Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.30 @ 11:00:13 Player: KittyTac Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (23) 115 Value Destroyed (230) 230 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 1905 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 154/160 System Corruption 0% Temperature Cool (0) Movement Walking (90) Location -9/Mines Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Potential Leg Potential Leg > --- UTILITY (2) ------ Large Storage Unit Utility Shielding > --- WEAPON (2) ------- Flail Ripper > --- INVENTORY (15) --- Huge Storage Unit High-capacity Matter Pod (200) Particle Gun Mining Laser Flail Flail Flail Proton Bomb Trap Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Potential Leg Potential Leg > --- UTILITY ---------- Large Storage Unit Utility Shielding > --- WEAPON ----------- Flail Ripper > --- INVENTORY -------- Improved Treads Improved Treads Huge Storage Unit High-capacity Matter Pod Particle Gun Mining Laser Flail Flail Flail Proton Bomb Trap [Rating: 32] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Potential Leg Wheel Wheel Utility Utility Shielding Storage Small Storage Unit Protection Utility Shielding Weapon Flail Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Impact Weapon Flail Slashing Weapon Ripper Build | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 27 | 6 15 1 5 . Power 2 | 1 1 . . . Engine 1 | 1 . . . . Core 1 | . 1 . . . Reactor . | . . . . . Propulsion 6 | 1 3 . 2 . Treads 2 | . 2 . . . Leg 2 | . . . 2 . Wheel 2 | 1 1 . . . Hover . | . . . . . Flight . | . . . . . Utility 11 | 2 6 . 3 . Device . | . . . . . Storage 10 | 2 5 . 3 . Processor . | . . . . . Hackware . | . . . . . Protection 1 | . 1 . . . Artifact . | . . . . . Weapon 8 | 2 5 1 . . Energy Gun 3 | 2 1 . . . Energy Cannon . | . . . . . Ballistic Gun 2 | . 2 . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 2 | . 2 . . . Slashing Weapon 1 | . . 1 . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 2 | . 2 . . . Power . | . . . . . Propulsion 1 | . 1 . . . Utility . | . . . . . Weapon 1 | . 1 . . . Highest Loss Streak 2 | . 2 . . . To Critical Strikes . | . . . . . Average Slot Usage (%) 98 | . 87 100 100 100 Engine 1 | . 7 . . . Core 12 | . 6 14 14 14 Treads 20 | . 9 28 21 . Leg 4 | . . . 6 28 Wheel 1 | . 7 . . . Storage 15 | . 24 14 14 14 Protection 12 | . 4 14 14 14 Energy Gun 1 | . 9 . . . Ballistic Gun 1 | . 7 . . . Impact Weapon 13 | . 10 14 14 14 Slashing Weapon 11 | . . 13 14 14 Peak Build Rating 32 | 6 14 16 32 32 Average Rating 17 | 4 8 15 19 32 On Entrance 13 | . 6 14 16 32 Naked Turns . | . . . . . Heaviest Build 31 | 18 20 16 31 31 Greatest Support 60 | 10 46 46 60 60 Greatest Overweight (x) 1 | 1 1 . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 25 | 8 25 8 20 15 Average Capacity 11 | 7 8 8 14 15 Most Carried 14 | 5 8 8 14 8 Average Carried 7 | 2 6 7 7 8 Final Capacity 15 | 8 8 8 15 15 Final Carried 8 | 3 8 8 8 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Yrd Mat Min Exi Min Matter Collected 762 | 205 191 316 . 50 Remotely . | . . . . . Salvage Created 680 | 85 191 346 . 58 Parts 42 | 4 13 16 . 9 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Combat Hostiles Destroyed 12 | . 5 3 . 4 Melee 6 | . . 2 . 4 Guns 5 | . 5 . . . Classes Destroyed 6 | 1 4 1 . . Worker 3 | . 1 2 . . Builder 3 | . 3 . . . Tunneler 1 | . . 1 . . Recycler 4 | 1 . 3 . . Swarmer 10 | . 3 3 . 4 Grunt 2 | . 2 . . . Best Kill Streak 6 | 1 6 4 . 4 Combat Bots Only 5 | . 5 3 . 4 Max Kills in Single Turn 1 | 1 1 1 . 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Hostile Shots Fired 121 | . 79 19 . 23 Missed 26 | . 13 4 . 9 Damage Taken 833 | . 600 121 . 112 Core 251 | . 169 50 . 32 Absorbed by Shields . | . . . . . Redirected to Shielding 5 | . 1 . . 4 Core Remaining (%) 100 | 100 . . . . Volleys Fired 29 | 8 21 . . . Largest 2 | 2 2 . . . Hottest 80 | 80 80 . . . Shots Fired 52 | 16 36 . . . Gun 52 | 16 36 . . . Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 34 | . 34 . . . Thermal 9 | 8 1 . . . Explosive . | . . . . . Electromagnetic 9 | 8 1 . . . Robot Hit Streak 7 | 3 7 . . . Robot Miss Streak 7 | 3 7 . . . Penetration Max . | . . . . . Secondary Targets 2 | . 2 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 58 | 8 25 15 . 10 Core Hits 21 | 2 9 6 . 4 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . 1 . . Sever 1 | . . 1 . . Melee Attacks 50 | . 11 24 . 15 Impact 18 | . 11 4 . 3 Slashing 32 | . . 20 . 12 Piercing . | . . . . . Sneak Attacks 18 | . 6 8 . 4 Combat Hostiles 1 | . . . . 1 Follow-up Attacks 3 | . . 2 . 1 Damage Inflicted 2037 | 100 606 827 . 504 Guns 341 | 100 241 . . . Cannons . | . . . . . Explosions . | . . . . . Melee 1696 | . 365 827 . 504 Ramming . | . . . . . Kinetic 241 | . 241 . . . Thermal 48 | 48 . . . . Explosive . | . . . . . Electromagnetic 52 | 52 . . . . Impact 534 | . 365 130 . 39 Slashing 1162 | . . 697 . 465 Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 422 | . 156 190 . 76 Projectiles . | . . . . . Explosions . | . . . . . Melee 422 | . 156 190 . 76 Knockbacks 3 | . 3 . . . Impact 3 | . 3 . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 90 | 90 18 . . . Average Temperature 29 | 39 4 . . . Received Heat Transfer 99 | . 99 . . . Siege Activations . | . . . . . Robots Corrupted 3 | . 2 1 . . Combat Hostiles 1 | . . 1 . . Parts Fried 9 | . 6 3 . . Impact Corruptions 11 | . 8 3 . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 100 | 100 . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Peak Influence 152 | 5 123 152 . 90 Initial 47 | . 3 47 . . Average 71 | 2 62 83 . 82 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched . | . . . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 21 | . 11 3 . 7 Peak Tracking Total 5 | . 5 3 . 4 Tactical Retreats . | . . . . . Traps | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Most Traps Carried 1 | . . 1 1 1 Machines | -11 -10 -10 -10 -9 ---------- Run | Yrd Mat Min Exi Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Machines Accessed 4 | . . . 4 . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 26 | . . . 26 . Successful 26 | . . . 26 . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 1 | . . . 1 . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 26 | . . . 26 . Record 25 | . . . 25 . Derelict Proto ID Bank 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Yrd Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Yrd Mat Min Exi Min Turns Passed 2403 | 81 348 603 1293 78 Spaces Moved 1595 | 56 198 343 943 55 Core 27 | 27 . . . . Treads 987 | . 50 343 594 . Legs 404 | . . . 349 55 Wheels 177 | 29 148 . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 95 160 90 90 Average Speed 133 | 73 113 160 134 90 Slowest Speed 160 | 95 160 160 160 90 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 36 | 3 39 40 92 7 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Total 1756 | 80 268 367 974 67 Wait 5 | . 1 . 4 . Move 1591 | 55 197 342 942 55 Hop . | . . . . . Pick Up 39 | 10 16 2 11 . Fast Attach . | . . . . . Attach 11 | 6 5 . . . Detach . | . . . . . Swap 16 | . 10 1 5 . Drop 22 | 1 8 2 11 . Fire 29 | 8 21 . . . Melee 42 | . 10 20 . 12 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire 1 | . . . 1 . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat] / *Exi / [*Sub]) -10/Exiles -9/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 82 | -11/Scrapyard | Entered Materials 262 | -10/Materials | Core integrity fell below 50% 301 | -10/Materials | Build established: Mutant 383 | -10/Materials | Discovered new exit (range 11) 430 | -10/Materials | Entered Mines 461 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 518 | -10/Mines | Core integrity fell below 20% 589 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 591 | -10/Mines | Discovered new exit (range 5) 737 | -10/Mines | Discovered new exit (range 13) 805 | -10/Mines | Found a hidden stash of uninstalled traps 831 | -10/Mines | Discovered new exit (range 3) 1033 | -10/Mines | Entered Exiles 1086 | -10/Exiles | Met 8R-AWN 1116 | -10/Exiles | Met EX-HEX 1226 | -10/Exiles | Met EX-DEC 1266 | -10/Exiles | Learned location of Zion (-7) 1314 | -10/Exiles | Met EX-BIN 1389 | -10/Exiles | Aligned with FarCom system 1391 | -10/Exiles | Given EX-Vault access code 1758 | -10/Exiles | Visited The Gauntlet 1955 | -10/Exiles | Opened EX-Vault 1977 | -10/Exiles | Found Army-in-a-Box 1980 | -10/Exiles | Found Superbattery 1990 | -10/Exiles | Found Potential Leg 2007 | -10/Exiles | Found Potential Leg 2035 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2102 | -10/Exiles | Discovered new exit (range 12) 2326 | -10/Exiles | Left Exiles lab with Potential Leg 2326 | -10/Exiles | Entered Mines 2374 | -9/Mines | Learned location of Storage (-7) 2374 | -9/Mines | Discovered new exit (range 12) 2404 | -9/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 02357_ Sneak attack on R-06 Scavenger. 02374_ A derelict emerges from the shadows: "Are any of them following you? I'm here trying to lose some heat after our second raid on Storage failed. Whatever you do stay away from that place, they've tightened security following our previous successful raids." World map updated: -7/Storage. 02374_ EXIT=FOUND 02376_ OE-Y3U(g): "We scattered so the Unaware couldn't effectively use their advantage in numbers, and I suggest you do the same." 02376_ OE-Y3U(g) slips back into the shadows. 02396_ Sneak attack on U-05 Engineer. 02396_ Destroyed Wheel. 02397_ C-30 ARC bursts open, deploying its payload. 02397_ S-10 Pest unfolds itself. 02399_ Flail follow-up attack on S-10 Pest. 02402_ Destroyed Lgt. Assault Rifle. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ???????????????????###??????????????????????????? | | ??????????????????## ##????????????????????????? | | ??????????????????# #????????????????????????? | | ??????????????????# < ##???????????????????????? | | ???????????????????# ##??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????## ##??????????????????????? | | ?????????????????????# ##???????????????????????? | | ?????????????????????# #????????????????????????? | | ?????????????????????# #????????????????????????? | | ?????????????????????# #????????????????????????? | | ????????##########???# #????????????????????????? | | ????????# =%[ #???# #????????????????????????? | | ????????#=[= """ #???# #????????????????????????? | | ????????# = =""" ##### #????????????????????????? | | ????????# """ ########?????????????????? | | ????????# ##### su #????s????????????? | | ????????##########???###@### s #?????????????? | | ???????????????????????# #?????? ##?????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #????????????s?????????? | | ???????????????????????# #??????????????????????? | | ??????????????????????? #??????????????????????? | | ???????????????????????###??????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Utility Shielding 33 Evasion (%) 57 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Librarian Power Corrupts Tourist Challenges ------------ None Game ------ Seed SeismicHeatRefractor Manual? 0 Play Time 00:27:52 Cumulative 6.6 hours Start 2024.11.27 @ 11:18:50 End 2024.11.30 @ 11:00:13 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 9 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 16 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 671b8edb-c39c-48c3-ba67-b40eeabb834f