Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.27 @ 00:30:00 Player: Legato Result: Destroyed by X-77 Beamer with Gatling Laser Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (65) 325 Value Destroyed (1455) 1455 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (750) 750 TOTAL SCORE: 6870 Bonus ------- High Alert Combat Kills 50 Entered Garrisons 200 Entered DSFs 500 Cogmind --------- Core Integrity 0/1000 Matter 245/300 Energy 100/100 System Corruption 0% Temperature Cool (36) Movement Core (200) Ox3 Location -5/DSF Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ Microactuators > --- WEAPON (2) ------- Heavy Ion Cannon > --- INVENTORY (5) ---- Improved Arc Projector Improved Arc Projector Improved Arc Projector Improved Arc Projector Peak State ------------ > --- POWER ------------ Light Ion Engine Light Deuterium Engine > --- PROPULSION ------- Compact Wheel Gravmag System > --- UTILITY ---------- Visual Processing Unit Advanced Visual Processing Unit Improved Terrain Scanner Improved Targeting Computer Dynamic Insulation System > --- WEAPON ----------- Improved Light Cannon Great Maul > --- INVENTORY -------- Light Ion Engine Light Nuclear Core [Rating: 28] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag System Flight Unit VTOL Module Utility Small Storage Unit Device Improved Field Recycling Unit Storage Small Storage Unit Processor Improved Targeting Computer Protection Reflective Plating Weapon Assault Rifle Energy Gun Improved Arc Projector Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Improved Grenade Launcher Impact Weapon Great Maul Slashing Weapon Mining Claw Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Gar Fac DSF Slots Evolved 10 | . . 2 2 2 2 2 . . . Power 1 | . . . . 1 . . . . . Propulsion 3 | . . 2 . . 1 . . . . Utility 6 | . . . 2 1 1 2 . . . Weapon . | . . . . . . . . . . Parts Attached 59 | 8 1 6 24 11 1 . 2 1 5 Power 9 | 1 . 1 4 2 . . . . 1 Engine 7 | 1 . 1 3 1 . . . . 1 Core 2 | . . . 1 1 . . . . . Reactor . | . . . . . . . . . . Propulsion 13 | 2 1 2 5 1 1 . 1 . . Treads 2 | . . . 2 . . . . . . Leg 8 | 2 1 2 3 . . . . . . Wheel 1 | . . . . . 1 . . . . Hover 1 | . . . . 1 . . . . . Flight 1 | . . . . . . . 1 . . Utility 18 | 3 . 2 7 5 . . . 1 . Device 4 | . . . . 3 . . . 1 . Storage 4 | 2 . . 2 . . . . . . Processor 5 | . . 1 2 2 . . . . . Hackware . | . . . . . . . . . . Protection 5 | 1 . 1 3 . . . . . . Artifact . | . . . . . . . . . . Weapon 19 | 2 . 1 8 3 . . 1 . 4 Energy Gun 3 | . . . . 1 . . . . 2 Energy Cannon 2 | . . . . . . . . . 2 Ballistic Gun 4 | 2 . . 1 . . . 1 . . Ballistic Cannon 2 | . . . . 2 . . . . . Launcher 6 | . . 1 5 . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . Slashing Weapon 1 | . . . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . . 2 . . . . . . Corrupted Parts 1 | . . . . 1 . . . . . System Corruption 1 | . . . . 1 . . . . . Parts Lost 31 | . . . 13 4 . . 11 . 3 Power 7 | . . . 2 1 . . 2 . 2 Propulsion 12 | . . . 7 2 . . 3 . . Utility 5 | . . . 1 1 . . 3 . . Weapon 7 | . . . 3 . . . 3 . 1 Highest Loss Streak 8 | . . . 7 4 . . 8 . 3 To Critical Strikes 1 | . . . 1 . . . . . . Average Backups 4 | 4 6 7 5 3 2 2 2 2 2 Power 1 | . 2 2 2 1 2 2 2 2 . Propulsion 1 | 1 2 1 . . . . . . . Utility . | . 1 2 1 . . . . . . Weapon . | . . . . . . . . . 1 Tool/Special . | . . . . . . . . . . Unused Backups 7 | . 4 3 . . . . . . . Power 2 | . . 2 . . . . . . . Propulsion 2 | . 2 . . . . . . . . Utility 2 | . 1 1 . . . . . . . Weapon 1 | . 1 . . . . . . . . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 75 | . 100 99 76 71 70 64 43 3 23 Engine 9 | . 14 11 5 12 13 11 5 . 4 Core 1 | . . . 2 1 . . . . 3 Treads 4 | . . . 6 10 . . . . . Leg 12 | . 26 43 13 . . . . . . Hover 1 | . 1 . . 1 6 5 1 . . Device 3 | . . . . 5 13 11 8 3 5 Storage 6 | . 14 11 9 . . . . . . Processor 12 | . . 1 16 17 20 17 13 . . Protection 6 | . 14 8 7 4 . . . . . Ballistic Gun 5 | . 28 15 . . . . . . . Ballistic Cannon 2 | . . . . 6 6 5 3 . . Launcher 3 | . . 6 9 . . . . . . Impact Weapon 3 | . . . 1 7 6 5 1 . . Peak Build Rating 28 | 9 9 14 22 27 28 28 28 4 21 Average Rating 11 | 7 8 11 16 23 27 28 17 2 17 On Entrance 13 | . 9 9 14 18 27 28 28 . 4 Avg Prop Armor Cover (%) 5 | . . . . . 6 6 5 . . Naked Turns 47 | . . . . . . . 36 11 . Heaviest Build 61 | 17 15 15 61 36 19 19 19 2 26 Greatest Support 40 | 20 20 40 40 40 16 16 16 3 3 Greatest Overweight (x) 10 | . 2 . 6 10 2 1 1 . 8 Average Overweight (x) . | . . . . . 1 1 . . 5 Largest Inventory Capacity 20 | 8 8 8 20 5 5 5 5 5 5 Average Capacity 8 | 7 8 8 12 5 5 5 5 5 5 Most Carried 8 | 5 8 8 8 5 2 2 2 2 4 Average Carried 4 | 4 6 7 5 3 2 2 2 2 1 Final Capacity 8 | 8 8 8 5 5 5 5 5 5 5 Final Carried 8 | 5 8 8 5 2 2 2 2 2 4 Class Distribution -------------------- 91% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/Garrison Mutant | -5/Factory Mutant | -5/DSF Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Gar Fac DSF Matter Collected 1273 | 316 81 137 400 282 . . 57 . . Remotely . | . . . . . . . . . . Salvage Created 1386 | 71 251 208 601 219 . . 36 . . Parts 96 | 3 15 14 56 7 . . 1 . . Haulers Intercepted 1 | . . . 1 . . . . . . Recyclers Shooed 5 | . . 2 3 . . . . . . Parts Field Recycled 7 | . . . . 7 . . . . . Retrieved Matter 100 | . . . . 100 . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Gar Fac DSF Combat Hostiles Destroyed 40 | 1 6 7 19 4 . . 3 . . Melee 2 | . . . 1 . . . 1 . . Guns 10 | 1 6 3 . . . . . . . Cannons 4 | . . . . 2 . . 2 . . AOE 22 | . . 4 18 . . . . . . Classes Destroyed 14 | 2 2 3 6 1 . . . . . Worker 7 | . . 1 6 . . . . . . Builder 4 | . . . 4 . . . . . . Tunneler 1 | . . . . 1 . . . . . Hauler 1 | . . . 1 . . . . . . Recycler 6 | 1 . . 3 2 . . . . . Mechanic 1 | . . . 1 . . . . . . Operator 1 | . . . 1 . . . . . . Watcher 4 | . 1 2 1 . . . . . . Swarmer 18 | . . 3 9 3 . . 3 . . Grunt 13 | . 6 3 4 . . . . . . Duelist 1 | . . . 1 . . . . . . Sentry 4 | . . 1 3 . . . . . . Demolisher 1 | 1 . . . . . . . . . Hunter 3 | . . . 2 1 . . . . . Best Kill Streak 25 | 1 2 5 25 3 . . 3 . . Combat Bots Only 8 | 1 2 3 8 3 . . 3 . . Max Kills in Single Turn 6 | 1 1 3 6 1 . . 1 . . Gunslinging . | . . . . . . . . . . Exploded 3 | . . 2 3 . . . . . . Melee 1 | . . . 1 . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Gar Fac DSF Hostile Shots Fired 467 | 3 21 23 190 62 . . 136 . 32 Missed 156 | 1 7 12 67 12 . . 46 . 11 Hits 311 | 2 14 11 123 50 . . 90 . 21 Projectile 311 | 2 14 11 123 50 . . 90 . 21 AOE 3 | 3 . . . . . . . . . Critical Strikes 7 | . . . 2 . . . 5 . . Damage Taken 4831 | 114 156 261 1618 909 . . 1357 . 416 Core 1548 | . 11 9 391 134 . . 845 . 158 Absorbed by Shields 54 | . . . . . . . 54 . . Redirected to Shielding 182 | . . 43 139 . . . . . . Regen/Repaired (Parts) 53 | . 53 . . . . . . . . Core Remaining (%) 83 | 100 95 97 28 80 100 . . . . Volleys Fired 97 | 6 16 23 29 13 . . 10 . . Largest 2 | 2 2 2 2 1 . . 1 . . Hottest 60 | 40 40 50 60 37 . . 33 . . Shots Fired 139 | 12 32 42 30 13 . . 10 . . Gun 82 | 12 32 33 5 . . . . . . Cannon 23 | . . . . 13 . . 10 . . Launcher 34 | . . 9 25 . . . . . . Special . | . . . . . . . . . . Kinetic 105 | 12 32 33 5 13 . . 10 . . Thermal . | . . . . . . . . . . Explosive 34 | . . 9 25 . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 11 | 4 6 3 11 8 . . 4 . . Robot Miss Streak 6 | 4 4 3 6 2 . . 1 . . Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . Shots Hit Robots 103 | 6 19 20 32 18 . . 8 . . Core Hits 110 | 3 12 16 72 4 . . 3 . . Critical Kills 1 | . 1 . . . . . . . . Critical Parts Destroyed 4 | . . . . 3 . . 1 . . Critical Strikes 6 | . 1 . . 4 . . 1 . . Destroy 1 | . 1 . . . . . . . . Blast 1 | . . . . 1 . . . . . Smash 4 | . . . . 3 . . 1 . . Melee Attacks 24 | . . . 13 9 . . 2 . . Impact 11 | . . . . 9 . . 2 . . Slashing 13 | . . . 13 . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 5 | . . . 2 3 . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 4472 | 67 267 628 2546 689 . . 275 . . Guns 566 | 67 241 181 77 . . . . . . Cannons 390 | . . . . 176 . . 214 . . Explosions 2585 | . . 436 2149 . . . . . . Melee 833 | . . . 261 513 . . 59 . . Ramming 98 | . 26 11 59 . . . 2 . . Kinetic 956 | 67 241 181 77 176 . . 214 . . Thermal . | . . . . . . . . . . Explosive 2585 | . . 436 2149 . . . . . . Electromagnetic . | . . . . . . . . . . Impact 572 | . . . . 513 . . 59 . . Slashing 261 | . . . 261 . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 5 | . 5 . . 1 . . . . . Average Corruption 2 | . 4 . . 1 . . . . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 9 | . 6 . . 3 . . . . . Message Errors 2 | . 2 . . . . . . . . Heat Flow Errors 2 | . . . . 2 . . . . . Energy Discharges 2 | . 2 . . . . . . . . Data Loss (minor) 1 | . 1 . . . . . . . . Data Loss (major) 2 | . 1 . . 1 . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 454 | . . 40 115 240 . . 59 . . Projectiles . | . . . . . . . . . . Explosions 128 | . . 40 88 . . . . . . Melee 326 | . . . 27 240 . . 59 . . Knockbacks 7 | . . . . 7 . . . . . Impact 1 | . . . . 1 . . . . . Kinetic 6 | . . . . 6 . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 489 | . . 88 400 . . . 1 . . Shots 21 | . . 3 18 . . . . . . Rammed 2 | . . . 1 . . . 1 . . Targets Rammed 51 | . 5 3 42 . . . 1 . . Kicked 49 | . 5 3 41 . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 239 | . 1 . 21 239 . . . . . Average Temperature 43 | . 1 . 9 59 . . . . . Received Heat Transfer 489 | . 84 33 135 . . . 123 . 114 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 3 | . . . . 3 . . . . . Combat Hostiles 2 | . . . . 2 . . . . . Parts Fried 6 | . . . . 5 . . 1 . . Impact Corruptions 8 | . . . . 7 . . 1 . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred . | . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Gar Fac DSF Maximum Alert Level 2 | . . 1 2 1 . . . . . Low Security (%) 87 | 100 100 89 25 97 100 100 100 100 100 Level 1 5 | . . 10 29 2 . . . . . Level 2 7 | . . . 45 . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 443 | 20 116 219 443 202 . . 60 31 18 Initial 172 | . 7 48 79 172 . . . 31 18 Average 69 | . 30 85 318 86 . . 14 26 17 Influence Increases 1647 | 25 206 291 834 166 . . 120 5 . Destroy 0b10 Robot/C 800 | 20 120 140 380 80 . . 60 . . Destroy 0b10 Robot/NC 125 | 5 5 15 85 15 . . . . . Destroy Leader 180 | . 42 44 84 10 . . . . . Successful Hack 14 | . 9 . . . . . . 5 . Disable Machine 90 | . . 30 60 . . . . . . Destroy Structure 273 | . . 62 210 1 . . . . . Partial Spotted 30 | . . . 15 . . . 15 . . Lose Combat Pursuer 135 | . 30 . . 60 . . 45 . . Influence Decreases 1647 | 13 102 218 644 545 . . 60 39 26 Entered New Map 427 | . 5 68 110 207 . . . 29 8 Time Decay 973 | 13 97 150 404 299 . . . 10 . Lost Part 247 | . . . 130 39 . . 60 . 18 Squads Dispatched 11 | . 5 2 1 2 . . . . 1 Investigation 4 | . 3 . . 1 . . . . . Extermination 1 | . . . . 1 . . . . . Reinforcement 6 | . 2 2 1 . . . . . 1 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Gar Fac DSF Distress Signals 4 | . 1 . 3 . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 93 | 1 14 16 30 8 . . 20 . 4 Peak Tracking Total 11 | 1 5 5 9 4 . . 11 . 4 Tactical Retreats 3 | . 1 . . 1 . . 1 . . Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Gar Fac DSF Traps Triggered 11 | . 4 2 . 2 . . 2 . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Gar Fac DSF Machines Disabled 6 | . . 2 4 . . . . . . Max in Single Turn 2 | . . 1 2 . . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Gar Fac DSF Machines Accessed 5 | . 1 1 1 . . 1 . 1 . Terminals 3 | . . 1 1 . . . . 1 . Fabricators . | . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . Total Hacks 8 | . 3 1 2 . . 1 . 1 . Successful 7 | . 3 1 1 . . 1 . 1 . Failed 1 | . . . 1 . . . . . . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 2 | . . . . 2 . . . . . Terminals 4 | . . 1 2 . . . . 1 . Fabricators . | . . . . . . . . . . Repair Stations 3 | . 3 . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . Terminal Hacks 3 | . . 1 1 . . . . 1 . Open DSF 1 | . . . . . . . . 1 . Dispatch Records 1 | . . . 1 . . . . . . Zone Layout 1 | . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 3 | . 3 . . . . . . . . Scan Component 1 | . 1 . . . . . . . . Repair 1 | . 1 . . . . . . . . Refit 1 | . 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . Unlock Access 1 | . . . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . Used . | . . . . . . . . . . Hacking Detections 3 | . 1 1 . . . . . 1 . Full Trace Events 1 | . 1 . . . . . . . . Feedback Events 1 | . 1 . . . . . . . . Corruption 1 | . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . Time 26 | . 26 . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Gar Fac DSF Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Gar Fac DSF Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Gar Fac DSF Active Infowar (turns) 1923 | . . 55 735 812 142 29 150 . . Optics 1923 | . . 55 735 812 142 29 150 . . Terrain 372 | . . . . 57 142 29 144 . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Gar Fac DSF Turns Passed 6119 | 3198 365 314 966 812 142 29 186 37 70 Spaces Moved 2109 | 405 216 191 437 470 107 26 169 70 18 Core 194 | 6 . . 26 5 . . 69 70 18 Treads 491 | . . . 168 323 . . . . . Legs 1046 | 399 213 191 243 . . . . . . Wheels 205 | . . . . . 79 26 100 . . Hover 173 | . 3 . . 142 28 . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 100 120 115 115 50 50 200 Average Speed 136 | 118 122 120 173 156 132 115 82 50 322 Slowest Speed 550 | 120 250 120 350 550 180 115 115 50 450 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 23 | 35 31 33 57 7 2 1 35 1 31 Regions Visited 9 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 2 | . . . . . . 1 . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 352 | . . 68 283 1 . . . . . Melee . | . . . . . . . . . . Projectile 1 | . . . . 1 . . . . . AOE 351 | . . 68 283 . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Gar Fac DSF Total 5136 | 3106 287 235 566 513 107 25 199 70 28 Wait 2716 | 2681 34 . . . . . 1 . . Move 2100 | 404 215 190 436 469 106 25 168 69 18 Hop . | . . . . . . . . . . Pick Up 34 | 6 9 6 8 1 . . . . 4 Fast Attach 38 | 7 1 3 13 8 1 . 2 1 2 Attach 18 | 1 . 3 7 5 . . . . 2 Detach 1 | . . . . 1 . . . . . Swap 8 | . . . 5 1 . . . . 2 Drop 34 | 1 7 7 13 6 . . . . . Fire 97 | 6 16 23 29 13 . . 10 . . Melee 24 | . . . 13 9 . . 2 . . Ram 1 | . . . . . . . 1 . . Kick 49 | . 5 3 41 . . . . . . Crush 1 | . . . 1 . . . . . . Escape Stasis 15 | . . . . . . . 15 . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Sub]) -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory -5/Garrison -5/Factory -5/DSF History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 2830 | -11/Scrapyard | Assembled infested the area 3199 | -11/Scrapyard | Entered Materials 3200 | -10/Materials | Build established: Mutant 3308 | -10/Materials | Discovered new exit (range 16) 3493 | -10/Materials | Repaired Aluminum Leg 3535 | -10/Materials | Discovered new exit (range 8) 3564 | -10/Materials | Entered another Materials area 3564 | -9/Materials | Evolved 2 slots: Propulsion x2 3854 | -9/Materials | Discovered new exit (range 18) 3878 | -9/Materials | Entered another Materials area 3878 | -8/Materials | Evolved 2 slots: Utility x2 4090 | -8/Materials | Found Prototype Launcher 4090 | -8/Materials | Identified Rocket Array 4103 | -8/Materials | Found Rocket Array 4121 | -8/Materials | Build established: Scavenger-Mutant 4158 | -8/Materials | Destroyed 8 combat bots 4163 | -8/Materials | Lost 3 parts (2n1u) 4293 | -8/Materials | Lost 7 parts (1p4n2w) 4305 | -8/Materials | Core integrity fell below 50% 4527 | -8/Materials | Build established: Mutant 4791 | -8/Materials | Discovered new exit (range 5) 4844 | -8/Materials | Entered Factory 4844 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 5086 | -7/Factory | Discovered new exit (range 20) 5429 | -7/Factory | Lost 4 parts (1p2n1u) 5656 | -7/Factory | Entered another Factory area 5656 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5671 | -6/Factory | Discovered new exit (range 13) 5798 | -6/Factory | Entered another Factory area 5798 | -5/Factory | Evolved 2 slots: Utility x2 5826 | -5/Factory | Identified exit to Garrison 5827 | -5/Factory | Entered Garrison 5869 | -5/Garrison | Triggered checkpoint 5914 | -5/Garrison | Lost 3 parts (1p1n1w) 5975 | -5/Garrison | Triggered checkpoint 5977 | -5/Garrison | Triggered checkpoint 5977 | -5/Garrison | Released all parts (2) 5978 | -5/Garrison | Core integrity fell below 50% 6004 | -5/Garrison | Core integrity fell below 20% 6007 | -5/Garrison | Triggered checkpoint 6007 | -5/Garrison | Lost 8 parts (1p2n3u2w) 6010 | -5/Garrison | Discovered new exit (range 8) 6013 | -5/Garrison | Entered Factory 6049 | -5/Factory | Identified exit to DSF 6050 | -5/Factory | Entered DSF 6098 | -5/DSF | Additional patrols routed to DSF 6120 | -5/DSF | Destroyed by X-77 Beamer with Gatling Laser Last Messages --------------- DSF access unlocked. 06049_ EXIT=UNLOCKED: DSF LOCATION=DSF AMBIENT_HEAT=-10 GOAL=ESCAPE 06062_ Acquired Imp. Arc Projector. 06078_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 06094_ Acquired Hvy. Ion Cannon. 06098_ Hostiles detected in DSF, routing additional patrols. 06101_ Acquired Hvy. Ion Cannon. 06116_ Lgt. Nuclear Core destroyed. 06118_ Lgt. Ion Engine destroyed. 06118_ Knocked back. 06118_ Triggered Alarm Trap. 06118_ An alarm sounds. 06120_ Penetrated by Slug. 06120_ Hvy. Ion Cannon destroyed. 06120_ Knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ???????????????????????? | | ?????????????????????? ???????????????????????? | | ?????????????????????? H ???????????? !????????? | | ?????????????????????? ???????????? !????????? | | ?????????????????????? ???????????? !????????? | | ??????????????????????# ???????????# !????????? | | ????????????????????### #??????????# ##???????? | | ?????????????????????!!x !??????????] [#???????? | | ?????????????????????!! !??????????] [????????? | | ??????????????????????! !??????????] [????????? | | ????????????????????### ##????????## ##???????? | | ????????????????????#!!x ?????????[ [#???????? | | ????????????????????#!! ??????????[ [#???????? | | ?????????????????????!! ?########?# #????????? | | ??????????????????????# #?#]]]# ### ###??????? | | ????????????????????### ### ]# ## ""###????? | | ????????????????????# % x """""????? | | ????????????????????# %@ ""##?????? | | ????????????????????# ]]] # #[[##"""""#??????? | | ????????????????????# ]]] #########"""""#??????? | | ????????????????????#########???????##"####??????? | | ?????????????????????????????????????#"#?????????? | | ?????????????????????????????????????#""?????????? | | ??????????????????????????????????????##?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 23 Energy Capacity 290 Matter Stores 300 Matter Capacity 450 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 10 EM Shielding 2 Armor Coverage 150 Resistance: TH 10 Propulsion Shielding 66 Melee Speed Boost 20 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 41% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Curiosity Killed The Cat Challenges ------------ None Game ------ Seed ChromionHybridShield Manual? 0 Play Time 00:38:12 Cumulative 9.7 hours Start 2025.12.26 @ 23:49:31 End 2025.12.27 @ 00:30:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 17 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Vi Keybinds 1 Fullscreen 1 Font 24/Proggy Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e85c6521-8182-42b1-9ff7-0def130564ef