Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.01 @ 13:06:24 Player: winnking222 Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (3) 15 Value Destroyed (37) 37 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (1070) 1070 TOTAL SCORE: 5882 Bonus ------- Pacifist 270 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 35/300 Energy 98/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ Advanced ECM Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Transmission Jammer Layered Light Armor Plating Long-range Proton Cannon Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Gravmag System Gravmag System Gravmag System Gravmag System > --- UTILITY ---------- 0b10 Alert Chip Transmission Jammer Improved Light Armor Plating > --- WEAPON ----------- Minigun Axe > --- INVENTORY -------- Light Deuterium Engine Wheel Shock Rifle Shock Rifle Heavy Missile Launcher [Rating: 37] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Gravmag System Treads Light Treads Hover Unit Gravmag System Flight Unit Xenon Bombardment Thruster Utility Machine Analyzer Device Improved Trap Scanner Storage Small Storage Unit Processor Machine Analyzer Protection Improved Light Armor Plating Weapon Minigun Energy Gun EM Pulse Gun Ballistic Gun Minigun Launcher Heavy Missile Launcher Slashing Weapon Axe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Slots Evolved 10 | . . . . . 4 2 . 2 2 Power . | . . . . . . . . . . Propulsion 4 | . . . . . 2 . . 2 . Utility 6 | . . . . . 2 2 . . 2 Weapon . | . . . . . . . . . . Parts Attached 32 | 6 . . 1 . 11 5 1 2 6 Power 3 | 1 . . . . 1 1 . . . Engine 3 | 1 . . . . 1 1 . . . Core . | . . . . . . . . . . Reactor . | . . . . . . . . . . Propulsion 10 | 2 . . . . 4 2 . . 2 Treads 2 | 2 . . . . . . . . . Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover 4 | . . . . . 4 . . . . Flight 4 | . . . . . . 2 . . 2 Utility 11 | 1 . . 1 . 2 1 1 2 3 Device 5 | . . . . . 1 . . 1 3 Storage 1 | 1 . . . . . . . . . Processor 4 | . . . 1 . . 1 1 1 . Hackware . | . . . . . . . . . . Protection 1 | . . . . . 1 . . . . Artifact . | . . . . . . . . . . Weapon 8 | 2 . . . . 4 1 . . 1 Energy Gun 1 | 1 . . . . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 3 | 1 . . . . 1 . . . 1 Ballistic Cannon . | . . . . . . . . . . Launcher 2 | . . . . . 2 . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . . . Unidentified Prototypes . | . . . . . . . . . . Parts Lost 12 | . . . . . 5 . 1 . 6 Power . | . . . . . . . . . . Propulsion 6 | . . . . . 3 . 1 . 2 Utility 6 | . . . . . 2 . . . 4 Weapon . | . . . . . . . . . . Highest Loss Streak 5 | . . . . . 5 . 1 . 4 To Critical Strikes . | . . . . . . . . . . Average Backups 4 | 3 4 4 4 4 4 3 2 4 4 Power . | . 1 1 1 1 . . . . . Propulsion 1 | 2 3 3 3 3 2 1 1 1 . Utility . | . . . . . . . . 2 2 Weapon . | . . . . . 1 1 1 . . Tool/Special . | . . . . . . . . . . Unused Backups 11 | . . . . . 4 . . 1 6 Power . | . . . . . . . . . . Propulsion 3 | . . . . . 2 . . . 1 Utility 4 | . . . . . . . . 1 3 Weapon 3 | . . . . . 2 . . . 1 Tool/Special 1 | . . . . . . . . . 1 Average Slot Usage (%) 28 | . 54 . 6 14 61 22 35 21 25 Engine 2 | . 8 . . . 7 4 4 . . Treads 1 | . 17 . . . . . . . . Hover 4 | . . . . . 26 . . . . Flight 1 | . . . . . . 12 12 . 3 Device 3 | . . . . . 6 . . 4 4 Processor 9 | . . . 6 14 8 2 9 13 15 Ballistic Gun 2 | . 8 . . . 8 . . . . Peak Build Rating 37 | 6 6 . 6 6 37 15 16 16 25 Average Rating 13 | 3 3 . 2 6 26 12 13 13 18 On Entrance 6 | . 6 . . 6 6 1 15 10 16 Naked Turns 319 | . 45 193 76 . 5 . . . . Heaviest Build 19 | 14 14 . . . 19 6 6 4 8 Greatest Support 40 | 40 40 3 3 3 36 6 6 3 12 Greatest Overweight (x) 2 | . . . . . 2 . . 1 2 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 5 5 5 Average Capacity 5 | 6 6 5 5 5 5 5 5 5 5 Most Carried 6 | 6 4 4 5 5 5 4 3 5 5 Average Carried 4 | 3 4 4 4 4 4 2 2 4 4 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 5 Final Carried 5 | 4 4 4 4 5 5 2 2 5 4 Class Distribution -------------------- 59% | Mutant 37% | Scout 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Sprinter | -7/DSF Scout | -6/Factory Scout | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Matter Collected 277 | 236 . . . . 32 . . 9 . Remotely . | . . . . . . . . . . Salvage Created 39 | . . . . . 39 . . . . Parts 6 | . . . . . 6 . . . . Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Combat Hostiles Destroyed 3 | . . . . . 3 . . . . Melee 1 | . . . . . 1 . . . . Guns 1 | . . . . . 1 . . . . AOE 1 | . . . . . 1 . . . . Classes Destroyed 2 | . . . . . 2 . . . . Swarmer 2 | . . . . . 2 . . . . Cutter 1 | . . . . . 1 . . . . Best Kill Streak 1 | . . . . . 1 . . . . Combat Bots Only 1 | . . . . . 1 . . . . Max Kills in Single Turn 1 | . . . . . 1 . . . . Gunslinging . | . . . . . . . . . . Exploded 1 | . . . . . 1 . . . . Melee 1 | . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Hostile Shots Fired 196 | . 19 . . . 86 . 14 9 68 Missed 84 | . 10 . . . 33 . 8 4 29 Hits 112 | . 9 . . . 53 . 6 5 39 Melee 10 | . . . . . 7 . 3 . . Projectile 102 | . 9 . . . 46 . 3 5 39 AOE 2 | . . . . . . . 2 . . Critical Strikes 4 | . . . . . 1 . 1 . 2 Damage Taken 2341 | . 107 7 . . 891 . 141 40 1155 Core 1552 | . 107 7 . . 295 . 95 32 1016 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 76 | 100 . . . 54 46 . 86 96 . Volleys Fired 13 | . . . . . 4 . . . 9 Largest 2 | . . . . . 2 . . . 1 Hottest 58 | . . . . . 58 . . . 28 Shots Fired 14 | . . . . . 5 . . . 9 Gun 12 | . . . . . 3 . . . 9 Cannon . | . . . . . . . . . . Launcher 2 | . . . . . 2 . . . . Special . | . . . . . . . . . . Kinetic 12 | . . . . . 3 . . . 9 Thermal . | . . . . . . . . . . Explosive 2 | . . . . . 2 . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 1 | . . . . . 1 . . . . Robot Miss Streak 1 | . . . . . 1 . . . . Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 5 | . . . . . 5 . . . . Core Hits 3 | . . . . . 3 . . . . Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes . | . . . . . . . . . . Melee Attacks 12 | . . . . . 11 . . 1 . Impact . | . . . . . . . . . . Slashing 11 | . . . . . 11 . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 370 | . . 15 . . 338 . . 7 10 Guns 20 | . . . . . 20 . . . . Cannons . | . . . . . . . . . . Explosions 217 | . . . . . 217 . . . . Melee 94 | . . . . . 94 . . . . Ramming 39 | . . 15 . . 7 . . 7 10 Kinetic 20 | . . . . . 20 . . . . Thermal . | . . . . . . . . . . Explosive 217 | . . . . . 217 . . . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing 94 | . . . . . 94 . . . . Piercing . | . . . . . . . . . . Highest Corruption 3 | . . . . . 1 . . . 3 Average Corruption 1 | . . . . . 1 . . . 3 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 1 | . . . . . 1 . . . . Matter Fused 1 | . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 76 | . . . . . 76 . . . . Projectiles . | . . . . . . . . . . Explosions 76 | . . . . . 76 . . . . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 92 | . . 7 . . 77 . . 3 5 Shots 2 | . . . . . 2 . . . . Rammed 7 | . . 2 . . 1 . . 2 2 Targets Rammed 7 | . . 2 . . 1 . . 2 2 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 3 | . . . . . 3 . . . . Average Temperature 3 | . . . . . 3 . . . . Received Heat Transfer 225 | . 60 . . . 18 . 9 12 126 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred . | . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Maximum Alert Level . | . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 60 | . 45 30 . . 60 13 2 10 52 Initial 13 | . . 13 . . . 13 2 . . Average 5 | . 5 7 . . 10 12 1 . 4 Influence Increases 352 | . 60 30 . . 175 . . 10 77 Destroy 0b10 Robot/C 52 | . . . . . 52 . . . . Destroy Leader 8 | . . . . . 8 . . . . Trap Triggered on 0b10 10 | . . . . . . . . 10 . Successful Hack 5 | . . . . . 5 . . . . Destroy Structure 40 | . . . . . 38 . . . 2 Partial Spotted 57 | . 15 30 . . 12 . . . . Lose Combat Pursuer 180 | . 45 . . . 60 . . . 75 Influence Decreases 329 | . 25 65 . . 145 27 3 10 54 Entered New Map 40 | . . 22 . . . 17 1 . . Time Decay 216 | . 25 43 . . 94 10 . 10 34 Lost Part 72 | . . . . . 50 . 2 . 20 Lost Ally 1 | . . . . . 1 . . . . Squads Dispatched 8 | . 2 . . . 3 . 1 . 2 Investigation 1 | . . . . . 1 . . . . Extermination 2 | . . . . . . . . . 2 Reinforcement 5 | . 2 . . . 2 . 1 . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Distress Signals 5 | . . . . . 2 . . 1 2 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 50 | . 11 . . . 16 . 4 3 16 Peak Tracking Total 9 | . 9 . . . 7 . 5 2 9 Tactical Retreats 7 | . 1 . . . 3 . . . 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Traps Triggered 2 | . . . . . . . . . 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts 4 | . . . . . . . . 4 . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed 1 | . . . . . . . . 1 . Reused 1 | . . . . . . . . 1 . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Machines Disabled . | . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Machines Accessed 8 | . . . 2 . 3 1 . . 2 Terminals 4 | . . . . . 3 1 . . . Fabricators 1 | . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 14 | . . . 2 . 6 1 . . 5 Successful 7 | . . . 2 . 2 1 . . 2 Failed 7 | . . . . . 4 . . . 3 Catastrophic 1 | . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . Manual 4 | . . . 1 . 3 . . . . Terminals 7 | . . . . . 6 1 . . . Fabricators 2 | . . . . . . . . . 2 Repair Stations . | . . . . . . . . . . Recycling Units 3 | . . . . . . . . . 3 Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 4 | . . . 2 . 1 1 . . . Record 1 | . . . 1 . . . . . . Open DSF 1 | . . . . . . 1 . . . Zone Layout 1 | . . . . . 1 . . . . Proto ID Catalog 1 | . . . 1 . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 Network Status 1 | . . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . 1 Retrieve Matter 1 | . . . . . . . . . 1 Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 1 | . . . . . 1 . . . . Terminals 1 | . . . . . 1 . . . . Assimilate 1 | . . . . . 1 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 5 | . . . . . 2 1 . . 2 Full Trace Events 1 | . . . . . 1 . . . . Feedback Events 1 | . . . . . 1 . . . . Corruption 1 | . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Total Allies 1 | . . . . . 1 . . . . Largest Group 1 | . . . . . 1 . . . . Highest-Rated Group 10 | . . . . . 10 . . . . Highest-Rated Ally 10 | . . . . . 10 . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Active Infowar (turns) 764 | . . . . . 1 12 23 144 584 Traps 618 | . . . . . . . . 118 500 Machine Analysis 763 | . . . . . . 12 23 144 584 Jamming 1 | . . . . . 1 . . . . ECM 4 | . . . . . . . . . 4 Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Turns Passed 1611 | 95 102 193 131 28 284 20 23 144 591 Spaces Moved 2232 | 75 124 372 258 44 389 40 55 205 670 Core 1768 | 35 90 372 258 44 85 . 15 205 664 Treads 74 | 40 34 . . . . . . . . Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover 304 | . . . . . 304 . . . . Flight 86 | . . . . . . 40 40 . 6 Fastest Speed 32 | 50 50 50 50 50 48 32 32 50 37 Average Speed 53 | 108 80 50 50 50 50 32 37 51 51 Slowest Speed 180 | 160 160 50 50 50 180 32 50 100 150 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 32 | 5 45 96 59 12 38 1 43 7 21 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 4 | . . 2 1 1 . . . . . Known Exits Taken 2 | . . . . . . 1 . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 8 | . . . . . 7 . . . 1 Terrain Destroyed 41 | . . . . . 40 . . . 1 Melee 7 | . . . . . 7 . . . . Projectile . | . . . . . . . . . . AOE 33 | . . . . . 33 . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Total 2611 | 87 129 378 259 49 453 46 57 244 909 Wait 259 | . . 5 . 5 21 . . 19 209 Move 2223 | 74 123 371 257 43 388 39 54 204 670 Hop . | . . . . . . . . . . Pick Up 33 | 7 . . 1 1 12 2 1 5 4 Fast Attach 10 | 3 . . . . 2 . . 1 4 Attach 24 | 3 . . 1 . 8 5 1 3 3 Detach 5 | . . . . . . . . 3 2 Swap 1 | . . . . . 1 . . . . Drop 20 | . 6 . . . 5 . 1 2 6 Fire 13 | . . . . . 4 . . . 9 Melee 12 | . . . . . 11 . . 1 . Ram 7 | . . 2 . . 1 . . 2 2 Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap 4 | . . . . . . . . 4 . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / DSF) -7/DSF -6/Factory -5/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 96 | -11/Scrapyard | Entered Materials 156 | -10/Materials | Discovered new exit (range 16) 197 | -10/Materials | Discovered new exit (range 3) 197 | -10/Materials | Discovered new exit (range 9) 198 | -10/Materials | Entered Mines 204 | -10/Mines | Discovered new exit (range 3) 228 | -10/Mines | Learned location of Storage (-7) 307 | -10/Mines | Build established: Mutant 310 | -10/Mines | Discovered new exit (range 7) 336 | -10/Mines | Learned location of Zion (-6) 372 | -10/Mines | Discovered new exit (range 15) 389 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 389 | -10/Mines | Discovered new exit (range 5) 391 | -10/Mines | Entered Exiles 404 | -10/Exiles | Met 8R-AWN 413 | -10/Exiles | Met EX-HEX 426 | -10/Exiles | Met EX-BIN 434 | -10/Exiles | Met EX-DEC 451 | -10/Exiles | Aligned with FarCom system 451 | -10/Exiles | Given EX-Vault access code 463 | -10/Exiles | Opened EX-Vault 466 | -10/Exiles | Found 0b10 Alert Chip 478 | -10/Exiles | Warned to stay clear of 0b10 Research branches 515 | -10/Exiles | Discovered new exit (range 14) 522 | -10/Exiles | Left Exiles lab with 0b10 Alert Chip 522 | -10/Exiles | Entered Mines 536 | -9/Mines | Discovered new exit (range 5) 544 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 550 | -9/Mines | Entered Materials 550 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 816 | -8/Materials | Discovered new exit (range 5) 829 | -8/Materials | Released all parts (5) 834 | -8/Materials | Core integrity fell below 50% 834 | -8/Materials | Entered Factory 834 | -7/Factory | Evolved 2 slots: Utility x2 847 | -7/Factory | Discovered new exit (range 7) 854 | -7/Factory | Identified exit to DSF 854 | -7/Factory | Entered DSF 858 | -7/DSF | Lost 5 parts (3n2u) 871 | -7/DSF | Discovered new exit (range 12) 876 | -7/DSF | Additional patrols routed to DSF 877 | -7/DSF | Entered Factory 877 | -6/Factory | Evolved 2 slots: Propulsion x2 928 | -6/Factory | Spotted B-75 Beast 1014 | -6/Factory | Discovered new exit (range 13) 1020 | -6/Factory | Identified exit to Factory 1021 | -6/Factory | Entered another Factory area 1021 | -5/Factory | Evolved 2 slots: Utility x2 1447 | -5/Factory | Build established: Scout 1535 | -5/Factory | Core integrity fell below 50% 1556 | -5/Factory | Lost 4 parts (2n2u) 1585 | -5/Factory | Core integrity fell below 20% 1608 | -5/Factory | Spotted B-75 Beast 1612 | -5/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 01568_ >> Machine Analyzer network decryption results: 01568_ Terminal x1 01572_ Triggered Ambush Trap. 01572_ B-60 Warrior emerges from a hatch in the floor. 01572_ S-27 Virus emerges from a hatch in the floor. 01572_ G-50 Soldier emerges from a hatch in the floor. 01582_ >> Machine Analyzer network decryption results: 01582_ Repair Station x1 01584_ Broken Corruption Screen destroyed. 01584_ Slug penetrates Assembly Bed. 01587_ Penetrated by Slug. 01588_ U-05 Engineer lays Concrete. 01597_ K-01 Serf cleans the Fusion Modulator. 01598_ >> Machine Analyzer network decryption results: 01598_ Recycling Unit x2 01605_ Slammed into K-01 Serf. 01605_ Machine Analyzer destroyed. 01605_ System corrupted by crushing effect (+3). 01606_ Slammed into K-01 Serf. 01606_ K-01 Serf sends out distress signal. 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""" #??????????""?? | | ] #?????????????#[!! #?????????????? | | #########?##########??#[!!u ^""" #?????????????? | | ??????????# = ####p """ #?????????????? | | ????####### """ /p s """ ??????????????? | | ????#] # """ #### #?????????????? | | ????# # """ #??; g """ """ #?????????????? | | ????# " + #??B b""" """ +?????????????? | | """?# # """ #??B """ """????????????????? | | """?# # """ #??# g ?????????????????? | | """?## ## """ +?? ?????????????????? | | ?????# ## #??#### ??????????????????? | | """??# ###########?????? ?????????????????? | | """??# #???????????????? ?????????????????? | | """??# #???????????????? ?????????????????? | | ?????# #?????????????????######????????????????? | | ????## ##??????????????????????????????????????? | | ##### !#??????????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 14 Energy Capacity 250 Matter Stores 285 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Corruption Block 8 Armor Coverage 150 Resistance: EX 50 Evasion (%) 63 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Hehehe Challenges ------------ None Game ------ Seed GreatSuspensionStripper Manual? 0 Play Time 00:22:27 Cumulative 112.4 hours Start 2025.08.01 @ 12:41:05 End 2025.08.01 @ 13:06:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 174 Rogue 174 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 67 Gallery% 58 Achievement% 51 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 44109aed-5d89-4cda-9ed1-3392abefe70d