Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.06.09 @ 20:59:42 Player: Ben'n'Dan Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (5) 25 Value Destroyed (46) 46 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 1171 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 322/400 Matter 300/300 Energy 32/125 System Corruption 0% Temperature Cool (0) Movement Flying (120) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- Flight Unit Flight Unit > --- UTILITY (3) ------ Improved Signal Interpreter > --- WEAPON (2) ------- Light Assault Rifle Heavy Assault Rifle > --- INVENTORY (4) ---- Ion Engine Light Ion Engine Assault Rifle Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Improved Sensor Array Improved Signal Interpreter > --- WEAPON ----------- Light Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Assault Rifle Light Assault Rifle Heavy Assault Rifle [Rating: 11] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Flight Unit Flight Unit Utility Improved Signal Interpreter Device Improved Sensor Array Processor Improved Signal Interpreter Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 9 | 2 2 5 Power 1 | . . 1 Engine 1 | . . 1 Core . | . . . Reactor . | . . . Propulsion 3 | . . 3 Treads . | . . . Leg . | . . . Wheel . | . . . Hover . | . . . Flight 3 | . . 3 Utility 2 | . 2 . Device 1 | . 1 . Storage . | . . . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 3 | 2 . 1 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 3 | 2 . 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Highest Loss Streak 2 | . . 2 Average Slot Usage (%) 51 | . 42 57 Engine 1 | . . 2 Flight 6 | . . 11 Device 6 | . 1 11 Processor 11 | . 12 11 Ballistic Gun 24 | . 28 22 Naked Turns . | . . . Heaviest Build 8 | 2 3 8 Greatest Support 12 | 3 3 12 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 4 | 4 4 4 Average Capacity 4 | 4 4 4 Most Carried 4 | 1 3 4 Average Carried 3 | . 2 3 Final Capacity 4 | 4 4 4 Final Carried 4 | 1 3 4 Class Distribution -------------------- 76% | Mutant 23% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 316 | 220 . 96 Remotely . | . . . Salvage Created 143 | . . 143 Parts 11 | . . 11 Haulers Intercepted . | . . . Recyclers Shooed 1 | . . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 4 | . . 4 Guns 4 | . . 4 Classes Destroyed 2 | . . 2 Recycler 1 | . . 1 Swarmer 4 | . . 4 Best Kill Streak 5 | . . 5 Combat Bots Only 4 | . . 4 Max Kills in Single Turn 1 | . . 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 380 | . 55 325 Core 122 | . 44 78 Absorbed by Shields . | . . . Core Remaining (%) 91 | 100 82 . Volleys Fired 13 | . 2 11 Largest 2 | . 2 2 Hottest 40 | . 40 40 Shots Fired 26 | . 4 22 Gun 26 | . 4 22 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 26 | . 4 22 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 2 | . 2 2 Robot Miss Streak 3 | . 2 3 Penetration Max . | . . . Secondary Targets 2 | . . 2 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 13 | . 2 11 Core Hits 9 | . 1 8 Critical Hits 1 | . . 1 Critical Kills 1 | . . 1 Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 116 | . 13 103 Guns 116 | . 13 103 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 116 | . 13 103 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature . | . . . Average Temperature . | . . . Received Heat Transfer 54 | . 30 24 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 170 | . . 170 Average Influence 38 | . . 70 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . . 2 Investigation . | . . . Extermination . | . . . Reinforcement 2 | . . 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 20 | . 4 16 Peak Tracking Total 9 | . 2 9 Tactical Retreats 2 | . 1 1 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 2 | . . 2 Terminals 2 | . . 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 4 | . . 4 Successful . | . . . Failed 4 | . . 4 Catastrophic 1 | . . 1 Database Lockouts . | . . . Manual 4 | . . 4 Terminals 4 | . . 4 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . . 2 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 222 | 17 84 121 Spaces Moved 348 | 25 147 176 Core 284 | 25 147 112 Treads . | . . . Legs . | . . . Wheels . | . . . Hover . | . . . Flight 64 | . . 64 Fastest Speed 34 | 50 50 34 Average Speed 47 | 50 50 45 Slowest Speed 50 | 50 50 50 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped 1 | . . 1 Cave-ins Triggered . | . . . Exploration Rate (%) 20 | 3 27 31 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 375 | 27 152 196 Wait 2 | . . 2 Move 344 | 24 146 174 Hop 1 | . . 1 Pick Up 5 | 1 2 2 Fast Attach 8 | 2 2 4 Attach . | . . . Detach . | . . . Swap 1 | . . 1 Drop 1 | . . 1 Fire 13 | . 2 11 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials (discovered 2 exits: *Min / *Sto) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 14) 18 | -11/Scrapyard | Entered Materials 80 | -10/Materials | Discovered new exit (range 5) 81 | -10/Materials | Discovered new exit (range 10) 86 | -10/Materials | Identified exit to Mines 100 | -10/Materials | Identified exit to Materials 102 | -10/Materials | Entered another Materials area 102 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 102 | -9/Materials | Discovered new exit (range 7) 105 | -9/Materials | Identified exit to Storage 136 | -9/Materials | Discovered new exit (range 16) 144 | -9/Materials | Identified exit to Mines 223 | -9/Materials | Self-destructed Last Messages --------------- 00188_ S-10 Pest destroyed. 00190_ R-06 Scavenger collects Lgt. Assault Rifle. 00190_ K-01 Serf collects debris. 00191_ R-06 Scavenger suffers critical hit. 00191_ R-06 Scavenger destroyed. 00194_ Acquired Flight Unit. 00194_ K-01 Serf collects debris. 00195_ Acquired 19 matter. 00196_ Acquired Lgt. Ion Engine. 00197_ K-01 Serf collects debris. 00198_ R-06 Scavenger collects Com. Wheel. 00200_ Dropped Lgt. Assault Rifle. 00201_ Acquired Lgt. Ion Engine. 00201_ K-01 Serf collects debris. 00201_ R-06 Scavenger collects Lgt. Assault Rifle. 00202_ Acquired 61 matter. 00204_ K-01 Serf collects debris. 00207_ Connecting with Terminal... 00223_ Flight Unit destroyed. 00223_ Imp. Sensor Array destroyed. Map ----- +----------------------------------------------------+ | ????????????????????# # | | ???????##+########### # | | ???????# + | | ???????# ########## # // | | ???????# #????????# #???????? | | ???????# #????????## ##???????? | | ???????# #?????????# #????????? | | ???????# #?????????# #??????#+# | | ?#####?# #?????????# #??????# # | | # ?# #?????#??## ##???### # | | # """ # #???? ??# ##### | | # """ # #???? ?# | | # """ + #???""""?# T | | # # #???""""?# | | # # #?? """"?# ##### " | | ?####### ##? """"?###+#####?## " | | ??????# # """""?????? ?# " | | ??????# Y # """""???????? # [ | | ??????# + """""?????????? + | | ??????# # #??????????# | | ??????# # #??????????### | | ??????## ##########????????????# | | ???????# #= #??????????????#% | | ???????# # """#???Y??????????# | | ???????# + """#??????????????# | | ???????# @# """#??????????????# | | ???????# # """#??????????????# | | ???????# #? #??????????????# | | ???????# #?######?????????????? | | ???????# #????????????????????? | | ???????# #????????????????????? | | ???????# #????????????????????? | | ???????# #????????????????????? | | ???????# #????????????????????? | | ???????# g?a??????????????????? | | ???????# ?????????????????????? | | ???????+ ?????????????????????? | | ???????# ?????????????????????? | | ???????# ???????????????????????? | | ???????#s ???????????????????????? | | ???????? s ???????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 Evasion (%) 62 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EtherialColdProcessor Manual? 0 Play Time 00:05:29 Cumulative 121.4 hours Start 2020.06.09 @ 20:56:14 End 2020.06.09 @ 20:59:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 292 Rogue 284 Adventurer 8 Explorer 0 Win Type - Total 7 Types 4/0/2/1/0/0/0 Lore% 77 Gallery% 78 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0c566ba2-1270-4ba6-9541-7846a4eceea1