Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.26 @ 23:18:55 Player: Quad (phone) Result: Destroyed by 24-LII(z) with Zionite Laser-S Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (15) 75 Value Destroyed (368) 368 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (582) 582 TOTAL SCORE: 2585 Bonus ------- Met Imprinter 300 Was Imprinted 300 Friendly Fire -18 Cogmind --------- Core Integrity 0/400 Matter 266/300 Energy 155/170 System Corruption 0% Temperature Cool (84) Movement Core (450) Ox8 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- Makeshift Power Source > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Small Storage Unit Signal Interpreter Hacking Drone Bay (0/1) > --- WEAPON (3) ------- Heavy Beamcaster Rocket Launcher Heavy Missile Launcher > --- INVENTORY (8) ---- Ion Engine Aluminum Leg Wheel Heavy EM Pulse Gun Advanced Beam Rifle Improved Grenade Launcher Heavy Hammer Ripper Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Signal Interpreter Hacking Drone Bay > --- WEAPON ----------- Advanced Beam Rifle Heavy Beamcaster Ripper > --- INVENTORY -------- Ion Engine Aluminum Leg Wheel Mobile Refinery Mk. CCLXVII Heavy EM Pulse Gun Mini Grenade Launcher Heavy Hammer [Rating: 34] Favorites ----------- Power Makeshift Power Source Engine Makeshift Power Source Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Device Hacking Drone Bay Storage Small Storage Unit Processor Signal Interpreter Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Ballistic Gun Assault Rifle Launcher Rocket Launcher Impact Weapon Heavy Hammer Slashing Weapon Ripper Build | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 1 | . . 1 . . . Weapon 1 | . . 1 . . . Parts Attached 32 | 6 4 9 5 6 2 Power 4 | 1 . 1 1 1 . Engine 4 | 1 . 1 1 1 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 5 | 2 . . 2 1 . Treads . | . . . . . . Leg 3 | . . . 2 1 . Wheel 2 | 2 . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 6 | 1 . 3 . 2 . Device 3 | . . 1 . 2 . Storage 1 | 1 . . . . . Processor 2 | . . 2 . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 17 | 2 4 5 2 2 2 Energy Gun 7 | . 2 4 . 1 . Energy Cannon . | . . . . . . Ballistic Gun 2 | 2 . . . . . Ballistic Cannon . | . . . . . . Launcher 6 | . 1 1 2 . 2 Special Weapon . | . . . . . . Impact Weapon 1 | . 1 . . . . Slashing Weapon 1 | . . . . 1 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . 1 . 2 . Parts Lost 12 | . 1 1 8 . 2 Power 2 | . . . 2 . . Propulsion 4 | . . . 2 . 2 Utility 1 | . . . 1 . . Weapon 5 | . 1 1 3 . . Highest Loss Streak 4 | . 1 1 4 . 2 To Critical Strikes . | . . . . . . Average Backups 6 | 1 4 7 7 6 8 Power . | . 1 1 1 . 1 Propulsion 1 | . 2 2 1 1 2 Utility . | . . . . . . Weapon 3 | . 1 4 4 4 5 Tool/Special . | . . . . . . Unused Backups 6 | . 1 1 . 2 2 Power 1 | . . 1 . . . Propulsion 1 | . . . . . 1 Utility . | . . . . . . Weapon 4 | . 1 . . 2 1 Tool/Special . | . . . . . . Average Slot Usage (%) 84 | . 84 92 90 80 98 Engine 6 | . 14 11 8 4 11 Leg 17 | . . . 12 22 20 Wheel 4 | . 28 22 6 . . Device 8 | . . 8 9 9 11 Storage 11 | . 14 11 11 11 11 Processor 10 | . . 10 11 11 11 Energy Gun 17 | . 3 25 24 16 22 Ballistic Gun 1 | . 16 . . . . Slashing Weapon 4 | . . . . 5 11 Peak Build Rating 34 | 6 9 18 19 34 34 Average Rating 22 | 4 6 13 17 24 33 On Entrance 12 | . 6 9 18 9 34 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 24 | 13 16 22 20 24 20 Greatest Support 32 | 32 32 32 32 25 25 Greatest Overweight (x) 6 | . . . 5 . 6 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 8 Most Carried 8 | 4 8 8 8 8 8 Average Carried 6 | 1 4 7 7 6 8 Final Capacity 8 | 8 8 8 8 8 8 Final Carried 8 | 4 8 8 7 8 8 Class Distribution -------------------- 56% | Mutant 32% | Derelict-Mutant 10% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Skirmisher | -9/Mines Mutant | -7/Zion Derelict-Mutant | -7/Deep Caves Resources | -11 -10 -9 -9 -7 -7 ----------- Run | Yrd Mat Mat Min Zio Dee Matter Collected 543 | 258 . 73 117 95 . Remotely . | . . . . . . Salvage Created 405 | . 9 252 144 . . Parts 28 | . 1 16 11 . . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Combat Hostiles Destroyed 21 | . . 7 14 . . Guns 14 | . . 5 9 . . AOE 7 | . . 2 5 . . Classes Destroyed 6 | . 1 3 2 . . Builder 1 | . . 1 . . . Watcher 2 | . 1 1 . . . Swarmer 7 | . . 4 3 . . Grunt 3 | . . 3 . . . Demolisher 2 | . . . 2 . . Assembled 9 | . . . 9 . . Best Kill Streak 9 | . 1 5 9 . . Combat Bots Only 9 | . . 4 9 . . Max Kills in Single Turn 3 | . 1 3 3 . . Gunslinging 1 | . . . 1 . . Exploded 3 | . . 2 3 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Mat Min Zio Dee Hostile Shots Fired 94 | . . 17 56 . 21 Missed 27 | . . 5 14 . 8 Hits 67 | . . 12 42 . 13 Projectile 67 | . . 12 42 . 13 AOE 9 | . . . 9 . . Critical Strikes 1 | . . . 1 . . Damage Taken 1699 | . 209 175 848 . 467 Core 457 | . 51 12 241 . 153 Absorbed by Shields . | . . . . . . Core Remaining (%) 89 | 100 79 . . . . Volleys Fired 29 | . 3 11 14 . 1 Largest 3 | . 2 3 3 . 2 Hottest 167 | . 50 135 167 . 120 Shots Fired 70 | . 5 31 32 . 2 Gun 62 | . 3 30 28 . 1 Cannon . | . . . . . . Launcher 8 | . 2 1 4 . 1 Special . | . . . . . . Kinetic 3 | . 3 . . . . Thermal 28 | . . 2 25 . 1 Explosive 8 | . 2 1 4 . 1 Electromagnetic 31 | . . 28 3 . . Robot Hit Streak 7 | . 1 7 6 . 2 Robot Miss Streak 3 | . 2 3 3 . . Penetration Max . | . . . . . . Secondary Targets 5 | . . 2 3 . . Max Gunslinging Chain 2 | . . 1 2 . . Shots Hit Robots 37 | . 1 15 19 . 2 Core Hits 37 | . . 10 27 . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . . 1 . . Burn 1 | . . . 1 . . Melee Attacks 1 | . . 1 . . . Impact 1 | . . 1 . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1326 | . 97 361 744 . 124 Guns 610 | . 15 221 352 . 22 Cannons . | . . . . . . Explosions 716 | . 82 140 392 . 102 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 15 | . 15 . . . . Thermal 539 | . 68 125 324 . 22 Explosive 543 | . 14 35 392 . 102 Electromagnetic 229 | . . 201 28 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 121 | . 118 3 . . . Projectiles . | . . . . . . Explosions 121 | . 118 3 . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 361 | . 209 65 37 . 50 Shots 8 | . 3 2 2 . 1 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 394 | . 14 269 394 . 75 Average Temperature 154 | . 14 135 185 . 53 Received Heat Transfer 158 | . . 21 20 . 117 Effects 5 | . . 2 3 . . Interference 5 | . . 2 3 . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . 1 . . Heat Transferred 912 | . 50 187 666 . 9 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . 1 . . . Alert | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 . . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 139 | . 59 139 117 . . Initial 47 | . . 16 47 . . Average 59 | . 13 78 91 . . Influence Increases 439 | . 69 217 153 . . Destroy 0b10 Robot/C 240 | . . 140 100 . . Destroy 0b10 Robot/NC 15 | . 5 10 . . . Destroy Leader 44 | . 2 22 20 . . Successful Hack 7 | . . 7 . . . Disable Machine 60 | . 30 30 . . . Destroy Structure 73 | . 32 8 33 . . Influence Decreases 439 | . 30 133 226 50 . Entered New Map 149 | . . 23 76 50 . Time Decay 190 | . 20 100 70 . . Lost Part 100 | . 10 10 80 . . Squads Dispatched . | . . . . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Min Zio Dee Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 29 | . 1 8 17 . 3 Peak Tracking Total 12 | . 1 4 12 . 3 Tactical Retreats . | . . . . . . Traps | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -7 ---------- Run | Yrd Mat Mat Min Zio Dee Machines Disabled 4 | . 2 2 . . . Max in Single Turn 2 | . 2 1 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Min Zio Dee Machines Accessed 2 | . . 2 . . . Terminals 2 | . . 2 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 4 | . . 4 . . . Successful 2 | . . 2 . . . Failed 2 | . . 2 . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 18 | . . 3 . 15 . Terminals 4 | . . 4 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 2 | . . 2 . . . Robot Analysis 1 | . . 1 . . . Branch Access Points 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . . 1 . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 3 | . . . . 3 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 15 | . . . . 15 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -7 ------------ Run | Yrd Mat Mat Min Zio Dee Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Mat Min Zio Dee Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 . Highest-Rated Group 165 | . . . . 165 . Highest-Rated Ally 42 | . . . . 42 . Total Orders 7 | . . . . 6 1 EXPLORE 6 | . . . . 5 1 RETURN 1 | . . . . 1 . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Active Infowar (turns) 138 | . . 121 17 . . Sensors 138 | . . 121 17 . . Robot Analysis Total 1 | . . 1 . . . Derelict Logs Recovered 2 | . . . . 2 . Drone Launches 2 | . . . . 1 1 Drone Recoveries 1 | . . . . 1 . Exploration | -11 -10 -9 -9 -7 -7 ------------- Run | Yrd Mat Mat Min Zio Dee Turns Passed 2105 | 45 136 204 151 1403 166 Spaces Moved 1549 | 39 115 149 83 1066 97 Core 23 | 14 . . 8 . 1 Treads . | . . . . . . Legs 1218 | . . . 56 1066 96 Wheels 308 | 25 115 149 19 . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 100 100 100 120 120 Average Speed 116 | 82 100 100 125 120 123 Slowest Speed 350 | 100 100 100 300 120 350 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 32 | 3 24 23 21 91 32 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken 2 | . . 1 . 1 . Unknown Exits Taken 3 | 1 1 . 1 . . Scrap Searched 3 | . . . . 3 . Spaces Dug . | . . . . . . Terrain Destroyed 105 | . 44 6 38 . 17 Melee . | . . . . . . Projectile . | . . . . . . AOE 105 | . 44 6 38 . 17 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Min Zio Dee Total 1785 | 48 130 176 101 1190 140 Wait 150 | . . 2 . 108 40 Move 1544 | 38 114 148 82 1065 97 Hop . | . . . . . . Pick Up 14 | 4 5 1 . 4 . Fast Attach 21 | 6 3 6 2 4 . Attach 5 | . . 1 2 2 . Detach 2 | . 1 . . 1 . Swap 8 | . 1 2 1 2 2 Drop 11 | . 3 4 . 4 . Fire 29 | . 3 11 14 . 1 Melee 1 | . . 1 . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Zio) -7/Zion (discovered 2 exits: *Dee / *Pro) -7/Deep Caves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 46 | -11/Scrapyard | Entered Materials 179 | -10/Materials | Discovered new exit (range 4) 182 | -10/Materials | Entered another Materials area 182 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 370 | -9/Materials | Identified exit to Mines 386 | -9/Materials | Entered Mines 399 | -9/Mines | Assembled infested the area 454 | -9/Mines | Lost 4 parts (1p2n1w) 454 | -9/Mines | Discovered new exit (range 10) 461 | -9/Mines | Discovered new exit (range 15) 463 | -9/Mines | Identified exit to Materials 467 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 510 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 530 | -9/Mines | Core integrity fell below 50% 537 | -9/Mines | Entered Zion 546 | -7/Zion | Destroyed 9 combat bots 566 | -7/Zion | Lost 4 parts (1p1u2w) 696 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 721 | -7/Zion | Given the Hacking Drone Bay 721 | -7/Zion | Found Prototype Device 721 | -7/Zion | Identified Hacking Drone Bay 726 | -7/Zion | Discovered new exit (range 13) 739 | -7/Zion | Identified exit to Proximity Caves 818 | -7/Zion | Build established: Mutant 1107 | -7/Zion | Opened final containment barrier to the Deep Caves 1123 | -7/Zion | Discovered new exit (range 10) 1147 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 1148 | -7/Zion | Identified exit to Deep Caves 1266 | -7/Zion | Met Imprinter 1284 | -7/Zion | Imprinted 1286 | -7/Zion | Declared Zion's savior 1494 | -7/Zion | Received a visual enhancement algorithm 1495 | -7/Zion | Ran a visual enhancement algorithm 1506 | -7/Zion | Ran a visual enhancement algorithm 1546 | -7/Zion | Found Prototype Device 1547 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 1577 | -7/Zion | Ran a visual enhancement algorithm 1596 | -7/Zion | Ran a visual enhancement algorithm 1596 | -7/Zion | Ran a visual enhancement algorithm 1596 | -7/Zion | Ran a visual enhancement algorithm 1700 | -7/Zion | Build established: Derelict-Mutant 1940 | -7/Zion | Entered Deep Caves 1940 | -7/Deep Caves | Accompanied by 4 allies 2091 | -7/Deep Caves | Attacked by Z-Imprinter 2097 | -7/Deep Caves | Z-Facility disabled 2105 | -7/Deep Caves | Core integrity fell below 20% 2106 | -7/Deep Caves | Destroyed by 24-LII(z) with Zionite Laser-S Last Messages --------------- 01888_ Acquired Imp. Grenade Launcher. [Achievement: Signs Are For Wimps] [Achievement: Adventurer] LOCATION=DEEP CAVES GOAL=ESCAPE 01942_ HS-E8J(M): "Okay, we didn't really expect you'd be crazy enough to head out this way. We'll go back and get... reinforcements... yeah." 01942_ HS-E8J(M) slips into the shadows. 01943_ LO-7RN(M) slips into the shadows. 01943_ KR-QZC(M) slips into the shadows. 01944_ 4X-3W3(M) slips into the shadows. 02023_ Hacking Drone released from Hacking Drone Bay. 02084_ NEW_ZION: Z-Facility proximity alert. Z-Imprinter: GET AWAY FROM HERE! I've worked too hard for our future just to have you ruin everything! 02094_ Carbon-fiber Leg destroyed. 02096_ Aluminum Leg destroyed. 02097_ Z-Facility disabled. Map ----- +----------------------------------------------------+ | ??????# #??# ????# #?# #?? | | #?????# ##### ??????# #### ##?? | | #?????# ###????????# ## ##??? | | #????## ##????????## ## #???? | | #????# ########### ## #???? | | #????# ##??? | | #????## #??? | | #?????##### ###### #??? | | #?????????## ##??? | | #??????????## ##???? | | ????????????# ###### #????? | | ????????????# ###?## #????? | | #???????????# ##?# ##????? | | #???????????# #?## #?????? | | #???????????# #??#### #?????? | | #??????###### ##????# #?????? | | ???????# #????# #?????? | | #??????# # ##????# #?????? | | #??????# ## ### ##??###z#?????? | | #??????# ### ##?# #?## ; #?????? | | #?????# #?###??# #?# ###???? | | #?????# ##?????# ##?# z ##??? | | #????# ##????####??# #??? | | #???## ##########?# I ##?? | | #??## ## ###; #?? | | #??# @ #?? | | #??## ## # ##?? | | ##???###?#### ## ## ##??? | | ##???????????## ##########??##???? | | ??????????????####????????????????? | | ??????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 6 Item Schematics ----------------- Focal Shield | -7/Zion | Archive Imp. Trap Extractor | -7/Zion | Archive Recalibrator | -7/Zion | Archive Stasis Canceller | -7/Zion | Archive Imp. Transmission Jammer | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Imp. Proton Missile Launcher | -7/Zion | Archive Adv. ECM Suite | -7/Zion | Archive Hvy. Pick | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Hyp. Gauss Rifle | -7/Zion | Archive Hvy. Rocket Launcher | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Imp. Arc Projector | -7/Zion | Archive Robot Schematics ------------------ R-06 Scavenger | -7/Zion | Archive H-55 Commando | -7/Zion | Archive G-47 Trooper | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Adventurer I Survived The Infestation Signs Are For Wimps Challenges ------------ None Game ------ Seed PulsarNullSource Manual? 0 Play Time 00:30:43 Cumulative 13.8 hours Start 2026.09.26 @ 21:21:32 End 2026.09.26 @ 23:18:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 16 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 59x39 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 83cc8138-762a-4936-beed-2eb332e7a806