Cogmind - Beta 12 @@@ ROGUE MODE // 2023.12.08 @ 15:52:51 Player: Kel Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (26) 130 Value Destroyed (846) 846 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (7) 7 TOTAL SCORE: 3523 Bonus ------- Follower Combat Kills 7 Cogmind --------- Core Integrity 458/700 Matter 500/500 Energy 88/100 System Corruption 3% Temperature Warning (379) Movement Core (150) Ox2 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ Medium Storage Unit High-capacity Matter Pod Advanced Weight Redist. System Advanced Targeting Computer > --- WEAPON (4) ------- Plasma Cannon Heavy Ion Cannon Powered Hammer > --- INVENTORY (10) --- Light Treads Heavy Armor Plating Peak State ------------ > --- POWER ------------ Nuclear Core Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Medium Storage Unit High-capacity Matter Pod Advanced Weight Redist. System Improved Targeting Computer Advanced Targeting Computer > --- WEAPON ----------- Beamcaster Plasma Cannon Heavy Ion Cannon Powered Hammer > --- INVENTORY -------- Light Treads Heavy Armor Plating [Rating: 35] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility High-capacity Matter Pod Device Improved Heat Sink Storage High-capacity Matter Pod Processor Improved Targeting Computer Weapon Light Cannon Energy Gun Beamcaster Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Impact Weapon Powered Hammer Build | -11 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power 1 | . . . . . 1 Propulsion . | . . . . . . Utility 3 | . . . 1 1 1 Weapon 2 | . . . 1 1 . Parts Attached 32 | 6 1 2 5 6 12 Power 6 | 1 . . 1 1 3 Engine 3 | 1 . . . 1 1 Core 3 | . . . 1 . 2 Reactor . | . . . . . . Propulsion 7 | 2 . 2 . 1 2 Treads 5 | . . 2 . 1 2 Leg . | . . . . . . Wheel 2 | 2 . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 8 | 1 1 . 2 2 2 Device 2 | . . . . 1 1 Storage 3 | 1 . . 1 1 . Processor 3 | . 1 . 1 . 1 Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 11 | 2 . . 2 2 5 Energy Gun 1 | . . . . . 1 Energy Cannon 2 | . . . . . 2 Ballistic Gun 3 | 2 . . 1 . . Ballistic Cannon 2 | . . . 1 1 . Launcher 2 | . . . . 1 1 Special Weapon . | . . . . . . Impact Weapon 1 | . . . . . 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 16 | . . 1 . . 15 Power 4 | . . . . . 4 Propulsion 5 | . . 1 . . 4 Utility 2 | . . . . . 2 Weapon 5 | . . . . . 5 Highest Loss Streak 6 | . . 1 . . 6 To Critical Strikes . | . . . . . . Average Slot Usage (%) 98 | . 98 99 100 99 95 Engine 9 | . 14 14 6 5 10 Core 2 | . . . 4 3 2 Treads 16 | . . 26 22 18 14 Wheel 2 | . 28 . . . . Device 4 | . . . . 9 6 Storage 16 | . 14 14 22 18 15 Processor 12 | . 12 14 11 9 14 Ballistic Gun 16 | . 28 28 22 17 4 Ballistic Cannon 8 | . . . 11 9 13 Launcher 4 | . . . . 8 5 Naked Turns . | . . . . . . Heaviest Build 49 | 14 14 14 22 34 49 Greatest Support 49 | 26 26 40 40 40 49 Greatest Overweight (x) 4 | 4 . . . . 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 10 10 Average Capacity 9 | 7 8 8 8 9 10 Most Carried 10 | 6 8 8 8 10 10 Average Carried 8 | 4 7 7 7 9 8 Final Capacity 10 | 8 8 8 8 10 10 Final Carried 10 | 6 8 8 8 10 3 Class Distribution -------------------- 50% | Gunner 45% | Mutant 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Jun Mat Min Mat Mat Fac Matter Collected 874 | 205 89 51 211 130 188 Remotely . | . . . . . . Salvage Created 937 | . 121 88 294 127 307 Parts 58 | . 3 4 22 9 20 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . . . 1 . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Mat Mat Fac Combat Hostiles Destroyed 19 | . 1 2 8 2 6 Guns 8 | . 1 2 3 . 2 Cannons 10 | . . . 5 2 3 Classes Destroyed 9 | . 2 . 3 2 2 Worker 2 | . . . . . 2 Recycler 2 | . 1 . . . 1 Operator 1 | . . . 1 . . Watcher 2 | . . . . 1 1 Swarmer 4 | . . . 1 . 3 Grunt 8 | . 1 2 5 . . Sentry 4 | . . . 2 1 1 Hunter 1 | . . . . 1 . Programmer 2 | . . . . . 2 Best Kill Streak 6 | . 2 2 3 1 6 Combat Bots Only 3 | . 1 2 3 1 3 Max Kills in Single Turn 2 | . 1 1 1 1 2 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Jun Mat Min Mat Mat Fac Damage Taken 2208 | . 100 100 325 140 1543 Core 342 | . 38 22 24 16 242 Absorbed by Shields . | . . . . . . Core Remaining (%) 91 | 100 . 76 94 97 . Volleys Fired 54 | . 4 6 19 7 18 Largest 3 | . 2 2 3 3 3 Hottest 220 | . 40 40 75 78 220 Shots Fired 141 | . 8 12 53 21 47 Gun 86 | . 8 12 38 14 14 Cannon 55 | . . . 15 7 33 Launcher . | . . . . . . Special . | . . . . . . Kinetic 122 | . 8 12 53 21 28 Thermal 19 | . . . . . 19 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 18 | . 7 18 8 8 13 Robot Miss Streak 3 | . . . 1 1 3 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 102 | . 7 11 38 17 29 Core Hits 47 | . 5 4 17 7 14 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | . . . 1 . 2 Meltdown 1 | . . . . . 1 Blast 2 | . . . 1 . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1669 | . 84 142 556 240 647 Guns 906 | . 84 142 357 146 177 Cannons 738 | . . . 195 94 449 Explosions . | . . . . . . Melee . | . . . . . . Ramming 25 | . . . 4 . 21 Kinetic 1381 | . 84 142 552 240 363 Thermal 263 | . . . . . 263 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . . . 1 . 3 Average Corruption 1 | . . . 1 . 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 10 | . . . 2 . 8 Message Errors 1 | . . . . . 1 Matter Fused 1 | . . . . . 1 Heat Flow Errors 4 | . . . 2 . 2 Energy Discharges 1 | . . . . . 1 Data Loss (minor) 2 | . . . . . 2 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 13 | . . . . . 13 Projectiles 13 | . . . . . 13 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 5 | . . . 3 . 2 Impact . | . . . . . . Kinetic 5 | . . . 3 . 2 Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 2 | . . . 1 . 1 Targets Rammed 3 | . . . 1 . 2 Kicked . | . . . . . . Crushed 1 | . . . . . 1 Highest Temperature 497 | . 2 9 264 . 497 Average Temperature 131 | . 2 4 49 . 224 Received Heat Transfer 336 | . 54 57 120 27 78 Effects 2 | . . . . . 2 Shutdowns 1 | . . . . . 1 Damage (minor) 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 2 | . . . . . 2 Heat Transferred 409 | . . . . . 409 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Mat Mat Fac Peak Influence 313 | . 65 65 313 135 65 Initial 53 | . . 25 25 53 13 Average 66 | . 14 63 159 75 30 Maximum Alert Level 1 | . . . 1 . . Low Security (%) 94 | 100 100 100 70 100 100 Level 1 5 | . . . 29 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . 1 . 2 . 4 Investigation 1 | . . . 1 . . Extermination 1 | . . . . . 1 Reinforcement 5 | . 1 . 1 . 3 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Jun Mat Min Mat Mat Fac Distress Signals 3 | . . . 3 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 54 | . 4 2 21 5 22 Peak Tracking Total 10 | . 2 2 6 2 10 Tactical Retreats 2 | . 1 . 1 . . Traps | -11 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Mat Mat Fac Traps Triggered 2 | . . . 1 . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Jun Mat Min Mat Mat Fac Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Jun Mat Min Mat Mat Fac Machines Accessed 5 | . 2 . 3 . . Terminals 5 | . 2 . 3 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 12 | . 4 . 8 . . Successful 7 | . 2 . 5 . . Failed 5 | . 2 . 3 . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 12 | . 4 . 8 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 7 | . 2 . 5 . . Prototype ID Bank 1 | . . . 1 . . Emergency Access Points 1 | . . . 1 . . Alert Level 1 | . . . 1 . . Locate Traps 1 | . 1 . . . . Dispatch Records 1 | . 1 . . . . Zone Layout 2 | . . . 2 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . 1 . . Used . | . . . . . . Hacking Detections 5 | . 2 . 3 . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Jun Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Jun Mat Min Mat Mat Fac Total Allies 1 | . . 1 . . . Largest Group 1 | . . 1 1 . . Highest-Rated Group 31 | . . 31 31 . . Highest-Rated Ally 31 | . . 31 31 . . Total Orders . | . . . . . . Ally Attacks 8 | . . . 8 . . Total Damage 106 | . . . 106 . . Kills 1 | . . . 1 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Mat Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Jun Mat Min Mat Mat Fac Turns Passed 2729 | 75 236 349 528 568 973 Spaces Moved 1478 | 51 225 205 252 325 420 Core 27 | 26 . . . . 1 Treads 1200 | . . 204 252 325 419 Legs . | . . . . . . Wheels 251 | 25 225 1 . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 100 160 160 150 Average Speed 161 | 118 90 159 160 160 206 Slowest Speed 250 | 250 90 160 160 160 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 25 | 3 38 59 22 23 10 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched 2 | . . 2 . . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Jun Mat Min Mat Mat Fac Total 1707 | 62 251 215 337 359 483 Wait 91 | . 14 . 46 10 21 Move 1473 | 50 224 204 251 324 420 Hop . | . . . . . . Pick Up 32 | 6 5 2 8 6 5 Fast Attach 12 | 6 1 . . 1 4 Attach 12 | . . 1 2 2 7 Detach . | . . . . . . Swap 8 | . . 1 3 3 1 Drop 22 | . 3 1 7 6 5 Fire 54 | . 4 6 19 7 18 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 3 | . . . 1 . 2 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -7/Factory History --------- Turn | Location | Event 30 | -11/Junkyard | Discovered new exit (range 16) 76 | -11/Junkyard | Entered Materials 288 | -10/Materials | Discovered new exit (range 12) 312 | -10/Materials | Entered Mines 318 | -10/Mines | Build established: Mutant 338 | -10/Mines | Met a Derelict bent on vengeance 574 | -10/Mines | Received a Mining Laser from a helpful Derelict 642 | -10/Mines | Learned location of 2 exits from Materials 647 | -10/Mines | Discovered new exit (range 3) 661 | -10/Mines | Entered Materials 661 | -9/Materials | Accompanied by 1 ally 661 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 662 | -9/Materials | Identified exit to Materials 1093 | -9/Materials | Build established: Gunner 1189 | -9/Materials | Entered another Materials area 1189 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1715 | -8/Materials | Discovered new exit (range 16) 1757 | -8/Materials | Entered Factory 1757 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2471 | -7/Factory | Lost 4 parts (2p1u1w) 2635 | -7/Factory | Lost 5 parts (2n3w) 2683 | -7/Factory | Cargo convoy interrupted 2730 | -7/Factory | Self-destructed Last Messages --------------- 02714_ U-05 Engineer builds a Wall. 02715_ Slug penetrates Wall. 02715_ Beamcaster destroyed. 02715_ Slug penetrates Wall. 02721_ Nuclear Core destroyed. 02722_ Penetrated by Slug. 02722_ Lgt. Treads destroyed. 02724_ Slug penetrates Wall. 02726_ Penetrated by Slug. 02726_ Imp. Targeting Computer destroyed. 02727_ R-06 Scavenger collects Remote Datajack. 02727_ Slug penetrates Wall. 02728_ Wall collapses. 02728_ U-05 Engineer builds a Door. 02728_ Slug penetrates Wall. 02728_ Lgt. Nuclear Core destroyed. 02729_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 02730_ Slug penetrates Wall. 02730_ U-05 Engineer builds a Wall. 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