Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.31 @ 20:50:33 Player: Juju Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (218) 1090 Value Destroyed (5845) 5845 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (539) 539 TOTAL SCORE: 10154 Bonus ------- High Alert Combat Kills 455 Follower Combat Kills 84 Cogmind --------- Core Integrity 0/700 Matter 7/300 Energy 283/290 System Corruption 1% Temperature Cool (69) Movement Walking (180) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- Improved Deuterium Engine > --- PROPULSION (4) --- VSS Leg > --- UTILITY (4) ------ Improved Sensor Array Improved Signal Interpreter Advanced Targeting Computer > --- WEAPON (3) ------- Pulse Rifle Flak Cannon > --- INVENTORY (5) ---- Cryofiber Web Improved Heat Sink Coolant Injector Peak State ------------ > --- POWER ------------ Heavy Ion Engine Improved Deuterium Engine > --- PROPULSION ------- Aluminum Leg VSS Leg VSS Leg Myomer Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Hardlight Generator System Shield > --- WEAPON ----------- Advanced Beam Cannon Advanced Assault Cannon Bore Cannon > --- INVENTORY -------- Improved Deuterium Engine Aluminum Leg Aluminum Leg Aluminum Leg Improved Heat Sink Improved Heat Sink Improved Heat Sink Particle Charger Improved Shield Generator Advanced Beam Cannon Ion Cannon [Rating: 45] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Enhanced Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Medium Storage Unit Device Cooling System Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Improved Light Armor Plating Weapon Heavy Particle Cannon Energy Gun Advanced Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power 1 | . . . . . 1 Propulsion 2 | . . 2 . . . Utility 2 | . . . . 1 1 Weapon 1 | . . . . 1 . Parts Attached 146 | 6 10 34 4 30 62 Power 16 | 1 1 6 . 2 6 Engine 15 | 1 1 6 . 2 5 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 45 | 2 2 12 3 8 18 Treads . | . . . . . . Leg 41 | 2 2 12 3 8 14 Wheel 4 | . . . . . 4 Hover . | . . . . . . Flight . | . . . . . . Utility 44 | 1 2 6 1 12 22 Device 23 | . . 3 1 5 14 Storage 4 | 1 1 . . 2 . Processor 4 | . . 1 . . 3 Hackware 2 | . . . . . 2 Protection 11 | . 1 2 . 5 3 Artifact . | . . . . . . Weapon 41 | 2 5 10 . 8 16 Energy Gun 10 | 2 1 2 . 2 3 Energy Cannon 12 | . . 6 . 4 2 Ballistic Gun 7 | . 2 2 . 1 2 Ballistic Cannon 7 | . . . . . 7 Launcher 3 | . 1 . . 1 1 Special Weapon 2 | . 1 . . . 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 9 | . . 2 . 3 4 Parts Lost 49 | . 6 2 1 7 33 Power 4 | . 1 1 . 1 1 Propulsion 19 | . 1 . 1 1 16 Utility 11 | . . 1 . 4 6 Weapon 15 | . 4 . . 1 10 Highest Loss Streak 12 | . 4 2 1 2 12 To Critical Strikes . | . . . . . . Average Backups 10 | 2 7 9 10 12 10 Power 1 | . 2 2 2 1 1 Propulsion 2 | . 1 2 2 3 1 Utility 3 | . 1 2 2 2 4 Weapon 3 | . 1 3 4 4 2 Tool/Special . | . . . . . . Unused Backups 16 | . 1 7 . 1 7 Power 5 | . 1 3 . . 1 Propulsion 1 | . . . . 1 . Utility 8 | . . 2 . . 6 Weapon 2 | . . 2 . . . Tool/Special . | . . . . . . Average Slot Usage (%) 93 | . 91 99 99 98 85 Engine 9 | . 9 10 11 9 9 Leg 33 | . 26 43 43 35 23 Wheel 1 | . . . . . 4 Device 9 | . . 8 11 8 13 Storage 8 | . 14 11 11 9 4 Processor 1 | . . 1 . . 2 Protection 4 | . 12 1 . 8 4 Energy Gun 5 | . 13 3 . 9 2 Energy Cannon 11 | . . 17 22 15 6 Ballistic Gun 1 | . 7 . . . . Ballistic Cannon 1 | . . . . . 5 Peak Build Rating 45 | 6 8 18 18 33 45 Average Rating 23 | 3 6 15 17 28 32 On Entrance 13 | . 6 7 18 18 33 Avg Prop Armor Cover (%) 5 | . . . . . 5 Naked Turns . | . . . . . . Heaviest Build 65 | 12 19 32 32 58 65 Greatest Support 59 | 20 20 40 40 57 59 Greatest Overweight (x) 2 | 1 1 . 1 1 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 15 15 Average Capacity 11 | 6 9 10 10 12 11 Most Carried 15 | 5 10 10 10 15 15 Average Carried 10 | 2 7 9 10 12 10 Final Capacity 15 | 8 10 10 10 15 5 Final Carried 15 | 3 8 10 10 15 3 Class Distribution -------------------- 43% | Scavenger-Mutant 16% | Scavenger-Tank 16% | Mutant 11% | Tank 4% | Gunner 3% | Scavenger-Gunner 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Tank | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 3794 | 260 180 521 68 536 2229 Remotely . | . . . . . . Salvage Created 8141 | 66 386 1807 271 2718 2893 Parts 413 | 2 34 115 18 107 137 Haulers Intercepted 14 | . . 6 . 5 3 Recyclers Shooed 5 | . . 1 . . 4 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 128 | . 13 31 4 31 49 Guns 30 | . 10 5 . 12 3 Cannons 78 | . 3 20 4 14 37 AOE 17 | . . 6 . 2 9 Classes Destroyed 16 | 1 6 4 . 1 4 Worker 26 | . 1 6 . 2 17 Builder 14 | . 1 4 1 4 4 Tunneler 6 | . . 1 3 . 2 Hauler 14 | . . 6 . 5 3 Recycler 21 | 1 . 2 . 8 10 Operator 3 | . 1 2 . . . Watcher 6 | . 1 2 . 3 . Swarmer 24 | . 8 8 . . 8 Grunt 61 | . 5 14 3 19 20 Brawler 4 | . . 1 1 1 1 Duelist 5 | . . . . 3 2 Protector 2 | . . . . . 2 Sentry 19 | . . 8 . 8 3 Specialist 2 | . . . . . 2 Hunter 2 | . . . . . 2 Programmer 9 | . . . . . 9 Best Kill Streak 8 | 1 3 8 2 7 5 Combat Bots Only 7 | . 3 7 2 5 5 Max Kills in Single Turn 3 | 1 2 2 1 2 3 Gunslinging . | . . . . . . Exploded 3 | . . 2 . 1 3 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 819 | . 145 98 10 131 435 Missed 244 | . 35 28 2 37 142 Hits 575 | . 110 70 8 94 293 Melee 22 | . . 1 . 6 15 Projectile 553 | . 110 69 8 88 278 Critical Strikes 32 | . 1 3 . 8 20 Part Disruptions 1 | . . . . . 1 Damage Taken 8749 | . 938 805 126 2018 4862 Core 1381 | . 205 149 16 308 703 Absorbed by Shields 476 | . . . . . 476 Redirected to Shielding 44 | . 36 8 . . . Regen/Repaired (Parts) 357 | . . 170 . 139 48 Core Remaining (%) 55 | 100 18 . 58 44 . Volleys Fired 498 | 1 67 100 16 110 204 Largest 3 | 2 2 2 2 3 3 Hottest 218 | 80 120 150 150 218 197 Shots Fired 1127 | 2 118 198 32 321 456 Gun 314 | 2 106 45 . 107 54 Cannon 784 | . . 148 32 210 394 Launcher 18 | . 1 5 . 4 8 Special 11 | . 11 . . . . Kinetic 235 | . 51 4 . . 180 Thermal 759 | . 13 189 32 317 208 Explosive 18 | . 1 5 . 4 8 Electromagnetic 115 | 2 53 . . . 60 Robot Hit Streak 11 | . 4 9 11 10 11 Robot Miss Streak 13 | . 6 4 3 5 13 Penetration Max 1 | . . . . . 1 Secondary Targets . | . . . . . . Shots Hit Robots 643 | . 52 109 20 166 296 Core Hits 338 | 2 22 59 9 74 172 Critical Kills 3 | . . . . 2 1 Critical Parts Destroyed 3 | . . . . . 3 Critical Strikes 17 | . . . . 6 11 Burn 4 | . . . . 4 . Meltdown 2 | . . . . 2 . Destroy 4 | . . . . . 4 Blast 6 | . . . . . 6 Corrupt 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 16290 | 25 825 2649 525 3891 8375 Guns 2847 | 25 602 432 . 1160 628 Cannons 11366 | . . 1823 525 2634 6384 Explosions 1981 | . 127 394 . 97 1363 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 3430 | . 248 32 . . 3150 Thermal 9659 | . 156 2223 525 3794 2961 Explosive 1830 | . 67 394 . 97 1272 Electromagnetic 1371 | 25 354 . . . 992 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 8 | . . 4 4 8 5 Average Corruption 2 | . . 2 4 1 1 Corruption Purged 8 | . . . . . 8 Corruption Blocked . | . . . . . . Effects 97 | . . 37 12 25 23 Message Errors 32 | . . 12 5 5 10 Matter Fused 25 | . . 11 4 3 7 Heat Flow Errors 9 | . . 2 1 5 1 Energy Discharges 15 | . . 8 1 4 2 Parts Fused 1 | . . . . 1 . Data Loss (minor) 7 | . . 3 . 3 1 Data Loss (major) 4 | . . 1 1 2 . Alerts 2 | . . . . . 2 Weapon Failures 2 | . . . . 2 . Overload Shots . | . . . . . . Overflow Damage 363 | . . 3 23 42 295 Projectiles 200 | . . 1 23 42 134 Explosions 163 | . . 2 . . 161 Melee . | . . . . . . Knockbacks 64 | . . . . . 64 Impact . | . . . . . . Kinetic 58 | . . . . . 58 Secondary 6 | . . . . . 6 Self-Inflicted Damage 604 | . 40 . . . 564 Shots 10 | . 1 . . . 9 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 569 | 18 124 306 139 569 404 Average Temperature 102 | 12 42 73 23 141 109 Received Heat Transfer 2291 | . 48 300 72 828 1043 Effects 22 | . . . . 13 9 Shutdowns 5 | . . . . 3 2 Energy Bleed 3 | . . . . 2 1 Interference 5 | . . . . . 5 Matter Decay 1 | . . . . . 1 Short Circuit 1 | . . . . 1 . Damage (minor) 4 | . . . . 4 . Damage (major) 2 | . . . . 2 . Damage (core) 1 | . . . . 1 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 5 | . . . . . 5 Impact Corruptions . | . . . . . . Robots Melted 3 | . . . . 3 . Combat Hostiles 3 | . . . . 3 . Parts Melted 25 | . . 9 2 7 7 Heat Transferred 15776 | . 300 3885 777 6549 4265 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . 1 . . . 1 Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Maximum Alert Level 4 | . . 1 . 1 4 Low Security (%) 62 | 100 100 72 100 61 35 Level 1 16 | . . 27 . 38 5 Level 2 11 | . . . . . 34 Level 3 7 | . . . . . 22 Level 4 . | . . . . . 1 Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 1188 | 5 155 340 162 350 1188 Initial 130 | . . 9 130 . 55 Average 246 | . 41 171 49 161 468 Influence Increases 4870 | 5 425 1010 131 1118 2181 Destroy 0b10 Robot/C 2560 | . 260 620 80 620 980 Destroy 0b10 Robot/NC 460 | 5 20 115 20 110 190 Destroy Leader 658 | . 52 176 20 176 234 Allied During Kill 13 | . . . . . 13 Successful Hack 28 | . 5 9 . 10 4 Disable Machine 405 | . 30 30 . 75 270 Destroy Structure 326 | . 13 60 11 82 160 Lose Combat Pursuer 420 | . 45 . . 45 330 Influence Decreases 3688 | 5 402 697 467 995 1122 Entered New Map 288 | . . 14 206 . 68 Time Decay 2530 | 5 342 663 251 625 644 Lost Part 490 | . 60 20 10 70 330 Lost Ally 80 | . . . . . 80 Purge Threat 300 | . . . . 300 . Squads Dispatched 37 | . 3 8 . 6 20 Investigation 10 | . 1 5 . 3 1 Extermination 7 | . . . . . 7 Reinforcement 15 | . 2 3 . 2 8 Assault 4 | . . . . . 4 Garrison 1 | . . . . 1 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . 1 . 1 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 5 | . . 1 . 3 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 212 | . 29 38 4 51 90 Peak Tracking Total 7 | . 4 4 2 5 7 Tactical Retreats 18 | . 2 . . 2 14 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered 12 | . 1 4 . 5 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled 27 | . 2 2 . 5 18 Max in Single Turn 5 | . 1 1 . 1 5 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 34 | . 3 10 . 11 10 Terminals 16 | . 2 5 . 6 3 Fabricators 3 | . . . . . 3 Repair Stations 7 | . 1 2 . 2 2 Recycling Units 4 | . . 1 . 2 1 Scanalyzers 3 | . . 2 . 1 . Garrison Access 1 | . . . . . 1 Total Hacks 82 | . 9 27 . 28 18 Successful 42 | . 3 16 . 16 7 Failed 40 | . 6 11 . 12 11 Catastrophic 5 | . 1 . . 3 1 Database Lockouts . | . . . . . . Manual 14 | . 2 6 . 4 2 Terminals 32 | . 6 8 . 15 3 Fabricators 9 | . . . . . 9 Repair Stations 24 | . 3 10 . 7 4 Recycling Units 7 | . . 2 . 4 1 Scanalyzers 9 | . . 7 . 2 . Garrison Access 1 | . . . . . 1 Terminal Hacks 16 | . 2 4 . 8 2 Record 1 | . 1 . . . . Open DSF 2 | . . . . . 2 Alert Level 1 | . . . . 1 . Unreport Threat 2 | . . . . 2 . Locate Traps 7 | . 1 4 . 2 . Investigation Status 2 | . . . . 2 . Recall Investigation 1 | . . . . 1 . Fabricator Hacks 2 | . . . . . 2 Load Schematic 1 | . . . . . 1 Build 1 | . . . . . 1 Repair Station Hacks 15 | . 1 7 . 5 2 Scan Component 10 | . 1 4 . 4 1 Repair 5 | . . 3 . 1 1 Recycling Unit Hacks 3 | . . . . 3 . Report Inventory 2 | . . . . 2 . Retrieve Components 1 | . . . . 1 . Scanalyzer 5 | . . 5 . . . Insert Component 2 | . . 2 . . . Analyze 2 | . . 2 . . . Retrieve Study 1 | . . 1 . . . Garrison Access Hacks 1 | . . . . . 1 Unlock Access 1 | . . . . . 1 Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . 1 . . . Used . | . . . . . . Hacking Detections 26 | . 2 8 . 9 7 Full Trace Events 7 | . 1 3 . 3 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built 4 | . . . . . 4 Authchips 1 | . . . . . 1 Time 134 | . . . . . 134 Total Robot Build Rating 16 | . . . . . 16 Part Schematics Acquired 2 | . . 2 . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 1 | . . 1 . . . Parts Repaired 5 | . . 3 . 1 1 Time 160 | . . 78 . 38 44 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 10 | . . . . 10 . Parts Scanalyzed 2 | . . 2 . . . Part Schematics Acquired 2 | . . 2 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies 4 | . . . . . 4 Largest Group 4 | . . . . . 4 Highest-Rated Group 48 | . . . . . 48 Highest-Rated Ally 12 | . . . . . 12 Total Orders . | . . . . . . Ally Attacks 31 | . . . . . 31 Total Damage 346 | . . . . . 346 Kills 2 | . . . . . 2 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Active Infowar (turns) 1348 | . . 333 . . 1015 Sensors 780 | . . . . . 780 T.N.C. 333 | . . 333 . . . Machine Analysis 235 | . . . . . 235 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 10834 | 61 1196 2521 919 2390 3747 Spaces Moved 7045 | 52 747 1655 804 1460 2327 Core 27 | 27 . . . . . Treads . | . . . . . . Legs 6368 | 25 747 1655 804 1460 1677 Wheels 650 | . . . . . 650 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 105 105 105 80 Average Speed 114 | 87 124 119 105 118 109 Slowest Speed 265 | 120 190 120 175 195 265 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins 6 | . . 3 . 1 2 Cave-ins Triggered 1 | . . . . 1 . Exploration Rate (%) 65 | 3 72 99 98 80 43 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 2 | . . . 2 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . . 2 . . Spaces Dug 17 | . . 17 . . . Terrain Destroyed 408 | . 9 57 11 96 235 Melee . | . . . . . . Projectile 107 | . 2 37 11 44 13 AOE 301 | . 7 20 . 52 222 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 8847 | 64 881 2013 845 1870 3174 Wait 765 | . 40 160 19 196 350 Move 7040 | 51 746 1654 803 1459 2327 Hop . | . . . . . . Pick Up 121 | 6 14 26 . 27 48 Fast Attach 35 | 3 . 5 1 7 19 Attach 121 | 3 8 4 . 11 95 Detach 58 | . . . . 1 57 Swap 93 | . 2 29 3 32 27 Drop 116 | . 4 35 3 27 47 Fire 498 | 1 67 100 16 110 204 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sub]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -8/Materials (discovered 4 exits: *Fac x3 / [*Sto]) -7/Factory (discovered 4 exits: [*Fac x2] / [*Low] / Gar) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 62 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Discovered new exit (range 15) 311 | -10/Materials | Build established: Mutant 444 | -10/Materials | Discovered new exit (range 8) 565 | -10/Materials | Discovered new exit (range 5) 633 | -10/Materials | Core integrity fell below 50% 703 | -10/Materials | Lost 4 parts (1p1n2w) 930 | -10/Materials | Discovered new exit (range 10) 1100 | -10/Materials | Core integrity fell below 20% 1258 | -10/Materials | Entered another Materials area 1258 | -9/Materials | Evolved 2 slots: Propulsion x2 1374 | -9/Materials | Destroyed 7 combat bots 1782 | -9/Materials | Build established: Scavenger-Mutant 1839 | -9/Materials | Discovered new exit (range 5) 2128 | -9/Materials | Discovered new exit (range 11) 2534 | -9/Materials | Discovered new exit (range 10) 3131 | -9/Materials | Repaired Aluminum Leg 3621 | -9/Materials | Discovered new exit (range 9) 3698 | -9/Materials | Repaired Aluminum Leg+ 3725 | -9/Materials | Repaired Aluminum Leg+ 3779 | -9/Materials | Entered Mines 3902 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3902 | -9/Mines | Discovered new exit (range 5) 3993 | -9/Mines | Discovered new exit (range 8) 4067 | -9/Mines | Learned location of Storage (-8) 4095 | -9/Mines | Discovered new exit (range 14) 4698 | -9/Mines | Entered Materials 4698 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 5138 | -8/Materials | Discovered new exit (range 16) 5600 | -8/Materials | Discovered new exit (range 16) 5683 | -8/Materials | Build established: Scavenger-Tank 5912 | -8/Materials | Discovered new exit (range 7) 6063 | -8/Materials | Build established: Tank 6691 | -8/Materials | Discovered new exit (range 5) 6779 | -8/Materials | Repaired Titanium Leg 6827 | -8/Materials | Crushed by falling debris 6827 | -8/Materials | Core integrity fell below 50% 6979 | -8/Materials | Garrison activated, responded to threat 7088 | -8/Materials | Entered Factory 7088 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 7106 | -7/Factory | Identified exit to Garrison 7383 | -7/Factory | Discovered new exit (range 9) 7414 | -7/Factory | Lost 3 parts (1n1u1w) 8035 | -7/Factory | Cargo convoy interrupted 8035 | -7/Factory | Discovered new exit (range 6) 8145 | -7/Factory | Fabricated S-27 Virus (x4) 8214 | -7/Factory | Build established: Scavenger-Tank 8340 | -7/Factory | Lost 3 allies 8629 | -7/Factory | Lost 3 parts (2n1u) 9088 | -7/Factory | First assault squad dispatched 9220 | -7/Factory | Discovered new exit (range 14) 9297 | -7/Factory | Lost 3 parts (1n1u1w) 9385 | -7/Factory | Build established: Scavenger-Mutant 9549 | -7/Factory | Core integrity fell below 50% 9630 | -7/Factory | Lost 12 parts (1p5n2u4w) 10305 | -7/Factory | Build established: Scavenger-Tank 10685 | -7/Factory | Build established: Skirmisher 10704 | -7/Factory | Repaired Imp. Deuterium Engine 10776 | -7/Factory | Core integrity fell below 20% 10799 | -7/Factory | Lost 3 parts (2n1w) 10835 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 10821_ U-05 Engineer lays Concrete. 10821_ VSS Leg destroyed. 10822_ U-05 Engineer lays Concrete. 10822_ Dropped Imp. Deuterium Engine. 10823_ The unstable cave ceiling collapses. 10823_ Dropped Flak Cannon. 10824_ K-01 Serf collects debris. 10825_ U-05 Engineer lays Concrete. 10827_ C-45 Heavy ARC bursts open, deploying its payload. 10827_ G-50 Soldier unfolds itself. 10827_ G-47 Trooper unfolds itself. 10827_ I-36 Angel unfolds itself. 10827_ U-05 Engineer lays Concrete. 10827_ U-05 Engineer builds a Wall. 10829_ Critical hit (Burn: +37). 10831_ U-05 Engineer builds a Wall. 10831_ G-47 Trooper knocked back. 10834_ U-05 Engineer destroyed. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ########### """ """ #?????????????????????????? | | # """ """ #?????????????????????????? | | # """ """ #?????????????????????????? | | ? # #?????????????????????????? | | ? # = #?????????????????????????? | | # " F"* #?????????????????????????? | | """ """" + """" +?????????????????????????? | | """ """" # ! #?????????????????????????? | | """ """" + #?????????????????????????? | | """ """" ### #### #?????????????????????????? | | """ """" #?# #??# #?????????????????????????? | | """ """" #?# #??# #?????????????????????????? | | #?# #??# #??#######????????????????? | | #+#########?# #??# #### # ###??????????????? | | # #?????????# #??# ## # # # ##??????????????? | | #+#####?????#+#??# # ###????????????? | | #??????????# # #????????????? | | """"" #??????????# ##????????????? | | """"" #??????????# # # #????????????? | | """"" #???????"" + + #?????????????? | | """"" #??????????# # ##????????????? | | #??????????# # # #????????????? | | !#??????????# # ##????????????? | | ! #??????????# # #?????????????? | | +############+#### ###### #####???????????? | | # @%= #???????????? | | # !""""""""" #???????????? | | # Y*] [ [ #???????????? | | #g """"""""" #???????????? | | ! w #gg #???????????? | | ####+#######+### # #???????????? | | ^ #????????? ?# ###i###########???????????? | | #???????? ?# "% gr?????????????????????? | | #??????? # ????????????????????? | | ????? # ???????????????????? | | ##??? # ???????????????????? | | #????? ? # ???????????????????? | | # #??????? #############???????????????????? | | ? #??????? #???????????????????????????????? | | ? #?????? #???????????????????????????????? | | ? ?????? #???????????????????????????????? | | ? ????? #???????????????????????????????? | | ? ????? #???????????????????????????????? | | ? ???????########???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 76 Energy Generation 27 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 9 Base Temperature (-) 100 Armor Coverage 450 Resistance: EM 15 Core Shielding 20 Evasion (%) 57 Targeting Accuracy 8 Particle Charging 15 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Adv. Beam Cannon | -9/Materials | Scanalyzed Med. Armor Plating | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ S-27 Virus | x4 | -7/Factory | Preloaded, Authchip Repaired ---------- Aluminum Leg | 34% | -9/Materials Aluminum Leg | 37% | -9/Materials Aluminum Leg | 38% | -9/Materials Titanium Leg | 4% | -8/Materials Imp. Deuterium Engine | 40% | -7/Factory Studied --------- Aluminum Leg | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- 10k Club DIY Cooler Everything Is Under Control Ew, Corruption GoHome() Heavy Suspicion Hey, That's Mine! More Dakka Please My Command Is Your Wish Official Business Please Form A Line Sprinter Challenges ------------ None Game ------ Seed HypercooledNavigationLattice Manual? 0 Play Time 04:03:54 Cumulative 11.5 hours Start 2026.07.29 @ 17:19:27 End 2026.07.31 @ 20:50:33 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 9 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: be7bdb7c-1352-4a33-b1b4-5c798d4bdc6c