Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.31 @ 13:19:00 Player: jumpy Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (12) 60 Value Destroyed (429) 429 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (733) 733 TOTAL SCORE: 2742 Bonus ------- Follower Combat Kills 133 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Warning (381) Movement Core (100) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Ion Engine Improved Heat Sink Recoil Stabilizer Matter Filter Mobile Refinery Mk. CCLXVII Recalibrator Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Recalibrator > --- WEAPON ----------- Small Laser Heavy Ion Cannon > --- INVENTORY -------- Ion Engine Improved Heat Sink Recoil Stabilizer Matter Filter Medium Reflective Plating Mobile Refinery Mk. CCLXVII Beam Rifle [Rating: 19] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Recalibrator Storage Small Storage Unit Protection Light Armor Plating Weapon Small Laser Energy Gun Small Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility . | . . . . . . Weapon . | . . . . . . Parts Attached 23 | 6 3 7 . 4 3 Power 3 | 1 1 1 . . . Engine 2 | 1 . 1 . . . Core 1 | . 1 . . . . Reactor . | . . . . . . Propulsion 6 | 2 . 3 . . 1 Treads . | . . . . . . Leg 6 | 2 . 3 . . 1 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 7 | 1 2 . . 3 1 Device 4 | . 1 . . 3 . Storage 1 | 1 . . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 2 | . 1 . . . 1 Artifact . | . . . . . . Weapon 7 | 2 . 3 . 1 1 Energy Gun 5 | 1 . 3 . . 1 Energy Cannon 1 | . . . . 1 . Ballistic Gun 1 | 1 . . . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 9 | . 1 . . . 8 Power 2 | . 1 . . . 1 Propulsion 3 | . . . . . 3 Utility 1 | . . . . . 1 Weapon 3 | . . . . . 3 Highest Loss Streak 8 | . 1 . . . 8 To Critical Strikes 1 | . . . . . 1 Average Slot Usage (%) 77 | . 96 57 66 76 81 Engine 10 | . 7 5 11 11 11 Leg 23 | . 28 23 22 22 28 Device 8 | . 1 . . 10 9 Storage 11 | . 14 11 11 11 11 Protection 1 | . 9 3 . . . Energy Gun 18 | . 14 10 22 20 10 Energy Cannon 2 | . . . . 1 10 Ballistic Gun 1 | . 14 2 . . . Peak Build Rating 19 | 6 9 8 8 16 19 Average Rating 12 | 4 7 6 8 13 16 On Entrance 7 | . 6 6 8 8 15 Naked Turns . | . . . . . . Heaviest Build 28 | 14 17 16 16 22 28 Greatest Support 35 | 20 20 30 20 20 35 Greatest Overweight (x) 3 | . . 1 . 1 3 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 8 Most Carried 8 | 2 6 6 4 8 7 Average Carried 6 | . 2 4 4 7 6 Final Capacity 8 | 8 8 8 8 8 8 Final Carried 6 | . 6 4 4 6 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 679 | 218 137 54 . 251 19 Remotely . | . . . . . . Salvage Created 478 | . 315 114 . . 49 Parts 20 | . 13 5 . . 2 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 17 | . . . . 8 9 Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 10 | . 6 2 . . 2 Guns 8 | . 6 2 . . . Cannons 2 | . . . . . 2 Classes Destroyed 4 | . 2 1 . . 1 Watcher 2 | . 2 . . . . Swarmer 2 | . . . . . 2 Grunt 6 | . 6 . . . . Sentry 2 | . . 2 . . . Best Kill Streak 3 | . 3 1 . . 2 Combat Bots Only 2 | . 2 1 . . 2 Max Kills in Single Turn 1 | . 1 1 . . 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 113 | . 33 10 . . 70 Missed 24 | . 11 4 . . 9 Damage Taken 1569 | . 389 91 . . 1089 Core 479 | . 67 . . . 412 Absorbed by Shields . | . . . . . . Ignored by Resistances 20 | . . . . . 20 Regen/Repaired (Parts) 35 | . . . . 35 . Core Remaining (%) 86 | 100 73 . . . . Volleys Fired 40 | . 23 8 . . 9 Largest 2 | . 2 2 . . 2 Hottest 121 | . 70 90 . . 121 Shots Fired 76 | . 46 13 . . 17 Gun 68 | . 46 13 . . 9 Cannon 8 | . . . . . 8 Launcher . | . . . . . . Special . | . . . . . . Kinetic 25 | . 23 2 . . . Thermal 51 | . 23 11 . . 17 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 7 | . 4 6 . . 7 Robot Miss Streak 3 | . 2 1 . . 3 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 46 | . 25 11 . . 10 Core Hits 28 | . 18 4 . . 6 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . 1 . . . 1 Burn 2 | . 1 . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 707 | . 348 138 . . 221 Guns 524 | . 332 133 . . 59 Cannons 162 | . . . . . 162 Explosions . | . . . . . . Melee . | . . . . . . Ramming 21 | . 16 5 . . . Kinetic 133 | . 121 12 . . . Thermal 553 | . 211 121 . . 221 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 2 | . . . . . 2 Projectiles 2 | . . . . . 2 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 1 | . . 1 . . . Impact 1 | . . 1 . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed 5 | . 4 1 . . . Kicked 5 | . 4 1 . . . Crushed . | . . . . . . Highest Temperature 413 | . 207 63 . . 413 Average Temperature 115 | . 75 26 . . 256 Received Heat Transfer 510 | . 186 36 . . 288 Effects 2 | . . . . . 2 Shutdowns 1 | . . . . . 1 Damage (minor) 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 4 | . 2 2 . . . Heat Transferred 1470 | . 703 334 . . 433 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 240 | . 240 87 33 . . Initial 33 | . . 12 33 . . Average 85 | . 127 66 33 . . Maximum Alert Level 1 | . 1 . . . . Low Security (%) 88 | 100 75 100 100 . . Level 1 11 | . 24 . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 1 | . . 1 . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 1 | . . 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . 1 . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 28 | . 13 2 . . 13 Peak Tracking Total 12 | . 2 2 . . 12 Tactical Retreats 2 | . 1 . . . 1 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 5 | . 2 3 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 2 | . 1 . . . 1 Max in Single Turn 1 | . 1 . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 1 | . . 1 . . . Terminals 1 | . . 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 2 | . . 2 . . . Successful 1 | . . 1 . . . Failed 1 | . . 1 . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 1 | . . . . 1 . Terminals 2 | . . 2 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 1 | . . 1 . . . Locate Traps 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 6 | . . . . 6 . Largest Group 6 | . . . . 6 6 Highest-Rated Group 342 | . . . . 342 342 Highest-Rated Ally 96 | . . . . 96 96 Total Orders . | . . . . . . Ally Attacks 33 | . . . . . 33 Total Damage 688 | . . . . . 688 Kills 4 | . . . . . 4 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . 1 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 3822 | 83 407 268 91 2676 297 Spaces Moved 2635 | 80 260 193 70 1832 200 Core 37 | 32 . 1 . . 4 Treads . | . . . . . . Legs 2598 | 48 260 192 70 1832 196 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 100 120 120 100 Average Speed 127 | 92 120 120 120 130 130 Slowest Speed 200 | 120 120 190 120 190 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 32 | 4 32 19 22 88 31 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 3 | . . . . 2 1 Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 3024 | 88 306 215 77 2119 219 Wait 297 | . 11 2 8 272 4 Move 2630 | 79 259 192 69 1831 200 Hop . | . . . . . . Pick Up 23 | 3 6 5 . 7 2 Fast Attach 5 | 3 1 . . . 1 Attach 12 | 3 . 7 . 1 1 Detach . | . . . . . . Swap 6 | . 2 . . 3 1 Drop 5 | . . . . 4 1 Fire 40 | . 23 8 . . 9 Melee . | . . . . . . Ram . | . . . . . . Kick 5 | . 4 1 . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 1 | . . . . 1 . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 84 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 475 | -10/Materials | Discovered new exit (range 12) 491 | -10/Materials | Entered another Materials area 491 | -9/Materials | Evolved 2 slots: Propulsion x2 741 | -9/Materials | Discovered new exit (range 16) 759 | -9/Materials | Entered Mines 819 | -9/Mines | Learned location of Storage (-7) 839 | -9/Mines | Discovered new exit (range 5) 842 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 850 | -9/Mines | Entered Zion 1515 | -7/Zion | Met Imprinter 1548 | -7/Zion | Imprinted 1550 | -7/Zion | Declared Zion's savior 2079 | -7/Zion | Found Prototype Device 2080 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 2192 | -7/Zion | Given A8's code to call for help 2536 | -7/Zion | Enhanced Grunt warped into view, answering call for help 2538 | -7/Zion | Enhanced Grunt warped into view, answering call for help 3490 | -7/Zion | Discovered new exit (range 15) 3526 | -7/Zion | Entered Proximity Caves 3526 | -6/Proximity Caves | Accompanied by 6 allies 3791 | -6/Proximity Caves | Attracted the attention of an 0b10 base 3819 | -6/Proximity Caves | Core integrity fell below 50% 3823 | -6/Proximity Caves | Core integrity fell below 20% 3823 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 03792_ 46-OXH(M) destroyed. 03793_ Aluminum Leg destroyed. 03797_ Penetrated by Slug. 03797_ Med. Reflective Plating destroyed. 03797_ Y-64 Sentinel destroyed. 03798_ Critical hit (Destroy). 03798_ Sml. Laser destroyed. 03801_ S-27 Virus destroyed. 03806_ T8-ZJ7(M) suffers critical hit (Destroy). 03806_ T8-ZJ7(M) destroyed. 03807_ G-50 Soldier suffers critical hit (Burn). 03812_ Overheating: Beam Rifle damaged (-11). 03812_ Carbon-fiber Leg destroyed. 03814_ Aluminum Leg destroyed. 03815_ Hvy. Ion Cannon destroyed. 03816_ Power failure, Imp. Ion Engine shutdown. 03816_ VTOL Module fries itself beyond repair. 03816_ Beam Rifle destroyed. 03820_ S-27 Virus suffers critical hit (Burn). 03820_ Imp. Ion Engine destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????? ????????????????????????????????? | | ???????????????? ????????????????????????????????? | | ???? ?????????? ???????????????????????????????? | | ???? ?????#???# ???????????????????????????????? | | ???# ??? #???# %??????????????????????????????? | | ???? ? ????# ??????????????????????????????? | | ????? #???# ??????????????????????????????? | | ????? #???#g %?????????????????????????????? | | ??????? #???#%!]????????? #??????????????????? | | ?????????# #####=//######## #??????????????????? | | ?????????# !!=sg % #??????????????????? | | #???????## !*|!gg #??????????????????? | | ##????### ####=%=%*g #######??????????????????? | | ##??## ####%![! s #????????????????????????? | | #### ## [|! ### ##???????????????????????? | | ##?# ##??????????????????????? | | ###??# @#??????????????????????? | | ##????# #?????????????????????? | | ### #????# ????????????????????? | | ??## ##????###### ??????????????????? | | ???### ##???????????# ????????????????? | | ?????##### ###?????????????### ??????????????? | | ?????????###?????????????????? ?????????????? | | ??????????????????????????????? ??????????????? | | ???????????????????????????????? #????????????? | | ?????????????????????????????????####????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: TH 15 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Help From High Places Robot Respite The More The Merrier The One Tourist Challenges ------------ None Game ------ Seed MachineDiametricBasin Manual? 0 Play Time 00:29:30 Cumulative 2.8 hours Start 2024.12.31 @ 12:48:03 End 2024.12.31 @ 13:19:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 7 Achievement% 9 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0a4d93f4-76a4-4fb0-a9a7-2d1c1c66b43f