Cogmind - Beta 15 *** ADVENTURER MODE // 2025.05.18 @ 20:56:41 Player: Jack Result: Destroyed by Tracker with Linked Autogun Performance ------------- Evolutions (8) 4000 Regions Visited (19) 3800 Robots Destroyed (56) 280 Value Destroyed (2235) 2235 Prototype IDs (12) 240 Alien Tech Used (5) 1000 Bonus (6164) 6164 TOTAL SCORE: 17719 Bonus ------- Pacifist 834 High Alert Combat Kills 30 Installed LC Capacitor 1000 Met Zhirov 300 Found Hidden Lab 3000 Scanned by Researcher 500 Pursued by Intercept 500 Cogmind --------- Core Integrity 0/1450 Matter 215/300 Energy 99/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -2/Section 7 Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (12) ----- Improved System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- L-Cannon (25) Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Field Propulsion Array Q-thruster Improved Q-thruster > --- UTILITY ---------- Structural Scanner Long-range Sensor Array Improved Signal Interpreter Hacking Suite Improved System Shield Improved System Shield LC Capacitor > --- WEAPON ----------- Sigix Broadsword > --- INVENTORY -------- Drained L-Cannon Fusion Bomb Launcher [Rating: 155] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion VTOL Module Flight Unit VTOL Module Utility Hacking Suite Device Structural Scanner Processor Improved Signal Interpreter Hackware Hacking Suite Artifact LC Capacitor Weapon Chainsword Ballistic Cannon Enhanced Hardcell Cannon Launcher Heavy Rocket Launcher Special Weapon Plasma Cutter Slashing Weapon Chainsword Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Qua Sec Slots Evolved 16 | . . 2 2 2 . . 2 2 . . . . 2 2 . . 2 . . Power . | . . . . . . . . . . . . . . . . . . . . Propulsion 6 | . . 1 1 . . . . . . . . . 2 2 . . . . . Utility 10 | . . 1 1 2 . . 2 2 . . . . . . . . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . Parts Attached 54 | . . 4 1 17 . 2 1 8 . 2 . . 1 1 7 2 1 4 3 Power 5 | . . 1 . 3 . . . . . . . . . . 1 . . . . Engine 1 | . . 1 . . . . . . . . . . . . . . . . . Core 3 | . . . . 3 . . . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . 1 . . . . Propulsion 19 | . . . . 8 . 1 . 1 . . . . 1 . 6 . . . 2 Treads . | . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 19 | . . . . 8 . 1 . 1 . . . . 1 . 6 . . . 2 Utility 21 | . . 3 1 3 . 1 1 6 . 2 . . . 1 . 1 . 2 . Device 5 | . . . . 1 . 1 . 2 . . . . . 1 . . . . . Storage . | . . . . . . . . . . . . . . . . . . . . Processor 2 | . . . 1 1 . . . . . . . . . . . . . . . Hackware 13 | . . 3 . 1 . . 1 4 . 2 . . . . . . . 2 . Protection . | . . . . . . . . . . . . . . . . . . . . Artifact 1 | . . . . . . . . . . . . . . . . 1 . . . Weapon 9 | . . . . 3 . . . 1 . . . . . . . 1 1 2 1 Energy Gun . | . . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . 1 Launcher 2 | . . . . . . . . 1 . . . . . . . . 1 . . Special Weapon 1 | . . . . . . . . . . . . . . . . 1 . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . 2 . . . . . . . . . . . . . 2 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . . . . . . . 1 . . . 1 1 . 1 2 Parts Lost 31 | . . . . 4 . . 1 1 . 3 . . . 6 . . 1 1 14 Power 1 | . . . . . . . . . . . . . . . . . . . 1 Propulsion 15 | . . . . 3 . . . 1 . 1 . . . 3 . . . . 7 Utility 13 | . . . . . . . 1 . . 2 . . . 3 . . 1 1 5 Weapon 2 | . . . . 1 . . . . . . . . . . . . . . 1 Highest Loss Streak 10 | . . . . 3 . . 1 1 . 3 . . . 5 . . 1 1 10 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Backups 4 | 1 3 3 4 4 5 5 4 4 5 5 5 5 4 5 4 3 4 4 3 Power . | . . . . . 1 1 1 . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . Utility 1 | . . . 1 . 2 2 1 2 4 3 2 2 1 2 1 1 1 2 1 Weapon 1 | 1 3 3 3 2 2 2 2 1 1 1 2 2 1 1 2 2 2 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 7 | . . . . 3 . . . 2 . . . . . 1 . . . . 1 Power . | . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . Utility 2 | . . . . . . . . 1 . . . . . 1 . . . . . Weapon 5 | . . . . 3 . . . 1 . . . . . . . . . . 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 76 | . . 15 32 73 100 99 90 90 100 90 88 88 84 63 54 81 72 72 57 Core 3 | . . . . 5 7 7 6 4 5 5 5 5 5 4 4 . . . . Flight 21 | . . . . 20 30 30 26 22 23 19 17 17 19 10 6 33 30 30 24 Device 8 | . . . . 1 7 12 13 11 11 11 11 11 9 10 14 14 10 8 7 Processor 5 | . . . 5 8 7 7 6 5 5 5 5 5 5 4 4 4 4 4 3 Hackware 26 | . . 13 27 28 30 24 23 32 41 38 41 41 36 25 19 18 12 15 12 Launcher 1 | . . . . . . . . 2 5 2 . . 2 1 . . 2 1 . Slashing Weapon 4 | . . . . 5 7 6 6 5 5 5 5 5 5 4 4 4 4 3 3 Special Melee Weapon 1 | . . . . . 7 7 6 2 . . . . . . . . . . . Peak Build Rating 155 | . . 12 12 37 37 37 40 54 54 54 52 52 71 72 79 117 125 144 155 Average Rating 59 | . . 4 10 27 37 35 38 46 54 50 51 52 66 59 53 87 119 136 110 On Entrance 50 | . . . 9 12 37 37 37 37 54 54 51 52 52 71 51 78 117 119 141 Naked Turns 65 | . 31 34 . . . . . . . . . . . . . . . . . Heaviest Build 45 | . . 5 . 10 10 11 11 17 17 17 10 10 17 18 19 34 45 45 40 Greatest Support 56 | 3 3 3 3 16 16 18 18 18 18 18 14 14 29 29 45 45 45 45 56 Greatest Overweight (x) 4 | . . 1 . 1 . . . . . 1 . . . . 3 . . . 4 Average Overweight (x) . | . . . . . . . . . . . . . . . 1 . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 3 3 4 4 5 5 5 4 5 5 5 5 5 5 5 5 4 5 5 5 Average Carried 4 | 1 3 3 4 4 5 5 4 4 5 4 4 5 4 4 4 3 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 3 3 4 4 5 5 5 4 5 5 5 5 5 5 5 4 4 5 5 4 Class Distribution -------------------- 35% | Wizard-Scout 29% | Hacker-Scout 14% | Hacker-Sprinter 9% | Hacker-Mutant 4% | Scavenger-Scout 3% | Hacker-Assassin Dominant Class ---------------- Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Waste Hacker-Scout | -7/Factory Hacker-Scout | -6/Factory Wizard-Scout | -5/Factory Wizard-Scout | -5/Upper Caves Wizard-Scout | -5/Upper Caves Wizard-Scout | -5/Zhirov Wizard-Scout | -4/Proximity Caves Wizard-Scout | -4/Factory Wizard-Scout | -3/Research Hacker-Assassin | -3/Armory Hacker-Scout | -3/Lab Hacker-Scout | -2/Research Hacker-Scout | -2/Quarantine Hacker-Scout | -2/Section 7 Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Qua Sec Matter Collected 1208 | . . . . 272 128 20 20 52 169 20 . . . 65 102 . 181 42 137 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 1625 | . . . . 293 . 131 47 140 135 . . . . 95 . . 144 226 414 Parts 108 | . . . . 28 . 17 3 13 3 . . . . 10 . . 3 13 18 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Qua Sec Combat Hostiles Destroyed 32 | . . . . 8 . . . 9 2 . . . . 3 . . . 6 4 Melee 12 | . . . . 8 . . . . . . . . . 1 . . . . 3 Cannons 1 | . . . . . . . . . . . . . . . . . . . 1 AOE 19 | . . . . . . . . 9 2 . . . . 2 . . . 6 . Classes Destroyed 9 | . . . . 4 . 2 . . 1 . . . . . . . . 1 1 Worker 4 | . . . . . . 2 1 . . . . . . 1 . . . . . Builder 3 | . . . . . . 3 . . . . . . . . . . . . . Operator 5 | . . . . 2 . . . 1 . . . . . . . . . 1 1 Watcher 11 | . . . . 1 . 1 1 2 . . . . . . . . 4 1 1 Swarmer 22 | . . . . 7 . . . 9 2 . . . . . . . . 4 . Researcher 1 | . . . . . . . . . . . . . . . . . . 1 . Sentry 3 | . . . . . . . . . . . . . . . . . . . 3 Programmer 6 | . . . . 1 . . . . . . . . . 3 . . . 2 . Tracker 1 | . . . . . . . . . . . . . . . . . . . 1 Samaritan 2 | . . . . . . . . . 2 . . . . . . . . . . Best Kill Streak 7 | . . . . 4 . 3 1 5 2 . . . . 3 . . 1 7 2 Combat Bots Only 5 | . . . . 4 . . . 5 2 . . . . 2 . . . 4 1 Max Kills in Single Turn 3 | . . . . 1 . 1 1 3 1 . . . . 1 . . 1 3 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . . 3 1 . . . . 1 . . . 3 . Melee 1 | . . . . 1 . . . . . . . . . 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Qua Sec Hostile Shots Fired 413 | . . 1 12 62 . . 13 9 6 . . . . 36 . . 7 17 250 Missed 161 | . . 1 4 22 . . 9 4 3 . . . . 13 . . 6 8 91 Hits 252 | . . . 8 40 . . 4 5 3 . . . . 23 . . 1 9 159 Projectile 252 | . . . 8 40 . . 4 5 3 . . . . 23 . . 1 9 159 Critical Strikes 9 | . . . . 1 . . . . . . . . . 1 . . . . 7 Part Disruptions 1 | . . . . . . . . . . . . . . . . . . . 1 Damage Taken 4386 | . . . 60 441 . 12 75 62 62 239 . . . 408 . . 14 109 2904 Core 1856 | . . . 60 169 . 12 45 . . 37 . . . 74 . . . 18 1441 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . Ignored by Resistances 1133 | . . . 19 129 . 4 20 17 17 . . . . 110 . . 4 30 783 Regen/Repaired (Parts) 657 | . . . . . . 37 . 29 . . . . 110 . . . . 15 466 Core Remaining (%) 93 | 100 100 100 89 . . 74 94 . . . . 96 100 . . 87 . . . Volleys Fired 29 | . . . . . . . . 5 4 . . . . 6 . . 3 8 3 Largest 1 | . . . . . . . . 1 1 . . . . 1 . . 1 1 1 Hottest 58 | . . . . . . . . 39 39 . . . . 39 . . 52 52 58 Shots Fired 29 | . . . . . . . . 5 4 . . . . 6 . . 3 8 3 Gun . | . . . . . . . . . . . . . . . . . . . . Cannon 3 | . . . . . . . . . . . . . . . . . . . 3 Launcher 26 | . . . . . . . . 5 4 . . . . 6 . . 3 8 . Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 3 | . . . . . . . . . . . . . . . . . . . 3 Thermal . | . . . . . . . . . . . . . . . . . . . . Explosive 26 | . . . . . . . . 5 4 . . . . 6 . . 3 8 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 11 | . . . . . . . . . 1 . . . . 5 . . . 8 11 Robot Miss Streak 2 | . . . . . . . . 1 2 . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 94 | . . . . 21 . 10 7 3 4 . . . . 12 . . 6 7 24 Core Hits 72 | . . . . 10 . 6 2 14 6 . . . . 9 . . 5 10 10 Critical Kills . | . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . Critical Strikes 5 | . . . . . . 1 . . . . . . . . . . 1 . 3 Sever 5 | . . . . . . 1 . . . . . . . . . . 1 . 3 Melee Attacks 218 | . . . . 49 . 19 13 26 10 13 . 1 4 16 1 . 15 14 37 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 217 | . . . . 48 . 19 13 26 10 13 . 1 4 16 1 . 15 14 37 Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 12 | . . . . 2 . 5 1 1 2 . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 7652 | . . . . 947 . 610 373 992 377 . . . . 758 . . 452 1241 1902 Guns . | . . . . . . . . . . . . . . . . . . . . Cannons 122 | . . . . . . . . . . . . . . . . . . . 122 Explosions 2433 | . . . . . . . . 813 144 . . . . 510 . . 143 823 . Melee 5090 | . . . . 947 . 610 373 179 233 . . . . 248 . . 309 418 1773 Ramming 7 | . . . . . . . . . . . . . . . . . . . 7 Kinetic 122 | . . . . . . . . . . . . . . . . . . . 122 Thermal 95 | . . . . . . . . 95 . . . . . . . . . . . Explosive 2338 | . . . . . . . . 718 144 . . . . 510 . . 143 823 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 5090 | . . . . 947 . 610 373 179 233 . . . . 248 . . 309 418 1773 Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 9 | . . . . . . . . . . 6 6 6 . 4 4 4 . 1 9 Average Corruption 3 | . . . . . . . . . . 6 6 6 . 3 4 4 . 1 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 17 | . . . . . . . . . . 4 1 . . 4 4 2 . . 2 Message Errors 5 | . . . . . . . . . . 3 . . . 1 . 1 . . . Matter Fused 7 | . . . . . . . . . . . . . . 2 3 1 . . 1 Heat Flow Errors 1 | . . . . . . . . . . . . . . . . . . . 1 Energy Discharges 2 | . . . . . . . . . . . 1 . . . 1 . . . . Parts Rejected 1 | . . . . . . . . . . . . . . 1 . . . . . Data Loss (major) 1 | . . . . . . . . . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 904 | . . . . 150 . 99 76 75 79 . . . . 11 . . . 226 188 Projectiles . | . . . . . . . . . . . . . . . . . . . . Explosions 138 | . . . . . . . . 67 8 . . . . 11 . . . 52 . Melee 766 | . . . . 150 . 99 76 8 71 . . . . . . . . 174 188 Knockbacks 1 | . . . . . . . . . . . . . . . . . . . 1 Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic 1 | . . . . . . . . . . . . . . . . . . . 1 Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 25 | . . . . . . . . . 22 . . . . . . . . . 3 Shots 1 | . . . . . . . . . 1 . . . . . . . . . . Rammed 2 | . . . . . . . . . . . . . . . . . . . 2 Targets Rammed 2 | . . . . . . . . . . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 146 | . . . . . . . . . . . . . . . . 6 17 . 146 Average Temperature 19 | . . . . . . . . . . . . . . . . 6 11 . 30 Received Heat Transfer 213 | . . . 9 78 . . 18 . . . . . . . . . 9 . 99 Siege Activations . | . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . Heat Transferred 50 | . . . . . . . . 50 . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Qua Sec Maximum Alert Level 2 | . . . . 1 . . . 2 . . . . 2 1 . . . 1 1 Low Security (%) 66 | 100 100 100 100 81 100 100 100 42 . . . . . 93 100 . 100 69 20 Level 1 19 | . . . . 18 . . . 2 . . . . 45 6 . . . 30 79 Level 2 14 | . . . . . . . . 54 . . . . 54 . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Peak Influence 542 | . . 95 53 300 86 45 65 542 . . . . 450 213 76 . 156 362 326 Initial 450 | . . . 34 16 86 40 2 25 . . . . 450 164 76 . . 66 172 Average 168 | . . 16 42 119 76 23 18 295 . . . . 401 166 46 . 55 130 242 Influence Increases 3518 | . . 105 29 623 . 55 108 825 55 . . . 473 165 9 . 236 406 429 Destroy 0b10 Robot/C 680 | . . . . 160 . . . 200 40 . . . . 60 . . . 140 80 Destroy 0b10 Robot/NC 115 | . . . . 15 . 30 10 15 . . . . . 5 . . 20 10 10 Destroy Leader 162 | . . . . 32 . 2 2 34 . . . . . 20 . . 8 22 42 Successful Hack 89 | . . . 14 18 . 6 . 17 . . . . . . . . 16 . 18 Disable Machine 90 | . . . . . . 9 . 54 . . . . . . 9 . . 9 9 Anti-Garrison Action 150 | . . . . . . . . 150 . . . . . . . . . . . Destroy Structure 642 | . . . . 23 . 8 6 190 . . . . 8 50 . . 147 180 30 Advance Influence 450 | . . . . . . . . . . . . . 450 . . . . . . Partial Spotted 330 | . . 60 15 105 . . . 60 . . . . 15 . . . 45 15 15 Lose Combat Pursuer 810 | . . 45 . 270 . . 90 105 15 . . . . 30 . . . 30 225 Influence Decreases 3247 | . . 10 81 368 232 114 55 358 317 214 51 . 110 359 163 15 100 190 510 Entered New Map 1285 | . . . 61 27 212 26 5 35 237 74 51 . . 199 93 15 . 70 180 Time Decay 1627 | . . 10 20 301 20 88 45 293 80 110 . . 110 100 60 . 90 110 190 Lost Part 305 | . . . . 40 . . 5 10 . 30 . . . 60 . . 10 10 140 Lost Ally 30 | . . . . . . . . 20 . . . . . . 10 . . . . Squads Dispatched 32 | . . . . 7 . 1 5 7 . . . . . 2 . . 1 3 6 Investigation 8 | . . . . 1 . . 1 2 . . . . . 2 . . 1 1 . Extermination 9 | . . . . 3 . . 1 2 . . . . . . . . . 1 2 Reinforcement 10 | . . . . 3 . 1 3 1 . . . . . . . . . 1 1 Assault 1 | . . . . . . . . 1 . . . . . . . . . . . Garrison 1 | . . . . . . . . 1 . . . . . . . . . . . Intercept 3 | . . . . . . . . . . . . . . . . . . . 3 Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Qua Sec Distress Signals 13 | . . 1 1 1 . 1 . 2 . . . . 1 3 . . . . 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 149 | . 3 5 9 34 . 2 12 20 3 . . 2 3 7 . . 7 10 32 Peak Tracking Total 16 | . 3 7 11 9 . 1 7 10 3 . . 2 4 5 . . 5 6 16 Tactical Retreats 25 | . . 2 . 7 . . 3 4 1 . . . . 1 . . . 1 6 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Qua Sec Traps Triggered 7 | . . . . 1 . 1 1 . . . . . . 1 1 . 1 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Qua Sec Machines Disabled 12 | . . . . . . 1 . 7 . . . . . . 1 1 . 1 1 Max in Single Turn 6 | . . . . . . 1 . 6 . . . . . . 1 1 . 1 1 Garrison Access 4 | . . . . 2 . . . 2 . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Qua Sec Machines Accessed 39 | . . 1 2 6 . 2 2 9 . . 4 . 2 2 . 1 3 . 5 Terminals 24 | . . 1 2 3 . 1 2 5 . . . . 1 1 . . 3 . 5 Fabricators 4 | . . . . 1 . . . 2 . . . . . 1 . . . . . Repair Stations 3 | . . . . . . 1 . 1 . . . . 1 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . 2 . . . 1 . . . . . . . . . . . Total Hacks 113 | . . 1 4 13 . 3 5 29 . . 17 . 18 10 . 4 3 . 6 Successful 82 | . . 1 2 9 . 2 2 17 . . 17 . 15 7 . 4 2 . 4 Failed 31 | . . . 2 4 . 1 3 12 . . . . 3 3 . . 1 . 2 Catastrophic 6 | . . . . . . 1 . 2 . . . . 1 . . . 1 . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 54 | . . 1 3 8 . 1 4 18 . . . . 5 7 . 1 3 . 3 Terminals 52 | . . 1 4 7 . 1 5 15 . . . . 5 5 . . 3 . 6 Fabricators 18 | . . . . 3 . . . 10 . . . . . 5 . . . . . Repair Stations 18 | . . . . . . 2 . 3 . . . . 13 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . 3 . . . 1 . . . . . . . . . . . Terminal Hacks 47 | . . 1 2 3 . . 2 7 . . 17 . 3 4 . 4 1 . 3 Record 8 | . . . . . . . . . . . 5 . . . . 3 . . . Part Schematic 7 | . . . 1 1 . . . . . . 4 . . 1 . . . . . Robot Analysis 4 | . . . . . . . . . . . 4 . . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . 4 . . . . . . . . Open Door 3 | . . . . . . . . . . . . . . . . . . . 3 Level Access Points 3 | . . 1 1 . . . . . . . . . 1 . . . . . . Branch Access Points 4 | . . . . . . . . 1 . . . . 1 1 . . 1 . . Machine Index 1 | . . . . 1 . . . . . . . . . . . . . . . Terminal Index 2 | . . . . . . . . . . . . . 1 1 . . . . . Fabricator Index 3 | . . . . 1 . . . 1 . . . . . 1 . . . . . Recall Investigation 2 | . . . . . . . . 2 . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . 1 . . . . . . . . . . . Recall Reinforcements 3 | . . . . . . . 2 1 . . . . . . . . . . . Recall Assault 1 | . . . . . . . . 1 . . . . . . . . . . . Release Object 1 | . . . . . . . . . . . . . . . . 1 . . . Fabricator Hacks 8 | . . . . 2 . . . 4 . . . . . 2 . . . . . Load Schematic 4 | . . . . 1 . . . 2 . . . . . 1 . . . . . Build 4 | . . . . 1 . . . 2 . . . . . 1 . . . . . Repair Station Hacks 16 | . . . . . . 2 . 2 . . . . 12 . . . . . . Scan Component 8 | . . . . . . 1 . 1 . . . . 6 . . . . . . Repair 8 | . . . . . . 1 . 1 . . . . 6 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . 3 . . . 1 . . . . . . . . . . . Seal Access 3 | . . . . 2 . . . 1 . . . . . . . . . . . Coupler Status 1 | . . . . 1 . . . . . . . . . . . . . . . Unauthorized Hacks 7 | . . . . 1 . . . 3 . . . . . 1 . . 1 . 1 Terminals 2 | . . . . . . . . . . . . . . . . . 1 . 1 Botnet 2 | . . . . . . . . . . . . . . . . . 1 . 1 Fabricators 5 | . . . . 1 . . . 3 . . . . . 1 . . . . . Prioritize 4 | . . . . 1 . . . 2 . . . . . 1 . . . . . Liberate 1 | . . . . . . . . 1 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . . . . 1 1 Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 20 | . . 1 1 3 . 1 2 5 . . . . 2 2 . . 1 . 2 Full Trace Events 6 | . . . 1 1 . . 1 2 . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . 1 1 . . . . . . 4 . . 1 . . . 1 . Parts Built 6 | . . . . 2 . . . 2 . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 69 | . . . . 18 . . . 36 . . . . . 15 . . . . . Total Part Build Rating 16 | . . . . 6 . . . 6 . . . . . 4 . . . . . Parts Repaired 8 | . . . . . . 1 . 1 . . . . 6 . . . . . . Time 161 | . . . . . . 22 . 19 . . . . 120 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . 1 . . . . . . . . . . . Machine Destruction 1 | . . . . . . . . 1 . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . . . 2 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Qua Sec Total Allies 4 | . . . . . . . . 2 . . . . . . 2 . . . . Largest Group 2 | . . . . . . . . 2 . . . . . . 2 . . . . Highest-Rated Group 128 | . . . . . . . . 98 . . . . . . 128 . . . . Highest-Rated Ally 64 | . . . . . . . . 49 . . . . . . 64 . . . . Total Orders 1 | . . . . . . . . . . . . . . . 1 . . . . GUARD 1 | . . . . . . . . . . . . . . . 1 . . . . Ally Attacks 12 | . . . . . . . . 12 . . . . . . . . . . . Total Damage 410 | . . . . . . . . 410 . . . . . . . . . . . Kills 2 | . . . . . . . . 2 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Qua Sec Active Infowar (turns) 3254 | . . . . 273 57 188 166 671 177 223 44 66 221 215 136 57 190 235 335 Optics 158 | . . . . 158 . . . . . . . . . . . . . . . Sensors 3066 | . . . . 115 57 188 166 671 177 223 44 66 196 210 136 57 190 235 335 Structural 2879 | . . . . . . 145 166 671 177 223 42 66 221 215 136 57 190 235 335 Robot Analysis Total 4 | . . . . . . . . . . . 4 . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . . . 2 . . 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Qua Sec Turns Passed 3908 | 19 31 76 59 686 57 188 166 671 177 223 44 66 221 215 136 57 190 235 391 Spaces Moved 8813 | 32 61 135 114 1668 220 434 464 1746 353 606 125 203 281 380 74 100 578 547 692 Core 754 | 32 61 135 114 280 . . . . . . . . . . 44 . . . 88 Treads . | . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 8059 | . . . . 1388 220 434 464 1746 353 606 125 203 281 380 30 100 578 547 604 Fastest Speed 22 | 50 50 50 50 26 26 26 27 27 27 27 30 30 28 28 25 25 25 25 22 Average Speed 30 | 50 50 50 50 30 26 26 27 27 27 28 30 30 28 33 132 25 25 25 31 Slowest Speed 250 | 50 50 100 50 112 26 27 27 30 27 110 30 30 30 40 200 25 25 25 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 5 | . . . . 1 . . . 1 . . . . . 2 . . . . 1 Potential Cave-ins 9 | . . . . . . . . . . . . . . . . . . . 9 Cave-ins Triggered 1 | . . . . . . . . . . 1 . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 36 | 3 20 19 18 37 92 14 17 42 56 66 60 40 11 14 11 83 17 64 43 Regions Visited 19 Branch Regions 8 Pre-discovered Areas 4 | . . . . . . . . . 1 . 3 . . . . . . . . Known Exits Taken 15 | . . 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . . . . . . . . Scrap Searched 4 | . . . . . . . . . 2 2 . . . . . . . . . Spaces Dug 118 | . . . . 21 . 8 6 22 7 13 . . 4 7 . . 9 9 12 Terrain Destroyed 397 | . . . . 21 . 8 6 96 40 13 . . 4 27 . . 69 101 12 Melee 118 | . . . . 21 . 8 6 22 7 13 . . 4 7 . . 9 9 12 Projectile . | . . . . . . . . . . . . . . . . . . . . AOE 279 | . . . . . . . . 74 33 . . . . 20 . . 60 92 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Qua Sec Total 9642 | 34 60 140 114 1767 219 479 484 1897 414 633 130 205 412 433 107 113 597 612 792 Wait 443 | . . . . 21 . 22 7 102 48 12 1 2 120 28 20 1 . 14 45 Move 8786 | 31 60 134 113 1666 219 433 463 1743 352 605 124 202 280 376 73 99 577 546 690 Hop 4 | . . . . 1 . . . 1 . . . . . 1 . . . . 1 Pick Up 27 | 3 . 1 . 7 . . . 4 . . 1 . 2 1 . . . 6 2 Fast Attach 50 | . . 4 1 11 . 2 . 7 . 1 2 . 6 1 7 1 1 3 3 Attach 17 | . . . . 4 . . 1 1 . 1 . . . 1 1 1 . 6 1 Detach 7 | . . . . . . . . 2 . 1 . . . 1 . 1 1 1 . Swap 7 | . . . . 2 . 1 . 2 . . . . . 1 1 . . . . Drop 34 | . . 1 . 6 . 2 . 4 . . 2 . . 1 1 1 . 8 8 Fire 29 | . . . . . . . . 5 4 . . . . 6 . . 3 8 3 Melee 218 | . . . . 49 . 19 13 26 10 13 . 1 4 16 1 . 15 14 37 Ram 2 | . . . . . . . . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 6 | . . . . . . . . . . . . . . . . . . 6 . Rewire 3 | . . . . . . . . . . . . . . . 3 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous 9 | . . . . . . . . . . . . . . . . 9 . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / *Sto / *Low) -7/Waste -7/Factory -6/Factory (discovered 3 exits: *Fac x2 / *Low) -5/Factory (discovered 5 exits: *Fac / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 6 exits: *Res x4 / Upp x2) -3/Research (discovered 3 exits: *Arm / Tes x2) -3/Armory -3/Lab -2/Research (discovered 3 exits: *Acc / *Qua x2) -2/Quarantine (discovered 3 exits: *Acc / *Sec / [*Frg]) -2/Section 7 History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 20 | -11/Scrapyard | Entered Materials 45 | -10/Materials | Discovered new exit (range 10) 51 | -10/Materials | Entered another Materials area 51 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 101 | -9/Materials | Identified exit to Materials 127 | -9/Materials | Entered another Materials area 127 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 168 | -8/Materials | Identified exit to Factory 186 | -8/Materials | Entered Factory 186 | -7/Factory | Evolved 2 slots: Utility x2 214 | -7/Factory | Discovered new exit (range 11) 459 | -7/Factory | Discovered new exit (range 10) 655 | -7/Factory | Discovered new exit (range 6) 656 | -7/Factory | Identified exit to Storage 677 | -7/Factory | Build established: Hacker-Sprinter 740 | -7/Factory | Lost 3 parts (3n) 744 | -7/Factory | Fabricated Imp. Sensor Array? 805 | -7/Factory | Identified exit to Lower Caves 872 | -7/Factory | Sucked down chute 872 | -7/Factory | Entered Waste 872 | -7/Waste | The area was eerily silent 923 | -7/Waste | Discovered new exit (range 14) 929 | -7/Waste | Identified exit to Factory 929 | -7/Waste | Entered Factory 1002 | -7/Factory | Repaired Chainsword 1116 | -7/Factory | Discovered new exit (range 2) 1116 | -7/Factory | Identified exit to Factory 1117 | -7/Factory | Entered another Factory area 1117 | -6/Factory | Evolved 2 slots: Utility x2 1211 | -6/Factory | Discovered new exit (range 16) 1218 | -6/Factory | Discovered new exit (range 15) 1221 | -6/Factory | Identified exit to Lower Caves 1253 | -6/Factory | Allied Derelicts emerged from ambush trap array 1271 | -6/Factory | Build established: Hacker-Scout 1281 | -6/Factory | Discovered new exit (range 6) 1283 | -6/Factory | Identified exit to Factory 1283 | -6/Factory | Entered another Factory area 1283 | -5/Factory | Evolved 2 slots: Utility x2 1352 | -5/Factory | Repaired Lgt. Nuclear Core 1656 | -5/Factory | Discovered new exit (range 5) 1657 | -5/Factory | Identified exit to Factory 1674 | -5/Factory | Build established: Wizard-Scout 1694 | -5/Factory | Fabricated Hacking Suite (x1) 1730 | -5/Factory | Spotted B-75 Beast 1888 | -5/Factory | Fabricated Hacking Suite (x1) 1890 | -5/Factory | Garrison activated, responded to threat 1922 | -5/Factory | Identified exit to Upper Caves 1922 | -5/Factory | Identified exit to Extension 1932 | -5/Factory | Cargo convoy interrupted 1954 | -5/Factory | Entered Upper Caves 1955 | -5/Upper Caves | Identified exit to Upper Caves 1962 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 2131 | -5/Upper Caves | Entered another Upper Caves area 2219 | -5/Upper Caves | Crushed by falling debris 2246 | -5/Upper Caves | Spotted B-75 Beast 2250 | -5/Upper Caves | Lost 3 parts (1n2u) 2282 | -5/Upper Caves | Encountered a Warlord checkpoint 2352 | -5/Upper Caves | Discovered new exit (range 8) 2354 | -5/Upper Caves | Identified exit to Zhirov 2354 | -5/Upper Caves | Entered Zhirov 2354 | -5/Zhirov | Discovered new exit (range 3) 2360 | -5/Zhirov | Met Zhirov 2368 | -5/Zhirov | Found Alien Artifact 2368 | -5/Zhirov | Identified Integrated Reactor 2368 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 2379 | -5/Zhirov | Found Alien Artifact 2387 | -5/Zhirov | Learned location of Quarantine (-2) 2387 | -5/Zhirov | Learned location of Testing (-3) 2387 | -5/Zhirov | Learned location of Command (-1) 2390 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 2397 | -5/Zhirov | Identified exit to Proximity Caves 2398 | -5/Zhirov | Entered Proximity Caves 2400 | -4/Proximity Caves | Spotter reported a threat 2401 | -4/Proximity Caves | Spotter reported a threat 2454 | -4/Proximity Caves | Spotter reported a threat 2463 | -4/Proximity Caves | Learned location of 1 exit from Proximity Caves 2464 | -4/Proximity Caves | Entered Factory 2464 | -4/Factory | Evolved 2 slots: Propulsion x2 2479 | -4/Factory | Discovered new exit (range 15) 2483 | -4/Factory | Identified exit to Research 2507 | -4/Factory | Repaired VTOL Module 2533 | -4/Factory | Repaired Adv. Sensor Array 2557 | -4/Factory | Repaired Hvy. Rocket Launcher 2574 | -4/Factory | Repaired VTOL Module 2598 | -4/Factory | Repaired Xenon Bombardment Thruster 2618 | -4/Factory | Repaired Imp. Sensor Array 2656 | -4/Factory | Identified exit to Upper Caves 2685 | -4/Factory | Entered Research 2685 | -3/Research | Evolved 2 slots: Propulsion x2 2728 | -3/Research | Identified exit to Armory 2728 | -3/Research | Identified exit to Testing 2809 | -3/Research | Lost 5 parts (3n2u) 2810 | -3/Research | Fabricated Plasma Cutter (x2) 2900 | -3/Research | Entered Armory 2901 | -3/Armory | Met VL-GR5, who suggested a friendly competition 3035 | -3/Armory | Identified Transdimensional Reconstructor 3035 | -3/Armory | Warped through subspace to slip node 3035 | -3/Armory | Discovered new exit (range 1) 3035 | -3/Armory | Identified exit to Lab 3036 | -3/Armory | Entered Lab 3036 | -3/Lab | Discovered new exit (range 10) 3038 | -3/Lab | Identified exit to Research 3040 | -3/Lab | Unable to decrypt terminal 3040 | -3/Lab | Opened the door to a hidden lab 3041 | -3/Lab | Gained access to the hidden lab's interior 3043 | -3/Lab | Detected by scanners 3080 | -3/Lab | Unable to decrypt terminal 3080 | -3/Lab | Found Alien Artifact 3080 | -3/Lab | Identified LC Capacitor 3093 | -3/Lab | Entered Research 3093 | -2/Research | Evolved 2 slots: Utility x2 3108 | -2/Research | Discovered new exit (range 6) 3109 | -2/Research | Identified exit to Access 3183 | -2/Research | Found Fusion Bomb Launcher 3222 | -2/Research | Identified exit to Quarantine 3283 | -2/Research | Entered Quarantine 3319 | -2/Quarantine | Found Alien Slashing Weapon 3319 | -2/Quarantine | Identified Sigix Broadsword 3352 | -2/Quarantine | Discovered exit to Access (range 13) 3450 | -2/Quarantine | Scanned by Researcher 3498 | -2/Quarantine | Spotted Fortress 3517 | -2/Quarantine | Discovered new exit (range 5) 3517 | -2/Quarantine | Discovered new exit (range 6) 3518 | -2/Quarantine | Identified exit to Section 7 3518 | -2/Quarantine | Entered Section 7 3602 | -2/Section 7 | Spotted Alpha 7 3688 | -2/Section 7 | Spotted Alpha 7 3704 | -2/Section 7 | Spotted Executioner 3708 | -2/Section 7 | Spotted Executioner 3728 | -2/Section 7 | Found Alien Energy Cannon 3729 | -2/Section 7 | Installed L-Cannon capacitor 3735 | -2/Section 7 | Found Alien Artifact 3746 | -2/Section 7 | Identified Terrabomb 3746 | -2/Section 7 | Used Terrabomb 3747 | -2/Section 7 | Spotted S7 Guard 3799 | -2/Section 7 | Spotted S7 Guard 3825 | -2/Section 7 | Intercept squad dispatched 3842 | -2/Section 7 | Spotted Tracker 3853 | -2/Section 7 | Spotted Tracker 3854 | -2/Section 7 | Spotted B-90 Cyclops 3867 | -2/Section 7 | Core integrity fell below 50% 3880 | -2/Section 7 | Spotted Combat Programmer 3880 | -2/Section 7 | Destroyed Tracker 3888 | -2/Section 7 | Spotted Combat Programmer 3890 | -2/Section 7 | Core integrity fell below 20% 3904 | -2/Section 7 | Lost 10 parts (4n5u1w) 3909 | -2/Section 7 | Destroyed by Tracker with Linked Autogun Last Messages --------------- Door malfunctions. P-80 Master resets Tracker, system corruption cleaned. Hacking Suite destroyed. System corrupted: Heat flow error (+195). Acquired Enh. Hardcell Cannon. Tracker knocked back. Tracker destroyed. Penetrated by EMDS Slug. U-05 Engineer repairs door. Penetrated by EMDS Slug. Dropped Enh. Hardcell Cannon. Penetrated by EMDS Slug. W-44 Eye distress signal alerts nearby ally. EMDS Slug penetrates Wall. Drone sends a signal. Penetrated by EMDS Slug. Slammed into P-80 Master. EMDS Slug penetrates Wall. P-80 Master resets P-80 Master, system corruption cleaned. Combat Programmer resets S-43 Plague, system corruption cleaned. Map ----- +----------------------------------------------------+ | ?????????????????????# ########???? | | ?????????????????????# #??????????? | | ?????????????????????# #??????????? | | ??????????????????#??# #??????????? | | ??????????????????# ?####/###########??? | | ??????????????+#### ##??# #?? ???? | | ?????????????? ## ### ## """ " ???? | | ?????????????# ## # " " " ???? | | ?????????????+ % + """ " ????? | | ?????????????# ## # "" ???? | | ????########## ## #" # """ " #??? | | ????# #######?# #?"!" " #??? | | ????# #???????# #?""" " #??? | | ????# #???????# #?? ????? | | ????# #???????# #??#####????? | | ????# #??###### #???????????? | | ????# #### ] # #???????????? | | ????# / # #???????????? | | ????#+######## " # #???????????? | | ??? ?????# # H / #???????????? | | ?# #????# + ##/########?????? | | ?# #????# #### ! # !%!] #?????? | | ?# #????# #??# # [!! #?????? | | ?# #????# #??# #% #?????? | | ?# ######s#### # #?????? | | ?######## @ #################?????? | | ????????# c""" #?????????????????????? | | ????????# "R" #?????????????????????? | | ????????# " " #?????????????????????? | | ????????# u #?????????????????????? | | ????????# #?????????????????????? | | ????????# k #?????????????????????? | | ????????# = #?????????????????????? | | ????????# #?????????????????????? | | ????????#+#+######?????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 31 Energy Capacity 170 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 18 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 65 Offensive Hacking 54 Defensive Hacking 32 Item Schematics ----------------- Hacking Suite | -8/Materials | Hacked Imp. Sensor Array | -7/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Plasma Cutter | -3/Research | Hacked Exp. Target Analyzer | -2/Quarantine | Archive Robot Schematics ------------------ None Fabricated ------------ Imp. Sensor Array | x2 | -7/Factory Hacking Suite | x1 | -5/Factory Hacking Suite | x1 | -5/Factory Plasma Cutter | x2 | -3/Research Repaired ---------- Chainsword | 32% | -7/Factory Lgt. Nuclear Core | 42% | -5/Factory VTOL Module | 32% | -4/Factory Adv. Sensor Array | 33% | -4/Factory Hvy. Rocket Launcher | 55% | -4/Factory VTOL Module | 44% | -4/Factory Xenon Bombardment Thruster | 53% | -4/Factory Imp. Sensor Array | 50% | -4/Factory Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor LC Capacitor Sigix Broadsword Terrabomb Achievements -------------- None Challenges ------------ None Game ------ Seed HeartPhaseStrikerail Manual? 0 Play Time 01:09:54 Cumulative 165.8 hours Start 2025.05.18 @ 18:52:13 End 2025.05.18 @ 20:56:41 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 170 Rogue 18 Adventurer 141 Explorer 11 Win Type - Total 39 Types 10/0/12/1/6/0/4/1/0/5 Lore% 46 Gallery% 45 Achievement% 65 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 83x54 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam X RUN: fbfd184c-4735-47d0-abd1-ca84a304379b