Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.06 @ 14:44:40 Player: aoemica Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (20) 4000 Robots Destroyed (79) 395 Value Destroyed (3457) 3457 Prototype IDs (371) 7420 Alien Tech Used (13) 2600 Bonus (34827) 34827 TOTAL SCORE: 57199 Bonus ------- Pacifist 200 High Alert Combat Kills 30 Entered DSFs 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2962 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Win 3000 Friendly Fire -365 Cogmind --------- Core Integrity 1301/1850 Matter 265/300 Energy 222/230 System Corruption 6% Temperature Cool (6) +ITN Movement Flying (20) Location To Fleet Rendezvous Parts ------- > --- POWER (2) -------- Light Fission Core Light Antimatter Reactor > --- PROPULSION (8) --- Electron Diverter Improved Diametric Drive Improved Diametric Drive Improved Diametric Drive Impulse Thruster Array Impulse Thruster Array > --- UTILITY (13) ----- Advanced Power Amplifier Large Storage Unit Large Storage Unit Spectral Analyzer Advanced Targeting Computer Improved Melee Analysis Suite Core Analyzer Core Analyzer Nanoactuators Hacking Suite Advanced System Shield Ghost Barrier > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Micro Antimatter Reactor Compact Particle Reactor Experimental Q-thruster Advanced Power Amplifier Enhanced Hardcell Cannon Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Quantum Reactor > --- PROPULSION ------- Electron Diverter Improved Diametric Drive Improved Diametric Drive Improved Diametric Drive Impulse Thruster Array Experimental Q-thruster Experimental Q-thruster > --- UTILITY ---------- Advanced Power Amplifier Advanced Heat Sink Large Storage Unit Spectral Analyzer Long-range Sensor Array Advanced Signal Interpreter Nanoactuators Advanced Reaction Control System Experimental Cloaking Device Hacking Suite Experimental Hacking Suite System Shield Ghost Barrier > --- WEAPON ----------- Sigix Broadsword > --- INVENTORY -------- Field Propulsion Array Improved Diametric Drive Impulse Thruster Array Long-range Sensor Array Nanoactuators Reaction Control System Layered Medium Armor Plating Improved Shock Absorption System Advanced Point Defense System High-powered Transdimensional Reconstructor Integrity Redistributor Subatomic Replicator Vortex Driver [Rating: 210] Favorites ----------- Power Micro Fission Core Engine Improved Ion Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Improved Diametric Drive Treads Light Treads Leg Aluminum Leg Hover Unit Gravmag System Flight Unit Improved Diametric Drive Utility Advanced Heat Sink Device Advanced Heat Sink Storage Large Storage Unit Processor Spectral Analyzer Hackware Ghost Barrier Protection Hardened Medium Armor Plating Weapon Vibroblade Energy Gun Vortex Shotgun Energy Cannon Enhanced Nova Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Enhanced Hardcell Cannon Launcher Long-range Missile Launcher Special Weapon Improved Remote Datajack Slashing Weapon Vibroblade Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Was Fac Fac Upp Upp War Pro Res Res Qua Sec Acc Com Slots Evolved 18 | . . 2 2 2 . 2 2 . . 2 . . . . 2 2 . . 2 . Power 1 | . . . . . . . 1 . . . . . . . . . . . . . Propulsion 6 | . . 2 1 . . 1 . . . 1 . . . . 1 . . . . . Utility 11 | . . . 1 2 . 1 1 . . 1 . . . . 1 2 . . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . Parts Attached 138 | . 1 4 2 1 4 16 5 1 4 18 . . 15 1 10 12 3 5 7 29 Power 13 | . . . . . . 2 1 . . 2 . . 1 . . 1 . 1 2 3 Engine 2 | . . . . . . 1 1 . . . . . . . . . . . . . Core 5 | . . . . . . 1 . . . 2 . . 1 . . . . . . 1 Reactor 6 | . . . . . . . . . . . . . . . . 1 . 1 2 2 Propulsion 39 | . . 2 . 1 2 6 . 1 1 10 . . 3 . 4 3 1 2 . 3 Treads 3 | . . 2 . 1 . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . Hover 3 | . . . . . 2 . . . 1 . . . . . . . . . . . Flight 33 | . . . . . . 6 . 1 . 10 . . 3 . 4 3 1 2 . 3 Utility 65 | . . . 2 . . 6 3 . 2 5 . . 5 1 5 6 1 2 5 22 Device 32 | . . . 1 . . 3 2 . . 4 . . 2 1 3 3 1 1 3 8 Storage 2 | . . . . . . . . . . . . . . . 1 . . . . 1 Processor 13 | . . . 1 . . 2 1 . . . . . 1 . 1 . . . . 7 Hackware 10 | . . . . . . . . . . . . . 1 . . 2 . 1 2 4 Protection 8 | . . . . . . 1 . . 2 1 . . 1 . . 1 . . . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 21 | . 1 2 . . 2 2 1 . 1 1 . . 6 . 1 2 1 . . 1 Energy Gun 2 | . . . . . . . . . . . . . 2 . . . . . . . Energy Cannon 5 | . . . . . . . . . . . . . 2 . 1 2 . . . . Ballistic Gun 5 | . 1 1 . . 2 . . . . . . . 1 . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . 1 Launcher 2 | . . 1 . . . 1 . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . 1 . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . 1 1 . . . . . . 1 . . . Piercing Weapon 2 | . . . . . . 1 1 . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 21 | . . . . . . . . 1 2 1 . . 8 . 1 2 2 2 . 2 Parts Lost 30 | . . . . . 3 1 1 . 3 3 . . 1 2 . 1 . 1 . 14 Power 4 | . . . . . . . . . . . . . . . . . . 1 . 3 Propulsion 13 | . . . . . 3 . 1 . 3 3 . . . . . 1 . . . 2 Utility 10 | . . . . . . 1 . . . . . . . 2 . . . . . 7 Weapon 3 | . . . . . . . . . . . . . 1 . . . . . . 2 Highest Loss Streak 8 | . . . . . 3 1 1 . 3 2 . . 1 1 . 1 . 1 . 8 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Backups 8 | 5 4 3 4 5 4 4 4 5 5 4 4 4 3 4 7 12 13 12 12 11 Power . | . . . . . . . . 1 1 . 1 1 . . . . 1 1 . 1 Propulsion 1 | 4 2 . . . . . . . . . 1 1 1 1 3 3 3 3 2 1 Utility 3 | . . . 1 2 2 3 4 4 3 2 1 1 1 1 1 6 5 5 5 4 Weapon 1 | 1 2 3 3 3 2 . . . . . . . 1 1 1 2 1 . 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 16 | . 2 . . . . 1 . . 2 . . . 2 . . 2 3 . 2 2 Power 5 | . . . . . . 1 . . 1 . . . 1 . . . . . . 2 Propulsion 2 | . . . . . . . . . . . . . . . . 1 . . 1 . Utility 7 | . 1 . . . . . . . 1 . . . . . . 1 3 . 1 . Weapon 1 | . 1 . . . . . . . . . . . . . . . . . . . Tool/Special 1 | . . . . . . . . . . . . . 1 . . . . . . . Average Slot Usage (%) 87 | . 48 63 62 66 62 89 97 97 99 88 84 84 87 87 88 90 86 86 91 88 Core 5 | . . . . . . 4 5 5 5 8 10 10 10 10 8 4 4 4 3 2 Reactor 2 | . . . . . . . . . . . . . . . . 3 4 4 4 5 Flight 24 | . . . . . . 26 35 32 33 24 21 21 24 26 27 25 26 26 28 25 Device 20 | . . . 2 7 7 17 19 23 23 25 26 26 22 23 22 25 26 25 24 8 Storage 2 | . . . . . . . . . . . . . . . 3 4 4 4 4 4 Processor 10 | . . . 6 7 7 11 14 11 11 10 10 10 10 10 9 8 8 8 8 14 Hackware 7 | . . . . . . . . . . . . . 3 5 4 7 8 8 15 23 Protection 1 | . . . . . . 4 5 5 5 5 5 5 5 . . . . . . . Ballistic Gun 1 | . 19 22 18 15 13 3 . . . . . . . 2 . . . . . . Launcher 1 | . . . . . . 2 5 5 5 . 5 5 3 . . . . . . . Slashing Weapon 3 | . . . . . . . . . 4 8 5 5 5 5 4 4 4 3 4 3 Peak Build Rating 210 | 6 4 6 11 15 17 63 73 78 81 98 97 97 129 131 160 179 192 201 210 209 Average Rating 139 | 5 3 5 8 13 14 51 70 74 78 82 97 97 117 129 155 176 190 194 205 184 On Entrance 86 | 6 3 4 6 11 15 16 60 70 78 73 97 97 97 129 126 153 179 192 201 209 Avg Prop Armor Cover (%) 13 | . 23 32 32 34 32 7 . . 3 3 . . . . 3 . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 63 | 4 3 3 3 3 4 26 35 35 36 36 36 36 44 41 61 61 61 60 57 63 Greatest Support 65 | 20 3 3 3 3 3 37 43 46 46 52 52 52 53 47 61 65 65 61 59 65 Greatest Overweight (x) 1 | . . . . . 1 . . . 1 1 . . . . 1 1 1 1 . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 15 15 15 15 15 15 Average Capacity 10 | 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 13 15 15 15 15 14 Most Carried 15 | 5 5 4 5 5 5 5 5 5 5 5 5 5 5 5 13 15 15 15 15 15 Average Carried 9 | 2 4 3 4 5 4 4 4 5 4 4 5 5 4 4 9 14 14 14 14 12 Final Capacity 15 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 15 15 15 15 15 15 Final Carried 15 | 4 5 3 5 5 5 5 5 5 5 5 5 5 5 5 13 15 15 14 15 5 Class Distribution -------------------- 44% | Hacker-Ninja 20% | Scout 15% | Wizard-Sprinter 6% | Alien-Ninja 4% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Scout | -6/Factory Scavenger-Scout | -5/Factory Scout | -5/Waste Scout | -5/Factory Scavenger-Ninja | -4/Factory Scout | -4/Upper Caves Scout | -4/Upper Caves Hacker-Ninja | -4/Warlord Hacker-Ninja | -3/Proximity Caves Hacker-Ninja | -3/Research Hacker-Ninja | -2/Research Hacker-Ninja | -2/Quarantine Alien-Ninja | -2/Section 7 Alien-Ninja | -1/Access Wizard-Sprinter | -1/Command Resources | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Was Fac Fac Upp Upp War Pro Res Res Qua Sec Acc Com Matter Collected 2705 | 200 6 . . . . 288 32 . 25 289 135 15 856 20 110 170 30 39 212 278 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 3311 | . . 23 . . 7 361 201 . . 342 . . 630 . 230 529 156 57 116 659 Parts 138 | . . 4 . . 4 18 12 . . 20 . . 24 . 1 18 3 3 7 24 Haulers Intercepted 3 | . . . . . . 1 . . . . . . . . . 2 . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . Prevented 5 | . . . . . . . . . . . 5 . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Was Fac Fac Upp Upp War Pro Res Res Qua Sec Acc Com Combat Hostiles Destroyed 49 | . . 3 . . 1 1 . . . 10 . . 24 . . 1 . . 1 8 Melee 11 | . . . . . . 1 . . . 1 . . . . . . . . 1 8 Cannons 9 | . . . . . . . . . . . . . 8 . . 1 . . . . AOE 29 | . . 3 . . 1 . . . . 9 . . 16 . . . . . . . Classes Destroyed 16 | . . 1 . . 1 6 . . . 1 . . 7 . . . . . . . Worker 7 | . . . . . . 2 1 . . . . . . . . . . 1 2 1 Builder 4 | . . . . . . 2 2 . . . . . . . . . . . . . Hauler 3 | . . . . . . 1 . . . . . . . . . 2 . . . . Recycler 8 | . . . . . . 1 1 . . 2 . . . . 1 1 1 . . 1 Watcher 6 | . . . . . . 1 . . . . . . . . 2 2 . 1 . . Swarmer 16 | . . 3 . . . . . . . 9 . . 4 . . . . . . . Cutter 1 | . . . . . 1 . . . . . . . . . . . . . . . Saboteur 1 | . . . . . . . . . . 1 . . . . . . . . . . Grunt 11 | . . . . . . . . . . . . . 11 . . . . . . . Brawler 2 | . . . . . . . . . . . . . 2 . . . . . . . Duelist 1 | . . . . . . . . . . . . . 1 . . . . . . . Protector 2 | . . . . . . . . . . . . . 2 . . . . . . . Sentry 4 | . . . . . . . . . . . . . . . . . . . . 4 Specialist 1 | . . . . . . . . . . . . . 1 . . . . . . . Hunter 1 | . . . . . . 1 . . . . . . . . . . . . . . Programmer 8 | . . . . . . . . . . . . . 3 . . . . . 1 4 Savage 1 | . . . . . . . . . . . . . . . . 1 . . . . Bouncer 1 | . . . . . . . . . . . . . 1 . . . . . . . Guerrilla 1 | . . . . . . . . . . . . . . . . 1 . . . . Best Kill Streak 9 | . . 3 . . 1 4 3 . . 9 . . 8 . 1 2 1 1 1 2 Combat Bots Only 9 | . . 3 . . 1 1 . . . 9 . . 8 . . 1 . . 1 2 Max Kills in Single Turn 4 | . . 3 . . 1 1 1 . . 4 . . 2 . 1 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 3 . . 1 . . . . 4 . . 2 . . . . . . . Melee 1 | . . . . . . 1 . . . 1 . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Was Fac Fac Upp Upp War Pro Res Res Qua Sec Acc Com Hostile Shots Fired 432 | . 7 39 14 . 25 22 18 . 11 36 7 . 30 30 21 29 4 19 18 102 Missed 228 | . 1 15 7 . 7 14 10 . 5 18 6 . 18 17 11 18 4 12 14 51 Intercepted 4 | . . . . . . . . . . . . . . . . . . . . 4 Hits 204 | . 6 24 7 . 18 8 8 . 6 18 1 . 12 13 10 11 . 7 4 51 Melee 9 | . . . . . 6 . . . 2 1 . . . . . . . . . . Projectile 195 | . 6 24 7 . 12 8 8 . 4 17 1 . 12 13 10 11 . 7 4 51 AOE 7 | . . . . . . . . . . . . . . . . . . . . 7 Critical Strikes 12 | . 1 . . . 3 . 1 . . . . . 1 1 . 1 . 1 . 3 Part Disruptions 4 | . . . . . . . . . . . . . . . . . . . . 4 Damage Taken 5903 | . 72 247 102 . 427 162 158 . 172 401 14 . 381 271 194 318 . 245 89 2650 Core 656 | . 10 38 . . 23 . . . . 53 . . 52 45 13 85 . . . 337 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . Ignored by Resistances 218 | . . . . . . . . . . . . . . . . . . . 13 205 Regen/Repaired (Parts) 1155 | . . . . . . . 55 . . . . . 11 . . . . 131 64 894 Core Remaining (%) 93 | 100 96 90 100 . 96 100 . . 100 . . . . 86 99 . . 87 . 70 Volleys Fired 133 | . . 1 . . 1 . . . . 9 . 1 68 . 7 32 . 4 4 6 Largest 2 | . . 1 . . 1 . . . . 1 . 1 1 . 1 1 . 1 1 2 Hottest 158 | . . 30 . . 30 . . . . 43 . 43 100 . 113 120 . 100 100 158 Shots Fired 137 | . . 1 . . 1 . . . . 9 . 1 68 . 7 32 . 4 4 10 Gun . | . . . . . . . . . . . . . . . . . . . . . Cannon 78 | . . . . . . . . . . . . . 21 . 7 32 . 4 4 10 Launcher 56 | . . 1 . . 1 . . . . 9 . 1 44 . . . . . . . Special 3 | . . . . . . . . . . . . . 3 . . . . . . . Kinetic 6 | . . . . . . . . . . . . . . . . . . . . 6 Thermal 33 | . . . . . . . . . . . . . . . 7 26 . . . . Explosive 56 | . . 1 . . 1 . . . . 9 . 1 44 . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Entropic 39 | . . . . . . . . . . . . . 21 . . 6 . 4 4 4 Robot Hit Streak 10 | . . . . . . . . . . 2 . . 7 . 2 6 . . . 10 Robot Miss Streak 2 | . . . . . . . . . . . . . 1 . 1 2 . . . 1 Penetration Max 1 | . . . . . . . . . . . . . 1 . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 135 | . . . . . . 12 6 . . 5 . . 38 . 11 24 3 2 5 29 Core Hits 164 | . . 3 . . 3 5 2 . . 17 . . 109 . 2 7 1 2 2 11 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . Critical Strikes 21 | . . . . . . 4 1 . . . . . 11 . 1 3 . . . 1 Sever 3 | . . . . . . . . . . . . . . . 1 1 . . . 1 Impale 5 | . . . . . . 4 1 . . . . . . . . . . . . . Sunder 13 | . . . . . . . . . . . . . 11 . . 2 . . . . Melee Attacks 322 | . . . . . . 26 24 . 20 18 10 13 20 5 33 58 10 13 23 49 Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 269 | . . . . . . . . . 17 18 10 13 20 5 33 58 10 13 23 49 Piercing 53 | . . . . . . 26 24 . 3 . . . . . . . . . . . Sneak Attacks 36 | . . . . . . 9 6 . . 3 . . . . 2 5 1 1 2 7 Combat Hostiles 5 | . . . . . . . . . . . . . . . . . . . . 5 Follow-up Attacks 1 | . . . . . . . . . . 1 . . . . . . . . . . Damage Inflicted 17971 | . . 101 . . 109 719 413 . . 1385 . . 8047 . 798 1935 391 320 677 3076 Guns . | . . . . . . . . . . . . . . . . . . . . . Cannons 3052 | . . . . . . . . . . . . . 1846 . 118 533 . . . 555 Explosions 7331 | . . 101 . . 109 . . . . 1124 . . 5997 . . . . . . . Melee 7588 | . . . . . . 719 413 . . 261 . . 204 . 680 1402 391 320 677 2521 Ramming . | . . . . . . . . . . . . . . . . . . . . . Kinetic 219 | . . . . . . . . . . . . . . . . . . . . 219 Thermal 328 | . . . . . . . . . . . . . . . 118 210 . . . . Explosive 7331 | . . 101 . . 109 . . . . 1124 . . 5997 . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 6456 | . . . . . . . . . . 261 . . 204 . 680 1402 391 320 677 2521 Piercing 1132 | . . . . . . 719 413 . . . . . . . . . . . . . Entropic 2505 | . . . . . . . . . . . . . 1846 . . 323 . . . 336 Highest Corruption 15 | . . . . . . 2 1 11 15 . . . . . . . . . . 6 Average Corruption 3 | . . . . . . 2 1 5 11 . . . . . . . . . . 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 28 | . . . . . . 2 . 1 10 . . . . . . . . . . 15 Message Errors 8 | . . . . . . 2 . . 2 . . . . . . . . . . 4 Matter Fused 7 | . . . . . . . . . 3 . . . . . . . . . . 4 Heat Flow Errors 1 | . . . . . . . . . . . . . . . . . . . . 1 Energy Discharges 3 | . . . . . . . . 1 1 . . . . . . . . . . 1 Parts Rejected 2 | . . . . . . . . . 1 . . . . . . . . . . 1 Data Loss (minor) 4 | . . . . . . . . . 2 . . . . . . . . . . 2 Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . . . 1 Alerts 1 | . . . . . . . . . . . . . . . . . . . . 1 Misdirections 1 | . . . . . . . . . 1 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1961 | . . . . . . 127 186 . . 136 . . 340 . 180 249 103 . 209 431 Projectiles 181 | . . . . . . . . . . . . . 175 . 6 . . . . . Explosions 214 | . . . . . . . . . . 88 . . 126 . . . . . . . Melee 1566 | . . . . . . 127 186 . . 48 . . 39 . 174 249 103 . 209 431 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 13 | . . . . . 13 . . . . . . . . . . . . . . . Shots 1 | . . . . . 1 . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . . . . . . . . . . . . . Kicked 1 | . 1 . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 181 | . 2 . . . . 19 19 . 3 . . . 181 13 144 114 . 35 . 133 Average Temperature 40 | . 2 . . . . 3 15 . 3 . . . 63 8 47 45 . 17 . 86 Received Heat Transfer 456 | . 60 54 36 . . 6 18 . 18 30 . . 18 54 48 9 . 27 9 69 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . 1 . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . Heat Transferred 268 | . . . . . . . . . . . . . . . 111 157 . . . . Parts Sabotaged 2 | . . . . . . . . . . 2 . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Was Fac Fac Upp Upp War Pro Res Res Qua Sec Acc Com Maximum Alert Level 2 | . . . . . . . . . . 2 . . . . . 2 1 . . 1 Low Security (%) 60 | 100 100 100 100 100 100 100 100 100 100 8 . . . . 100 11 50 100 100 50 Level 1 23 | . . . . . . . . . . 3 . . . . . 26 49 . . 49 Level 2 16 | . . . . . . . . . . 87 . . . . . 61 . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Peak Influence 650 | . 20 116 48 7 28 81 108 29 52 614 . . . . 36 650 395 145 148 346 Initial 346 | . . 3 48 7 3 14 4 24 20 19 . . . . 36 . 346 21 36 94 Average 205 | . 6 21 33 2 3 34 29 24 24 491 . . . . 10 457 218 98 65 198 Influence Increases 5198 | . 30 126 . 5 38 208 181 15 169 755 150 . 960 135 78 1079 134 247 313 575 Destroy 0b10 Robot/C 940 | . . 60 . . 20 20 . . . 200 . . 440 . . 20 . . 20 160 Destroy 0b10 Robot/NC 150 | . . . . . . 35 20 . . 10 . . 10 . 15 25 5 10 10 10 Destroy Leader 128 | . . 10 . . . 4 . . . 20 . . . . 4 8 . 2 10 70 Successful Hack 279 | . . . . 5 . 2 17 . . 8 . . . . . . 21 47 81 98 Disable Machine 240 | . . . . . . 15 . . 30 30 . . . . 30 15 60 60 . . Anti-Garrison Action 450 | . . . . . . . . . . 150 . . . . . 300 . . . . Destroy Structure 701 | . . 11 . . 3 12 24 . 34 202 . . . . 14 216 3 53 72 57 Partial Spotted 480 | . . . . . . 60 15 15 30 . . . . . 15 75 30 30 30 180 Lose Combat Pursuer 1830 | . 30 45 . . 15 60 105 . 75 135 150 . 510 135 . 420 15 45 90 . Influence Decreases 5181 | . 20 20 98 18 15 226 121 56 157 192 447 109 520 718 133 462 713 225 225 706 Entered New Map 1690 | . . 7 68 11 2 14 6 46 9 22 225 59 198 638 19 . 271 17 24 54 Time Decay 3009 | . 20 13 30 7 . 202 105 10 120 140 222 50 312 70 114 452 342 198 100 502 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . . . 100 . . . Lost Part 271 | . . . . . 13 10 10 . 28 30 . . 10 10 . 10 . 10 . 140 Lost Ally 10 | . . . . . . . . . . . . . . . . . . . . 10 Purge Threat 101 | . . . . . . . . . . . . . . . . . . . 101 . Squads Dispatched 39 | . 2 . . . 1 3 3 . 3 8 . . . . 2 . 4 2 4 7 Investigation 6 | . 1 . . . . . 2 . 1 1 . . . . . . 1 . . . Extermination 18 | . . . . . . 2 1 . 1 1 . . . . 1 . 3 2 1 6 Reinforcement 11 | . 1 . . . 1 1 . . 1 4 . . . . 1 . . . 1 1 Assault 2 | . . . . . . . . . . 2 . . . . . . . . . . Garrison 2 | . . . . . . . . . . . . . . . . . . . 2 . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . 1 . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Was Fac Fac Upp Upp War Pro Res Res Qua Sec Acc Com Distress Signals 31 | . . 1 . . . . . . . 5 . . . 1 . 7 1 . . 16 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 370 | . 4 15 3 . 5 9 17 3 14 36 10 . 128 19 8 44 4 12 17 22 Peak Tracking Total 15 | . 4 13 3 . 5 4 9 4 9 11 5 . 15 13 5 13 3 6 15 4 Tactical Retreats 52 | . 1 1 . . 1 3 2 . 2 7 3 . 11 4 . 12 1 3 1 . ECM-based Alert Blocks 12 | . . . . . . . . . . 12 . . . . . . . . . . Traps | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Was Fac Fac Upp Upp War Pro Res Res Qua Sec Acc Com Traps Triggered 7 | . 1 . . . . 1 1 . 2 . . . . . . . . . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Was Fac Fac Upp Upp War Pro Res Res Qua Sec Acc Com Machines Disabled 23 | . . . . . . 1 . . 2 3 . . 4 . 2 3 4 4 . . Max in Single Turn 2 | . . . . . . 1 . . 1 1 . . 2 . 1 1 1 1 . . Garrison Access 5 | . . . . . . . . . . 1 . . . . . 3 . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Was Fac Fac Upp Upp War Pro Res Res Qua Sec Acc Com Machines Accessed 56 | . 1 1 . 1 . 2 6 . 6 2 1 . 2 1 1 4 3 5 9 11 Terminals 38 | . . 1 . 1 . 1 5 . 3 2 . . . 1 1 1 . 5 7 10 Fabricators 1 | . . . . . . . . . 1 . . . . . . . . . . . Repair Stations 3 | . . . . . . . 1 . 1 . . . . . . . . . . 1 Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . . 1 . . . . . . . . . 1 2 . 1 . Garrison Access 5 | . . . . . . . . . 1 . . . . . . 2 1 . 1 . Total Hacks 128 | . 3 3 . 1 . 4 12 . 10 3 1 . 5 1 2 9 11 7 27 29 Successful 57 | . 1 . . 1 . 2 5 . 2 1 1 . 5 1 . 2 1 5 15 15 Failed 70 | . 2 3 . . . 2 7 . 8 2 . . . . 2 6 10 2 12 14 Catastrophic 15 | . . 1 . . . . 1 . 1 2 . . . . 2 2 1 2 1 2 Database Lockouts 1 | . . . . . . . . . . . . . . . . 1 . . . . Manual 42 | . . 3 . . . . 9 . 5 2 . . . . . 2 . 1 10 10 Terminals 88 | . . 3 . 1 . 2 11 . 6 3 . . . 1 2 2 . 7 23 27 Fabricators 1 | . . . . . . . . . 1 . . . . . . . . . . . Repair Stations 5 | . . . . . . . 1 . 2 . . . . . . . . . . 2 Recycling Units 3 | . 3 . . . . . . . . . . . . . . . . . . . Scanalyzers 16 | . . . . . . 2 . . . . . . . . . 2 9 . 3 . Garrison Access 9 | . . . . . . . . . 1 . . . . . . 5 2 . 1 . Terminal Hacks 36 | . . . . 1 . . 3 . 1 1 1 . 5 1 . . . 5 9 9 Robot Analysis 1 | . . . . . . . . . . . . . . . . . . . 1 . Prototype ID Bank 4 | . . . . . . . . . . . . . 4 . . . . . . . Open Door 11 | . . . . . . . . . . . 1 . 1 1 . . . 3 4 1 Open DSF 2 | . . . . 1 . . . . 1 . . . . . . . . . . . Level Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . Branch Access Points 2 | . . . . . . . . . . 1 . . . . . . . . 1 . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . 1 Machine Index 1 | . . . . . . . . . . . . . . . . . . . . 1 Terminal Index 2 | . . . . . . . . . . . . . . . . . . 1 . 1 Alert Level 1 | . . . . . . . . . . . . . . . . . . . . 1 Unreport Threat 1 | . . . . . . . . . . . . . . . . . . . 1 . Locate Traps 2 | . . . . . . . . . . . . . . . . . . . 1 1 Patrol Status 2 | . . . . . . . . . . . . . . . . . . . 1 1 Zone Layout 3 | . . . . . . . 2 . . . . . . . . . . 1 . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . 2 Fabricator Hacks 1 | . . . . . . . . . 1 . . . . . . . . . . . Network Status 1 | . . . . . . . . . 1 . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . . . . . . . . . . 1 Scan Component 1 | . . . . . . . . . . . . . . . . . . . . 1 Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . . . . . Scanalyzer 7 | . . . . . . 2 . . . . . . . . . 1 1 . 3 . Retrieve Study 7 | . . . . . . 2 . . . . . . . . . 1 1 . 3 . Garrison Access Hacks 2 | . . . . . . . . . . . . . . . . 1 . . 1 . Seal Access 2 | . . . . . . . . . . . . . . . . 1 . . 1 . Unauthorized Hacks 9 | . . . . . . . 2 . . . . . . . . . . . 2 5 Terminals 8 | . . . . . . . 1 . . . . . . . . . . . 2 5 Track 3 | . . . . . . . . . . . . . . . . . . . . 3 Assimilate 1 | . . . . . . . . . . . . . . . . . . . . 1 Botnet 3 | . . . . . . . 1 . . . . . . . . . . . 1 1 Disrupt 1 | . . . . . . . . . . . . . . . . . . . 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . . . . . . . . . . . . Patch 1 | . . . . . . . 1 . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 38 | . 1 1 . . . 2 5 . 6 2 . . . . 1 3 3 2 5 7 Full Trace Events 4 | . . . . . . . 1 . 1 1 . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 7 | . . . . . . 2 . . . . . . . . . 1 1 . 3 . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . 2 . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Fac Was Fac Fac Upp Upp War Pro Res Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . . . . 3 . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat 3 | . . . . . . . . . . . . . 3 . . . . . . . Robot Hacks Applied 3 | . . . . . . . . . . . . . 3 . . . . . . . parse_system 3 | . . . . . . . . . . . . . 3 . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . 2 . . . . . 2 . . . . Machine Destruction 4 | . . . . . . . . . . 2 . . . . . 2 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled 1 | . . . . . . . . . . . . . 1 . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Was Fac Fac Upp Upp War Pro Res Res Qua Sec Acc Com Total Allies 1 | . . . . . . . . . . . . . . . . . . . . 1 Largest Group 1 | . . . . . . . . . . . . . . . . . . . . 1 Highest-Rated Group 45 | . . . . . . . . . . . . . . . . . . . . 45 Highest-Rated Ally 45 | . . . . . . . . . . . . . . . . . . . . 45 Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . 1 . . 1 . Intel | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Was Fac Fac Upp Upp War Pro Res Res Qua Sec Acc Com Active Infowar (turns) 7544 | . . . 55 49 48 434 285 25 250 281 478 112 1135 177 283 1123 770 414 219 1406 Optics 7544 | . . . 55 49 48 434 285 25 250 281 478 112 1135 177 283 1123 770 414 219 1406 Sensors 6046 | . . . . . . 432 285 25 250 281 478 112 1135 177 283 1123 770 414 219 62 Cloaking 639 | . . . . . . . . . . . . . 1 4 39 170 3 362 39 21 Jamming 3 | . . . . . . . . . . . . . . 2 . . . . . 1 ECM 56 | . . . . . . . . . . 56 . . . . . . . . . . Robot Analysis Total 1 | . . . . . . . . . . . . . . . . . . . 1 . Derelict Logs Recovered 1 | . . . . . . . . . . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Was Fac Fac Upp Upp War Pro Res Res Qua Sec Acc Com Turns Passed 7699 | 6 84 45 75 49 48 434 285 25 250 281 478 112 1135 177 283 1123 770 414 219 1406 Spaces Moved 15357 | 2 155 76 130 95 72 904 582 94 634 569 706 266 1819 584 709 3715 598 705 799 2143 Core 528 | . 155 76 130 95 72 . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . Legs 2 | 2 . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 14827 | . . . . . . 904 582 94 634 569 706 266 1819 584 709 3715 598 705 799 2143 Fastest Speed 12 | 120 50 50 50 50 50 20 20 23 23 22 29 29 23 24 20 20 20 12 12 12 Average Speed 22 | 120 50 50 50 50 50 29 24 25 24 27 29 29 25 24 21 20 20 19 12 16 Slowest Speed 120 | 120 50 50 50 50 100 35 28 28 108 108 29 29 29 24 91 96 91 92 12 20 Overloaded Moves 12 | . . . . . . 4 8 . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 49 | . . . . . . . 4 . 3 6 . 1 2 . 3 6 3 8 1 12 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 42 | 2 41 17 15 3 74 27 18 71 22 29 73 55 95 69 22 79 58 54 31 46 Regions Visited 20 Branch Regions 7 Pre-discovered Areas 1 | . . . . . . . . . . . 1 . . . . . . . . . Known Exits Taken 13 | . . . . 1 . 1 . . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . . . . . Scrap Searched 7 | . . . . . . . . . . . 3 1 . 3 . . . . . . Spaces Dug 187 | . . . . . . 12 12 . 17 13 10 13 15 5 5 38 1 10 19 17 Terrain Destroyed 699 | . . 10 . . 3 12 12 . 17 120 10 29 336 5 8 83 1 11 25 17 Melee 179 | . . . . . . 12 12 . 17 13 10 13 15 5 5 34 1 8 17 17 Projectile 46 | . . . . . . . . . . . . . 9 . 3 23 . 3 8 . AOE 474 | . . 10 . . 3 . . . . 107 . 16 312 . . 26 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Was Fac Fac Upp Upp War Pro Res Res Qua Sec Acc Com Total 18926 | 9 161 80 138 95 82 1029 684 94 693 651 963 278 2386 612 778 3996 1231 951 876 3139 Wait 2720 | . . . 5 . . 70 74 . 29 20 248 . 445 20 7 159 601 190 1 851 Move 15248 | 1 154 75 129 94 71 903 574 93 627 557 705 263 1815 583 702 3704 591 690 796 2121 Hop 40 | . . . . . . . 4 . 3 5 . 1 1 . 3 4 3 6 1 9 Pick Up 63 | 1 3 . 2 . 2 5 1 . 2 3 . . 2 1 5 8 5 3 2 18 Fast Attach 130 | . 1 . 2 1 2 9 3 1 5 13 . . 15 1 9 11 7 19 12 19 Attach 58 | . . 2 . . 3 4 1 . . 4 . . 1 1 2 2 . 8 5 25 Detach 44 | 1 . . . . 1 . 1 . . 3 . . 2 . 4 2 2 6 6 16 Swap 27 | . . 2 . . . 4 1 . 2 5 . . 2 . 1 3 . 2 . 5 Drop 125 | 6 2 . . . 2 8 1 . 5 15 . . 15 1 5 13 12 10 11 19 Fire 133 | . . 1 . . 1 . . . . 9 . 1 68 . 7 32 . 4 4 6 Melee 321 | . . . . . . 26 24 . 20 17 10 13 20 5 33 58 10 13 23 49 Ram . | . . . . . . . . . . . . . . . . . . . . . Kick 1 | . 1 . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis 15 | . . . . . . . . . . . . . . . . . . . 15 . Rewire 1 | . . . . . . . . . . . . . . . . . . . . 1 Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -7/DSF -6/Factory -5/Factory (discovered 4 exits: Fac x4) -5/Waste -5/Factory (discovered 2 exits: *Fac / [*Upp]) -4/Factory (discovered 3 exits: *Res / *Upp x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: *Res / *Arm / [*Tes]) -2/Research (discovered 4 exits: *Acc x3 / *Qua) -2/Quarantine (discovered 2 exits: *Sec / [*Frg]) -2/Section 7 -1/Access -1/Command (discovered 2 exits: [*Sur x2]) To Fleet Rendezvous History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 1) 7 | -11/Scrapyard | Entered Materials 35 | -10/Materials | Discovered new exit (range 10) 84 | -10/Materials | Discovered new exit (range 16) 91 | -10/Materials | Entered another Materials area 91 | -9/Materials | Evolved 2 slots: Propulsion x2 133 | -9/Materials | Discovered new exit (range 7) 136 | -9/Materials | Entered another Materials area 136 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 170 | -8/Materials | Discovered new exit (range 9) 211 | -8/Materials | Entered Factory 211 | -7/Factory | Evolved 2 slots: Utility x2 260 | -7/Factory | Identified exit to DSF 260 | -7/Factory | Entered DSF 282 | -7/DSF | Additional patrols routed to DSF 293 | -7/DSF | Discovered new exit (range 14) 308 | -7/DSF | Entered Factory 308 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 335 | -6/Factory | Lost 3 parts (3n) 345 | -6/Factory | Build established: Mutant 663 | -6/Factory | Build established: Scout 729 | -6/Factory | Discovered new exit (range 13) 741 | -6/Factory | Identified exit to Factory 742 | -6/Factory | Entered another Factory area 742 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 860 | -5/Factory | Identified exit to Factory 962 | -5/Factory | Spotted B-75 Beast 1027 | -5/Factory | Sucked down chute 1027 | -5/Factory | Entered Waste 1035 | -5/Waste | Spotted C-40 Crusher 1042 | -5/Waste | EMP discharged 1042 | -5/Waste | System corruption reached 10% 1042 | -5/Waste | Spotted C-40 Crusher 1044 | -5/Waste | Spotted C-40 Crusher 1047 | -5/Waste | Spotted C-40 Crusher 1048 | -5/Waste | Discovered new exit (range 22) 1052 | -5/Waste | Identified exit to Factory 1052 | -5/Waste | Entered Factory 1218 | -5/Factory | Discovered new exit (range 10) 1298 | -5/Factory | Discovered exit to Factory (range 12) 1302 | -5/Factory | Entered another Factory area 1302 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1305 | -4/Factory | Lost 3 parts (3n) 1358 | -4/Factory | Destroyed 9 combat bots 1363 | -4/Factory | Identified exit to Upper Caves 1497 | -4/Factory | Discovered new exit (range 20) 1583 | -4/Factory | Entered Upper Caves 1796 | -4/Upper Caves | Learned location of Armory (-3) 2035 | -4/Upper Caves | Discovered new exit (range 9) 2045 | -4/Upper Caves | Identified exit to Upper Caves 2061 | -4/Upper Caves | Entered another Upper Caves area 2075 | -4/Upper Caves | Encountered a Warlord checkpoint 2172 | -4/Upper Caves | Discovered new exit (range 3) 2172 | -4/Upper Caves | Identified exit to Warlord 2173 | -4/Upper Caves | Entered Warlord 2358 | -4/Warlord | Met Warlord 2383 | -4/Warlord | Warlord's base attacked by MAIN.C 2387 | -4/Warlord | Found Prototype Energy Cannon 2387 | -4/Warlord | Identified Vortex Driver 2389 | -4/Warlord | Found Vortex Driver 2394 | -4/Warlord | Found Prototype Energy Gun 2394 | -4/Warlord | Identified Vortex Shotgun 2397 | -4/Warlord | Found Vortex Shotgun 2428 | -4/Warlord | Found Prototype Device 2428 | -4/Warlord | Identified Exp. Cloaking Device 2431 | -4/Warlord | Found Prototype Processor 2431 | -4/Warlord | Identified Spectral Analyzer 2433 | -4/Warlord | Found Prototype Device 2433 | -4/Warlord | Identified Exp. Focal Shield 2436 | -4/Warlord | Found Prototype Hackware 2436 | -4/Warlord | Identified Ghost Barrier 2585 | -4/Warlord | Warlord forces counterattacked 2653 | -4/Warlord | Destroyed 8 combat bots 2659 | -4/Warlord | Discovered new exit (range 22) 2683 | -4/Warlord | Spotted Striker 2685 | -4/Warlord | Build established: Hacker-Ninja 2703 | -4/Warlord | P-80 Master assimilated allied J5-NO1(g) 2720 | -4/Warlord | P-80 Master assimilated allied 35-104(g) 2728 | -4/Warlord | P-80 Master assimilated allied 4U-MUU(l) 2766 | -4/Warlord | Lost 11 allies 2791 | -4/Warlord | Spotted Executioner 2823 | -4/Warlord | Lost 6 allies 2884 | -4/Warlord | Spotted Executioner 2891 | -4/Warlord | Spotted Striker 2922 | -4/Warlord | Spotted Executioner 2965 | -4/Warlord | Lost 3 allies 3010 | -4/Warlord | Spotted Executioner 3042 | -4/Warlord | Spotted Executioner 3058 | -4/Warlord | Warlord base infiltrated, sounded retreat 3077 | -4/Warlord | Spotted Executioner 3105 | -4/Warlord | Lost 4 allies 3301 | -4/Warlord | Identified exit to Proximity Caves 3308 | -4/Warlord | Entered Proximity Caves 3312 | -3/Proximity Caves | Spotted B-86 Titan 3476 | -3/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 3484 | -3/Proximity Caves | Discovered new exit (range 3) 3485 | -3/Proximity Caves | Identified exit to Research 3485 | -3/Proximity Caves | Entered Research 3485 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 3570 | -3/Research | Spotted B-86 Titan 3571 | -3/Research | Discovered new exit (range 22) 3702 | -3/Research | Discovered new exit (range 8) 3703 | -3/Research | Identified exit to Armory 3762 | -3/Research | Discovered new exit (range 5) 3768 | -3/Research | Identified exit to Research 3768 | -3/Research | Entered another Research area 3768 | -2/Research | Warlord forces began assault on 0b10 3768 | -2/Research | Evolved 2 slots: Utility x2 3776 | -2/Research | Central database locked down 3789 | -2/Research | Met up with Warlord 3862 | -2/Research | Discovered new exit (range 10) 3878 | -2/Research | Research machine network offline 3987 | -2/Research | Lost 4 allies 4019 | -2/Research | Spotted Striker 4019 | -2/Research | Spotted Striker 4084 | -2/Research | Discovered new exit (range 23) 4089 | -2/Research | Identified exit to Access 4179 | -2/Research | Borebot progress halted 4183 | -2/Research | Spotted Striker 4183 | -2/Research | Spotted Striker 4265 | -2/Research | Spotted Striker 4267 | -2/Research | Spotted Striker 4488 | -2/Research | Spotted Striker 4515 | -2/Research | Spotted Striker 4558 | -2/Research | Spotted Striker 4621 | -2/Research | Discovered new exit (range 5) 4622 | -2/Research | Identified exit to Quarantine 4651 | -2/Research | Borebot progress halted 4670 | -2/Research | Discovered exit to Access (range 7) 4698 | -2/Research | Spotted B-90 Cyclops 4891 | -2/Research | Entered Quarantine 4921 | -2/Quarantine | Cryocooling Duct disabled 4936 | -2/Quarantine | Ambient heat levels rising (+20) 4936 | -2/Quarantine | Non-combat units ordered to evacuate 4936 | -2/Quarantine | Found Alien Slashing Weapon 4936 | -2/Quarantine | Identified Sigix Broadsword 4970 | -2/Quarantine | Found Alien Artifact 4970 | -2/Quarantine | Identified Core Reset Matrix 4970 | -2/Quarantine | Used Core Reset Matrix 4974 | -2/Quarantine | Detected hypermatrix surge 4974 | -2/Quarantine | Sensed 16 artifacts in vicinity 4980 | -2/Quarantine | Found Subatomic Replicator 4999 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 5005 | -2/Quarantine | Found Dimensional Node Initializer 5049 | -2/Quarantine | Spotted Fortress 5062 | -2/Quarantine | Discovered new exit (range 5) 5062 | -2/Quarantine | Discovered new exit (range 6) 5063 | -2/Quarantine | Identified exit to Section 7 5141 | -2/Quarantine | Search patrols dispatched 5661 | -2/Quarantine | Entered Section 7 5662 | -2/Section 7 | Detected hypermatrix surge 5662 | -2/Section 7 | Sensed 18 artifacts in vicinity 5670 | -2/Section 7 | Spotted S7 Guard 5684 | -2/Section 7 | Found Integrated Mediator 5684 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 5709 | -2/Section 7 | Found Integrated Reactor 5709 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 5769 | -2/Section 7 | Spotted S7 Guard 5773 | -2/Section 7 | Found Integrated Thermoelectric Network 5773 | -2/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 5788 | -2/Section 7 | Found Prototype Hackware 5788 | -2/Section 7 | Identified Exp. Hacking Suite 5797 | -2/Section 7 | Initialized slip node 5801 | -2/Section 7 | Spotted Executioner 5801 | -2/Section 7 | Spotted Executioner 5837 | -2/Section 7 | Spotted B-99 Colossus 5851 | -2/Section 7 | Found Integrated Dissipator 5851 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 5853 | -2/Section 7 | Found Integrated Dissipator 5853 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 5855 | -2/Section 7 | Found Integrated Dissipator 5855 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 5866 | -2/Section 7 | Found LRC Armor 5866 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 5867 | -2/Section 7 | Found LRC Insulator 5867 | -2/Section 7 | Installed LRC Insulator, 1 resistance modified: EM +25% 5890 | -2/Section 7 | Found Integrity Redistributor 5973 | -2/Section 7 | Found Transdimensional Reconstructor 5974 | -2/Section 7 | Warped through subspace to slip node 6071 | -2/Section 7 | Discovered exit to Access (range 4) 6075 | -2/Section 7 | Entered Access 6075 | -1/Access | Evolved 2 slots: Utility x2 6144 | -1/Access | Build established: Alien-Ninja 6149 | -1/Access | Garrison activated, responded to threat 6169 | -1/Access | Spotted B-99 Colossus 6237 | -1/Access | Identified exit to Command 6294 | -1/Access | Entered Command 6371 | -1/Command | Disengaged cave seal 6371 | -1/Command | Derelicts emerged from the dark tunnel 6371 | -1/Command | Welcomed Warlord to Command 6609 | -1/Command | Lost 3 allies 6621 | -1/Command | Build established: Wizard-Sprinter 6636 | -1/Command | Spotted M Guard 6636 | -1/Command | Spotted M Guard 6636 | -1/Command | Spotted Combat Programmer 6636 | -1/Command | Spotted Combat Programmer 6663 | -1/Command | Combat Programmer assimilated allied C7-ZL6(g) 6730 | -1/Command | All MAIN.C guards destroyed 6738 | -1/Command | Lost 8 allies 6759 | -1/Command | Lost 8 parts (3p1n4u) 6876 | -1/Command | Disengaged cave seal 6876 | -1/Command | Derelicts emerged from the dark tunnel 7345 | -1/Command | Warlord commented on Warlord statues 7615 | -1/Command | Met MAIN.C 7617 | -1/Command | Warlord shut down involuntarily 7619 | -1/Command | 0b10 Conduit disabled 7645 | -1/Command | MAIN.C activated Command garrisons 7667 | -1/Command | Discovered new exit (range 34) 7667 | -1/Command | Discovered new exit (range 107) 7667 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 7670 | -1/Command | Spotted B-99 Colossus 7674 | -1/Command | Lost 5 allies 7686 | -1/Command | Used Subatomic Replicator to replicate Lrg. Storage Unit 7696 | -1/Command | Used Integrity Redistributor, redistributed integrity from core (-71) 7697 | -1/Command | Failed to warp due to unstable space 7700 | *** | Heading to fleet! Last Messages --------------- 07665_ MAIN.C destroyed. 07667_ EXIT=FOUND 07667_ Acquired data core, extracted map data and part IDs. 07667_ Acquired 32 matter. 07675_ Penetrated by Slug. 07675_ Reaction Control System destroyed. 07675_ Slug penetrates Wall. 07684_ Dropped Lrg. Storage Unit. 07685_ Dropped Adv. Power Amplifier. 07685_ Acquired Subatomic Replicator. 07686_ Replicated Lrg. Storage Unit. 07687_ Acquired Lrg. Storage Unit. 07691_ Acquired Adv. Power Amplifier. 07692_ Acquired Hpw. Transdimensional Reconstructor. 07693_ Acquired Adv. Power Amplifier. 07695_ Acquired Mic. Antimatter Reactor+. 07696_ Integrity redistributed from core (-71). 07697_ Warp failed due to unstable space. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????#######??????????????????????????????????????? | | ????# #??????????????????????????????????????? | | ##### #??????????????????????????????????????? | | # #??????????????????????????????????????? | | # #??????????????????????????????????????? | | # #??????????????????????????????????????? | | #! #############??????????????????????????? | | # ## #??????????????????????????? | | # ## #??????????????????????????? | | + ##^ #??????????????????????????? | | # ## =#??????????????????????????? | | # ## #??????????????????????????? | | #/### ## #??????????????????????????? | | ###+####^ #??????????????????????????? | | + ^ #######????????????????????? | | "" # ## #????????????????????? | | "T + ## @ #????????????????????? | | # ^ ## #????????????????????? | | #### ### #### #????????????????????? | | ###??# #?# #??# #????????????????????? | | ###### #?# #??# #????????????????????? | | # # #?# #??# #????????????????????? | | # # ################# #????????????????????? | | # # #????????????????????? | | # + #????????????????????? | | # ##### ############?########### | | # #???# # #?#?????????? | | ########## # #?#?######### | | ##### # # #?#?#""""""" | | "" # "" #?#?#"" | | "T + """"#?#?#""""" | | ####### ##+#### ## """"#?#?#"""""""" | | ??????## ## ## ## "" #?#?#" " | | ???????# ## ## ## #?#?#"" """" | | ???????# ## ## !## #?#?#"" """" | | ######## ## ## ## "" #?#?# " """" | | # ## ## ## """"#?#?# " % | | # ## [ ## ## """"#?#?# " | | # ## ## ## "" #?#?#"""""" | | # ######## ## #?#?#"" | | + + #?#?# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 131 Energy Generation 61 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 18 Terrain Scan Density 210 ECM Strength 1 Jamming Range 14 Cloak Strength 4 Power Amplification 60 Additional Mass Support 9 Armor Coverage 225 Resistance: EX 50 Resistance: EM 25 Point Defense Rating 240 Melee Speed Boost 50 Evasion (%) 79 Targeting Accuracy 8 Melee Accuracy 6 Core Analysis 9 Offensive Hacking 36 Defensive Hacking 56 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Mic. Antimatter Reactor | -2/Quarantine | Hacked Field Propulsion Array | -1/Access | Hacked Mic. Fission Core | -1/Access | Hacked Impulse Thruster Array | -1/Access | Hacked Alien Tech Used ----------------- Sigix Broadsword Core Reset Matrix Integrated Mediator Integrated Reactor Integrated Thermoelectric Network Dimensional Node Initializer Integrated Dissipator LRC Armor LRC Insulator Transdimensional Reconstructor Subatomic Replicator Integrity Redistributor High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed HardcellReflexShockpuncher Manual? 1 Play Time 02:10:54 Cumulative 1358.6 hours Start 2026.09.06 @ 12:30:22 End 2026.09.06 @ 14:44:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 575 Rogue 574 Adventurer 1 Explorer 0 Win Type 2 Total 220 Types 65/22/35/5/2/1/79/4/4/3 Lore% 99 Gallery% 94 Achievement% 85 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d8ff57c1-2425-421f-a8df-1ba4436e0b59