Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.11 @ 16:58:48 Player: AnotherZach Result: Smashed by cave-in Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (20) 100 Value Destroyed (234) 234 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 934 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 125/125 System Corruption 6% Temperature Cool (0) Movement Rolling (100) Location -7/Recycling Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Compact Wheel > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (2) ------- Power Maul Power Maul > --- INVENTORY (8) ---- Armored Huge Wheel Improved Signal Interpreter Seismic Detector ECM Suite Propulsion Shielding Hacking Suite Power Maul Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Small Storage Unit Hardened Light Armor Plating > --- WEAPON ----------- Power Maul Power Maul > --- INVENTORY -------- Armored Huge Wheel Improved Signal Interpreter Seismic Detector ECM Suite Propulsion Shielding Hacking Suite Power Maul [Rating: 16] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Compact Wheel Wheel Compact Wheel Utility Small Storage Unit Device ECM Suite Storage Small Storage Unit Protection Hardened Light Armor Plating Weapon Power Maul Ballistic Gun Light Assault Rifle Impact Weapon Power Maul Build | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 21 | 7 6 . 8 Power 3 | 1 2 . . Engine 3 | 1 2 . . Core . | . . . . Reactor . | . . . . Propulsion 5 | 2 1 . 2 Treads . | . . . . Leg . | . . . . Wheel 5 | 2 1 . 2 Hover . | . . . . Flight . | . . . . Utility 7 | 2 2 . 3 Device 2 | 1 1 . . Storage 2 | 1 . . 1 Processor . | . . . . Hackware . | . . . . Protection 3 | . 1 . 2 Artifact . | . . . . Weapon 6 | 2 1 . 3 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 3 | 2 1 . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 3 | . . . 3 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 5 | . 1 2 2 Power . | . . . . Propulsion 3 | . 1 1 1 Utility 1 | . . . 1 Weapon 1 | . . 1 . Highest Loss Streak 2 | . 1 2 2 To Critical Strikes . | . . . . Average Backups 7 | 2 7 8 7 Power . | . 1 . . Propulsion 2 | 1 3 3 1 Utility 3 | . 3 5 4 Weapon . | . . . . Tool/Special . | . . . . Unused Backups 10 | . . . 10 Power . | . . . . Propulsion 3 | . . . 3 Utility 6 | . . . 6 Weapon 1 | . . . 1 Tool/Special . | . . . . Average Slot Usage (%) 99 | . 99 100 99 Engine 14 | . 14 14 14 Wheel 27 | . 27 28 28 Device 4 | . 12 . . Storage 14 | . 14 14 14 Protection 9 | . 1 14 14 Ballistic Gun 11 | . 28 28 . Impact Weapon 15 | . . . 26 Peak Build Rating 16 | 9 10 8 16 Average Rating 11 | 7 8 7 14 On Entrance 5 | . 9 8 6 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 19 | 14 15 14 19 Greatest Support 32 | 20 20 20 32 Greatest Overweight (x) 1 | . . 1 . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 8 | 7 8 8 8 Average Carried 7 | 3 7 8 7 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 7 8 8 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Recycling Resources | -11 -10 -10 -7 ----------- Run | Yrd Mat Sub Rec Matter Collected 516 | 212 55 . 249 Remotely . | . . . . Salvage Created 1005 | 150 149 . 706 Parts 32 | 10 12 . 10 Haulers Intercepted . | . . . . Recyclers Shooed 6 | . . . 6 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Combat Hostiles Destroyed 6 | . 5 . 1 Guns 5 | . 5 . . Classes Destroyed 6 | 2 3 . 1 Worker 1 | . 1 . . Tunneler 3 | 3 . . . Recycler 10 | 1 . . 9 Swarmer 3 | . 3 . . Grunt 2 | . 2 . . Sentry 1 | . . . 1 Best Kill Streak 4 | 2 2 . 4 Combat Bots Only 2 | . 2 . 1 Max Kills in Single Turn 1 | 1 1 . 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Rec Hostile Shots Fired 111 | . 41 43 27 Missed 30 | . 11 13 6 Hits 81 | . 30 30 21 Projectile 81 | . 30 30 21 Damage Taken 1039 | . 331 225 483 Core 268 | . 75 37 156 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 33 | 8 25 . . Largest 2 | 2 2 . . Hottest 40 | 40 40 . . Shots Fired 66 | 16 50 . . Gun 66 | 16 50 . . Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 66 | 16 50 . . Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 10 | 10 6 . . Robot Miss Streak 4 | 1 4 . . Penetration Max . | . . . . Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 57 | 11 27 . 19 Core Hits 20 | 6 11 . 3 Critical Kills 1 | . . . 1 Critical Parts Destroyed 8 | 1 1 . 6 Critical Strikes 9 | 1 1 . 7 Destroy 2 | 1 1 . . Smash 7 | . . . 7 Melee Attacks 25 | . . . 25 Impact 25 | . . . 25 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 13 | . . . 13 Combat Hostiles . | . . . . Follow-up Attacks 3 | . . . 3 Damage Inflicted 1937 | 128 305 . 1504 Guns 422 | 128 294 . . Cannons . | . . . . Explosions . | . . . . Melee 1504 | . . . 1504 Ramming 11 | . 11 . . Kinetic 422 | 128 294 . . Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Impact 1504 | . . . 1504 Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 865 | . . . 865 Projectiles . | . . . . Explosions . | . . . . Melee 865 | . . . 865 Knockbacks 6 | . . . 6 Impact 6 | . . . 6 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 5 | . 5 . . Shots . | . . . . Rammed 3 | . 3 . . Targets Rammed 3 | . 3 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 12 | . 12 . 5 Average Temperature 7 | . 7 . 5 Received Heat Transfer 276 | . 144 90 42 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 7 | . . . 7 Combat Hostiles 1 | . . . 1 Parts Fried 8 | . . . 8 Impact Corruptions 19 | . . . 19 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 52 | 10 52 . 24 Initial 4 | . . . 4 Average 6 | 1 12 . 3 Influence Increases 252 | 20 123 15 94 Destroy 0b10 Robot/C 120 | . 100 . 20 Destroy 0b10 Robot/NC 70 | 20 5 . 45 Destroy Leader 10 | . 10 . . Successful Hack 34 | . 6 . 28 Destroy Structure 3 | . 2 . 1 Lose Combat Pursuer 15 | . . 15 . Influence Decreases 252 | 20 91 36 105 Entered New Map 23 | . . 16 7 Time Decay 198 | 20 81 . 97 Lost Part 31 | . 10 20 1 Squads Dispatched 1 | . 1 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 27 | . 19 7 1 Peak Tracking Total 6 | . 6 6 1 Tactical Retreats 7 | . 6 1 . ECM-based Alert Blocks 12 | . 12 . . Traps | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -7 ---------- Run | Yrd Mat Sub Rec Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Machines Accessed 8 | . 2 . 6 Terminals 7 | . 2 . 5 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 15 | . 6 . 9 Successful 10 | . 5 . 5 Failed 5 | . 1 . 4 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 13 | . 6 . 7 Terminals 13 | . 6 . 7 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . . . 2 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . . . 1 Retrieve Components 1 | . . . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 9 | . 5 . 4 Terminals 9 | . 5 . 4 Track 1 | . 1 . . Botnet 2 | . 2 . . Skim 6 | . 2 . 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 2 . 4 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 8 | . . . 8 Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -7 ------------ Run | Yrd Mat Sub Rec Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Rec Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Active Infowar (turns) 334 | 50 284 . . Terrain 94 | 50 44 . . ECM 240 | . 240 . . Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -7 ------------- Run | Yrd Mat Sub Rec Turns Passed 956 | 86 329 11 530 Spaces Moved 801 | 58 271 14 458 Core 1 | 1 . . . Treads . | . . . . Legs . | . . . . Wheels 800 | 57 271 14 458 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 80 90 Average Speed 91 | 79 80 84 99 Slowest Speed 100 | 80 80 95 100 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered 1 | . . . 1 Exploration Rate (%) 37 | 4 54 3 88 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 2 | . . . 2 Terrain Destroyed 2 | . . . 2 Melee 2 | . . . 2 Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Total 929 | 79 337 13 500 Wait 25 | . 25 . . Move 798 | 57 270 13 458 Hop . | . . . . Pick Up 16 | 7 4 . 5 Fast Attach 9 | 7 . . 2 Attach 2 | . 1 . 1 Detach . | . . . . Swap 10 | . 5 . 5 Drop 15 | . 4 . 11 Fire 33 | 8 25 . . Melee 18 | . . . 18 Ram 3 | . 3 . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / [*Sub]) -10/Subcaves -7/Recycling (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 87 | -11/Scrapyard | Entered Materials 256 | -10/Materials | Discovered new exit (range 6) 319 | -10/Materials | Build established: Mutant 353 | -10/Materials | Discovered new exit (range 8) 384 | -10/Materials | Discovered new exit (range 3) 411 | -10/Materials | Discovered new exit (range 6) 416 | -10/Materials | Entered Subcaves 416 | -10/Subcaves | Discovered new exit (range 13) 421 | -10/Subcaves | Learned location of 1 exit from Materials 427 | -10/Subcaves | Entered Recycling 791 | -7/Recycling | Core integrity fell below 50% 835 | -7/Recycling | Discovered new exit (range 14) 958 | -7/Recycling | Crushed by falling debris 958 | -7/Recycling | Smashed by cave-in Last Messages --------------- 00835_ EXIT=FOUND 00866_ Acquired 10 matter. 00867_ R-06 Scavenger collects Corrupted Lgt. Treads. 00874_ Sneak attack on R-06 Scavenger. 00874_ Destroyed Tractor Beam. 00874_ Destroyed Com. Wheel. 00874_ R-06 Scavenger system corrupted by crushing effect. 00874_ R-06 Scavenger knocked back. 00875_ R-06 Scavenger system terminally corrupted. 00875_ Com. Wheel fried. 00875_ Lgt. Ion Engine fried. 00958_ The unstable cave ceiling collapses. 00958_ Crushed by falling debris. 00958_ Hrd. Light Armor Plating destroyed. 00958_ System corrupted by crushing effect (+4). 00958_ Com. Wheel destroyed. 00958_ System corrupted by crushing effect (+2). 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T#?#/ # ! #????????? | | #??# #### "#?#[/! + ! !#????????? | | "#??# #??# "#?### # ! ! #????????? | | "#??# #??# "#???# # ! #????????? | | """ "#??# %#??# ##???# #? ! #????????? | | """ T#??# !#??# #????# #? #????????? | | """ "#??# #??# ##???# #??#######????????? | | """ "#??# #??# #???# #?????????????????? | | """ "#??# ##?# #????# #?????????????????? | | #### ### ##???# #?????????????????? | | ###+#### ####+#### #???# #?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Evasion (%) 44 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AuthchipThrowingLaser Manual? 0 Play Time 00:12:13 Cumulative 773.2 hours Start 2026.01.11 @ 16:48:27 End 2026.01.11 @ 16:58:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 191 Rogue 53 Adventurer 138 Explorer 0 Win Type - Total 11 Types 7/0/1/2/0/0/0/0/1/0 Lore% 79 Gallery% 78 Achievement% 56 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x49 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d1fb682f-975b-4f1d-abe0-4937eb8ea886