Cogmind - Beta 9.3 @@@ ROGUE MODE // 2019.12.18 @ 13:21:44 Player: Nick Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (78) 390 Value Destroyed (2477) 2477 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (23) 23 TOTAL SCORE: 5430 Bonus ------- High Alert Combat Kills 49 Friendly Fire -26 Cogmind --------- Core Integrity 0/700 Matter 203/300 Energy 100/100 System Corruption 0% Temperature Cool (18) Movement Core (100) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (5) ------- Gauss Rifle > --- INVENTORY (4) ---- Improved Heat Sink Advanced Terrain Scanner Weapon Cycler Improved ECM Suite Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Treads Improved Treads Advanced Treads > --- UTILITY ---------- High-capacity Storage Unit Improved Targeting Computer Improved Shield Generator Hacking Suite > --- WEAPON ----------- Beam Rifle Heavy Assault Rifle Autogun Improved Grenade Launcher Missile Launcher > --- INVENTORY -------- Light Treads Improved Heat Sink Advanced Terrain Scanner Weapon Cycler [Rating: 33] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Improved Treads Treads Improved Treads Wheel Wheel Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Improved Grenade Launcher Build | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Sto Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 2 | . . . . 1 1 Weapon 3 | . . 1 . 1 1 Parts Attached 60 | 6 7 9 15 9 14 Power 8 | 1 . 1 4 1 1 Engine 6 | 1 . 1 4 . . Core 2 | . . . . 1 1 Reactor . | . . . . . . Propulsion 18 | 2 2 3 6 2 3 Treads 15 | . 2 2 6 2 3 Leg . | . . . . . . Wheel 3 | 2 . 1 . . . Hover . | . . . . . . Flight . | . . . . . . Utility 12 | 1 3 1 2 3 2 Device 4 | 1 2 . . . 1 Storage 3 | . . . 1 1 1 Processor 2 | . . . 1 1 . Hackware 1 | . . . . 1 . Protection 2 | . 1 1 . . . Artifact . | . . . . . . Weapon 22 | 2 2 4 3 3 8 Energy Gun 5 | 1 . . . 2 2 Energy Cannon 1 | . . 1 . . . Ballistic Gun 12 | 1 1 2 3 1 4 Ballistic Cannon 2 | . 1 1 . . . Launcher 2 | . . . . . 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 23 | . 1 . 2 . 20 Power 2 | . . . 1 . 1 Propulsion 6 | . . . . . 6 Utility 5 | . 1 . 1 . 3 Weapon 10 | . . . . . 10 Highest Loss Streak 8 | . 1 . 1 . 8 Average Slot Usage (%) 93 | . 96 97 97 98 81 Engine 6 | . 14 11 10 4 . Core 2 | . . . . 4 5 Treads 24 | . 12 25 31 26 20 Wheel 1 | . 15 5 . . . Device 4 | . 21 11 2 . 1 Storage 6 | . . . 3 9 10 Processor 6 | . . . 8 9 6 Hackware 4 | . . . . 8 6 Protection 3 | . 4 10 7 . . Energy Gun 5 | . 12 . . 9 4 Ballistic Gun 24 | . 14 20 32 26 18 Ballistic Cannon 1 | . 1 9 . . . Naked Turns 31 | . . . . . 31 Heaviest Build 62 | 6 10 23 23 58 62 Greatest Support 69 | 20 40 60 69 69 68 Greatest Overweight (x) 10 | . . . . . 10 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 16 | 4 4 4 8 16 12 Average Capacity 8 | 4 4 4 5 11 11 Most Carried 9 | 4 4 4 5 9 7 Average Carried 4 | 2 3 3 3 5 4 Final Capacity 12 | 4 4 4 8 12 4 Final Carried 7 | 3 4 4 4 7 4 Class Distribution -------------------- 57% | Gunner 28% | Mutant 11% | Tank Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Gunner | -9/Storage Gunner | -8/Materials Gunner | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Scr Mat Mat Sto Mat Fac Matter Collected 2114 | 270 15 297 592 663 277 Remotely . | . . . . . . Salvage Created 2985 | 49 98 249 1023 820 746 Parts 179 | 1 6 20 73 54 25 Haulers Intercepted 4 | . . . 2 2 . Recyclers Shooed 1 | . . . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Sto Mat Fac Combat Hostiles Destroyed 65 | 1 4 9 21 15 15 Guns 58 | 1 4 7 21 15 10 Cannons 2 | . . 2 . . . AOE 4 | . . . . . 4 Classes Destroyed 9 | 1 1 2 2 1 2 Worker 4 | . . . 1 2 1 Hauler 4 | . . . 2 2 . Watcher 5 | . . 1 1 3 . Swarmer 17 | . 3 4 3 5 2 Grunt 30 | 1 1 4 9 5 10 Brawler 1 | . . . . . 1 Duelist 1 | . . . . . 1 Sentry 14 | . . 1 9 3 1 Hunter 2 | . . . . 2 . Best Kill Streak 5 | 1 4 4 5 3 4 Combat Bots Only 5 | 1 4 4 5 3 4 Max Kills in Single Turn 2 | 1 1 1 2 2 1 Gunslinging 1 | . . . 1 . . Exploded 1 | . . . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Sto Mat Fac Damage Taken 4725 | 65 211 524 832 577 2516 Core 1004 | 11 68 31 83 100 711 Absorbed by Shields 239 | . . . . . 239 Core Remaining (%) 78 | 95 68 . 71 81 . Volleys Fired 200 | 10 11 27 53 40 59 Largest 5 | 2 2 3 3 4 5 Hottest 144 | 60 60 115 66 122 144 Shots Fired 546 | 20 22 63 149 160 132 Gun 529 | 20 22 50 149 160 128 Cannon 13 | . . 13 . . . Launcher 4 | . . . . . 4 Special . | . . . . . . Kinetic 446 | 10 11 57 149 120 99 Thermal 87 | 10 11 6 . 40 20 Explosive 4 | . . . . . 4 Electromagnetic 9 | . . . . . 9 Robot Hit Streak 28 | 5 5 8 28 10 14 Robot Miss Streak 6 | 2 2 4 4 3 6 Penetration Max . | . . . . . . Secondary Targets 10 | . 3 2 3 . 2 Max Gunslinging Chain 1 | . 1 1 1 . 1 Shots Hit Robots 355 | 12 15 42 107 97 82 Core Hits 158 | 2 8 14 44 44 46 Critical Hits 1 | . . . . 1 . Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5575 | 129 152 510 1455 1376 1953 Guns 4986 | 129 152 425 1455 1376 1449 Cannons 85 | . . 85 . . . Explosions 422 | . . . . . 422 Melee . | . . . . . . Ramming 82 | . . . . . 82 Kinetic 3977 | 30 51 458 1455 928 1055 Thermal 1041 | 99 101 52 . 448 341 Explosive 365 | . . . . . 365 Electromagnetic 110 | . . . . . 110 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 58 | . . . . . 58 Projectiles . | . . . . . . Explosions 58 | . . . . . 58 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 116 | . . . . . 116 Shots 2 | . . . . . 2 Rammed 23 | . . . . . 23 Targets Rammed 23 | . . . . . 23 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 315 | 52 126 95 66 249 315 Average Temperature 52 | 24 60 28 18 65 80 Received Heat Transfer 1378 | 36 66 204 285 108 679 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 5 | . . . . 1 4 Heat Transferred 2511 | 225 225 111 . 1147 803 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Sto Mat Fac Peak Influence 530 | 20 116 272 530 402 270 Average Influence 199 | 2 18 133 316 253 135 Maximum Alert Level 2 | . . 1 2 2 1 Low Security (%) 51 | 100 100 61 25 22 87 Level 1 41 | . . 38 42 77 12 Level 2 7 | . . . 31 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 10 | . . 1 3 3 3 Investigation 3 | . . . . 2 1 Extermination 1 | . . . . . 1 Reinforcement 5 | . . 1 2 1 1 Assault . | . . . . . . Garrison 1 | . . . 1 . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Sto Mat Fac Distress Signals 9 | . . . 6 3 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 119 | 1 6 16 30 35 31 Peak Tracking Total 6 | 1 5 5 5 5 6 Tactical Retreats 8 | . . 2 . 1 5 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Sto Mat Fac Traps Triggered 5 | . . . 1 1 3 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Scr Mat Mat Sto Mat Fac Machines Disabled 5 | . . . 2 . 3 Max in Single Turn 1 | . . . 1 . 1 Garrison Access 2 | . . . 1 . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Sto Mat Fac Machines Accessed 26 | . 4 4 5 9 4 Terminals 14 | . 4 2 3 5 . Fabricators 1 | . . . . . 1 Repair Stations 4 | . . 1 1 1 1 Recycling Units 3 | . . 1 . 2 . Scanalyzers 2 | . . . . 1 1 Garrison Access 2 | . . . 1 . 1 Total Hacks 89 | . 16 15 18 30 10 Successful 61 | . 12 11 13 23 2 Failed 28 | . 4 4 5 7 8 Catastrophic 1 | . . . 1 . . Database Lockouts . | . . . . . . Manual 2 | . . . . 2 . Terminals 49 | . 16 7 9 17 . Fabricators 2 | . . . . . 2 Repair Stations 22 | . . 5 8 5 4 Recycling Units 10 | . . 3 . 7 . Scanalyzers 2 | . . . . 1 1 Garrison Access 4 | . . . 1 . 3 Terminal Hacks 32 | . 12 4 4 12 . Record 16 | . 6 2 1 7 . Part Schematic 1 | . . . 1 . . Robot Analysis 1 | . 1 . . . . Prototype ID Bank 1 | . . 1 . . . Branch Access Points 1 | . 1 . . . . Emergency Access Points 2 | . . . . 2 . Alert Level 3 | . 1 1 1 . . Unreport Threat 1 | . 1 . . . . Locate Traps 3 | . 1 . 1 1 . Hauler Manifests 1 | . 1 . . . . Zone Layout 2 | . . . . 2 . Fabricator Hacks . | . . . . . . Repair Station Hacks 18 | . . 4 8 5 1 Scan Component 10 | . . 2 4 3 1 Repair 8 | . . 2 4 2 . Recycling Unit Hacks 9 | . . 3 . 6 . Process 4 | . . 2 . 2 . Report Inventory 3 | . . 1 . 2 . Retrieve Matter 1 | . . . . 1 . Retrieve Components 1 | . . . . 1 . Scanalyzer . | . . . . . . Garrison Access Hacks 2 | . . . 1 . 1 Seal Access 2 | . . . 1 . 1 Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 23 | . 4 4 4 7 4 Full Trace Events 3 | . . . . 2 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . 1 . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 8 | . . 2 4 2 . Time 238 | . . 52 122 64 . Parts Recycled . | . . . . . . Recycled Matter 132 | . . 111 . 21 . Retrieved Matter 17 | . . . . 17 . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Scr Mat Mat Sto Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Sto Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Sto Mat Fac Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Scr Mat Mat Sto Mat Fac Turns Passed 4439 | 108 358 508 976 1379 1110 Spaces Moved 2257 | 88 289 206 419 690 565 Core 79 | 23 . . . . 56 Treads 1920 | . 96 206 419 690 509 Legs . | . . . . . . Wheels 258 | 65 193 . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 160 160 155 50 Average Speed 146 | 72 106 160 160 158 148 Slowest Speed 550 | 80 160 160 160 160 550 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 35 | 7 49 29 64 47 16 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 51 | . . . . . 51 Melee . | . . . . . . Projectile 1 | . . . . . 1 AOE 50 | . . . . . 50 Actions | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Sto Mat Fac Total 2987 | 114 321 332 614 877 729 Wait 343 | . . 69 100 117 57 Move 2252 | 87 288 205 418 689 565 Hop . | . . . . . . Pick Up 72 | 10 9 13 17 15 8 Fast Attach 3 | . . . . . 3 Attach 38 | 6 4 7 6 5 10 Detach . | . . . . . . Swap 19 | . 3 2 9 4 1 Drop 37 | 1 6 9 11 7 3 Fire 200 | 10 11 27 53 40 59 Melee . | . . . . . . Ram 7 | . . . . . 7 Kick . | . . . . . . Crush 16 | . . . . . 16 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials -9/Storage -8/Materials -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 58 | -11/Scrapyard | Discovered new exit (range 8) 109 | -11/Scrapyard | Entered Materials 161 | -10/Materials | Identified exit to Mines 329 | -10/Materials | Build established: Mutant 401 | -10/Materials | Discovered new exit (range 14) 467 | -10/Materials | Entered another Materials area 467 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 631 | -9/Materials | Repaired Lgt. Treads 659 | -9/Materials | Repaired Lgt. Armor Plating 937 | -9/Materials | Discovered new exit (range 3) 975 | -9/Materials | Entered Storage 1455 | -9/Storage | Garrison activated, responded to threat 1533 | -9/Storage | Build established: Gunner 1599 | -9/Storage | Discovered new exit (range 15) 1742 | -9/Storage | Repaired Imp. Treads 1776 | -9/Storage | Repaired Imp. Treads 1814 | -9/Storage | Repaired Imp. Treads 1842 | -9/Storage | Repaired Assault Rifle 1951 | -9/Storage | Entered Materials 1951 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2114 | -8/Materials | Repaired Imp. Treads 2155 | -8/Materials | Repaired Hvy. Assault Rifle 2992 | -8/Materials | Discovered new exit (range 10) 3330 | -8/Materials | Entered Factory 3330 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3920 | -7/Factory | Lost 4 parts (1n3w) 4270 | -7/Factory | Lost 8 parts (1p2n1u4w) 4349 | -7/Factory | Build established: Mutant 4360 | -7/Factory | Core integrity fell below 50% 4385 | -7/Factory | Core integrity fell below 20% 4398 | -7/Factory | Lost 5 parts (3n2u) 4440 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04422_ Slug penetrates Wall. 04425_ A derelict emerges from the shadows: "What are you doing here, didn't you get that announcement? It sounds like they're after you!" 04426_ 11-YGF(g): "I have no idea how they do it but extermination squads are basically impossible to shake, this is bad..." 04427_ 11-YGF(g): "Maybe since they're already in the area we're better off sticking together. Just don't get me killed when they show up, yeah?" 04428_ Slug penetrates Wall. 04430_ 11-YGF(g) destroyed. 04430_ R-06 Scavenger collects Lgt. Angular Momentum Engine. 04431_ Slug penetrates G-47 Trooper. 04431_ Slug penetrates Matter Pump. 04434_ Slug penetrates U-05 Engineer. 04434_ Slug penetrates G-47 Trooper. 04434_ K-01 Serf collects debris. 04437_ Slug penetrates G-47 Trooper. 04439_ K-01 Serf collects debris. 04440_ Gauss Rifle destroyed. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | | | ?????????????????????????????????????????????????? | | ????????????######????????###########???????????## | | ????????????# #???????? """"" #?????????# | | ??????####### #???????? 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""" #????????????? | | ????????????????????????# k r#????????????? | | ????????????????????????# """ ??????????? | | ????????????????????????# """ ]= ?????????? | | ????????????????????????+ """ ]= ^ ??????????? | | ????????????????????????# ^ ?????????? | | ????????????????????????# ?????????? | | ????????????????????????# #########+####?????????? | | ????????????????????????# ???????????????????????? | | ????????????????????????# ???????????????????????? | | ????????????????????????# ???????????????????????? | | ????????????????????????# ???????????????????????? | | ????????????????????????# ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 265 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Core Shielding 20 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Recoil Stabilizer | -9/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Everything Is Under Control It's Just You Librarian Loot Pinata Made in Tau Ceti IV Novice Programmer One Hack Too Far Shopping List Storm Trooper Challenges ------------ None Game ------ Seed HackingArchitectChronowheel Manual? 0 Play Time 01:01:06 Cumulative 2.3 hours Start 2019.12.17 @ 09:10:32 End 2019.12.18 @ 13:21:44 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 2 Gallery% 5 Achievement% 5 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ff43b6e8-8209-4fb5-93ee-62c17c33cc84