Cogmind - Beta 9.3 @@@ ROGUE MODE // 2019.12.19 @ 22:44:26 Player: Atherys Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (21) 105 Value Destroyed (627) 627 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-51) -51 TOTAL SCORE: 1781 Bonus ------- Friendly Fire -51 Cogmind --------- Core Integrity 321/400 Matter 196/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Core (450) Ox8 Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- (None) > --- UTILITY (2) ------ Small Storage Unit Field Recycling Unit > --- WEAPON (3) ------- Beam Rifle Particle Cannon Grenade Launcher > --- INVENTORY (6) ---- Light Ion Engine Wheel Experimental Sensor Array Light EM Pulse Cannon Grenade Launcher Signal Generator Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Field Recycling Unit > --- WEAPON ----------- Beam Rifle Beam Rifle Grenade Launcher > --- INVENTORY -------- Light Ion Engine Wheel Experimental Sensor Array Grenade Launcher Signal Generator [Rating: 14] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Field Recycling Unit Storage Small Storage Unit Protection Weapon Shielding Weapon Grenade Launcher Energy Gun Beam Rifle Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility . | . . . . Weapon 1 | . . . 1 Parts Attached 31 | 5 13 3 10 Power 4 | 1 1 1 1 Engine 4 | 1 1 1 1 Core . | . . . . Reactor . | . . . . Propulsion 9 | 2 3 1 3 Treads . | . . . . Leg 8 | 2 3 1 2 Wheel 1 | . . . 1 Hover . | . . . . Flight . | . . . . Utility 7 | . 6 . 1 Device 5 | . 4 . 1 Storage 1 | . 1 . . Processor . | . . . . Hackware . | . . . . Protection 1 | . 1 . . Artifact . | . . . . Weapon 11 | 2 3 1 5 Energy Gun 4 | 1 1 1 1 Energy Cannon 2 | . . . 2 Ballistic Gun 2 | 1 1 . . Ballistic Cannon . | . . . . Launcher 3 | . 1 . 2 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 3 | . 2 . 1 Power 1 | . 1 . . Propulsion . | . . . . Utility . | . . . . Weapon 2 | . 1 . 1 Highest Loss Streak 2 | . 2 . 1 Average Slot Usage (%) 96 | . 94 100 92 Engine 13 | . 13 14 11 Leg 27 | . 28 28 25 Device 4 | . 12 . 6 Storage 10 | . 4 14 11 Protection 9 | . 6 14 4 Energy Gun 8 | . 12 2 18 Ballistic Gun 9 | . 14 11 . Launcher 10 | . 1 14 11 Naked Turns . | . . . . Heaviest Build 28 | 7 12 18 28 Greatest Support 30 | 20 20 20 30 Greatest Overweight (x) 8 | . . . 8 Average Overweight (x) . | . . . . Largest Inventory Capacity 6 | 4 6 6 6 Average Capacity 5 | 4 4 6 6 Most Carried 6 | 4 6 6 6 Average Carried 5 | 2 4 5 5 Final Capacity 6 | 4 6 6 6 Final Carried 6 | 3 6 6 6 Class Distribution -------------------- 70% | Scavenger-Mutant 19% | Scavenger-Bomber 7% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Bomber | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 721 | 256 138 179 148 Remotely 13 | . 13 . . Salvage Created 690 | 44 296 86 264 Parts 37 | 2 15 9 11 Haulers Intercepted . | . . . . Recyclers Shooed 3 | . 3 . . Parts Field Recycled 18 | . . . 18 Retrieved Matter 109 | . . . 109 Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 17 | 1 6 6 4 Guns 11 | 1 6 2 2 AOE 6 | . . 4 2 Classes Destroyed 5 | 1 2 1 1 Recycler 3 | . 1 . 2 Mechanic 1 | . . . 1 Swarmer 6 | . 3 3 . Grunt 8 | 1 3 2 2 Sentry 3 | . . 1 2 Best Kill Streak 5 | 1 5 3 3 Combat Bots Only 4 | 1 4 3 2 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded 1 | . . 1 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 965 | 10 315 297 343 Core 241 | . 72 90 79 Absorbed by Shields . | . . . . Core Remaining (%) 67 | 100 . 35 . Volleys Fired 68 | 2 33 15 18 Largest 3 | 2 2 2 3 Hottest 154 | 60 60 86 154 Shots Fired 147 | 4 61 30 52 Gun 113 | 4 61 15 33 Cannon 1 | . . . 1 Launcher 33 | . . 15 18 Special . | . . . . Kinetic 49 | 2 33 14 . Thermal 35 | . . 1 34 Explosive 33 | . . 15 18 Electromagnetic 30 | 2 28 . . Robot Hit Streak 15 | 3 6 8 15 Robot Miss Streak 6 | 1 4 6 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 84 | 3 34 17 30 Core Hits 39 | 2 11 12 14 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1791 | 41 493 488 769 Guns 885 | 41 463 91 290 Cannons . | . . . . Explosions 906 | . 30 397 479 Melee . | . . . . Ramming . | . . . . Kinetic 362 | 28 243 91 . Thermal 320 | . 30 . 290 Explosive 876 | . . 397 479 Electromagnetic 233 | 13 220 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 72 | . 3 40 29 Projectiles . | . . . . Explosions 72 | . 3 40 29 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 197 | . . 103 94 Shots 9 | . . 5 4 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 568 | 6 24 37 568 Average Temperature 138 | 6 12 14 203 Received Heat Transfer 279 | 6 120 63 90 Effects 12 | . . . 12 Shutdowns 2 | . . . 2 Energy Bleed 3 | . . . 3 Interference 1 | . . . 1 Damage (major) 5 | . . . 5 Damage (core) 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 790 | . 50 . 740 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 235 | 20 189 165 235 Average Influence 79 | 2 105 41 146 Maximum Alert Level 1 | . . . 1 Low Security (%) 92 | 100 100 100 66 Level 1 7 | . . . 33 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 4 . . Investigation 3 | . 3 . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 28 | 1 14 7 6 Peak Tracking Total 5 | 1 5 4 2 Tactical Retreats 3 | . 2 1 . Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered 2 | . 2 . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 10 | . . 6 4 Max in Single Turn 2 | . . 2 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 5 | . 3 . 2 Terminals 3 | . 2 . 1 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 17 | . 10 . 7 Successful 8 | . 4 . 4 Failed 9 | . 6 . 3 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 13 | . 8 . 5 Fabricators . | . . . . Repair Stations 2 | . . . 2 Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 3 . 2 Record 1 | . 1 . . Robot Analysis 1 | . . . 1 Emergency Access Points 1 | . 1 . . Alert Level 1 | . . . 1 Recall Assault 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . . 2 Scan Component 1 | . . . 1 Repair 1 | . . . 1 Recycling Unit Hacks 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 3 . 2 Full Trace Events 2 | . 1 . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . . 1 Time 13 | . . . 13 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 6 | . 6 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total 1 | . . . 1 Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 1824 | 88 439 879 418 Spaces Moved 1224 | 63 261 689 211 Core 26 | 16 . . 10 Treads . | . . . . Legs 1197 | 47 261 689 200 Wheels 1 | . . . 1 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 100 Average Speed 122 | 102 120 120 140 Slowest Speed 450 | 120 120 120 450 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 40 | 7 37 99 17 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 2 | . . 2 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 179 | . 5 96 78 Melee . | . . . . Projectile . | . . . . AOE 179 | . 5 96 78 Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 1420 | 82 328 717 293 Wait 51 | 5 3 . 43 Move 1221 | 62 260 688 211 Hop . | . . . . Pick Up 23 | 8 9 4 2 Fast Attach 11 | . 5 1 5 Attach 11 | 5 4 . 2 Detach 2 | . . . 2 Swap 9 | . 4 2 3 Drop 24 | . 10 7 7 Fire 68 | 2 33 15 18 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 64 | -11/Scrapyard | Discovered new exit (range 8) 89 | -11/Scrapyard | Entered Materials 440 | -10/Materials | Build established: Scavenger-Mutant 521 | -10/Materials | Discovered new exit (range 6) 528 | -10/Materials | Entered Mines 529 | -10/Mines | Met a Derelict testing a Signal Generator 535 | -10/Mines | Found Signal Generator 585 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 585 | -10/Mines | Discovered new exit (range 5) 619 | -10/Mines | Discovered new exit (range 5) 994 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 998 | -10/Mines | Found Prototype Device 1074 | -10/Mines | Learned location of Zion (-7) 1116 | -10/Mines | Core integrity fell below 50% 1366 | -10/Mines | Discovered new exit (range 7) 1407 | -10/Mines | Entered Materials 1407 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1465 | -9/Materials | Repaired Aluminum Leg 1743 | -9/Materials | Build established: Scavenger-Bomber 1825 | -9/Materials | Self-destructed Last Messages --------------- 01742_ Field Recycling Unit collects Hcp. Battery, recycling 3 matter... 01742_ U-05 Engineer lays Concrete. 01742_ K-01 Serf collects debris. 01743_ U-05 Engineer lays Concrete. 01745_ K-01 Serf collects debris. 01745_ U-05 Engineer lays Concrete. 01746_ U-05 Engineer builds a Wall. 01753_ K-01 Serf collects debris. 01775_ Dropped Aluminum Leg. 01777_ Field Recycling Unit collects Aluminum Leg, recycling 0 matter... 01780_ Field Recycling Unit collects Imp. Treads, recycling 19 matter... 01789_ Field Recycling Unit collects Imp. Treads, recycling 19 matter... 01797_ R-06 Scavenger collects Aluminum Leg. 01810_ K-01 Serf collects debris. 01813_ R-06 Scavenger destroyed. 01815_ K-01 Serf collects debris. 01823_ Field Recycling Unit collects Com. Wheel, recycling 3 matter... 01825_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????#+???###### ?????????????????? | | ????????????????????# ???????????????? | | ????????????????????# ?????????????? | | ????????????????????# ?????????????? | | ????????????????????# ?????????????? | | ????????????????????# ^ ??????????????? | | ????????????????????# ""^ [[ ????????????????? | | ????????????????##### "Y [[ ????????????????? | | ????????????????# "" [[?????????????????? | | ????????????????# ??????????????????? | | ????????????????+ ????????????????????? | | ????????????????# #????????????####????? | | ????????????????# * #???????##### "????? | | ????????????????# !! %= #####/## # ""????? | | ?????????####+### [ ! k@ t # """???? | | ?????????# ! # " """"" """???? | | ?????????# + """"""" "????? | | ?????????# t # """ "" ?????? | | ?????????# #####+##### # ???????? | | ?????????#?????????????# ########## #?????????? | | ???????????????????????# u# #?????????? | | ???????????????????????# # ##?????????? | | ???????????????????????# # ##????????? | | ???????????????????????# + #????????? | | ???????????????????????# # #????????? | | ???????????????????????### # ###????????? | | ?????????????????????????# # " #?????????? | | ?????????????????????????# # ##?????????? | | ?????????????????????????# ##+## # # ##??????????? | | ?????????????????????????# ########???????????? | | ?????????????????????????# #?????????????? | | ?????????????????????????#+### ### #?????????????? | | ???????????????????????? #?# #?????????????? | | ?????????????????????? #?# #?????????????? | | ?????????????????????# #?# #?????????????? | | ?????????????????????# # ##?# #?????????????? | | ??????????????????????##########?# #?????????????? | | ??????????????????????# #?# #?????????????? | | ??????????????????????# ### ###???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Weapon Shielding 33 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ParticleMobileBroadsword Manual? 0 Play Time 00:29:48 Cumulative 3.4 hours Start 2019.12.19 @ 22:15:05 End 2019.12.19 @ 22:44:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 2 Gallery% 5 Achievement% 7 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8d515438-96b4-46b5-b126-122edd1d0cd2