Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.11.13 @ 13:37:54 Player: Benkyo Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (29) 5800 Robots Destroyed (266) 1330 Value Destroyed (9023) 9023 Prototype IDs (79) 1580 Alien Tech Used (2) 400 Bonus (4440) 4440 TOTAL SCORE: 26073 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 478 Follower Combat Kills 262 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Scanned by Researcher 500 Cogmind --------- Core Integrity 0/1300 Matter 116/300 Energy 53/100 System Corruption 25% Temperature Cool (0) Movement Core (50) Location -3/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- Advanced Melee Analysis Suite Advanced Launcher Guidance Computer Improved Weapon Shielding > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Advanced Energy Well Improved Matter Compressor (300) Linear Accelerator Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Cooled Gravmag System Cooled Gravmag System Cooled Gravmag System Cooled Antigrav System Cooled Antigrav System > --- UTILITY ---------- Large Storage Unit Experimental Sensor Array Advanced Signal Interpreter Advanced Melee Analysis Suite Experimental Core Analyzer Advanced Transmission Jammer Experimental Phase Shifter Advanced Hacking Suite System Mapper System Shield > --- WEAPON ----------- Gamma Rifle Heavy Flak Cannon Enhanced Gauss Cannon Phasing Sabre > --- INVENTORY -------- Light Particle Reactor Improved Antigrav System Improved Matter Compressor Advanced ECM Suite Makeshift Armor Plating Advanced Recalibrator Hacking Drone Bay Advanced Datajack Molecular Deconstructor [Rating: 152] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Reactor Vortex Chain Reactor Propulsion Potential Leg Treads Light Treads Leg Potential Leg Wheel Compact Wheel Hover Unit Cooled Gravmag System Flight Unit Improved VTOL Module Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Layered Medium Armor Plating Weapon Shotgun Energy Gun Gamma Rifle Energy Cannon Long-range Proton Cannon Ballistic Gun Shotgun Ballistic Cannon Heavy Flak Cannon Launcher Mini Grenade Launcher Special Weapon Advanced Remote Datajack Impact Weapon Power Maul Slashing Weapon Phasing Sabre Piercing Weapon Vortex Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Slots Evolved 14 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . Power 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Propulsion 3 | . . . 1 . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . Utility 8 | . . . 1 . . . 2 1 . . . . 1 . . . . 1 . . . . 1 . . . . 1 . Weapon 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . Parts Attached 364 | 8 20 9 24 2 7 10 45 20 5 9 . 10 30 18 7 7 6 18 3 6 8 5 12 9 3 12 4 31 16 Power 43 | 2 4 1 4 . . 2 2 1 1 . . 1 1 3 . 1 1 1 2 . . 1 1 . . 4 . 6 4 Engine 19 | 2 4 . 3 . . 1 . . 1 . . . 1 2 . 1 1 1 2 . . . . . . . . . . Core 11 | . . 1 1 . . 1 2 1 . . . . . 1 . . . . . . . 1 1 . . 2 . . . Reactor 13 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 . 6 4 Propulsion 81 | 2 3 3 11 . 3 4 7 . . 4 . 2 9 6 . . . 4 1 . 4 . 3 . . 2 . 7 6 Treads 10 | . . . 7 . . . . . . . . . . 1 . . . 2 . . . . . . . . . . . Leg 31 | 2 3 3 2 . 3 4 5 . . 1 . 1 5 1 . . . . 1 . . . . . . . . . . Wheel 5 | . . . . . . . 1 . . . . . 4 . . . . . . . . . . . . . . . . Hover 28 | . . . 2 . . . . . . 3 . 1 . . . . . 1 . . 4 . 2 . . 2 . 7 6 Flight 7 | . . . . . . . 1 . . . . . . 4 . . . 1 . . . . 1 . . . . . . Utility 117 | 2 5 1 2 1 4 3 11 12 1 2 . 3 12 3 4 3 3 9 . . 4 1 6 4 3 3 1 11 3 Device 60 | 1 1 . 1 1 1 . 6 7 1 . . 2 10 2 1 2 1 6 . . 1 1 2 2 1 2 1 5 2 Storage 18 | . 3 . 1 . 3 2 . 1 . 2 . 1 1 1 . . 1 1 . . 1 . . . . . . . . Processor 13 | 1 . 1 . . . . 1 . . . . . . . 3 . . 2 . . . . 1 . 1 . . 3 . Hackware 9 | . 1 . . . . . 2 2 . . . . 1 . . . . . . . . . 2 . . . . 1 . Protection 17 | . . . . . . 1 2 2 . . . . . . . 1 1 . . . 2 . 1 2 1 1 . 2 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 123 | 2 8 4 7 1 . 1 25 7 3 3 . 4 8 6 3 3 2 4 . 6 . 3 2 5 . 3 3 7 3 Energy Gun 17 | . 1 . 1 . . . 4 . 1 . . 1 3 . 2 . . . . . . . . . . 1 2 1 . Energy Cannon 12 | . . . . . . . 3 1 . . . 2 . 1 . . . . . 2 . 2 . 1 . . . . . Ballistic Gun 32 | 2 7 3 5 1 . . . 2 . 1 . . 2 2 . 2 . . . . . . 2 2 . . . 1 . Ballistic Cannon 22 | . . . . . . 1 5 2 . 1 . 1 2 1 . . . 2 . 3 . . . 2 . . . 1 1 Launcher 13 | . . . 1 . . . 1 . 2 1 . . 1 2 . . 1 . . 1 . . . . . . . 1 2 Special Weapon 5 | . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . 2 . Impact Weapon 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 17 | . . . . . . . 10 . . . . . . . 1 1 1 2 . . . 1 . . . . 1 . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Unidentified Prototypes 15 | . . . . 1 . . 2 . . . . 1 1 . . 1 . . . . 4 . . . . 4 1 . . Parts Lost 80 | . 3 1 1 . . 2 1 2 1 4 . 6 2 14 2 . 3 . 1 1 . 1 . . . . . 11 24 Power 12 | . 1 . . . . 1 . 1 . . . 1 . 2 . . 1 . . . . . . . . . . 1 4 Propulsion 23 | . . 1 1 . . . . . . 3 . 1 . 5 . . . . 1 . . . . . . . . 3 8 Utility 23 | . 2 . . . . . . 1 1 . . . . 3 2 . 1 . . . . 1 . . . . . 3 9 Weapon 22 | . . . . . . 1 1 . . 1 . 4 2 4 . . 1 . . 1 . . . . . . . 4 3 Highest Loss Streak 24 | . 2 1 1 . . 1 1 1 1 2 . 5 2 7 9 . 2 . 1 1 . 1 . . . . . 4 24 Average Slot Usage (%) 96 | . 92 100 99 100 100 99 99 99 99 97 92 85 97 92 80 96 95 88 93 93 93 98 96 94 94 94 94 92 85 Engine 4 | . 13 4 7 . . 3 . . 1 7 7 . 5 4 6 6 5 8 10 11 11 10 2 . . . . . . Core 4 | . . 9 3 11 11 6 8 6 5 . . . . . . . . . . . . . 7 10 10 8 . . . Treads 4 | . . . 18 33 12 . . . . . . . . . . . . 10 11 11 9 . . . . . . . . Leg 13 | . 27 28 13 . 20 33 26 23 23 16 . . 9 25 . . . . 3 5 4 . . . . . . . . Wheel 1 | . . . . . . . . . . . . . 14 . . . . . . . . . . . . . . . . Hover 5 | . . . . . . . . . . 5 23 20 1 . . . . 4 1 . 3 23 22 26 26 26 26 22 19 Flight 1 | . . . . . . . . . . . . . . . 26 26 26 2 . . . . 3 . . . . . . Device 8 | . 2 . 8 11 11 4 9 5 6 7 7 12 18 7 10 12 9 3 5 5 6 5 9 10 10 11 15 9 3 Storage 12 | . 17 21 21 22 22 22 18 15 15 13 7 3 1 12 . . 3 5 5 5 5 5 5 5 5 5 5 4 3 Processor 7 | . 1 6 2 . . . 1 7 7 7 7 7 6 4 13 18 13 16 17 17 17 17 16 10 10 10 10 16 17 Hackware 9 | . 1 . . . . . 12 15 15 15 15 15 19 18 13 13 13 11 11 11 11 8 11 10 10 10 10 13 12 Protection 1 | . . . . . . 6 3 . . . . . . . . . 2 5 5 5 2 5 . 4 5 4 5 . 3 Energy Gun 1 | . . . . . . . 2 . 1 . . . 4 1 3 6 . . . . . . . . . . 4 2 . Ballistic Gun 8 | . 27 27 21 11 11 11 . 4 5 6 7 5 2 1 . 2 7 4 . . . . 4 5 5 5 . 1 2 Ballistic Cannon 4 | . . . . . . 11 5 13 5 6 7 6 9 5 . . . 5 11 7 11 6 2 6 10 8 5 3 . Launcher 1 | . . . . 11 11 . . . 4 7 7 5 . 4 . . 3 . . . . . . . . . . . 3 Slashing Weapon 2 | . . . . . . . 6 . . . . . . . 6 7 6 3 5 5 5 4 2 . . . 4 4 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 85 | 10 43 43 49 43 59 69 72 77 76 77 45 57 46 70 24 26 45 74 69 72 69 74 62 66 63 76 78 85 77 Greatest Support 101 | 20 20 20 60 60 70 73 77 75 75 75 33 33 76 76 24 24 24 97 97 97 97 68 81 81 81 91 91 100 101 Greatest Overweight (x) 3 | . 3 2 2 . 1 . . 1 1 1 1 1 2 1 . 1 1 1 3 . 3 1 . . . . . 1 1 Average Overweight (x) . | . . 1 . . . . . . . 1 1 . . . . . . . 1 . . . . . . . . . . Largest Inventory Capacity 20 | 4 16 16 16 16 20 20 18 18 18 18 10 10 10 16 4 4 4 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 12 | 4 10 13 15 16 16 18 18 18 18 16 10 7 5 15 4 4 4 9 10 10 10 10 10 10 10 10 10 10 9 Most Carried 18 | 4 16 16 16 16 16 18 18 18 18 18 10 10 10 16 4 4 4 10 10 10 10 10 10 10 10 10 10 10 10 Average Carried 12 | 1 9 13 15 15 15 17 17 17 17 14 10 6 5 14 3 3 3 8 9 9 9 9 9 9 9 9 9 9 8 Final Capacity 18 | 4 16 10 16 16 18 18 18 18 18 10 10 4 10 4 4 4 4 10 10 10 10 10 10 10 10 10 10 10 4 Final Carried 18 | 4 16 10 16 16 16 18 17 18 18 10 10 3 10 4 4 4 3 9 10 10 10 10 10 10 10 10 10 10 3 Class Distribution -------------------- 24% | Mutant 18% | Hacker-Mutant 14% | Hacker-Skirmisher 12% | Scavenger-Mutant 9% | Hacker-Assassin 4% | Hacker-Scout 4% | Hacker-Gunner 3% | Hacker-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Hacker-Mutant | -8/Materials Hacker-Skirmisher | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Gunner | -7/Lower Caves Hacker-Gunner | -7/Data Miner Hacker-Gunner | -6/Proximity Caves Hacker-Skirmisher | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Derelict-Sprinter | -6/Zion Derelict-Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Hacker-Assassin | -5/Upper Caves Hacker-Assassin | -5/Upper Caves Hacker-Assassin | -5/Zhirov Hacker-Scout | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Skirmisher | -4/Upper Caves Hacker-Skirmisher | -4/Upper Caves Hacker-Skirmisher | -4/Warlord Hacker-Mutant | -3/Proximity Caves Hacker-Ninja | -3/Research Hacker-Scout | -3/Testing Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Matter Collected 8392 | 334 503 356 1167 71 . 515 639 305 248 287 . 315 804 393 104 80 35 67 420 286 400 61 255 154 30 . 160 323 80 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 10631 | 91 405 292 1694 50 . 479 2103 317 148 246 . 152 1194 391 . . 311 107 189 104 364 66 311 63 . . 252 1221 81 Parts 604 | 9 35 19 110 7 . 28 117 18 6 18 . 6 51 24 . . 16 4 9 4 . 3 11 6 . . 17 79 7 Haulers Intercepted 18 | . 2 . 6 . . . 6 2 . . . . 1 . . . . . . . . . . . . . . 1 . Recyclers Shooed 3 | . . . 1 . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 97 | . . . . . . . . . 2 4 . 9 . 13 . . 11 . 7 6 . 1 . 9 . 23 12 . . Prevented 15 | . . . . . . . . . 1 . . . . 10 . . . . . . . . . . . 3 1 . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Combat Hostiles Destroyed 203 | 1 10 10 31 4 . 14 36 5 6 13 . 3 9 10 . . 10 2 3 4 . 1 3 3 . . 4 16 5 Melee 51 | . . . . . . . 26 . . . . . . . . . 4 . 2 . . . . . . . 4 13 2 Guns 76 | 1 10 10 31 . . 5 5 2 . 3 . 1 2 3 . . 1 . . . . . 1 1 . . . . . Cannons 36 | . . . . . . 8 5 3 . . . 1 3 3 . . . 1 1 4 . 1 2 2 . . . 2 . AOE 38 | . . . . 4 . 1 . . 6 10 . 1 3 3 . . 5 1 . . . . . . . . . 1 3 Classes Destroyed 19 | 2 5 1 3 . . 2 . 1 . 1 . . 2 . . . . . . . . . . . . . 1 . 1 Worker 11 | . . . 1 . . . 3 1 . . . . 2 . . . . . . . . . 2 . . . . 2 . Builder 5 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . 2 . Tunneler 3 | 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 18 | . 2 . 6 . . . 6 2 . . . . 1 . . . . . . . . . . . . . . 1 . Recycler 6 | . . 1 1 . . . . . . . . . 4 . . . . . . . . . . . . . . . . Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Mechanic 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operator 5 | . 1 . 3 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Watcher 14 | . 3 . 4 . . . 4 . . . . . . . . . . 1 . . . . 1 . . . . 1 . Swarmer 63 | . 6 6 4 3 . 4 6 . 4 8 . . . 6 . . 6 . . 3 . . . 3 . . . 4 . Saboteur 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Grunt 77 | 1 4 4 16 1 . 7 23 . 1 3 . 2 1 2 . . 4 . . . . . 1 . . . 1 5 1 Brawler 3 | . . . 1 . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . Duelist 3 | . . . . . . 1 . . . 1 . 1 . . . . . . . . . . . . . . . . . Sentry 29 | . . . 10 . . . 7 3 1 . . . 3 1 . . . . . 1 . 1 1 . . . . 1 . Hunter 7 | . . . . . . 1 . . . . . . 1 . . . . . 3 . . . 1 . . . . 1 . Programmer 15 | . . . . . . . . 2 . . . . 3 . . . . 2 . . . . . . . . 3 5 . Decomposer 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Thief 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Best Kill Streak 7 | 1 5 3 5 3 . 4 5 2 4 5 . 2 6 3 . . 5 2 1 2 . 1 2 3 . . 2 7 3 Combat Bots Only 6 | 1 5 3 4 3 . 4 4 1 4 5 . 2 3 3 . . 5 2 1 2 . 1 1 3 . . 2 6 3 Max Kills in Single Turn 4 | 1 1 2 1 2 . 1 1 1 2 4 . 1 3 1 . . 4 1 1 1 . 1 2 3 . . 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . 2 . 1 . . 2 4 . 1 1 1 . . 4 1 . . . . . . . . . 1 1 Melee 1 | . . . . . . . 1 . . . . . . . . . 1 . 1 . . . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Damage Taken 16111 | 21 401 374 1073 89 . 693 1476 651 152 457 . 438 1029 1416 171 . 538 123 620 293 . 330 190 103 . . 580 1871 3022 Core 2875 | . 65 47 179 . . 144 153 27 . 68 . 145 195 112 68 . 130 . 66 55 . . 25 . . . 96 176 1124 Absorbed by Shields 250 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 250 Core Remaining (%) 65 | 100 . 55 . . . 19 72 . . . . 65 . . . . 40 . . . . 82 . . . . 89 . . Volleys Fired 567 | 9 51 30 107 4 . 36 40 20 10 13 . 5 40 30 . . 6 3 1 21 . 58 15 41 . . . 8 19 Largest 3 | 2 2 2 2 2 . 2 2 3 2 3 . 3 3 3 . . 2 3 2 2 . 3 3 3 . . . 3 2 Hottest 232 | 40 46 123 46 53 . 76 150 165 72 152 . 153 203 171 . . 69 136 106 138 . 232 147 145 . . . 185 119 Shots Fired 1081 | 18 101 59 212 7 . 70 78 60 15 33 . 13 120 46 . . 12 9 2 31 . 64 43 47 . . . 20 21 Gun 642 | 18 101 57 212 4 . 36 29 17 . 17 . 3 69 22 . . 8 3 . . . . 30 3 . . . 6 7 Cannon 374 | . . . . . . 33 44 43 . 4 . 6 51 16 . . . 6 2 28 . 64 13 44 . . . 14 6 Launcher 59 | . . . . 3 . 1 1 . 15 12 . 4 . 8 . . 4 . . 3 . . . . . . . . 8 Special 6 | . . 2 . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Kinetic 785 | 18 101 57 212 4 . 69 32 57 . 15 . 8 77 27 . . 8 9 2 19 . 3 30 10 . . . 14 13 Thermal 127 | . . 2 . . . . 4 . . 6 . . 3 11 . . . . . 6 . 58 . 37 . . . . . Explosive 32 | . . . . 3 . 1 . . 6 9 . 4 . . . . 4 . . 3 . . . . . . . . 2 Electromagnetic 137 | . . . . . . . 42 3 9 3 . 1 40 8 . . . . . 3 . 3 13 . . . . 6 6 Robot Hit Streak 30 | 8 12 8 24 2 . 9 30 9 8 4 . 5 11 7 . . 1 4 4 6 . 4 11 4 . . . 4 8 Robot Miss Streak 10 | 3 8 7 5 1 . 3 3 8 2 10 . 5 4 7 . . 2 3 1 5 . 2 3 5 . . . 5 2 Penetration Max 1 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 1 . . . . . Secondary Targets 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 860 | 12 71 37 161 4 . 47 133 52 9 14 . 8 76 33 . . 16 10 14 20 10 5 27 5 . . 17 61 18 Core Hits 498 | 4 29 19 93 4 . 21 60 22 11 26 . 7 33 21 . . 14 7 5 11 2 5 12 4 . . 6 43 39 Critical Hits 14 | . . 1 1 . . . 1 2 . . . . 5 . . . . . . . . . 1 . . . . 3 . Critical Kills 3 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 1 . Critical Parts Destroyed 10 | . . 1 1 . . . 1 2 . . . . 2 . . . . . . . . . 1 . . . . 2 . Melee Attacks 258 | . . . . . . . 107 12 . . . . . . . . 25 1 17 . 10 . 2 . . . 25 52 7 Impact 12 | . . . . . . . . 12 . . . . . . . . . . . . . . . . . . . . . Slashing 239 | . . . . . . . 107 . . . . . . . . . 25 1 17 . 10 . 2 . . . 18 52 7 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . Sneak Attacks 32 | . . . . . . . 16 4 . . . . . . . . . . 3 . . . 1 . . . 1 7 . Combat Hostiles 10 | . . . . . . . 8 . . . . . . . . . . . 1 . . . . . . . . 1 . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 27488 | 174 805 530 2475 222 . 1210 5051 1487 560 1207 . 266 1865 828 . . 1000 411 796 324 1316 128 1070 170 . . 996 2940 1657 Guns 7206 | 174 805 530 2433 15 . 643 481 333 . 234 . 19 609 223 . . 22 93 . . . . 382 92 . . . 118 . Cannons 4091 | . . . . . . 437 619 567 . . . 80 768 251 . . . 163 6 253 . 128 369 78 . . . 186 186 Explosions 4836 | . . . 42 207 . 130 23 . 560 973 . 167 488 354 . . 403 102 . 71 . . 132 . . . . . 1184 Melee 11296 | . . . . . . . 3887 587 . . . . . . . . 575 53 790 . 1316 . 187 . . . 996 2636 269 Ramming 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 Kinetic 9155 | 174 805 530 2433 15 . 1080 435 874 . 137 . 71 761 402 . . 22 256 6 166 . 64 382 170 . . . 186 186 Thermal 1016 | . . . . . . . 41 . 23 199 . . 414 72 . . . 102 . . . 33 132 . . . . . . Explosive 2363 | . . . . 207 . 130 . . 304 739 . 167 . . . . 403 . . 71 . . . . . . . . 342 Electromagnetic 3640 | . . . 42 . . . 688 26 233 132 . 28 690 354 . . . . . 87 . 31 369 . . . . 118 842 Impact 587 | . . . . . . . . 587 . . . . . . . . . . . . . . . . . . . . . Slashing 10310 | . . . . . . . 3887 . . . . . . . . . 575 53 790 . 1316 . 187 . . . 597 2636 269 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 399 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 399 . . Highest Corruption 25 | . 1 1 1 1 1 1 . . . . . . 2 15 15 15 . 2 2 2 2 3 . . . . 4 6 25 Average Corruption 1 | . 1 1 1 1 1 1 . . . . . . 1 14 15 15 . 1 2 2 2 2 . . . . 2 4 8 Corruption Purged 5 | . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . Effects 137 | . 4 9 18 1 4 3 . . . . . . 3 8 6 1 . 5 8 16 6 7 . . . . 9 16 13 Message Errors 41 | . . 5 6 . 2 1 . . . . . . 2 . 1 . . . 3 8 1 1 . . . . 4 6 1 Matter Fused 7 | . . . . . . . . . . . . . . . 2 . . . . . . 1 . . . . . 3 1 Heat Flow Errors 17 | . . . . . . . . . . . . . . 2 . . . 1 4 2 1 1 . . . . 2 2 2 Energy Discharges 17 | . 1 . 2 1 1 . . . . . . . . 1 1 . . 2 . 2 1 1 . . . . 2 . 2 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 30 | . 1 3 4 . 1 1 . . . . . . 1 2 . . . 2 1 4 3 2 . . . . . 2 3 Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Misdirections 5 | . . . . . . . . . . . . . . 2 2 1 . . . . . . . . . . . . . Targeting Errors 15 | . 1 1 6 . . . . . . . . . . 1 . . . . . . . . . . . . 1 2 3 Weapon Failures 3 | . 1 . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1732 | . . . . . . . 279 116 42 60 . . 30 . . . 53 . 94 . 458 . 95 . . . 138 295 72 Projectiles 38 | . . . . . . . 15 17 . . . . 6 . . . . . . . . . . . . . . . . Explosions 129 | . . . . . . . . . 42 60 . . 24 . . . 3 . . . . . . . . . . . . Melee 1565 | . . . . . . . 264 99 . . . . . . . . 50 . 94 . 458 . 95 . . . 138 295 72 Knockbacks 28 | . . . . . . 5 6 1 . . . 1 3 . . . . 2 . 5 . . . 3 . . . 2 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 27 | . . . . . . 5 6 1 . . . 1 3 . . . . 2 . 5 . . . 2 . . . 2 . Secondary 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Self-Inflicted Damage 482 | . . . 62 40 . . . . 2 82 . 41 131 30 . . 10 . . . . . . . . . . . 84 Shots 22 | . . . 2 1 . . . . 1 2 . 3 3 2 . . 1 . . . . . . . . . . . 7 Rammed 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Targets Rammed 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 450 | . 7 30 13 5 . 132 309 311 9 147 . 69 450 231 . . . 261 265 289 207 297 36 308 . . 238 230 164 Average Temperature 86 | . 3 10 4 3 . 42 88 134 5 75 . 19 86 65 . . . 131 93 98 109 105 13 111 . . 119 113 38 Received Heat Transfer 2800 | 12 129 78 363 9 . 171 567 180 54 9 . 105 93 222 27 . 120 . . 36 . 18 . . . . 24 189 394 Effects 13 | . . . . . . . . 4 . . . . . . . . . 2 . 3 . . . 4 . . . . . Energy Bleed 3 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . 1 . . . . . Interference 10 | . . . . . . . . 4 . . . . . . . . . 1 . 2 . . . 3 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . . . 2 1 . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . Parts Fried 16 | . . . . . . . 6 2 . 1 . . 5 . . . . . . . . . 2 . . . . . . Impact Corruptions 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . Heat Transferred 1263 | . . . . . . . 240 . 50 275 . . 311 150 . . . 50 . . . 37 150 . . . . . . Parts Sabotaged 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . . . 1 . . . . . 1 3 . . 2 . . . . . . . . . 1 . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Peak Influence 2016 | 30 180 170 695 400 . 385 856 504 . . . . 226 . . . . 154 . . . . 589 . . . . 652 2016 Initial 389 | . 19 . . 270 . . 79 389 . . . . 65 . . . . 50 . . . . 12 . . . . 20 366 Average 234 | 11 62 45 342 322 . 224 305 383 . . . . 69 . . . . 42 . . . . 93 . . . . 291 1756 Maximum Alert Level 5 | . . . 2 2 . 1 3 2 . . . . 1 . . . . . . . . . 2 . . . . 2 5 Low Security (%) 54 | 100 100 100 17 . . 25 43 . . . . . 90 . . . . 100 . . . . 97 . . . . 25 . Level 1 26 | . . . 50 42 . 74 25 67 . . . . 9 . . . . . . . . . . . . . . 47 . Level 2 14 | . . . 31 57 . . 18 32 . . . . . . . . . . . . . . 2 . . . . 26 . Level 3 2 | . . . . . . . 12 . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 99 Squads Dispatched 41 | . 1 . 5 1 . . 8 1 . . . . 4 . . . . 2 . . . . 3 . . . . 4 12 Investigation 8 | . . . 1 1 . . 6 . . . . . . . . . . . . . . . . . . . . . . Extermination 7 | . . . . . . . . 1 . . . . 3 . . . . 1 . . . . . . . . . 2 . Reinforcement 14 | . 1 . 4 . . . 2 . . . . . 1 . . . . 1 . . . . 3 . . . . 2 . Assault 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 4 | . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . 1 . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Distress Signals 13 | . . . 3 . . . 4 . . . . . . . . . . . . . . . 1 . . 1 . 2 2 Communications Jammed 90 | . . . 19 . . 1 59 . . . . . 5 . . . . . . . . . 1 . . . . 5 . Distress Signals 84 | . . . 19 . . 1 58 . . . . . . . . . . . . . . . 1 . . . . 5 . Times Spotted 388 | 1 24 12 69 4 . 15 57 9 7 13 . 8 10 16 6 . 12 4 3 4 . 1 8 5 . . 6 25 69 Peak Tracking Total 26 | 1 4 3 5 3 . 4 4 2 4 5 . 4 3 3 6 . 9 2 2 1 . 1 3 5 . . 2 6 26 Tactical Retreats 42 | . 2 2 2 . . 2 11 . . . . 3 1 4 1 . 1 . . . . . 1 . . . 2 4 6 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Traps Triggered 9 | . 4 . 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Indirectly 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 20 | . . . . . . . 1 . . . . . . . . . 1 . . 2 . . . 2 . 12 2 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Machines Disabled 19 | . . . 3 4 . 2 . . . . . . 4 . . . . 2 . . . . 3 . . . . . 1 Max in Single Turn 3 | . . . 2 3 . 1 . . . . . . 2 . . . . 2 . . . . 1 . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Machines Accessed 90 | . 8 . 12 1 1 1 10 7 . . 4 . 5 . . . . 3 . . 9 . 4 1 1 11 . 12 . Terminals 43 | . 7 . 9 . . 1 8 4 . . . . 2 . . . . . . . . . 2 1 . . . 9 . Fabricators 3 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . Repair Stations 5 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . 1 . . . . 1 . Recycling Units 7 | . . . 1 . . . . 2 . . . . 3 . . . . 1 . . . . . . . . . . . Scanalyzers 5 | . . . 1 . . . 1 1 . . . . . . . . . 1 . . . . . . . . . 1 . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Hacks 323 | . 27 . 38 1 1 2 30 25 . . 26 . 19 . . . . 18 . . 48 . 12 1 1 16 . 58 . Successful 241 | . 19 . 24 1 1 1 17 19 . . 26 . 6 . . . . 13 . . 48 . 7 1 1 16 . 41 . Failed 81 | . 8 . 14 . . 1 13 6 . . . . 13 . . . . 5 . . . . 5 . . . . 16 . Catastrophic 14 | . 3 . 2 . . 1 1 2 . . . . . . . . . . . . . . 3 . . . . 2 . Database Lockouts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Manual 29 | . 2 . . . 1 . 4 1 . . . . 4 . . . . . . . . . 4 2 . 2 . 9 . Terminals 142 | . 23 . 29 . . 2 20 10 . . . . 4 . . . . . . . . . 7 1 . . . 46 . Fabricators 15 | . . . . . . . . . . . . . . . . . . 7 . . . . 4 . . . . 4 . Repair Stations 15 | . 4 . 3 . . . 4 . . . . . . . . . . . . . . . 1 . . . . 3 . Recycling Units 26 | . . . 2 . . . . 3 . . . . 15 . . . . 6 . . . . . . . . . . . Scanalyzers 32 | . . . 4 . . . 6 12 . . . . . . . . . 5 . . . . . . . . . 5 . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 171 | . 15 . 16 1 1 1 9 7 . . 26 . 1 . . . . . . . 48 . 1 1 1 16 . 27 . Record 77 | . 1 . 3 . . 1 1 1 . . 11 . . . . . . . . . 36 . . 1 . 9 . 13 . Part Schematic 16 | . . . . . . . . . . . 5 . . . . . . . . . 4 . . . . . . 7 . Robot Schematic 8 | . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . 1 . Robot Analysis 10 | . 2 . 3 . . . 1 . . . . . . . . . . . . . 4 . . . . . . . . Prototype ID Bank 20 | . 4 . 3 . . . 1 . . . 3 . . . . . . . . . 4 . . . . 5 . . . Open Door 4 | . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 2 . . . Branch Access Points 5 | . . . 1 . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . 1 . Emergency Access Points 5 | . 1 . 1 . . . 3 . . . . . . . . . . . . . . . . . . . . . . Repair Station Index 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . Garrison Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Alert Level 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 5 | . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . 2 . Recall Investigation 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 10 | . 1 . 3 . . . 2 3 . . . . . . . . . . . . . . . . . . . 1 . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 13 | . . . . . . . . . . . . . . . . . . 5 . . . . 4 . . . . 4 . Load Schematic 7 | . . . . . . . . . . . . . . . . . . 3 . . . . 2 . . . . 2 . Build 6 | . . . . . . . . . . . . . . . . . . 2 . . . . 2 . . . . 2 . Repair Station Hacks 11 | . 4 . 2 . . . 2 . . . . . . . . . . . . . . . 1 . . . . 2 . Scan Component 6 | . 2 . 1 . . . 1 . . . . . . . . . . . . . . . 1 . . . . 1 . Repair 5 | . 2 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . Recycling Unit Hacks 11 | . . . 2 . . . . . . . . . 5 . . . . 4 . . . . . . . . . . . Recycle Component 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Report Inventory 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Matter 4 | . . . 1 . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . Retrieve Components 4 | . . . . . . . . . . . . . 3 . . . . 1 . . . . . . . . . . . Scanalyzer 30 | . . . 4 . . . 6 12 . . . . . . . . . 4 . . . . . . . . . 4 . Insert Component 15 | . . . 2 . . . 3 6 . . . . . . . . . 2 . . . . . . . . . 2 . Analyze 15 | . . . 2 . . . 3 6 . . . . . . . . . 2 . . . . . . . . . 2 . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 5 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 4 . Terminals 5 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 4 . Assimilate 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Botnet 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 59 | . 8 . 12 . . 1 9 7 . . . . 4 . . . . 3 . . . . 3 . . . . 12 . Full Trace Events 7 | . 1 . 2 . . . 4 . . . . . . . . . . . . . . . . . . . . . . Feedback Events 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . 1 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 31 | . . . 2 . . . 3 6 . . 5 . . . . . . 2 . . 4 . . . . . . 9 . Parts Built 7 | . . . . . . . . . . . . . . . . . . 3 . . . . 2 . . . . 2 . Matter 1520 | . . . . . . . . . . . . . . . . . . 431 . . . . 636 . . . . 453 . Time 687 | . . . . . . . . . . . . . . . . . . 112 . . . . 339 . . . . 236 . Total Part Build Rating 32 | . . . . . . . . . . . . . . . . . . 11 . . . . 12 . . . . 9 . Parts Repaired 5 | . 2 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . Time 194 | . 64 . 32 . . . 44 . . . . . . . . . . . . . . . . . . . . 54 . Parts Recycled 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter 190 | . . . 190 . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 9 | . . . . . . . . . . . . . 6 . . . . 3 . . . . . . . . . . . Parts Scanalyzed 15 | . . . 2 . . . 3 6 . . . . . . . . . 2 . . . . . . . . . 2 . Part Schematics Acquired 15 | . . . 2 . . . 3 6 . . . . . . . . . 2 . . . . . . . . . 2 . Parts Damaged 3 | . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Total Allies 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 2 . Largest Group 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 2 . Highest-Rated Group 94 | . . . . . . . . . . . . 94 . . . . . . . . . . . . . . . 54 . Highest-Rated Ally 94 | . . . . . . . . . . . . 94 . . . . . . . . . . . . . . . 44 . Total Orders 8 | . . . . . . . . . . . . . . . . . . 2 . . . . 2 2 . . . 2 . STAY 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . EXPLORE 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . RETURN 5 | . . . . . . . . . . . . . . . . . . 2 . . . . 2 1 . . . . . Ally Attacks 52 | . . . . . . . . . . . . 16 . . . . . . . . . . 31 5 . . . . . Total Damage 1391 | . . . . . . . . . . . . 609 . . . . . . . . . . 625 157 . . . . . Kills 7 | . . . . . . . . . . . . 2 . . . . . . . . . . 3 2 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Robot Analysis Total 10 | . 2 . 3 . . . 1 . . . . . . . . . . . . . 4 . . . . . . . . Derelict Logs Recovered 20 | . . 2 . 1 . . . . 1 2 . 2 . 2 1 . 3 . 2 2 . 1 . 1 . . . . . Drone Launches 6 | . . . . . . . . . . . . . . . . . . 2 . . . . 3 1 . . . . . Drone Recoveries 5 | . . . . . . . . . . . . . . . . . . 2 . . . . 2 1 . . . . . Decoded 0b10 Intel 9 | . . . . . . . . . . . . . . . . . . . . . . . 9 . . . . . . Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Items 8 | . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Turns Passed 25497 | 164 1537 1670 2757 680 631 695 3172 983 693 498 91 393 1803 833 63 400 431 1057 1109 1162 324 488 614 619 213 608 550 978 281 Spaces Moved 20097 | 95 889 910 1266 396 529 509 1474 669 629 324 82 318 1066 549 196 1019 696 574 530 651 214 854 758 1159 573 1286 599 990 293 Core 28 | 20 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Treads 2712 | . . . 609 396 143 . . . . . . . . . . . . 482 283 651 148 . . . . . . . . Legs 7610 | 75 888 910 657 . 386 509 1474 669 629 217 . . 416 533 . . . . 247 . . . . . . . . . . Wheels 513 | . . . . . . . . . . . . . 513 . . . . . . . . . . . . . . . . Hover 7215 | . . . . . . . . . . 107 82 318 137 . . . . . . . 66 854 758 1159 573 1286 599 990 286 Flight 2019 | . . . . . . . . . . . . . . 16 196 1019 696 92 . . . . . . . . . . . Fastest Speed 26 | 50 120 150 150 160 100 100 100 100 100 112 112 52 56 26 26 26 26 96 165 165 40 40 35 35 36 32 34 34 46 Average Speed 91 | 105 137 164 161 160 116 100 101 105 104 134 112 84 105 119 26 32 49 153 185 165 127 40 38 35 36 35 34 39 49 Slowest Speed 260 | 120 200 180 180 160 160 100 103 136 136 146 112 116 120 150 26 96 96 165 210 165 260 92 40 36 36 38 34 100 150 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Exploration Rate (%) 64 | 7 98 102 97 93 92 92 87 17 75 53 70 58 24 67 45 89 68 12 74 76 63 76 20 98 61 96 75 28 34 Regions Visited 29 Branch Regions 21 Pre-discovered Areas 12 | . . 2 . . . . . . 1 . 1 . . 1 1 1 . . 1 1 3 . . . . . . . . Known Exits Taken 22 | . . 1 1 . . 1 1 1 1 1 1 1 1 . . . 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 . . 1 1 . . . . . . . . 1 1 1 . . . . . . . . . . . . . Scrap Searched 40 | . . 2 . 2 . 2 . . 1 6 . . . 2 5 3 2 . 4 1 . 3 . 4 2 . 1 . . Spaces Dug 115 | . . 2 . . . . . . . . . . . . . . 13 . . 6 . 55 . 37 . . . 2 . Terrain Destroyed 490 | . . 2 3 9 . 40 13 11 26 100 . 43 18 8 . . 35 35 . 14 . 57 7 38 . . . 5 26 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 193 | . . 2 . . . 29 13 11 . 2 . 2 14 8 . . . . . 10 . 57 1 38 . . . 5 1 AOE 297 | . . . 3 9 . 11 . . 26 98 . 41 4 . . . 35 35 . 4 . . 6 . . . . . 25 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Total 25742 | 140 1096 1025 1773 438 543 623 2913 879 648 359 81 431 1650 691 205 1086 742 741 627 706 250 930 1043 1317 579 1438 910 1481 397 Wait 3926 | 17 111 60 328 25 . 53 1193 131 . . . 81 469 65 . 50 7 112 70 28 . 10 238 94 . 113 276 359 36 Move 20067 | 94 888 909 1265 395 528 508 1473 668 628 323 81 317 1065 548 195 1018 695 573 529 650 213 852 757 1158 572 1285 598 989 293 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 283 | 11 19 6 28 6 4 10 26 17 3 4 . 12 23 16 3 3 3 16 3 1 9 2 9 6 2 9 3 24 5 Fast Attach 78 | 1 12 . 2 . . . 1 . . . . 2 12 . 4 6 . 8 3 . 2 1 2 2 . 9 1 5 5 Attach 106 | 6 1 1 4 . . 2 8 4 1 5 . 5 6 15 3 . 4 3 . 1 4 1 3 2 1 1 . 15 10 Detach 16 | . . . . . . . 2 . . 1 . . . 4 . . . 4 . . . . . . . 1 . 2 2 Swap 182 | 1 7 8 18 2 7 8 36 16 4 4 . 3 12 3 . 1 2 7 . 5 4 3 7 5 2 2 3 11 1 Drop 240 | 1 7 11 21 6 4 6 27 11 2 9 . 6 23 9 . 8 . 14 4 . 8 2 10 9 2 18 4 16 2 Fire 567 | 9 51 30 107 4 . 36 40 20 10 13 . 5 40 30 . . 6 3 1 21 . 58 15 41 . . . 8 19 Melee 258 | . . . . . . . 107 12 . . . . . . . . 25 1 17 . 10 . 2 . . . 25 52 7 Ram 8 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 7 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 11 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 10 Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sto) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 5 exits: Fac x4 / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 7 exits: Res x2 / *Upp x2 / Ext x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Tes x2) -3/Testing History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 70 | -11/Scrapyard | Discovered new exit (range 8) 165 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 440 | -10/Materials | Discovered new exit (range 6) 756 | -10/Materials | Repaired Shotgun 794 | -10/Materials | Repaired Shotgun 828 | -10/Materials | Discovered new exit (range 7) 1106 | -10/Materials | Discovered new exit (range 10) 1184 | -10/Materials | Discovered new exit (range 15) 1702 | -10/Materials | Entered Mines 1749 | -10/Mines | Discovered new exit (range 9) 2254 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2350 | -10/Mines | Discovered new exit (range 8) 2400 | -10/Mines | Learned location of Zion (-6) 2511 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2516 | -10/Mines | Found Prototype Device 2743 | -10/Mines | Identified exit to Materials 3372 | -10/Mines | Entered Materials 3372 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3383 | -9/Materials | Identified exit to Mines 3383 | -9/Materials | Identified exit to Storage 3744 | -9/Materials | Discovered new exit (range 14) 3758 | -9/Materials | Build established: Scavenger-Mutant 3762 | -9/Materials | Identified exit to Materials 4547 | -9/Materials | Discovered exit to Materials (range 5) 5142 | -9/Materials | Build established: Mutant 5846 | -9/Materials | Repaired Shotgun 5867 | -9/Materials | Build established: Scavenger-Mutant 5968 | -9/Materials | Discovered exit to Materials (range 16) 6129 | -9/Materials | Entered Mines 6239 | -9/Mines | Learned Materials garrison access intel 6256 | -9/Mines | Assembled infested the area 6602 | -9/Mines | Discovered exit to Materials (range 8) 6639 | -9/Mines | Discovered exit to Materials (range 16) 6664 | -9/Mines | Met a Derelict shopkeep closing up shop 6702 | -9/Mines | Identified Exp. Sensor Array 6803 | -9/Mines | Discovered new exit (range 5) 6809 | -9/Mines | Entered Exiles 6833 | -9/Exiles | Discovered new exit (range 15) 6869 | -9/Exiles | Met 8R-AWN 6896 | -9/Exiles | Met EX-HEX 6944 | -9/Exiles | Met EX-BIN 6971 | -9/Exiles | Aligned with FarCom system 6973 | -9/Exiles | Given EX-Vault access code 7029 | -9/Exiles | Opened EX-Vault 7040 | -9/Exiles | Found Potential Leg 7045 | -9/Exiles | Found Potential Leg 7069 | -9/Exiles | Warned to stay clear of 0b10 Research branches 7098 | -9/Exiles | Met EX-DEC 7175 | -9/Exiles | Discovered new exit (range 12) 7289 | -9/Exiles | Visited The Gauntlet 7330 | -9/Exiles | Build established: Mutant 7440 | -9/Exiles | Left Exiles lab with Potential Leg 7440 | -9/Exiles | Entered Mines 7449 | -8/Mines | Core integrity fell below 50% 7747 | -8/Mines | Core integrity fell below 20% 7801 | -8/Mines | Discovered exit to Materials (range 8) 7905 | -8/Mines | Discovered exit to Materials (range 15) 8135 | -8/Mines | Entered Materials 8135 | -8/Materials | Evolved 2 slots: Utility x2 8136 | -8/Materials | Loaded intel: 1 garrison access location 9161 | -8/Materials | Discovered new exit (range 10) 9573 | -8/Materials | Build established: Hacker-Mutant 10008 | -8/Materials | Repaired Mic. Nuclear Core 10747 | -8/Materials | Discovered new exit (range 7) 10806 | -8/Materials | Identified exit to Factory 11134 | -8/Materials | Discovered exit to Factory (range 16) 11307 | -8/Materials | Entered Factory 11307 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 11317 | -7/Factory | Identified exit to Lower Caves 11881 | -7/Factory | Build established: Hacker-Skirmisher 12290 | -7/Factory | Entered Lower Caves 12594 | -7/Lower Caves | Build established: Hacker-Mutant 12836 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 12935 | -7/Lower Caves | Discovered new exit (range 15) 12951 | -7/Lower Caves | Identified exit to Lower Caves 12983 | -7/Lower Caves | Entered another Lower Caves area 13261 | -7/Lower Caves | Identified exit to Data Miner 13346 | -7/Lower Caves | Build established: Hacker-Gunner 13455 | -7/Lower Caves | Learned location of 1 exit from Factory 13481 | -7/Lower Caves | Entered Data Miner 13481 | -7/Data Miner | Discovered new exit (range 6) 13488 | -7/Data Miner | Identified exit to Proximity Caves 13503 | -7/Data Miner | Met Data Miner 13529 | -7/Data Miner | Learned location of Section 7 (-2) 13529 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 13548 | -7/Data Miner | Received God Mode back door access code from Data Miner 13572 | -7/Data Miner | Entered Proximity Caves 13729 | -6/Proximity Caves | Learned Factory garrison access intel 13827 | -6/Proximity Caves | Spotted B-75 Beast 13873 | -6/Proximity Caves | Learned 4 Factory zone layouts 13910 | -6/Proximity Caves | Lost 5 parts (1n4w) 13935 | -6/Proximity Caves | Discovered new exit (range 3) 13936 | -6/Proximity Caves | Identified exit to Factory 13965 | -6/Proximity Caves | Entered Factory 13965 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13966 | -6/Factory | Identified exit to Factory 13968 | -6/Factory | Loaded intel: 4 garrison access locations 14505 | -6/Factory | Found Unknown Device 14507 | -6/Factory | Identified Launcher Loader 14533 | -6/Factory | Build established: Hacker-Skirmisher 15023 | -6/Factory | Identified exit to Lower Caves 15525 | -6/Factory | Found Prototype Launcher 15526 | -6/Factory | Identified Scatter Rocket Array 15768 | -6/Factory | Entered Lower Caves 15901 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 16144 | -6/Lower Caves | Build established: Hacker-Mutant 16249 | -6/Lower Caves | Encountered a Warlord checkpoint 16292 | -6/Lower Caves | Learned 4 Factory zone layouts 16447 | -6/Lower Caves | System corruption reached 10% 16477 | -6/Lower Caves | Lost 6 parts (1p1n3u1w) 16506 | -6/Lower Caves | Learned location of Extension (-4) 16556 | -6/Lower Caves | Spotted B-75 Beast 16599 | -6/Lower Caves | Discovered new exit (range 7) 16601 | -6/Lower Caves | Entered another Lower Caves area 16648 | -6/Lower Caves | Encountered a Warlord checkpoint 16654 | -6/Lower Caves | Discovered new exit (range 14) 16658 | -6/Lower Caves | Lost 9 parts (1p4n2u2w) 16664 | -6/Lower Caves | Entered Zion 16678 | -6/Zion | System corruption cleaned by Quarantine Array 16688 | -6/Zion | Discovered new exit (range 13) 16696 | -6/Zion | Given the Hacking Drone Bay 16696 | -6/Zion | Found Prototype Device 16696 | -6/Zion | Identified Hacking Drone Bay 16777 | -6/Zion | Given A8's code to call for help 16981 | -6/Zion | Rebuked by Imprinter 17064 | -6/Zion | Entered Proximity Caves 17068 | -5/Proximity Caves | Learned Factory emergency access door positions 17192 | -5/Proximity Caves | Core integrity fell below 50% 17307 | -5/Proximity Caves | Learned Factory emergency access door positions 17495 | -5/Proximity Caves | Entered Factory 17495 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 17548 | -5/Factory | Build established: Derelict-Mutant 17995 | -5/Factory | Build established: Hacker-Mutant 18167 | -5/Factory | Identified exit to Factory 18324 | -5/Factory | Discovered new exit (range 6) 18447 | -5/Factory | Build established: Hacker-Skirmisher 18460 | -5/Factory | Fabricated Exp. Sensor Array (x1) 18508 | -5/Factory | Fabricated Adv. Signal Interpreter (x2) 18550 | -5/Factory | Identified exit to Upper Caves 18552 | -5/Factory | Entered Upper Caves 18857 | -5/Upper Caves | Build established: Hacker-Assassin 18979 | -5/Upper Caves | Encountered a Warlord checkpoint 19022 | -5/Upper Caves | Learned 8 Factory zone layouts 19628 | -5/Upper Caves | Discovered new exit (range 5) 19633 | -5/Upper Caves | Identified exit to Upper Caves 19661 | -5/Upper Caves | Entered another Upper Caves area 19661 | -5/Upper Caves | Discovered exit to Factory (range 9) 19726 | -5/Upper Caves | Learned location of Warlord (-4) 19914 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 20756 | -5/Upper Caves | Discovered new exit (range 13) 20802 | -5/Upper Caves | Identified exit to Zhirov 20823 | -5/Upper Caves | Entered Zhirov 20823 | -5/Zhirov | Discovered new exit (range 3) 20825 | -5/Zhirov | Identified exit to Proximity Caves 20853 | -5/Zhirov | Met Zhirov 20889 | -5/Zhirov | Learned location of Quarantine (-2) 20889 | -5/Zhirov | Learned location of Testing (-3) 20889 | -5/Zhirov | Learned location of Command (-1) 20918 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 20948 | -5/Zhirov | Found Alien Artifact 20967 | -5/Zhirov | Identified Integrated Dissipator 20967 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 20973 | -5/Zhirov | Found Alien Artifact 20974 | -5/Zhirov | Identified Transdimensional Reconstructor 20974 | -5/Zhirov | Warped through subspace 21147 | -5/Zhirov | Entered Proximity Caves 21169 | -4/Proximity Caves | Learned Research terminal intel 21345 | -4/Proximity Caves | Build established: Hacker-Scout 21417 | -4/Proximity Caves | Crushed by falling debris 21565 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 21613 | -4/Proximity Caves | Discovered exit to Factory (range 10) 21635 | -4/Proximity Caves | Entered Factory 21635 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 21636 | -4/Factory | Identified exit to Research 21636 | -4/Factory | Identified exit to Armory 21707 | -4/Factory | Identified exit to Upper Caves 21707 | -4/Factory | Identified exit to Extension 21835 | -4/Factory | Fabricated Assault Drone Bay? 21995 | -4/Factory | Fabricated Lgt. Regenerative Plating? 22127 | -4/Factory | Found Prototype Processor 22232 | -4/Factory | Local fabrication network quarantined 22249 | -4/Factory | Entered Upper Caves 22265 | -4/Upper Caves | Encountered a Warlord checkpoint 22292 | -4/Upper Caves | Identified Exp. Targeting Computer 22358 | -4/Upper Caves | Learned Research terminal intel 22693 | -4/Upper Caves | Discovered new exit (range 9) 22697 | -4/Upper Caves | Identified exit to Upper Caves 22743 | -4/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 22746 | -4/Upper Caves | Found Prototype Special Weapon 22775 | -4/Upper Caves | Identified Molecular Deconstructor 22868 | -4/Upper Caves | Entered another Upper Caves area 22869 | -4/Upper Caves | Identified exit to Warlord 22956 | -4/Upper Caves | Build established: Hacker-Skirmisher 23081 | -4/Upper Caves | Entered Warlord 23103 | -4/Warlord | Discovered new exit (range 9) 23106 | -4/Warlord | Identified exit to Proximity Caves 23256 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 23417 | -4/Warlord | Warlord's base attacked by MAIN.C 23420 | -4/Warlord | Learned Research fabricator intel 23474 | -4/Warlord | Met Warlord 23478 | -4/Warlord | Opened Warlord's prototype stash 23519 | -4/Warlord | Found Prototype Piercing Weapon 23520 | -4/Warlord | Identified Vortex Lance 23523 | -4/Warlord | Found Prototype Energy Gun 23523 | -4/Warlord | Identified Vortex Rifle 23531 | -4/Warlord | Found Vortex Lance 23578 | -4/Warlord | Found Prototype Reactor 23578 | -4/Warlord | Identified Vortex Chain Reactor 23585 | -4/Warlord | Found Prototype Device 23586 | -4/Warlord | Identified Exp. Phase Shifter 23593 | -4/Warlord | Found Prototype Hackware 23595 | -4/Warlord | Found Prototype Processor 23630 | -4/Warlord | Identified Exp. Core Analyzer 23634 | -4/Warlord | Identified System Mapper 23663 | -4/Warlord | Opened side exit 23689 | -4/Warlord | Entered Proximity Caves 23816 | -3/Proximity Caves | Build established: Hacker-Mutant 23870 | -3/Proximity Caves | Spotted B-86 Titan 24124 | -3/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 24214 | -3/Proximity Caves | Discovered exit to Research (range 7) 24239 | -3/Proximity Caves | Entered Research 24239 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 24240 | -3/Research | Identified exit to Testing 24241 | -3/Research | Loaded intel: 20 terminal locations 24242 | -3/Research | Loaded intel: 4 fabricator locations 24351 | -3/Research | Central database locked down 24570 | -3/Research | Lost 3 parts (2u1w) 24690 | -3/Research | Lost 4 parts (3n1w) 24753 | -3/Research | Repaired Cld. Antigrav System 24796 | -3/Research | Found Gamma Bomb Array 24843 | -3/Research | Lost 3 parts (1p2w) 25039 | -3/Research | Fabricated Hvy. Rocket Launcher (x1) 25052 | -3/Research | Build established: Hacker-Ninja 25149 | -3/Research | Local fabrication network quarantined 25194 | -3/Research | Fabricated Lgt. Regenerative Plating (x1) 25217 | -3/Research | Entered Testing 25218 | -3/Testing | Maximum security lockdown engaged 25458 | -3/Testing | System corruption reached 10% 25478 | -3/Testing | Core integrity fell below 50% 25481 | -3/Testing | Spotted Executioner 25486 | -3/Testing | Spotted Investigator 25487 | -3/Testing | Core integrity fell below 20% 25487 | -3/Testing | Scanned by Researcher 25498 | -3/Testing | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 25496_ The unstable cave ceiling collapses. 25496_ Slug penetrates Executioner. 25496_ Penetrated by Slug. 25496_ G-67 Veteran stasis bubble strength at 48. 25496_ M-36 Artificer stasis bubble strength at 110. 25496_ I-47 Archangel stasis bubble strength at 120. 25496_ L-61 Swordsman stasis bubble strength at 11. 25496_ M-36 Artificer stasis bubble strength at 100. 25496_ Stasis bubble strength at 128. 25497_ G-67 Veteran stasis bubble strength at 29. 25497_ M-36 Artificer stasis bubble strength at 100. 25497_ I-47 Archangel stasis bubble strength at 110. 25497_ L-61 Swordsman stasis bubble bursts. 25497_ Held in stasis. 25497_ Investigator is analyzing... 25497_ M-36 Artificer stasis bubble strength at 90. 25497_ Stasis bubble strength at 122. [Achievement: 10k Club] [Achievement: 20k Club] [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????########???????????????????????? | | ??????????????????# |!! #???????????????????????? | | ??????????????????#! ! 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C%####?? # #??????? | | ?????????######### ### "#??????# #??????? | | ?????????????????# #??????# #??????? | | ?????????????????### #??????# #??????? | | ???????????????????### #??????##########??????? | | ?????????????????????# #??#######?????????????? | | ?????????????????????# #? ?????????????? | | ?????????????????????# #? ??????????????? | | ?????????????????????# # """"???????????????? | | ?????????????????????# =# """""??????????????? | | ?????????????????????# %/ """""??????????????? | | ?????????????????????# /# #????????????? | | ??????????????????#### # #????????????? | | ??????????????????# #? #????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 55 Energy Capacity 790 Matter Stores 364 Matter Capacity 600 Sight Range 22 Robot Scan Range 30 Terrain Scan Range 16 Terrain Scan Density 135 ECM Strength 3 Jamming Range 16 Power Amplification 30 Armor Coverage 225 Propulsion Shielding 90 Weapon Shielding 66 Phase Shifting 20 Evasion (%) 78 Melee Accuracy 8 Launcher Accuracy 40 Core Analysis 15 Armor Integrity Analysis 33 Recoil Reduction 3 Kinecelleration 40 Stasis Canceling 1 Offensive Hacking 34 Defensive Hacking 24 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Recalibrator | -9/Materials | Scanalyzed Exp. Sensor Array | -8/Materials | Scanalyzed Xenon Bombardment Thruster | -8/Materials | Scanalyzed Adv. Signal Interpreter | -8/Materials | Scanalyzed Hcp. Storage Unit | -7/Factory | Scanalyzed Gravmag System | -7/Factory | Scanalyzed Remote Datajack | -7/Factory | Scanalyzed Imp. Grenade Launcher | -7/Factory | Scanalyzed Carbon-fiber Leg | -7/Factory | Scanalyzed Gauss Cannon | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Kinetic Spear | -7/Data Miner | Free Hvy. Rocket Launcher | -5/Factory | Scanalyzed Phasing Sabre | -5/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Gamma Bomb Array | -3/Research | Hacked Exp. Phase Shifter | -3/Research | Scanalyzed Exp. Core Analyzer | -3/Research | Scanalyzed Imp. Stasis Canceller | -3/Research | Hacked Cmb. Linear Gravjet | -3/Research | Hacked Enh. Nova Cannon | -3/Research | Hacked Biometal Heavy Treads | -3/Research | Hacked Stasis Projector | -3/Research | Hacked Lgt. Quantum Reactor | -3/Research | Hacked Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Y-72 Warden | -3/Research | Hacked Fabricated ------------ Exp. Sensor Array | x1 | -5/Factory Adv. Signal Interpreter | x2 | -5/Factory Assault Drone Bay | x1 | -4/Factory Lgt. Regenerative Plating | x1 | -4/Factory Hvy. Rocket Launcher | x1 | -3/Research Lgt. Regenerative Plating | x1 | -3/Research Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- 10k Club 20k Club A Powerful Ally? Adventurer Alien Tech Dangerous Findings Dodgeball, But With Guns Everything Is Under Control Explorer Hunted I Spy I'm Back, Baby! Knowing Is Half The Battle Maximum Efficiency No Signal Novice Programmer Oh No You Don't! Please Form A Line Power Corrupts Prolific Hacker Reappropriation Respectable Loadout Rockin' Loadout Subspace Traveler System Compromised The Oracle The Science Guy This Is Interesting... Total Silence True Hacker Universal Adapter Unlikely Earthworm Challenges ------------ None Game ------ Seed LargeTeslaTrap Manual? 0 Play Time 11:55:43 Cumulative 27.4 hours Start 2021.11.03 @ 07:42:05 End 2021.11.13 @ 13:37:54 Sessions 49 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 18 Achievement% 22 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bad98d63-2b8f-4e11-96d9-0b235f24428e