Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.24 @ 05:18:45 Player: Khoroshiy Result: Core destroyed Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (66) 330 Value Destroyed (2638) 2638 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (-349) -349 TOTAL SCORE: 9159 Bonus ------- High Alert Combat Kills 268 Follower Combat Kills 612 Aligned with FarCom 300 Friendly Fire -1529 Cogmind --------- Core Integrity 0/1300 Matter 98/300 Energy 117/180 System Corruption 10% Temperature Critical (751) Movement Hovering (56) Location -3/Research Parts ------- > --- POWER (2) -------- Light Particle Reactor > --- PROPULSION (4) --- Antigrav Array Antigrav Array > --- UTILITY (12) ----- Improved Cryofiber Web Small Storage Unit Advanced Weight Redist. System Enhanced Optical Array Advanced ECM Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Advanced Hacking Suite Experimental System Shield > --- WEAPON (3) ------- Quantum Rifle Heavy Gauss Cannon > --- INVENTORY (8) ---- Advanced Weight Redist. System Fusion Bomb Launcher Peak State ------------ > --- POWER ------------ Improved Fusion Compressor Compact Particle Reactor > --- PROPULSION ------- Antigrav Array Antigrav Array > --- UTILITY ---------- Improved Cryofiber Web Small Storage Unit Advanced Weight Redist. System Enhanced Optical Array Improved Terrain Scanner Advanced ECM Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Advanced Hacking Suite Experimental System Shield > --- WEAPON ----------- Quantum Rifle Heavy Neutron Cannon Enhanced Nova Cannon > --- INVENTORY -------- Light Particle Reactor Antigrav Array Advanced Weight Redist. System Heavy Gauss Cannon Fusion Bomb Launcher [Rating: 124] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Compact Particle Reactor Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Hover Unit Improved Gravmag System Flight Unit Flight Unit Utility Hacking Suite Device Advanced Weight Redist. System Storage Small Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Small Laser Energy Gun Small Laser Energy Cannon Enhanced Nova Cannon Ballistic Gun Minigun Ballistic Cannon Magnetic Acceleration Cannon Launcher Smartbomb Launcher Special Weapon Field Lobotomy Kit Slashing Weapon Scythe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Slots Evolved 14 | . . . 2 . . . 2 2 2 2 . . 2 2 Power 1 | . . . . . . . . 1 . . . . . . Propulsion 2 | . . . 2 . . . . . . . . . . . Utility 10 | . . . . . . . 2 . 2 2 . . 2 2 Weapon 1 | . . . . . . . . 1 . . . . . . Parts Attached 145 | 4 2 . 16 1 6 3 7 11 48 5 5 11 11 15 Power 17 | 1 . . 2 . . . . 4 6 . 1 1 1 1 Engine 7 | 1 . . 2 . . . . 2 2 . . . . . Core 7 | . . . . . . . . 2 3 . 1 . 1 . Reactor 3 | . . . . . . . . . 1 . . 1 . 1 Propulsion 38 | 2 1 . 6 . . . 3 3 10 2 . 3 3 5 Treads . | . . . . . . . . . . . . . . . Leg 6 | 2 . . 4 . . . . . . . . . . . Wheel 1 | . . . 1 . . . . . . . . . . . Hover 25 | . . . 1 . . . 2 2 8 2 . 2 3 5 Flight 6 | . 1 . . . . . 1 1 2 . . 1 . . Utility 44 | 1 . . 3 1 2 1 3 1 16 2 2 1 6 5 Device 28 | . . . 2 . 1 . 1 1 13 2 1 1 5 1 Storage 5 | 1 . . . 1 1 . . . . . . . . 2 Processor 4 | . . . 1 . . 1 . . 1 . . . . 1 Hackware 6 | . . . . . . . 1 . 2 . 1 . 1 1 Protection 1 | . . . . . . . 1 . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 46 | . 1 . 5 . 4 2 1 3 16 1 2 6 1 4 Energy Gun 13 | . . . 4 . 1 1 1 2 3 . . . . 1 Energy Cannon 7 | . . . . . 1 . . . . . 1 2 1 2 Ballistic Gun 3 | . . . . . . 1 . . 2 . . . . . Ballistic Cannon 8 | . . . . . . . . 1 4 1 . 1 . 1 Launcher 7 | . 1 . 1 . . . . . 1 . 1 3 . . Special Weapon 6 | . . . . . 2 . . . 4 . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . 2 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . . . 3 . 1 1 2 . . 1 2 2 Parts Lost 32 | . 1 . 4 . . . 1 2 15 . . 2 1 6 Power 12 | . . . 2 . . . 1 1 4 . . 2 . 2 Propulsion 7 | . 1 . 1 . . . . . 4 . . . . 1 Utility 1 | . . . . . . . . . . . . . . 1 Weapon 12 | . . . 1 . . . . 1 7 . . . 1 2 Highest Loss Streak 6 | . 1 . 3 . . . 1 1 4 . . 2 1 6 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 43 14 48 100 99 100 71 93 92 92 87 86 86 81 Engine 5 | . 14 14 8 11 11 11 9 4 4 . . . . . Core 4 | . . . . . . . . 7 7 5 8 7 3 3 Reactor 1 | . . . . . . . . . . 5 2 1 5 4 Leg 13 | . 14 . 15 44 44 44 1 . . . . . . . Hover 13 | . . . 2 . . . 17 26 22 17 17 16 14 11 Device 9 | . . . 4 5 . . 4 13 11 16 17 17 21 20 Storage 6 | . 7 . . 5 10 11 9 7 6 5 5 5 5 3 Processor 5 | . . . 4 11 11 11 9 1 5 5 2 . . 1 Hackware 10 | . . . . . . . 4 7 13 17 17 23 26 27 Energy Gun 9 | . . . 8 22 21 11 4 6 9 . . . . . Ballistic Gun 2 | . . . . . . 10 9 7 2 . . . . . Ballistic Cannon 2 | . . . . . . . . 7 2 9 6 3 3 . Launcher 1 | . 6 . 3 . . . . . 1 . 2 3 4 . Naked Turns 49 | . . . 49 . . . . . . . . . . . Heaviest Build 61 | 8 11 3 8 12 19 15 15 37 44 48 56 53 51 61 Greatest Support 61 | 20 20 3 40 40 40 40 40 42 49 51 51 51 51 61 Greatest Overweight (x) 4 | . . . 2 . . . 1 . 2 . 1 4 1 2 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 6 5 5 6 7 8 8 8 8 8 8 8 8 7 Most Carried 8 | 3 5 5 4 8 8 8 7 8 8 8 8 8 8 8 Average Carried 7 | 1 4 5 2 6 7 5 6 7 7 7 7 7 7 7 Final Capacity 8 | 8 5 5 5 8 8 8 8 8 8 8 8 8 8 8 Final Carried 8 | 3 5 5 3 8 8 3 7 7 8 8 8 8 8 2 Class Distribution -------------------- 29% | Scavenger-Mutant 19% | Hacker-Scout 12% | Hacker-Mutant 10% | Mutant 9% | Wizard-Skirmisher 6% | Skirmisher 5% | Hacker-Skirmisher 5% | Wizard-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Skirmisher | -7/Factory Hacker-Scout | -6/Factory Hacker-Scout | -5/Factory Hacker-Scout | -5/Waste Hacker-Scout | -5/Factory Wizard-Skirmisher | -4/Factory Wizard-Scout | -3/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Matter Collected 2756 | 238 45 . 281 10 . 104 . 146 1000 . 148 201 203 380 Remotely . | . . . . . . . . . . . . . . . Salvage Created 2244 | . 82 . 107 . . 111 . 149 798 . . 566 304 127 Parts 117 | . 13 . 10 . . 3 . 9 40 . . 19 12 11 Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Combat Hostiles Destroyed 47 | . 6 . 3 . . 4 . 3 18 . . 7 4 2 Guns 17 | . . . . . . 4 . 1 12 . . . . . Cannons 10 | . . . . . . . . 2 4 . . 3 . 1 AOE 17 | . 6 . 3 . . . . . . . . 4 4 . Classes Destroyed 11 | . 2 . 2 . . 1 . 1 2 . . 3 . . Worker 4 | . . . . . . . . . 1 . . 3 . . Builder 3 | . . . . . . . . . . . . 2 1 . Recycler 3 | . . . . . . . . . . . . 1 2 . Operator 2 | . . . 1 . . . . . 1 . . . . . Watcher 2 | . . . . . . . . . 1 . . 1 . . Swarmer 12 | . 3 . . . . 1 . . 7 . . 1 . . Grunt 16 | . 3 . 2 . . 2 . . 6 . . 3 . . Sentry 4 | . . . 1 . . . . 1 1 . . 1 . . Hunter 3 | . . . . . . 1 . . . . . 2 . . Programmer 13 | . . . . . . . . 2 5 . . . 4 2 Wasp 1 | . . . . . . . . . . . . 1 . . Thug 2 | . . . . . . . . . . . . 2 . . Savage 1 | . . . . . . . . . . . . 1 . . Best Kill Streak 8 | . 5 . 2 . . 2 . 1 4 . . 8 5 2 Combat Bots Only 5 | . 5 . 2 . . 2 . 1 4 . . 3 2 2 Max Kills in Single Turn 4 | . 3 . 1 . . 1 . 1 2 . . 4 2 1 Gunslinging 1 | . . . . . . . . . 1 . . . . . Exploded 3 | . 3 . 1 . . . . . . . . 2 2 . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Hostile Shots Fired 336 | . 11 1 37 . . 16 3 32 143 . 1 26 22 44 Missed 105 | . 2 . 11 . . 4 1 12 48 . 1 10 9 7 Damage Taken 6049 | . 135 11 446 . . 182 43 271 1708 . 38 785 276 2154 Core 2243 | . 33 . 281 . . 25 1 . 373 . 15 162 39 1314 Absorbed by Shields . | . . . . . . . . . . . . . . . Regen/Repaired (Parts) 961 | . . . . . . . . . 159 . 29 104 482 187 Core Remaining (%) 80 | 100 . 86 . . . 23 99 100 56 . . 82 96 . Volleys Fired 141 | . 8 . 9 . . 11 2 11 51 . 5 18 11 15 Largest 3 | . 1 . 2 . . 2 2 3 3 . 2 3 1 3 Hottest 324 | . 30 . 90 . . 105 94 138 209 . 147 199 46 324 Shots Fired 275 | . 8 . 11 . . 22 4 26 122 . 8 33 11 30 Gun 149 | . . . 4 . . 22 4 18 94 . . . . 7 Cannon 88 | . . . . . . . . 8 22 . 7 28 . 23 Launcher 33 | . 8 . 7 . . . . . 1 . 1 5 11 . Special 5 | . . . . . . . . . 5 . . . . . Kinetic 93 | . . . . . . 8 2 19 46 . 5 11 . 2 Thermal 142 | . . . 2 . . 14 2 7 70 . 2 17 . 28 Explosive 33 | . 8 . 7 . . . . . 1 . 1 5 11 . Electromagnetic 2 | . . . 2 . . . . . . . . . . . Robot Hit Streak 14 | . 7 . 4 . . 5 3 5 12 . 14 2 7 9 Robot Miss Streak 10 | . 1 . 2 . . 3 1 3 6 . 1 5 . 10 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 3 | . . . . . . . . . 3 . . . . . Max Gunslinging Chain 1 | . . . . . . . . . 1 . . . . . Shots Hit Robots 144 | . 7 . 7 . . 11 3 16 73 . 6 8 7 6 Core Hits 104 | . 9 . 9 . . 6 . 6 33 . . 25 14 2 Critical Kills 1 | . . . . . . . . . . . . . . 1 Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes 11 | . . . . . . . . . 8 . . 2 . 1 Burn 6 | . . . . . . . . . 6 . . . . . Meltdown 1 | . . . . . . . . . . . . . . 1 Blast 4 | . . . . . . . . . 2 . . 2 . . Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 7630 | . 494 . 321 . . 153 57 403 1768 . 374 2534 1167 359 Guns 1729 | . . . 46 . . 153 55 251 1151 . . . . 73 Cannons 1484 | . . . . . . . . 92 564 . 200 342 . 286 Explosions 4345 | . 491 . 275 . . . . . 46 . 174 2192 1167 . Melee . | . . . . . . . . . . . . . . . Ramming 72 | . 3 . . . . . 2 60 7 . . . . . Kinetic 1573 | . . . . . . 65 36 257 849 . 132 149 . 85 Thermal 1797 | . . . 24 . . 88 19 86 866 . 68 193 179 274 Explosive 4166 | . 491 . 275 . . . . . 46 . 174 2192 988 . Electromagnetic 22 | . . . 22 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 10 | . 3 3 . . . . 4 5 4 . . 5 1 10 Average Corruption 3 | . 3 3 . . . . 4 2 3 . . 3 1 6 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked 8 | . . . . . . . . . 8 . . . . . Effects 90 | . 3 3 . . . . . 20 55 . . 7 . 2 Message Errors 24 | . . 1 . . . . . 6 15 . . 1 . 1 Matter Fused 23 | . 2 1 . . . . . 6 12 . . 2 . . Heat Flow Errors 11 | . . 1 . . . . . 4 5 . . 1 . . Energy Discharges 14 | . 1 . . . . . . . 11 . . 2 . . Parts Fused 1 | . . . . . . . . . . . . . . 1 Data Loss (minor) 7 | . . . . . . . . 3 4 . . . . . Data Loss (major) 3 | . . . . . . . . . 3 . . . . . Misfires 4 | . . . . . . . . 1 2 . . 1 . . Alerts 2 | . . . . . . . . . 2 . . . . . Weapon Failures 1 | . . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 283 | . 37 . 2 . . . . 9 18 . . 175 42 . Projectiles 18 | . . . . . . . . . 18 . . . . . Explosions 256 | . 37 . 2 . . . . . . . . 175 42 . Melee 9 | . . . . . . . . 9 . . . . . . Knockbacks 9 | . . . . . . . . . 6 . . 2 . 1 Impact . | . . . . . . . . . . . . . . . Kinetic 9 | . . . . . . . . . 6 . . 2 . 1 Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 200 | . 1 . . . . . 1 29 3 . . 166 . . Shots 4 | . 1 . . . . . . . . . . 3 . . Rammed 5 | . . . . . . . 1 3 1 . . . . . Targets Rammed 6 | . 1 . . . . . 1 3 1 . . . . . Kicked 1 | . 1 . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 1478 | . 10 101 21 . . 108 48 470 517 . 35 183 . 1478 Average Temperature 226 | . 3 51 12 . . 34 25 151 173 . 20 81 . 833 Received Heat Transfer 723 | . 48 6 129 . . 63 9 24 348 . 9 87 . . Effects 65 | . . . . . . . . 4 26 . . . . 35 Shutdowns 11 | . . . . . . . . 2 7 . . . . 2 Energy Bleed 5 | . . . . . . . . . 2 . . . . 3 Interference 11 | . . . . . . . . . 6 . . . . 5 Matter Decay 7 | . . . . . . . . . 2 . . . . 5 Short Circuit 4 | . . . . . . . . 1 2 . . . . 1 Damage (minor) 3 | . . . . . . . . 1 . . . . . 2 Damage (major) 18 | . . . . . . . . . 7 . . . . 11 Damage (core) 6 | . . . . . . . . . . . . . . 6 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . 1 . . . . . . Robots Melted 3 | . . . . . . . . . 2 . . . . 1 Combat Hostiles 3 | . . . . . . . . . 2 . . . . 1 Parts Melted 10 | . . . . . . . . . 9 . . . . 1 Heat Transferred 3726 | . . . 74 . . 211 37 161 2584 . 74 300 100 185 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Peak Influence 1557 | . 225 117 233 86 . 115 31 111 146 86 141 1557 655 343 Initial 541 | . . 87 45 86 . . 13 9 . 66 30 98 541 309 Average 168 | . 126 101 186 43 . 22 29 41 45 71 97 924 500 238 Maximum Alert Level 4 | . 1 . 1 . . . . . . . . 4 2 1 Low Security (%) 77 | 100 88 100 28 100 . 100 100 100 100 100 100 15 . 45 Level 1 8 | . 11 . 71 . . . . . . . . 2 19 54 Level 2 9 | . . . . . . . . . . . . 8 80 . Level 3 1 | . . . . . . . . . . . . 21 . . Level 4 3 | . . . . . . . . . . . . 52 . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 31 | . 3 . 2 . . . 1 2 9 1 . 8 4 1 Investigation 3 | . 1 . 1 . . . . . 1 . . . . . Extermination 13 | . . . . . . . . 2 6 . . 1 3 1 Reinforcement 11 | . 2 . 1 . . . 1 . 2 1 . 3 1 . Assault 1 | . . . . . . . . . . . . 1 . . Garrison 3 | . . . . . . . . . . . . 3 . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . 1 1 . Haulers Reinforced 2 | . . . . . . . . . 1 . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Distress Signals 5 | . . . 2 . . . . 1 1 . . 1 . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 121 | . 9 2 12 . . 5 4 8 42 1 6 21 7 4 Peak Tracking Total 9 | . 4 2 6 . . 3 3 2 9 2 6 6 4 3 Tactical Retreats 19 | . . 1 1 . . . . 4 8 . . 1 3 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Traps Triggered 8 | . . . . . . . . 1 3 1 . 2 . 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . . . . . . 6 . . Reused 4 | . . . . . . 4 . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed 4 | . . . . . . 4 . . . . . . . . Triggered 5 | . . . . . . 4 . . 1 . . . . . Most Traps Carried 4 | . . . . 4 4 4 . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Machines Disabled 28 | . . . . . . . . . . . . 21 7 . Max in Single Turn 9 | . . . . . . . . . . . . 9 5 . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Machines Accessed 44 | . 1 . 1 . 4 . 2 3 16 2 . 6 5 4 Terminals 27 | . 1 . 1 . . . 2 2 11 2 . 3 3 2 Fabricators 3 | . . . . . . . . . 1 . . 1 . 1 Repair Stations 7 | . . . . . . . . . 4 . . 1 1 1 Recycling Units 3 | . . . . . . . . 1 . . . 1 1 . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 174 | . 3 . 3 . 49 . 3 5 43 8 . 15 27 18 Successful 142 | . 1 . 1 . 49 . 2 3 31 6 . 13 22 14 Failed 32 | . 2 . 2 . . . 1 2 12 2 . 2 5 4 Catastrophic 4 | . . . 1 . . . 1 1 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 6 | . . . . . 6 . . . . . . . . . Terminals 75 | . 3 . 3 . . . 3 4 30 8 . 8 8 8 Fabricators 5 | . . . . . . . . . 1 . . 2 . 2 Repair Stations 37 | . . . . . . . . . 12 . . 3 14 8 Recycling Units 8 | . . . . . . . . 1 . . . 2 5 . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 98 | . 1 . 1 . 49 . 2 2 20 6 . 7 5 5 Record 53 | . . . . . 49 . 1 . . 1 . . . 2 Robot Analysis 1 | . . . . . . . . . . 1 . . . . Open DSF 2 | . . . . . . . . . 2 . . . . . Branch Access Points 3 | . . . 1 . . . . 1 1 . . . . . Emergency Access Points 6 | . . . . . . . . . 2 1 . 1 1 1 Terminal Index 2 | . . . . . . . . . 1 . . . . 1 Fabricator Index 1 | . . . . . . . . . . . . . 1 . Repair Station Index 1 | . . . . . . . . . . . . . 1 . Alert Level 2 | . . . . . . . . . 1 1 . . . . Unreport Threat 4 | . . . . . . . . . 2 . . 1 1 . Locate Traps 4 | . . . . . . . . . 2 1 . . 1 . Reprogram Traps 1 | . . . . . . . . . . . . 1 . . Investigation Status 2 | . . . . . . . . . . . . 1 . 1 Reinforcement Status 1 | . . . . . . . . . 1 . . . . . Recall Investigation 1 | . . . . . . . . . 1 . . . . . Recall Reinforcements 2 | . . . . . . . . . 1 . . 1 . . Registered Components 1 | . . . . . . . . . 1 . . . . . Registered Prototypes 2 | . . . . . . . . . 1 . . 1 . . Zone Layout 9 | . 1 . . . . . 1 1 4 1 . 1 . . Fabricator Hacks 4 | . . . . . . . . . 1 . . 2 . 1 Network Status 3 | . . . . . . . . . 1 . . 1 . 1 Build 1 | . . . . . . . . . . . . 1 . . Repair Station Hacks 32 | . . . . . . . . . 10 . . 2 12 8 Scan Component 17 | . . . . . . . . . 6 . . 1 6 4 Repair 15 | . . . . . . . . . 4 . . 1 6 4 Recycling Unit Hacks 8 | . . . . . . . . 1 . . . 2 5 . Recycle Component 2 | . . . . . . . . . . . . . 2 . Process 1 | . . . . . . . . . . . . . 1 . Report Inventory 2 | . . . . . . . . 1 . . . . 1 . Retrieve Matter 2 | . . . . . . . . . . . . 1 1 . Retrieve Components 1 | . . . . . . . . . . . . 1 . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . Used 1 | . . . 1 . . . . . . . . . . . Hacking Detections 34 | . 1 . 1 . . . 1 2 13 2 . 6 5 3 Full Trace Events 2 | . 1 . 1 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . 2 . . Authchips . | . . . . . . . . . . . . . . . Time 53 | . . . . . . . . . . . . 53 . . Total Part Build Rating 12 | . . . . . . . . . . . . 12 . . Parts Repaired 15 | . . . . . . . . . 4 . . 1 6 4 Time 620 | . . . . . . . . . 92 . . 34 388 106 Parts Recycled 2 | . . . . . . . . . . . . . 2 . Recycled Matter 44 | . . . . . . . . . . . . . 44 . Retrieved Matter 44 | . . . . . . . . . . . . . 44 . Retrieved Components 1 | . . . . . . . . . . . . 1 . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Total Allies 23 | . . . . . . . . . 4 . 19 . . . Largest Group 17 | . . . . . . . . . 1 . 17 16 . . Highest-Rated Group 588 | . . . . . . . . . 47 . 588 557 . . Highest-Rated Ally 50 | . . . . . . . . . 47 . 50 50 . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 253 | . . . . . . . . . 13 . 145 95 . . Total Damage 7329 | . . . . . . . . . 416 . 4298 2615 . . Kills 26 | . . . . . . . . . 2 . 8 16 . . Allies Corrupted 5 | . . . . . . . . . 1 . . 4 . . Allies Melted . | . . . . . . . . . . . . . . . Field Lobotomies 4 | . . . . . . . . . 4 . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Robot Analysis Total 1 | . . . . . . . . . . 1 . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Turns Passed 11915 | 58 226 137 282 797 1588 941 292 1231 3486 97 242 640 1118 780 Spaces Moved 12244 | 44 291 273 306 650 1309 704 250 1537 3713 159 354 670 1129 855 Core 612 | 4 207 273 127 . . . . . . . . 1 . . Treads . | . . . . . . . . . . . . . . . Legs 2874 | 40 79 . 85 650 1309 704 7 . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover 8753 | . . . 94 . . . 243 1537 3713 159 354 669 1129 855 Flight 5 | . 5 . . . . . . . . . . . . . Fastest Speed 40 | 50 40 50 50 120 120 120 56 48 48 52 52 52 52 52 Average Speed 68 | 113 68 50 77 120 120 120 58 49 52 52 58 52 52 54 Slowest Speed 250 | 120 120 50 150 120 120 120 140 56 180 52 108 250 116 160 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . 1 . . . . . . . . . . . . . Exploration Rate (%) 47 | 4 62 78 21 87 94 96 20 33 58 6 97 25 12 16 Regions Visited 14 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . . . . . . . . Known Exits Taken 2 | . . . 1 . . 1 . . . . . . . . Unknown Exits Taken 10 | 1 1 1 . 1 1 . 1 1 1 . . 1 1 . Scrap Searched 1 | . . . . . . 1 . . . . . . . . Spaces Dug 15 | . . . . . . . . . . . . 10 . 5 Terrain Destroyed 386 | . 28 . 45 . . . . . 7 . 33 122 137 14 Melee . | . . . . . . . . . . . . . . . Projectile 30 | . . . . . . . . . 3 . 1 12 . 14 AOE 356 | . 28 . 45 . . . . . 4 . 32 110 137 . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Total 15502 | 50 309 272 334 666 1327 783 393 1981 5133 174 381 924 1633 1142 Wait 2826 | . . . . 11 . 53 124 409 1291 . 9 216 472 241 Move 12230 | 43 289 272 305 649 1308 703 249 1536 3712 159 353 669 1128 855 Hop . | . . . . . . . . . . . . . . . Pick Up 66 | 3 2 . 1 5 4 1 3 6 14 5 3 3 9 7 Fast Attach 79 | 4 2 . 13 . 5 2 6 6 20 3 1 5 4 8 Attach 38 | . . . 3 . . 1 1 5 11 2 2 2 4 7 Detach 9 | . 2 . . . . . 2 . 3 . 1 1 . . Swap 28 | . . . . 1 1 . . . 17 . 2 4 3 . Drop 74 | . 4 . 3 . 9 8 5 5 13 5 5 6 2 9 Fire 141 | . 8 . 9 . . 11 2 11 51 . 5 18 11 15 Melee . | . . . . . . . . . . . . . . . Ram 5 | . . . . . . . 1 3 1 . . . . . Kick 1 | . 1 . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 1 | . 1 . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap 4 | . . . . . . 4 . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 4 exits: *Fac / *Sto / Low x2) -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory -5/Waste -5/Factory -4/Factory -3/Research History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 59 | -11/Scrapyard | Entered Materials 181 | -10/Materials | Crushed by falling debris 196 | -10/Materials | Discovered new exit (range 14) 285 | -10/Materials | Entered Mines 292 | -10/Mines | Learned location of 1 exit from Materials 297 | -10/Mines | Discovered new exit (range 13) 314 | -10/Mines | Build established: Mutant 315 | -10/Mines | Met a Derelict bent on vengeance 411 | -10/Mines | Discovered new exit (range 14) 422 | -10/Mines | Entered Materials 422 | -9/Materials | Evolved 2 slots: Propulsion x2 423 | -9/Materials | Identified exit to Materials 445 | -9/Materials | Identified exit to Mines 555 | -9/Materials | Core integrity fell below 50% 567 | -9/Materials | Lost 3 parts (1p1n1w) 570 | -9/Materials | Met 8R-AWN 631 | -9/Materials | Discovered exit to Materials (range 15) 704 | -9/Materials | Entered Mines 706 | -9/Mines | Followed 8R-AWN into the Mines 722 | -9/Mines | Discovered exit to Materials (range 15) 726 | -9/Mines | Learned Materials stockpile data 762 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 881 | -9/Mines | Build established: Scavenger-Mutant 974 | -9/Mines | Discovered new exit (range 5) 1071 | -9/Mines | Found a hidden stash of uninstalled traps 1333 | -9/Mines | Discovered exit to Materials (range 14) 1501 | -9/Mines | Entered Exiles 1525 | -9/Exiles | Discovered new exit (range 14) 1559 | -9/Exiles | Welcomed by 8R-AWN 1587 | -9/Exiles | Met EX-HEX 1672 | -9/Exiles | Met EX-DEC 1723 | -9/Exiles | Met EX-BIN 1903 | -9/Exiles | Discovered new exit (range 12) 2011 | -9/Exiles | Visited The Gauntlet 2291 | -9/Exiles | Learned about 8R-AWN's background 2381 | -9/Exiles | Aligned with FarCom system 2382 | -9/Exiles | Given EX-Vault access code 2467 | -9/Exiles | Opened EX-Vault 2476 | -9/Exiles | Found Prototype Special Weapon 2476 | -9/Exiles | Identified Field Lobotomy Kit 2481 | -9/Exiles | Found Prototype Energy Cannon 2481 | -9/Exiles | Identified Latent Energy Streamer 2490 | -9/Exiles | Found Prototype Device 2490 | -9/Exiles | Identified Skeleton Box 2571 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2737 | -9/Exiles | Learned location of Zion (-7) 3089 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 3089 | -9/Exiles | Entered Mines 3692 | -8/Mines | Discovered exit to Materials (range 8) 4003 | -8/Mines | Discovered exit to Materials (range 8) 4030 | -8/Mines | Entered Materials 4030 | -8/Materials | Evolved 2 slots: Utility x2 4189 | -8/Materials | Discovered new exit (range 10) 4322 | -8/Materials | Entered Factory 4322 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 4362 | -7/Factory | Identified exit to Storage 4362 | -7/Factory | Identified exit to Lower Caves 4622 | -7/Factory | Build established: Skirmisher 5415 | -7/Factory | Discovered new exit (range 14) 5430 | -7/Factory | Build established: Mutant 5553 | -7/Factory | Entered another Factory area 5553 | -6/Factory | Evolved 2 slots: Utility x2 5725 | -6/Factory | Repaired Broken Airjet? 5821 | -6/Factory | Lost 4 parts (1p2n1w) 5991 | -6/Factory | Identified exit to Lower Caves 6267 | -6/Factory | Build established: Hacker-Scout 6427 | -6/Factory | Cargo convoy interrupted 6457 | -6/Factory | Assimilated X-72 Disruptor with FLK Orb 6474 | -6/Factory | Lost 5 allies 6487 | -6/Factory | Lost 3 parts (1p1n1w) 6487 | -6/Factory | Assimilated G-50 Soldier with FLK Orb 6584 | -6/Factory | Found Prototype Hackware 7032 | -6/Factory | Assimilated G-67 Veteran with FLK Orb 7560 | -6/Factory | Repaired Imp. Deuterium Engine 7657 | -6/Factory | Assimilated G-67 Veteran with FLK Orb 8075 | -6/Factory | Repaired Imp. Gravmag System 8407 | -6/Factory | Build established: Hacker-Mutant 8545 | -6/Factory | Lost 3 parts (1p1n1w) 8575 | -6/Factory | Identified Exp. System Shield 8783 | -6/Factory | Repaired Adv. Weight Redist. System 9014 | -6/Factory | Discovered new exit (range 14) 9039 | -6/Factory | Entered another Factory area 9039 | -5/Factory | Evolved 2 slots: Utility x2 9136 | -5/Factory | Sucked down chute 9136 | -5/Factory | Entered Waste 9137 | -5/Waste | Met a frightened Derelict 9145 | -5/Waste | Spotted C-40 Crusher 9187 | -5/Waste | Spotted C-40 Crusher 9188 | -5/Waste | Spotted C-40 Crusher 9193 | -5/Waste | Spotted C-40 Crusher 9214 | -5/Waste | Spotted C-40 Crusher 9215 | -5/Waste | Spotted C-40 Crusher 9225 | -5/Waste | Warlord forces began an assault 9232 | -5/Waste | Allies destroyed C-40 Crusher 9232 | -5/Waste | Allies destroyed C-40 Crusher 9235 | -5/Waste | Found Fusion Bomb Launcher 9239 | -5/Waste | Allies destroyed C-40 Crusher 9240 | -5/Waste | Allies destroyed C-40 Crusher 9253 | -5/Waste | Allies destroyed C-40 Crusher 9258 | -5/Waste | Allies destroyed C-40 Crusher 9289 | -5/Waste | Lost 3 allies 9343 | -5/Waste | Discovered new exit (range 13) 9378 | -5/Waste | Entered Factory 9378 | -5/Factory | Accompanied by 16 allies 9442 | -5/Factory | Fabricated Neutrino Core (x2) 9469 | -5/Factory | Garrison activated, responded to threat 9512 | -5/Factory | Build established: Hacker-Scout 9525 | -5/Factory | Lost 5 allies 9722 | -5/Factory | Murdered 4 allies 9768 | -5/Factory | Repaired Broken Adv. Cloaking Device 9801 | -5/Factory | Lost 6 allies 9978 | -5/Factory | First assault squad dispatched 10009 | -5/Factory | Discovered new exit (range 14) 10018 | -5/Factory | Entered another Factory area 10018 | -4/Factory | Evolved 2 slots: Utility x2 10117 | -4/Factory | Discovered new exit (range 11) 10209 | -4/Factory | Repaired Broken Antigrav System 10273 | -4/Factory | Repaired Imp. Fusion Compressor 10325 | -4/Factory | Repaired Gravmag Array 10347 | -4/Factory | Build established: Wizard-Skirmisher 10396 | -4/Factory | Repaired Fusion Bomb Launcher 10474 | -4/Factory | Repaired Enh. Nova Cannon 10531 | -4/Factory | Repaired Antigrav System 11136 | -4/Factory | Entered Research 11136 | -3/Research | Evolved 2 slots: Utility x2 11304 | -3/Research | Repaired Sml. Storage Unit 11337 | -3/Research | Repaired Antigrav System 11367 | -3/Research | Repaired Antigrav System 11405 | -3/Research | Repaired Enh. Nova Cannon 11675 | -3/Research | Build established: Wizard-Scout 11893 | -3/Research | Core integrity fell below 50% 11910 | -3/Research | System corruption reached 10% 11912 | -3/Research | Core integrity fell below 20% 11917 | -3/Research | Core destroyed Last Messages --------------- Power failure averted by Imp. Cryofiber Web. M-36 Artificer repairs Gamma Rifle. Power failure averted by Imp. Cryofiber Web. M-36 Artificer repairs Gamma Rifle. Power failure averted by Imp. Cryofiber Web. Hvy. Neutron Cannon broken. Overheating: Short circuit. Enh. Nova Cannon destroyed. Power failure averted by Imp. Cryofiber Web. Overheating: System interference. Imp. Cryofiber Web temporarily disabled. Power failure, Lgt. Particle Reactor shutdown. Broken Hvy. Neutron Cannon destroyed. Overheating: Core damaged (-156). Power failure, Lgt. Particle Reactor shutdown. Overheating: Matter decay (-18). Destroyed Gamma Rifle. P-80 Master knocked back. Overheating: Core damaged (-234). Map ----- +----------------------------------------------------+ | ?????????????????????????# ## ######+## | | ?????????????????????????# # ##### #? | | ?????????????????????????# # #? | | ?????????????????????????# "" ] # ## #? | | ?????????????????????????# """ ##+###+## #? | | ?????????????????????????# "" # ???# #? | | ?????????????????????????# ""F" # ?# #? | | ?????????????????????????# """" # ## #? | | ?????????????????????????# """ # ## ## | | ???????????????????? ????# # ## #? | | ?????????????? ??? ??????# # ## #? | | ???????????? ????????????####+################# #? | | ?????????????? ????? ??????## #?? ????????????# #? | | ????????? ??????????#???#???# #?????? ??##????# #? | | ????????????????????????#???# #??????????#????# #? | | ????????????????????????#??## #? ??????????#?# #? | | ?????????????????#+########## #####+#??#??????# #? | | ?????????????????# + #?#?????### ## | | ?????????#???????# # ###+######### | | ???????????????? + """" # # ! ### | | ???????????????#?# """" # # #?# | | ?????????????????# """" # # "" " #?# | | ?????????????#???# """" %# # " "" ### ] | | ?????? ?????#????+ """" p/ / """ #?## # | | ???????? ??????? # # # =!= ! ##?# # | | ?????????????????# % @# #=* ! | ##?# # | | ?????????"" "" ########## # !!!* # ## # | | ??? ##""##"####### # | | ??? ########??#####+## | | ??? #??????? ?# ! | | ???? ##??#??#??# | | ???? #?????????#= ! | | ????? ###+###########?????????# | | ?????""" """ ?#??? ????? ?????##???#??######## | | ???????" """ ??#???????????#???????????? ?????? | | ???????????"""?? ?? ????"??????#???????? ???????? | | ??????????? ???????????????????????????????? ???? | | ?????????? ???????????????????#?????????????????? | | ??????????????????????????????#???????"??????????? | | ????????????????????? ???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 53 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 2 Cloak Strength 4 Additional Mass Support 9 Base Temperature (-) 150 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 5 Offensive Hacking 54 Defensive Hacking 16 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Neutrino Core | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Backstab Collateral Damage Dangerous Findings Dynamic Key Everything Is Under Control GoHome() Just What I Needed Leap Before You Look Librarian Omniscient Cartographer Part-time Mechanic Remodeling Respectable Loadout Significant Disruption The More The Merrier Challenges ------------ None Game ------ Seed EtherialActiveStorm Manual? 0 Play Time 03:28:38 Cumulative 8.4 hours Start 2024.04.23 @ 04:23:42 End 2024.04.24 @ 05:18:45 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 15 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: 64b7f7ce-8743-44a8-9864-ccd519c65a15