Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.10 @ 22:25:47 Player: anastasia Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (79) 395 Value Destroyed (2425) 2425 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5160 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 94/300 Energy 100/100 System Corruption 7% Temperature Cool (18) Movement Core (700) Ox13 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit Target Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Light Deuterium Engine Light Deuterium Engine Micro Nuclear Core Micro Nuclear Core Aluminum Leg Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Improved Hover Unit Gravmag System > --- UTILITY ---------- High-capacity Storage Unit Improved Targeting Computer Target Analyzer > --- WEAPON ----------- Heavy Ion Cannon Advanced Assault Cannon Improved Grenade Launcher > --- INVENTORY -------- Light Deuterium Engine Light Deuterium Engine Micro Nuclear Core Micro Nuclear Core Gauss Rifle Gauss Cannon Greatsword [Rating: 30] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Improved Hover Unit Flight Unit Cesium-ion Thruster Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Target Analyzer Protection Light Armor Plating Weapon Assault Rifle Energy Gun Shock Rifle Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Improved Grenade Launcher Slashing Weapon Greatsword Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . 2 . . Utility 2 | . . . 1 1 Weapon 2 | . . . 1 1 Parts Attached 51 | 7 10 10 8 16 Power 7 | 2 2 2 1 . Engine 5 | 2 1 2 . . Core 2 | . 1 . 1 . Reactor . | . . . . . Propulsion 17 | 2 2 4 4 5 Treads 12 | 2 2 4 4 . Leg 2 | . . . . 2 Wheel . | . . . . . Hover 2 | . . . . 2 Flight 1 | . . . . 1 Utility 9 | 1 2 1 2 3 Device 1 | . . . . 1 Storage 3 | 1 1 . 1 . Processor 4 | . 1 1 1 1 Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 18 | 2 4 3 1 8 Energy Gun 2 | . . 1 1 . Energy Cannon 3 | . 1 . . 2 Ballistic Gun 7 | 2 2 2 . 1 Ballistic Cannon 4 | . 1 . . 3 Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 22 | . . 1 1 20 Power 1 | . . . . 1 Propulsion 6 | . . . . 6 Utility 3 | . . . . 3 Weapon 12 | . . 1 1 10 Highest Loss Streak 5 | . . 1 1 5 To Critical Strikes 1 | . . . . 1 Average Slot Usage (%) 82 | . 97 99 96 57 Engine 5 | . 9 10 4 . Core 4 | . 4 . 4 6 Treads 22 | . 27 43 36 3 Leg 1 | . . . . 2 Hover 1 | . . . . 2 Storage 11 | . 14 11 18 8 Processor 10 | . 11 11 8 8 Energy Gun 2 | . . 4 15 1 Energy Cannon 4 | . 7 . . 4 Ballistic Gun 8 | . 15 11 9 1 Ballistic Cannon 6 | . 5 6 . 8 Peak Build Rating 30 | 6 9 16 24 30 Average Rating 14 | 4 7 11 21 21 On Entrance 10 | . 6 7 16 21 Naked Turns . | . . . . . Heaviest Build 66 | 14 50 51 56 66 Greatest Support 80 | 40 40 80 80 80 Greatest Overweight (x) 20 | . 2 . . 20 Average Overweight (x) 1 | . . . . 3 Largest Inventory Capacity 20 | 8 20 20 20 20 Average Capacity 19 | 6 19 20 20 20 Most Carried 12 | 1 9 12 10 10 Average Carried 5 | . 4 6 6 6 Final Capacity 20 | 8 20 20 20 20 Final Carried 11 | 1 7 11 8 5 Class Distribution -------------------- 76% | Mutant 11% | Gunner 7% | Scavenger-Gunner 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Gunner | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1698 | 211 259 528 151 549 Remotely . | . . . . . Salvage Created 2575 | . 290 657 425 1203 Parts 170 | . 25 55 14 76 Haulers Intercepted . | . . . . . Recyclers Shooed 2 | . . . 1 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 53 | . 7 20 7 19 Melee 1 | . . . . 1 Guns 20 | . 3 10 7 . Cannons 28 | . 4 10 . 14 AOE 4 | . . . . 4 Classes Destroyed 11 | . 4 4 1 2 Worker 7 | . . 1 . 6 Builder 5 | . 1 1 . 3 Recycler 4 | . . . . 4 Operator 1 | . . 1 . . Watcher 9 | . 3 3 1 2 Swarmer 10 | . 2 8 . . Grunt 26 | . 5 7 4 10 Brawler 2 | . . 1 1 . Sentry 7 | . . 4 1 2 Hunter 3 | . . . 1 2 Programmer 5 | . . . . 5 Best Kill Streak 12 | . 3 12 3 8 Combat Bots Only 10 | . 3 10 2 3 Max Kills in Single Turn 5 | . 1 2 2 5 Gunslinging 1 | . . . 1 . Exploded 2 | . . . . 2 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 437 | . 74 71 58 234 Missed 119 | . 27 16 10 66 Damage Taken 4398 | . 552 618 707 2521 Core 1094 | . 142 88 156 708 Absorbed by Shields . | . . . . . Core Remaining (%) 73 | 100 43 78 71 . Volleys Fired 170 | . 38 46 26 60 Largest 4 | . 2 2 3 4 Hottest 184 | . 80 73 138 184 Shots Fired 385 | . 78 92 70 145 Gun 193 | . 40 53 70 30 Cannon 184 | . 38 39 . 107 Launcher 8 | . . . . 8 Special . | . . . . . Kinetic 257 | . 52 85 26 94 Thermal 89 | . 26 . 20 43 Explosive 8 | . . . . 8 Electromagnetic 31 | . . 7 24 . Robot Hit Streak 21 | . 10 21 7 10 Robot Miss Streak 6 | . 6 3 3 6 Penetration Max 1 | . . . . 1 Secondary Targets 1 | . . . 1 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 229 | . 40 63 41 85 Core Hits 116 | . 15 32 16 53 Critical Kills 4 | . 1 2 . 1 Critical Parts Destroyed 2 | . . . . 2 Critical Strikes 19 | . 1 7 4 7 Burn 3 | . . . 3 . Destroy 6 | . 1 2 . 3 Blast 9 | . . 5 . 4 Corrupt 1 | . . . 1 . Melee Attacks 3 | . . . . 3 Impact . | . . . . . Slashing 3 | . . . . 3 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5585 | . 648 1001 735 3201 Guns 1895 | . 236 507 730 422 Cannons 2499 | . 412 491 . 1596 Explosions 1084 | . . . . 1084 Melee 99 | . . . . 99 Ramming 8 | . . 3 5 . Kinetic 2962 | . 366 874 282 1440 Thermal 1235 | . 282 . 178 775 Explosive 887 | . . . . 887 Electromagnetic 394 | . . 124 270 . Impact . | . . . . . Slashing 99 | . . . . 99 Piercing . | . . . . . Highest Corruption 7 | . 2 . 2 7 Average Corruption 2 | . 2 . 2 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 65 | . 26 . 2 37 Message Errors 17 | . 6 . 2 9 Matter Fused 19 | . 9 . . 10 Heat Flow Errors 9 | . 4 . . 5 Energy Discharges 8 | . 3 . . 5 Parts Rejected 1 | . 1 . . . Parts Fused 2 | . . . . 2 Data Loss (minor) 3 | . . . . 3 Data Loss (major) 2 | . 1 . . 1 Misfires 4 | . 2 . . 2 Overload Shots . | . . . . . Overflow Damage 137 | . 17 7 . 113 Projectiles 48 | . 17 7 . 24 Explosions 89 | . . . . 89 Melee . | . . . . . Knockbacks 14 | . 2 4 . 8 Impact . | . . . . . Kinetic 13 | . 2 4 . 7 Secondary 1 | . . . . 1 Self-Inflicted Damage 224 | . . . . 224 Shots 3 | . . . . 3 Rammed 1 | . . . 1 . Targets Rammed 2 | . . 1 1 . Kicked . | . . . . . Crushed 1 | . . 1 . . Highest Temperature 470 | . 267 18 454 470 Average Temperature 113 | . 73 5 168 128 Received Heat Transfer 1506 | . 270 219 261 756 Effects 10 | . 1 . 7 2 Shutdowns 1 | . . . . 1 Energy Bleed 3 | . . . 2 1 Interference 6 | . 1 . 5 . Siege Activations . | . . . . . Robots Corrupted 1 | . . . 1 . Combat Hostiles . | . . . . . Parts Fried 3 | . . . 3 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . 1 . . 1 Heat Transferred 2431 | . 592 . 666 1173 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 389 | . 115 383 343 389 Initial 96 | . . . 96 71 Average 92 | . 25 206 212 67 Maximum Alert Level 1 | . . 1 1 1 Low Security (%) 81 | 100 100 44 42 92 Level 1 18 | . . 55 57 7 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 13 | . . 2 2 9 Investigation 3 | . . 1 2 . Extermination 5 | . . . . 5 Reinforcement 5 | . . 1 . 4 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . . . 2 Haulers Reinforced 1 | . . . . 1 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 3 | . 1 . 1 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 84 | . 17 30 11 26 Peak Tracking Total 6 | . 5 6 4 5 Tactical Retreats 6 | . 1 2 2 1 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 5 | . 2 1 2 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . . . 1 . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 12 | . . 1 1 10 Max in Single Turn 2 | . . 1 1 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 9 | . 6 1 1 1 Terminals 9 | . 6 1 1 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 18 | . 11 4 2 1 Successful 9 | . 7 1 . 1 Failed 9 | . 4 3 2 . Catastrophic 3 | . 1 1 1 . Database Lockouts . | . . . . . Manual 5 | . 1 2 2 . Terminals 18 | . 11 4 2 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 9 | . 7 1 . 1 Robot Analysis 2 | . 1 . . 1 Prototype ID Bank 1 | . 1 . . . Branch Access Points 1 | . . 1 . . Alert Level 3 | . 3 . . . Locate Traps 1 | . 1 . . . Transport Status 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 3 1 1 . Full Trace Events 2 | . . 1 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total 2 | . 1 . . 1 Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 6135 | 72 1932 1245 464 2422 Spaces Moved 2248 | 40 735 645 217 611 Core 15 | 2 . . . 13 Treads 1812 | 38 735 645 217 177 Legs 230 | . . . . 230 Wheels . | . . . . . Hover 160 | . . . . 160 Flight 31 | . . . . 31 Fastest Speed 50 | 50 160 160 160 160 Average Speed 240 | 154 239 160 160 358 Slowest Speed 1050 | 160 320 160 160 1050 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 38 | 3 98 48 25 16 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 100 | . . . . 100 Melee . | . . . . . Projectile 12 | . . . . 12 AOE 88 | . . . . 88 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2641 | 47 830 770 280 714 Wait 98 | 1 29 45 16 7 Move 2244 | 39 734 644 216 611 Hop . | . . . . . Pick Up 47 | . 13 15 6 13 Fast Attach 7 | 6 . 1 . . Attach 40 | . 7 9 8 16 Detach 2 | . 2 . . . Swap 4 | 1 3 . . . Drop 24 | . 4 9 7 4 Fire 170 | . 38 46 26 60 Melee 3 | . . . . 3 Ram . | . . . . . Kick . | . . . . . Crush 2 | . . 1 1 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 3 exits: *Mat x2 / Min) -8/Materials -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 10 | -11/Scrapyard | Discovered new exit (range 16) 73 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 388 | -10/Materials | Discovered new exit (range 10) 417 | -10/Materials | Identified exit to Mines 494 | -10/Materials | Discovered new exit (range 10) 559 | -10/Materials | Identified exit to Materials 858 | -10/Materials | Discovered exit to Mines (range 6) 1291 | -10/Materials | Discovered exit to Materials (range 13) 1543 | -10/Materials | Core integrity fell below 50% 1928 | -10/Materials | Discovered exit to Materials (range 16) 2005 | -10/Materials | Entered another Materials area 2005 | -9/Materials | Evolved 2 slots: Propulsion x2 2324 | -9/Materials | Identified exit to Mines 2468 | -9/Materials | Destroyed 10 combat bots 2505 | -9/Materials | Discovered new exit (range 15) 3246 | -9/Materials | Discovered new exit (range 4) 3250 | -9/Materials | Entered another Materials area 3250 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3548 | -8/Materials | Build established: Scavenger-Gunner 3682 | -8/Materials | Discovered new exit (range 8) 3714 | -8/Materials | Entered Factory 3714 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3871 | -7/Factory | Build established: Scavenger-Mutant 4053 | -7/Factory | Lost 5 parts (4n1w) 4494 | -7/Factory | Build established: Gunner 4817 | -7/Factory | Build established: Mutant 6024 | -7/Factory | Core integrity fell below 50% 6066 | -7/Factory | Lost 5 parts (1n4w) 6125 | -7/Factory | Core integrity fell below 20% 6136 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 06117_ U-05 Engineer lays Concrete. <x3> 06120_ K-01 Serf collects debris. 06120_ U-05 Engineer lays Concrete. <x5> 06122_ U-05 Engineer builds a Wall. 06123_ K-01 Serf collects debris. <x2> 06123_ U-05 Engineer lays Concrete. <x6> 06127_ K-01 Serf collects debris. <x2> 06127_ Gauss Cannon destroyed. 06128_ U-05 Engineer lays Concrete. <x2> 06128_ Mic. Nuclear Core destroyed. 06129_ U-05 Engineer lays Concrete. <x2> 06129_ Acquired Aluminum Leg. 06129_ U-05 Engineer lays Concrete. <x2> 06130_ K-01 Serf collects debris. <x2> 06131_ U-05 Engineer lays Concrete. <x5> 06133_ K-01 Serf collects debris. 06133_ U-05 Engineer lays Concrete. 06133_ K-01 Serf collects debris. 06133_ U-05 Engineer lays Concrete. <x3> 06135_ U-05 Engineer builds a Wall. <x2> Map ----- +----------------------------------------------------+ | ########+#####+########??# #???????????????? | | ???????# #?# !! ]#??# #???????????????? | | # / ## ### !! #### #???????????????? | | ! + #???????????????? | | # ###### ## #???????????????? | | ?? ??????# ]]] ## #???????????????? | | ?# ???????## ]]] ## #???????????????? | | ?#??????????# ]] ## #???????????????? | | ????????????+ T# #???????????????? | | ????????????# # #???????????????? | | ????????????# ## #???????????????? | | ????????????###" ##+#######???????????????? | | ??????????????# # #??####?????????????? | | ???????????????## #? ?????????????? | | ???????????????## " #? ??????????????? | | ????????????????# "" # """""????????????? | | ????????????????#t " %#%""" ""????????????? | | ????????????????# % % " """???????????? | | ????????????????# " %# % """???????????? | | ????????????????# " " % ;| ??????? | | ????????????????# %# # #########???????? | | ????????????????# !%| [ %a# # ##??????????????? | | ????????????????# %* # ####???????????? | | ????????????????# [= ;;;;;;;;##??????????? | | ????????????????# % g ! #??????????? | | ?????????????#+ # g @ k #??????????? | | ?????????? [k # #??????????? | | ?????????? = u #??????????? | | ?????????? !g u #??????????? | | ??????????? % u u u %* #??????????? | | ?????????? k ##### #??????????? | | ??????????? ##+########???? #??????????? | | ??????????? "##?##????? ; k #??????????? | | ???????????? "??????????#"#;;;;;####??????????? | | ???????????? ????????????##; ####?????????????? | | ?????????????? ???????????????? #????????????????? | | ??????????????????????????????? ????????????????? | | ???????????????????????????????? ???????????????? | | ???????????????????????????????? ???????????????? | | ????????????????????????????????? ???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 15 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Targeting Accuracy 6 Target Analysis 5 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CommDamperClaws Manual? 0 Play Time 00:33:12 Cumulative 16.8 hours Start 2024.10.10 @ 21:52:17 End 2024.10.10 @ 22:25:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 26 Adventurer 8 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 20 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b1004d22-b5ff-40dd-88f8-0b03d7737ea7