Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.19 @ 17:28:13 Player: Figgis Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (19) 3800 Robots Destroyed (120) 600 Value Destroyed (4073) 4073 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (1887) 1887 TOTAL SCORE: 13560 Bonus ------- High Alert Combat Kills 86 Follower Combat Kills 714 Aligned with FarCom 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 180 Friendly Fire -393 Cogmind --------- Core Integrity 147/1000 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -4/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ Makeshift Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Stasis Canceller Makeshift Light Armor Plating Advanced Datajack Phasing Sabre Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Improved Cesium-ion Thruster Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive Nuclear Pulse Array > --- UTILITY ---------- Coolant Injector Medium Storage Unit Advanced Weight Redist. System Advanced Shield Generator Point Defense System Improved Hacking Suite System Shield > --- WEAPON ----------- Vortex Rifle Falx > --- INVENTORY -------- Light Angular Momentum Engine Light Fission Core Light Particle Reactor Improved Coolant Injector Stasis Canceller Makeshift Light Armor Plating Layered Light Armor Plating Gamma Rifle Advanced Datajack Phasing Sabre [Rating: 91] Favorites ----------- Power Micro Nuclear Core Engine Heavy Deuterium Engine Power Core Micro Nuclear Core Propulsion Titanium Leg Leg Titanium Leg Flight Unit Nuclear Pulse Array Utility System Shield Device Advanced Weight Redist. System Storage Large Storage Unit Processor Enhanced Optical Array Hackware System Shield Protection Reactive Plating Weapon Makeshift Axe Energy Gun Small Laser Ballistic Gun AWS/Gauss Ballistic Cannon Slug Cannon Slashing Weapon Makeshift Axe Piercing Weapon Makeshift Spear Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Fac Was Fac Fac Upp Upp War Pro Slots Evolved 10 | . . . 2 . . . 2 . 2 . . 2 . . 2 . . . . Power 1 | . . . . . . . . . 1 . . . . . . . . . . Propulsion 4 | . . . 1 . . . . . 1 . . 1 . . 1 . . . . Utility 5 | . . . 1 . . . 2 . . . . 1 . . 1 . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . Parts Attached 129 | 6 4 . 14 1 3 . 9 6 7 4 22 4 1 23 7 2 3 8 5 Power 16 | 1 1 . 1 . . . 1 . . 1 3 1 . 2 . . . 3 2 Engine 9 | 1 1 . 1 . . . 1 . . . 1 . . . . . . 3 1 Core 7 | . . . . . . . . . . 1 2 1 . 2 . . . . 1 Reactor . | . . . . . . . . . . . . . . . . . . . . Propulsion 42 | 2 . . 7 1 . . 3 . 6 . 9 1 . 7 2 1 1 2 . Treads . | . . . . . . . . . . . . . . . . . . . . Leg 24 | 2 . . 7 1 . . 3 . 5 . 6 . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 18 | . . . . . . . . . 1 . 3 1 . 7 2 1 1 2 . Utility 51 | 1 2 . 4 . 2 . 5 4 1 2 7 2 . 12 5 1 . 1 2 Device 14 | . . . . . . . 1 . . . 2 2 . 5 2 1 . 1 . Storage 3 | 1 . . . . 1 . . . . . . . . 1 . . . . . Processor 6 | . . . . . . . . . . . 1 . . 3 . . . . 2 Hackware 7 | . . . . . . . 2 1 . . 1 . . . 3 . . . . Protection 21 | . 2 . 4 . 1 . 2 3 1 2 3 . . 3 . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 20 | 2 1 . 2 . 1 . . 2 . 1 3 . 1 2 . . 2 2 1 Energy Gun 3 | 1 . . . . . . . . . . . . . . . . . 2 . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . Ballistic Gun 7 | 1 1 . 1 . 1 . . 1 . . 1 . . . . . . . 1 Ballistic Cannon 2 | . . . . . . . . . . 1 1 . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . 1 . . . . 1 . . 1 . . 2 . . 1 . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . Special Melee Weapon 1 | . . . . . . . . . . . . . 1 . . . . . . Unidentified Prototypes 9 | . . . . . . . 2 1 1 1 2 . . . . . . 2 . Parts Lost 61 | . 2 . 5 . . . 1 6 . . 9 . . 17 1 4 . 5 11 Power 7 | . 1 . . . . . . . . . 2 . . 3 . . . . 1 Propulsion 19 | . . . 4 . . . . . . . 1 . . 4 1 2 . 3 4 Utility 31 | . 1 . 1 . . . 1 6 . . 5 . . 9 . 1 . 2 5 Weapon 4 | . . . . . . . . . . . 1 . . 1 . 1 . . 1 Highest Loss Streak 6 | . 1 . 4 . . . 1 2 . . 2 . . 6 1 4 . 4 6 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Backups 9 | 2 3 8 7 7 8 8 13 13 14 14 10 3 3 6 7 7 9 9 6 Power 2 | . . 1 . . . . 3 4 4 4 3 2 2 1 1 1 1 2 1 Propulsion 2 | . . 1 . 3 3 3 4 2 3 3 2 1 1 3 . . . . . Utility 3 | . . 3 3 3 3 3 3 6 5 5 3 . . . 4 5 6 4 2 Weapon 1 | . 1 3 2 1 1 2 2 1 . 1 1 . . . . . . 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 26 | . . . 1 . . . 6 2 . 4 5 . . . . . 1 1 6 Power 8 | . . . . . . . 4 . . 1 1 . . . . . . . 2 Propulsion 4 | . . . . . . . . 2 . 1 1 . . . . . . . . Utility 9 | . . . . . . . . . . 2 3 . . . . . 1 . 3 Weapon 5 | . . . 1 . . . 2 . . . . . . . . . . 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 93 100 94 88 88 88 83 87 81 95 90 73 82 81 91 88 88 91 36 Engine 6 | . 13 14 10 11 11 11 9 9 7 13 4 . . . . . . 5 1 Core 5 | . . . . . . . . . . 1 10 11 13 12 11 11 11 5 . Leg 17 | . 28 28 30 33 33 33 27 27 30 30 20 . . . . . . . . Flight 8 | . . . . . . . . . . . 4 20 20 22 28 27 27 27 7 Device 5 | . . . . . . . . . . . 2 7 20 17 16 17 21 22 4 Storage 7 | . 14 14 11 11 11 11 9 9 7 7 4 . . 4 5 5 5 5 1 Processor 1 | . . . . . . . . . . . 1 6 2 8 . . . . 5 Hackware 6 | . . . . . . . 4 6 7 7 8 6 6 4 15 15 11 11 10 Protection 12 | . 8 14 20 22 22 22 25 26 12 19 15 6 6 1 . . . . . Energy Gun 1 | . 14 14 5 . . . . . . . . . . . . . . . . Ballistic Gun 4 | . 14 14 9 . 7 11 9 4 7 3 1 . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . 3 4 . . . . . . . . Slashing Weapon 6 | . . . 5 11 3 . . 6 7 7 8 13 13 8 11 9 7 10 2 Peak Build Rating 91 | 6 8 8 20 19 33 34 52 48 43 51 59 70 73 72 76 80 83 91 63 Average Rating 47 | 2 6 8 13 18 28 33 44 40 39 46 52 61 67 65 69 73 78 84 30 On Entrance 41 | . 6 8 8 18 19 33 34 48 33 41 51 56 70 66 49 76 67 83 58 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 71 | 12 15 14 27 24 53 53 71 63 46 67 67 30 30 33 31 36 37 48 35 Greatest Support 78 | 20 20 20 40 43 43 43 49 49 68 68 78 41 41 41 47 47 49 49 36 Greatest Overweight (x) 3 | . . . 2 . 1 1 1 1 1 . 3 . . . . . 1 . . Average Overweight (x) . | . . . . . . 1 1 . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 15 15 15 15 15 15 15 5 5 10 10 10 10 10 10 Average Capacity 11 | 5 8 8 8 8 9 15 15 15 15 15 12 5 5 8 10 10 10 10 6 Most Carried 15 | 5 8 8 8 8 8 9 15 15 15 15 15 5 5 10 9 9 10 10 10 Average Carried 9 | 2 3 8 7 7 7 8 14 14 14 14 11 4 4 7 7 7 9 9 5 Final Capacity 15 | 8 8 8 8 8 15 15 15 15 15 15 5 5 5 10 10 10 10 10 5 Final Carried 15 | 2 8 8 8 8 8 9 15 13 15 15 5 4 5 6 7 8 10 10 5 Class Distribution -------------------- 63% | Mutant 16% | Hacker-Sprinter 10% | Sprinter 6% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Sprinter | -6/Factory Infiltrator-Sprinter | -6/Waste Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Warlord Hacker-Mutant | -4/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Fac Was Fac Fac Upp Upp War Pro Matter Collected 2111 | 192 179 5 227 . . 60 86 161 40 40 560 . . 243 25 25 108 95 65 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 4742 | . 379 . 433 . . 44 711 1462 55 . 957 . . 460 25 47 . 149 20 Parts 261 | . 24 . 18 . . 3 41 65 2 . 64 . . 32 3 2 . 5 2 Haulers Intercepted 1 | . . . . . . . . 1 . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . . . . . . . . . 2 . . 3 Prevented 4 | . . . . . . . . . . . . . . . . . . . 4 Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Fac Was Fac Fac Upp Upp War Pro Combat Hostiles Destroyed 93 | . 10 . 9 . . 1 18 24 1 . 19 . . 6 . 2 . 2 1 Melee 58 | . . . 8 . . . . 24 1 . 16 . . 6 . 2 . . 1 Guns 31 | . 10 . 1 . . 1 18 . . . 1 . . . . . . . . Cannons 2 | . . . . . . . . . . . 2 . . . . . . . . AOE 2 | . . . . . . . . . . . . . . . . . . 2 . Classes Destroyed 18 | . 4 . 2 . . 1 . 3 . . 6 . . . . . . 2 . Worker 1 | . . . . . . . . . . . 1 . . . . . . . . Builder 1 | . . . . . . . . . . . 1 . . . . . . . . Hauler 1 | . . . . . . . . 1 . . . . . . . . . . . Recycler 5 | . . . . . . . . 3 . . 2 . . . . . . . . Mechanic 1 | . . . . . . . . . . . 1 . . . . . . . . Operator 5 | . 2 . . . . . . 1 . . 1 . . . 1 . . . . Watcher 12 | . 2 . . . . . 3 2 . . 3 . . 2 . . . . . Swarmer 25 | . 3 . . . . . 9 3 . . 6 . . . . 2 . 1 1 Cutter 2 | . . . . . . . . . . . 2 . . . . . . . . Grunt 34 | . 7 . 6 . . . 5 15 1 . . . . . . . . . . Brawler 1 | . . . . . . . . 1 . . . . . . . . . . . Duelist 1 | . . . 1 . . . . . . . . . . . . . . . . Protector 1 | . . . . . . . . . . . 1 . . . . . . . . Sentry 16 | . . . 2 . . . 4 4 . . 3 . . 3 . . . . . Demolisher 1 | . . . . . . . . . . . . . . . . . . 1 . Hunter 6 | . . . . . . 1 . 1 . . 2 . . 2 . . . . . Programmer 6 | . . . . . . . . . . . 5 . . 1 . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . 1 . Best Kill Streak 8 | . 5 . 3 . . 1 8 6 1 . 6 . . 1 1 2 . 2 1 Combat Bots Only 7 | . 4 . 3 . . 1 7 6 1 . 3 . . 1 . 2 . 2 1 Max Kills in Single Turn 2 | . 1 . 1 . . 1 1 2 1 . 2 . . 1 1 1 . 2 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . . . . . . . . . . 2 . Melee 2 | . . . 1 . . . . 1 1 . 2 . . 1 . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Fac Was Fac Fac Upp Upp War Pro Hostile Shots Fired 1082 | . 66 1 66 . . 2 51 117 11 . 319 . . 249 10 35 5 30 120 Missed 410 | . 18 1 20 . . . 16 29 2 . 98 . . 124 6 15 5 17 59 Hits 672 | . 48 . 46 . . 2 35 88 9 . 221 . . 125 4 20 . 13 61 Melee 17 | . . . 3 . . . . . . . 1 . . 13 . . . . . Projectile 655 | . 48 . 43 . . 2 35 88 9 . 220 . . 112 4 20 . 13 61 AOE 6 | . . . . . . . . . . . . . . 5 . . . 1 . Critical Strikes 18 | . 1 . 1 . . . 1 4 . . 2 . . 3 . 2 . . 4 Actively Blocked 2 | . . . . . . . . 2 . . . . . . . . . . . Damage Taken 8969 | . 479 . 624 . . 26 470 1281 102 . 2303 . . 1924 96 286 . 265 1113 Core 2054 | . 83 . 43 . . 10 14 179 16 . 240 . . 616 . 121 . 27 705 Absorbed by Shields 150 | . . . . . . . . . . . . . . 13 . 83 . 54 . Redirected to Shielding 414 | . . . . . . . . 333 5 . 76 . . . . . . . . Ignored by Resistances 115 | . . . . . . 8 53 54 . . . . . . . . . . . Regen/Repaired (Parts) 329 | . . . . . . . . . . 10 208 31 . . 42 . . 38 . Core Remaining (%) 67 | 100 . 66 . . . 86 . 64 . . 63 . . 27 . . . . . Volleys Fired 89 | . 51 . 4 . . . . . . . 28 . . . . . . 6 . Largest 2 | . 2 . 2 . . . . . . . 2 . . . . . . 1 . Hottest 68 | . 60 . 60 . . . . . . . 68 . . . . . . 40 . Shots Fired 220 | . 97 . 8 . . 6 54 3 . . 46 . . . . . . 6 . Gun 192 | . 97 . 8 . . 6 54 3 . . 18 . . . . . . 6 . Cannon 28 | . . . . . . . . . . . 28 . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 164 | . 51 . 4 . . 6 54 3 . . 46 . . . . . . . . Thermal 50 | . 46 . 4 . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Entropic 6 | . . . . . . . . . . . . . . . . . . 6 . Robot Hit Streak 11 | . 11 . 9 . . 11 11 1 . . 6 . . . . . . 1 . Robot Miss Streak 6 | . 6 . . . . 2 2 1 . . 4 . . . . . . 2 . Penetration Max 1 | . . . . . . . . . . . 1 . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . Autonomous 64 | . . . . . . 6 54 4 . . . . . . . . . . . Shots Hit Robots 324 | . 60 . 31 . . 4 44 50 4 . 81 . . 34 1 11 . 2 2 Core Hits 153 | . 28 . 11 . . 2 22 34 1 . 36 . . 10 . 2 . 6 1 Critical Kills 1 | . . . . . . . . . . . 1 . . . . . . . . Critical Parts Destroyed 5 | . 1 . . . . . . . . . 2 . . . . . . 2 . Critical Strikes 27 | . 1 . 2 . . . . 6 1 . 7 . . 5 . 3 . 2 . Destroy 5 | . 1 . . . . . . . . . 4 . . . . . . . . Sever 20 | . . . 2 . . . . 6 1 . 3 . . 5 . 3 . . . Detonate 2 | . . . . . . . . . . . . . . . . . . 2 . Melee Attacks 326 | . . . 32 . . . . 81 8 . 100 2 . 70 1 18 . 2 12 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 326 | . . . 32 . . . . 81 8 . 100 2 . 70 1 18 . 2 12 Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 6 | . . . . . . . . 3 . . 2 . . . 1 . . . . Combat Hostiles 2 | . . . . . . . . . . . 2 . . . . . . . . Follow-up Attacks 13 | . . . . . . . . . . . 6 . . 3 . 4 . . . Damage Inflicted 11159 | . 621 . 999 . . 60 1283 2227 156 . 2933 . . 1506 107 491 . 666 110 Guns 2648 | . 621 . 79 . . 60 1283 150 . . 261 . . . . . . 194 . Cannons 416 | . . . . . . . . . . . 416 . . . . . . . . Explosions 472 | . . . . . . . . . . . . . . . . . . 472 . Melee 7608 | . . . 920 . . . . 2075 156 . 2256 . . 1493 107 491 . . 110 Ramming 15 | . . . . . . . . 2 . . . . . 13 . . . . . Kinetic 2483 | . 276 . 37 . . 60 1283 150 . . 677 . . . . . . . . Thermal 859 | . 345 . 42 . . . . . . . . . . . . . . 472 . Explosive . | . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 7608 | . . . 920 . . . . 2075 156 . 2256 . . 1493 107 491 . . 110 Piercing . | . . . . . . . . . . . . . . . . . . . . Entropic 194 | . . . . . . . . . . . . . . . . . . 194 . Highest Corruption 3 | . . . . . . . 1 3 . . 2 . . 2 . . . . . Average Corruption 1 | . . . . . . . 1 2 . . 1 . . 1 . . . . . Corruption Purged 3 | . . . . . . . . . . . 1 . . 2 . . . . . Corruption Blocked 8 | . . . . . . . . . . . 1 . 7 . . . . . . Effects 40 | . . . . . . . 4 18 . . 12 . . 6 . . . . . Message Errors 16 | . . . . . . . 3 6 . . 4 . . 3 . . . . . Matter Fused 4 | . . . . . . . . 3 . . 1 . . . . . . . . Heat Flow Errors 6 | . . . . . . . 1 5 . . . . . . . . . . . Energy Discharges 7 | . . . . . . . . 3 . . 3 . . 1 . . . . . Parts Fused 1 | . . . . . . . . . . . 1 . . . . . . . . Data Loss (minor) 2 | . . . . . . . . . . . 2 . . . . . . . . Data Loss (major) 3 | . . . . . . . . 1 . . 1 . . 1 . . . . . Alerts 1 | . . . . . . . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 313 | . . . 52 . . . . 1 . . 130 . . 30 92 8 . . . Projectiles 50 | . . . . . . . . . . . 50 . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . Melee 263 | . . . 52 . . . . 1 . . 80 . . 30 92 8 . . . Knockbacks 4 | . . . . . . . . . . . 4 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic 3 | . . . . . . . . . . . 3 . . . . . . . . Secondary 1 | . . . . . . . . . . . 1 . . . . . . . . Self-Inflicted Damage 53 | . . . . . . . . . . . . . . 6 . . . 47 . Shots 1 | . . . . . . . . . . . . . . . . . . 1 . Rammed 1 | . . . . . . . . . . . . . . 1 . . . . . Targets Rammed 2 | . . . . . . . . 1 . . . . . 1 . . . . . Kicked 1 | . . . . . . . . 1 . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 323 | . 207 . 45 . . . 262 254 317 . 270 . . 323 72 108 52 66 13 Average Temperature 57 | . 52 . 20 . . . 125 96 158 . 70 . . 115 26 51 22 24 5 Received Heat Transfer 1845 | . 192 . 282 . . . 81 621 45 . 327 . . 179 18 . . 12 88 Effects 5 | . . . . . . . 1 . . . . . . 4 . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . 1 . . . . . Interference 4 | . . . . . . . 1 . . . . . . 3 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . . . 3 . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . . . . . . . . . . . Heat Transferred 1200 | . 775 . 100 . . . . . . . . . . . . . . 325 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Fac Was Fac Fac Upp Upp War Pro Maximum Alert Level 2 | . . . . . . . 1 1 . . 2 1 . 1 . . . . . Low Security (%) 79 | 100 100 100 100 100 . 100 84 75 100 100 34 87 100 96 100 . . . . Level 1 12 | . . . . . . . 15 24 . . 31 12 . 3 . . . . . Level 2 7 | . . . . . . . . . . . 33 . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Peak Influence 622 | . 113 5 78 21 . 33 235 294 130 . 622 310 34 203 86 . . . . Initial 310 | . . 5 . 21 . . . 69 130 . . 310 34 16 71 . . . . Average 114 | . 41 . 20 7 . 2 139 165 28 . 291 150 28 35 11 . . . . Influence Increases 4977 | . 298 . 237 . . 33 495 765 34 . 1539 38 . 512 41 310 45 190 440 Destroy 0b10 Robot/C 2220 | . 200 . 180 . . 20 360 500 20 . 720 . . 120 . 40 . 40 20 Destroy 0b10 Robot/NC 155 | . 20 . . . . . 15 35 . . 70 . . 10 5 . . . . Destroy Leader 550 | . 54 . 40 . . 10 86 116 . . 190 . . 54 . . . . . Allied During Kill 361 | . . . . . . . . 1 . . 360 . . . . . . . . Successful Hack 200 | . 24 . 16 . . . 7 7 14 . 72 22 . 32 6 . . . . Disable Machine 60 | . . . . . . . . 45 . . 15 . . . . . . . . Destroy Structure 66 | . . . 1 . . 3 27 1 . . 22 1 . 11 . . . . . Partial Spotted 135 | . . . . . . . . . . . 60 15 . 30 30 . . . . Lose Combat Pursuer 1230 | . . . . . . . . 60 . . 30 . . 255 . 270 45 150 420 Influence Decreases 4843 | . 284 14 183 54 . 33 329 643 322 . 904 575 74 389 188 115 118 312 306 Entered New Map 930 | . . 9 . 33 . . . 97 158 . . 325 64 8 76 . 38 122 . Time Decay 2994 | . 264 5 161 21 . 33 319 446 164 . 580 100 10 273 112 80 80 150 196 Lost Part 495 | . 20 . 22 . . . 10 60 . . 90 . . 108 . 35 . 40 110 Lost Ally 274 | . . . . . . . . 40 . . 234 . . . . . . . . Purge Threat 150 | . . . . . . . . . . . . 150 . . . . . . . Squads Dispatched 40 | . 3 . . . . . 3 5 2 . 11 . . 14 2 . . . . Investigation 8 | . 2 . . . . . . 1 . . 2 . . 2 1 . . . . Extermination 9 | . . . . . . . . . 1 . 5 . . 2 1 . . . . Reinforcement 18 | . 1 . . . . . 3 2 1 . 4 . . 7 . . . . . Assault 4 | . . . . . . . . 2 . . . . . 2 . . . . . Garrison 1 | . . . . . . . . . . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . . . 1 . . 1 . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Fac Was Fac Fac Upp Upp War Pro Distress Signals 11 | . 1 . . . . . 1 2 . . 3 1 . 2 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 279 | . 18 1 9 . . 1 25 32 5 . 56 1 6 44 4 9 5 27 36 Peak Tracking Total 14 | . 4 2 3 . . 1 7 9 2 . 13 2 6 13 4 14 4 12 6 Tactical Retreats 31 | . . . . . . . . 2 . . 2 . . 8 . 5 1 2 11 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Fac Was Fac Fac Upp Upp War Pro Traps Triggered 21 | . 2 . 4 . . . . 2 1 . 2 1 . 9 . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Fac Was Fac Fac Upp Upp War Pro Machines Disabled 4 | . . . . . . . . 3 . . 1 . . . . . . . . Max in Single Turn 1 | . . . . . . . . 1 . . . . . . . . . . . Garrison Access 3 | . . . . . . . . 1 . . . . . 2 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Fac Was Fac Fac Upp Upp War Pro Machines Accessed 57 | . 4 . 7 . 2 . 2 6 4 . 12 5 . 8 3 . 1 3 . Terminals 32 | . 4 . 7 . . . 2 4 1 . 6 3 . 4 1 . . . . Fabricators 5 | . . . . . . . . . 1 . 2 . . 1 1 . . . . Repair Stations 6 | . . . . . . . . . . . 3 2 . . 1 . . . . Recycling Units 2 | . . . . . . . . 1 . . . . . 1 . . . . . Scanalyzers 4 | . . . . . . . . . 2 . 1 . . 1 . . . . . Garrison Access 2 | . . . . . . . . 1 . . . . . 1 . . . . . Total Hacks 161 | . 16 . 15 . 4 . 7 14 7 . 47 14 . 17 9 . 7 4 . Successful 86 | . 5 . 5 . 4 . 3 4 3 . 27 9 . 8 7 . 7 4 . Failed 75 | . 11 . 10 . . . 4 10 4 . 20 5 . 9 2 . . . . Catastrophic 13 | . 2 . 2 . . . . 2 . . 4 1 . 2 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 37 | . 10 . 13 . 1 . . 2 . . 6 4 . . . . . 1 . Terminals 89 | . 16 . 15 . . . 7 8 3 . 15 11 . 11 3 . . . . Fabricators 13 | . . . . . . . . . 2 . 6 . . 3 2 . . . . Repair Stations 18 | . . . . . . . . . . . 11 3 . . 4 . . . . Recycling Units 2 | . . . . . . . . 1 . . . . . 1 . . . . . Scanalyzers 18 | . . . . . . . . . 2 . 15 . . 1 . . . . . Garrison Access 6 | . . . . . . . . 5 . . . . . 1 . . . . . Terminal Hacks 48 | . 4 . 4 . 4 . 3 2 2 . 6 7 . 4 1 . 7 4 . Record 13 | . . . . . 3 . . . . . 1 . . . . . 7 2 . Robot Analysis 2 | . 1 . 1 . . . . . . . . . . . . . . . . Prototype ID Bank 2 | . . . 1 . . . 1 . . . . . . . . . . . . Open Door 3 | . . . . . . . . 1 . . . . . . . . . 2 . Level Access Points 1 | . . . . . . . . . . . 1 . . . . . . . . Branch Access Points 4 | . 1 . 1 . . . . . . . . 1 . . 1 . . . . Emergency Access Points 1 | . . . . . . . . . . . 1 . . . . . . . . Terminal Index 2 | . 1 . . . . . . . . . . 1 . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . 1 . . . . . . . Scanalyzer Index 1 | . . . . . . . . . . . 1 . . . . . . . . Alert Level 3 | . . . . . . . . . . . . 2 . 1 . . . . . Unreport Threat 1 | . . . . . . . . . . . . 1 . . . . . . . Locate Traps 6 | . 1 . . . . . 1 . 1 . 2 . . 1 . . . . . Reinforcement Status 1 | . . . . . . . . . . . . . . 1 . . . . . Hauler Manifests 3 | . . . . . . . . . 1 . . 1 . 1 . . . . . Registered Components 3 | . . . 1 . . . 1 1 . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 9 | . . . . . . . . . 1 . 4 . . 2 2 . . . . Network Status 1 | . . . . . . . . . 1 . . . . . . . . . . Load Schematic 4 | . . . . . . . . . . . 2 . . 1 1 . . . . Build 4 | . . . . . . . . . . . 2 . . 1 1 . . . . Repair Station Hacks 13 | . . . . . . . . . . . 7 2 . . 4 . . . . Scan Component 7 | . . . . . . . . . . . 4 1 . . 2 . . . . Repair 6 | . . . . . . . . . . . 3 1 . . 2 . . . . Recycling Unit Hacks 2 | . . . . . . . . 1 . . . . . 1 . . . . . Report Inventory 2 | . . . . . . . . 1 . . . . . 1 . . . . . Scanalyzer 10 | . . . . . . . . . . . 10 . . . . . . . . Insert Component 3 | . . . . . . . . . . . 3 . . . . . . . . Analyze 7 | . . . . . . . . . . . 7 . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . 1 . . . . . 1 . . . . . Seal Access 2 | . . . . . . . . 1 . . . . . 1 . . . . . Unauthorized Hacks 2 | . 1 . 1 . . . . . . . . . . . . . . . . Terminals 2 | . 1 . 1 . . . . . . . . . . . . . . . . Operators 2 | . 1 . 1 . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . 1 . . . . Used 1 | . . . . . . . . . . . . . . . 1 . . . . Hacking Detections 43 | . 4 . 6 . . . 2 4 4 . 10 4 . 6 3 . . . . Full Trace Events 7 | . 2 . . . . . . 1 . . 2 . . 1 1 . . . . Feedback Events 1 | . . . . . . . . 1 . . . . . . . . . . . Corruption 1 | . . . . . . . . 1 . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . . . . . 3 . . . . . . . . Parts Built 4 | . . . . . . . . . . . 2 . . 1 1 . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 424 | . . . . . . . . . . . 212 . . 106 106 . . . . Total Part Build Rating 24 | . . . . . . . . . . . 12 . . 6 6 . . . . Parts Repaired 6 | . . . . . . . . . . . 3 1 . . 2 . . . . Time 250 | . . . . . . . . . . . 144 44 . . 62 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . . . . . 3 . . . . . . . . Part Schematics Acquired 3 | . . . . . . . . . . . 3 . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . 1 . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Fac Was Fac Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 8 | . . . . . . . . . . . 4 . . 4 . . . . . Machine Destruction 4 | . . . . . . . . . . . . . . 4 . . . . . Programmers 4 | . . . . . . . . . . . 4 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Fac Was Fac Fac Upp Upp War Pro Total Allies 22 | . . . . . . . . 2 . 20 . . . . . . . . . Largest Group 20 | . . . . . . . . 2 . 20 20 . . . . . . . . Highest-Rated Group 473 | . . . . . . . . 62 . 473 473 . . . . . . . . Highest-Rated Ally 35 | . . . . . . . . 31 . 35 35 . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 164 | . . . . . . . . 11 . . 153 . . . . . . . . Total Damage 3350 | . . . . . . . . 212 . . 3138 . . . . . . . . Kills 26 | . . . . . . . . 1 . . 25 . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . 1 . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . 2 . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Fac Was Fac Fac Upp Upp War Pro Active Infowar (turns) 1430 | . . . . . . . . . . . . 23 39 1277 91 . . . . Optics 1355 | . . . . . . . . . . . . . . 1264 91 . . . . Cloaking 309 | . . . . . . . . . . . . 23 39 247 . . . . . ECM 20 | . . . . . . . . . . . . . . 20 . . . . . Robot Analysis Total 2 | . 1 . 1 . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . . . . . . . . . . . . . 1 2 . 1 Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Fac Was Fac Fac Upp Upp War Pro Turns Passed 12252 | 32 651 398 572 86 484 489 918 1118 665 387 2404 208 39 1277 873 211 177 834 429 Spaces Moved 12669 | 36 397 327 339 67 350 251 432 428 498 251 2272 266 110 2630 659 547 535 1236 1038 Core 345 | 35 . . . . . . . . . . . . . . . . . . 310 Treads . | . . . . . . . . . . . . . . . . . . . . Legs 4212 | 1 397 327 339 67 350 251 432 428 498 251 871 . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 8112 | . . . . . . . . . . . 1401 266 110 2630 659 547 535 1236 728 Fastest Speed 27 | 50 120 120 120 123 123 193 193 126 123 130 37 32 32 27 28 28 30 27 27 Average Speed 69 | 51 120 120 124 123 137 193 193 192 125 130 72 32 32 31 28 29 31 30 37 Slowest Speed 330 | 120 120 120 260 123 193 193 196 196 190 130 330 32 32 34 31 32 108 34 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 29 | . . . . . . . . . . . 9 1 . 15 2 . . 1 1 Potential Cave-ins 4 | . . . . . . . . . . . . . . . . . . 4 . Cave-ins Triggered 1 | . . . . . . . 1 . . . . . . . . . . . . Exploration Rate (%) 52 | 3 48 88 39 27 71 52 28 57 11 97 45 10 90 48 8 70 62 95 93 Regions Visited 19 Branch Regions 9 Pre-discovered Areas 1 | . . . . . 1 . . . . . . . . . . . . . . Known Exits Taken 5 | . 1 . 1 . . . 1 . . . 1 . . . 1 . . . . Unknown Exits Taken 10 | 1 . 1 . 1 1 1 . 1 . . . . . 1 . 1 1 1 . Scrap Searched 10 | . . 1 . . . 1 . . . . . . . . . 2 2 . 4 Spaces Dug 34 | . . . . . . . . . . . 7 2 . 18 . . . . 7 Terrain Destroyed 81 | . . . . . . 3 26 1 . . 17 2 . 18 . . . 7 7 Melee 34 | . . . . . . . . . . . 7 2 . 18 . . . . 7 Projectile 41 | . . . . . . 3 26 1 . . 10 . . . . . . 1 . AOE 6 | . . . . . . . . . . . . . . . . . . 6 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Fac Was Fac Fac Upp Upp War Pro Total 15539 | 49 483 333 445 70 355 256 516 616 531 314 2898 384 112 2976 1341 569 544 1686 1061 Wait 2050 | . 19 5 28 . . 5 46 49 7 48 445 107 . 211 660 5 . 415 . Move 12602 | 35 396 326 338 66 349 250 431 427 498 250 2256 264 109 2604 654 546 534 1233 1036 Hop 22 | . . . . . . . . . . . 6 1 . 11 2 . . 1 1 Pick Up 140 | 8 11 1 12 1 . 1 18 22 5 4 12 4 1 19 10 2 5 3 1 Fast Attach 42 | . . . 10 . 1 . 1 1 . 3 9 . . 6 . . 1 7 3 Attach 86 | 6 5 . 6 . . . 4 15 2 . 11 5 . 17 10 1 2 . 2 Detach 11 | . . . . . 1 . 1 1 . . 3 . . 1 2 . . 1 1 Swap 49 | . 1 . 7 2 2 . 4 . 6 1 11 . 2 4 1 1 1 5 1 Drop 108 | . . 1 8 1 2 . 11 19 5 8 26 1 . 7 1 . 1 13 4 Fire 89 | . 51 . 4 . . . . . . . 28 . . . . . . 6 . Melee 309 | . . . 32 . . . . 81 8 . 91 2 . 66 1 14 . 2 12 Ram . | . . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . 1 . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 30 | . . . . . . . . . . . . . . 30 . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines -9/Exiles -8/Mines -8/Materials -8/Storage -7/Factory -7/Waste -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 2 exits: Low x2) -6/Waste -6/Factory -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 33 | -11/Scrapyard | Entered Materials 99 | -10/Materials | Identified exit to Mines 290 | -10/Materials | Discovered new exit (range 5) 302 | -10/Materials | Build established: Mutant 487 | -10/Materials | Discovered new exit (range 6) 684 | -10/Materials | Entered Mines 691 | -10/Mines | Met a Derelict bent on vengeance 815 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1017 | -10/Mines | Discovered new exit (range 6) 1073 | -10/Mines | Discovered new exit (range 11) 1082 | -10/Mines | Entered Materials 1082 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1275 | -9/Materials | Discovered new exit (range 7) 1291 | -9/Materials | Identified exit to Mines 1535 | -9/Materials | Lost 4 parts (3n1u) 1654 | -9/Materials | Entered Mines 1655 | -9/Mines | Assembled infested the area 1660 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1688 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1694 | -9/Mines | Found Prototype Device 1735 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1735 | -9/Mines | Discovered new exit (range 5) 1740 | -9/Mines | Entered Exiles 1772 | -9/Exiles | Met 8R-AWN 1790 | -9/Exiles | Met EX-HEX 1830 | -9/Exiles | Met EX-BIN 1844 | -9/Exiles | Aligned with FarCom system 1845 | -9/Exiles | Given EX-Vault access code 1873 | -9/Exiles | Opened EX-Vault 1883 | -9/Exiles | Found AWS/Gauss 1908 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1947 | -9/Exiles | Met EX-DEC 1952 | -9/Exiles | Learned location of Zion (-6) 2198 | -9/Exiles | Discovered new exit (range 14) 2224 | -9/Exiles | Left Exiles lab with AWS/Gauss 2224 | -9/Exiles | Entered Mines 2556 | -8/Mines | Discovered new exit (range 5) 2713 | -8/Mines | Entered Materials 2713 | -8/Materials | Evolved 2 slots: Utility x2 2714 | -8/Materials | Identified exit to Storage 2889 | -8/Materials | Crushed by falling debris 2935 | -8/Materials | Destroyed 7 combat bots 3067 | -8/Materials | Identified Exp. Sensor Array 3631 | -8/Materials | Entered Storage 4500 | -8/Storage | AWS/Gauss suddenly broke down 4623 | -8/Storage | Met a pair of Derelict thieves 4742 | -8/Storage | Discovered new exit (range 6) 4749 | -8/Storage | Entered Factory 4749 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 5414 | -7/Factory | Sucked down chute 5414 | -7/Factory | Entered Waste 5415 | -7/Waste | Joined by Warlord forces that had cleared the area 5676 | -7/Waste | Discovered new exit (range 16) 5801 | -7/Waste | Entered Factory 5801 | -7/Factory | Accompanied by 20 allies 5898 | -7/Factory | Lost 3 allies 6394 | -7/Factory | Fabricated Nuclear Pulse Array (x1) 6545 | -7/Factory | Lost 4 allies 6651 | -7/Factory | Fabricated Nuclear Pulse Array (x1) 6693 | -7/Factory | Cargo convoy interrupted 6760 | -7/Factory | P-60 Hacker assimilated allied KX-57X(b) 6760 | -7/Factory | P-60 Hacker assimilated allied 8K-1NJ(m) 6831 | -7/Factory | Lost 10 allies 6937 | -7/Factory | Repaired Broken Nuclear Pulse Array 7066 | -7/Factory | Repaired Mak. Axe 7625 | -7/Factory | Repaired Broken Mic. Nuclear Core 7695 | -7/Factory | Identified exit to Factory 8010 | -7/Factory | Build established: Hacker-Mutant 8205 | -7/Factory | Entered another Factory area 8205 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8226 | -6/Factory | Identified exit to Lower Caves 8304 | -6/Factory | Repaired Mic. Nuclear Core 8413 | -6/Factory | Manually triggered Chute Trap 8413 | -6/Factory | Sucked down chute 8413 | -6/Factory | Entered Waste 8421 | -6/Waste | Spotted C-40 Crusher 8428 | -6/Waste | EMP discharged 8432 | -6/Waste | Spotted C-40 Crusher 8437 | -6/Waste | Spotted C-40 Crusher 8437 | -6/Waste | Spotted C-40 Crusher 8444 | -6/Waste | Spotted C-40 Crusher 8446 | -6/Waste | Spotted C-40 Crusher 8449 | -6/Waste | Discovered new exit (range 11) 8452 | -6/Waste | Entered Factory 8613 | -6/Factory | Fabricated Nuclear Pulse Array (x1) 8691 | -6/Factory | Build established: Infiltrator-Sprinter 8773 | -6/Factory | Lost 4 parts (3u1w) 8973 | -6/Factory | Garrison activated, responded to threat 8994 | -6/Factory | Build established: Sprinter 9313 | -6/Factory | Cargo convoy interrupted 9497 | -6/Factory | Core integrity fell below 50% 9498 | -6/Factory | Lost 6 parts (2p2n2u) 9727 | -6/Factory | Discovered new exit (range 5) 9729 | -6/Factory | Entered another Factory area 9729 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9743 | -5/Factory | Lost 5 parts (2n3u) 9788 | -5/Factory | Identified exit to Upper Caves 9907 | -5/Factory | Fabricated Nuclear Pulse Array? 10090 | -5/Factory | Build established: Hacker-Sprinter 10428 | -5/Factory | Repaired Broken Adv. Datajack 10448 | -5/Factory | Repaired Adv. Weight Redist. System 10602 | -5/Factory | Entered Upper Caves 10609 | -5/Upper Caves | Spotted B-75 Beast 10684 | -5/Upper Caves | Learned Factory trap positions 10737 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 10783 | -5/Upper Caves | Lost 4 parts (2n1u1w) 10807 | -5/Upper Caves | Discovered new exit (range 8) 10813 | -5/Upper Caves | Entered another Upper Caves area 10849 | -5/Upper Caves | Found DCF Scrap (15 items) 10909 | -5/Upper Caves | Learned Research emergency access door positions 10909 | -5/Upper Caves | Learned Research security intel 10909 | -5/Upper Caves | Learned Extension security intel 10909 | -5/Upper Caves | Learned Research garrison access intel 10910 | -5/Upper Caves | Learned location of 1 exit from Factory 10975 | -5/Upper Caves | Discovered new exit (range 5) 10990 | -5/Upper Caves | Entered Warlord 11063 | -5/Warlord | Met Warlord 11068 | -5/Warlord | Warlord's base attacked by MAIN.C 11097 | -5/Warlord | Found Prototype Energy Gun 11097 | -5/Warlord | Identified Vortex Rifle 11102 | -5/Warlord | Found Prototype Energy Gun 11102 | -5/Warlord | Identified Vortex Shotgun 11181 | -5/Warlord | Opened side exit 11324 | -5/Warlord | Warlord forces counterattacked 11432 | -5/Warlord | Lost 5 allies 11682 | -5/Warlord | Lost 3 allies 11743 | -5/Warlord | Warlord base infiltrated, sounded retreat 11750 | -5/Warlord | Spotted Executioner 11798 | -5/Warlord | Lost 4 parts (3n1u) 11806 | -5/Warlord | Lost 13 allies 11814 | -5/Warlord | Discovered new exit (range 15) 11824 | -5/Warlord | Entered Proximity Caves 11876 | -4/Proximity Caves | Spotted B-86 Titan 11975 | -4/Proximity Caves | Lost 6 parts (3n2u1w) 11980 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12193 | -4/Proximity Caves | Core integrity fell below 50% 12233 | -4/Proximity Caves | Build established: Hacker-Mutant 12237 | -4/Proximity Caves | Core integrity fell below 20% 12253 | -4/Proximity Caves | Self-destructed Last Messages --------------- 12061_ Searching scrap... 12061_ Found Railgun. 12061_ Found Mak. Terrain Scan Processor. 12061_ Found 42 Matter. 12061_ Acquired Mak. Terrain Scan Processor. 12063_ Acquired 10 matter. 12097_ Imp. Cesium-ion Thruster destroyed. 12097_ Critical hit (Blast). 12097_ Knocked back. 12097_ Dropped Railgun. 12162_ Critical hit (Burn: +50). 12193_ S-27 Virus suffers critical hit (Destroy). 12193_ S-27 Virus destroyed. 12223_ Mak. Salvage Targeting Computer destroyed. 12233_ Penetrated by Slug. 12233_ System Shield destroyed. 12236_ Penetrated by Slug. 12236_ Slug penetrates Wall. 12250_ Imp. Hacking Suite destroyed. 12253_ S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | # **%#??????????# #?????????????????????? | | " !!#####??##### #?????????????????????? | | * #"#?# #?????????????????????? | | #?# #?????????????????????? | | %###?# ######+#### #?????????????????????? | | "#?### #??""" ""# #?????????????????????? | | #### #?? ""# #?????????????????????? | | #?? #?? T"# ##????????????????????? | | #??# #?? ""# ##??##???????????????? | | ##??# #?? # ### ##??????????????? | | #??# #?? / #??????????????? | | #?## #??" "# ##??????????????? | | ### #??" ? "# ##??????????????? | | ## #??" ? "# #??????????????? | | ####+###+## #??????????????? | | #??????????????? | | # ##??????????????? | | ## ###########???????????????? | | #" ### #### ##?????????????????????????? | | #####""##?####??## ##????###???????????????????? | | #???####?????????## #??#### #???????????????????? | | ??????????????##??# #?## ##??????????????????? | | ?????????????## ## ### #??????????????????? | | ????????????## s% #??????????????????? | | ????????????# = ###??????????????????? | | ????????????## ##@ ##????????????????????? | | ?????????????### ###### #?????????????????????? | | ???????????????######????###?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Coolant Potential 65 Energy Generation 32 Energy Capacity 380 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 ECM Strength 2 Cloak Strength 2 Additional Mass Support 9 Corruption Block 8 Armor Coverage 450 Resistance: KI 20 Propulsion Shielding 66 Point Defense Rating 80 Phase Shifting 5 Evasion (%) 74 Melee Accuracy 8 Offensive Hacking 22 Defensive Hacking 20 Authchip Count 1 Item Schematics ----------------- Nuclear Pulse Array | -7/Factory | Scanalyzed Exp. Sensor Array | -7/Factory | Scanalyzed Mic. Nuclear Core | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nuclear Pulse Array | x1 | -7/Factory Nuclear Pulse Array | x1 | -7/Factory Nuclear Pulse Array | x1 | -6/Factory Nuclear Pulse Array | x1 | -5/Factory Repaired ---------- Nuclear Pulse Array | 6% | -7/Factory | Broken Mak. Axe | 16% | -7/Factory Mic. Nuclear Core | 12% | -7/Factory | Broken Mic. Nuclear Core | 38% | -6/Factory Adv. Datajack | 16% | -5/Factory | Broken Adv. Weight Redist. System | 29% | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TerrainOpticalTearclaws Manual? 0 Play Time 02:22:09 Cumulative 132.9 hours Start 2025.05.19 @ 15:08:02 End 2025.05.19 @ 17:28:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 199 Rogue 196 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 52 Achievement% 42 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3bc3c3bc-b281-4ca7-8065-7674c668735d