Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.16 @ 23:10:44 Player: jes Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (10) 2000 Robots Destroyed (29) 145 Value Destroyed (577) 577 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 7222 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/1450 Matter 290/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (200) Ox3 Location -2/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- Visual Processing Unit Core Analyzer Advanced Drone Bay (1/2) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Particle Reactor Shotgun Coil Gun Advanced Datajack Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Quantum Reactor > --- PROPULSION ------- Field Propulsion Drive Impulse Thruster Field Propulsion Array Field Propulsion Array > --- UTILITY ---------- Visual Processing Unit Advanced Sensor Array Improved Signal Interpreter Transport Network Coupler Improved Melee Analysis Suite Improved Target Analyzer Transmission Jammer Improved Phase Shifter Advanced Cloaking Device Graphene Brace Corruption Screen > --- WEAPON ----------- Advanced Datajack Heavy Flail > --- INVENTORY -------- Antimatter Reactor Dispersion Rifle Shotgun Coil Gun [Rating: 121] Favorites ----------- Power Light Fission Core Engine Angular Momentum Engine Power Core Light Fission Core Reactor Micro Antimatter Reactor Propulsion VTOL Module Treads Armored Treads Leg Improved Titanium Leg Hover Unit Airjet Flight Unit VTOL Module Utility Visual Processing Unit Device Advanced Sensor Array Processor Visual Processing Unit Hackware Hacking Suite Weapon Maul Energy Gun Shock Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Special Weapon Mining Laser Impact Weapon Maul Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res Res Slots Evolved 16 | . . 2 2 2 2 2 . 2 2 2 Power 2 | . . . . . . 1 . . 1 . Propulsion 4 | . . . 2 . . 1 . . 1 . Utility 10 | . . 2 . 2 2 . . 2 . 2 Weapon . | . . . . . . . . . . . Parts Attached 84 | 6 7 9 8 14 13 1 7 7 7 5 Power 7 | 1 . . . 1 1 1 . . 2 1 Engine 2 | 1 . . . . . 1 . . . . Core 2 | . . . . 1 1 . . . . . Reactor 3 | . . . . . . . . . 2 1 Propulsion 21 | 2 . 3 2 4 5 . 3 2 . . Treads 6 | 2 . 1 1 2 . . . . . . Leg 1 | . . . . 1 . . . . . . Wheel . | . . . . . . . . . . . Hover 4 | . . 2 1 1 . . . . . . Flight 10 | . . . . . 5 . 3 2 . . Utility 35 | . 4 2 3 6 6 . 3 3 5 3 Device 14 | . 2 . 1 2 2 . 3 1 2 1 Storage . | . . . . . . . . . . . Processor 19 | . 2 1 2 4 4 . . 2 2 2 Hackware 2 | . . 1 . . . . . . 1 . Protection . | . . . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 21 | 3 3 4 3 3 1 . 1 2 . 1 Energy Gun 6 | 2 . . 1 2 . . . . . 1 Energy Cannon . | . . . . . . . . . . . Ballistic Gun 9 | 1 2 2 2 . 1 . 1 . . . Ballistic Cannon 1 | . . 1 . . . . . . . . Launcher . | . . . . . . . . . . . Special Weapon 1 | . 1 . . . . . . . . . Impact Weapon 2 | . . 1 . . . . . 1 . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 2 | . . . . 1 . . . 1 . . Unidentified Prototypes . | . . . . . . . . . . . Parts Lost 30 | . 1 . 4 1 1 . 4 . 2 17 Power 2 | . . . . . . . . . 1 1 Propulsion 11 | . . . 2 1 1 . 3 . . 4 Utility 13 | . . . 1 . . . 1 . 1 10 Weapon 4 | . 1 . 1 . . . . . . 2 Highest Loss Streak 16 | . 1 . 4 1 1 . 4 . 2 16 To Critical Strikes 1 | . . . . . 1 . . . . . Average Backups 4 | 1 4 4 4 4 4 4 4 5 4 4 Power . | 1 1 . . . . . . . . 1 Propulsion . | . . . . . . . . . . . Utility 1 | . . . . 1 1 3 3 2 1 . Weapon 2 | . 2 2 2 1 1 1 1 2 2 2 Tool/Special . | . . . . . . . . . . . Unused Backups 6 | . 1 . 2 . . . . 2 . 1 Power 2 | . 1 . . . . . . . . 1 Propulsion . | . . . . . . . . . . . Utility 2 | . . . . . . . . 2 . . Weapon 2 | . . . 2 . . . . . . . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 83 | . 73 72 79 83 93 94 82 88 83 66 Engine 3 | . . 1 9 4 . 4 3 5 4 . Core 2 | . . . . 2 6 5 5 5 . . Treads 8 | . 28 17 6 15 1 . . . . . Leg 1 | . . . . 4 . . . . . . Hover 3 | . . 4 17 6 . . . . . . Flight 10 | . . . . . 23 29 20 14 19 13 Device 9 | . 5 11 8 4 9 5 8 10 16 14 Processor 30 | . 11 11 18 34 40 35 35 41 28 23 Energy Gun 1 | . 10 . 2 2 . 5 1 . . . Ballistic Gun 5 | . 15 21 7 . 4 . . 3 . . Impact Weapon 3 | . . . 3 4 5 5 5 5 4 3 Peak Build Rating 121 | 4 8 17 25 38 48 51 76 100 117 121 Average Rating 49 | 2 6 9 18 29 43 50 61 96 107 93 On Entrance 42 | . 4 7 17 17 38 48 51 76 99 109 Avg Prop Armor Cover (%) 22 | 30 28 28 18 30 3 . . . 6 . Naked Turns . | . . . . . . . . . . . Heaviest Build 37 | 3 3 10 11 11 15 27 30 30 37 37 Greatest Support 68 | 40 3 16 24 40 68 27 32 37 44 44 Greatest Overweight (x) 3 | . . 1 1 1 2 . . . . 3 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 4 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | 1 4 4 4 4 4 4 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 3 3 5 5 5 5 5 5 5 5 4 Class Distribution -------------------- 40% | Mutant 19% | Scavenger-Scout 14% | Infiltrator-Ninja 9% | Scout 8% | Scavenger-Mutant 8% | Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Scavenger-Scout | -6/Factory Scavenger-Scout | -5/Factory Scavenger-Scout | -5/DSF Ninja | -4/Factory Infiltrator-Ninja | -3/Research Infiltrator-Ninja | -2/Research Resources | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -2 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res Res Matter Collected 1399 | 225 84 145 118 96 334 165 15 63 132 22 Remotely . | . . . . . . . . . . . Salvage Created 855 | . 84 252 90 96 147 96 . 63 27 . Parts 50 | . 10 13 4 9 14 . . . . . Haulers Intercepted 2 | . . 2 . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res Res Combat Hostiles Destroyed 16 | . 5 3 3 2 3 . . . . . Melee 1 | . . . . 1 . . . . . . Guns 15 | . 5 3 3 1 3 . . . . . Classes Destroyed 10 | . 1 4 . 2 2 1 . . . . Worker 1 | . . . . . 1 . . . . . Builder 4 | . . . . . 2 . . . 2 . Hauler 2 | . . 2 . . . . . . . . Recycler 1 | . . . . . . 1 . . . . Operator 2 | . . 1 . . . . . 1 . . Watcher 3 | . . 1 . . 1 . . 1 . . Swarmer 10 | . 5 . 2 . 3 . . . . . Grunt 4 | . . 3 1 . . . . . . . Hunter 1 | . . . . 1 . . . . . . Programmer 1 | . . . . 1 . . . . . . Best Kill Streak 3 | . 3 2 2 1 3 1 . 1 2 . Combat Bots Only 3 | . 3 2 2 1 3 . . . . . Max Kills in Single Turn 2 | . 2 1 1 1 1 1 . 1 2 . Gunslinging . | . . . . . . . . . . . Exploded . | . . . . . . . . . . . Melee 1 | . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res Res Hostile Shots Fired 464 | . 24 18 43 38 55 . 51 20 33 182 Missed 221 | . 4 4 23 13 32 . 29 17 22 77 Hits 243 | . 20 14 20 25 23 . 22 3 11 105 Melee 8 | . . . . . . . 8 . . . Projectile 235 | . 20 14 20 25 23 . 14 3 11 105 AOE 2 | . . . 1 . . . 1 . . . Critical Strikes 10 | . . 1 1 2 1 . 4 . . 1 Actively Blocked 4 | . . . . . . . 3 . . 1 Damage Taken 4836 | . 205 183 444 275 308 . 612 68 225 2516 Core 1879 | . 59 39 54 6 14 . 211 . 41 1455 Absorbed by Shields 41 | . . . . . 10 . 31 . . . Core Remaining (%) 91 | 100 76 90 90 99 98 . 78 100 96 . Volleys Fired 71 | . 15 20 9 6 16 . . 2 . 3 Largest 2 | . 2 2 2 1 1 . . 1 . 1 Hottest 100 | . 100 43 68 50 23 . . 30 . 88 Shots Fired 106 | . 19 40 18 8 16 . . 2 . 3 Gun 103 | . 16 40 18 8 16 . . 2 . 3 Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special 3 | . 3 . . . . . . . . . Kinetic 84 | . 13 40 11 2 16 . . 2 . . Thermal 9 | . 6 . . . . . . . . 3 Explosive . | . . . . . . . . . . . Electromagnetic 13 | . . . 7 6 . . . . . . Robot Hit Streak 14 | . 3 7 14 8 7 . . 2 . 2 Robot Miss Streak 4 | . 2 3 4 2 4 . . . . 1 Penetration Max . | . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . Shots Hit Robots 102 | . 9 26 15 10 15 3 1 15 5 3 Core Hits 40 | . 5 13 8 2 10 . . . . 2 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 5 | . . . 1 1 . . . 1 . 2 Critical Strikes 5 | . . . 1 1 . . . 1 . 2 Destroy 2 | . . . . . . . . . . 2 Smash 3 | . . . 1 1 . . . 1 . . Melee Attacks 139 | . . 1 6 23 32 4 2 33 23 15 Impact 121 | . . 1 6 22 32 4 2 21 18 15 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 22 | . . . 1 1 3 1 . 11 5 . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 1886 | . 85 231 256 187 460 171 55 219 82 140 Guns 904 | . 85 231 202 109 156 . . 40 . 81 Cannons . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee 969 | . . . 54 78 304 171 55 179 82 46 Ramming 13 | . . . . . . . . . . 13 Kinetic 641 | . 73 231 120 21 156 . . 40 . . Thermal 93 | . 12 . . . . . . . . 81 Explosive . | . . . . . . . . . . . Electromagnetic 170 | . . . 82 88 . . . . . . Impact 969 | . . . 54 78 304 171 55 179 82 46 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 5 | . 1 . . 5 . . . . . . Average Corruption 4 | . 1 . . 4 . . . . . . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 24 | . 2 . . 22 . . . . . . Message Errors 7 | . . . . 7 . . . . . . Matter Fused 5 | . . . . 5 . . . . . . Heat Flow Errors 2 | . 1 . . 1 . . . . . . Energy Discharges 3 | . . . . 3 . . . . . . Data Loss (minor) 2 | . 1 . . 1 . . . . . . Data Loss (major) 1 | . . . . 1 . . . . . . Misfires 2 | . . . . 2 . . . . . . Alerts 2 | . . . . 2 . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 472 | . . . 54 48 131 37 15 124 63 . Projectiles 21 | . . . . . . . . . 21 . Explosions . | . . . . . . . . . . . Melee 451 | . . . 54 48 131 37 15 124 42 . Knockbacks 7 | . . . . . . 2 1 1 2 1 Impact 6 | . . . . . . 2 1 1 1 1 Kinetic . | . . . . . . . . . . . Secondary 1 | . . . . . . . . . 1 . Self-Inflicted Damage 6 | . . . . . . . . . . 6 Shots . | . . . . . . . . . . . Rammed 3 | . . . . . . . . . . 3 Targets Rammed 3 | . . . . . . . . . . 3 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 191 | . 108 . 22 191 . 102 . . 5 5 Average Temperature 39 | . 30 . 12 101 . 38 . . 5 4 Received Heat Transfer 360 | . . 90 162 30 . . . . 33 45 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 6 | . . . . . 2 1 . 1 2 . Combat Hostiles . | . . . . . . . . . . . Parts Fried 8 | . . . . . 2 1 . 1 4 . Impact Corruptions 19 | . . . 1 1 6 2 1 5 3 . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 136 | . 25 . . . . . . . . 111 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res Res Maximum Alert Level 1 | . . 1 . . . . . . . . Low Security (%) 96 | 100 100 58 100 100 100 100 100 100 100 100 Level 1 3 | . . 41 . . . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 271 | . 97 271 83 52 151 70 45 111 90 130 Initial 65 | . . 36 63 2 9 65 18 23 39 36 Average 40 | . 16 149 30 4 46 47 14 32 58 33 Influence Increases 2007 | . 138 422 93 117 375 12 47 215 252 336 Destroy 0b10 Robot/C 320 | . 100 60 60 40 60 . . . . . Destroy 0b10 Robot/NC 65 | . . 20 . . 20 5 . 10 10 . Destroy Leader 80 | . 20 16 10 20 12 . . 2 . . Trap Triggered on 0b10 40 | . . 40 . . . . . . . . Successful Hack 151 | . . . 5 39 46 5 . 32 . 24 Disable Machine 15 | . . . 15 . . . . . . . Destroy Structure 166 | . 3 1 3 18 27 2 2 36 32 42 Partial Spotted 195 | . . 75 . . 15 . . . 60 45 Lose Combat Pursuer 975 | . 15 210 . . 195 . 45 135 150 225 Influence Decreases 1877 | . 51 357 240 103 261 118 29 184 263 271 Entered New Map 318 | . . 51 89 3 10 68 9 22 37 29 Time Decay 1245 | . 41 206 111 99 250 50 . 162 206 120 Search Patrol Dispatched 100 | . . 100 . . . . . . . . Lost Part 196 | . 10 . 40 1 1 . 2 . 20 122 Lost Ally 18 | . . . . . . . 18 . . . Squads Dispatched 22 | . 1 2 . 2 7 . 2 3 2 3 Investigation 4 | . . . . . 2 . . . 1 1 Extermination 7 | . . . . 2 2 . . 1 1 1 Reinforcement 11 | . 1 2 . . 3 . 2 2 . 1 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered 1 | . . 1 . . . . . . . . Construction Impeded 2 | . . . . . 2 . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res Res Distress Signals 4 | . . 1 . . . . . 1 1 1 Communications Jammed 4 | . . . . . . . . . 1 3 Distress Signals 1 | . . . . . . . . . 1 . Times Spotted 155 | . 9 21 24 8 22 . 10 10 15 36 Peak Tracking Total 24 | . 3 9 5 2 10 . 6 5 6 24 Tactical Retreats 38 | . 1 8 10 1 4 . 2 2 5 5 ECM-based Alert Blocks 19 | . . . 18 1 . . . . . . Traps | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res Res Traps Triggered 10 | . 1 . . 3 4 . 1 . 1 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed 6 | . . 6 . . . . . . . . Reused 4 | . . 4 . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 4 | . . 4 . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -2 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res Res Machines Disabled 1 | . . . 1 . . . . . . . Max in Single Turn 1 | . . . 1 . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res Res Machines Accessed 43 | . 3 3 3 7 10 1 . 10 3 3 Terminals 24 | . 2 3 3 5 4 1 . 5 . 1 Fabricators 6 | . . . . 1 2 . . 2 1 . Repair Stations . | . . . . . . . . . . . Recycling Units 4 | . 1 . . . 1 . . 1 . 1 Scanalyzers 6 | . . . . 1 2 . . 1 1 1 Garrison Access 3 | . . . . . 1 . . 1 1 . Total Hacks 109 | . 10 10 7 16 34 1 . 21 4 6 Successful 37 | . 3 2 2 5 13 1 . 9 1 1 Failed 72 | . 7 8 5 11 21 . . 12 3 5 Catastrophic 12 | . 1 1 . 4 2 . . 2 1 1 Database Lockouts . | . . . . . . . . . . . Manual 26 | . 6 5 2 5 4 . . 3 . 1 Terminals 65 | . 6 10 7 13 12 1 . 14 . 2 Fabricators 11 | . . . . 1 5 . . 4 1 . Repair Stations . | . . . . . . . . . . . Recycling Units 12 | . 4 . . . 6 . . 1 . 1 Scanalyzers 16 | . . . . 2 9 . . 1 1 3 Garrison Access 5 | . . . . . 2 . . 1 2 . Terminal Hacks 18 | . 1 2 2 4 4 1 . 4 . . Record 1 | . . . . . . . . 1 . . Open DSF 2 | . . . . . . 1 . 1 . . Level Access Points 3 | . . . . 1 1 . . 1 . . Emergency Access Points 1 | . . . . . . . . 1 . . Terminal Index 3 | . . . 1 1 1 . . . . . Alert Level 1 | . . . . . 1 . . . . . Locate Traps 1 | . . 1 . . . . . . . . Reprogram Traps 1 | . . 1 . . . . . . . . Zone Layout 5 | . 1 . 1 2 1 . . . . . Fabricator Hacks 4 | . . . . . . . . 3 1 . Network Status 2 | . . . . . . . . 1 1 . Build 2 | . . . . . . . . 2 . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . . Report Inventory 1 | . . . . . 1 . . . . . Scanalyzer 7 | . . . . 1 5 . . . . 1 Retrieve Study 7 | . . . . 1 5 . . . . 1 Garrison Access Hacks 1 | . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . 1 . . Unauthorized Hacks 6 | . 2 . . . 3 . . 1 . . Terminals 2 | . . . . . 1 . . 1 . . Assimilate 2 | . . . . . 1 . . 1 . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 4 | . 2 . . . 2 . . . . . Reject 2 | . 1 . . . 1 . . . . . Recyclers 2 | . 1 . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 37 | . 3 3 3 7 10 . . 6 2 3 Full Trace Events 3 | . 1 . . . 1 . . . . 1 Feedback Events 1 | . 1 . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built 4 | . . . . . . . . 4 . . Authchips . | . . . . . . . . . . . Time 186 | . . . . . . . . 186 . . Total Part Build Rating 32 | . . . . . . . . 32 . . Part Studies Acquired 7 | . . . . 1 5 . . . . 1 Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -2 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res Res Used RIF Installer . | . . . . . . . . . . . Robots Hacked 6 | . . . . 1 . . . 3 2 . Non-combat 6 | . . . . 1 . . . 3 2 . Combat . | . . . . . . . . . . . Robot Hacks Applied 13 | . . . . 1 . . . 8 4 . parse_system 4 | . . . . . . . . 4 . . no_distress 5 | . . . . 1 . . . 2 2 . find_chute 1 | . . . . . . . . 1 . . find_fabricator 1 | . . . . . . . . . 1 . find_dsf 1 | . . . . . . . . . 1 . find_recycling 1 | . . . . . . . . 1 . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res Res Total Allies 1 | . . . . . 1 . . . . . Largest Group 1 | . . . . . 1 . . . . . Highest-Rated Group 10 | . . . . . 10 . . . . . Highest-Rated Ally 10 | . . . . . 10 . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res Res Active Infowar (turns) 4383 | . 277 422 283 1021 818 106 72 706 435 243 Optics 4383 | . 277 422 283 1021 818 106 72 706 435 243 Sensors 2252 | . . . . 1 731 106 72 706 435 201 Terrain 460 | . . . . . 459 1 . . . . Structural 608 | . 130 422 56 . . . . . . . Traps 17 | . . . . 17 . . . . . . T.N.C. 3662 | . . 16 283 1021 818 106 72 706 435 205 Cloaking 904 | . . . . . . . . 375 379 150 Jamming 594 | . . . . . . . . . 392 202 ECM 833 | . 2 . 217 614 . . . . . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches 5 | . . . . . . . 2 . . 3 Drone Recoveries 2 | . . . . . . . . . . 2 Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -2 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res Res Turns Passed 4482 | 46 330 422 283 1021 818 106 72 706 435 243 Spaces Moved 6049 | 43 497 584 264 669 1499 353 108 906 702 424 Core 1058 | 32 497 475 . . 2 . . . . 52 Treads 18 | 11 . . . 2 5 . . . . . Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover 1060 | . . 109 264 667 20 . . . . . Flight 3913 | . . . . . 1472 353 108 906 702 372 Fastest Speed 24 | 50 50 50 52 80 26 24 24 34 32 32 Average Speed 46 | 78 50 51 76 111 29 24 34 34 32 36 Slowest Speed 200 | 160 50 100 140 170 166 24 37 37 37 200 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 32 | 3 60 56 33 16 35 7 90 21 17 20 Regions Visited 10 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 6 | . . . 1 1 1 1 . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 102 | . 3 1 3 18 27 1 1 18 16 14 Terrain Destroyed 102 | . 3 1 3 18 27 1 1 18 16 14 Melee 99 | . . 1 3 18 27 1 1 18 16 14 Projectile 3 | . 3 . . . . . . . . . AOE . | . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res Res Total 7418 | 52 553 672 316 894 1787 366 138 1266 884 490 Wait 895 | . 20 45 13 159 168 6 4 310 142 28 Move 6039 | 42 496 583 263 668 1498 352 107 905 701 424 Hop . | . . . . . . . . . . . Pick Up 32 | 3 4 4 6 3 4 1 . 4 2 1 Fast Attach 58 | 4 5 6 4 10 9 . 7 4 5 4 Attach 23 | 1 2 1 3 4 2 2 1 . 3 4 Detach 29 | 1 1 1 3 7 4 1 2 . 5 4 Swap 33 | 1 5 4 3 6 7 . . 3 3 1 Drop 45 | . 5 7 6 8 6 . 5 5 . 3 Fire 71 | . 15 20 9 6 16 . . 2 . 3 Melee 139 | . . 1 6 23 32 4 2 33 23 15 Ram 3 | . . . . . . . . . . 3 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 51 | . . . . . 41 . 10 . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 5 exits: *Fac x4 / *Low) -5/Factory -5/DSF -4/Factory (discovered 4 exits: *Res x4) -3/Research -2/Research History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 47 | -11/Scrapyard | Entered Materials 79 | -10/Materials | Discovered new exit (range 6) 344 | -10/Materials | Build established: Mutant 371 | -10/Materials | Discovered new exit (range 12) 377 | -10/Materials | Entered another Materials area 377 | -9/Materials | Evolved 2 slots: Utility x2 750 | -9/Materials | Discovered new exit (range 14) 772 | -9/Materials | Discovered new exit (range 17) 777 | -9/Materials | Search patrols dispatched 799 | -9/Materials | Entered another Materials area 799 | -8/Materials | Evolved 2 slots: Propulsion x2 972 | -8/Materials | Lost 4 parts (2n1u1w) 1061 | -8/Materials | Discovered new exit (range 17) 1081 | -8/Materials | Identified exit to Factory 1082 | -8/Materials | Entered Factory 1082 | -7/Factory | Evolved 2 slots: Utility x2 1856 | -7/Factory | Identified exit to Factory 2001 | -7/Factory | Build established: Scavenger-Mutant 2103 | -7/Factory | Entered another Factory area 2103 | -6/Factory | Evolved 2 slots: Utility x2 2397 | -6/Factory | Discovered new exit (range 11) 2483 | -6/Factory | Build established: Scavenger-Scout 2602 | -6/Factory | Identified exit to Lower Caves 2860 | -6/Factory | Discovered new exit (range 14) 2864 | -6/Factory | Identified exit to Factory 2921 | -6/Factory | Entered another Factory area 2921 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 3027 | -5/Factory | Identified exit to DSF 3027 | -5/Factory | Entered DSF 3068 | -5/DSF | Additional patrols routed to DSF 3089 | -5/DSF | Lost 4 parts (3n1u) 3094 | -5/DSF | Discovered new exit (range 14) 3099 | -5/DSF | Identified exit to Factory 3099 | -5/DSF | Entered Factory 3099 | -4/Factory | Evolved 2 slots: Utility x2 3308 | -4/Factory | Fabricated Imp. Phase Shifter (x2) 3329 | -4/Factory | Build established: Scout 3428 | -4/Factory | Fabricated Adv. Cloaking Device (x2) 3688 | -4/Factory | Identified exit to Research 3719 | -4/Factory | Spotted B-86 Titan 3738 | -4/Factory | Build established: Ninja 3805 | -4/Factory | Entered Research 3805 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 3833 | -3/Research | Spotted B-86 Titan 4098 | -3/Research | Build established: Infiltrator-Ninja 4240 | -3/Research | Discovered new exit (range 3) 4240 | -3/Research | Identified exit to Research 4240 | -3/Research | Entered another Research area 4240 | -2/Research | Evolved 2 slots: Utility x2 4369 | -2/Research | Spotted B-90 Cyclops 4450 | -2/Research | Spotted B-90 Cyclops 4452 | -2/Research | Core integrity fell below 50% 4470 | -2/Research | Core integrity fell below 20% 4483 | -2/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 04466_ Acquired Core Analyzer. 04467_ Corruption Screen destroyed. 04468_ Slammed into S-43 Plague. 04468_ Destabilizing: Core damaged (-72). 04468_ S-43 Plague destroyed. 04469_ Slammed into S-43 Plague. 04471_ Acquired 22 matter. 04471_ Graphene Brace destroyed. 04474_ Imp. Target Analyzer destroyed. 04474_ Knocked back. 04477_ Acquired Adv. Drone Bay. 04479_ Advanced Drone released from Adv. Drone Bay. 04481_ Advanced Drone retrieved by Adv. Drone Bay (repair cost: 7). 04482_ S-43 Plague destroyed. 04482_ Advanced Drone retrieved by Adv. Drone Bay (repair cost: 7). 04483_ Advanced Drone released from Adv. Drone Bay. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????########??????????????????? | | ???????????????????????# #??????????????????? | | ???????????????????????# = !!!#??????????????????? | | ???????????????????????# !!!#??????????????????? | | ???????????????????????# @ !!!#??????????????????? | | ? ????????????????????#sn #??????????????????? | | ?T ###+###########??#ssss ]#??????????????????? | | ?# #######s####+######??????????? | | ?# ?????? | | ?# % H ?????? | | ?# = "" % ################### ?????? | | ???###### "" [##????????????????????????????? | | ????????# T" #?????????????????????????????? | | ????????# "" #########?????????????????????? | | ????????+ "" #?????????????????????? | | ????????# ! #?????????????????????? | | ????????# #?????????????????????? | | ????????# #?????????????????????? | | ????????# ######+###### #?????????????????????? | | ????????#?????????????# #?????????????????????? | | ??????????????????????# ###+####??????????????? | | ??????????????????????# #??????????????? | | ??????????????????????# #??????????????? | | ??????????????????????# ! #??????????????? | | ??????????????????????# #??????????????? | | ??????????????????????# #??????????????? | | ??????????????????????# #??????????????? | | ??????????????????????# ########???????? | | ??????????????######### #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 39 Energy Capacity 525 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Cloak Strength 4 Corruption Block 8 Phase Shifting 10 Evasion (%) 73 Targeting Accuracy 8 Melee Accuracy 8 Target Analysis 8 Core Analysis 6 Recoil Reduction 3 Salvage Targeting 6 Offensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Imp. Phase Shifter | x2 | -4/Factory | Preloaded Adv. Cloaking Device | x2 | -4/Factory | Preloaded Repaired ---------- Nothing Studied --------- Airjet | -7/Factory | Hacked VTOL Module | -6/Factory | Hacked Shotgun | -6/Factory | Hacked Xenon Bombardment Thruster | -6/Factory | Hacked Lgt. Fission Core | -6/Factory | Hacked Shock Rifle | -6/Factory | Hacked Dispersion Rifle | -2/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Infodabbler Insider Info Challenges ------------ None Game ------ Seed TimingMakeshiftInterface Manual? 0 Play Time 02:50:00 Cumulative 104.8 hours Start 2025.11.16 @ 19:24:09 End 2025.11.16 @ 23:10:44 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 56 Rogue 56 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 31 Achievement% 24 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 32/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e5e592a5-b034-41a2-a179-ec754fe3a533