Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.01 @ 20:04:29 Player: WazdakkaGutsmek Result: Destroyed by Z-Imprinter with Zionite Laser-M Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (41) 205 Value Destroyed (1208) 1208 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (93) 93 TOTAL SCORE: 4966 Bonus ------- Follower Combat Kills 122 Friendly Fire -29 Cogmind --------- Core Integrity 0/700 Matter 232/300 Energy 83/100 System Corruption 0% Temperature Cool (57) Movement Core (50) Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Armored Treads Titanium Leg Improved Carbon-fiber Leg Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Spectral Analyzer Tactical Coordination Suite Hardened Medium Armor Plating > --- WEAPON ----------- Cooled Particle Cannon Cooled Particle Cannon > --- INVENTORY -------- Heavy Deuterium Engine Improved Utility Shielding Cooled Particle Cannon Cooled Particle Cannon Bore Cannon Heavy Rocket Launcher Phasing Sabre [Rating: 57] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Titanium Leg Wheel Armored Huge Wheel Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Corruption Screen Hackware Experimental System Shield Protection Hardened Medium Armor Plating Weapon Cooled Particle Cannon Energy Gun Beamcaster Energy Cannon Cooled Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Bore Cannon Launcher Heavy Rocket Launcher Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Dee Slots Evolved 6 | . . 2 . 2 2 . . . . Power . | . . . . . . . . . . Propulsion 3 | . . 1 . 1 1 . . . . Utility 3 | . . 1 . 1 1 . . . . Weapon . | . . . . . . . . . . Parts Attached 43 | . . 6 4 5 11 1 1 8 7 Power 4 | . . . 1 . 1 . . 1 1 Engine 3 | . . . . . 1 . . 1 1 Core 1 | . . . 1 . . . . . . Reactor . | . . . . . . . . . . Propulsion 9 | . . 3 . 2 3 . . 1 . Treads 4 | . . 2 . 1 . . . 1 . Leg 3 | . . . . 1 2 . . . . Wheel 2 | . . 1 . . 1 . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 18 | . . 2 2 2 2 1 1 6 2 Device 6 | . . . 1 . 2 . 1 2 . Storage . | . . . . . . . . . . Processor 5 | . . . . . . 1 . 3 1 Hackware 1 | . . . . . . . . 1 . Protection 6 | . . 2 1 2 . . . . 1 Artifact . | . . . . . . . . . . Weapon 12 | . . 1 1 1 5 . . . 4 Energy Gun 4 | . . . 1 1 2 . . . . Energy Cannon 5 | . . . . . 3 . . . 2 Ballistic Gun 1 | . . 1 . . . . . . . Ballistic Cannon 1 | . . . . . . . . . 1 Launcher 1 | . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 8 | . . . . 1 3 . . 4 . Parts Lost 22 | . . . 2 3 . . . . 17 Power 2 | . . . . . . . . . 2 Propulsion 6 | . . . . 2 . . . . 4 Utility 7 | . . . 2 . . . . . 5 Weapon 7 | . . . . 1 . . . . 6 Highest Loss Streak 17 | . . . 1 2 . . . . 17 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 87 | . 85 73 89 80 87 92 92 91 82 Engine 6 | . 14 11 7 . 4 7 7 7 6 Core 1 | . . . 3 9 2 . . . . Treads 11 | . . 2 22 18 12 7 7 11 12 Leg 10 | . 28 18 . 6 9 15 15 10 5 Wheel 6 | . . 1 11 4 5 7 7 7 6 Device 12 | . . . 3 9 12 15 15 22 12 Storage 8 | . 14 11 11 9 7 7 7 7 6 Processor 1 | . . . . . . . 7 . 6 Protection 8 | . . 6 9 6 15 14 7 7 6 Energy Gun 4 | . 14 11 11 15 3 . . . . Energy Cannon 9 | . . . . . 11 15 15 15 13 Ballistic Gun 2 | . 14 11 11 2 . . . . . Peak Build Rating 57 | . 6 11 20 26 48 51 51 57 54 Average Rating 37 | . 6 7 13 22 39 48 51 51 47 On Entrance 27 | 6 6 6 10 18 26 48 51 51 52 Naked Turns 7 | . . . . . . . . . 7 Heaviest Build 48 | 13 13 22 26 30 46 46 43 48 48 Greatest Support 48 | 20 20 20 16 40 40 28 28 28 48 Greatest Overweight (x) 1 | . . 1 1 1 1 1 1 1 1 Average Overweight (x) . | . . . 1 . . 1 1 1 . Largest Inventory Capacity 8 | . 8 8 8 8 8 8 8 8 8 Average Capacity 7 | . 8 8 8 8 8 8 8 8 7 Most Carried 8 | . 6 8 7 7 8 7 8 8 8 Average Carried 6 | . 6 5 6 4 5 7 7 7 6 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 5 Final Carried 8 | 6 6 5 7 3 7 7 7 8 . Class Distribution -------------------- 83% | Mutant 16% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -7/Deep Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Dee Matter Collected 697 | 200 6 31 185 45 120 10 10 80 10 Remotely . | . . . . . . . . . . Salvage Created 1755 | . 110 200 235 270 723 45 . . 172 Parts 96 | . 8 21 11 20 28 1 . . 7 Haulers Intercepted 2 | . . . . 1 1 . . . . Recyclers Shooed 1 | . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . 1 8 . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 39 | . 3 8 8 6 8 1 . . 5 Guns 26 | . 3 8 8 6 1 . . . . Cannons 13 | . . . . . 7 1 . . 5 Classes Destroyed 12 | . 1 4 3 1 2 . . . 1 Worker 1 | . . 1 . . . . . . . Hauler 2 | . . . . 1 1 . . . . Recycler 2 | . . . . . 2 . . . . Watcher 3 | . . 1 . 1 1 . . . . Swarmer 11 | . . 7 . 4 . . . . . Grunt 11 | . 3 . 3 1 4 . . . . Protector 1 | . . . 1 . . . . . . Sentry 5 | . . 1 . 1 3 . . . . Demolisher 1 | . . . 1 . . . . . . Hunter 2 | . . . . . 1 1 . . . Z-Light 2 | . . . . . . . . . 2 Assembled 6 | . . . 3 . . . . . 3 Best Kill Streak 5 | . 2 5 3 4 4 1 . . 3 Combat Bots Only 4 | . 2 4 3 4 3 1 . . 3 Max Kills in Single Turn 2 | . 1 2 1 1 2 1 . . 1 Gunslinging . | . . . . . . . . . . Exploded . | . . . . . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Dee Hostile Shots Fired 404 | . 13 36 45 37 105 10 18 . 140 Missed 136 | . 4 10 12 9 51 4 7 . 39 Damage Taken 4916 | . 104 254 696 291 288 70 79 . 3134 Core 930 | . 55 30 97 21 40 13 3 . 671 Absorbed by Shields 255 | . . . . . 135 27 33 . 60 Redirected to Shielding 121 | . . . . . . . . . 121 Core Remaining (%) 85 | 100 78 . 68 96 . . . . . Volleys Fired 157 | . 16 21 30 26 26 5 . 3 30 Largest 2 | . 2 2 2 2 2 2 . 1 2 Hottest 180 | . 70 73 98 120 138 60 . 90 180 Shots Fired 279 | . 26 41 60 42 52 10 . 3 45 Gun 174 | . 26 41 60 42 5 . . . . Cannon 104 | . . . . . 47 10 . 3 44 Launcher 1 | . . . . . . . . . 1 Special . | . . . . . . . . . . Kinetic 74 | . 11 21 30 5 . . . . 7 Thermal 182 | . 15 20 30 26 41 10 . 3 37 Explosive 1 | . . . . . . . . . 1 Electromagnetic 22 | . . . . 11 11 . . . . Robot Hit Streak 10 | . 6 6 6 9 10 8 . . 4 Robot Miss Streak 5 | . 5 3 2 5 2 1 . . 4 Penetration Max . | . . . . . . . . . . Secondary Targets 3 | . . 2 . 1 . . . . . Max Gunslinging Chain 1 | . . 1 . 1 . . . . . Shots Hit Robots 162 | . 15 23 40 25 32 9 . . 18 Core Hits 86 | . 7 15 22 12 20 2 . . 8 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 3 | . . 1 2 . . . . . . Burn 3 | . . 1 2 . . . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 3526 | . 151 317 610 498 846 245 . . 859 Guns 1667 | . 151 317 596 498 105 . . . . Cannons 1767 | . . . . . 741 245 . . 781 Explosions 78 | . . . . . . . . . 78 Melee . | . . . . . . . . . . Ramming 14 | . . . 14 . . . . . . Kinetic 564 | . 64 143 293 18 . . . . 46 Thermal 2554 | . 87 174 303 308 702 245 . . 735 Explosive 78 | . . . . . . . . . 78 Electromagnetic 316 | . . . . 172 144 . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption . | . . . . . . . . . . Average Corruption . | . . . . . . . . . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Overload Shots 26 | . . . . . . . . 3 23 Effects 1 | . . . . . . . . . 1 Heat Surge 1 | . . . . . . . . . 1 Overflow Damage 36 | . . . . . . . . . 36 Projectiles 36 | . . . . . . . . . 36 Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks 1 | . . . 1 . . . . . . Impact 1 | . . . 1 . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 7 | . . . 7 . . . . . . Shots . | . . . . . . . . . . Rammed 1 | . . . 1 . . . . . . Targets Rammed 1 | . . . 1 . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 333 | . 142 144 192 66 270 . . 18 333 Average Temperature 84 | . 48 45 81 27 101 . . 13 152 Received Heat Transfer 1393 | . 60 54 196 63 93 . 26 . 901 Effects 1 | . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 1 | . . . . 1 . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 8 | . . 5 . 2 . 1 . . . Heat Transferred 4141 | . 259 592 908 555 999 333 . . 495 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Dee Peak Influence 261 | . 70 261 227 217 247 . . . . Initial 101 | . . 29 101 10 98 . . . . Average 118 | . 44 86 156 129 121 . . . . Maximum Alert Level 1 | . . 1 1 1 1 . . . . Low Security (%) 87 | . 100 93 74 81 94 . . . . Level 1 12 | . . 6 25 18 5 . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 3 | . 1 . 1 . 1 . . . . Investigation 1 | . . . . . 1 . . . . Extermination . | . . . . . . . . . . Reinforcement 1 | . 1 . . . . . . . . Assault 1 | . . . 1 . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Dee Distress Signals 3 | . . 2 . 1 . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 70 | . 6 13 14 11 10 1 7 . 8 Peak Tracking Total 6 | . 2 6 5 5 2 1 3 . 6 Tactical Retreats 2 | . . 1 . . . . 1 . . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Dee Traps Triggered 1 | . . . . . 1 . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Dee Machines Disabled 4 | . . . . 1 . . . 3 . Max in Single Turn 1 | . . . . 1 . . . 1 . Garrison Access 1 | . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Dee Machines Accessed 4 | . . 1 . 2 1 . . . . Terminals 3 | . . 1 . 1 1 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . Total Hacks 10 | . . 1 . 6 3 . . . . Successful 4 | . . 1 . 2 1 . . . . Failed 6 | . . . . 4 2 . . . . Catastrophic 3 | . . . . 2 1 . . . . Database Lockouts . | . . . . . . . . . . Manual 1 | . . 1 . . . . . . . Terminals 8 | . . 1 . 4 3 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . 2 . . . . . Terminal Hacks 2 | . . . . 1 1 . . . . Branch Access Points 2 | . . . . 1 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . Seal Access 1 | . . . . 1 . . . . . Unauthorized Hacks 1 | . . 1 . . . . . . . Terminals 1 | . . 1 . . . . . . . Skim 1 | . . 1 . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 3 | . . 1 . 1 1 . . . . Full Trace Events 1 | . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . 3 . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . . 14 . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Dee Total Allies 3 | . . . 3 . . . . . . Largest Group 3 | . . . 3 . . . . . . Highest-Rated Group 80 | . . . 80 . . . . . . Highest-Rated Ally 31 | . . . 31 . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks 38 | . . . 38 . . . . . . Total Damage 393 | . . . 393 . . . . . . Kills 7 | . . . 7 . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Dee Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . 1 . 2 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Dee Turns Passed 4026 | . 182 250 427 371 628 281 661 852 374 Spaces Moved 2770 | 1 113 149 258 211 405 228 535 692 178 Core 15 | . . . . . . . . . 15 Treads 335 | . . . . 97 93 . . . 145 Legs 251 | 1 113 135 . 1 1 . . . . Wheels 2169 | . . 14 258 113 311 228 535 692 18 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 120 120 115 115 100 115 115 115 115 50 Average Speed 121 | 120 120 121 115 136 126 115 115 115 149 Slowest Speed 250 | 120 120 190 115 170 190 115 115 115 250 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 39 | 2 43 20 65 19 16 53 62 80 31 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 2 | . . . . . . . . 2 . Known Exits Taken 2 | . . . . . 1 1 . . . Unknown Exits Taken 7 | 1 1 1 1 1 . . 1 1 . Scrap Searched 6 | . . . . . . 2 3 1 . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 18 | . . . . . 1 1 . . 16 Melee . | . . . . . . . . . . Projectile 18 | . . . . . 1 1 . . 16 AOE . | . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Dee Total 3161 | . 135 180 326 251 466 236 580 746 241 Wait 157 | . 7 2 33 6 12 2 44 30 21 Move 2761 | . 112 148 257 210 404 227 534 691 178 Hop . | . . . . . . . . . . Pick Up 13 | . . . 1 . 7 . . 4 1 Fast Attach 19 | . . 2 1 5 3 1 . 7 . Attach 12 | . . 3 1 . 1 . . 1 6 Detach 1 | . . 1 . . . . . . . Swap 12 | . . 1 2 . 7 . 1 . 1 Drop 28 | . . 2 . 4 6 1 1 10 4 Fire 157 | . 16 21 30 26 26 5 . 3 30 Melee . | . . . . . . . . . . Ram 1 | . . . 1 . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 109 | -10/Materials | Discovered new exit (range 10) 168 | -10/Materials | Discovered new exit (range 13) 183 | -10/Materials | Entered another Materials area 183 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 302 | -9/Materials | Build established: Mutant 357 | -9/Materials | Discovered new exit (range 16) 433 | -9/Materials | Entered Mines 434 | -9/Mines | Met a Derelict testing a Signal Generator 583 | -9/Mines | Assembled infested the area 842 | -9/Mines | Discovered new exit (range 16) 860 | -9/Mines | Entered Materials 860 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 982 | -8/Materials | Discovered new exit (range 16) 1231 | -8/Materials | Entered Factory 1231 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1268 | -7/Factory | Identified exit to Lower Caves 1378 | -7/Factory | Build established: Scavenger-Mutant 1795 | -7/Factory | Build established: Mutant 1859 | -7/Factory | Entered Lower Caves 1985 | -7/Lower Caves | Identified exit to Lower Caves 2140 | -7/Lower Caves | Entered another Lower Caves area 2197 | -7/Lower Caves | Encountered a Warlord checkpoint 2467 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2795 | -7/Lower Caves | Discovered new exit (range 6) 2801 | -7/Lower Caves | Entered Zion 2898 | -7/Zion | Discovered new exit (range 12) 3004 | -7/Zion | Learned Factory non-interactive machine intel 3090 | -7/Zion | Found Prototype Hackware 3090 | -7/Zion | Identified Exp. System Shield 3093 | -7/Zion | Found Prototype Processor 3093 | -7/Zion | Identified Exp. Terrain Scan Processor 3096 | -7/Zion | Found Prototype Processor 3096 | -7/Zion | Identified Spectral Analyzer 3382 | -7/Zion | Learned 8 Factory zone layouts 3514 | -7/Zion | Learned location of Quarantine (-3) 3550 | -7/Zion | Learned location of Data Miner (-6) 3649 | -7/Zion | Discovered new exit (range 4) 3649 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 3653 | -7/Zion | Entered Deep Caves 3924 | -7/Deep Caves | Attacked by Z-Imprinter 3975 | -7/Deep Caves | Z-Facility disabled 3995 | -7/Deep Caves | Core integrity fell below 50% 4021 | -7/Deep Caves | Core integrity fell below 20% 4027 | -7/Deep Caves | Destroyed by Z-Imprinter with Zionite Laser-M Last Messages --------------- 03983_ Overload: Heat surge (+150). 03985_ Arm. Huge Wheel destroyed. 03991_ Cld. Particle Cannon destroyed. 03992_ Overheating: Energy bleed (-14). 03994_ Hvy. Deuterium Engine destroyed. 03999_ Imp. Heat Sink destroyed. 04000_ Destroyed Prototype Protection. 04004_ Cld. Particle Cannon destroyed. 04007_ Dropped Lrg. Battery. 04008_ Extracted 71 energy. 04008_ HB-P9K(z) destroyed. 04009_ Extracted 42 energy. 04011_ HV Slug penetrates Z-Imprinter. 04012_ Extracted 27 energy. 04014_ HV Slug penetrates Z-Imprinter. 04014_ Cld. Particle Cannon destroyed. 04017_ Bore Cannon destroyed. 04019_ Dropped Sml. Storage Unit. 04020_ Imp. Utility Shielding destroyed. 04020_ Imp. Armor Integrity Analyzer destroyed. 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"?????????????????????? | | ?????????????? ?????????????????????? | | ???????????????? ?????????????????????? | | ?????????????????? ?????????????????????? | | ????????????????????? ?????????????????????? | | ??????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 24 Terrain Scan Density 10 Corruption Block 6 Armor Coverage 375 Utility Shielding 66 Evasion (%) 55 Armor Integrity Analysis 40 Recoil Reduction 3 Item Schematics ----------------- Imp. System Restoration Module | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Adv. Assault Cannon | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Power Maul | -7/Zion | Archive Imp. Hacking Suite | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Imp. Coolant Injector | -7/Zion | Archive Lrn. Tractor Beam | -7/Zion | Archive Hvy. Rocket Launcher | -7/Zion | Archive Robot Schematics ------------------ X-62 Marksman | -7/Zion | Archive B-36 Bruiser | -7/Zion | Archive K-01 Serf | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Signs Are For Wimps Challenges ------------ None Game ------ Seed CarbideInsulationObliterator Manual? 0 Play Time 00:31:11 Cumulative 176.2 hours Start 2024.12.01 @ 18:49:56 End 2024.12.01 @ 20:04:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 157 Rogue 138 Adventurer 16 Explorer 3 Win Type - Total 15 Types 8/0/6/1/0/0/0/0/0 Lore% 47 Gallery% 73 Achievement% 67 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 2 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6f46217f-f9d5-41db-9b29-043de3c86259