Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.02 @ 22:33:03 Player: Florist Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (186) 930 Value Destroyed (5448) 5448 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (7237) 7237 TOTAL SCORE: 21895 Bonus ------- High Alert Combat Kills 424 Follower Combat Kills 413 Entered Garrisons 400 Used RIF Installer 1000 Acquired SGEMP 2000 Win 3000 Cogmind --------- Core Integrity 1059/1600 Matter 240/300 Energy 55/100 System Corruption 2% Temperature Cool (10) Movement Flying (26) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Field Propulsion Array Field Propulsion Array Cooled Q-thruster > --- UTILITY (12) ----- Machine Analyzer Advanced Signal Interpreter Hacking Suite System Shield System Shield System Shield System Shield Improved System Shield > --- WEAPON (3) ------- Advanced Datajack > --- INVENTORY (5) ---- Light Particle Reactor Long-range Sensor Array Long-range Sensor Array SGEMP Prototype Peak State ------------ > --- POWER ------------ Quantum Reactor > --- PROPULSION ------- Cooled VTOL Module Cooled VTOL Module Field Propulsion Array Field Propulsion Array Q-thruster Cooled Q-thruster > --- UTILITY ---------- Machine Analyzer Long-range Sensor Array Advanced Signal Interpreter Improved Reaction Control System Hacking Suite Hacking Suite System Shield System Shield System Shield System Shield System Shield Improved System Shield > --- WEAPON ----------- Enhanced Nova Cannon Advanced Datajack Improved Remote Datajack > --- INVENTORY -------- Light Particle Reactor Long-range Sensor Array Long-range Sensor Array SGEMP Prototype [Rating: 137] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Quantum Reactor Propulsion Light Treads Treads Light Treads Flight Unit Cooled VTOL Module Utility Hacking Suite Device Advanced Sensor Array Storage Small Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Beam Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Hammer Slashing Weapon Power Sword Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -8 -8 -8 -8 -6 -6 -5 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Gar Mat Sto Gar Rec Fac Ext Fac Fac Res Res Tes Acc Com Slots Evolved 18 | . . 2 2 . . . . . 4 . 2 2 2 2 . 2 . Power 1 | . . . . . . . . . . . . . . 1 . . . Propulsion 6 | . . 1 . . . . . . 2 . 1 1 1 . . . . Utility 10 | . . . 2 . . . . . 2 . 1 1 1 1 . 2 . Weapon 1 | . . 1 . . . . . . . . . . . . . . . Parts Attached 140 | 6 7 25 10 18 3 . 5 5 16 5 8 4 5 4 10 2 7 Power 22 | 1 1 3 1 3 . . . 1 2 2 1 1 2 2 2 . . Engine 12 | 1 1 3 1 2 . . . . 1 2 1 . . . . . . Core 4 | . . . . 1 . . . 1 1 . . . 1 . . . . Reactor 6 | . . . . . . . . . . . . 1 1 2 2 . . Propulsion 40 | 2 . 10 3 4 3 . 3 . 5 1 3 1 . . 2 . 3 Treads 14 | 2 . 9 2 1 . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 26 | . . 1 1 3 3 . 3 . 5 1 3 1 . . 2 . 3 Utility 45 | 1 2 5 4 5 . . 1 1 7 1 4 2 3 2 4 1 2 Device 10 | . . 1 1 . . . . . 3 . 1 . 2 . . 1 1 Storage 5 | 1 1 1 . 1 . . . . . . . . . . 1 . . Processor 5 | . . . . . . . . . 2 . 2 . . . . . 1 Hackware 17 | . . . . 4 . . 1 1 2 1 1 2 . 2 3 . . Protection 8 | . 1 3 3 . . . . . . . . . 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 33 | 2 4 7 2 6 . . 1 3 2 1 . . . . 2 1 2 Energy Gun 2 | . . 2 . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . . . . 1 Ballistic Gun 13 | 2 2 5 2 2 . . . . . . . . . . . . . Ballistic Cannon 2 | . 1 . . 1 . . . . . . . . . . . . . Launcher 4 | . . . . 1 . . 1 . 1 . . . . . 1 . . Special Weapon 2 | . . . . . . . . . 1 . . . . . . 1 . Impact Weapon 1 | . 1 . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . 1 . . . 1 . 1 . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon 4 | . . . . 1 . . . 2 . . . . . . . . 1 Unidentified Prototypes 9 | . . 3 1 . . . . . . . 1 . 2 . 2 . . Corrupted Parts 4 | . . . . . . . . . 2 2 . . . . . . . System Corruption 16 | . . . . . . . . . 4 12 . . . . . . . Parts Lost 54 | . . 2 1 10 . . 6 1 5 6 1 . . 2 8 2 10 Power 5 | . . . . 2 . . 1 . . 1 . . . . . . 1 Propulsion 18 | . . . . 2 . . 2 . 4 3 . . . . 4 . 3 Utility 16 | . . 1 . 2 . . 1 1 . 2 1 . . 2 2 . 4 Weapon 15 | . . 1 1 4 . . 2 . 1 . . . . . 2 2 2 Highest Loss Streak 10 | . . 1 1 4 . . 2 1 3 2 1 . . 2 8 2 10 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Backups 9 | 3 8 12 14 12 7 7 4 7 6 6 7 7 6 6 3 2 3 Power . | . 1 . . . . . . . . . . . 1 1 1 1 1 Propulsion 1 | 1 1 1 2 4 3 3 1 1 . . . 1 . . . . . Utility 5 | . 4 7 8 5 4 4 2 3 4 4 2 2 2 1 . 1 2 Weapon 1 | . 1 2 2 1 . . . 1 1 1 2 2 2 2 1 . . Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 16 | . 5 1 4 1 . . . . . . . 1 1 1 . . 2 Power 1 | . . . . . . . . . . . . . 1 . . . . Propulsion 3 | . 2 . 1 . . . . . . . . . . . . . . Utility 11 | . 2 1 3 1 . . . . . . . 1 . 1 . . 2 Weapon 1 | . 1 . . . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 95 97 99 85 90 100 66 79 87 82 75 84 84 87 73 78 80 Engine 6 | . 14 11 8 4 9 9 2 . 1 1 4 1 . . . . . Core 1 | . . . . 1 . . . 7 4 2 . . 3 2 . . . Treads 16 | . 27 32 26 18 . . . . . . . . . . . . . Flight 11 | . . . . 6 27 27 26 27 28 25 26 30 33 30 23 20 20 Device 3 | . . . 13 . . . . . 6 11 6 5 8 7 1 3 6 Storage 8 | . 14 11 9 9 9 9 2 9 6 6 5 5 4 4 . . . Processor 2 | . . . . . . . . . 5 6 10 10 9 8 8 8 8 Hackware 9 | . . . . 15 27 27 30 25 17 13 11 16 14 16 25 32 32 Protection 6 | . 10 9 13 8 . . . . . . . . . 4 . . . Energy Gun 1 | . . 5 . . . . . . . . . . . . . . . Ballistic Gun 11 | . 14 22 26 8 . . . . . . . . . . . . . Ballistic Cannon 3 | . 12 3 . 5 . . . . . . . . . . . . . Slashing Weapon 2 | . . . . 1 9 9 3 8 5 6 4 5 4 4 5 3 . Special Melee Weapon 1 | . . . . 1 9 9 1 2 5 . . 5 4 4 . . 2 Peak Build Rating 137 | 6 8 19 27 29 32 32 33 34 55 56 65 81 87 97 112 122 137 Average Rating 31 | 5 7 16 23 23 28 31 24 27 45 47 50 77 80 91 88 112 125 On Entrance 46 | . 6 8 19 27 28 32 31 21 34 52 41 65 78 84 89 107 106 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 57 | 12 24 44 55 57 14 14 11 14 19 28 20 20 21 35 43 55 42 Greatest Support 66 | 40 40 63 66 66 15 15 15 11 24 30 39 38 42 52 52 45 55 Greatest Overweight (x) 8 | . 1 8 1 1 . . . 1 1 4 3 . . . 1 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 15 15 15 8 8 8 8 8 8 8 8 8 8 5 5 5 Average Capacity 10 | 7 9 12 15 13 8 8 5 8 8 8 8 8 8 7 5 5 5 Most Carried 15 | 6 10 15 15 15 8 8 8 8 8 8 8 8 7 7 5 5 5 Average Carried 9 | 3 8 12 14 12 7 7 4 7 6 6 7 7 6 6 4 4 5 Final Capacity 15 | 8 10 15 15 8 8 8 8 8 8 8 8 8 8 5 5 5 5 Final Carried 15 | 6 10 15 15 8 7 8 5 8 6 7 8 7 7 5 5 5 5 Class Distribution -------------------- 25% | Tank 22% | Mutant 18% | Hacker-Sprinter 6% | Scavenger-Scout 6% | Hacker-Mutant 4% | Hacker-Scout 4% | Scavenger-Tank 3% | Gunner 3% | Wizard-Scout Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -8/Materials Scavenger-Tank | -8/Garrison Hacker-Sprinter | -8/Materials Hacker-Sprinter | -8/Storage Hacker-Sprinter | -8/Garrison Hacker-Mutant | -8/Recycling Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Extension Scavenger-Scout | -5/Factory Hacker-Scout | -4/Factory Hacker-Scout | -3/Research Hacker-Scout | -2/Research Hacker-Sprinter | -2/Testing Wizard-Scout | -1/Access Wizard-Scout | -1/Command Resources | -11 -10 -9 -8 -8 -8 -8 -8 -8 -6 -6 -5 -4 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Mat Mat Gar Mat Sto Gar Rec Fac Ext Fac Fac Res Res Tes Acc Com Matter Collected 4983 | 306 579 1242 798 653 53 159 . 271 302 139 49 189 16 12 80 . 135 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 6533 | 102 695 2071 1455 537 83 . 67 71 602 345 49 302 16 12 100 . 26 Parts 390 | 14 47 120 84 30 1 . 10 5 44 5 5 12 2 4 6 . 1 Haulers Intercepted 16 | . 2 6 4 . 1 . . . 1 . . 1 . . 1 . . Recyclers Shooed 3 | . . . 2 . . . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -8 -8 -6 -6 -5 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Gar Mat Sto Gar Rec Fac Ext Fac Fac Res Res Tes Acc Com Combat Hostiles Destroyed 108 | . 14 42 23 18 . . 7 . 2 1 . 1 . . . . . Melee 4 | . . . . . . . . . 2 1 . 1 . . . . . Guns 77 | . 7 39 23 8 . . . . . . . . . . . . . Cannons 16 | . 7 3 . 6 . . . . . . . . . . . . . AOE 11 | . . . . 4 . . 7 . . . . . . . . . . Classes Destroyed 16 | 1 9 2 . 2 . . 1 . . . . 1 . . . . . Worker 14 | . 1 4 1 . . . . . 4 . 1 2 . . . . 1 Builder 10 | . 1 . 1 . . . . 1 4 . . 1 1 1 . . . Tunneler 6 | 6 . . . . . . . . . . . . . . . . . Hauler 16 | . 2 6 4 . 1 . . . 1 . . 1 . . 1 . . Recycler 5 | . 2 1 1 . . . . . 1 . . . . . . . . Mechanic 3 | . 1 . . . . . . . 1 . . 1 . . . . . Operator 8 | . 1 3 1 . . . . . 1 1 . . . . 1 . . Drone 1 | . . . . . . . . . . . . 1 . . . . . Watcher 17 | . 3 5 3 . 1 . . . 2 1 1 1 . . . . . Swarmer 30 | . 9 13 3 1 . . 3 . 1 . . . . . . . . Cutter 3 | . . . . 3 . . . . . . . . . . . . . Grunt 46 | . 5 18 13 9 . . . . 1 . . . . . . . . Brawler 3 | . . . . 2 . . 1 . . . . . . . . . . Duelist 2 | . . 1 . . . . 1 . . . . . . . . . . Sentry 21 | . . 10 7 3 . . . . . 1 . . . . . . . Programmer 2 | . . . . . . . 2 . . . . . . . . . . Best Kill Streak 13 | 3 3 5 13 3 1 . 7 1 5 1 1 3 1 1 1 . 1 Combat Bots Only 8 | . 3 4 8 3 . . 7 . 2 1 . 1 . . . . . Max Kills in Single Turn 2 | 1 2 2 2 1 1 . 2 1 1 1 1 1 1 1 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . 1 . . 2 . . . . . . . . . . Melee 1 | . . . . . . . . . 1 1 . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -8 -8 -6 -6 -5 -4 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Gar Mat Sto Gar Rec Fac Ext Fac Fac Res Res Tes Acc Com Hostile Shots Fired 924 | . 51 159 91 100 5 . 145 6 55 61 18 5 4 7 61 22 134 Missed 406 | . 12 47 18 25 2 . 81 4 28 42 11 5 3 3 34 16 75 Hits 518 | . 39 112 73 75 3 . 64 2 27 19 7 . 1 4 27 6 59 Melee 11 | . . . . 8 . . . . . . . . . 3 . . . Projectile 507 | . 39 112 73 67 3 . 64 2 27 19 7 . 1 1 27 6 59 AOE 2 | . . . . 1 . . . . . . . . . 1 . . . Critical Strikes 25 | . . 1 5 9 . . 1 . 1 . 1 . . 1 1 1 4 Part Disruptions 1 | . . . . . . . . . . . . . . . . . 1 Damage Taken 8069 | . 392 1182 1009 1370 47 . 705 31 410 273 117 . 28 405 669 96 1335 Core 2017 | . 80 145 80 110 . . 312 18 117 82 30 . . 280 222 . 541 Absorbed by Shields 254 | . . . . . . . 19 . . 59 . . . . . . 176 Redirected to Shielding 105 | . . . . . . . . . . . . . 18 35 52 . . Regen/Repaired (Parts) 271 | . 158 . 38 . 51 . . . . . 24 . . . . . . Core Remaining (%) 74 | 100 68 63 . . . . . 5 . 76 97 100 100 . 65 . 66 Volleys Fired 376 | 23 55 113 73 68 . . 13 . . 17 1 . . . . 5 8 Largest 3 | 2 2 3 3 3 . . 1 . . 1 1 . . . . 1 1 Hottest 135 | 40 50 135 71 85 . . 36 . . 5 5 . . . . 36 120 Shots Fired 858 | 46 110 330 206 122 . . 13 . . 17 1 . . . . 5 8 Gun 645 | 46 56 273 206 64 . . . . . . . . . . . . . Cannon 167 | . 54 57 . 48 . . . . . . . . . . . . 8 Launcher 25 | . . . . 10 . . 13 . . . . . . . . 2 . Special 21 | . . . . . . . . . . 17 1 . . . . 3 . Kinetic 742 | 46 110 268 206 112 . . . . . . . . . . . . . Thermal 70 | . . 62 . . . . . . . . . . . . . . 8 Explosive 25 | . . . . 10 . . 13 . . . . . . . . 2 . Electromagnetic . | . . . . . . . . . . . . . . . . . . Robot Hit Streak 18 | 5 7 18 15 9 . . 4 . . 13 . . . . . . 1 Robot Miss Streak 6 | 6 5 6 3 6 . . 2 . . 1 1 . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . . 1 1 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . . . . . . . Shots Hit Robots 573 | 22 54 186 143 71 12 . 8 2 23 27 6 12 2 1 3 . 1 Core Hits 268 | 14 30 81 72 34 2 . 11 1 12 2 2 3 . 1 2 . 1 Critical Kills 2 | 1 . . 1 . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . Critical Strikes 15 | 1 3 7 1 1 . . . . . 1 1 . . . . . . Burn 6 | . . 6 . . . . . . . . . . . . . . . Destroy 2 | 1 . . 1 . . . . . . . . . . . . . . Blast 5 | . 3 1 . 1 . . . . . . . . . . . . . Sever 2 | . . . . . . . . . . 1 1 . . . . . . Melee Attacks 176 | . 1 2 . 23 23 1 1 2 47 16 18 23 5 3 10 1 . Impact 3 | . 1 2 . . . . . . . . . . . . . . . Slashing 168 | . . . . 20 23 1 1 2 46 16 17 23 5 3 10 1 . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 30 | . . . . 3 1 . . 1 11 2 3 6 1 1 1 . . Combat Hostiles 1 | . . . . . . . . . . . . 1 . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 12842 | 197 744 3066 2372 1717 475 . 810 127 1157 594 298 818 132 90 201 . 44 Guns 6122 | 197 232 2638 2372 683 . . . . . . . . . . . . . Cannons 1715 | . 512 422 . 737 . . . . . . . . . . . . 44 Explosions 1107 | . . . . 297 . . 810 . . . . . . . . . . Melee 3892 | . . . . . 475 . . 127 1157 594 298 818 132 90 201 . . Ramming 6 | . . 6 . . . . . . . . . . . . . . . Kinetic 7243 | 197 744 2510 2372 1420 . . . . . . . . . . . . . Thermal 594 | . . 550 . . . . . . . . . . . . . . 44 Explosive 1107 | . . . . 297 . . 810 . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 3892 | . . . . . 475 . . 127 1157 594 298 818 132 90 201 . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 16 | . 1 . . 4 4 4 4 4 4 16 1 1 . . 3 . 2 Average Corruption 3 | . 1 . . 4 4 4 4 4 3 7 1 1 . . 1 . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 99 | . 8 . . 24 4 1 3 9 18 18 8 3 . . 1 . 2 Message Errors 24 | . 3 . . 7 . . . 1 3 7 2 . . . 1 . . Matter Fused 29 | . 4 . . 5 1 . 1 5 5 2 2 3 . . . . 1 Heat Flow Errors 8 | . . . . 1 . . . 1 3 2 1 . . . . . . Energy Discharges 13 | . 1 . . 3 1 1 . 1 3 2 1 . . . . . . Parts Rejected 1 | . . . . . . . . . . 1 . . . . . . . Data Loss (minor) 15 | . . . . 3 2 . 1 1 3 2 2 . . . . . 1 Data Loss (major) 5 | . . . . 3 . . . . . 2 . . . . . . . Misfires 1 | . . . . 1 . . . . . . . . . . . . . Alerts 3 | . . . . 1 . . 1 . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 834 | . . . . 5 20 . 65 30 233 152 74 199 56 . . . . Projectiles 5 | . . . . 5 . . . . . . . . . . . . . Explosions 65 | . . . . . . . 65 . . . . . . . . . . Melee 764 | . . . . . 20 . . 30 233 152 74 199 56 . . . . Knockbacks 11 | . 5 2 . 4 . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic 10 | . 4 2 . 4 . . . . . . . . . . . . . Secondary 1 | . 1 . . . . . . . . . . . . . . . . Self-Inflicted Damage 158 | . . . . 158 . . . . . . . . . . . . . Shots 7 | . . . . 7 . . . . . . . . . . . . . Rammed 1 | . . 1 . . . . . . . . . . . . . . . Targets Rammed 1 | . . 1 . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 538 | . 42 389 234 120 . . 39 179 182 254 312 . 70 538 467 . 66 Average Temperature 65 | . 14 76 61 48 . . 20 91 31 111 176 . 25 84 136 . 30 Received Heat Transfer 1905 | . 75 300 531 630 9 . 81 . 159 33 54 . . . 9 . 24 Effects 5 | . . 2 . . . . . . . . 1 . . 2 . . . Shutdowns 1 | . . . . . . . . . . . . . . 1 . . . Energy Bleed 1 | . . . . . . . . . . . 1 . . . . . . Matter Decay 2 | . . 2 . . . . . . . . . . . . . . . Damage (core) 1 | . . . . . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 4 | . . 4 . . . . . . . . . . . . . . . Heat Transferred 1813 | . . 1776 . . . . . . . . . . . . . . 37 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -8 -8 -6 -6 -5 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Gar Mat Sto Gar Rec Fac Ext Fac Fac Res Res Tes Acc Com Maximum Alert Level 4 | . . 3 2 4 2 1 3 1 . . . . . . 1 . . Low Security (%) 57 | 100 100 19 17 . . . 29 33 100 100 100 100 100 100 80 100 100 Level 1 21 | . . 48 67 5 . 100 7 66 . . . . . . 19 . . Level 2 13 | . . 18 15 51 100 . 59 . . . . . . . . . . Level 3 7 | . . 14 . 43 . . 3 . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 1174 | 5 121 739 564 1174 572 295 768 345 118 170 106 93 42 115 230 185 140 Initial 572 | . . 43 307 359 572 230 185 345 60 . 55 47 42 13 64 123 108 Average 222 | . 40 345 284 683 545 261 452 236 36 63 22 55 13 49 125 126 101 Influence Increases 6527 | 30 483 1343 734 955 44 65 643 41 437 455 328 175 51 142 302 207 92 Destroy 0b10 Robot/C 2400 | . 280 840 460 420 . . 140 . 40 220 . . . . . . . Destroy 0b10 Robot/NC 420 | 30 55 95 55 . 10 . . 10 70 25 10 35 5 5 10 . 5 Destroy Leader 516 | . 70 222 134 20 4 . 10 . 6 42 2 4 . . 2 . . Allied During Kill 61 | . . . . 17 . . . . . 44 . . . . . . . Successful Hack 311 | . 16 25 21 6 . 5 . 1 50 46 32 . 12 11 65 21 . Disable Machine 165 | . 45 30 15 . . 15 . . 15 . . . 15 . 15 . 15 Anti-Garrison Action 350 | . . . . 350 . . . . . . . . . . . . . Destroy Structure 309 | . 2 11 4 127 . . 43 . 16 3 14 16 4 6 15 36 12 Partial Spotted 465 | . 15 . . . . 45 30 . 45 . 60 30 15 120 45 15 45 Lose Combat Pursuer 1530 | . . 120 45 15 30 . 420 30 195 75 210 90 . . 150 135 15 Influence Decreases 6507 | 30 379 719 909 334 672 326 160 663 583 341 344 191 109 51 211 243 242 Entered New Map 2560 | . . 61 421 194 602 316 100 423 86 . 59 51 40 11 51 83 62 Time Decay 3325 | 30 379 638 478 . 70 10 . 230 447 244 280 140 69 20 80 130 80 Lost Part 525 | . . 20 10 100 . . 60 10 50 50 5 . . 20 80 20 100 Lost Ally 97 | . . . . 40 . . . . . 47 . . . . . 10 . Squads Dispatched 46 | . 2 5 4 . 1 . . . 7 1 14 3 1 1 3 2 2 Investigation 23 | . 1 3 1 . . . . . 2 . 10 2 1 . 1 1 1 Extermination 9 | . . . . . . . . . 2 . 3 1 . . 1 1 1 Reinforcement 13 | . 1 2 2 . 1 . . . 3 1 1 . . 1 1 . . Assault . | . . . . . . . . . . . . . . . . . . Garrison 1 | . . . 1 . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -8 -8 -6 -6 -5 -4 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Gar Mat Sto Gar Rec Fac Ext Fac Fac Res Res Tes Acc Com Distress Signals 13 | . 1 3 3 . . . . . 1 1 . 2 . . 1 . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 342 | . 27 60 33 21 9 . 49 2 27 14 18 10 10 6 22 11 23 Peak Tracking Total 20 | . 5 5 7 4 5 . 20 2 8 6 8 5 12 6 16 12 18 Tactical Retreats 42 | . . 7 2 1 2 . 5 2 6 2 4 4 . . 2 2 3 Traps | -11 -10 -9 -8 -8 -8 -8 -8 -8 -6 -6 -5 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Gar Mat Sto Gar Rec Fac Ext Fac Fac Res Res Tes Acc Com Traps Triggered 19 | . 2 2 . 1 . . 1 . 2 3 . 1 . . . . 7 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts 6 | . . . . . . . . . . 5 . . . . . . 1 Triggered . | . . . . . . . . . . . . . . . . . . Disarmed 1 | . . . . . . . . . . . . . . . . . 1 Reprogrammed 3 | . . . . . . . . . . 3 . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -8 -8 -6 -6 -5 -4 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Mat Mat Gar Mat Sto Gar Rec Fac Ext Fac Fac Res Res Tes Acc Com Machines Disabled 16 | . 3 2 1 5 . 1 . . 1 . . . 1 . 1 . 1 Max in Single Turn 2 | . 1 1 1 2 . 1 . . 1 . . . 1 . 1 . 1 Garrison Access 4 | . . . . . . . . . 1 . . . 1 . 1 1 . Garrison Relay 5 | . . . . 5 . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -8 -8 -6 -6 -5 -4 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Gar Mat Sto Gar Rec Fac Ext Fac Fac Res Res Tes Acc Com Machines Accessed 113 | . 9 11 6 3 1 2 . 11 22 7 17 3 3 2 7 5 4 Terminals 77 | . 7 8 4 3 . 1 . 6 14 7 8 2 1 2 6 4 4 Fabricators 7 | . . . . . . . . . 2 . 4 . 1 . . . . Repair Stations 6 | . 1 1 1 . 1 . . . 1 . 1 . . . . . . Recycling Units 14 | . 1 2 . . . . . 5 3 . 2 1 . . . . . Scanalyzers 2 | . . . . . . . . . 1 . 1 . . . . . . Garrison Access 7 | . . . 1 . . 1 . . 1 . 1 . 1 . 1 1 . Total Hacks 285 | . 26 21 11 7 2 4 . 16 60 15 38 8 6 10 27 14 20 Successful 150 | . 18 14 6 3 2 2 . 13 26 11 23 2 3 5 10 5 7 Failed 135 | . 8 7 5 4 . 2 . 3 34 4 15 6 3 5 17 9 13 Catastrophic 24 | . . 1 . 1 . . . . 3 . 5 . 1 1 8 . 4 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 130 | . 18 13 6 . . . . 8 26 3 13 6 . 9 16 5 7 Terminals 210 | . 19 12 6 7 . 3 . 9 43 15 18 6 3 10 26 13 20 Fabricators 17 | . . . . . . . . . 6 . 9 . 2 . . . . Repair Stations 20 | . 6 4 4 . 2 . . . 2 . 2 . . . . . . Recycling Units 24 | . 1 5 . . . . . 7 5 . 4 2 . . . . . Scanalyzers 7 | . . . . . . . . . 3 . 4 . . . . . . Garrison Access 7 | . . . 1 . . 1 . . 1 . 1 . 1 . 1 1 . Terminal Hacks 55 | . 4 2 . 3 . 1 . 2 9 9 4 . 1 4 7 3 6 Record 2 | . . . . . . . . . . . . . . . . . 2 Part Schematic 2 | . . . . . . . . . 1 . . . . . 1 . . Robot Analysis 7 | . 3 1 . . . . . 1 1 1 . . . . . . . Prototype ID Bank 4 | . . . . . . . . . 2 1 1 . . . . . . Open Door 9 | . . . . 1 . 1 . . 1 2 . . . . 1 3 . Open DSF 2 | . . . . . . . . . 1 . . . . 1 . . . Level Access Points 3 | . . . . . . . . 1 . . . . . 1 1 . . Branch Access Points 3 | . . . . . . . . . . 1 . . . 1 1 . . Emergency Access Points 4 | . 1 . . 1 . . . . . . . . . . 1 . 1 Terminal Index 5 | . . 1 . . . . . . 1 . . . 1 1 1 . . Fabricator Index 1 | . . . . . . . . . 1 . . . . . . . . Garrison Index 1 | . . . . . . . . . . . 1 . . . . . . Alert Level 1 | . . . . . . . . . . 1 . . . . . . . Locate Traps 3 | . . . . . . . . . . 1 . . . . . . 2 Maintenance Status 1 | . . . . . . . . . . . 1 . . . . . . Transport Status 1 | . . . . . . . . . . 1 . . . . . . . Zone Layout 4 | . . . . . . . . . 1 1 1 . . . 1 . . Security Stations 1 | . . . . 1 . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 15 | . . . . . . . . . 6 . 8 . 1 . . . . Network Status 3 | . . . . . . . . . 2 . . . 1 . . . . Load Schematic 6 | . . . . . . . . . 2 . 4 . . . . . . Build 6 | . . . . . . . . . 2 . 4 . . . . . . Repair Station Hacks 13 | . 6 1 2 . 2 . . . . . 2 . . . . . . Scan Component 7 | . 3 1 1 . 1 . . . . . 1 . . . . . . Repair 6 | . 3 . 1 . 1 . . . . . 1 . . . . . . Recycling Unit Hacks 14 | . 1 2 . . . . . 5 2 . 3 1 . . . . . Retrieve Components 14 | . 1 2 . . . . . 5 2 . 3 1 . . . . . Scanalyzer 7 | . . . . . . . . . 3 . 4 . . . . . . Insert Component 3 | . . . . . . . . . 1 . 2 . . . . . . Analyze 4 | . . . . . . . . . 2 . 2 . . . . . . Garrison Access Hacks 7 | . . . 1 . . 1 . . 1 . 1 . 1 . 1 1 . Unlock Access 2 | . . . 1 . . 1 . . . . . . . . . . . Seal Access 4 | . . . . . . . . . 1 . . . 1 . 1 1 . Coupler Status 1 | . . . . . . . . . . . 1 . . . . . . Unauthorized Hacks 39 | . 7 9 3 . . . . 6 5 2 1 1 . 1 2 1 1 Terminals 38 | . 7 8 3 . . . . 6 5 2 1 1 . 1 2 1 1 Track 1 | . . . . . . . . . 1 . . . . . . . . Assimilate 3 | . . . . . . . . . 1 1 . . . . . 1 . Botnet 34 | . 7 8 3 . . . . 6 3 1 1 1 . 1 2 . 1 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . 1 . . . . . . . . . . . . . . . Reject 1 | . . 1 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . 1 . . . . . . 1 1 . . . . 1 . . Used 1 | . . . . . . . . . . 1 . . . . . . . Hacking Detections 67 | . 5 7 4 2 . . . 2 13 4 15 3 2 . 5 2 3 Full Trace Events 22 | . 2 2 1 . . . . . 2 . 10 2 1 . 1 1 . Feedback Events 2 | . . . . . . . . . . . 1 1 . . . . . Corruption 2 | . . . . . . . . . . . 1 1 . . . . . Feedback Blocked 3 | . . . . . . . . . . . . 1 2 . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . . . . 2 . 2 . . . 1 . . Parts Built 6 | . . . . . . . . . 2 . 4 . . . . . . Authchips 2 | . . . . . . . . . 2 . . . . . . . . Time 505 | . . . . . . . . . 268 . 237 . . . . . . Total Part Build Rating 23 | . . . . . . . . . 8 . 15 . . . . . . Parts Repaired 6 | . 3 . 1 . 1 . . . . . 1 . . . . . . Time 146 | . 78 . 26 . 26 . . . . . 16 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 41 | . 2 20 . . . . . 10 4 . 2 3 . . . . . Parts Scanalyzed 3 | . . . . . . . . . 1 . 2 . . . . . . Part Schematics Acquired 3 | . . . . . . . . . 1 . 2 . . . . . . Parts Damaged 1 | . . . . . . . . . 1 . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -8 -8 -6 -6 -5 -4 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Mat Mat Gar Mat Sto Gar Rec Fac Ext Fac Fac Res Res Tes Acc Com Used RIF Installer 2 | . . . . 1 . . 1 . . . . . . . . . . Robot Detection 1 | . . . . . . . 1 . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . 1 1 . . . . . . . Non-combat 2 | . . . . . . . . . 1 1 . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied 3 | . . . . . . . . . 1 2 . . . . . . . parse_system 1 | . . . . . . . . . 1 . . . . . . . . no_distress 1 | . . . . . . . . . . 1 . . . . . . . check_alert 1 | . . . . . . . . . . 1 . . . . . . . Relay Couplers Released 19 | . . . . 19 . . . . . . . . . . . . . Machine Destruction 19 | . . . . 19 . . . . . . . . . . . . . Attached 1 | . . . . . . . 1 . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 11 | . . . . 2 . . . . . 8 1 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -8 -8 -6 -6 -5 -4 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Gar Mat Sto Gar Rec Fac Ext Fac Fac Res Res Tes Acc Com Total Allies 16 | . . . . 2 . . . . . 12 1 . . . . 1 . Largest Group 5 | . . . . 2 . . . . . 5 1 . . . . 1 . Highest-Rated Group 235 | . . . . 56 . . . . . 235 159 . . . . 45 . Highest-Rated Ally 159 | . . . . 31 . . . . . 159 159 . . . . 45 . Total Orders 3 | . . . . . . . . . . . 1 . . . . 2 . STAY 2 | . . . . . . . . . . . 1 . . . . 1 . FOLLOW 1 | . . . . . . . . . . . . . . . . 1 . Ally Attacks 102 | . . . . 24 . . . . . 75 3 . . . . . . Total Damage 2419 | . . . . 321 . . . . . 1988 110 . . . . . . Kills 14 | . . . . 3 . . . . . 11 . . . . . . . Allies Corrupted 2 | . . . . 1 . . . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -8 -8 -6 -6 -5 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Gar Mat Sto Gar Rec Fac Ext Fac Fac Res Res Tes Acc Com Active Infowar (turns) 5456 | . . 141 1231 65 . . . . 1220 451 1183 284 229 51 162 278 161 Sensors 3762 | . . . . . . . . . 1219 341 1183 284 229 51 49 256 150 Structural 1160 | . . . 626 . . . . . 1 . 285 . 200 48 . . . Seismic 1437 | . . 141 1231 65 . . . . . . . . . . . . . Machine Analysis 2315 | . . . . . . . . . . . 1150 284 229 51 162 278 161 Cloaking 738 | . . . . . . . . . 321 417 . . . . . . . Robot Analysis Total 7 | . 3 1 . . . . . 1 1 1 . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -8 -8 -6 -6 -5 -4 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Mat Mat Gar Mat Sto Gar Rec Fac Ext Fac Fac Res Res Tes Acc Com Turns Passed 13382 | 308 2026 3176 1231 1368 158 26 197 484 1402 629 1212 284 229 51 162 278 161 Spaces Moved 13326 | 148 1075 1465 533 1109 198 74 410 723 2172 725 1796 706 402 234 564 487 505 Core 7 | 2 . 1 . . . . . . . 4 . . . . . . . Treads 3711 | 146 1075 1464 533 493 . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 9608 | . . . . 616 198 74 410 723 2172 721 1796 706 402 234 564 487 505 Fastest Speed 5 | 50 160 160 160 29 29 29 23 29 24 18 5 20 17 5 5 24 17 Average Speed 66 | 158 160 160 160 91 29 29 28 62 28 35 29 20 17 14 20 24 22 Slowest Speed 450 | 160 240 450 240 240 29 29 32 79 114 250 275 27 17 17 95 93 26 Overloaded Moves 233 | . . . . . . . 44 . . 28 32 . . 44 70 . 15 Propulsion Burnouts 2 | . . . . . . . . . . . . . . . 2 . . Robots Hopped 47 | . . . . . . . 4 . 7 3 4 1 . 3 17 2 6 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 42 | 10 97 96 47 85 16 14 33 95 32 70 43 14 9 7 69 9 19 Regions Visited 17 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . Known Exits Taken 11 | . . . 1 . . 1 . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 . . 1 . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . . . . Spaces Dug 57 | . . . . . . . 1 . 16 . 7 8 2 2 5 12 4 Terrain Destroyed 161 | . . . . 26 . . 69 . 16 . 7 8 2 2 5 22 4 Melee 42 | . . . . . . . 1 . 16 . 7 8 2 2 5 1 . Projectile 4 | . . . . . . . . . . . . . . . . . 4 AOE 115 | . . . . 26 . . 68 . . . . . . . . 21 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -8 -8 -6 -6 -5 -4 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Gar Mat Sto Gar Rec Fac Ext Fac Fac Res Res Tes Acc Com Total 16879 | 182 1274 2048 754 1321 263 77 467 749 2881 1058 2449 812 553 242 577 640 532 Wait 2602 | . 114 404 112 60 35 . 28 14 628 232 612 70 133 1 8 144 7 Move 13214 | 147 1074 1464 532 1108 197 74 401 722 2157 718 1787 703 401 227 529 482 491 Hop 47 | . . . . . . . 4 . 7 3 4 1 . 3 17 2 6 Pick Up 73 | 6 10 11 10 5 1 1 1 6 5 2 4 4 2 2 1 2 . Fast Attach 88 | 6 4 10 4 11 3 . 2 2 10 4 7 3 6 1 8 1 6 Attach 60 | . 1 5 4 12 1 . 4 3 12 2 6 3 1 2 2 2 . Detach 18 | . . 2 . 2 . . 2 . 7 1 4 . . . . . . Swap 40 | . 6 12 5 4 . . 2 . 4 2 2 1 . 1 . . 1 Drop 89 | . 9 24 14 10 3 1 1 . 4 2 4 4 5 2 3 1 2 Fire 376 | 23 55 113 73 68 . . 13 . . 17 1 . . . . 5 8 Melee 175 | . 1 2 . 23 23 1 1 2 47 16 18 23 5 3 9 1 . Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush 1 | . . 1 . . . . . . . . . . . . . . . Escape Stasis 90 | . . . . 18 . . 8 . . 54 . . . . . . 10 Rewire . | . . . . . . . . . . . . . . . . . . Trap 6 | . . . . . . . . . . 5 . . . . . . 1 Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 4 exits: [*Fac] / *Sto x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Storage -8/Garrison -8/Recycling -6/Factory -6/Extension (discovered 2 exits: *Fac / *Cet) -5/Factory (discovered 2 exits: *Fac / *Upp) -4/Factory (discovered 2 exits: *Res / *Upp) -3/Research -2/Research (discovered 5 exits: Acc x3 / *Tes x2) -2/Testing -1/Access -1/Command To Epsilon Eridani History --------- Turn | Location | Event 51 | -11/Scrapyard | Discovered new exit (range 16) 309 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 1004 | -10/Materials | Discovered new exit (range 7) 1329 | -10/Materials | Discovered new exit (range 16) 1552 | -10/Materials | Discovered new exit (range 10) 1663 | -10/Materials | Discovered new exit (range 16) 2195 | -10/Materials | Repaired Lgt. Treads 2223 | -10/Materials | Repaired Lgt. Treads? 2275 | -10/Materials | Repaired Lgt. Cannon 2335 | -10/Materials | Entered another Materials area 2335 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2875 | -9/Materials | Discovered new exit (range 16) 3162 | -9/Materials | Build established: Gunner 3311 | -9/Materials | Discovered new exit (range 15) 3693 | -9/Materials | Build established: Tank 4533 | -9/Materials | Discovered new exit (range 15) 5301 | -9/Materials | Discovered new exit (range 16) 5511 | -9/Materials | Entered another Materials area 5511 | -8/Materials | Evolved 2 slots: Utility x2 5962 | -8/Materials | Repaired Lgt. Treads 6084 | -8/Materials | Discovered new exit (range 5) 6342 | -8/Materials | Discovered new exit (range 16) 6513 | -8/Materials | Discovered new exit (range 15) 6617 | -8/Materials | Destroyed 8 combat bots 6650 | -8/Materials | Garrison activated, responded to threat 6724 | -8/Materials | Identified exit to Garrison 6742 | -8/Materials | Entered Garrison 7114 | -8/Garrison | Triggered checkpoint 7128 | -8/Garrison | Triggered checkpoint 7209 | -8/Garrison | Lost 3 parts (1p1n1w) 7480 | -8/Garrison | Triggered checkpoint 7592 | -8/Garrison | Learned Materials security intel 7609 | -8/Garrison | Discovered new exit (range 8) 7642 | -8/Garrison | Triggered checkpoint 7704 | -8/Garrison | Lost 4 parts (1p1n2w) 7933 | -8/Garrison | Garrison Relay disabled 7969 | -8/Garrison | Garrison Relay disabled 8013 | -8/Garrison | Discovered new exit (range 11) 8016 | -8/Garrison | Installed Relay Interface Framework 8040 | -8/Garrison | Garrison Relay disabled 8098 | -8/Garrison | Discovered new exit (range 9) 8110 | -8/Garrison | Entered Materials 8140 | -8/Materials | Repaired Grenade Launcher 8149 | -8/Materials | Build established: Hacker-Sprinter 8218 | -8/Materials | Discovered new exit (range 15) 8268 | -8/Materials | Entered Storage 8294 | -8/Storage | Identified exit to Garrison 8294 | -8/Storage | Entered Garrison 8344 | -8/Garrison | Expanded RIF knowledge: Robot Detection 8350 | -8/Garrison | Core integrity fell below 50% 8356 | -8/Garrison | Triggered checkpoint 8357 | -8/Garrison | Discovered new exit (range 11) 8415 | -8/Garrison | Destroyed 7 combat bots 8434 | -8/Garrison | Triggered checkpoint 8443 | -8/Garrison | Core integrity fell below 20% 8472 | -8/Garrison | Triggered checkpoint 8491 | -8/Garrison | Entered Recycling 8492 | -8/Recycling | Met a Zionite searching for Scraptown 8602 | -8/Recycling | Discovered new exit (range 5) 8780 | -8/Recycling | Identified exit to Factory 8876 | -8/Recycling | Build established: Hacker-Mutant 8975 | -8/Recycling | Entered Factory 8975 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x2 9160 | -6/Factory | Discovered new exit (range 10) 9272 | -6/Factory | Identified exit to DSF 9296 | -6/Factory | Build established: Hacker-Sprinter 9818 | -6/Factory | Lost 3 parts (3n) 9912 | -6/Factory | Fabricated Cld. VTOL Module (x1) 10053 | -6/Factory | Fabricated Cld. VTOL Module (x1) 10377 | -6/Factory | Identified exit to Extension 10377 | -6/Factory | Entered Extension 10591 | -6/Extension | Lost 4 allies 10662 | -6/Extension | Spotted B-75 Beast 10677 | -6/Extension | Spotted B-75 Beast 10682 | -6/Extension | Rescued a captive Derelict 10684 | -6/Extension | Rescued a captive Derelict 10733 | -6/Extension | Rescued A7 10853 | -6/Extension | System corruption reached 10% 10876 | -6/Extension | Identified exit to Cetus 10991 | -6/Extension | Discovered new exit (range 10) 11004 | -6/Extension | Identified exit to Factory 11006 | -6/Extension | Entered Factory 11006 | -5/Factory | Accompanied by 1 ally (A7) 11006 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11156 | -5/Factory | Repaired VTOL Module 11310 | -5/Factory | Fabricated Cld. VTOL Module (x1) 11480 | -5/Factory | Fabricated Cld. VTOL Module? 11585 | -5/Factory | Fabricated Cld. VTOL Module? 11607 | -5/Factory | Build established: Scavenger-Scout 12032 | -5/Factory | Discovered new exit (range 15) 12069 | -5/Factory | Fabricated System Shield? 12099 | -5/Factory | Identified exit to Upper Caves 12194 | -5/Factory | Discovered new exit (range 15) 12197 | -5/Factory | Identified exit to Factory 12218 | -5/Factory | Entered another Factory area 12218 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12482 | -4/Factory | Build established: Hacker-Scout 12492 | -4/Factory | Discovered new exit (range 7) 12494 | -4/Factory | Discovered new exit (range 10) 12494 | -4/Factory | Identified exit to Research 12496 | -4/Factory | Identified exit to Upper Caves 12502 | -4/Factory | Entered Research 12502 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 12729 | -3/Research | Discovered new exit (range 7) 12731 | -3/Research | Identified exit to Research 12731 | -3/Research | Entered another Research area 12731 | -2/Research | Evolved 2 slots: Power x1, Utility x1 12734 | -2/Research | Identified exit to DSF 12766 | -2/Research | Identified exit to Access 12766 | -2/Research | Identified exit to Testing 12782 | -2/Research | Entered Testing 12786 | -2/Testing | Spotted PH-TRWYYW2CGG 12807 | -2/Testing | Spotted Striker 12807 | -2/Testing | Spotted Striker 12808 | -2/Testing | Spotted Alpha 7 12810 | -2/Testing | Stole the SGEMP Prototype 12815 | -2/Testing | Found Prototype Launcher 12815 | -2/Testing | Identified Enh. Gamma Bomb Array 12862 | -2/Testing | Lost 8 parts (3n4u1w) 12944 | -2/Testing | Entered Access 12944 | -1/Access | Evolved 2 slots: Utility x2 13217 | -1/Access | Discovered new exit (range 7) 13218 | -1/Access | Identified exit to Command 13222 | -1/Access | Entered Command 13261 | -1/Command | Build established: Wizard-Scout 13293 | -1/Command | Disengaged cave seal 13354 | -1/Command | Spotted Striker 13365 | -1/Command | Spotted Alpha 7 13369 | -1/Command | Spotted Executioner 13369 | -1/Command | Spotted Executioner 13369 | -1/Command | Spotted Striker 13369 | -1/Command | Spotted Alpha 7 13369 | -1/Command | Spotted Executioner 13369 | -1/Command | Spotted Executioner 13370 | -1/Command | Spotted B-99 Colossus 13372 | -1/Command | Spotted B-99 Colossus 13379 | -1/Command | Discovered new exit (range 8) 13383 | -1/Command | Identified exit to Surface 13383 | *** | Escaped! Last Messages --------------- 13380_ System Shield destroyed. 13380_ Critical hit (Blast). 13380_ Knocked back. 13380_ Triggered Stasis Trap. 13380_ Hacking Suite destroyed. 13380_ Slug penetrates Wall. 13380_ A bubble of rippling energy engulfs the area. 13380_ Field strength at 53. 13381_ Field strength at 6. 13381_ Stasis field depleted. 13381_ Q-thruster destroyed. 13381_ Penetrated by Slug. 13381_ Slug penetrates Wall. 13382_ Penetrated by Slug. 13382_ Slug penetrates Wall. 13383_ EXIT=IDENTIFIED: SURFACE 13383_ Slug penetrates Striker. 13383_ Striker suffers critical hit (Destroy). 13383_ Slug penetrates Striker. [Achievement: I Think I Know What's Going On] Map ----- +----------------------------------------------------+ | ???????????????????????????????????#########+#### | | ????????????????????????????? / # | | ????????????????????????????????????###### # | | ?????????????????????????????????????????# # | | ?????????????????????????????????????????# + | | ???????????????????????????????????+?????+ # | | ?????????????????????????????????????????# [# | | ?????????????????????????????????????????###+#### | | ????????????????????????????????????######## #### | | ??????????????????????????????? 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VTOL Module | -6/Factory | Hacked System Shield | -5/Factory | Scanalyzed Hacking Suite | -5/Factory | Scanalyzed Lgt. Regenerative Plating | -2/Testing | Hacked Robot Schematics ------------------ None Fabricated ------------ Cld. VTOL Module | x1 | -6/Factory | Authchip Cld. VTOL Module | x1 | -6/Factory | Authchip Cld. VTOL Module | x1 | -5/Factory Cld. VTOL Module | x1 | -5/Factory Cld. VTOL Module | x1 | -5/Factory System Shield | x1 | -5/Factory Repaired ---------- Lgt. Treads | 71% | -10/Materials Lgt. Treads | 61% | -10/Materials Lgt. Cannon | 46% | -10/Materials Lgt. Treads | 72% | -8/Materials Grenade Launcher | 15% | -8/Materials VTOL Module | 4% | -5/Factory Alien Tech Used ----------------- None Achievements -------------- I Think I Know What's Going On Challenges ------------ None Game ------ Seed MultireflexSmartUnit Manual? 0 Play Time 02:25:44 Cumulative 102.9 hours Start 2025.06.02 @ 20:02:33 End 2025.06.02 @ 22:33:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 113 Rogue 113 Adventurer 0 Explorer 0 Win Type 0 Total 4 Types 3/0/0/1/0/0/0/0/0/0 Lore% 50 Gallery% 51 Achievement% 48 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c36f6d1c-f9cb-4cdb-8d77-67f67dc0cacd