Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.16 @ 21:22:31 Player: beans Result: Destroyed by H-77 Assassin with High-powered Shotgun Performance ------------- Evolutions (7) 3500 Regions Visited (11) 2200 Robots Destroyed (75) 375 Value Destroyed (3149) 3149 Prototype IDs (29) 580 Alien Tech Used (2) 400 Bonus (1100) 1100 TOTAL SCORE: 11304 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Met Zhirov 300 Cogmind --------- Core Integrity 0/1300 Matter 71/300 Energy 98/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ Spectral Analyzer Armor Integrity Analyzer > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Antimatter Reactor Micro Antimatter Reactor Improved Matter Compressor (153) Improved Medium Armor Plating Peak State ------------ > --- POWER ------------ Nuclear Core Heavy Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Improved VSS Leg > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Enhanced Optical Array Signal Interpreter Matter Filter > --- WEAPON ----------- Wave Gun Cooled Plasma Cannon Heavy Flak Cannon Missile Launcher > --- INVENTORY -------- Titanium Leg Antigrav System Spectral Analyzer IFF Parser Improved Targeting Computer Armor Integrity Analyzer Particle Charger Improved Core Shielding Improved Medium Armor Plating Relay Coupler [Proto] Transdimensional Reconstructor Integrated Dissipator Salvaging Laser Salvaging Laser Pulse Rifle Advanced Plasma Cannon Flak Gun Junk Cannon [Rating: 68] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Nuclear Core Reactor Light Particle Reactor Propulsion Carbon-fiber Leg Treads Improved Medium Treads Leg Carbon-fiber Leg Hover Unit Antigrav System Utility Huge Storage Unit Device Advanced Heat Sink Storage Huge Storage Unit Processor Enhanced Optical Array Protection Improved Core Shielding Weapon Coil Gun Energy Gun Wave Gun Energy Cannon Cooled Plasma Cannon Ballistic Gun Coil Gun Ballistic Cannon Heavy Flak Cannon Launcher Missile Launcher Special Weapon Junk Cannon Build | -11 -10 -10 -9 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp Zhi Pro Fac Res Slots Evolved 14 | . . . . 8 2 . . . . 2 2 Power 2 | . . . . 1 . . . . . 1 . Propulsion 4 | . . . . 2 1 . . . . 1 . Utility 4 | . . . . 3 1 . . . . . . Weapon 4 | . . . . 2 . . . . . . 2 Parts Attached 79 | 5 5 1 7 31 1 1 1 4 8 5 10 Power 9 | 1 . . 1 3 . . . 1 1 1 1 Engine 4 | 1 . . 1 2 . . . . . . . Core 2 | . . . . 1 . . . . 1 . . Reactor 3 | . . . . . . . . 1 . 1 1 Propulsion 17 | 2 . . 2 9 . . . 1 2 1 . Treads 4 | 2 . . 2 . . . . . . . . Leg 11 | . . . . 9 . . . . 1 1 . Wheel . | . . . . . . . . . . . . Hover 2 | . . . . . . . . 1 1 . . Flight . | . . . . . . . . . . . . Utility 20 | . . 1 1 8 1 . . 2 2 1 4 Device 7 | . . . 1 2 1 . . . 2 . 1 Storage 2 | . . 1 . . . . . 1 . . . Processor 7 | . . . . 4 . . . . . 1 2 Hackware . | . . . . . . . . . . . . Protection 4 | . . . . 2 . . . 1 . . 1 Artifact . | . . . . . . . . . . . . Weapon 33 | 2 5 . 3 11 . 1 1 . 3 2 5 Energy Gun 7 | . 4 . 1 . . 1 . . . . 1 Energy Cannon 5 | . . . . 2 . . . . 1 . 2 Ballistic Gun 11 | 2 . . 2 5 . . . . . 1 1 Ballistic Cannon 6 | . . . . 4 . . . . 1 1 . Launcher 3 | . 1 . . . . . 1 . . . 1 Special Weapon 1 | . . . . . . . . . 1 . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 10 | . 1 . . 1 . . . 4 3 . 1 Parts Lost 61 | . 2 . . 21 . . 2 . 22 3 11 Power 6 | . . . . 3 . . . . 2 . 1 Propulsion 12 | . . . . 5 . . 1 . 5 . 1 Utility 13 | . . . . 4 . . . . 4 2 3 Weapon 30 | . 2 . . 9 . . 1 . 11 1 6 Highest Loss Streak 12 | . 2 . . 9 . . 2 . 12 3 5 To Critical Strikes 2 | . . . . 2 . . . . . . . Average Backups 12 | . 2 3 13 13 13 13 14 17 15 4 4 Power . | . . . . . . . . . . . . Propulsion . | . . . 1 . 1 1 2 2 . . . Utility 5 | . 1 1 4 5 6 6 7 7 8 3 3 Weapon 5 | . 1 2 7 6 6 6 5 6 4 . . Tool/Special . | . . . . . . . . . . . . Unused Backups 1 | . . . . . . . . . 1 . . Power . | . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . Utility 1 | . . . . . . . . . 1 . . Weapon . | . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 74 | . 67 83 92 75 82 87 83 80 50 23 22 Engine 6 | . 14 14 14 4 . . . . . . . Core 1 | . . . . . 5 5 5 5 . . . Treads 11 | . 28 28 28 . . . . . . . . Leg 8 | . . . . 20 23 23 18 17 9 . 2 Device 8 | . . . 11 4 11 11 11 11 6 2 . Storage 8 | . . 12 14 6 5 5 5 5 4 4 1 Processor 6 | . . . . 14 11 11 11 11 11 9 4 Protection 1 | . . . . 3 5 5 5 4 2 2 . Energy Gun 6 | . 7 28 9 . . 4 5 5 4 . 2 Energy Cannon 1 | . . . . . . . 3 5 2 . 2 Ballistic Gun 8 | . 16 . 14 13 11 11 1 . 1 . 3 Ballistic Cannon 1 | . . . . 2 5 5 5 5 1 3 . Peak Build Rating 68 | 5 9 10 40 65 57 64 63 68 67 34 53 Average Rating 39 | 4 5 9 29 50 57 62 61 63 40 26 34 On Entrance 33 | . 5 9 10 40 53 57 64 62 67 18 21 Naked Turns . | . . . . . . . . . . . . Heaviest Build 120 | 6 9 89 100 119 109 114 120 120 119 16 42 Greatest Support 70 | 40 40 40 60 70 60 60 60 45 47 16 16 Greatest Overweight (x) 36 | . . 2 2 29 1 1 2 2 36 5 6 Average Overweight (x) 1 | . . 1 1 1 1 1 1 2 6 1 . Largest Inventory Capacity 25 | 5 5 25 25 25 25 25 25 25 25 5 5 Average Capacity 22 | 5 5 23 25 25 25 25 25 25 24 5 5 Most Carried 23 | 3 5 4 23 22 15 16 16 21 20 5 5 Average Carried 13 | . 2 3 13 14 14 14 15 18 16 4 4 Final Capacity 25 | 5 5 25 25 25 25 25 25 25 5 5 5 Final Carried 23 | . 4 4 23 15 15 16 16 20 5 5 4 Class Distribution -------------------- 58% | Mutant 20% | Tank 12% | Scavenger-Tank 4% | Skirmisher 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Scraptown Scavenger-Tank | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Tank | -5/Upper Caves Tank | -5/Zhirov Tank | -4/Proximity Caves Mutant | -4/Factory Skirmisher | -3/Research Resources | -11 -10 -10 -9 -6 -5 -5 -5 -5 -4 -4 -3 ----------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp Zhi Pro Fac Res Matter Collected 2471 | 195 64 153 150 882 . 257 64 . 533 . 173 Remotely . | . . . . . . . . . . . . Salvage Created 3305 | . 65 46 193 1444 . 25 327 . 544 108 553 Parts 155 | . 7 6 9 67 . . 11 . 37 3 15 Haulers Intercepted 1 | . . . . 1 . . . . . . . Recyclers Shooed 2 | . . . . 2 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 54 | . . . . . . 3 12 . 39 . . Prevented 1 | . . . . . . 1 . . . . . Kills | -11 -10 -10 -9 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp Zhi Pro Fac Res Combat Hostiles Destroyed 62 | . 7 1 3 15 . 1 8 . 15 3 9 Guns 24 | . . 1 3 10 . . 1 . 5 . 4 Cannons 21 | . . . . 5 . 1 . . 10 1 4 AOE 17 | . 7 . . . . . 7 . . 2 1 Classes Destroyed 16 | . 3 1 2 8 . . . . . 1 1 Worker 3 | . . . . 2 . . . . . . 1 Builder 3 | . . . . 1 . . . . . 1 1 Hauler 1 | . . . . 1 . . . . . . . Recycler 3 | . . . . 3 . . . . . . . Mechanic 1 | . . . . 1 . . . . . . . Watcher 2 | . 1 . . 1 . . . . . . . Swarmer 20 | . 5 . . . . . 5 . 9 1 . Grunt 19 | . 2 . . 6 . 1 3 . 3 . 4 Brawler 1 | . . . . . . . . . . . 1 Duelist 1 | . . . . . . . . . . 1 . Sentry 4 | . . . . 1 . . . . 1 1 1 Hunter 4 | . . . . 4 . . . . . . . Programmer 9 | . . . . 4 . . . . 2 . 3 Subdweller 1 | . . 1 . . . . . . . . . Explorer 1 | . . . 1 . . . . . . . . Scrapper 2 | . . . 2 . . . . . . . . Best Kill Streak 7 | . 7 1 2 5 . 1 5 . 4 4 5 Combat Bots Only 7 | . 7 1 2 3 . 1 5 . 4 3 4 Max Kills in Single Turn 4 | . 4 1 1 2 . 1 4 . 1 3 2 Gunslinging . | . . . . . . . . . . . . Exploded 4 | . 4 . . . . . 4 . . 2 1 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -6 -5 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp Zhi Pro Fac Res Hostile Shots Fired 871 | . 43 7 14 241 . 4 23 . 274 57 208 Missed 300 | . 17 2 4 75 . 3 6 . 86 20 87 Hits 571 | . 26 5 10 166 . 1 17 . 188 37 121 Melee 1 | . . . . . . . . . . 1 . Projectile 570 | . 26 5 10 166 . 1 17 . 188 36 121 Critical Strikes 15 | . . . 1 4 . . . . 2 2 6 Actively Blocked 1 | . . . . . . . . . . 1 . Part Disruptions 3 | . . . . 2 . . . . . . 1 Damage Taken 10380 | . 359 98 181 2742 . 19 300 . 3014 990 2677 Core 3546 | . 53 43 . 553 . . 27 . 897 667 1306 Absorbed by Shields 18 | . . . . . . . . . . 18 . Redirected to Shielding 274 | . . . . 10 . . 10 . 199 55 . Core Remaining (%) 48 | 100 . . 61 34 . . . . 5 42 . Volleys Fired 262 | . 14 3 11 97 1 9 21 . 57 8 41 Largest 4 | . 2 2 2 4 1 2 3 . 3 1 3 Hottest 223 | . 60 90 63 128 44 81 153 . 144 47 223 Shots Fired 441 | . 18 6 21 197 1 12 27 . 82 8 69 Gun 302 | . 9 6 21 147 . 9 17 . 44 . 49 Cannon 121 | . . . . 50 1 3 6 . 38 8 15 Launcher 18 | . 9 . . . . . 4 . . . 5 Special . | . . . . . . . . . . . . Kinetic 287 | . 6 . 20 179 1 6 6 . 26 8 35 Thermal 129 | . 3 . 1 18 . 6 17 . 56 . 28 Explosive 18 | . 9 . . . . . 4 . . . 5 Electromagnetic 7 | . . 6 . . . . . . . . 1 Robot Hit Streak 11 | . 5 7 4 11 1 8 11 . 11 4 10 Robot Miss Streak 7 | . 2 1 2 7 6 5 5 . 7 2 3 Penetration Max 1 | . . . . 1 . . . . . . . Secondary Targets 2 | . . . 1 1 . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . . . . . . . Shots Hit Robots 295 | . 12 5 15 134 1 7 17 . 53 4 47 Core Hits 202 | . 11 3 4 73 1 9 19 . 49 7 26 Critical Kills 4 | . . . . 1 . . . . . . 3 Critical Parts Destroyed 8 | . . . . 7 . . . . . . 1 Critical Strikes 15 | . . . . 8 . . . . . 1 6 Burn 1 | . . . . . . . . . . . 1 Destroy 13 | . . . . 8 . . . . . . 5 Blast 1 | . . . . . . . . . . 1 . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 8756 | . 481 75 340 2782 7 152 1218 . 1092 723 1886 Guns 3837 | . 65 75 340 1942 . 85 260 . 437 . 633 Cannons 2333 | . . . . 840 7 67 235 . 654 129 401 Explosions 2583 | . 416 . . . . . 723 . . 594 850 Melee . | . . . . . . . . . . . . Ramming 3 | . . . . . . . . . 1 . 2 Kinetic 4054 | . 38 . 340 2617 7 127 60 . 387 129 349 Thermal 2041 | . 27 . . 165 . 25 435 . 704 . 685 Explosive 2583 | . 416 . . . . . 723 . . 594 850 Electromagnetic 75 | . . 75 . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 10 | . . . . 1 . . . . 3 3 10 Average Corruption 2 | . . . . 1 . . . . 2 2 7 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 39 | . . . . 4 . . . . 31 . 4 Message Errors 9 | . . . . 1 . . . . 8 . . Matter Fused 8 | . . . . 2 . . . . 5 . 1 Heat Flow Errors 7 | . . . . . . . . . 6 . 1 Energy Discharges 8 | . . . . . . . . . 7 . 1 Data Loss (minor) 3 | . . . . . . . . . 2 . 1 Data Loss (major) 1 | . . . . . . . . . 1 . . Misfires 1 | . . . . 1 . . . . . . . Alerts 2 | . . . . . . . . . 2 . . Overload Shots 3 | . . . . . . . 3 . . . . Overflow Damage 375 | . 14 . . 9 . . 55 . 6 181 110 Projectiles 70 | . . . . 9 . . 55 . 6 . . Explosions 305 | . 14 . . . . . . . . 181 110 Melee . | . . . . . . . . . . . . Knockbacks 20 | . . . . 13 . 1 2 . 4 . . Impact . | . . . . . . . . . . . . Kinetic 20 | . . . . 13 . 1 2 . 4 . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 484 | . 83 . . . . . . . . 240 161 Shots 10 | . 4 . . . . . . . . 3 3 Rammed 2 | . . . . . . . . . 1 . 1 Targets Rammed 2 | . . . . . . . . . 1 . 1 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 258 | . 20 . 127 54 . 64 64 . 177 . 258 Average Temperature 50 | . 8 . 48 18 . 34 24 . 55 . 111 Received Heat Transfer 1090 | . 150 30 121 396 . 9 75 . 39 78 192 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 6 | . . . 1 . . . . . 4 . 1 Heat Transferred 3143 | . 75 . . 311 . 37 610 . 1222 . 888 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp Zhi Pro Fac Res Maximum Alert Level 1 | . 1 . . . . . . . . . 1 Low Security (%) 99 | 100 98 . . 100 100 . . . . 100 97 Level 1 . | . 1 . . . . . . . . . 2 Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 214 | . 201 . . 84 4 . . . . 168 214 Initial 54 | . . . . . 4 . . . . 18 54 Average 33 | . 72 . . 19 . . . . . 52 45 Influence Increases 1998 | . 225 . . 462 . 20 230 . 430 213 418 Destroy 0b10 Robot/C 1160 | . 140 . . 300 . 20 160 . 300 60 180 Destroy 0b10 Robot/NC 70 | . 5 . . 45 . . 5 . . 5 10 Destroy Leader 246 | . 42 . . 104 . . 20 . 40 10 30 Disable Machine 75 | . . . . . . . . . . 60 15 Destroy Structure 207 | . 38 . . 13 . . . . . 48 108 Partial Spotted 15 | . . . . . . . . . . . 15 Lose Combat Pursuer 225 | . . . . . . . 45 . 90 30 60 Influence Decreases 1810 | . 90 135 . 452 10 20 230 . 401 139 333 Entered New Map 132 | . . 66 . . 6 . . . . 11 49 Time Decay 1251 | . 70 69 . 327 4 20 230 . 259 98 174 Lost Part 427 | . 20 . . 125 . . . . 142 30 110 Squads Dispatched 16 | . 2 . . 7 1 . . . . 4 2 Investigation 2 | . 1 . . 1 . . . . . . . Extermination 5 | . . . . 3 . . . . . 1 1 Reinforcement 6 | . 1 . . 3 1 . . . . . 1 Assault . | . . . . . . . . . . . . Garrison 3 | . . . . . . . . . . 3 . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp Zhi Pro Fac Res Distress Signals 6 | . 3 . . 2 . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 109 | . 8 2 5 32 1 1 9 . 23 7 21 Peak Tracking Total 11 | . 7 1 2 5 1 1 5 . 5 3 11 Tactical Retreats 14 | . . 1 . . . . 3 . 4 2 4 Traps | -11 -10 -10 -9 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp Zhi Pro Fac Res Traps Triggered 7 | . . . . 1 . . . . . 2 4 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -6 -5 -5 -5 -5 -4 -4 -3 ---------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp Zhi Pro Fac Res Machines Disabled 6 | . . . 1 . . . . . . 4 1 Max in Single Turn 4 | . . . 1 . . . . . . 4 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp Zhi Pro Fac Res Machines Accessed 12 | . . . 3 . . . . 9 . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 67 | . . . 19 . . . . 48 . . . Successful 67 | . . . 19 . . . . 48 . . . Failed . | . . . . . . . . . . . . Catastrophic . | . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 67 | . . . 19 . . . . 48 . . . Record 54 | . . . 18 . . . . 36 . . . Part Schematic 4 | . . . . . . . . 4 . . . Robot Analysis 4 | . . . . . . . . 4 . . . Prototype ID Bank 4 | . . . . . . . . 4 . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections . | . . . . . . . . . . . . Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . 4 . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -6 -5 -5 -5 -5 -4 -4 -3 ------------ Run | Yrd Mat Sub Scr Fac Fac Upp Upp Zhi Pro Fac Res Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 4 | . . . . 4 . . . . . . . Programmers 4 | . . . . 4 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -6 -5 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp Zhi Pro Fac Res Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted 2 | . . . 2 . . . . . . . . Intel | -11 -10 -10 -9 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp Zhi Pro Fac Res Active Infowar (turns) 7543 | . . . . 1566 90 574 1297 536 2431 369 680 Optics 7543 | . . . . 1566 90 574 1297 536 2431 369 680 IFF 244 | . . . . . . . . . 26 218 . Robot Analysis Total 4 | . . . . . . . . 4 . . . Derelict Logs Recovered 2 | . . 1 . . . . 1 . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -6 -5 -5 -5 -5 -4 -4 -3 ------------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp Zhi Pro Fac Res Turns Passed 12939 | 74 331 421 4568 1568 90 574 1297 536 2431 369 680 Spaces Moved 4625 | 42 178 138 1671 565 45 289 505 201 459 178 354 Core 447 | 15 . . . 8 . . . . 108 175 141 Treads 2014 | 27 178 138 1671 . . . . . . . . Legs 2164 | . . . . 557 45 289 505 201 351 3 213 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 240 187 187 187 187 262 50 50 50 Average Speed 244 | 120 160 297 244 214 187 187 241 262 470 134 145 Slowest Speed 1850 | 160 160 320 320 1500 187 187 262 262 1850 300 350 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Teleports 1 | . . . . . . . . . 1 . . Exploration Rate (%) 35 | 4 44 19 77 16 2 51 68 63 57 8 14 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 5 | . . . 1 . . . 1 3 . . . Known Exits Taken 6 | . . . . 1 1 1 1 1 1 . . Unknown Exits Taken 5 | 1 1 1 1 . . . . . . 1 . Scrap Searched 18 | . . 3 7 . . 2 2 . 4 . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 176 | . 50 . 4 10 . . 17 . 10 26 59 Melee . | . . . . . . . . . . . . Projectile 27 | . . . 4 10 . . . . 10 . 3 AOE 147 | . 50 . . . . . 17 . . 26 54 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp Zhi Pro Fac Res Total 5873 | 65 207 144 2144 758 50 312 560 214 663 300 456 Wait 776 | 14 . 2 427 39 3 12 32 . 128 91 28 Move 4614 | 41 177 137 1670 564 44 288 504 200 458 177 354 Hop . | . . . . . . . . . . . . Pick Up 75 | 5 8 1 24 21 1 2 1 6 2 1 3 Fast Attach 18 | . . . . . . . . . . 4 14 Attach 72 | 5 2 1 3 30 1 1 1 4 15 2 7 Detach 7 | . . . . 1 . . . 2 . 1 3 Swap 13 | . 4 . 4 4 . . 1 . . . . Drop 16 | . 2 . 5 2 . . . 2 2 3 . Fire 262 | . 14 3 11 97 1 9 21 . 57 8 41 Melee . | . . . . . . . . . . . . Ram 2 | . . . . . . . . . 1 . 1 Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 18 | . . . . . . . . . . 13 5 Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / [*Sub]) -10/Subcaves -9/Scraptown -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -3/Research History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 75 | -11/Scrapyard | Entered Materials 76 | -10/Materials | Met a group of wandering Federalists 264 | -10/Materials | Discovered new exit (range 11) 289 | -10/Materials | Destroyed 7 combat bots 315 | -10/Materials | Build established: Mutant 393 | -10/Materials | Discovered new exit (range 9) 406 | -10/Materials | Entered Subcaves 406 | -10/Subcaves | Learned Materials security intel 407 | -10/Subcaves | Continued accompanying wandering Federalists (2) 827 | -10/Subcaves | Entered Scraptown 1253 | -9/Scraptown | Visited TADAMA 1277 | -9/Scraptown | Visited CR-KLE's Repair Center 1383 | -9/Scraptown | Visited Red Mages 1428 | -9/Scraptown | Found Relay Coupler [Proto] 1489 | -9/Scraptown | Visited Spacefarers 1621 | -9/Scraptown | Visited Bundlers 1832 | -9/Scraptown | Visited Assassins FH 1880 | -9/Scraptown | Visited Shadow of the Wyrm 2710 | -9/Scraptown | Visited UFD Registry 2710 | -9/Scraptown | Registered with UFD as "Softforce" 2849 | -9/Scraptown | Visited DA-N13 Charitable Foundation 2873 | -9/Scraptown | Found DCF Scrap (29 items) 2916 | -9/Scraptown | Visited Junk Repository 3071 | -9/Scraptown | Visited Abandonware Association 3111 | -9/Scraptown | Learned abandonware demo "REPAIR.EXE" 3171 | -9/Scraptown | Visited Science Guys 3258 | -9/Scraptown | Visited Scrapoid Pod Storage 3294 | -9/Scraptown | Visited Scrap Suit Storage 3330 | -9/Scraptown | Visited Infowarlord's Domain 3351 | -9/Scraptown | Found Spectral Analyzer 3405 | -9/Scraptown | Visited Scrapoid Research Area 4433 | -9/Scraptown | Visited Junk Cannon Lab 4455 | -9/Scraptown | Found Prototype Special Weapon 4826 | -9/Scraptown | Met Optimus 4826 | -9/Scraptown | Accepted into 0bPrime 5226 | -9/Scraptown | Civil war broke out across Scraptown 5373 | -9/Scraptown | Discovered new exit (range 5) 5374 | -9/Scraptown | Optimus destroyed in the chaos of civil war 5394 | -9/Scraptown | Lost 4 allies 5395 | -9/Scraptown | Entered Factory 5395 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x3, Weapon x2 5675 | -6/Factory | Lost 9 parts (1p3n1u4w) 5921 | -6/Factory | Core integrity fell below 50% 6188 | -6/Factory | Build established: Scavenger-Mutant 6579 | -6/Factory | Discovered new exit (range 8) 6583 | -6/Factory | Build established: Scavenger-Tank 6594 | -6/Factory | Identified exit to Factory 6900 | -6/Factory | Lost 3 parts (1p1n1w) 6963 | -6/Factory | Entered another Factory area 6963 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7021 | -5/Factory | Discovered new exit (range 16) 7050 | -5/Factory | Identified exit to Upper Caves 7053 | -5/Factory | Entered Upper Caves 7604 | -5/Upper Caves | Discovered new exit (range 13) 7625 | -5/Upper Caves | Identified exit to Upper Caves 7627 | -5/Upper Caves | Entered another Upper Caves area 7718 | -5/Upper Caves | Encountered a Warlord checkpoint 7719 | -5/Upper Caves | Discovered new exit (range 19) 7813 | -5/Upper Caves | Identified exit to Factory 8192 | -5/Upper Caves | Learned location of Warlord (-4) 8220 | -5/Upper Caves | Build established: Tank 8884 | -5/Upper Caves | Discovered new exit (range 15) 8918 | -5/Upper Caves | Identified exit to Zhirov 8924 | -5/Upper Caves | Entered Zhirov 8924 | -5/Zhirov | Discovered new exit (range 3) 8935 | -5/Zhirov | Identified exit to Proximity Caves 8980 | -5/Zhirov | Met Zhirov 9029 | -5/Zhirov | Learned location of Quarantine (-2) 9029 | -5/Zhirov | Learned location of Testing (-3) 9029 | -5/Zhirov | Learned location of Command (-1) 9079 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 9129 | -5/Zhirov | Found Alien Artifact 9159 | -5/Zhirov | Found Alien Artifact 9460 | -5/Zhirov | Entered Proximity Caves 10011 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10165 | -4/Proximity Caves | Spotted B-86 Titan 10870 | -4/Proximity Caves | Identified Integrated Dissipator 10870 | -4/Proximity Caves | Installed Integrated Dissipator, increased core heat dissipation (+20) 10876 | -4/Proximity Caves | Core integrity fell below 50% 10908 | -4/Proximity Caves | Lost 12 parts (1p4n2u5w) 11109 | -4/Proximity Caves | Build established: Mutant 11205 | -4/Proximity Caves | Identified Transdimensional Reconstructor 11205 | -4/Proximity Caves | Warped through subspace 11846 | -4/Proximity Caves | Identified Junk Cannon 11867 | -4/Proximity Caves | Core integrity fell below 20% 11887 | -4/Proximity Caves | Discovered exit to Factory (range 10) 11891 | -4/Proximity Caves | Entered Factory 11891 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 11910 | -4/Factory | Lost 5 parts (1u4w) 12165 | -4/Factory | Lost 3 parts (2u1w) 12235 | -4/Factory | Core integrity fell below 50% 12250 | -4/Factory | Discovered new exit (range 8) 12260 | -4/Factory | Entered Research 12260 | -3/Research | Evolved 2 slots: Weapon x2 12751 | -3/Research | Spotted B-86 Titan 12795 | -3/Research | Lost 5 parts (1n1u3w) 12819 | -3/Research | Core integrity fell below 50% 12822 | -3/Research | Found Prototype Launcher 12822 | -3/Research | Identified Adv. Micro-nuke Launcher 12886 | -3/Research | Core integrity fell below 20% 12902 | -3/Research | System corruption reached 10% 12940 | -3/Research | Destroyed by H-77 Assassin with High-powered Shotgun Last Messages --------------- Hyp. Coil Gun destroyed. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Acquired Unknown Protection. Identified Hvy. Armor Plating. Penetrated by Slug. System corrupted: Energy discharge (-19). Acquired Mic. Antimatter Reactor. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Slammed into H-77 Assassin. Penetrated by Slug. Hvy. Armor Plating destroyed. Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ???????????????????????????# #???????+ | | ???????????????????????????# #???????# | | ???????????????????????????# #???????# | | ???????????????????????????? ????????# | | ?????????????????????????????? ??????????# | | ????????????????????????????####+############# | | ????????????????????????????# | | ????????????????????????????# | | ????????????????????????????# | | ????????????????????????????# | | ???????????????????????????#####+############# | | ???????????????????????????# # !!! # | | ???????????????????????????# # !!! # | | ?????????????###############""" # !! + | | ?????????????# ! # """"" # # | | ?????????????# !#! ##""" # # | | ?????????????# ! %/ " + # """ ?# | | ?????????????# =%! ## # """ ?# | | ?????????????# ! # ##! # """??# | | ?????????????# ### ############## ??# | | ?????????????########?# #????????????# ???# | | ??????????????????????# #????????????# [ ???+ | | ??????????????????????# #????????????####????# | | ??????????????????????# #????????????????????# | | ?????????????????????## ##???????????????????# | | ?????????????????????#@ h#???????????????????# | | ?????????????????????+ ?????????????? | | ?????????????????????# ### ###???????????? | | ?????????????????????#####????????????????? | | ?????????????????????????????????????????? | | ????????????????????????????????????????? ?#### | | ????????????????????????????????????????#?????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 85 Energy Generation 31 Energy Capacity 325 Matter Stores 510 Matter Capacity 600 Sight Range 24 Terrain Scan Density 10 Armor Coverage 600 Core Shielding 30 Propulsion Shielding 90 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 6 Armor Integrity Analysis 30 Recoil Reduction 2 Matter Filtering 30 Particle Charging 15 Salvage Targeting 8 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- Subspace Traveler The Science Guy Challenges ------------ None Game ------ Seed DisintegrationRocketJammer Manual? 0 Play Time 01:05:50 Cumulative 90.6 hours Start 2025.08.15 @ 09:49:56 End 2025.08.16 @ 21:22:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 356 Rogue 356 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 39 Achievement% 30 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 7dcdce6e-7e6c-414e-80f2-b6486297fba2