Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.04 @ 17:25:09 Player: ktur Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (210) 1050 Value Destroyed (5869) 5869 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (1060) 1060 TOTAL SCORE: 11319 Bonus ------- High Alert Combat Kills 956 Follower Combat Kills 328 Friendly Fire -224 Cogmind --------- Core Integrity 0/700 Matter 242/300 Energy 150/150 System Corruption 2% Temperature Cool (9) Movement Core (650) Ox12 Location -7/Factory Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Large Storage Unit Improved Signal Interpreter Hacking Suite Hacking Suite Hacking Suite Splice Drone Bay (3/6) > --- WEAPON (2) ------- Axe > --- INVENTORY (15) --- Micro Nuclear Core High-capacity Matter Pod (200) Improved Sensor Array Transmission Jammer Improved Propulsion Shielding Improved Utility Shielding Powered Armor Hacking Suite Authchip [Propulsion] Authchip [Processor] Authchip [Processor] Improved Trap Extractor (0/6) Cooled Particle Cannon Precision Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- High-capacity Storage Unit Improved Signal Interpreter Advanced Targeting Computer Powered Armor Hacking Suite System Shield > --- WEAPON ----------- Cooled Particle Cannon Cooled Particle Cannon > --- INVENTORY -------- Micro Nuclear Core Micro Nuclear Core Gravmag System Large Storage Unit High-capacity Matter Pod Improved Sensor Array Improved Propulsion Shielding Improved Utility Shielding Powered Armor Powered Armor Powered Armor Hacking Suite Hacking Suite Hacking Suite Hacking Suite Splice Drone Bay Cooled Particle Cannon Enhanced Autogun Heavy Rocket Launcher Chainsword [Rating: 54] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Autogun Ballistic Cannon Assault Cannon Launcher Heavy Missile Launcher Impact Weapon Hammer Slashing Weapon Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . 2 . . . 2 2 Power . | . . . . . . . . . Propulsion 2 | . . . 1 . . . . 1 Utility 4 | . . . 1 . . . 2 1 Weapon . | . . . . . . . . . Parts Attached 228 | 6 31 5 20 5 . 9 49 103 Power 13 | 1 1 2 2 . . . 4 3 Engine 8 | 1 1 2 2 . . . 1 1 Core 5 | . . . . . . . 3 2 Reactor . | . . . . . . . . . Propulsion 45 | 2 2 1 7 . . 5 13 15 Treads 23 | 2 2 1 7 . . 4 7 . Leg 14 | . . . . . . . 5 9 Wheel . | . . . . . . . . . Hover 6 | . . . . . . . . 6 Flight 2 | . . . . . . 1 1 . Utility 82 | 1 4 1 4 5 . 1 13 53 Device 35 | . 1 1 . 3 . . 6 24 Storage 8 | 1 2 . 1 . . . 1 3 Processor 8 | . 1 . 1 . . 1 2 3 Hackware 5 | . . . . . . . . 5 Protection 26 | . . . 2 2 . . 4 18 Artifact . | . . . . . . . . . Weapon 88 | 2 24 1 7 . . 3 19 32 Energy Gun 17 | . 12 . 1 . . . 4 . Energy Cannon 11 | . . . . . . . . 11 Ballistic Gun 32 | 2 7 1 5 . . 2 13 2 Ballistic Cannon 1 | . . . . . . . 1 . Launcher 18 | . 4 . 1 . . 1 . 12 Special Weapon . | . . . . . . . . . Impact Weapon 1 | . 1 . . . . . . . Slashing Weapon 8 | . . . . . . . 1 7 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 8 | . . . 2 1 . . 3 2 Parts Lost 27 | . . 1 . 1 . 1 7 17 Power 4 | . . . . . . . 2 2 Propulsion 11 | . . . . . . 1 1 9 Utility 8 | . . . . 1 . . 3 4 Weapon 4 | . . 1 . . . . 1 2 Highest Loss Streak 10 | . . 1 . 1 . 1 2 10 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 97 | . 99 100 99 99 77 99 97 94 Engine 8 | . 14 14 11 11 11 11 3 2 Core 2 | . . . . . . . 5 4 Treads 20 | . 27 28 33 33 33 32 20 . Leg 5 | . . . . . . . 6 17 Hover 2 | . . . . . . . . 10 Device 8 | . 13 14 4 7 11 1 13 5 Storage 10 | . 14 14 11 11 11 11 9 7 Processor 7 | . . . 6 3 . 9 13 12 Hackware 4 | . . . . . . . . 16 Protection 5 | . . . 11 11 11 11 7 2 Energy Gun 8 | . 21 24 4 . . . 9 . Energy Cannon 1 | . . . . . . . . 5 Ballistic Gun 9 | . 6 3 17 22 . 21 8 3 Naked Turns . | . . . . . . . . . Heaviest Build 93 | 14 93 35 39 39 39 39 43 74 Greatest Support 80 | 40 40 40 66 66 66 67 67 80 Greatest Overweight (x) 12 | 4 2 . . . . . 2 12 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 25 | 8 25 15 15 15 15 15 15 20 Average Capacity 15 | 7 14 15 15 15 15 15 15 17 Most Carried 20 | 6 15 15 15 15 15 15 15 20 Average Carried 15 | 3 12 14 14 14 15 14 14 17 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 Final Carried 15 | 6 15 15 15 15 15 15 15 15 Class Distribution -------------------- 55% | Mutant 32% | Scavenger-Mutant 12% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Matter Collected 5096 | 233 493 116 667 207 . 312 1363 1705 Remotely . | . . . . . . . . . Salvage Created 7741 | . 524 238 821 36 . 327 2603 3192 Parts 435 | . 45 27 50 . . 29 119 165 Haulers Intercepted 16 | . 2 . 4 . . . 6 4 Recyclers Shooed 11 | . 3 1 . . . . 2 5 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 155 | . 12 10 17 3 . 14 35 64 Melee 6 | . . . . . . . . 6 Guns 91 | . 7 10 17 3 . 12 33 9 Cannons 20 | . . . . . . . . 20 AOE 34 | . 5 . . . . 2 . 27 Classes Destroyed 18 | . 8 1 1 2 . 2 2 2 Worker 15 | . 2 2 3 . . . 2 6 Builder 6 | . 1 . . . . . 1 4 Tunneler 3 | . . . 1 . . 1 . 1 Hauler 16 | . 2 . 4 . . . 6 4 Recycler 10 | . 2 1 . . . . 4 3 Mechanic 1 | . . . . . . . . 1 Operator 8 | . 3 . 1 . . . 3 1 Watcher 13 | . 2 . 2 . . . 5 4 Swarmer 40 | . 6 8 8 . . 9 3 6 Grunt 73 | . 6 . 5 . . 2 20 40 Brawler 5 | . . . . . . 1 . 4 Duelist 4 | . . . . . . . 1 3 Sentry 19 | . . 2 4 . . . 7 6 Demolisher 1 | . . . . 1 . . . . Specialist 2 | . . . . . . . 2 . Hunter 6 | . . . . . . 2 2 2 Programmer 4 | . . . . . . . . 4 Assembled 1 | . . . . 1 . . . . Best Kill Streak 9 | . 4 3 4 1 . 3 5 9 Combat Bots Only 6 | . 3 3 3 1 . 3 4 6 Max Kills in Single Turn 4 | . 3 2 2 1 . 1 2 4 Gunslinging 1 | . . . . . . . 1 . Exploded 4 | . 3 . . . . 1 . 4 Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed 1 | . . . . 1 . . . . YI-UF0 (-9/Mines) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Damage Taken 7981 | . 300 284 407 578 . 523 2028 3861 Core 1202 | . 75 16 74 62 . 45 224 706 Absorbed by Shields 277 | . . . . 115 . 17 145 . Redirected to Shielding 48 | . . . . . . . . 48 Regen/Repaired (Parts) 410 | . 155 . 61 . . . . 194 Core Remaining (%) 69 | 100 . 63 . . . 54 59 . Volleys Fired 490 | . 44 17 61 17 . 36 156 159 Largest 2 | . 2 2 2 2 . 2 2 2 Hottest 130 | . 130 130 98 46 . 46 122 120 Shots Fired 909 | . 77 33 121 34 . 61 306 277 Gun 714 | . 73 33 120 34 . 58 306 90 Cannon 157 | . . . . . . . . 157 Launcher 38 | . 4 . 1 . . 3 . 30 Special . | . . . . . . . . . Kinetic 451 | . 30 . 98 34 . 58 141 90 Thermal 420 | . 43 33 22 . . . 165 157 Explosive 38 | . 4 . 1 . . 3 . 30 Electromagnetic . | . . . . . . . . . Robot Hit Streak 45 | . 12 13 14 8 . 7 45 16 Robot Miss Streak 9 | . 9 8 7 4 . 2 2 4 Penetration Max . | . . . . . . . . . Secondary Targets 5 | . 1 . 1 . . 1 2 . Max Gunslinging Chain 1 | . 1 . 1 . . 1 1 . Shots Hit Robots 678 | . 56 29 76 24 . 42 253 198 Core Hits 424 | . 71 40 49 7 . 22 97 138 Critical Kills 2 | . . . . . . . . 2 Critical Parts Destroyed 1 | . . . . . . . 1 . Critical Strikes 13 | . . . . . . . 11 2 Burn 10 | . . . . . . . 10 . Meltdown 1 | . . . . . . . . 1 Destroy 2 | . . . . . . . 1 1 Melee Attacks 29 | . . . . . . . . 29 Impact . | . . . . . . . . . Slashing 29 | . . . . . . . . 29 Piercing . | . . . . . . . . . Sneak Attacks 7 | . . . . . . . . 7 Combat Hostiles 3 | . . . . . . . . 3 Follow-up Attacks . | . . . . . . . . . Damage Inflicted 17978 | . 1213 398 1282 360 . 809 4278 9638 Guns 8694 | . 797 363 1271 360 . 549 4247 1107 Cannons 3019 | . . . . . . . . 3019 Explosions 5380 | . 404 . . . . 224 . 4752 Melee 757 | . . . . . . . . 757 Ramming 128 | . 12 35 11 . . 36 31 3 Kinetic 5157 | . 259 . 972 360 . 549 1910 1107 Thermal 6685 | . 538 363 299 . . . 2337 3148 Explosive 5251 | . 404 . . . . 224 . 4623 Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing 757 | . . . . . . . . 757 Piercing . | . . . . . . . . . Highest Corruption 6 | . . . 4 6 6 6 1 2 Average Corruption 3 | . . . 3 5 6 6 1 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 93 | . . . 17 23 3 33 4 13 Message Errors 15 | . . . 2 7 . 4 2 . Matter Fused 25 | . . . 6 5 . 10 . 4 Heat Flow Errors 10 | . . . 1 3 . 3 . 3 Energy Discharges 11 | . . . . 2 2 4 2 1 Data Loss (minor) 16 | . . . 2 3 . 8 . 3 Data Loss (major) 9 | . . . 4 . 1 2 . 2 Misfires 2 | . . . 1 1 . . . . Alerts 2 | . . . . 1 . 1 . . Weapon Failures 3 | . . . 1 1 . 1 . . Overload Shots 5 | . . . . . . . . 5 Overflow Damage 350 | . 18 . . . . . . 332 Projectiles 20 | . . . . . . . . 20 Explosions 257 | . 18 . . . . . . 239 Melee 73 | . . . . . . . . 73 Knockbacks 1 | . . . . . . . 1 . Impact 1 | . . . . . . . 1 . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 190 | . 1 . . . . . . 189 Shots 7 | . 1 . . . . . . 6 Rammed 17 | . 3 5 4 . . 1 4 . Targets Rammed 24 | . 3 6 5 . . 2 5 3 Kicked 3 | . . . . . . . . 3 Crushed 4 | . . 1 1 . . 1 1 . Highest Temperature 298 | . 105 126 152 208 . 280 21 298 Average Temperature 34 | . 26 25 16 54 . 55 9 40 Received Heat Transfer 2357 | . 120 69 132 . . 24 758 1254 Effects 2 | . . . . . . 2 . . Interference 2 | . . . . . . 2 . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 4 | . . . . . . . 2 2 Combat Hostiles 4 | . . . . . . . 2 2 Parts Melted 22 | . . . . . . . 16 6 Heat Transferred 11382 | . 670 455 437 . . . 5772 4048 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Peak Influence 1460 | . 262 231 278 110 . 276 467 1460 Initial 163 | . . 16 3 80 . . 27 163 Average 253 | . 70 76 157 30 . 120 252 597 Maximum Alert Level 4 | . 1 1 1 . . 1 2 4 Low Security (%) 56 | 100 99 81 61 100 . 83 24 20 Level 1 30 | . . 18 38 . . 16 71 32 Level 2 2 | . . . . . . . 4 5 Level 3 6 | . . . . . . . . 23 Level 4 4 | . . . . . . . . 16 Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 37 | . 4 1 1 . . . 5 26 Investigation 9 | . 1 . . . . . 1 7 Extermination 3 | . . . . . . . . 3 Reinforcement 14 | . 3 . 1 . . . 4 6 Assault 5 | . . 1 . . . . . 4 Garrison 6 | . . . . . . . . 6 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . . . . . 2 Haulers Reinforced 3 | . . . . . . . . 3 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Distress Signals 11 | . 3 . 1 . . . 3 4 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 243 | . 34 17 26 3 . 14 49 100 Peak Tracking Total 7 | . 4 4 3 1 . 3 5 7 Tactical Retreats 8 | . 1 1 . . . . 2 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Traps Triggered 10 | . 3 . 2 . . . 3 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Machines Disabled 12 | . 1 . . . . 2 . 9 Max in Single Turn 4 | . 1 . . . . 1 . 4 Garrison Access 4 | . . . . . . . 1 3 Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Machines Accessed 55 | . 10 . 10 1 1 1 11 21 Terminals 28 | . 7 . 6 . . 1 6 8 Fabricators 4 | . . . . . . . . 4 Repair Stations 4 | . 1 . 1 . . . . 2 Recycling Units 7 | . 2 . 2 . . . 2 1 Scanalyzers 7 | . . . 1 . . . 2 4 Garrison Access 3 | . . . . . . . 1 2 Total Hacks 158 | . 28 . 36 1 1 3 30 59 Successful 86 | . 14 . 20 1 1 2 13 35 Failed 72 | . 14 . 16 . . 1 17 24 Catastrophic 11 | . 3 . . . . . 3 5 Database Lockouts . | . . . . . . . . . Manual 71 | . 10 . 25 . . 3 15 18 Terminals 92 | . 18 . 27 . . 3 18 26 Fabricators 9 | . . . . . . . . 9 Repair Stations 15 | . 7 . 2 . . . . 6 Recycling Units 13 | . 3 . 4 . . . 4 2 Scanalyzers 23 | . . . 3 . . . 7 13 Garrison Access 4 | . . . . . . . 1 3 Terminal Hacks 31 | . 6 . 10 1 1 2 4 7 Record 1 | . . . . . 1 . . . Part Schematic 4 | . 1 . 3 . . . . . Robot Analysis 5 | . 1 . 2 . . 2 . . Prototype ID Bank 3 | . 2 . . . . . 1 . Open Door 1 | . . . . 1 . . . . Alert Level 2 | . . . 1 . . . 1 . Unreport Threat 7 | . 1 . . . . . 1 5 Locate Traps 2 | . . . 2 . . . . . Recall Investigation 1 | . 1 . . . . . . . Recall Extermination 1 | . . . . . . . . 1 Recall Assault 1 | . . . . . . . . 1 Hauler Manifests 3 | . . . 2 . . . 1 . Fabricator Hacks 5 | . . . . . . . . 5 Network Status 2 | . . . . . . . . 2 Load Schematic 3 | . . . . . . . . 3 Repair Station Hacks 13 | . 5 . 2 . . . . 6 Scan Component 7 | . 3 . 1 . . . . 3 Repair 6 | . 2 . 1 . . . . 3 Recycling Unit Hacks 5 | . 1 . 3 . . . 1 . Retrieve Components 5 | . 1 . 3 . . . 1 . Scanalyzer 17 | . . . 3 . . . 6 8 Insert Component 8 | . . . 1 . . . 3 4 Analyze 9 | . . . 2 . . . 3 4 Garrison Access Hacks 3 | . . . . . . . 1 2 Seal Access 3 | . . . . . . . 1 2 Unauthorized Hacks 12 | . 2 . 2 . . . 1 7 Terminals 9 | . 2 . 2 . . . 1 4 Assimilate 1 | . . . . . . . . 1 Botnet 3 | . . . 1 . . . . 2 Operators 5 | . 2 . 1 . . . 1 1 Fabricators 3 | . . . . . . . . 3 Recompile 3 | . . . . . . . . 3 Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 44 | . 10 . 9 . . 1 7 17 Full Trace Events 4 | . 1 . . . . . . 3 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 12 | . 1 . 4 . . . 3 4 Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 6 | . 2 . 1 . . . . 3 Time 166 | . 52 . 16 . . . . 98 Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 7 | . 3 . 1 . . . 3 . Parts Scanalyzed 8 | . . . 1 . . . 3 4 Part Schematics Acquired 8 | . . . 1 . . . 3 4 Parts Damaged 1 | . . . . . . . 1 . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . 3 Programmers 3 | . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Total Allies 16 | . . 4 . 1 . . . 11 Largest Group 4 | . . 4 1 1 1 . . 3 Highest-Rated Group 71 | . . 71 31 31 31 . . 56 Highest-Rated Ally 31 | . . 31 31 31 31 . . 29 Total Orders 8 | . . . . 1 . . . 7 ROAM 5 | . . . . . . . . 5 RETURN 3 | . . . . 1 . . . 2 Ally Attacks 81 | . . 22 7 . . . . 52 Total Damage 750 | . . 293 102 . . . . 355 Kills 13 | . . 7 2 . . . . 4 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Robot Analysis Total 5 | . 1 . 2 . . 2 . . Derelict Logs Recovered 2 | . . 2 . . . . . . Drone Launches 38 | . . . . 1 . . . 37 Drone Recoveries 35 | . . . . 1 . . . 34 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Turns Passed 13741 | 82 1911 1543 1733 1120 192 1066 2579 3515 Spaces Moved 8178 | 44 972 886 921 652 132 634 1299 2638 Core 15 | 13 . . . . . . . 2 Treads 5026 | 31 972 886 921 652 132 634 798 . Legs 1699 | . . . . . . . 501 1198 Wheels . | . . . . . . . . . Hover 1438 | . . . . . . . . 1438 Flight . | . . . . . . . . . Fastest Speed 48 | 50 160 160 145 145 145 145 103 48 Average Speed 136 | 155 168 160 153 145 145 149 146 98 Slowest Speed 650 | 250 320 160 160 145 145 152 270 650 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 71 | 4 97 99 57 97 50 99 89 53 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 3 | . . 1 . 1 . 1 . . Spaces Dug 36 | . 11 . 10 . . . . 15 Terrain Destroyed 361 | . 40 . 10 . . 23 . 288 Melee 13 | . . . . . . . . 13 Projectile 14 | . . . . . . . . 14 AOE 334 | . 40 . 10 . . 23 . 261 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Total 9914 | 55 1160 978 1153 799 134 690 1692 3253 Wait 688 | . 72 50 107 122 . 3 104 230 Move 8170 | 43 971 885 920 651 131 633 1298 2638 Hop . | . . . . . . . . . Pick Up 114 | 6 24 6 14 1 . 4 24 35 Fast Attach 81 | 6 3 1 5 3 . 2 37 24 Attach 45 | . 3 1 2 1 . 3 6 29 Detach 11 | . . . 1 . 1 . 1 8 Swap 102 | . 25 3 13 1 . 4 6 50 Drop 159 | . 15 8 25 3 2 3 55 48 Fire 490 | . 44 17 61 17 . 36 156 159 Melee 29 | . . . . . . . . 29 Ram . | . . . . . . . . . Kick 3 | . . . . . . . . 3 Crush 21 | . 3 6 5 . . 2 5 . Escape Stasis . | . . . . . . . . . Rewire 1 | . . 1 . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x2 / *Min / *Sto x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x3 / [*Low]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 83 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 798 | -10/Materials | Discovered new exit (range 16) 1000 | -10/Materials | Discovered new exit (range 9) 1032 | -10/Materials | Discovered new exit (range 10) 1419 | -10/Materials | Discovered new exit (range 5) 1595 | -10/Materials | Discovered new exit (range 16) 1854 | -10/Materials | Repaired Lgt. Treads 1881 | -10/Materials | Repaired Lgt. Treads 1994 | -10/Materials | Entered Mines 2032 | -10/Mines | Discovered new exit (range 9) 2045 | -10/Mines | Learned Materials interactive machine intel 2312 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2359 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2419 | -10/Mines | Discovered new exit (range 15) 2665 | -10/Mines | Met a Derelict testing a Signal Generator 3435 | -10/Mines | Build established: Scavenger-Mutant 3537 | -10/Mines | Entered Materials 3537 | -9/Materials | Accompanied by 1 ally 3537 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3538 | -9/Materials | Identified exit to Storage 3539 | -9/Materials | Loaded intel: 17 interactive machine locations 3824 | -9/Materials | Discovered new exit (range 15) 4075 | -9/Materials | Discovered exit to Storage (range 16) 4190 | -9/Materials | Discovered new exit (range 15) 4650 | -9/Materials | Discovered new exit (range 8) 4862 | -9/Materials | Build established: Mutant 5063 | -9/Materials | Repaired Autogun 5270 | -9/Materials | Entered Mines 5308 | -9/Mines | Assembled infested the area 5533 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5533 | -9/Mines | Discovered new exit (range 5) 5652 | -9/Mines | Found the Drone Emporium 5658 | -9/Mines | Found Prototype Device 5658 | -9/Mines | Identified Splice Drone Bay 5739 | -9/Mines | Discovered new exit (range 16) 5991 | -9/Mines | Discovered new exit (range 5) 6063 | -9/Mines | Destroyed YI-UF0 6251 | -9/Mines | Received a Mining Laser from a helpful Derelict 6390 | -9/Mines | Entered Exiles 6390 | -9/Exiles | Accompanied by 1 ally 6414 | -9/Exiles | Discovered new exit (range 15) 6427 | -9/Exiles | Met 8R-AWN 6451 | -9/Exiles | Met EX-HEX 6495 | -9/Exiles | Met EX-BIN 6512 | -9/Exiles | Met EX-DEC 6520 | -9/Exiles | Learned location of Zion (-6) 6563 | -9/Exiles | Discovered new exit (range 11) 6582 | -9/Exiles | Entered Mines 7119 | -8/Mines | Discovered new exit (range 7) 7180 | -8/Mines | Discovered new exit (range 11) 7648 | -8/Mines | Entered Materials 7648 | -8/Materials | Evolved 2 slots: Utility x2 9093 | -8/Materials | Discovered new exit (range 8) 9360 | -8/Materials | Build established: Scavenger-Mutant 9579 | -8/Materials | Discovered new exit (range 16) 10159 | -8/Materials | Discovered new exit (range 7) 10227 | -8/Materials | Entered Factory 10227 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10601 | -7/Factory | Found Powered Armor 10603 | -7/Factory | Found Powered Armor 10620 | -7/Factory | Found Powered Armor 10622 | -7/Factory | Found Powered Armor 10624 | -7/Factory | Found Powered Armor 10786 | -7/Factory | Garrison activated, responded to threat 10946 | -7/Factory | Build established: Hacker-Mutant 11282 | -7/Factory | Discovered new exit (range 12) 11328 | -7/Factory | Identified exit to Factory 11792 | -7/Factory | Discovered exit to Factory (range 14) 12080 | -7/Factory | Garrison activated, responded to threat 12308 | -7/Factory | Core integrity fell below 50% 12365 | -7/Factory | Lost 10 parts (1p4n4u1w) 12382 | -7/Factory | Repaired Imp. Hover Unit 12391 | -7/Factory | Discovered new exit (range 15) 12597 | -7/Factory | Build established: Scavenger-Mutant 12666 | -7/Factory | First assault squad dispatched 12746 | -7/Factory | Repaired Powered Armor? 12887 | -7/Factory | Repaired Imp. Sensor Array? 13060 | -7/Factory | Discovered exit to Factory (range 15) 13512 | -7/Factory | Core integrity fell below 20% 13742 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 13734_ K-01 Serf collects debris. 13734_ Splice Drone retrieved by Splice Drone Bay. 13734_ U-05 Engineer lays Concrete. 13736_ G-47 Trooper Lgt. Nuclear Core critical detonation. 13736_ U-05 Engineer destroyed. 13736_ K-01 Serf destroyed. 13736_ U-05 Engineer destroyed. 13737_ U-05 Engineer lays Concrete. 13738_ Splice Drone released from Splice Drone Bay. 13738_ U-05 Engineer lays Concrete. 13738_ Splice Drone injecting G-47 Trooper... Shutting down primary systems. 13739_ Splice Drone released from Splice Drone Bay. 13739_ U-05 Engineer builds a Wall. 13739_ U-05 Engineer lays Concrete. 13739_ Splice Drone retrieved by Splice Drone Bay. 13742_ Splice Drone injecting Y-54 Guardian... Rewriting IFF filter. 13742_ R-06 Scavenger collects Lgt. Ion Engine. 13742_ G-47 Trooper springs to life. Map ----- +----------------------------------------------------+ | + "" " #?????# """" """" #???????????????? | | ###### # #?????# """" """" #?????##########? | | ?????# # !! #?????# """" """" #?????# #? | | ?????# / ! #?????? """" """" #?????# """" #? | | ?????# ########???????? ???????# " " " #? | | ?????# #????????????????? ?????????# " #? | | ??#### ######???????????###+############ "" #? | | ?## #+#### ####????????# + #? | | ?# ##???????# ########## #? | | ### ########## #????????# #? | | # # # #????????# #? | | # # + ########?##########? | | # # # # ???????????? | | # !!! # # ???????????? | | # !!! # # """ ""???????????? | | # % # !!! # # """ """??????????? | | # = # # """ """ #????????? | | # *# +^ ^ + #????????? | | =# # # ^ # #????????? | | ###] ########## # ! #????????? | | #### ####+########## #############??????? | | ######## #% ?????? | | % * ?????? | | % % ?????? | | % a % u ?????? | | ###### +## %%% r@ t ?????? | | #????= ###%########### = ####????????? | | #?? #?# #????? #|! #???????????? | | ## #?#%#?????## ##%!= % #???????????? | | ## #?# #???????# #=|g! % ##??????????? | | ## ###/######### #!%% % % +??????????? | | ## ## # =% ##??????????? | | ### ## u T#??????????? | | #?# !! ## # n ##### #??????????? | | #?# !! ## u * ## ## ##??????????? | | #?# !! ## Y #?##? #???????????? | | #?# ## #?????#???????????? | | #?# ## " ##?????????????????? | | ??# ?# " # % #??????????????????? | | ???? ?# # #????????????????o?? | | ?????? ?# # #??????????????????? | | ???????????# " # #??????????????????? | | ???????????# [ # #??????????????????? | | ????????????#######+###?# #??????????????????? | | ???????????????????????? #??????????????????? | | ???????????????????????? #??????????????????? | | ????????????????????????![ #??????????????????? | | ##??????????????????????! #??????????????????? | | ]#?????????????????????? #??????????????????? | | #?????????????????????? ]]! ????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 400 Propulsion Shielding 66 Evasion (%) 55 Targeting Accuracy 14 Recoil Reduction 3 Offensive Hacking 30 Defensive Hacking 10 Authchip Count 3 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Hacking Suite | -9/Materials | Scanalyzed Hcp. Matter Pod | -9/Materials | Hacked Signal Interpreter | -9/Materials | Hacked Structural Scanner | -9/Materials | Hacked Katana | -8/Materials | Scanalyzed Trap Extractor | -8/Materials | Scanalyzed Imp. VTOL Module | -8/Materials | Scanalyzed Imp. Utility Shielding | -7/Factory | Scanalyzed Lrg. Storage Unit | -7/Factory | Scanalyzed Huge Storage Unit | -7/Factory | Scanalyzed Powered Armor | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StasisGravityKinecellerator Manual? 0 Play Time 01:26:28 Cumulative 392.0 hours Start 2022.05.04 @ 14:00:36 End 2022.05.04 @ 17:25:09 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 388 Rogue 388 Adventurer 0 Explorer 0 Win Type - Total 20 Types 12/2/3/2/0/0/0/1/0 Lore% 92 Gallery% 89 Achievement% 75 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e9e273f0-a0cb-41de-9e5d-da2b6cce2005