Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.02.04 @ 13:39:13 Player: lumberblack Result: Destroyed by B-86 Titan with Hardcell Cannon Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (2880) 2880 TOTAL SCORE: 8300 Bonus ------- Pacifist 2880 Cogmind --------- Core Integrity 0/1150 Matter 219/300 Energy 66/100 System Corruption 8% Temperature Cool (9) Movement Core (50) Location -4/Armory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (11) -- (None) > --- UTILITY (5) ------ Advanced Signal Interpreter Utility Shielding Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Improved Particle Charger Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Armored Medium Treads Advanced Medium Treads Advanced Medium Treads > --- UTILITY ---------- Advanced Signal Interpreter Utility Shielding Hacking Suite > --- WEAPON ----------- (None) > --- INVENTORY -------- Improved Particle Charger [Rating: 27] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Armored Medium Treads Treads Armored Medium Treads Flight Unit Cooled Cesium-ion Thruster Utility Utility Shielding Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Utility Shielding Weapon None Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Low Low Fac Fac Arm Slots Evolved 12 | . . 2 2 2 . . 2 . . 2 2 . Power . | . . . . . . . . . . . . . Propulsion 9 | . . . 2 2 . . 2 . . 2 1 . Utility 3 | . . 2 . . . . . . . . 1 . Weapon . | . . . . . . . . . . . . . Parts Attached 17 | . 1 2 . 1 . . 1 . . 4 3 5 Power 1 | . . . . . . . . . . . 1 . Engine 1 | . . . . . . . . . . . 1 . Core . | . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . Propulsion 11 | . . . . 1 . . 1 . . 3 2 4 Treads 5 | . . . . 1 . . . . . . . 4 Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 6 | . . . . . . . 1 . . 3 2 . Utility 5 | . 1 2 . . . . . . . 1 . 1 Device . | . . . . . . . . . . . . . Storage . | . . . . . . . . . . . . . Processor 1 | . . . . . . . . . . 1 . . Hackware 1 | . . . . . . . . . . . . 1 Protection 3 | . 1 2 . . . . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . Energy Gun . | . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . . 1 . . Parts Lost 13 | . . . . . 3 . 1 . . 1 4 4 Power 1 | . . . . . . . . . . . 1 . Propulsion 10 | . . . . . 1 . 1 . . 1 3 4 Utility 2 | . . . . . 2 . . . . . . . Weapon . | . . . . . . . . . . . . . Highest Loss Streak 4 | . . . . . 3 . 1 . . 1 4 4 Average Slot Usage (%) 15 | . 2 26 27 25 29 7 8 6 6 12 19 17 Treads 1 | . . . . 2 7 . . . . . . 5 Processor 1 | . . . . . . . . . . 2 5 5 Protection 10 | . 2 26 27 23 22 7 6 6 6 5 5 5 Naked Turns 48 | . 48 . . . . . . . . . . . Heaviest Build 6 | . 1 3 3 3 3 1 1 1 1 1 6 1 Greatest Support 87 | 3 3 3 3 3 3 3 8 3 3 9 10 87 Greatest Overweight (x) . | . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 4 | . 4 4 4 4 4 4 4 4 4 4 4 4 Average Capacity 4 | . 4 4 4 4 4 4 4 4 4 4 4 4 Most Carried 4 | . 4 4 4 4 4 4 4 4 4 4 4 1 Average Carried 3 | . 4 4 4 4 4 4 3 4 4 4 3 1 Final Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 4 4 Final Carried 4 | 4 4 4 4 4 4 4 4 4 4 4 2 1 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -5/Factory Mutant | -4/Factory Mutant | -4/Armory Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 ----------- Run | Scr Mat Mat Mat Fac Low Low Fac Low Low Fac Fac Arm Matter Collected 211 | 200 . . . . . . . 11 . . . . Remotely . | . . . . . . . . . . . . . Salvage Created . | . . . . . . . . . . . . . Parts . | . . . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . 8 . . 2 . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Low Low Fac Fac Arm Combat Hostiles Destroyed . | . . . . . . . . . . . . . Classes Destroyed . | . . . . . . . . . . . . . Best Kill Streak . | . . . . . . . . . . . . . Combat Bots Only . | . . . . . . . . . . . . . Max Kills in Single Turn . | . . . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -------- Run | Scr Mat Mat Mat Fac Low Low Fac Low Low Fac Fac Arm Damage Taken 4125 | . 10 124 292 . 435 . 419 147 98 97 572 1931 Core 2394 | . 10 102 223 . 210 . 388 147 98 64 358 794 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 73 | 100 96 74 59 . . 70 . . 25 93 . . Volleys Fired . | . . . . . . . . . . . . . Largest . | . . . . . . . . . . . . . Hottest . | . . . . . . . . . . . . . Shots Fired . | . . . . . . . . . . . . . Gun . | . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots . | . . . . . . . . . . . . . Core Hits 2 | . . . 2 . . . . . . . . . Critical Hits . | . . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 13 | . . . 13 . . . . . . . . . Guns . | . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Ramming 13 | . . . 13 . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 8 | . . . . 1 1 1 . . . . 2 8 Average Corruption 2 | . . . . 1 1 1 . . . . 1 3 Corruption Purged . | . . . . . . . . . . . . . Effects 4 | . . . . . . . . . . . . 4 Message Errors 1 | . . . . . . . . . . . . 1 Matter Fused 1 | . . . . . . . . . . . . 1 Heat Flow Errors 1 | . . . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 6 | . . . 6 . . . . . . . . . Shots . | . . . . . . . . . . . . . Rammed 5 | . . . 5 . . . . . . . . . Targets Rammed 5 | . . . 5 . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 157 | . . . . . . . . . . . . 157 Average Temperature 92 | . . . . . . . . . . . . 92 Received Heat Transfer 537 | . 6 33 108 . 60 . 108 9 24 . 84 105 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . 2 Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Low Low Fac Fac Arm Peak Influence 143 | . 60 55 127 57 . . 141 . . 143 92 135 Initial 97 | . . 25 22 57 . . 1 . . 97 60 35 Average 68 | . 47 42 64 57 . . 51 . . 114 65 70 Maximum Alert Level . | . . . . . . . . . . . . . Low Security (%) 100 | . 100 100 100 100 . . 100 . . 100 100 100 Level 1 . | . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 12 | . 2 . 2 . . . 5 . . . 1 2 Investigation 5 | . . . . . . . 2 . . . 1 2 Extermination . | . . . . . . . . . . . . . Reinforcement 7 | . 2 . 2 . . . 3 . . . . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Low Low Fac Fac Arm Distress Signals 7 | . . 1 4 . . . . . . . 1 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 109 | . 7 5 25 . 7 . 19 9 3 3 16 15 Peak Tracking Total 24 | . 6 5 24 . 4 . 14 8 3 3 14 12 Tactical Retreats 6 | . . . 1 . . . 1 2 . . 1 1 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Low Low Fac Fac Arm Traps Triggered 1 | . . . . 1 . . . . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 ---------- Run | Scr Mat Mat Mat Fac Low Low Fac Low Low Fac Fac Arm Machines Disabled . | . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills 4 | . . . . . . . . . . . . 4 Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Low Low Fac Fac Arm Machines Accessed 10 | . 1 . . 1 . . 2 . . 1 3 2 Terminals 8 | . 1 . . 1 . . 2 . . 1 2 1 Fabricators 2 | . . . . . . . . . . . 1 1 Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 23 | . 3 . . 3 . . 4 . . 3 7 3 Successful 3 | . . . . . . . . . . 1 1 1 Failed 20 | . 3 . . 3 . . 4 . . 2 6 2 Catastrophic 4 | . . . . . . . 1 . . 1 2 . Database Lockouts . | . . . . . . . . . . . . . Manual 15 | . 3 . . 3 . . 2 . . 3 1 3 Terminals 19 | . 3 . . 3 . . 4 . . 3 4 2 Fabricators 4 | . . . . . . . . . . . 3 1 Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks . | . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . 1 . Build 1 | . . . . . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 2 | . . . . . . . . . . 1 . 1 Terminals 1 | . . . . . . . . . . 1 . . Assimilate 1 | . . . . . . . . . . 1 . . Fabricators 1 | . . . . . . . . . . . . 1 Overload 1 | . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 9 | . 1 . . 1 . . 2 . . 1 3 1 Full Trace Events 5 | . 1 . . . . . 2 . . . 1 1 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter 351 | . . . . . . . . . . . 351 . Time 187 | . . . . . . . . . . . 187 . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 ------------ Run | Scr Mat Mat Mat Fac Low Low Fac Low Low Fac Fac Arm Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -------- Run | Scr Mat Mat Mat Fac Low Low Fac Low Low Fac Fac Arm Total Allies 1 | . . . . . . . . . . 1 . . Largest Group 1 | . . . . . . . . . . 1 . . Highest-Rated Group 26 | . . . . . . . . . . 26 . . Highest-Rated Ally 26 | . . . . . . . . . . 26 . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Low Low Fac Fac Arm Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . 2 1 . 1 1 . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 ------------- Run | Scr Mat Mat Mat Fac Low Low Fac Low Low Fac Fac Arm Turns Passed 910 | . 52 47 71 33 110 9 104 171 10 104 67 132 Spaces Moved 1799 | 1 100 88 131 63 220 18 218 342 21 222 176 199 Core 1391 | 1 100 88 131 63 220 18 138 342 21 90 2 177 Treads 22 | . . . . . . . . . . . . 22 Legs . | . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 386 | . . . . . . . 80 . . 132 174 . Fastest Speed 35 | 50 50 50 50 50 50 50 40 50 50 35 35 50 Average Speed 48 | 50 50 50 50 50 50 50 46 50 50 43 35 62 Slowest Speed 170 | 50 50 50 50 50 50 50 50 50 50 50 50 170 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 13 | . . . . . . . 4 . . 4 5 . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 20 | 2 35 14 27 4 50 3 11 62 6 12 9 26 Regions Visited 12 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 3 | . . . . . 1 . . . . 1 1 . Unknown Exits Taken 9 | 1 1 1 1 1 . 1 1 1 1 . . . Scrap Searched 3 | . . . . . . . . 3 . . . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Low Low Fac Fac Arm Total 1804 | . 100 89 135 63 219 17 216 341 20 223 176 205 Wait 1 | . . . . . . . . . . . . 1 Move 1761 | . 99 87 130 62 219 17 209 341 20 213 165 199 Hop 13 | . . . . . . . 4 . . 4 5 . Pick Up 3 | . . . . . . . 1 . . . 2 . Fast Attach 13 | . 1 2 . 1 . . 1 . . 4 . 4 Attach 4 | . . . . . . . . . . . 3 1 Detach 1 | . . . . . . . . . . 1 . . Swap . | . . . . . . . . . . . . . Drop 3 | . . . . . . . 1 . . 1 1 . Fire . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Ram 5 | . . . 5 . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / Zio) -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: *Fac / Upp) -4/Factory -4/Armory History --------- Turn | Location | Event 1 | -11/Scrapyard | Released all parts (6) 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 44 | -10/Materials | Discovered new exit (range 15) 53 | -10/Materials | Entered another Materials area 53 | -9/Materials | Evolved 2 slots: Utility x2 85 | -9/Materials | Discovered new exit (range 6) 96 | -9/Materials | Discovered new exit (range 10) 100 | -9/Materials | Entered another Materials area 100 | -8/Materials | Evolved 2 slots: Propulsion x2 169 | -8/Materials | Discovered new exit (range 3) 171 | -8/Materials | Entered Factory 171 | -7/Factory | Evolved 2 slots: Propulsion x2 201 | -7/Factory | Discovered new exit (range 7) 204 | -7/Factory | Entered Lower Caves 206 | -7/Lower Caves | Spotted B-75 Beast 223 | -7/Lower Caves | Encountered a Warlord checkpoint 237 | -7/Lower Caves | Identified exit to Lower Caves 244 | -7/Lower Caves | Learned Factory garrison access intel 308 | -7/Lower Caves | Build established: Mutant 309 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 314 | -7/Lower Caves | Entered another Lower Caves area 314 | -7/Lower Caves | Discovered new exit (range 13) 317 | -7/Lower Caves | Identified exit to Zion 323 | -7/Lower Caves | Entered Factory 323 | -6/Factory | Evolved 2 slots: Propulsion x2 324 | -6/Factory | Loaded intel: 4 garrison access locations 342 | -6/Factory | Lost 3 parts (1n2u) 425 | -6/Factory | Discovered new exit (range 4) 427 | -6/Factory | Entered Lower Caves 489 | -6/Lower Caves | Core integrity fell below 50% 498 | -6/Lower Caves | Encountered a Warlord checkpoint 594 | -6/Lower Caves | Discovered new exit (range 11) 598 | -6/Lower Caves | Entered another Lower Caves area 603 | -6/Lower Caves | Discovered new exit (range 10) 605 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 605 | -6/Lower Caves | Learned location of 1 exit from Factory 608 | -6/Lower Caves | Entered Factory 608 | -5/Factory | Evolved 2 slots: Propulsion x2 609 | -5/Factory | Identified exit to Upper Caves 610 | -5/Factory | Identified exit to Factory 682 | -5/Factory | Spotted B-75 Beast 712 | -5/Factory | Entered another Factory area 712 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 773 | -4/Factory | Discovered new exit (range 16) 779 | -4/Factory | Identified exit to Armory 779 | -4/Factory | Entered Armory 810 | -4/Armory | Lost 4 parts (1p3n) 859 | -4/Armory | Spotted B-86 Titan 878 | -4/Armory | Core integrity fell below 50% 906 | -4/Armory | Core integrity fell below 20% 911 | -4/Armory | Destroyed by B-86 Titan with Hardcell Cannon Last Messages --------------- 00863_ Fabricator zaps Y-64 Sentinel with an electromagnetic arc. 00863_ Chain reaction triggered in Mic. Fission Core. 00863_ Y-64 Sentinel destroyed. 00868_ Fabricator zaps P-70 Sage with an electromagnetic arc. 00869_ System corrupted: Matter fused (-6). 00870_ Acquired Arm. Medium Treads. 00873_ Penetrated by Slug. 00877_ Arm. Medium Treads destroyed. 00879_ Slug penetrates Wall. 00889_ System corrupted: Component data lost. 00892_ Acquired Adv. Medium Treads. 00895_ Fabricator disabled. 00897_ Arm. Medium Treads destroyed. 00899_ B-86 Titan activates siege mode. 00901_ Penetrated by Slug. 00901_ Compression Vault explodes. 00905_ Adv. Medium Treads destroyed. 00906_ Slug penetrates Wall. 00908_ Compression Vault explodes. 00908_ Adv. Medium Treads destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????? #????????????????? | | ??????????????????????????????? #????????????????? | | ??????????????????????????????? #????????????????? | | ???????????##############?????# #????????????????? | | ???????????# #????? #????????????????? | | ??????????## #????? #????????????????? | | ??????????# #????? #????????????????? | | ??????????# #????? #???????? #??????? | | ??????????# = ###### ######## #??????? | | ??????????# ss@ !!| #??????? | | ??????????# p; g !! BB #??????? | | ???????????# s#p ! !g BB #??????? | | ???????????# """ """ #s ! g "F"" #??????? | | ???????????? """ """ ; Y """ #????? | | ?????????????""" """ # #????? | | ?????????????? + #??????? | | ??????????????################ ##"" ""## #??????? | | ?????????????????????????????# #??"F""?# #??????? | | ?????????????????????????????# #???""??# #??????? | | ?????????????????????????????# #???????# #??????? | | ?????????????????????????????# #???????# #??????# | | ????????????????????##########/######### ######"" | | ????????????????????# # | | ????????????????????#! """ !! # = | | ????????????????????? """ !! # !! "" #" | | ????????????????????# """ # ! F" " | | ????????????????????# # ! " #? | | ????????????????????# """ + "" #? | | ????????????????????# """ # #? | | ????????????????????# """ # #? | | ????????????????????#""" #######/##### #? | | ????????????????????#"R ## #?# #? | | ??????????????????????"" ## #?# #? | | ????????????????????? ## !! ### ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Core Shielding 20 Utility Shielding 33 Evasion (%) 63 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThunderLauncherBeamcaster Manual? 0 Play Time 00:27:29 Cumulative 331.5 hours Start 2022.02.04 @ 12:50:33 End 2022.02.04 @ 13:39:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 264 Rogue 264 Adventurer 0 Explorer 0 Win Type - Total 6 Types 5/0/1/0/0/0/0/0/0 Lore% 55 Gallery% 78 Achievement% 62 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 95451655-ed3f-4c71-90f1-324e31d992d4