Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.06 @ 23:03:00 Player: JackZewap Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (190) 950 Value Destroyed (7497) 7497 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (1547) 1547 TOTAL SCORE: 15754 Bonus ------- High Alert Combat Kills 1247 Aligned with FarCom 300 Cogmind --------- Core Integrity 777/1000 Matter 10/550 Energy 565/565 System Corruption 9% Temperature Cool (0) Movement Treading (250) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- Neutrino Core Enhanced Fission Core > --- PROPULSION (4) --- Armored Medium Treads Armored Medium Treads Armored Medium Treads > --- UTILITY (9) ------ Advanced Cooling System High-capacity Storage Unit Matter Compressor Improved Target Analyzer Core Analyzer Improved Weapon Cycler (fused) Improved Medium Armor Plating > --- WEAPON (2) ------- Heavy Missile Launcher CR-A16's Pointy Stick > --- INVENTORY (20) --- Fission Core Fission Core Neutrino Core Light Antimatter Reactor Medium Treads Medium Treads Armored Medium Treads Compact Wheel Improved Cryofiber Web Large Storage Unit 0b10 Decoder Chip [Generic] EM Disruption Field Component Analysis Suite Dynamic Insulation System Improved Heavy Machine Gun Improved Heavy Machine Gun Improved Heavy Machine Gun Long-range Missile Launcher Peak State ------------ > --- POWER ------------ Neutrino Core Enhanced Fission Core > --- PROPULSION ------- Spiked Medium Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads > --- UTILITY ---------- Advanced Cooling System High-capacity Storage Unit Improved Target Analyzer Core Analyzer Improved Weapon Cycler Improved Medium Armor Plating Improved Heavy Armor Plating Improved Shield Generator > --- WEAPON ----------- Improved Heavy Machine Gun KE Penetrator > --- INVENTORY -------- Fission Core Fission Core Neutrino Core Light Antimatter Reactor Medium Treads Medium Treads Armored Medium Treads Compact Wheel Improved Cryofiber Web Large Storage Unit Matter Compressor 0b10 Decoder Chip [Generic] Improved Medium Armor Plating EM Disruption Field Component Analysis Suite Dynamic Insulation System Improved Heavy Machine Gun Improved Heavy Machine Gun Heavy Missile Launcher CR-A16's Pointy Stick [Rating: 97] Favorites ----------- Power Neutrino Core Engine Improved Ion Engine Power Core Neutrino Core Propulsion Medium Treads Treads Medium Treads Leg Improved Aluminum Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Targeting Computer Protection Hardened Heavy Armor Plating Weapon Assault Cannon Energy Gun Medium Laser Ballistic Gun Improved Heavy Machine Gun Ballistic Cannon Assault Cannon Launcher Heavy Missile Launcher Impact Weapon Makeshift Hammer Piercing Weapon Spear Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Slots Evolved 10 | . . 2 . . . 2 2 . . . . 2 2 Power 1 | . . . . . . . . . . . . . 1 Propulsion 2 | . . . . . . 1 1 . . . . . . Utility 7 | . . 2 . . . 1 1 . . . . 2 1 Weapon . | . . . . . . . . . . . . . . Parts Attached 171 | 6 3 15 . . 6 16 13 7 10 9 11 25 50 Power 12 | 1 . 2 . . 1 2 . . 1 . 1 . 4 Engine 5 | 1 . 2 . . 1 1 . . . . . . . Core 7 | . . . . . . 1 . . 1 . 1 . 4 Reactor . | . . . . . . . . . . . . . . Propulsion 43 | 2 . 3 . . 2 7 6 3 4 3 1 4 8 Treads 36 | 2 . . . . . 5 6 3 4 3 1 4 8 Leg 7 | . . 3 . . 2 2 . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 54 | 1 2 2 . . 2 3 3 . 2 5 2 15 17 Device 17 | . . 1 . . 2 1 1 . . 1 . 6 5 Storage 9 | 1 1 . . . . . 1 . . . . 4 2 Processor 9 | . 1 . . . . . 1 . . 3 . . 4 Hackware . | . . . . . . . . . . . . . . Protection 19 | . . 1 . . . 2 . . 2 1 2 5 6 Artifact . | . . . . . . . . . . . . . . Weapon 62 | 2 1 8 . . 1 4 4 4 3 1 7 6 21 Energy Gun 2 | 1 . 1 . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 27 | 1 1 5 . . . 1 . . 1 . 4 3 11 Ballistic Cannon 12 | . . . . . 1 2 3 2 1 1 1 1 . Launcher 15 | . . 2 . . . 1 . . . . 2 2 8 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . 1 1 . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon 4 | . . . . . . . 1 1 . . . . 2 Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . 1 . . . . . . . 4 . 2 1 Parts Lost 28 | . 2 2 . . 2 2 . 3 2 1 2 1 11 Power 4 | . . 1 . . 1 . . . 1 . 1 . . Propulsion 8 | . 1 1 . . . . . 3 . . . 1 2 Utility 12 | . . . . . 1 2 . . . 1 1 . 7 Weapon 4 | . 1 . . . . . . . 1 . . . 2 Highest Loss Streak 4 | . 2 3 . . 1 1 . 3 1 1 1 1 4 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 92 77 100 100 96 78 91 91 92 99 99 92 93 Engine 2 | . 14 7 11 11 10 4 . . . . . . . Core 6 | . . . . . . 4 7 7 5 7 6 6 11 Treads 22 | . 27 7 . . . 17 29 29 30 30 30 25 22 Leg 3 | . . 5 22 22 22 9 . . . . . . . Device 9 | . . 5 11 11 18 7 7 7 7 5 . 9 16 Storage 7 | . 14 11 11 11 11 9 7 7 7 7 7 6 5 Processor 13 | . 7 11 11 11 11 9 14 15 15 17 23 8 11 Protection 10 | . . 8 11 11 2 8 7 7 8 14 14 20 10 Ballistic Gun 8 | . 21 21 22 22 18 . . . 1 7 9 10 10 Ballistic Cannon 5 | . . . . . 2 8 14 14 13 7 4 2 . Peak Build Rating 97 | 6 7 18 18 19 25 34 40 43 49 58 58 73 97 Average Rating 50 | 3 6 11 18 18 21 28 38 41 44 50 56 68 91 On Entrance 31 | . 6 5 18 18 19 24 29 39 42 48 58 57 73 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 118 | 12 32 35 35 35 37 58 56 56 65 53 62 102 118 Greatest Support 111 | 40 40 26 26 26 28 62 82 88 96 96 96 104 111 Greatest Overweight (x) 2 | . 1 2 1 1 1 1 . . . . . 1 1 Average Overweight (x) . | . . 1 1 1 1 . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 15 20 20 Average Capacity 15 | 7 11 15 15 15 15 15 15 15 15 15 15 15 20 Most Carried 20 | . 4 15 15 15 15 15 15 15 15 15 15 18 20 Average Carried 15 | . 2 11 15 14 14 14 14 14 14 14 14 15 19 Final Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 15 20 20 Final Carried 18 | . 4 15 15 15 15 15 15 15 15 15 15 18 18 Class Distribution -------------------- 49% | Mutant 48% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Mutant | -5/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Matter Collected 6295 | 171 235 259 . 141 226 595 322 324 530 108 644 550 2190 Remotely . | . . . . . . . . . . . . . . Salvage Created 6574 | . 253 601 . . 260 523 206 225 183 . 321 645 3357 Parts 351 | . 6 31 . . 10 40 14 8 8 . 22 31 181 Haulers Intercepted 6 | . . 2 . . . 2 . . . . . 2 . Recyclers Shooed 6 | . . . . . . . . . . . . 2 4 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 34 | . . . . . . . . 3 10 5 16 . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Combat Hostiles Destroyed 145 | . 4 10 . . 6 20 4 2 8 . 13 13 65 Melee 3 | . . . . . . . . . . . . 2 1 Guns 73 | . 4 5 . . 6 . . . . . 5 8 45 Cannons 33 | . . . . . . 17 4 2 8 . 2 . . AOE 36 | . . 5 . . . 3 . . . . 6 3 19 Classes Destroyed 18 | . 2 4 . . 1 4 1 1 1 . . 1 3 Worker 15 | . . 2 . . . . 2 . . . . 1 10 Builder 14 | . . . . . . 1 . . . . . . 13 Tunneler 1 | . . . . . . . . . . . . 1 . Hauler 6 | . . 2 . . . 2 . . . . . 2 . Recycler 9 | . 1 3 . . . . 1 . . . . . 4 Mechanic 1 | . . . . . . . . . . . . . 1 Operator 2 | . . 1 . . . 1 . . . . . . . Watcher 6 | . . 2 . . . 1 . . . . . . 3 Swarmer 19 | . . . . . . 6 . . . . 8 . 5 Grunt 69 | . 4 10 . . 5 9 1 . 6 . . 2 32 Brawler 2 | . . . . . . . . . . . . . 2 Duelist 2 | . . . . . . . . . 1 . . . 1 Protector 1 | . . . . . . . . . . . . . 1 Sentry 15 | . . . . . . 4 1 1 1 . 1 3 4 Hunter 12 | . . . . . 1 . . . . . 4 4 3 Programmer 22 | . . . . . . . 2 . . . . 4 16 Heavy 2 | . . . . . . 1 . . . . . . 1 Behemoth 1 | . . . . . . . . 1 . . . . . Best Kill Streak 24 | . 2 10 . . 3 5 3 1 3 . 4 3 24 Combat Bots Only 8 | . 2 3 . . 3 4 1 1 3 . 4 2 8 Max Kills in Single Turn 4 | . 1 4 . . 1 2 1 1 2 . 3 1 3 Gunslinging 1 | . . . . . . . . . . . . . 1 Exploded 3 | . . 1 . . . 1 . . . . 3 1 3 Melee 1 | . . . . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Hostile Shots Fired 1026 | . 49 44 10 . 38 88 48 36 88 . 135 148 342 Missed 304 | . 9 11 2 . 8 24 22 6 32 . 42 44 104 Damage Taken 11678 | . 455 444 63 . 490 1206 302 734 757 . 1426 1446 4355 Core 980 | . 77 71 14 . 109 81 12 63 56 . 69 205 223 Absorbed by Shields 1031 | . . . . . . . . . . . . . 1031 Redirected to Shielding 50 | . . 31 4 . 15 . . . . . . . . Ignored by Resistances 400 | . . . . . . . . . . . 30 301 69 Regen/Repaired (Parts) 292 | . . . . . . . . . . . . . 292 Core Remaining (%) 75 | 100 69 . . . 51 85 . . . . 71 75 . Volleys Fired 525 | . 29 29 . . 22 106 16 14 45 1 33 53 177 Largest 2 | . 2 2 . . 2 1 2 2 2 2 2 2 2 Hottest 88 | . 40 46 . . 46 48 88 88 88 69 73 76 82 Shots Fired 900 | . 58 47 . . 44 106 32 24 88 2 64 95 340 Gun 560 | . 58 36 . . 44 . . . . 1 37 77 307 Cannon 279 | . . . . . . 101 32 24 88 1 24 9 . Launcher 61 | . . 11 . . . 5 . . . . 3 9 33 Special . | . . . . . . . . . . . . . . Kinetic 839 | . 58 36 . . 44 101 32 24 88 2 61 86 307 Thermal . | . . . . . . . . . . . . . . Explosive 61 | . . 11 . . . 5 . . . . 3 9 33 Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 29 | . 12 10 . . 8 14 7 12 13 2 10 14 29 Robot Miss Streak 5 | . 4 3 . . 3 2 2 1 3 1 3 4 5 Penetration Max 1 | . . . . . . . . . . . . . 1 Secondary Targets 10 | . 1 1 . . . . . . . . . . 8 Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . 1 Shots Hit Robots 626 | . 42 40 . . 36 72 21 25 57 1 39 61 232 Core Hits 420 | . 10 35 . . 22 33 8 13 16 . 23 40 220 Critical Kills 13 | . . . . . . . . . . . 1 . 12 Critical Parts Destroyed 7 | . . . . . 1 . . . . . 2 . 4 Critical Strikes 32 | . . . . . 1 6 3 1 1 1 3 . 16 Destroy 20 | . . . . . 1 . . . . . 3 . 16 Blast 11 | . . . . . . 6 3 . 1 1 . . . Impale 1 | . . . . . . . . 1 . . . . . Melee Attacks 17 | . . . . . . . 2 9 4 . . . 2 Impact 5 | . . . . . . . . 1 4 . . . . Slashing . | . . . . . . . . . . . . . . Piercing 12 | . . . . . . . 2 8 . . . . 2 Sneak Attacks 2 | . . . . . . . 2 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 23288 | . 437 1668 . . 525 2374 614 875 1268 15 1137 2384 11991 Guns 8779 | . 437 410 . . 525 . . . . . 322 1207 5878 Cannons 4538 | . . . . . . 1879 517 400 1268 15 319 140 . Explosions 9268 | . . 1258 . . . 494 . . . . 496 932 6088 Melee 572 | . . . . . . . 97 475 . . . . . Ramming 131 | . . . . . . 1 . . . . . 105 25 Kinetic 13317 | . 437 410 . . 525 1879 517 400 1268 15 641 1347 5878 Thermal 608 | . . 87 . . . . . . . . . 137 384 Explosive 8625 | . . 1171 . . . 494 . . . . 496 795 5669 Electromagnetic 35 | . . . . . . . . . . . . . 35 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing 572 | . . . . . . . 97 475 . . . . . Highest Corruption 9 | . 1 . . . . . . . . 2 . 1 9 Average Corruption 4 | . 1 . . . . . . . . 1 . 1 6 Corruption Purged 2 | . . . . . . . . . . 2 . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 85 | . 4 . . . . . . . . . . 10 71 Message Errors 21 | . 2 . . . . . . . . . . 3 16 Matter Fused 23 | . . . . . . . . . . . . 4 19 Heat Flow Errors 9 | . . . . . . . . . . . . 1 8 Energy Discharges 17 | . 2 . . . . . . . . . . 1 14 Parts Fused 2 | . . . . . . . . . . . . . 2 Data Loss (minor) 2 | . . . . . . . . . . . . . 2 Data Loss (major) 4 | . . . . . . . . . . . . 1 3 Misfires 3 | . . . . . . . . . . . . . 3 Alerts 1 | . . . . . . . . . . . . . 1 Weapon Failures 3 | . . . . . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 654 | . . 102 . . . 8 . 160 35 . 17 139 193 Projectiles 55 | . . . . . . 8 . . 35 . . 12 . Explosions 439 | . . 102 . . . . . . . . 17 127 193 Melee 160 | . . . . . . . . 160 . . . . . Knockbacks 37 | . . . . . . 9 1 . 19 . 4 3 1 Impact 1 | . . . . . . . . . . . . . 1 Kinetic 35 | . . . . . . 9 1 . 19 . 4 2 . Secondary 1 | . . . . . . . . . . . . 1 . Self-Inflicted Damage 453 | . . . . . . 8 . . . . 115 88 242 Shots 14 | . . . . . . 1 . . . . 3 1 9 Rammed 18 | . . . . . . . . . . . . 16 2 Targets Rammed 22 | . . . . . . 1 . . . . . 18 3 Kicked . | . . . . . . . . . . . . . . Crushed 4 | . . . . . . 1 . . . . . 2 1 Highest Temperature 369 | . 30 19 . . . 254 69 22 54 . 74 369 249 Average Temperature 69 | . 12 9 . . . 96 33 11 17 . 20 124 72 Received Heat Transfer 2890 | . 213 267 . . 225 279 165 108 441 . 42 342 808 Effects 5 | . . . . . . 2 . . . . . 3 . Interference 5 | . . . . . . 2 . . . . . 3 . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred 375 | . . 50 . . . . . . . . . 50 275 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Peak Influence 1699 | . 96 348 102 . 80 395 207 . . . . 139 1699 Initial 154 | . . . 87 . . . 154 . . . . 23 53 Average 181 | . 18 216 87 . 26 154 91 . . . . 61 353 Maximum Alert Level 5 | . . 1 . . . 1 1 . . . . . 5 Low Security (%) 68 | 100 100 43 100 . 100 53 90 . . . . 100 41 Level 1 19 | . . 56 . . . 46 9 . . . . . 23 Level 2 5 | . . . . . . . . . . . . . 17 Level 3 4 | . . . . . . . . . . . . . 12 Level 4 1 | . . . . . . . . . . . . . 4 Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 34 | . . 2 . . . 5 2 . . . . 6 19 Investigation 4 | . . . . . . 1 . . . . . 1 2 Extermination 11 | . . . . . . . 2 . . . . 3 6 Reinforcement 14 | . . 2 . . . 4 . . . . . 2 6 Assault 3 | . . . . . . . . . . . . . 3 Garrison 2 | . . . . . . . . . . . . . 2 Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . . . . . 4 Haulers Reinforced 2 | . . . . . . . . . . . . 1 1 Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Distress Signals 9 | . . 2 . . . 3 . . . . . 1 3 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 211 | . 7 20 3 . 6 36 5 2 14 1 14 19 84 Peak Tracking Total 9 | . 3 5 3 . 3 6 1 1 3 1 4 4 9 Tactical Retreats 9 | . . . 1 . . 2 . . 2 . . 2 2 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Traps Triggered 8 | . 1 . . . . 3 2 . . . . . 2 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Machines Disabled 32 | . . 2 . . . 2 . 1 . . . 5 22 Max in Single Turn 5 | . . 2 . . . 1 . 1 . . . 5 5 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Machines Accessed 13 | . 2 1 . 1 . 4 . 1 1 . . 1 2 Terminals 6 | . 2 . . . . 4 . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . . . . . . 1 2 Recycling Units 1 | . . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 35 | . 4 7 . 1 . 8 . 1 6 . . 3 5 Successful 20 | . 3 2 . 1 . 4 . 1 6 . . 1 2 Failed 15 | . 1 5 . . . 4 . . . . . 2 3 Catastrophic 2 | . . . . . . 2 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 13 | . 3 2 . 1 . 7 . . . . . . . Terminals 12 | . 4 . . . . 8 . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 8 | . . . . . . . . . . . . 3 5 Recycling Units 7 | . . 7 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 12 | . 1 . . 1 . 3 . 1 6 . . . . Record 7 | . . . . . . . . 1 6 . . . . Prototype ID Bank 1 | . . . . . . 1 . . . . . . . Dispatch Records 1 | . . . . . . 1 . . . . . . . Recall Reinforcements 1 | . . . . . . 1 . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 3 | . . . . . . . . . . . . 1 2 Scan Component 2 | . . . . . . . . . . . . 1 1 Repair 1 | . . . . . . . . . . . . . 1 Recycling Unit Hacks 1 | . . 1 . . . . . . . . . . . Retrieve Components 1 | . . 1 . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 4 | . 2 1 . . . 1 . . . . . . . Terminals 3 | . 2 . . . . 1 . . . . . . . Botnet 2 | . 1 . . . . 1 . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . . 1 . . . . . . . . . . . Reject 1 | . . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 9 | . 2 1 . . . 3 . . . . . 1 2 Full Trace Events 3 | . . . . . . 1 . . . . . 1 1 Feedback Events 1 | . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . 1 Time 50 | . . . . . . . . . . . . . 50 Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 1 | . . 1 . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Total Allies . | . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . . . . . . 1 2 3 1 . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Turns Passed 16844 | 76 457 608 95 738 991 1794 886 1083 2118 1396 1315 1911 3376 Spaces Moved 8028 | 44 223 213 48 386 396 717 501 624 1188 816 724 901 1247 Core 2 | 2 . . . . . . . . . . . . . Treads 6852 | 42 223 141 . . . 445 501 624 1188 816 724 901 1247 Legs 1174 | . . 72 48 386 396 272 . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 190 190 190 190 155 156 156 162 165 165 162 162 Average Speed 174 | 155 161 228 190 190 190 168 156 161 162 165 165 169 200 Slowest Speed 260 | 160 240 260 190 190 190 190 156 163 165 165 165 255 250 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . 1 . . . . . . . . . . . Exploration Rate (%) 48 | 3 31 22 17 82 76 52 15 80 97 78 77 20 29 Regions Visited 13 Branch Regions 7 Pre-discovered Areas 4 | . . . . . . . . . 2 2 . . . Known Exits Taken 1 | . . . . . . . . . . . . 1 . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 1 1 1 1 1 . . Scrap Searched 20 | . . . . . 1 . . 4 7 3 5 . . Spaces Dug 10 | . . . . . . 4 1 . 4 . . . 1 Terrain Destroyed 365 | . . 74 . . . 73 1 1 7 . 17 73 119 Melee 5 | . . . . . . . . . 4 . . . 1 Projectile 50 | . . . . . . 31 1 1 3 . 6 1 7 AOE 310 | . . 74 . . . 42 . . . . 11 72 111 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Total 10122 | 49 270 285 52 393 594 1210 577 661 1282 869 785 1204 1891 Wait 1168 | . 8 13 5 . 161 331 23 4 27 28 14 172 382 Move 8015 | 43 222 212 47 385 395 716 500 623 1187 815 723 900 1247 Hop . | . . . . . . . . . . . . . . Pick Up 81 | . 4 10 . 4 3 15 9 2 2 4 1 13 14 Fast Attach 52 | 6 3 7 . . 3 9 5 1 4 4 . 7 3 Attach 28 | . . 2 . . . 3 1 2 . 1 2 5 12 Detach 17 | . 2 3 . . . 2 1 . . 3 . 4 2 Swap 92 | . . 6 . . 3 4 7 4 6 5 9 13 35 Drop 103 | . 2 3 . 4 7 23 13 . 7 8 3 19 14 Fire 525 | . 29 29 . . 22 106 16 14 45 1 33 53 177 Melee 17 | . . . . . . . 2 9 4 . . . 2 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 22 | . . . . . . 1 . . . . . 18 3 Escape Stasis . | . . . . . . . . . . . . . . Rewire 2 | . . . . . . . . 2 . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac x2) -5/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 323 | -10/Materials | Build established: Mutant 507 | -10/Materials | Discovered new exit (range 16) 534 | -10/Materials | Entered another Materials area 534 | -9/Materials | Evolved 2 slots: Utility x2 588 | -9/Materials | Lost 3 parts (1p1n1w) 594 | -9/Materials | Crushed by falling debris 760 | -9/Materials | Discovered new exit (range 13) 1142 | -9/Materials | Entered Mines 1229 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1229 | -9/Mines | Discovered new exit (range 5) 1237 | -9/Mines | Entered Exiles 1305 | -9/Exiles | Met 8R-AWN 1337 | -9/Exiles | Met EX-HEX 1402 | -9/Exiles | Met EX-BIN 1425 | -9/Exiles | Aligned with FarCom system 1427 | -9/Exiles | Given EX-Vault access code 1476 | -9/Exiles | Opened EX-Vault 1486 | -9/Exiles | Found 0b10 Alert Chip 1525 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1590 | -9/Exiles | Met EX-DEC 1701 | -9/Exiles | Visited The Gauntlet 1956 | -9/Exiles | Discovered new exit (range 12) 1975 | -9/Exiles | Left Exiles lab with 0b10 Alert Chip 1975 | -9/Exiles | Entered Mines 2878 | -8/Mines | Build established: Scavenger-Mutant 2944 | -8/Mines | Discovered new exit (range 15) 2966 | -8/Mines | Entered Materials 2966 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3311 | -8/Materials | Build established: Mutant 4732 | -8/Materials | Discovered new exit (range 13) 4760 | -8/Materials | Entered Factory 4760 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5061 | -7/Factory | Build established: Scavenger-Mutant 5561 | -7/Factory | Discovered new exit (range 8) 5646 | -7/Factory | Entered Lower Caves 5774 | -7/Lower Caves | Spotted B-75 Beast 5816 | -7/Lower Caves | Destroyed B-75 Beast 5842 | -7/Lower Caves | Lost 3 parts (3n) 5869 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5919 | -7/Lower Caves | Build established: Mutant 6629 | -7/Lower Caves | Learned location of 1 exit from Factory 6668 | -7/Lower Caves | Discovered new exit (range 9) 6729 | -7/Lower Caves | Entered another Lower Caves area 6729 | -7/Lower Caves | Discovered new exit (range 8) 6765 | -7/Lower Caves | Encountered a Warlord checkpoint 6932 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7958 | -7/Lower Caves | Build established: Scavenger-Mutant 8348 | -7/Lower Caves | Learned Factory emergency access door positions 8348 | -7/Lower Caves | Learned Armory stockpile data 8613 | -7/Lower Caves | Discovered new exit (range 5) 8847 | -7/Lower Caves | Entered Zion 8905 | -7/Zion | Learned 4 Factory zone layouts 8973 | -7/Zion | Learned location of 1 exit from Factory 8996 | -7/Zion | Found CR-A16's Pointy Stick 9020 | -7/Zion | Given the Hacking Drone Bay 9397 | -7/Zion | Learned location of Data Miner (-6) 9466 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 9762 | -7/Zion | Learned Factory trap positions 9779 | -7/Zion | Learned location of Storage (-7) 9839 | -7/Zion | Found Prototype Processor 9839 | -7/Zion | Identified Exp. Target Analyzer 9842 | -7/Zion | Found Prototype Processor 9842 | -7/Zion | Identified Exp. Terrain Scan Processor 9852 | -7/Zion | Found Prototype Processor 9852 | -7/Zion | Identified Exp. Armor Integrity Analyzer 10220 | -7/Zion | Discovered new exit (range 15) 10243 | -7/Zion | Entered Proximity Caves 10384 | -6/Proximity Caves | Learned Factory terminal intel 11514 | -6/Proximity Caves | Discovered new exit (range 12) 11520 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11558 | -6/Proximity Caves | Entered Factory 11558 | -6/Factory | Evolved 2 slots: Utility x2 11559 | -6/Factory | Identified exit to Factory 11561 | -6/Factory | Loaded intel: 115 trap records 11563 | -6/Factory | Loaded intel: 26 terminal locations 13469 | -6/Factory | Entered another Factory area 13469 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 14079 | -5/Factory | Build established: Mutant 14851 | -5/Factory | Repaired Spk. Medium Treads 15626 | -5/Factory | Lost 3 parts (2u1w) 15871 | -5/Factory | Build established: Scavenger-Mutant 16169 | -5/Factory | First assault squad dispatched 16670 | -5/Factory | Garrison activated, responded to threat 16701 | -5/Factory | Destroyed 7 combat bots 16759 | -5/Factory | Build established: Mutant 16771 | -5/Factory | Garrison activated, responded to threat 16819 | -5/Factory | Lost 4 parts (1n2u1w) 16829 | -5/Factory | Destroyed 8 combat bots 16845 | -5/Factory | Self-destructed Last Messages --------------- 16833_ U-05 Engineer lays Concrete. 16834_ The unstable cave ceiling collapses. 16834_ U-05 Engineer lays Concrete. 16835_ K-01 Serf collects debris. 16836_ C-30 ARC bursts open, deploying its payload. 16836_ G-67 Veteran unfolds itself. 16836_ B-60 Warrior unfolds itself. 16836_ G-50 Soldier unfolds itself. 16836_ I-47 Archangel unfolds itself. 16837_ U-05 Engineer lays Concrete. 16838_ G-50 Soldier destroyed. 16838_ K-01 Serf destroyed. 16838_ U-05 Engineer destroyed. 16842_ Fusion Modulator explodes. 16842_ Destroyed Com. Wheel. 16842_ Destroyed Imp. Ion Engine. 16842_ B-60 Warrior destroyed. 16842_ Destroyed Hpw. Tractor Beam. 16842_ R-10 Processor destroyed. 16842_ R-10 Processor collects Terrain Scan Processor. Map ----- +----------------------------------------------------+ | ??????????# """ # # #???? | | ??????????# """ # #####+################## | | ??????????# # ##### #### | | ??????????# # # | | ??????????# " # % # | | ??????????# "" # """ # | | ??????????# + "Y" # | | ????????????"" #% # | | ????????????? # p # | | ???????????? # """"" """"" # | | ????????????####### """ " " "" # | | ???????????????#?## " " ####+########?? | | ????????????#### ## #????? | | ??????????# # % % " #????? | | ????????? # #????? | | ????????? # #????? | | ????????? #????? | | ????????? # % #????? | | ??????????! " " #????? | | ????????????"G" #####+##+#????? | | ???????????? " ?????? | | ??????????? i w! ???? | | ??????????? % !! """ """" ??? | | ?????????? %g Rb !! # """" ""??????? | | ?????????? # """" ????????? | | ?????????? % @ # """"?????????? | | ??????????! !%! % ### #? ??????????? | | ?????????? *! #?# #? ??????????? | | ??????????? ]] #?# +?? ??????????? | | ??????????? %]= ! #?######??"T"?????????? | | ???????????? ] ?????????????????????? | | ???????????? #?????????????????????? | | ???????????? #?????????????????????? | | ?????????????;; ;;### ##?????????????????????? | | ?????????????# ??# ???????????????????????? | | ?????????????? """???# ???????????????????????? | | ?????????????? ?""????# ???????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 35 Energy Capacity 565 Matter Stores 300 Matter Capacity 550 Sight Range 22 Terrain Scan Density 10 Additional Mass Support 12 EM Shielding 2 Armor Coverage 1125 Resistance: KI 30 Resistance: TH 10 Weapon Shielding 33 Weapon Cycling 20 Evasion (%) 40 Targeting Accuracy 5 Target Analysis 6 Core Analysis 6 Armor Integrity Analysis 50 Recoil Reduction 8 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FireArmoredShotgun Manual? 0 Play Time 01:31:26 Cumulative 132.4 hours Start 2025.01.05 @ 12:37:19 End 2025.01.06 @ 23:03:00 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 163 Rogue 157 Adventurer 6 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 62 Achievement% 47 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 70f363d3-999e-4bcd-b859-28f38fdc180f