Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.07.12 @ 00:01:05 Player: Bacarospus Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (59) 295 Value Destroyed (1675) 1675 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (-563) -563 TOTAL SCORE: 2547 Bonus ------- High Alert Combat Kills 77 Follower Combat Kills 160 Friendly Fire -800 Cogmind --------- Core Integrity 0/400 Matter 238/300 Energy 22/100 System Corruption 9% Temperature Cool (0) Movement Walking (150) Ox1 Location -9/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (3) ------ Power Amplifier Core Shielding Core Shielding > --- WEAPON (3) ------- Particle Gun Heavy Assault Rifle EMP Blaster > --- INVENTORY (4) ---- Heat Sink Signal Interpreter Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Heat Sink Small Storage Unit Reclamation Unit > --- WEAPON ----------- Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY -------- Aluminum Leg Small Laser Beam Rifle Spread Laser Advanced Beam Cannon Datajack [Rating: 18] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Improved Flight Unit Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Protection Core Shielding Weapon Advanced Beam Cannon Energy Gun Spread Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher EMP Blaster Special Weapon Welding Torch Impact Weapon Heavy Hammer Special Melee Weapon Datajack Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 1 | . . 1 . Weapon 1 | . . 1 . Parts Attached 76 | 8 17 15 36 Power 5 | 1 1 2 1 Engine 4 | 1 1 2 . Core 1 | . . . 1 Reactor . | . . . . Propulsion 15 | 4 1 1 9 Treads 2 | . . 1 1 Leg 11 | 4 . . 7 Wheel 1 | . 1 . . Hover . | . . . . Flight 1 | . . . 1 Utility 13 | 1 2 1 9 Device 9 | . 2 1 6 Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection 3 | . . . 3 Artifact . | . . . . Weapon 43 | 2 13 11 17 Energy Gun 17 | 1 1 6 9 Energy Cannon 4 | . . . 4 Ballistic Gun 5 | 1 . 2 2 Ballistic Cannon 6 | . 5 1 . Launcher 3 | . 2 . 1 Special Weapon 1 | . 1 . . Impact Weapon 3 | . 2 1 . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 4 | . 2 1 1 Unidentified Prototypes 2 | . . . 2 Parts Lost 24 | . 3 8 13 Power 2 | . . 1 1 Propulsion 6 | . 1 2 3 Utility 6 | . 1 1 4 Weapon 10 | . 1 4 5 Highest Loss Streak 7 | . 3 7 5 Average Slot Usage (%) 88 | . 92 76 91 Engine 6 | . 14 10 3 Core 4 | . . . 6 Treads 2 | . . 5 1 Leg 15 | . 22 1 18 Wheel 1 | . 2 3 . Device 16 | . 9 14 19 Storage 7 | . 14 11 5 Protection 3 | . . . 6 Energy Gun 8 | . . 9 9 Energy Cannon 7 | . . . 11 Ballistic Gun 4 | . 2 3 4 Ballistic Cannon 4 | . 10 12 . Launcher 2 | . 5 . 2 Impact Weapon 1 | . 7 2 . Special Melee Weapon 1 | . 1 1 1 Naked Turns . | . . . . Heaviest Build 27 | 11 16 21 27 Greatest Support 40 | 20 20 20 40 Greatest Overweight (x) 5 | . 1 5 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 6 | 6 6 6 6 Average Capacity 5 | 5 6 6 4 Most Carried 6 | 3 6 6 6 Average Carried 4 | 1 5 4 4 Final Capacity 6 | 6 6 6 4 Final Carried 6 | 1 6 6 3 Class Distribution -------------------- 28% | Scavenger-Mutant 27% | Mutant 16% | Gunner 10% | Scavenger-Tank 7% | Scavenger-Gunner 5% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Sto Matter Collected 1224 | 270 173 267 514 Remotely . | . . . . Salvage Created 2115 | . 253 287 1575 Parts 124 | . 14 17 93 Haulers Intercepted 1 | . . . 1 Recyclers Shooed 2 | . . 2 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Combat Hostiles Destroyed 45 | . 9 5 31 Melee 2 | . 2 . . Guns 12 | . . 2 10 Cannons 21 | . 4 3 14 AOE 10 | . 3 . 7 Classes Destroyed 9 | . 3 3 3 Worker 3 | . 1 . 2 Hauler 1 | . . . 1 Recycler 1 | . . 1 . Mechanic 1 | . . . 1 Watcher 3 | . . 1 2 Swarmer 9 | . 3 . 6 Grunt 29 | . 6 2 21 Protector 1 | . . . 1 Sentry 11 | . . 3 8 Best Kill Streak 6 | . 5 3 6 Combat Bots Only 5 | . 4 3 5 Max Kills in Single Turn 3 | . 2 1 3 Gunslinging 1 | . . . 1 Exploded 2 | . 2 . 2 Melee 1 | . 1 . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Damage Taken 3131 | . 620 706 1805 Core 555 | . 155 132 268 Absorbed by Shields . | . . . . Core Remaining (%) 69 | 100 38 . . Volleys Fired 136 | . 15 37 84 Largest 3 | . 2 3 3 Hottest 204 | . 70 140 204 Shots Fired 271 | . 22 65 184 Gun 134 | . . 34 100 Cannon 122 | . 18 31 73 Launcher 15 | . 4 . 11 Special . | . . . . Kinetic 104 | . 18 39 47 Thermal 122 | . . 20 102 Explosive 4 | . 4 . . Electromagnetic 41 | . . 6 35 Robot Hit Streak 15 | . 9 10 15 Robot Miss Streak 7 | . 2 3 7 Penetration Max . | . . . . Secondary Targets 3 | . . 1 2 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 173 | . 26 36 111 Core Hits 98 | . 15 16 67 Critical Hits 8 | . . . 8 Critical Kills 3 | . . . 3 Critical Parts Destroyed 3 | . . . 3 Melee Attacks 16 | . 16 . . Impact 12 | . 12 . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks 2 | . 2 . . Damage Inflicted 3725 | . 709 633 2383 Guns 1204 | . . 210 994 Cannons 1272 | . 193 343 736 Explosions 1046 | . 314 80 652 Melee 202 | . 202 . . Ramming 1 | . . . 1 Kinetic 1075 | . 193 379 503 Thermal 1511 | . . 186 1325 Explosive 314 | . 314 . . Electromagnetic 622 | . . 68 554 Impact 202 | . 202 . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 9 | . . . 9 Average Corruption 5 | . . . 5 Corruption Purged . | . . . . Effects 19 | . . . 19 Message Errors 4 | . . . 4 Matter Fused 2 | . . . 2 Heat Flow Errors 1 | . . . 1 Energy Discharges 2 | . . . 2 Data Loss (minor) 1 | . . . 1 Data Loss (major) 2 | . . . 2 Targeting Errors 6 | . . . 6 Weapon Failures 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 79 | . 40 24 15 Projectiles 14 | . 14 . . Explosions 43 | . 4 24 15 Melee 22 | . 22 . . Knockbacks 6 | . 3 3 . Impact 1 | . 1 . . Kinetic 4 | . 2 2 . Secondary 1 | . . 1 . Self-Inflicted Damage 231 | . 60 36 135 Shots 10 | . 3 1 6 Rammed 1 | . . . 1 Targets Rammed 1 | . . . 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 365 | . 36 338 365 Average Temperature 90 | . 14 66 106 Received Heat Transfer 1098 | . 198 300 600 Effects 2 | . . . 2 Interference 2 | . . . 2 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . 1 . . Impact Corruptions 3 | . 3 . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . . . 3 Heat Transferred 2507 | . . 300 2207 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | . . 1 2 Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Peak Influence 649 | . 240 247 649 Average Influence 253 | . 100 168 338 Maximum Alert Level 2 | . 1 1 2 Low Security (%) 42 | 100 71 76 19 Level 1 38 | . 28 23 49 Level 2 18 | . . . 31 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 1 . 5 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 3 | . . . 3 Assault 2 | . . . 2 Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Distress Signals 4 | . . 3 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 77 | . 13 13 51 Peak Tracking Total 9 | . 5 5 9 Tactical Retreats 4 | . 1 . 3 Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Traps Triggered 4 | . 1 1 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Sto Machines Disabled 6 | . . 1 5 Max in Single Turn 1 | . . 1 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Machines Accessed 3 | . 1 1 1 Terminals 2 | . 1 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 6 | . 2 1 3 Successful 5 | . 2 1 2 Failed 1 | . . . 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 3 | . 2 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . . . 3 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 2 1 . Record 1 | . . 1 . Alert Level 2 | . 2 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . . . 2 Process 1 | . . . 1 Report Inventory 1 | . . . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . . 1 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter 247 | . . . 247 Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Total Allies 12 | . . . 12 Largest Group 10 | . . . 10 Highest-Rated Group 118 | . . . 118 Highest-Rated Ally 31 | . . . 31 Total Orders 8 | . . . 8 ROAM 4 | . . . 4 GUARD 3 | . . . 3 AID 1 | . . . 1 Ally Attacks 64 | . . . 64 Total Damage 736 | . . . 736 Kills 9 | . . . 9 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Sto Turns Passed 1981 | 74 300 416 1191 Spaces Moved 1026 | 55 159 189 623 Core 27 | 10 . 17 . Treads 157 | . . 99 58 Legs 726 | 45 120 . 561 Wheels 112 | . 39 73 . Hover . | . . . . Flight 4 | . . . 4 Fastest Speed 50 | 50 100 110 120 Average Speed 134 | 107 117 154 134 Slowest Speed 300 | 120 150 300 185 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 1 | . . . 1 Exploration Rate (%) 28 | 4 31 17 61 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 39 | . 18 4 17 Melee . | . . . . Projectile . | . . . . AOE 39 | . 18 4 17 Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Total 1379 | 71 225 258 825 Wait 28 | . . 2 26 Move 1023 | 54 158 188 623 Hop . | . . . . Pick Up 59 | 7 12 12 28 Fast Attach 11 | . 3 . 8 Attach 48 | 8 7 14 19 Detach 9 | 2 3 2 2 Swap 17 | . 7 1 9 Drop 33 | . 6 2 25 Fire 136 | . 15 37 84 Melee 14 | . 14 . . Ram . | . . . . Kick 1 | . . . 1 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Mat] / *Sto) -9/Storage History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 75 | -11/Scrapyard | Entered Materials 279 | -10/Materials | Core integrity fell below 50% 308 | -10/Materials | Lost 3 parts (1n1u1w) 350 | -10/Materials | Build established: Mutant 356 | -10/Materials | Discovered new exit (range 14) 375 | -10/Materials | Entered another Materials area 375 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 560 | -9/Materials | Lost 7 parts (1p1n1u4w) 738 | -9/Materials | Discovered new exit (range 15) 761 | -9/Materials | Discovered new exit (range 9) 791 | -9/Materials | Entered Storage 1197 | -9/Storage | Core integrity fell below 50% 1280 | -9/Storage | Lost 5 parts (1n2u2w) 1401 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1505 | -9/Storage | Met a pair of Derelict thieves 1626 | -9/Storage | Crushed by falling debris 1942 | -9/Storage | Core integrity fell below 20% 1982 | -9/Storage | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01943_ Terminal disabled. 01943_ Door malfunctions. 01948_ G-47 Trooper destroyed. 01949_ =MZT8EF:CBSVS#FQGO5=Z4CMW6M|V>GMSXVO 01956_ K-01 Serf collects debris. 01962_ System corrupted: Particle Gun targeting data glitched. 01962_ K-01 Serf collects debris. 01966_ S-10 Pest destroyed. 01966_ Switching to secondary target: S-10 Pest. 01967_ K-01 Serf collects debris. 01969_ System corrupted: Hvy. Assault Rifle targeting data glitched. 01969_ S-10 Pest destroyed. 01972_ K-01 Serf collects debris. 01972_ System corrupted: Particle Gun targeting data glitched. 01975_ K-01 Serf collects debris. 01976_ Aluminum Leg destroyed. 01977_ K-01 Serf collects debris. 01978_ K-01 Serf destroyed. 01978_ S-10 Pest destroyed. 01980_ K-01 Serf collects debris. 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"""???# * # #???? | | ? #?????# ""????#=%=##########???? | | ? #??????????????#!! #????????????? | | ? #?????????????## ##???????????? | | ? ??????????????# #???????????? | | ? ??????????????# !%[ #???????????? | | ? ??????????????# [ #???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Density 10 Power Amplification 20 Armor Coverage 150 Core Shielding 20 Reclamation Efficiency 10 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Backstab Let's See Who's Tougher Loot Pinata Risk Taker The More The Merrier Challenges ------------ None Game ------ Seed ImpactKineticRegenerator Manual? 0 Play Time 00:50:12 Cumulative 2.1 hours Start 2020.07.11 @ 23:10:56 End 2020.07.12 @ 00:01:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 0 Gallery% 4 Achievement% 5 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e018cb25-076f-4677-9b21-73e84d343ce2