Cogmind - Beta 14 X1 @@@ ROGUE MODE // 2024.07.20 @ 18:53:39 Player: Minty Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (190) 950 Value Destroyed (7177) 7177 Prototype IDs (64) 1280 Alien Tech Used (8) 1600 Bonus (17576) 17576 TOTAL SCORE: 38283 Bonus ------- Triggered Max Security 2000 High Alert Combat Kills 1571 Follower Combat Kills 1220 Registered with UFD 300 Met Imprinter 300 Met Zhirov 300 Used Core Reset Matrix 3000 Scanned by Researcher 500 Pursued by Intercept 1000 Integrated Exoskeleton 5000 Win 3000 Friendly Fire -615 Cogmind --------- Core Integrity 1504/1850 Matter 278/300 Energy 227/450 System Corruption 0% Temperature Cool (0) Movement Walking (30) Location To Fleet Rendezvous Parts ------- > --- POWER (1) -------- Quantum Reactor > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (3) ------ Improved Hacking Suite Improved System Shield Experimental System Shield > --- WEAPON (4) ------- Sigix Sheargun Sigix Sheargun Improved Potential Cannon > --- INVENTORY (7) ---- Light Particle Reactor Peak State ------------ > --- POWER ------------ Quantum Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Improved Hacking Suite Improved System Shield Experimental System Shield > --- WEAPON ----------- Sigix Sheargun Sigix Sheargun Improved Potential Cannon > --- INVENTORY -------- (None) [Rating: 237] Favorites ----------- Power Fission Core Engine Heavy Ion Engine Power Core Fission Core Reactor Quantum Reactor Propulsion Cooled Nuclear Pulse Thruster Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Wheel Flight Unit Cooled Nuclear Pulse Thruster Utility High-capacity Storage Unit Device Cooling System Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Improved Hacking Suite Protection Improved Light Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Ion Cannon Ballistic Gun Coil Gun Ballistic Cannon Bore Cannon Launcher Rocket Launcher Special Weapon CPS Tube Slashing Weapon Ripper Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Tes Res Qua Sec Acc Slots Evolved 18 | . . . 2 2 . . . 4 . . . . 2 . . . . 2 . . 2 . 2 . . 2 Power 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Propulsion 5 | . . . 1 . . . . 1 . . . . . . . . . 1 . . 1 . 1 . . . Utility 9 | . . . 1 2 . . . 1 . . . . 2 . . . . 1 . . 1 . 1 . . . Weapon 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 Parts Attached 310 | 7 15 2 30 20 22 6 13 14 15 10 10 7 19 10 6 15 . 14 3 21 2 32 2 1 6 8 Power 46 | 1 1 . 5 . 3 . . 1 3 2 . 2 3 4 2 2 . 3 . 5 . 4 1 . 2 2 Engine 20 | 1 1 . 5 . 3 . . 1 2 . . . 2 1 . . . 2 . 2 . . . . . . Core 16 | . . . . . . . . . 1 2 . 2 1 3 2 1 . . . 1 . 2 1 . . . Reactor 10 | . . . . . . . . . . . . . . . . 1 . 1 . 2 . 2 . . 2 2 Propulsion 57 | 2 5 . 7 7 6 . 3 1 2 2 1 3 6 . . 3 . 1 2 1 . 2 . 1 2 . Treads 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Leg 27 | . 2 . . 7 6 . 3 1 2 1 1 3 . . . 1 . . . . . . . . . . Wheel 12 | 2 3 . 6 . . . . . . 1 . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 17 | . . . . . . . . . . . . . 6 . . 2 . 1 2 1 . 2 . 1 2 . Utility 103 | 1 6 2 4 9 5 3 3 9 4 2 5 1 6 3 3 10 . 7 . 6 2 6 1 . 1 4 Device 37 | . 1 1 2 2 1 . 1 4 . . 1 1 5 1 1 3 . 3 . 4 1 3 1 . . 1 Storage 15 | 1 2 . . . . . 2 . . . 1 . . . 2 3 . 3 . . 1 . . . . . Processor 6 | . 1 . . . 1 . . . . . . . 1 . . . . 1 . 1 . 1 . . . . Hackware 9 | . . . . 2 . . . . . . . . . 1 . 1 . . . 1 . 1 . . . 3 Protection 36 | . 2 1 2 5 3 3 . 5 4 2 3 . . 1 . 3 . . . . . 1 . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 104 | 3 3 . 14 4 8 3 7 3 6 4 4 1 4 3 1 . . 3 1 9 . 20 . . 1 2 Energy Gun 30 | 2 1 . 9 1 3 . . 1 . . 1 . 2 . . . . 3 . . . 6 . . . 1 Energy Cannon 18 | . . . 1 . 4 2 2 . . . . . . . . . . . . 3 . 4 . . 1 1 Ballistic Gun 29 | 1 2 . 2 2 1 1 2 2 3 1 1 . . 2 . . . . . 2 . 7 . . . . Ballistic Cannon 11 | . . . . . . . . . . . 1 . 2 . 1 . . . 1 3 . 3 . . . . Launcher 8 | . . . 2 1 . . . . 3 1 . . . . . . . . . 1 . . . . . . Special Weapon 4 | . . . . . . . 3 . . . . . . 1 . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 32 | . . 1 4 1 . . . 1 . . . . 2 . . 5 . 1 2 1 . 10 . 3 . 1 Parts Lost 51 | . 3 . 2 7 8 . . . 4 14 . . 1 1 1 . . . . 1 1 1 . . 7 . Power 4 | . . . . . . . . . . 2 . . . . . . . . . 1 . . . . 1 . Propulsion 19 | . 2 . 1 3 2 . . . 2 3 . . 1 . . . . . . . . 1 . . 4 . Utility 19 | . 1 . 1 2 3 . . . 2 6 . . . . 1 . . . . . 1 . . . 2 . Weapon 9 | . . . . 2 3 . . . . 3 . . . 1 . . . . . . . . . . . . Highest Loss Streak 14 | . 3 . 1 4 2 . . . 2 14 . . 1 1 1 . . . . 1 1 1 . . 6 . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 95 100 99 97 96 95 93 87 87 62 83 96 64 78 84 87 88 90 89 91 90 89 78 78 65 63 Engine 5 | . 14 14 11 9 9 9 9 10 8 3 . . 3 . . . . . . 4 4 . . . . . Core 3 | . . . . . . . . . 4 5 13 13 2 8 5 5 5 2 . . 4 4 4 4 2 . Leg 12 | . 4 . . 15 24 27 27 23 21 13 10 20 4 . . . . . . . . . . . 2 9 Wheel 5 | . 22 28 30 5 . . . . . 1 6 2 . . . . . . . . . . . . . . Flight 4 | . . . . . . . . . . . . . 18 23 23 23 23 26 26 26 23 27 26 26 16 . Device 10 | . 1 . 15 9 8 9 13 9 13 8 5 5 14 23 17 14 11 14 15 14 19 18 17 17 12 . Storage 7 | . 14 14 11 9 9 9 8 6 6 6 11 13 3 . 6 3 5 4 5 4 2 . . . . . Processor 1 | . 1 . . . . . . . . . . . 3 5 5 5 5 9 10 10 9 9 8 8 5 . Hackware 3 | . . . . 13 7 . . . . . . . . 4 5 10 11 10 10 10 11 13 13 13 9 18 Protection 12 | . 7 13 6 13 19 27 18 16 12 7 15 20 4 4 5 9 11 5 5 5 4 4 4 4 2 . Energy Gun 5 | . 8 . 16 15 8 . . . . . 4 2 . 5 5 5 5 7 5 2 . 1 . . 5 18 Energy Cannon 2 | . . . . . 4 13 7 . . . . . . . . . . . . 2 4 1 4 4 3 9 Ballistic Gun 7 | . 19 28 5 2 4 . 8 18 19 12 4 6 1 1 1 . . . . . 4 2 . . . . Ballistic Cannon 1 | . . . . . . . . . . . 4 6 4 . 3 5 5 5 5 3 . 2 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 98 | 14 52 52 63 70 68 76 76 82 92 92 98 98 96 24 26 25 23 31 30 43 37 49 31 31 34 59 Greatest Support 84 | 20 32 32 44 43 40 40 69 84 84 53 12 70 65 24 24 24 24 45 30 39 39 60 57 60 60 60 Greatest Overweight (x) 19 | . 3 1 2 6 2 1 1 1 1 19 8 8 5 . 1 7 . 1 . 1 . 1 . . 1 . Average Overweight (x) 1 | . . 1 1 2 1 1 . . . 2 7 3 . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 7 7 Average Capacity 16 | 6 13 20 20 20 20 20 18 20 20 20 20 20 6 5 5 5 5 5 5 5 5 5 5 5 5 7 Most Carried 20 | 6 17 20 20 20 20 20 20 20 20 20 20 20 19 5 5 5 5 5 5 5 5 5 5 5 5 1 Average Carried 15 | 2 11 18 19 19 19 19 18 19 19 19 19 19 6 5 5 4 5 4 5 4 4 4 5 4 3 . Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 7 7 Final Carried 20 | 6 17 20 20 20 19 20 20 20 20 20 19 19 5 5 5 5 5 5 5 5 5 5 5 4 2 1 Class Distribution -------------------- 17% | Mutant 14% | Scavenger-Mutant 14% | Hacker-Scout 13% | Derelict-Tank 11% | Scrapper 5% | Scavenger-Tank 5% | Derelict-Mutant 3% | Commander-Mutant 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Commander-Mutant | -8/Storage Scavenger-Mutant | -8/Recycling Scrapper | -8/Scraptown Scrapper | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Derelict-Tank | -6/Zion Derelict-Mutant | -5/Proximity Caves Scout | -5/Factory Scout | -5/Upper Caves Scavenger-Scout | -5/Upper Caves Hacker-Skirmisher | -5/Zhirov Hacker-Scout | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Scout | -4/Waste Hacker-Scout | -4/Factory Hacker-Scout | -3/Research Hacker-Scout | -3/Testing Hacker-Mutant | -2/Research Hacker-Scout | -2/Quarantine Hacker-Scout | -2/Section 7 Alien-Sigix | -1/Access Resources | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Tes Res Qua Sec Acc Matter Collected 6049 | 181 350 131 487 305 316 76 135 427 521 256 216 343 98 351 143 140 20 132 235 380 . 386 . 79 85 256 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 8817 | . 476 110 1467 1127 793 50 . 388 496 442 20 311 87 189 206 . . 156 . 420 . 363 . . 262 1454 Parts 402 | . 27 14 87 52 39 5 . 21 16 10 1 12 3 7 4 . . 6 . 17 . 20 . . 14 47 Haulers Intercepted 5 | . . . 3 . 1 . . . . . . . . . . . . . . 1 . . . . . . Recyclers Shooed 5 | . . . 2 . 1 . . . . . . . . . . . . . . . . 1 . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 57 | . . . . . . . . . 20 15 3 13 . 6 . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Tes Res Qua Sec Acc Combat Hostiles Destroyed 145 | . 8 6 27 20 11 1 . 6 13 6 . 7 2 6 1 . . 3 . 4 . 2 . . 3 19 Melee 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Guns 101 | . 8 6 19 19 6 . . 6 8 4 . 4 . 5 1 . . . . 2 . 2 . . 2 9 Cannons 14 | . . . . . 4 1 . . . . . 1 2 . . . . 2 . 2 . . . . 1 1 AOE 21 | . . . 5 . . . . . 5 2 . . . . . . . 1 . . . . . . . 8 Classes Destroyed 21 | . 4 2 5 1 1 . . 1 . 1 . . . . . . . . . 1 . . . . 2 3 Worker 9 | . 1 . 2 1 1 . . . . . . . . . . . . . . . . 1 . . . 3 Builder 7 | . . . 2 1 1 . . 2 . . . . . . . . . 1 . . . . . . . . Tunneler 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Hauler 5 | . . . 3 . 1 . . . . . . . . . . . . . . 1 . . . . . . Recycler 11 | . 1 . 1 3 2 . . . . . . . . . . . . . . . . 2 . . . 2 Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Operator 5 | . . . 2 1 . . . . . . . . . . . . . . . . . 1 . . . 1 Watcher 2 | . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . Swarmer 33 | . . 6 4 4 . . . . 3 1 . 3 . 5 . . . . . 2 . 1 . . . 4 Cutter 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Grunt 63 | . 8 . 14 10 4 . . 4 4 3 . 3 2 . . . . . . 1 . . . . . 10 Brawler 3 | . . . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . Duelist 6 | . . . . . 1 . . . 2 . . 1 . . . . . . . . . . . . . 2 Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Sentry 24 | . . . 8 4 4 1 . 1 2 1 . . . 1 . . . 1 . . . . . . 1 . Hunter 6 | . . . . 2 1 . . . . . . . . . . . . 2 . 1 . . . . . . Programmer 6 | . . . . . . . . 1 1 1 . . . . 1 . . . . . . 1 . . . 1 Scrapoid 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Decomposer 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Samaritan 5 | . . . . . . . . . . 1 . . . . 4 . . . . . . . . . . . Assembled 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 10 | . 2 4 8 4 3 1 . 4 8 4 . 3 1 4 1 . . 3 . 1 . 2 . . 3 10 Combat Bots Only 8 | . 2 3 5 4 3 1 . 3 8 4 . 3 1 4 1 . . 2 . 1 . 1 . . 2 8 Max Kills in Single Turn 5 | . 1 2 5 2 1 1 . 1 4 1 . 1 1 1 1 . . 2 . 2 . 1 . . 2 3 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploded 4 | . . . 2 . . . . . 4 1 . . . . . . . 1 . . . . . . . 2 Melee 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Tes Res Qua Sec Acc Hostile Shots Fired 1290 | . 61 30 113 137 88 6 . 92 49 146 . 47 29 35 4 . . 29 . 25 2 79 3 2 156 157 Missed 473 | . 20 9 39 43 26 . . 41 14 38 . 5 15 16 3 . . 16 . 13 2 30 2 . 75 66 Damage Taken 12682 | . 495 160 706 1298 1023 96 . 620 743 1918 . 823 321 335 22 . . 250 39 260 . 1101 43 96 1221 1112 Core 2246 | . 86 40 112 202 134 14 . 24 24 215 . 153 39 83 . . . 42 . 67 . 322 . 96 247 346 Absorbed by Shields 284 | . . . 229 . . . . . . . . . 35 . . . . . . . . 20 . . . . Redirected to Shielding 560 | . . . . . 18 11 . 81 75 49 . . . 8 . . . 8 . 10 . 111 37 . 152 . Ignored by Resistances 1847 | . . . . . . . . . . . . 42 . . . . . . . . . . . . 654 1151 Regen/Repaired (Parts) 1225 | . 60 . 65 64 309 . . 164 30 . . . . . . . . 7 68 216 . 113 . . 129 . Core Remaining (%) 71 | 100 . 49 72 . . . 36 . . . . 51 . . . . 87 . . 90 . 75 . . 72 81 Volleys Fired 586 | . 45 14 96 64 65 4 . 34 22 20 . 15 14 24 20 . . 22 9 21 1 39 . 5 10 42 Largest 3 | . 2 2 2 2 2 2 . 3 3 3 . 3 1 2 2 . . 3 2 3 2 3 . 1 2 3 Hottest 400 | . 60 46 112 112 144 120 . 92 99 92 . 165 57 100 77 . . 158 77 175 72 200 . 50 200 400 Shots Fired 1118 | . 90 28 192 128 107 8 . 93 66 53 . 35 14 25 40 . . 35 17 40 2 51 . 5 14 75 Gun 937 | . 90 28 189 128 82 . . 93 60 51 . 20 . 24 33 . . 13 8 12 1 33 . . 8 64 Cannon 169 | . . . . . 25 8 . . . . . 15 14 . 7 . . 22 9 28 1 18 . 5 6 11 Launcher 11 | . . . 3 . . . . . 6 2 . . . . . . . . . . . . . . . . Special 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Kinetic 534 | . 51 28 50 30 24 . . 93 60 51 . 30 14 . 20 . . 22 9 21 1 30 . . . . Thermal 495 | . 36 . 139 98 83 8 . . . . . 5 . 25 20 . . 13 8 19 1 18 . 5 6 11 Explosive 11 | . . . 3 . . . . . 6 2 . . . . . . . . . . . . . . . . Electromagnetic 6 | . 3 . . . . . . . . . . . . . . . . . . . . 3 . . . . Slashing 72 | . . . . . . . . . . . . . . . . . . . . . . . . . 8 64 Robot Hit Streak 19 | . 7 9 19 12 10 5 . 7 10 9 . 5 2 5 14 . . 10 7 9 . 5 . . 4 13 Robot Miss Streak 7 | . 4 4 3 6 3 3 . 3 4 5 . 4 4 2 1 . . 2 1 5 . 7 . . 2 5 Penetration Max 1 | . . . . . . . . 1 1 . . . . . . . . . . . . 1 . . 1 1 Secondary Targets 12 | . 1 . . 3 . . . . 2 1 . . . . . . . . . . . . . . . 5 Max Gunslinging Chain 1 | . 1 . . 1 . . . . 1 1 . . . . . . . . . . . . . . . 1 Shots Hit Robots 671 | . 57 15 120 78 74 5 . 55 35 31 1 22 5 19 29 . . 23 13 17 . 23 . . 7 42 Core Hits 322 | . 22 7 47 45 26 1 . 16 31 16 1 10 2 8 12 . . 14 3 13 . 14 . . 4 30 Critical Kills 11 | . . . . . . . . 1 1 2 . 2 2 . . . . . . . . 3 . . . . Critical Parts Destroyed 15 | . . . . . . . . 4 . 3 . . 3 . . . . . . . . 5 . . . . Critical Strikes 58 | . . . 8 12 1 . . 5 1 5 . 2 5 1 1 . . 4 1 3 . 8 . . . 1 Burn 23 | . . . 8 12 1 . . . . . . . . 1 . . . . . 1 . . . . . . Destroy 26 | . . . . . . . . 5 1 5 . 2 5 . . . . . . . . 8 . . . . Blast 8 | . . . . . . . . . . . . . . . 1 . . 4 1 2 . . . . . . Sever 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Melee Attacks 8 | . . . . . . . . . . . 1 7 . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 7 | . . . . . . . . . . . . 7 . . . . . . . . . . . . . . Piercing 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 22591 | . 730 255 2328 1562 1413 119 . 1589 1468 748 69 535 109 399 682 . . 1333 390 659 . 916 45 . 761 6481 Guns 13857 | . 730 255 2002 1546 965 . . 1589 862 716 . 305 . 387 560 . . 162 132 119 . 385 . . 471 2671 Cannons 4025 | . . . . . 437 115 . . . . . 75 109 . 122 . . 529 258 523 . 490 . . 212 1155 Explosions 4252 | . . . 326 . . . . . 606 32 . . . . . . . 642 . 17 . 41 . . . 2588 Melee 224 | . . . . . . . . . . . 69 155 . . . . . . . . . . . . . . Ramming 221 | . . . . 16 11 4 . . . . . . . . . . . . . . . . 45 . 78 67 Kinetic 7336 | . 437 255 464 546 233 . . 1589 862 716 . 320 109 . 370 . . 529 258 261 . 387 . . . . Thermal 10059 | . 268 . 1538 1000 1169 115 . . . . . 60 . 399 312 . . 231 132 398 . 482 . . 212 3743 Explosive 1537 | . . . 326 . . . . . 606 32 . . . . . . . 573 . . . . . . . . Electromagnetic 72 | . 25 . . . . . . . . . . . . . . . . . . . . 47 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 3297 | . . . . . . . . . . . . 155 . . . . . . . . . . . . 471 2671 Piercing 69 | . . . . . . . . . . . 69 . . . . . . . . . . . . . . . Highest Corruption 17 | . . . 1 . 2 3 . . . . . . . . . . . . 16 17 . 3 . . 3 . Average Corruption 4 | . . . 1 . 1 2 . . . . . . . . . . . . 8 16 . 1 . . 1 . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 54 | . . . 7 . 7 12 . . . . . . . . . . . . 4 18 . 5 . . 1 . Message Errors 13 | . . . 2 . 2 3 . . . . . . . . . . . . 1 5 . . . . . . Matter Fused 13 | . . . 1 . 2 3 . . . . . . . . . . . . . 4 . 2 . . 1 . Heat Flow Errors 5 | . . . . . 1 2 . . . . . . . . . . . . . 1 . 1 . . . . Energy Discharges 6 | . . . 2 . 1 1 . . . . . . . . . . . . . 2 . . . . . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Data Loss (minor) 12 | . . . 1 . 1 3 . . . . . . . . . . . . 1 4 . 2 . . . . Data Loss (major) 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Misfires 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Overload Shots 11 | . . . . . . . . . . . . . . 3 . . . . . . . 5 . . 3 . Effects 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Overflow Damage 871 | . . . 15 . . . . . 15 . . . . . . . . 28 . . . 130 . . 40 643 Projectiles 520 | . . . . . . . . . . . . . . . . . . 10 . . . 130 . . 40 340 Explosions 351 | . . . 15 . . . . . 15 . . . . . . . . 18 . . . . . . . 303 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 11 | . . . . 1 . . . . . . . 1 . . 1 . . 1 1 2 . 4 . . . . Impact 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Kinetic 10 | . . . . . . . . . . . . 1 . . 1 . . 1 1 2 . 4 . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 111 | . . . . . . . . . . 38 . . . . . . . . . . . 51 22 . . . Shots 2 | . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . Rammed 2 | . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . Targets Rammed 16 | . . . . 3 3 1 . . . . . 1 . . . . . . . . . . 1 . 6 1 Kicked 14 | . . . . 3 3 1 . . . . . . . . . . . . . . . . . . 6 1 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 565 | . 145 . 180 286 87 228 . 271 7 280 . 565 31 6 . . . 228 20 232 4 348 142 365 240 72 Average Temperature 85 | . 45 . 47 32 21 72 . 82 4 142 . 252 16 4 . . . 68 9 81 2 92 142 200 106 28 Received Heat Transfer 3400 | . 297 . 261 558 297 45 . 231 180 585 . 306 69 54 . . . 27 . 36 . 76 . 9 108 261 Effects 12 | . . . . . . . . 2 . . . 10 . . . . . . . . . . . . . . Shutdowns 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Energy Bleed 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Interference 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Matter Decay 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Short Circuit 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 8 | . . . 4 1 1 . . . . . . . . 1 . . . . . . . . . . . 1 Combat Hostiles 7 | . . . 3 1 1 . . . . . . . . 1 . . . . . . . . . . . 1 Parts Melted 46 | . 1 . 19 12 4 . . . . . . . . 4 2 . . 1 . . . . . . . 3 Heat Transferred 15671 | . 600 . 3922 3071 2220 185 . . . . . 111 . 846 592 . . 396 259 383 . 424 . . 137 2525 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Tes Res Qua Sec Acc Peak Influence 2717 | . 95 183 554 382 916 396 . 214 . . . . 213 . . . . 477 181 637 379 548 278 254 1999 2717 Initial 1208 | . . 23 70 195 141 345 . . . . . . 63 . . . . . 113 126 291 221 263 164 142 1208 Average 368 | . 51 155 261 230 640 352 . 84 . . . . 131 . . . . 305 155 368 316 305 275 200 549 2028 Maximum Alert Level 5 | . . . 2 1 3 1 . 1 . . . . 1 . . . . 2 . 2 1 2 1 1 5 5 Low Security (%) 41 | 100 100 100 38 42 8 9 . 88 . . . . 96 . . . . 29 100 24 . 4 . 60 22 . Level 1 32 | . . . 32 57 17 90 . 11 . . . . 3 . . . . 28 . 30 100 68 100 40 50 . Level 2 13 | . . . 29 . 13 . . . . . . . . . . . . 42 . 44 . 26 . . 6 . Level 3 8 | . . . . . 60 . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 20 89 Squads Dispatched 82 | . 3 . 5 6 9 . . 4 . 1 . . 3 . . . . 5 . 3 1 4 . 1 14 23 Investigation 26 | . 2 . 3 4 4 . . 2 . 1 . . 2 . . . . 4 . 1 1 2 . . . . Extermination 2 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . Reinforcement 20 | . 1 . 2 2 1 . . 1 . . . . 1 . . . . . . 2 . 2 . 1 5 2 Assault 27 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 6 20 Garrison 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Intercept 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Construction Impeded 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 1 Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Tes Res Qua Sec Acc Distress Signals 16 | . . . 5 2 1 . . . . . . . . . . . . . . . 1 4 . . 2 1 Communications Jammed 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Distress Signals 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Times Spotted 430 | . 15 6 46 29 28 1 . 11 14 11 . 12 9 8 1 . . 22 4 20 4 35 3 3 80 68 Peak Tracking Total 42 | . 3 3 8 6 7 1 . 4 7 9 . 5 4 3 1 . . 10 2 9 7 11 3 2 42 37 Tactical Retreats 52 | . . . 2 2 3 . . 1 . 1 . 3 3 1 . . . 2 . 4 2 9 . . 8 11 Traps | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Tes Res Qua Sec Acc Traps Triggered 7 | . . . . . 2 . . . . . . . 2 . . . . 1 . 1 . . 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . 6 . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . Most Traps Carried 1 | . . . . . . . 1 1 1 1 . . . . . . . . . . . . . . . . Objects Rigged 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Tes Res Qua Sec Acc Machines Disabled 38 | . . . 4 1 . . . 2 1 1 . . . . . . . 5 . 8 . 9 . 1 2 4 Max in Single Turn 5 | . . . 1 1 . . . 1 1 1 . . . . . . . 2 . 5 . 1 . 1 1 1 Garrison Access 2 | . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Tes Res Qua Sec Acc Machines Accessed 95 | . 6 . 12 6 12 4 7 4 2 1 . . 4 . . 5 . 5 . 7 3 9 . 5 3 . Terminals 51 | . 5 . 8 5 8 2 . 2 . 1 . . 3 . . . . 2 . 2 2 5 . 4 2 . Fabricators 4 | . . . . . . . . 1 . . . . . . . . . . . 1 1 1 . . . . Repair Stations 14 | . 1 . 2 1 2 . . 1 . . . . . . . . . 2 . 2 . 2 . . 1 . Recycling Units 7 | . . . 2 . 2 1 . . . . . . . . . . . . . 2 . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Garrison Access 3 | . . . . . . . . . . . . . 1 . . . . 1 . . . 1 . . . . Total Hacks 315 | . 23 . 47 23 32 12 38 10 8 3 . . 11 . . 18 . 14 . 18 8 33 . 9 8 . Successful 195 | . 15 . 30 10 19 5 38 3 8 3 . . 3 . . 18 . 7 . 13 1 12 . 4 6 . Failed 120 | . 8 . 17 13 13 7 . 7 . . . . 8 . . . . 7 . 5 7 21 . 5 2 . Catastrophic 25 | . 1 . 1 2 1 3 . 1 . . . . 2 . . . . 2 . 1 3 5 . 3 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 78 | . 10 . 7 17 7 . . 1 . . . . 2 . . . . 6 . 7 3 14 . 2 2 . Terminals 178 | . 21 . 31 22 22 9 . 6 . 3 . . 9 . . . . 9 . 8 5 21 . 7 5 . Fabricators 13 | . . . . . . . . 3 . . . . . . . . . . . 2 3 5 . . . . Repair Stations 36 | . 2 . 11 1 5 . . 1 . . . . . . . . . 4 . 3 . 6 . . 3 . Recycling Units 17 | . . . 5 . 5 2 . . . . . . . . . . . . . 5 . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Garrison Access 4 | . . . . . . . . . . . . . 2 . . . . 1 . . . 1 . . . . Terminal Hacks 127 | . 9 . 16 8 7 3 38 . 8 3 . . 3 . . 18 . 1 . 3 . 4 . 3 3 . Record 52 | . . . 1 . . 1 32 . 7 3 . . . . . 6 . . . . . . . 2 . . Part Schematic 6 | . . . . . 1 1 . . . . . . . . . 4 . . . . . . . . . . Robot Analysis 11 | . . . . 1 . 1 5 . . . . . . . . 4 . . . . . . . . . . Prototype ID Bank 11 | . . . 2 . 1 . . . . . . . 1 . . 4 . . . . . 1 . 1 1 . Open Door 4 | . . . . . 2 . . . 1 . . . . . . . . . . . . . . . 1 . Branch Access Points 2 | . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . Emergency Access Points 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Machine Index 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Alert Level 12 | . 3 . 2 1 . . . . . . . . 1 . . . . 1 . 2 . 2 . . . . Unreport Threat 7 | . 2 . 2 2 . . . . . . . . . . . . . . . . . 1 . . . . Locate Traps 5 | . 1 . 2 . . . . . . . . . . . . . . . . 1 . . . . 1 . Reprogram Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Dispatch Records 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Transport Status 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Registered Components 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 4 | . . . 3 . 1 . . . . . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . 2 . . . . . . . . . . . . . 2 . . . . Network Status 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Load Schematic 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Build 2 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . Repair Station Hacks 21 | . 2 . 7 . 4 . . . . . . . . . . . . 3 . 3 . . . . 2 . Scan Component 12 | . 1 . 5 . 2 . . . . . . . . . . . . 2 . 1 . . . . 1 . Repair 7 | . 1 . 2 . 2 . . . . . . . . . . . . . . 1 . . . . 1 . Refit 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . Recycling Unit Hacks 15 | . . . 4 . 5 2 . . . . . . . . . . . . . 4 . . . . . . Process 3 | . . . 1 . 1 . . . . . . . . . . . . . . 1 . . . . . . Report Inventory 6 | . . . 2 . 2 1 . . . . . . . . . . . . . 1 . . . . . . Retrieve Matter 3 | . . . 1 . 1 . . . . . . . . . . . . . . 1 . . . . . . Retrieve Components 3 | . . . . . 1 1 . . . . . . . . . . . . . 1 . . . . . . Scanalyzer 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Insert Component 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Garrison Access Hacks 2 | . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . Seal Access 2 | . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . Unauthorized Hacks 25 | . 4 . 3 2 3 . . 1 . . . . . . . . . 2 . 3 1 5 . . 1 . Terminals 14 | . 4 . 3 1 2 . . . . . . . . . . . . 1 . 1 . 1 . . 1 . Assimilate 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Botnet 11 | . 4 . 3 1 1 . . . . . . . . . . . . . . . . 1 . . 1 . Detonate 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Disrupt 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricators 4 | . . . . . . . . . . . . . . . . . . . . 1 1 2 . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Fabnet 3 | . . . . . . . . . . . . . . . . . . . . 1 1 1 . . . . Repair Stations 7 | . . . . 1 1 . . 1 . . . . . . . . . 1 . 1 . 2 . . . . Patch 6 | . . . . 1 1 . . 1 . . . . . . . . . 1 . . . 2 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrapoids 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 64 | . 6 . 11 5 8 3 . 3 . 1 . . 3 . . . . 4 . 5 3 7 . 3 2 . Full Trace Events 21 | . 3 . 4 3 3 2 . 1 . 1 . . 1 . . . . 2 . . 1 . . . . . Feedback Events 4 | . . . 1 . 1 1 . . . . . . . . . . . . . . 1 . . . . . Corruption 3 | . . . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 84 | . . . . . . . . . . . . . . . . . . . . . . 84 . . . . Total Robot Build Rating 6 | . . . . . . . . . . . . . . . . . . . . . . 6 . . . . Part Schematics Acquired 6 | . . . . . 1 1 . . . . . . . . . 4 . . . . . . . . . . Parts Built 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 84 | . . . . . . . . 84 . . . . . . . . . . . . . . . . . . Total Part Build Rating 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Parts Repaired 7 | . 1 . 2 . 2 . . . . . . . . . . . . . . 1 . . . . 1 . Time 211 | . 26 . 67 . 64 . . . . . . . . . . . . . . 28 . . . . 26 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 201 | . . . 1 . 181 . . . . . . . . . . . . . . 19 . . . . . . Retrieved Matter 330 | . . . 1 . 310 . . . . . . . . . . . . . . 19 . . . . . . Retrieved Components 13 | . . . . . 8 3 . . . . . . . . . . . . . 2 . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Tes Res Qua Sec Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 7 | . . . . . . . . . . . . . . . . . . . . . . 3 . . 2 2 Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 7 | . . . . . . . . . . . . . . . . . . . . . . 3 . . 2 2 Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 7 | . . . . . . . . . . . . . . . . . . . . . 3 3 7 7 7 2 Autooverrided 7 | . . . . . . . . . . . . . . . . . . . . . . 3 . . 2 2 Robots Rewired 2 | . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . Allies Hacked 5 | . . . . . . . . . . . . . . . . . . . . 3 . 1 . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Tes Res Qua Sec Acc Total Allies 78 | . . . . . 10 . . . 1 . 2 . . . . . . 1 19 5 . 4 . . 2 34 Largest Group 19 | . . . . . 10 . . . 1 . 2 2 . . . . . 1 19 16 2 2 . . . 8 Highest-Rated Group 684 | . . . . . 173 . . . 32 . 56 56 . . . . . 30 684 570 94 112 . . . 115 Highest-Rated Ally 65 | . . . . . 29 . . . 32 . 31 31 . . . . . 30 50 50 47 65 . . . 58 Total Orders 5 | . . . . . . . . . . . . . 1 4 . . . . . . . . . . . . EXPLORE 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . RETURN 3 | . . . . . . . . . . . . . 1 2 . . . . . . . . . . . . Ally Attacks 424 | . . . . . 116 . . . 6 . . 17 . . . . . . 138 81 . 4 . . . 62 Total Damage 9358 | . . . . . 1355 . . . 211 . . 276 . . . . . . 4296 1721 . 130 . . . 1369 Kills 45 | . . . . . 22 . . . 2 . . 1 . . . . . . 8 8 . . . . . 4 Allies Corrupted 5 | . . . . . 1 . . . . . . . . . . . . . . 4 . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Tes Res Qua Sec Acc Robot Analysis Total 11 | . . . . 1 . 1 5 . . . . . . . . 4 . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . . . . . . . 1 . . . . 1 . 2 . . . . . . . . . Drone Launches 8 | . . . . . . . . . . . . . 3 5 . . . . . . . . . . . . Drone Recoveries 7 | . . . . . . . . . . . . . 3 4 . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Tes Res Qua Sec Acc Turns Passed 15981 | 61 723 263 1390 954 1120 444 1909 497 1317 701 2416 553 234 200 289 124 160 431 154 461 84 534 41 180 413 328 Spaces Moved 13514 | 58 508 186 894 396 402 220 1578 376 697 315 1190 238 413 352 304 234 319 635 226 660 336 1033 87 392 860 605 Core 19 | 4 . . . . . . . . . 13 . . . . . 2 . . . . . . . . . . Treads 6 | . . . . 6 . . . . . . . . . . . . . . . . . . . . . . Legs 4721 | . 12 . . 211 402 220 1578 376 697 216 . 150 15 . . . . . . . . . . . 239 605 Wheels 3173 | 54 496 186 894 179 . . . . . 86 1190 88 . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 5595 | . . . . . . . . . . . . . 398 352 304 232 319 635 226 660 336 1033 87 392 621 . Fastest Speed 5 | 50 80 115 98 115 190 190 90 90 97 135 165 190 14 26 26 26 26 5 23 23 23 5 6 5 5 30 Average Speed 90 | 77 102 115 107 178 205 190 117 99 173 199 199 197 34 26 26 37 26 22 23 23 23 19 15 18 24 30 Slowest Speed 1000 | 80 125 115 125 400 260 190 190 160 180 1000 210 210 415 26 96 400 26 93 23 93 23 90 20 20 102 30 Overloaded Moves 411 | . . . . . . . . . . . . . 6 . . . . 31 . . . 57 23 40 254 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 50 | . . . . . . . . . . . . . . . 1 . . 14 . 2 3 18 3 1 8 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 49 | 4 80 61 75 33 63 38 85 10 87 56 83 54 10 81 50 60 47 17 93 21 12 85 6 49 60 24 Regions Visited 26 Branch Regions 15 Pre-discovered Areas 11 | . . 1 . . . . 5 . . 1 1 . . . . 3 . . . . . . . . . . Known Exits Taken 13 | . . . . 1 . . . 1 . . . 1 1 1 1 1 1 . . 1 1 1 1 1 . . Unknown Exits Taken 11 | 1 1 1 1 . 1 1 1 . 1 1 1 . . . . . . . . . . . . . 1 . Scrap Searched 21 | . . 1 . . . . 7 . 1 3 4 . . 3 1 . 1 . . . . . . . . . Spaces Dug 17 | . . . . . . . . . . . . 2 . . 2 . . . 1 1 1 . . 3 1 6 Terrain Destroyed 416 | . . . 17 . 4 . . 17 51 21 . 8 10 . 4 . . 65 1 62 1 7 . 3 7 138 Melee 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Projectile 168 | . . . . . 4 . . 17 26 16 . 6 10 . 4 . . 6 1 12 1 2 . 3 7 53 AOE 241 | . . . 17 . . . . . 25 5 . . . . . . . 59 . 50 . . . . . 85 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Tes Res Qua Sec Acc Total 16229 | 70 618 206 1137 520 587 241 1630 455 761 354 1229 278 494 430 471 272 395 880 314 925 337 1297 110 492 1043 683 Wait 1471 | . 28 . 69 10 79 . 4 26 15 . 19 6 18 41 138 2 77 204 71 202 . 161 24 91 161 25 Move 13398 | 57 507 185 893 395 401 219 1577 375 696 314 1189 237 412 351 301 233 318 612 225 655 330 999 81 389 843 604 Hop 41 | . . . . . . . . . . . . . . . 1 . . 9 . 2 2 15 3 1 8 . Pick Up 141 | 5 15 4 22 13 7 2 22 2 4 5 5 1 7 . . 4 . 4 1 4 2 11 . 1 . . Fast Attach 156 | 7 4 . 3 8 7 3 4 4 3 6 6 3 12 8 6 10 . 7 1 17 . 19 2 3 7 6 Attach 62 | . 2 . 4 6 6 1 2 3 3 4 4 . 4 . . 3 . 5 . 1 2 8 . . 3 1 Detach 35 | 1 1 . . 1 2 2 . 1 2 2 . 1 2 . 1 2 . 3 . 2 . 7 . . 3 2 Swap 99 | . 9 2 23 6 9 2 7 7 9 . . 4 3 2 . 3 . 2 2 3 . 5 . . . 1 Drop 210 | . 7 1 27 14 8 7 14 3 4 2 5 3 22 4 4 15 . 10 5 18 . 33 . 2 1 1 Fire 586 | . 45 14 96 64 65 4 . 34 22 20 . 15 14 24 20 . . 22 9 21 1 39 . 5 10 42 Melee 8 | . . . . . . . . . . . 1 7 . . . . . . . . . . . . . . Ram 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Kick 14 | . . . . 3 3 1 . . . . . . . . . . . . . . . . . . 6 1 Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Rewire 5 | . . . . . . . . . 3 . . . . . . . . 2 . . . . . . . . Trap 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 5 exits: Fac x2 / *Low x2 / Ext) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -4/Waste -4/Factory -3/Research (discovered 4 exits: *Res x2 / Arm / *Tes) -3/Testing -2/Research -2/Quarantine -2/Section 7 -1/Access To Fleet Rendezvous History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 62 | -11/Scrapyard | Entered Materials 87 | -10/Materials | Discovered new exit (range 12) 303 | -10/Materials | Build established: Mutant 311 | -10/Materials | Lost 3 parts (2n1u) 329 | -10/Materials | Discovered new exit (range 10) 434 | -10/Materials | Discovered new exit (range 6) 499 | -10/Materials | Discovered new exit (range 3) 653 | -10/Materials | Discovered new exit (range 11) 754 | -10/Materials | Repaired Lgt. Armor Plating 785 | -10/Materials | Entered Mines 861 | -10/Mines | Core integrity fell below 50% 896 | -10/Mines | Learned Materials emergency access door positions 905 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 908 | -10/Mines | Found Prototype Device 928 | -10/Mines | Identified Exp. Sensor Array 946 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 961 | -10/Mines | Discovered new exit (range 14) 989 | -10/Mines | Learned location of Storage (-8) 1032 | -10/Mines | Discovered new exit (range 5) 1048 | -10/Mines | Entered Materials 1048 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1162 | -9/Materials | Discovered new exit (range 13) 1260 | -9/Materials | Discovered new exit (range 16) 1516 | -9/Materials | Repaired Imp. Ion Engine 1592 | -9/Materials | Repaired Imp. Medium Laser 2039 | -9/Materials | Discovered new exit (range 13) 2438 | -9/Materials | Entered another Materials area 2438 | -8/Materials | Evolved 2 slots: Utility x2 2759 | -8/Materials | Identified exit to Storage 3301 | -8/Materials | Lost 4 parts (1n1u2w) 3392 | -8/Materials | Entered Storage 3537 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 3660 | -8/Storage | Garrison activated, responded to threat 3821 | -8/Storage | Build established: Commander-Mutant 3850 | -8/Storage | Core integrity fell below 50% 4147 | -8/Storage | Lost 4 allies 4192 | -8/Storage | First assault squad dispatched 4340 | -8/Storage | Repaired Aluminum Leg 4380 | -8/Storage | Repaired Hvy. Armor Plating 4390 | -8/Storage | Discovered new exit (range 5) 4504 | -8/Storage | Used back door to open Recycling access 4504 | -8/Storage | Discovered new exit (range 5) 4512 | -8/Storage | Entered Recycling 4513 | -8/Recycling | Met a Zionite searching for Scraptown 4651 | -8/Recycling | Build established: Scavenger-Mutant 4880 | -8/Recycling | Scanned before Scraplab entrance 4916 | -8/Recycling | Entered Scraplab 4931 | -8/Recycling | Discovered new exit (range 2) 4956 | -8/Recycling | Entered Scraptown 4956 | -8/Scraptown | System corruption cleaned by C-Scrubber 5120 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 5181 | -8/Scraptown | Visited UFD Registry 5181 | -8/Scraptown | Registered with UFD as "Technoninja" 5246 | -8/Scraptown | Visited Cartography Club 5444 | -8/Scraptown | Learned location of Warlord (-4) 5444 | -8/Scraptown | Learned location of Armory (-3) 5444 | -8/Scraptown | Learned location of Quarantine (-2) 5444 | -8/Scraptown | Learned 8 Materials zone layouts 5444 | -8/Scraptown | Learned 24 Factory zone layouts 5444 | -8/Scraptown | Learned 12 Research zone layouts 5444 | -8/Scraptown | Learned 16 Research zone layouts 5444 | -8/Scraptown | Learned 4 Access zone layouts 5444 | -8/Scraptown | Learned 4 Recycling zone layouts 5444 | -8/Scraptown | Learned 20 Proximity Caves zone layouts 5444 | -8/Scraptown | Learned location of 1 exit from Proximity Caves 5444 | -8/Scraptown | Learned location of 2 exits from Proximity Caves 5510 | -8/Scraptown | Found Deep Structural Scanner 5670 | -8/Scraptown | Visited Scrap Suit Storage 5702 | -8/Scraptown | Found Scrap Suit 5774 | -8/Scraptown | Visited Analyses Database 5881 | -8/Scraptown | Visited Modified Component R&D 5959 | -8/Scraptown | Visited Observation Area 5973 | -8/Scraptown | Visited Research Penetration Think Tank 5992 | -8/Scraptown | Visited Scrapoid Research Area 6023 | -8/Scraptown | Visited Abandonware Association 6051 | -8/Scraptown | Visited Science Guys 6201 | -8/Scraptown | Build established: Scrapper 6331 | -8/Scraptown | Visited Awakened 6339 | -8/Scraptown | Visited Bundlers 6413 | -8/Scraptown | Visited IN-MT5's Study 6482 | -8/Scraptown | Visited Cyclists 6490 | -8/Scraptown | Entered Cyclist Reading Room 6545 | -8/Scraptown | Discovered new exit (range 11) 6860 | -8/Scraptown | Discovered new exit (range 5) 6865 | -8/Scraptown | Entered Factory 6865 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 6866 | -6/Factory | Identified exit to Lower Caves 6866 | -6/Factory | Identified exit to Extension 6867 | -6/Factory | Identified exit to Factory 7171 | -6/Factory | Fabricated Imp. Cooling System (x1) 7362 | -6/Factory | Entered Lower Caves 7382 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 7429 | -6/Lower Caves | Destroyed 8 combat bots 8042 | -6/Lower Caves | Build established: Scavenger-Scrapper 8148 | -6/Lower Caves | Learned 8 Research zone layouts 8148 | -6/Lower Caves | Learned Factory security intel 8148 | -6/Lower Caves | Learned Armory garrison access intel 8419 | -6/Lower Caves | Build established: Scavenger-Tank 8571 | -6/Lower Caves | Discovered new exit (range 15) 8593 | -6/Lower Caves | Encountered a Warlord checkpoint 8679 | -6/Lower Caves | Entered another Lower Caves area 8736 | -6/Lower Caves | Discovered exit to Factory (range 16) 8892 | -6/Lower Caves | Encountered a Warlord checkpoint 9077 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9089 | -6/Lower Caves | Attracted the attention of an 0b10 base 9157 | -6/Lower Caves | Lost 14 parts (2p3n6u3w) 9212 | -6/Lower Caves | Found DCF Scrap (11 items) 9311 | -6/Lower Caves | Learned location of Zion (-6) 9352 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 9352 | -6/Lower Caves | Learned Armory security intel 9359 | -6/Lower Caves | Discovered new exit (range 11) 9380 | -6/Lower Caves | Entered Zion 9509 | -6/Zion | Found CR-A16's Pointy Stick 9529 | -6/Zion | Discovered new exit (range 16) 9530 | -6/Zion | Build established: Derelict-Mutant 9866 | -6/Zion | Learned Factory emergency access door positions 10106 | -6/Zion | Build established: Derelict-Tank 10120 | -6/Zion | Gained Derelict followers 10244 | -6/Zion | Turned away by Imprinter 11796 | -6/Zion | Entered Proximity Caves 11796 | -5/Proximity Caves | Accompanied by 2 allies 12308 | -5/Proximity Caves | Build established: Derelict-Mutant 12349 | -5/Proximity Caves | Entered Factory 12349 | -5/Factory | Evolved 2 slots: Utility x2 12464 | -5/Factory | Spotted B-75 Beast 12540 | -5/Factory | Identified exit to Upper Caves 12583 | -5/Factory | Entered Upper Caves 12590 | -5/Upper Caves | Encountered a Warlord checkpoint 12592 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12775 | -5/Upper Caves | Discovered new exit (range 14) 12778 | -5/Upper Caves | Identified exit to Upper Caves 12783 | -5/Upper Caves | Entered another Upper Caves area 12790 | -5/Upper Caves | Discovered new exit (range 11) 12793 | -5/Upper Caves | Identified exit to Factory 12868 | -5/Upper Caves | Learned Factory non-interactive machine intel 13069 | -5/Upper Caves | Discovered new exit (range 16) 13072 | -5/Upper Caves | Identified exit to Zhirov 13072 | -5/Upper Caves | Entered Zhirov 13072 | -5/Zhirov | Discovered new exit (range 3) 13077 | -5/Zhirov | Met Zhirov 13113 | -5/Zhirov | Found Alien Artifact 13113 | -5/Zhirov | Identified Integrated Reactor 13113 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 13119 | -5/Zhirov | Found Alien Artifact 13146 | -5/Zhirov | Learned location of Testing (-3) 13146 | -5/Zhirov | Learned location of Command (-1) 13153 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 13196 | -5/Zhirov | Identified exit to Proximity Caves 13196 | -5/Zhirov | Entered Proximity Caves 13197 | -4/Proximity Caves | Learned Research terminal intel 13355 | -4/Proximity Caves | Learned Research security intel 13356 | -4/Proximity Caves | Entered Factory 13356 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13357 | -4/Factory | Loaded intel: 193 non-interactive machine locations 13440 | -4/Factory | Build established: Hacker-Scout 13787 | -4/Factory | Manually triggered Chute Trap 13787 | -4/Factory | Sucked down chute 13787 | -4/Factory | Entered Waste 13789 | -4/Waste | Spotted C-40 Crusher 13794 | -4/Waste | Spotted C-40 Crusher 13802 | -4/Waste | EMP discharged 13805 | -4/Waste | Met Warlord forces unprepared to attack 13833 | -4/Waste | Spotted C-40 Crusher 13840 | -4/Waste | Allies destroyed C-40 Crusher 13842 | -4/Waste | Allies destroyed C-40 Crusher 13851 | -4/Waste | Allies destroyed C-40 Crusher 13853 | -4/Waste | Spotted C-40 Crusher 13854 | -4/Waste | Spotted C-40 Crusher 13854 | -4/Waste | Spotted C-40 Crusher 13855 | -4/Waste | Allies destroyed C-40 Crusher 13867 | -4/Waste | Allies destroyed C-40 Crusher 13869 | -4/Waste | Allies destroyed C-40 Crusher 13890 | -4/Waste | Discovered new exit (range 11) 13892 | -4/Waste | Identified exit to Factory 13896 | -4/Waste | Lost 3 allies 13902 | -4/Waste | EMP discharged 13902 | -4/Waste | System corruption reached 10% 13941 | -4/Waste | Entered Factory 13941 | -4/Factory | Accompanied by 16 allies 13950 | -4/Factory | Found Gamma Bomb Array 14133 | -4/Factory | Lost 8 allies 14185 | -4/Factory | Repaired Enh. Gauss Cannon 14250 | -4/Factory | Scrapoids reinforcements arrived? 14388 | -4/Factory | Discovered new exit (range 9) 14390 | -4/Factory | Identified exit to Research 14402 | -4/Factory | Entered Research 14402 | -3/Research | Accompanied by 2 allies 14402 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 14403 | -3/Research | Identified exit to Testing 14404 | -3/Research | Identified exit to Research 14404 | -3/Research | Identified exit to Armory 14406 | -3/Research | Loaded intel: 17 terminal locations 14447 | -3/Research | Adv. Hacking Suite fried by hacking feedback 14486 | -3/Research | Entered Testing 14516 | -3/Testing | Found Prototype Ballistic Cannon 14516 | -3/Testing | Identified Perforator 14537 | -3/Testing | Spotted PP-NH2HQWXDP9 14592 | -3/Testing | Found Prototype Ballistic Cannon 14592 | -3/Testing | Identified Omega Cannon 14798 | -3/Testing | Spotted PX-ENNV9W337T 14838 | -3/Testing | Found Prototype Energy Cannon 14838 | -3/Testing | Identified Cld. Nova Cannon 14871 | -3/Testing | Fabricated I-47 Archangel? 14880 | -3/Testing | Found Prototype Energy Gun 14880 | -3/Testing | Identified Hyp. EM Gauss Rifle 14986 | -3/Testing | Search patrols dispatched 14998 | -3/Testing | Found Prototype Energy Cannon 14998 | -3/Testing | Identified Imp. Potential Cannon 15017 | -3/Testing | Discovered exit to Research (range 9) 15020 | -3/Testing | Entered Research 15020 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 15021 | -2/Research | Identified exit to Quarantine 15061 | -2/Research | Entered Quarantine 15122 | -2/Quarantine | Found Alien Artifact 15122 | -2/Quarantine | Identified Subatomic Replicator 15130 | -2/Quarantine | Identified Transdimensional Reconstructor 15180 | -2/Quarantine | Found Alien Artifact 15180 | -2/Quarantine | Identified Core Reset Matrix 15180 | -2/Quarantine | Used Core Reset Matrix 15184 | -2/Quarantine | Detected hypermatrix surge 15184 | -2/Quarantine | Sensed 14 artifacts in vicinity 15224 | -2/Quarantine | Spotted Fortress 15240 | -2/Quarantine | Discovered new exit (range 6) 15241 | -2/Quarantine | Identified exit to Section 7 15241 | -2/Quarantine | Entered Section 7 15242 | -2/Section 7 | Sensed 21 artifacts in vicinity 15312 | -2/Section 7 | Repaired Exp. Utility Shielding 15411 | -2/Section 7 | Warped through subspace 15471 | -2/Section 7 | Discovered new exit (range 16) 15472 | -2/Section 7 | Spotted S7 Guard 15481 | -2/Section 7 | Spotted Alpha 7 15481 | -2/Section 7 | Spotted Alpha 7 15483 | -2/Section 7 | Spotted B-99 Colossus 15518 | -2/Section 7 | Found LRC Storage 15518 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 15521 | -2/Section 7 | Found LRC Armor 15521 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 15532 | -2/Section 7 | Used Subatomic Replicator to replicate Cld. Nuclear Pulse Thruster 15553 | -2/Section 7 | Spotted Executioner 15558 | -2/Section 7 | Integrated with Sigix Exoskeleton 15578 | -2/Section 7 | Lost 6 parts (1p3n2u) 15582 | -2/Section 7 | Spotted Executioner 15592 | -2/Section 7 | Spotted Executioner 15638 | -2/Section 7 | Scanned by Researcher 15639 | -2/Section 7 | Intercept squad dispatched 15639 | -2/Section 7 | Spotted Tracker 15653 | -2/Section 7 | Spotted Tracker 15654 | -2/Section 7 | Entered Access 15654 | -1/Access | Evolved 2 slots: Weapon x2 15659 | -1/Access | Emitted hypermatrix ping 15664 | -1/Access | Assembled emerged from beneath the floor 15698 | -1/Access | Found Prototype Hackware 15698 | -1/Access | Identified Exp. System Shield 15783 | -1/Access | Assembled emerged from beneath the floor 15806 | -1/Access | Assembled emerged from beneath the floor 15868 | -1/Access | Build established: Alien-Sigix 15879 | -1/Access | Sigix Exoskeleton integrity reduced to 80% 15879 | -1/Access | Destroyed 8 combat bots 15886 | -1/Access | Spotted Executioner 15937 | -1/Access | Energy Cycler disabled 15945 | -1/Access | Assembled emerged from beneath the floor 15953 | -1/Access | Spotted Striker 15960 | -1/Access | Assembled emerged from beneath the floor 15962 | -1/Access | Discovered new exit (range 17) 15966 | -1/Access | Intercept squad dispatched 15969 | -1/Access | Spotted Striker 15969 | -1/Access | Spotted Executioner 15976 | -1/Access | Spotted Striker 15982 | *** | Heading to fleet! Last Messages --------------- 15975_ Destroyed Unknown Leg. 15976_ Penetrated by Slug. 15976_ Slug penetrates Sealed Heavy Doors. 15977_ U-05 Engineer lays Concrete. 15978_ L-61 Swordsman destroyed. 15979_ U-05 Engineer lays Concrete. 15979_ Slug penetrates Wall. 15979_ Striker suffers critical hit (Destroy). 15980_ U-05 Engineer lays Concrete. 15980_ Destroyed Unknown Hover Unit. 15980_ as-91658 destroyed. 15980_ Slug penetrates Terminal. 15980_ Penetrated by Slug. 15980_ Slug penetrates Sealed Heavy Doors. 15981_ U-05 Engineer lays Concrete. 15981_ as-12392 destroyed. 15981_ as-44923 destroyed. 15982_ Slug penetrates Reinforced Barrier. 15982_ U-05 Engineer lays Concrete. [Achievement: Winner's Signature] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????#????????????????????????? | | ??????????????????? ##########???????????????????? | | ????????????????### #############????????????????? | | ???????????????#### ############# ???????????????? | | ???????????? # ?????????????? | | ????????? # C/ ????????????? | | ??????##### ###################### "???????????? | | ?????######u ###################### ??????????? | | ??? ###### k###################### ??????????? | | ?? ###### ###################### * ?????????? | | ? ###### ############################????????? | | # ###### ############################????????? | | # ####### #%h####### ####################????????? | | # ####### hgpE """" #???????? | | #### " " """" BB #???????? | | #### "g """" BB #???????? | | ### ; % K % % """" ???????? | | ##### ; a% "% """" ???????? | | ##### ; % X" """" ??????? | | ########### u """" ???????? | | ########### % """" BB #???????? | | ########### p K % """" BB #???????? | | ########### K """" #???????? | | ####### ; ;;;;# #####################???????? | | #######h ; ######################????????? | | #######ph;## ########################????????? | | kp% ########### ! ###????????? | | !%= ###########= ##?????????? | | #######| ########### #??????????? | | ####### ########### #??????????? | | ####### ########### ???????????? | | ! ####### ########### ????????????? | | ###### #################+####?????????????? | | ###### "T ???????????????? | | ###### "" ????????????????? | | ###### ###+##############?????????????????? | | ###### #### #######??????????????????? | | ###### #### #######??????????????????? | | ###### #### #######??????????????????? | | ###### #### = #######??????????????????? | | ####### #### #######??????????????????? | | #### ######???????????????????? | | #### ######???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 122 Energy Generation 77 Energy Capacity 790 Matter Stores 416 Matter Capacity 450 Sight Range 23 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Power Amplification 30 Additional Mass Support 9 Armor Coverage 600 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 50 Resistance: I 50 Resistance: S 50 Resistance: P 50 Power Shielding 33 Utility Shielding 90 Weapon Shielding 66 Evasion (%) 69 Targeting Accuracy 5 Target Analysis 5 Recoil Reduction 1 Offensive Hacking 26 Defensive Hacking 28 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Imp. Cooling System | x1 | -6/Factory I-47 Archangel | x1 | -3/Testing | Preloaded Alien Tech Used ----------------- Integrated Reactor Subatomic Replicator Core Reset Matrix Transdimensional Reconstructor LRC Storage LRC Armor Sigix Exoskeleton Sigix Sheargun Achievements -------------- Supersonic Winner's Signature Challenges ------------ None Game ------ Seed ControlVariableOptics Manual? 0 Play Time 02:10:13 Cumulative 808.5 hours Start 2024.07.20 @ 16:29:26 End 2024.07.20 @ 18:53:39 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 951 Rogue 672 Adventurer 124 Explorer 155 Win Type 2 Total 33 Types 26/0/5/1/0/0/0/1/0 Lore% 77 Gallery% 88 Achievement% 78 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 68b12ac4-d097-47ba-bd5e-e0675f0c4ae7