Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.06 @ 11:01:55 Player: polar Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (28) 140 Value Destroyed (497) 497 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1077 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 285/300 Energy 150/160 System Corruption 0% Temperature Warm (168) Movement Rolling (125) Ox3 Location -10/Mines Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Wheel > --- UTILITY (2) ------ Large Storage Unit ECM Suite > --- WEAPON (2) ------- Spread Laser Spread Laser > --- INVENTORY (15) --- Ion Engine Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Small Storage Unit High-capacity Storage Unit Improved Terrain Scanner Transport Network Coupler Spread Laser Light Assault Rifle Mining Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Large Storage Unit Improved Terrain Scanner > --- WEAPON ----------- Spread Laser Spread Laser > --- INVENTORY -------- Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Small Storage Unit Transport Network Coupler ECM Suite Spread Laser Light Assault Rifle Mining Laser [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Wheel Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Weapon Light Assault Rifle Energy Gun Spread Laser Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 23 | 9 14 . Power 3 | 1 2 . Engine 2 | 1 1 . Core 1 | . 1 . Reactor . | . . . Propulsion 7 | 2 5 . Treads 2 | . 2 . Leg . | . . . Wheel 5 | 2 3 . Hover . | . . . Flight . | . . . Utility 5 | 2 3 . Device 3 | 1 2 . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 8 | 4 4 . Energy Gun 4 | 1 3 . Energy Cannon . | . . . Ballistic Gun 3 | 2 1 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 1 | 1 . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 8 | . 7 1 Power 1 | . 1 . Propulsion 4 | . 3 1 Utility 1 | . 1 . Weapon 2 | . 2 . Highest Loss Streak 2 | . 2 1 To Critical Strikes . | . . . Average Backups 11 | 3 12 15 Power . | . . 1 Propulsion 6 | 1 7 7 Utility 2 | . 2 4 Weapon 2 | 1 2 3 Tool/Special . | . . . Unused Backups 12 | . 1 11 Power 1 | . . 1 Propulsion 8 | . 1 7 Utility 2 | . . 2 Weapon 1 | . . 1 Tool/Special . | . . . Average Slot Usage (%) 98 | . 98 97 Engine 7 | . 7 . Core 6 | . 5 14 Treads 6 | . 7 . Wheel 20 | . 20 25 Device 14 | . 14 14 Storage 14 | . 14 14 Energy Gun 17 | . 16 28 Ballistic Gun 10 | . 10 . Peak Build Rating 14 | 7 14 12 Average Rating 9 | 5 9 11 On Entrance 6 | . 7 12 Avg Prop Armor Cover (%) 13 | . 13 . Naked Turns . | . . . Heaviest Build 33 | 14 33 33 Greatest Support 40 | 26 40 20 Greatest Overweight (x) 2 | . 2 1 Average Overweight (x) . | . . 1 Largest Inventory Capacity 15 | 8 15 15 Average Capacity 12 | 7 13 15 Most Carried 15 | 6 15 15 Average Carried 11 | 4 12 15 Final Capacity 15 | 8 15 15 Final Carried 15 | 6 15 15 Class Distribution -------------------- 84% | Mutant 15% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 638 | 304 304 30 Remotely . | . . . Salvage Created 829 | 173 579 77 Parts 63 | 22 34 7 Haulers Intercepted 2 | . 2 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 17 | . 13 4 Guns 16 | . 12 4 AOE 1 | . 1 . Classes Destroyed 8 | 2 5 1 Worker 1 | . 1 . Tunneler 5 | 5 . . Hauler 2 | . 2 . Recycler 1 | 1 . . Watcher 2 | . 2 . Swarmer 9 | . 6 3 Grunt 7 | . 7 . Sentry 1 | . . 1 Best Kill Streak 6 | 4 6 3 Combat Bots Only 4 | . 4 3 Max Kills in Single Turn 2 | 1 1 2 Gunslinging 1 | . . 1 Exploded 1 | . 1 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 150 | . 135 15 Missed 48 | . 40 8 Hits 102 | . 95 7 Projectile 102 | . 95 7 Critical Strikes 2 | . 2 . Damage Taken 1101 | . 1017 84 Core 259 | . 205 54 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 87 | 14 68 5 Largest 2 | 2 2 2 Hottest 130 | 60 100 130 Shots Fired 170 | 28 132 10 Gun 168 | 28 130 10 Cannon . | . . . Launcher . | . . . Special 2 | . 2 . Kinetic 108 | 14 94 . Thermal 31 | . 21 10 Explosive . | . . . Electromagnetic 31 | 14 17 . Robot Hit Streak 14 | 14 11 5 Robot Miss Streak 4 | 3 3 4 Penetration Max . | . . . Secondary Targets 7 | . 4 3 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 115 | 19 86 10 Core Hits 55 | 9 34 12 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 1 | . 1 . Corrupt 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1162 | 206 845 111 Guns 1142 | 206 825 111 Cannons . | . . . Explosions 20 | . 20 . Melee . | . . . Ramming . | . . . Kinetic 621 | 76 545 . Thermal 259 | . 148 111 Explosive . | . . . Electromagnetic 282 | 130 152 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 225 | 40 115 225 Average Temperature 38 | 20 28 111 Received Heat Transfer 426 | . 408 18 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 470 | . 335 135 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . 1 . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 173 | 10 173 98 Initial 28 | . . 28 Average 74 | 1 83 82 Influence Increases 635 | 30 515 90 Destroy 0b10 Robot/C 340 | . 260 80 Destroy 0b10 Robot/NC 55 | 30 25 . Destroy Leader 68 | . 58 10 Successful Hack 32 | . 32 . Select Force Hacks 60 | . 60 . Disable Machine 30 | . 30 . Destroy Structure 5 | . 5 . Lose Combat Pursuer 45 | . 45 . Influence Decreases 547 | 30 441 76 Entered New Map 46 | . . 46 Time Decay 421 | 30 371 20 Lost Part 80 | . 70 10 Squads Dispatched 4 | . 4 . Investigation 3 | . 3 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 26 | . 21 5 Peak Tracking Total 4 | . 4 3 Tactical Retreats 4 | . 4 . ECM-based Alert Blocks 1 | . 1 . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 2 | . 2 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 8 | . 8 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 28 | . 28 . Successful 13 | . 13 . Failed 15 | . 15 . Catastrophic . | . . . Database Lockouts . | . . . Manual 18 | . 18 . Terminals 23 | . 23 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 5 | . 5 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 4 . Robot Analysis 1 | . 1 . Prototype ID Bank 1 | . 1 . Branch Access Points 1 | . 1 . Hauler Manifests 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . 1 . Report Inventory 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 8 | . 8 . Terminals 6 | . 6 . Assimilate 1 | . 1 . Botnet 1 | . 1 . Operators 1 | . 1 . Skim 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Tunnel 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 6 . Full Trace Events 2 | . 2 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies 1 | . 1 . Largest Group 1 | . 1 1 Highest-Rated Group 10 | . 10 10 Highest-Rated Ally 10 | . 10 10 Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) 1142 | 21 1074 47 Terrain 166 | . 166 . Seismic 565 | 21 544 . ECM 411 | . 364 47 Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 1262 | 141 1074 47 Spaces Moved 695 | 91 571 33 Core 1 | 1 . . Treads 69 | . 69 . Legs . | . . . Wheels 625 | 90 502 33 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 90 95 Average Speed 101 | 89 103 95 Slowest Speed 160 | 90 160 95 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 32 | 5 76 15 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 2 | . 2 . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug 2 | . 2 . Terrain Destroyed 4 | . 4 . Melee . | . . . Projectile 2 | . 2 . AOE 2 | . 2 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 1088 | 122 928 38 Wait 242 | . 242 . Move 693 | 90 570 33 Hop . | . . . Pick Up 24 | 7 17 . Fast Attach 13 | 7 6 . Attach 8 | 1 7 . Detach 1 | 1 . . Swap 15 | 1 14 . Drop 5 | 1 4 . Fire 87 | 14 68 5 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 15) 142 | -11/Scrapyard | Entered Materials 320 | -10/Materials | Build established: Mutant 617 | -10/Materials | Core integrity fell below 50% 813 | -10/Materials | Discovered new exit (range 14) 848 | -10/Materials | Core integrity fell below 20% 1183 | -10/Materials | Identified exit to Mines 1216 | -10/Materials | Entered Mines 1216 | -10/Mines | Accompanied by 1 ally 1263 | -10/Mines | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- Map updated. 01203_ Connecting with Terminal... 01203_ ALERT: Suspicious activity at Terminal M004. Dispatching Investigation squad. LOCATION=MINES GOAL=ESCAPE Something is scanning the area. 01219_ S-10 Pest destroyed. 01219_ Switching to secondary target: S-10 Pest. 01222_ S-10 Pest destroyed. 01222_ Switching to secondary target: S-10 Pest. 01222_ S-10 Pest destroyed. 01226_ Acquired 11 matter. 01227_ Acquired 7 matter. 01229_ Acquired 12 matter. 01257_ Wheel destroyed. 01260_ Y-45 Defender destroyed. 01260_ Switching to secondary target: Y-45 Defender. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????##????????????????????????????????? | | ????????????#### ???????????????????????????????? | | ????????????? ?????######????????????????????? | | ??????????????# ????#"=Y"##???????????????????? | | ???????????????# #???!!%[]!#???????????????????? | | ????????????????# #???!= ![#????? ?????????????? | | ?????????????????# ##? $ #?????? ?????????????? | | ?????????????????# ##//###????? ?????????????? | | ??????????????????# @ #????? ?????????????? | | ??????????????????## ####?? ?????????????? | | ???????????????????## ## ##? ?????????????? | | ????????????????????# #? ?????????????? | | ????????????????????# ## #????????????? | | ????????????????????# o ## #?####???????? | | ????????????????????# ## ### ### ???????? | | ????????????????????## ##?# ### ???????? | | ?????????????????????## #### #?? ???????? | | ??????????????????????# t ## ### #?? #???????? | | ?????????????????????## ### #??# #???????? | | ?????????????????????# #??# #???????? | | ?????????????????# ##### #?## #####???? | | ?????????????????##### ##???# #?# == #???? | | ?????????????????????## ##????# ###* [ ### # | | ??????????????????????# ##?????# # | | ??????????????????????# ##??????##### ##### | | ?????????????????????# ##???????????# #???? | | ?????????????????????#####????????????########???? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 42 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- First Step to Greatness Shopping List Challenges ------------ None Game ------ Seed ThermalHugeVibroblade Manual? 0 Play Time 00:15:44 Cumulative 17.6 hours Start 2026.01.06 @ 10:45:24 End 2026.01.06 @ 11:01:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/0/0/1/0/0/0/0/0 Lore% 19 Gallery% 17 Achievement% 29 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2bceb44f-e4c5-41ff-a337-d19d3f052613