Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.19 @ 09:20:20 Player: Blue Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (146) 730 Value Destroyed (6833) 6833 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (1885) 1885 TOTAL SCORE: 15508 Bonus ------- High Alert Combat Kills 945 Follower Combat Kills 640 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1150 Matter 226/300 Energy 98/100 System Corruption 24% Temperature Cool (0) Movement Core (50) Location -4/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Hacking Suite Authchip [Device] Authchip [Storage] Authchip [Storage] Authchip [Processor] > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Biometal Heavy Treads Advanced Heavy Siege Treads Enhanced Quantum Rifle Peak State ------------ > --- POWER ------------ Quantum Reactor Reinforced Quantum Reactor > --- PROPULSION ------- Biometal Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Improved Cooling System Improved Cooling System Advanced Cooling System Large Battery Advanced Particle Charger Advanced Cloaking Device Improved Core Shielding Insulated Plating Improved Force Field > --- WEAPON ----------- Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Hardcell Cannon Fusion Bomb Launcher > --- INVENTORY -------- Quantum Reactor Biometal Heavy Treads Improved Force Field Fusion Bomb Launcher [Rating: 139] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Light Nuclear Core Reactor Reinforced Quantum Reactor Propulsion Improved Medium Treads Treads Improved Medium Treads Leg Flexi-carbon Leg Wheel Compact Wheel Flight Unit Impulse Thruster Utility High-capacity Storage Unit Device Matter Filter Storage High-capacity Storage Unit Processor Armor Integrity Analyzer Hackware Improved System Shield Protection Improved Power Shielding Weapon Mass Driver Energy Gun Enhanced Quantum Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Shotgun Ballistic Cannon Mass Driver Launcher Fusion Bomb Launcher Special Weapon Mining Laser Impact Weapon Shock Maul Slashing Weapon Chainsword Piercing Weapon Heavy Pick Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Arm Slots Evolved 12 | . . . . . 4 2 2 2 . . 2 . Power 1 | . . . . . . . . 1 . . . . Propulsion 2 | . . . . . 1 . . 1 . . . . Utility 7 | . . . . . 2 2 2 . . . 1 . Weapon 2 | . . . . . 1 . . . . . 1 . Parts Attached 209 | 7 9 2 2 . 11 10 28 34 24 3 10 69 Power 30 | 1 1 1 . . 3 . 6 6 2 . . 10 Engine 10 | 1 1 1 . . 1 . 3 2 1 . . . Core 12 | . . . . . 2 . 3 4 1 . . 2 Reactor 8 | . . . . . . . . . . . . 8 Propulsion 37 | 2 2 . . . 1 2 5 4 5 2 1 13 Treads 18 | . . . . . . 2 5 4 . 2 . 5 Leg 13 | . . . . . . . . . 5 . 1 7 Wheel 5 | 2 2 . . . 1 . . . . . . . Hover . | . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . 1 Utility 87 | 1 3 . 2 . 4 4 10 15 14 1 6 27 Device 41 | . . . . . 2 1 3 7 7 1 4 16 Storage 10 | 1 2 . 2 . . . 1 2 1 . . 1 Processor 12 | . . . . . . 1 2 2 5 . . 2 Hackware 10 | . . . . . . 1 2 . . . 2 5 Protection 14 | . 1 . . . 2 1 2 4 1 . . 3 Artifact . | . . . . . . . . . . . . . Weapon 55 | 3 3 1 . . 3 4 7 9 3 . 3 19 Energy Gun 7 | 2 . . . . . . . . . . . 5 Energy Cannon 4 | . . . . . . . . . . . . 4 Ballistic Gun 16 | 1 3 . . . 1 3 3 . . . . 5 Ballistic Cannon 14 | . . . . . 2 . 2 8 . . . 2 Launcher 5 | . . 1 . . . . . 1 . . . 3 Special Weapon 1 | . . . . . . 1 . . . . . . Impact Weapon 2 | . . . . . . . 2 . . . . . Slashing Weapon 2 | . . . . . . . . . 1 . 1 . Piercing Weapon 4 | . . . . . . . . . 2 . 2 . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . 1 . 3 2 . . 1 1 Corrupted Parts 2 | . . . . . . . . 2 . . . . System Corruption 21 | . . . . . . . . 21 . . . . Parts Lost 48 | . 1 . . . 4 3 3 12 5 1 4 15 Power 7 | . 1 . . . 1 . . 1 . . 2 2 Propulsion 13 | . . . . . 2 2 1 3 2 1 1 1 Utility 22 | . . . . . . 1 2 7 2 . 1 9 Weapon 6 | . . . . . 1 . . 1 1 . . 3 Highest Loss Streak 9 | . 1 . . . 3 2 1 4 5 1 4 9 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 12 | . 8 11 13 16 19 18 18 18 4 3 3 3 Power 1 | . . 1 1 2 2 2 1 . . . . 1 Propulsion 1 | . . 1 2 3 2 1 1 . . . . 1 Utility 6 | . 2 3 3 5 8 8 9 10 3 3 1 . Weapon 3 | . 5 5 5 6 6 5 4 5 . . 1 1 Tool/Special . | . . . . . . . . . . . . . Unused Backups 40 | . 2 . . . 5 1 8 13 1 . 2 8 Power 5 | . . . . . . . 2 2 . . . 1 Propulsion 6 | . . . . . 2 . . . . . . 4 Utility 18 | . . . . . 3 . 3 9 1 . 2 . Weapon 10 | . 2 . . . . 1 3 1 . . . 3 Tool/Special 1 | . . . . . . . . 1 . . . . Average Slot Usage (%) 86 | . 97 100 91 85 86 93 91 91 62 86 92 73 Engine 4 | . 12 14 14 14 3 . 2 9 2 5 4 . Core 2 | . . . . . 5 7 3 1 3 5 4 . Reactor 1 | . . . . . . . . . . . . 8 Treads 9 | . . . . . . 3 18 14 . 5 6 7 Leg 2 | . . . . . . . . . 11 13 13 2 Wheel 5 | . 28 28 28 28 21 12 . . . . . . Device 13 | . . . . . 7 14 10 14 8 13 19 24 Storage 7 | . 14 14 13 14 9 7 11 6 1 . . 3 Processor 7 | . . . . . . 1 6 10 23 29 22 2 Hackware 3 | . . . . . . 6 8 5 . . 2 . Protection 6 | . 12 14 6 . 13 12 5 6 1 . . 4 Energy Cannon 1 | . . . . . . . . . . . . 6 Ballistic Gun 6 | . 26 24 14 14 9 11 8 1 . . . 2 Ballistic Cannon 6 | . . . . . 15 10 6 12 . . . 3 Launcher 1 | . . 3 14 14 1 . . . . . . 2 Piercing Weapon 1 | . . . . . . . . . 4 11 14 . Peak Build Rating 139 | 6 10 10 10 9 26 37 70 90 69 71 94 139 Average Rating 63 | 4 9 9 9 9 21 34 58 74 50 66 85 111 On Entrance 23 | . 6 10 9 9 9 25 36 65 2 63 71 3 Naked Turns 161 | . . . . . . . . 4 50 . 26 81 Heaviest Build 211 | 14 52 52 211 51 69 73 88 109 66 39 53 133 Greatest Support 155 | 26 26 26 26 26 42 40 90 118 50 51 60 155 Greatest Overweight (x) 23 | 1 2 1 8 1 2 2 1 23 19 1 1 4 Average Overweight (x) . | . . 1 1 1 1 1 . . . . . . Largest Inventory Capacity 35 | 8 20 20 35 20 20 20 20 20 20 5 5 5 Average Capacity 15 | 7 15 20 23 20 20 20 20 19 9 5 5 5 Most Carried 20 | 1 11 14 16 16 20 20 20 20 6 3 5 5 Average Carried 12 | . 8 11 13 16 19 18 18 18 4 3 4 4 Final Capacity 20 | 8 20 20 20 20 20 20 20 5 5 5 5 5 Final Carried 20 | 1 10 14 16 16 20 20 16 5 3 3 5 5 Class Distribution -------------------- 20% | Skirmisher 19% | Mutant 13% | Scavenger-Tank 7% | Derelict-Gladiator 7% | Scavenger-Gunner 5% | Gunner 4% | Hacker-Mutant 3% | Tank 3% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Skirmisher | -6/Factory Scavenger-Gunner | -5/Factory Derelict-Mutant | -5/Upper Caves Derelict-Gladiator | -5/Upper Caves Derelict-Gladiator | -4/Factory Scavenger-Tank | -4/Armory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Arm Matter Collected 6370 | 266 316 31 . . 801 230 711 1550 469 57 63 1876 Remotely 473 | . . . . . . . 153 320 . . . . Salvage Created 6347 | . 331 . . . 536 224 575 1805 444 396 63 1973 Parts 251 | . 15 . . . 23 11 32 67 10 8 2 83 Haulers Intercepted 6 | . 1 . . . 3 . 1 1 . . . . Recyclers Shooed 15 | . . . . . 2 . 6 7 . . . . Parts Field Recycled 34 | . . . . . . . . 34 . . . . Retrieved Matter 157 | . . . . . . . . 157 . . . . Parts Self-Destructed 13 | . . . . . . . . . 5 8 . . Prevented 3 | . . . . . . . . . . 3 . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Arm Combat Hostiles Destroyed 108 | . 8 . . . 11 7 15 25 3 2 1 36 Melee 8 | . . . . . . . 1 1 3 2 1 . Guns 25 | . 8 . . . 4 5 . 3 . . . 5 Cannons 52 | . . . . . 7 2 13 11 . . . 19 AOE 22 | . . . . . . . . 10 . . . 12 Classes Destroyed 19 | . 4 . . . 3 1 4 3 . 1 . 3 Worker 6 | . 1 . . . 2 . 1 2 . . . . Builder 4 | . . . . . . . 2 2 . . . . Tunneler 1 | . . . . . . . . 1 . . . . Hauler 6 | . 1 . . . 3 . 1 1 . . . . Recycler 6 | . . . . . . . . 6 . . . . Mechanic 3 | . . . . . . . 1 1 . . . 1 Operator 2 | . 1 . . . 1 . . . . . . . Watcher 3 | . . . . . . . 1 2 . . . . Swarmer 11 | . . . . . . . 3 4 . . . 4 Saboteur 1 | . . . . . . . . . . . . 1 Grunt 39 | . 8 . . . 6 3 5 5 2 . . 10 Brawler 2 | . . . . . . . . 2 . . . . Duelist 12 | . . . . . 1 . 1 3 . 1 . 6 Protector 1 | . . . . . . . . . . . . 1 Sentry 11 | . . . . . 3 1 2 3 . 1 . 1 Specialist 6 | . . . . . . . . . . . . 6 Hunter 6 | . . . . . 1 . 1 . 1 . 1 2 Programmer 26 | . . . . . . 3 3 8 . . . 12 Packrat 1 | . . . . . . . . . 1 . . . Samaritan 1 | . . . . . . . . . . 1 . . Best Kill Streak 8 | . 3 . . . 4 3 4 6 1 1 1 8 Combat Bots Only 8 | . 3 . . . 3 3 3 5 1 1 1 8 Max Kills in Single Turn 7 | . 1 . . . 1 1 1 4 1 1 1 7 Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . . . . . . . . 3 . . . 3 Melee 1 | . . . . . . . 1 1 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Arm Hostile Shots Fired 1103 | . 32 . . . 84 70 184 169 101 16 82 365 Missed 338 | . 6 . . . 22 25 58 49 41 7 31 99 Hits 765 | . 26 . . . 62 45 126 120 60 9 51 266 Melee 43 | . . . . . 2 . 4 7 . 2 . 28 Projectile 722 | . 26 . . . 60 45 122 113 60 7 51 238 AOE 7 | . . . . . . . . 1 . . 1 5 Critical Strikes 39 | . . . . . 2 3 3 5 5 . 4 17 Actively Blocked 1 | . . . . . . . . . 1 . . . Part Disruptions 7 | . . . . . . . . . . . . 7 Damage Taken 13598 | . 370 . . . 922 474 1522 2684 1012 85 918 5611 Core 2424 | . 115 . . . 116 50 67 452 435 . 458 731 Absorbed by Shields 2228 | . . . . . . . 389 676 105 87 111 860 Reduced by Siege Mode 40 | . . . . . . . . . . . . 40 Redirected to Shielding 252 | . 5 . . . 4 . . 131 39 . . 73 Ignored by Resistances 166 | . . . . . . 14 . . . . . 152 Regen/Repaired (Parts) 302 | . . . . . . . 198 . . . 104 . Core Remaining (%) 71 | 100 . . . 54 78 92 92 . . 11 . . Volleys Fired 334 | . 31 . . . 41 29 62 78 . . . 93 Largest 4 | . 2 . . . 3 3 3 3 . . . 4 Hottest 350 | . 46 . . . 97 100 106 141 . . . 350 Shots Fired 801 | . 62 . . . 119 65 150 140 . . . 265 Gun 325 | . 62 . . . 41 36 75 13 . . . 98 Cannon 447 | . . . . . 76 21 74 123 . . . 153 Launcher 25 | . . . . . 2 4 1 4 . . . 14 Special 4 | . . . . . . 4 . . . . . . Kinetic 635 | . 62 . . . 117 57 149 136 . . . 114 Thermal 141 | . . . . . . 4 . . . . . 137 Explosive 25 | . . . . . 2 4 1 4 . . . 14 Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 11 | . 8 . . . 7 9 11 7 . . . 10 Robot Miss Streak 9 | . 4 . . . 8 9 9 4 . . . 7 Penetration Max 1 | . . . . . . . . 1 . . . 1 Secondary Targets 1 | . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . Shots Hit Robots 561 | . 47 . . . 80 43 125 96 18 11 6 135 Core Hits 352 | . 22 . . . 55 35 61 69 8 7 1 94 Critical Kills 3 | . . . . . . . 1 2 . . . . Critical Parts Destroyed 7 | . . . . . . . 4 3 . . . . Critical Strikes 28 | . . . . . 2 . 6 15 2 2 1 . Blast 11 | . . . . . 2 . . 9 . . . . Smash 12 | . . . . . . . 6 6 . . . . Sever 1 | . . . . . . . . . 1 . . . Impale 4 | . . . . . . . . . 1 2 1 . Melee Attacks 132 | . . . . . . . 19 37 21 15 40 . Impact 56 | . . . . . . . 19 37 . . . . Slashing 10 | . . . . . . . . . 8 . 2 . Piercing 66 | . . . . . . . . . 13 15 38 . Sneak Attacks 13 | . . . . . . . 4 5 1 2 1 . Combat Hostiles 2 | . . . . . . . . . . 1 1 . Follow-up Attacks 1 | . . . . . . . . . . . 1 . Damage Inflicted 22921 | . 680 . . . 1529 755 3278 5715 784 491 245 9444 Guns 4522 | . 680 . . . 498 413 1164 247 . . . 1520 Cannons 9119 | . . . . . 1026 342 1304 2338 . . . 4109 Explosions 6004 | . . . . . 5 . . 2186 . . . 3813 Melee 3207 | . . . . . . . 771 916 784 491 245 . Ramming 69 | . . . . . . . 39 28 . . . 2 Kinetic 9789 | . 680 . . . 1524 755 2468 2585 . . . 1777 Thermal 5438 | . . . . . . . . 1586 . . . 3852 Explosive 4418 | . . . . . 5 . . 600 . . . 3813 Electromagnetic . | . . . . . . . . . . . . . Impact 1687 | . . . . . . . 771 916 . . . . Slashing 407 | . . . . . . . . . 407 . . . Piercing 1113 | . . . . . . . . . 377 491 245 . Highest Corruption 27 | . . . . . . 1 1 27 27 18 7 27 Average Corruption 15 | . . . . . . 1 1 17 25 18 5 19 Corruption Purged 14 | . . . . . . . . . 9 . . 5 Corruption Blocked . | . . . . . . . . . . . . . Effects 335 | . . . . . . . 12 126 42 14 17 124 Message Errors 73 | . . . . . . . 5 17 11 3 7 30 Matter Fused 77 | . . . . . . . 4 24 9 4 4 32 Heat Flow Errors 42 | . . . . . . . 1 22 4 . 1 14 Energy Discharges 45 | . . . . . . . . 22 8 1 1 13 Parts Rejected 4 | . . . . . . . . 2 1 . . 1 Parts Fused 3 | . . . . . . . . . 3 . . . Data Loss (minor) 31 | . . . . . . . . 13 4 2 2 10 Data Loss (major) 12 | . . . . . . . . 7 1 1 1 2 Misfires 12 | . . . . . . . . 6 . . . 6 Alerts 14 | . . . . . . . 1 6 . 2 1 4 Misdirections 8 | . . . . . . . . 1 1 1 . 5 Weapon Failures 14 | . . . . . . . 1 6 . . . 7 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 1624 | . . . . . . . 486 679 184 42 4 229 Projectiles 303 | . . . . . . . 55 58 . . . 190 Explosions 338 | . . . . . . . . 299 . . . 39 Melee 983 | . . . . . . . 431 322 184 42 4 . Knockbacks 105 | . . . . . 23 8 37 24 . . . 13 Impact 7 | . . . . . . . 2 5 . . . . Kinetic 90 | . . . . . 22 7 31 18 . . . 12 Secondary 8 | . . . . . 1 1 4 1 . . . 1 Self-Inflicted Damage 1083 | . . . . . 26 24 13 502 . . . 518 Shots 22 | . . . . . 1 1 1 9 . . . 10 Rammed 9 | . 1 . . . . . 4 4 . . . . Targets Rammed 10 | . 1 . . . . . 4 4 . . . 1 Kicked 1 | . . . . . . . . . . . . 1 Crushed . | . . . . . . . . . . . . . Highest Temperature 513 | . 1 . . . 362 228 216 358 237 . 95 513 Average Temperature 99 | . 1 . . . 123 72 81 93 76 . 69 121 Received Heat Transfer 2466 | . 180 . . . 396 120 296 360 443 8 111 552 Effects 5 | . . . . . 1 . . 1 . . . 3 Shutdowns 3 | . . . . . . . . . . . . 3 Energy Bleed 1 | . . . . . . . . 1 . . . . Interference 1 | . . . . . 1 . . . . . . . Siege Activations 2 | . . . . . . . . . . . . 2 Total Turns 11 | . . . . . . . . . . . . 11 Longest Duration 7 | . . . . . . . . . . . . 7 Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . 1 4 . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . Parts Fried 16 | . . . . . . . 3 12 . . . 1 Impact Corruptions 20 | . . . . . . . 8 11 . . . 1 Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 7 | . . . . . . . . 2 . . . 5 Heat Transferred 4045 | . . . . . . . . 1050 . . . 2995 Parts Sabotaged 6 | . . . . . . . . 6 . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Arm Maximum Alert Level 4 | . . . . . . . 1 4 . . . 4 Low Security (%) 70 | 100 100 100 . 100 100 100 89 39 . . 100 44 Level 1 6 | . . . . . . . 10 3 . . . 16 Level 2 12 | . . . . . . . . 29 . . . 25 Level 3 7 | . . . . . . . . 19 . . . 11 Level 4 2 | . . . . . . . . 8 . . . 2 Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 1191 | . 146 37 . . 98 98 287 1191 . . 164 1154 Initial 164 | . . 37 . . . 37 25 132 . . 164 . Average 221 | . 52 10 . . 39 19 45 481 . . 42 370 Influence Increases 5515 | . 321 . . . 394 230 498 1698 180 50 96 2048 Destroy 0b10 Robot/C 2480 | . 160 . . . 220 140 300 500 60 40 20 1040 Destroy 0b10 Robot/NC 200 | . 15 . . . 30 . 30 75 10 10 . 30 Destroy Leader 548 | . 42 . . . 76 50 94 106 20 . 10 150 Allied During Kill 134 | . . . . . . . . . . . . 134 Successful Hack 68 | . 14 . . . . . 3 13 . . 26 12 Disable Machine 675 | . 45 . . . 30 . 15 375 . . . 210 Anti-Garrison Action 150 | . . . . . . . . 150 . . . . Destroy Structure 870 | . . . . . 23 10 11 434 . . 40 352 Lose Combat Pursuer 390 | . 45 . . . 15 30 45 45 90 . . 120 Influence Decreases 4361 | . 223 98 . . 312 260 279 812 877 248 358 894 Entered New Map 887 | . . 61 . . . 45 27 139 429 88 98 . Time Decay 2814 | . 223 37 . . 272 185 232 553 398 150 240 524 Lost Part 420 | . . . . . 40 30 20 120 50 10 20 130 Lost Ally 240 | . . . . . . . . . . . . 240 Squads Dispatched 51 | . 3 . . . 4 9 7 17 . . 2 9 Investigation 7 | . 1 . . . 1 1 2 1 . . . 1 Extermination 16 | . . . . . . 3 4 4 . . 1 4 Reinforcement 9 | . 2 . . . 1 . 1 3 . . 1 1 Assault 14 | . . . . . . 2 . 9 . . . 3 Garrison 5 | . . . . . 2 3 . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Arm Distress Signals 9 | . . . . . 3 . 1 2 . . 1 2 Communications Jammed 1 | . . . . . . . . 1 . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 220 | . 11 . . . 13 8 21 50 21 5 11 80 Peak Tracking Total 14 | . 3 . . . 4 3 4 11 5 3 14 11 Tactical Retreats 21 | . 1 . . . 1 1 2 2 8 2 . 4 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Arm Traps Triggered 8 | . 2 . . . . . 1 2 . . . 3 Indirectly 1 | . 1 . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Arm Machines Disabled 46 | . 3 . . . 2 . 1 26 . . . 14 Max in Single Turn 8 | . 2 . . . 1 . 1 8 . . . 2 Garrison Access 3 | . . . . . . 1 . 2 . . . . Energy Cycler 1 | . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Arm Machines Accessed 27 | . 1 . 1 . 1 2 7 6 . . 4 5 Terminals 14 | . 1 . . . 1 . 3 4 . . 1 4 Fabricators 1 | . . . . . . . . . . . . 1 Repair Stations 4 | . . . . . . . 1 . . . 3 . Recycling Units 4 | . . . . . . 2 2 . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . Garrison Access 2 | . . . . . . . . 2 . . . . Total Hacks 114 | . 6 . 1 . 3 13 52 17 . . 8 14 Successful 56 | . 3 . 1 . 1 11 31 3 . . 3 3 Failed 58 | . 3 . . . 2 2 21 14 . . 5 11 Catastrophic 18 | . . . . . 2 . 3 4 . . 3 6 Database Lockouts . | . . . . . . . . . . . . . Manual 8 | . . . 1 . 2 . . 5 . . . . Terminals 40 | . 6 . . . 3 . 8 10 . . 3 10 Fabricators 4 | . . . . . . . . . . . . 4 Repair Stations 9 | . . . . . . . 4 . . . 5 . Recycling Units 21 | . . . . . . 13 8 . . . . . Scanalyzers 32 | . . . . . . . 32 . . . . . Garrison Access 7 | . . . . . . . . 7 . . . . Terminal Hacks 11 | . 3 . 1 . 1 . . 3 . . . 3 Prototype ID Bank 1 | . . . . . . . . . . . . 1 Branch Access Points 2 | . . . . . . . . 1 . . . 1 Emergency Access Points 1 | . . . . . . . . . . . . 1 Alert Level 2 | . . . . . 1 . . 1 . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . Hauler Manifests 2 | . 1 . . . . . . 1 . . . . Registered Prototypes 1 | . 1 . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 6 | . . . . . . . 3 . . . 3 . Scan Component 4 | . . . . . . . 2 . . . 2 . Repair 2 | . . . . . . . 1 . . . 1 . Recycling Unit Hacks 15 | . . . . . . 11 4 . . . . . Recycle Component 4 | . . . . . . 4 . . . . . . Process 5 | . . . . . . 3 2 . . . . . Retrieve Matter 6 | . . . . . . 4 2 . . . . . Scanalyzer 24 | . . . . . . . 24 . . . . . Insert Component 12 | . . . . . . . 12 . . . . . Analyze 12 | . . . . . . . 12 . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 23 | . 1 . . . 1 2 6 4 . . 4 5 Full Trace Events 5 | . . . . . . 1 2 1 . . . 1 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked 1 | . . . . . . . 1 . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . 12 . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . 1 . . . 1 . Time 63 | . . . . . . . 38 . . . 25 . Parts Recycled 4 | . . . . . . 4 . . . . . . Recycled Matter 286 | . . . . . . 109 177 . . . . . Retrieved Matter 286 | . . . . . . 109 177 . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 12 | . . . . . . . 12 . . . . . Part Schematics Acquired 12 | . . . . . . . 12 . . . . . Parts Damaged 2 | . . . . . . . 2 . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Arm Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . 1 . 1 . . . . Machine Destruction 2 | . . . . . . 1 . 1 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 9 | . . . . . . . . . . . . 9 Allies Hacked 1 | . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Arm Total Allies 20 | . . 1 . . . . . . . . . 19 Largest Group 12 | . . 1 1 . . . . . . . . 12 Highest-Rated Group 617 | . . 31 31 . . . . . . . . 617 Highest-Rated Ally 68 | . . 31 31 . . . . . . . . 68 Total Orders . | . . . . . . . . . . . . . Ally Attacks 88 | . . . . . . . . . . . . 88 Total Damage 2854 | . . . . . . . . . . . . 2854 Kills 21 | . . . . . . . . . . . . 21 Allies Corrupted 2 | . . . . . . . . . . . . 2 Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Arm Active Infowar (turns) 5845 | . . . . . 596 1133 1093 82 889 312 823 917 Optics 776 | . . . . . . . . . . . . 776 Terrain 2822 | . . . . . 596 1133 1093 . . . . . Decoding 2024 | . . . . . . . . . 889 312 823 . Cloaking 141 | . . . . . . . . . . . . 141 Jamming 721 | . . . . . . . . 82 . . 639 . ECM 861 | . . . . . . . . . 318 312 231 . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . 1 . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Decoded 0b10 Intel 66 | . . . . . . . . . . . 66 . Traps 6 | . . . . . . . . . . . 6 . Emergency Access 8 | . . . . . . . . . . . 8 . Items 51 | . . . . . . . . . . . 51 . Garrisons 1 | . . . . . . . . . . . 1 . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Arm Turns Passed 13533 | 48 678 158 523 51 747 1133 2631 3024 940 312 849 2439 Spaces Moved 7096 | 41 528 143 415 49 435 538 1183 1077 583 162 477 1465 Core 407 | 3 . . . . . . . 10 135 . 54 205 Treads 3245 | . . . . . . 88 1183 1067 . 55 34 818 Legs 1149 | . . . . . . . . . 448 107 389 205 Wheels 2058 | 38 528 143 415 49 435 450 . . . . . . Hover . | . . . . . . . . . . . . . Flight 237 | . . . . . . . . . . . . 237 Fastest Speed 40 | 50 80 105 90 105 105 120 160 50 50 120 50 40 Average Speed 142 | 89 99 105 118 105 112 139 168 218 125 136 123 116 Slowest Speed 1200 | 100 110 105 210 105 120 240 240 1200 1000 240 190 260 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . . . . 2 Cave-ins Triggered 1 | . . . . . . . . . . . . 1 Exploration Rate (%) 30 | 4 42 41 60 18 34 6 24 31 57 16 12 53 Regions Visited 12 Branch Regions 6 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . 1 . . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 . 1 1 1 . Scrap Searched 6 | . . 1 . . . . . . 5 . . . Spaces Dug 73 | . . . . . . 10 10 29 . 2 20 2 Terrain Destroyed 630 | . . . . . 20 24 10 246 . 2 20 308 Melee 47 | . . . . . . . 5 20 . 2 20 . Projectile 124 | . . . . . 7 1 . 41 . . . 75 AOE 459 | . . . . . 13 23 5 185 . . . 233 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Arm Total 9636 | 48 619 149 446 48 601 856 1670 1542 747 235 684 1991 Wait 1430 | . 35 2 . . 91 271 313 245 104 57 149 163 Move 7083 | 40 527 142 414 48 434 537 1182 1076 582 161 476 1464 Hop . | . . . . . . . . . . . . . Pick Up 124 | 1 11 3 23 . 12 7 22 24 4 . 4 13 Fast Attach 108 | 6 1 . 3 . 6 1 4 12 19 3 7 46 Attach 54 | . 2 . 1 . 3 4 14 16 7 . . 7 Detach 27 | . 1 . 2 . . . 8 8 2 . 2 4 Swap 92 | 1 6 2 . . 5 7 18 23 1 . 6 23 Drop 100 | . 4 . 3 . 9 . 24 19 3 . 9 29 Fire 334 | . 31 . . . 41 29 62 78 . . . 93 Melee 122 | . . . . . . . 19 37 21 14 31 . Ram 1 | . 1 . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . 1 Crush 8 | . . . . . . . 4 4 . . . . Escape Stasis 1 | . . . . . . . . . . . . 1 Rewire 151 | . . . . . . . . . 4 . . 147 Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -4/Factory -4/Armory (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 49 | -11/Scrapyard | Entered Materials 118 | -10/Materials | Discovered new exit (range 16) 118 | -10/Materials | Discovered new exit (range 6) 301 | -10/Materials | Build established: Mutant 727 | -10/Materials | Entered Mines 730 | -10/Mines | Received a Mining Laser from a helpful Derelict 755 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 790 | -10/Mines | Excavation squad dispatched 790 | -10/Mines | A large section of the Mines collapsed 817 | -10/Mines | Discovered new exit (range 14) 876 | -10/Mines | Met a Derelict bent on vengeance 880 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 880 | -10/Mines | Discovered new exit (range 5) 885 | -10/Mines | Entered Exiles 885 | -10/Exiles | Accompanied by 1 ally 912 | -10/Exiles | Met 8R-AWN 930 | -10/Exiles | Met EX-HEX 957 | -10/Exiles | Met EX-BIN 969 | -10/Exiles | Aligned with FarCom system 971 | -10/Exiles | Given EX-Vault access code 999 | -10/Exiles | Opened EX-Vault 1010 | -10/Exiles | Found Trap Reconfigurator 1031 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1062 | -10/Exiles | Met EX-DEC 1349 | -10/Exiles | Discovered new exit (range 10) 1408 | -10/Exiles | Left Exiles lab with Trap Reconfigurator 1408 | -10/Exiles | Entered Mines 1424 | -9/Mines | Discovered new exit (range 7) 1459 | -9/Mines | Entered Materials 1459 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1771 | -8/Materials | Lost 3 parts (1p1n1w) 1856 | -8/Materials | Build established: Skirmisher 2041 | -8/Materials | Garrison activated, responded to threat 2092 | -8/Materials | Discovered new exit (range 9) 2206 | -8/Materials | Entered Factory 2206 | -7/Factory | Evolved 2 slots: Utility x2 3035 | -7/Factory | Discovered new exit (range 15) 3061 | -7/Factory | Garrison activated, responded to threat 3339 | -7/Factory | Entered another Factory area 3339 | -6/Factory | Evolved 2 slots: Utility x2 5014 | -6/Factory | Build established: Hacker-Mutant 5219 | -6/Factory | Repaired Hvy. Armor Plating 5922 | -6/Factory | Discovered new exit (range 8) 5970 | -6/Factory | Entered another Factory area 5970 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 5991 | -5/Factory | Build established: Tank 6295 | -5/Factory | Identified exit to Upper Caves 6814 | -5/Factory | Build established: Gunner 7045 | -5/Factory | Cargo convoy interrupted 7351 | -5/Factory | System corruption reached 10% 7701 | -5/Factory | Build established: Scavenger-Gunner 8070 | -5/Factory | First assault squad dispatched 8786 | -5/Factory | Lost 4 parts (1n2u1w) 8990 | -5/Factory | Released all parts (8) 8994 | -5/Factory | Entered Upper Caves 8996 | -5/Upper Caves | Core integrity fell below 50% 9020 | -5/Upper Caves | Lost 3 parts (1n2u) 9020 | -5/Upper Caves | Learned Factory terminal intel 9348 | -5/Upper Caves | Build established: Derelict-Mutant 9471 | -5/Upper Caves | Lost 5 parts (2n2u1w) 9471 | -5/Upper Caves | Core integrity fell below 20% 9629 | -5/Upper Caves | Ambushed by wild Derelicts 9920 | -5/Upper Caves | Discovered new exit (range 13) 9922 | -5/Upper Caves | Spotted B-75 Beast 9934 | -5/Upper Caves | Entered another Upper Caves area 9953 | -5/Upper Caves | Build established: Derelict-Gladiator 9981 | -5/Upper Caves | Spotted B-75 Beast 10028 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10197 | -5/Upper Caves | Discovered new exit (range 7) 10246 | -5/Upper Caves | Entered Factory 10246 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 10247 | -4/Factory | Loaded intel: 26 terminal locations 10474 | -4/Factory | Repaired Flexi-carbon Leg 11025 | -4/Factory | Build established: Scavenger-Gladiator 11069 | -4/Factory | Released all parts (15) 11083 | -4/Factory | Discovered new exit (range 15) 11095 | -4/Factory | Entered Armory 11096 | -4/Armory | Met VL-GR5, who suggested a friendly competition 11099 | -4/Armory | Lost 4 parts (2p1n1u) 11304 | -4/Armory | System corruption reached 10% 11788 | -4/Armory | Found Fusion Bomb Launcher 11791 | -4/Armory | Found Fusion Bomb Launcher 11828 | -4/Armory | Build established: Scavenger-Tank 12117 | -4/Armory | Found Prototype Launcher 12117 | -4/Armory | Identified Com. Tesla Bomb Launcher 12181 | -4/Armory | Energy Cycler disabled 12225 | -4/Armory | Assisted by bots powering up and referring to "LRC-V3" 12277 | -4/Armory | Core integrity fell below 50% 12324 | -4/Armory | Lost 12 allies 12833 | -4/Armory | Lost 3 allies 13095 | -4/Armory | First assault squad dispatched 13267 | -4/Armory | Lost 3 allies 13410 | -4/Armory | Released all parts (7) 13417 | -4/Armory | Destroyed 8 combat bots 13440 | -4/Armory | Lost 9 parts (1p1n5u2w) 13445 | -4/Armory | Core integrity fell below 20% 13493 | -4/Armory | Crushed by falling debris 13534 | -4/Armory | Discovered new exit (range 12) 13534 | -4/Armory | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- 13461_ System corrupted: Component data lost. 13466_ Critical hit (Burn: +37). 13482_ 70OHTA9RYT6IVI&0PHE:FQB 13482_ The unstable cave ceiling collapses. 13486_ Acquired 13 matter. 13490_ Acquired 206 matter. 13493_ The unstable cave ceiling collapses. 13493_ Crushed by falling debris. 13502_ System corrupted: Matter fused (-8). 13505_ Acquired Unknown Hackware. 13505_ Identified Authchip [Device]. 13507_ Acquired Authchip [Storage]. 13511_ Acquired Authchip [Processor]. 13518_ Acquired Unknown Hackware. 13518_ Identified Hacking Suite. 13526_ System corrupted: Matter fused (-8). 13531_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 13534_ EXIT=FOUND 13534_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ?????????????????????????????????????????????### | | ???????????????????????????????????????####### # | | ???????????????????????????????????????# # | | ???????????????????????????????????????# # # | | ???????????????????????????????????????# # # | | ??????????????????????????????????###### ### ## | | ??????????????????????????????????# % | | ???????????????????????????######?# " | | ????????????????????########! #?# ## #### #### | | ????????????????????# % ### # # # | | ????????????????????# @ w ##### # # | | ????????????????????+ ### # # ### | | ????????????????????# w #?## # # # # # | | ????????????????????# #??# # " # ## | | ??????????????????? #??# # "!!###### | | ?????????????????? #??# # "! #????? | | ???????????????? #??# + " #????? | | ???????????????# #### # " !#????? | | ???????????????# #""" # "!!#????? | | ?????????????? #c/# #"R !! # "!!#????? | | ?????????????? #c ? #""" ! # "!!#????? | | ????????????? #H!? #### ! #######????? | | ?????????????? ?#c ? #?# #??????????? | | ???????????????? ?###? ??# ! #??????????? | | ???????????????????????? ??# #??????????? | | ???????????????????????? ??# ] #??????????? | | ???????????????????????????##########??????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 180 Energy Generation 45 Energy Capacity 1110 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 110 ECM Strength 4 Jamming Range 14 Cloak Strength 4 Armor Coverage 600 Resistance: TH 10 Resistance: EM 15 Core Shielding 30 Power Shielding 66 Utility Shielding 33 Phase Shifting 10 Evasion (%) 65 Targeting Accuracy 8 Melee Accuracy 8 Target Analysis 6 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 4 Matter Filtering 30 Particle Charging 25 Kinecelleration 30 Offensive Hacking 10 Defensive Hacking 24 Authchip Count 4 Item Schematics ----------------- Hpw. Tractor Beam | -6/Factory | Scanalyzed Hpw. Shotgun | -6/Factory | Scanalyzed Imp. Medium Armor Plating | -6/Factory | Scanalyzed Imp. Shield Generator | -6/Factory | Scanalyzed Adv. Heat Sink | -6/Factory | Scanalyzed Adv. Targeting Computer | -6/Factory | Scanalyzed Imp. Medium Treads | -6/Factory | Scanalyzed Armor Integrity Analyzer | -6/Factory | Scanalyzed Hcp. Matter Pod | -6/Factory | Scanalyzed Hvy. Flak Cannon | -6/Factory | Scanalyzed Fission Core | -6/Factory | Scanalyzed Cryofiber Web | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hvy. Armor Plating | 34% | -6/Factory Flexi-carbon Leg | 22% | -4/Factory Alien Tech Used ----------------- None Achievements -------------- Decoder Ring Oh No You Don't! Challenges ------------ None Game ------ Seed VisualShrapnelRecalibrator Manual? 0 Play Time 03:18:53 Cumulative 45.5 hours Start 2025.09.19 @ 05:43:39 End 2025.09.19 @ 09:20:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 29 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 30 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bfbb8347-2bdb-46c2-b70d-f43b166109f2