Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.29 @ 10:16:00 Player: Crimson_Fox Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (6) 30 Value Destroyed (230) 230 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1400 Bonus ------- None Cogmind --------- Core Integrity 400/400 Matter 206/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Rolling (86) Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Wheel Wheel Compact Wheel > --- UTILITY (3) ------ Heat Sink Small Storage Unit > --- WEAPON (2) ------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY (8) ---- Ion Engine Light Treads Light Treads EM Shotgun EM Shotgun Heavy Assault Rifle Grenade Launcher Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Wheel Compact Wheel > --- UTILITY ---------- Heat Sink Small Storage Unit > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Light Treads Light Treads EM Shotgun EM Shotgun Heavy Assault Rifle Grenade Launcher Mining Laser [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Weapon Heavy Assault Rifle Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 20 | 6 13 . 1 Power 3 | 1 2 . . Engine 3 | 1 2 . . Core . | . . . . Reactor . | . . . . Propulsion 8 | 2 5 . 1 Treads 1 | . 1 . . Leg 2 | . 2 . . Wheel 5 | 2 2 . 1 Hover . | . . . . Flight . | . . . . Utility 2 | 1 1 . . Device 1 | . 1 . . Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 7 | 2 5 . . Energy Gun 2 | 1 1 . . Energy Cannon . | . . . . Ballistic Gun 4 | 1 3 . . Ballistic Cannon . | . . . . Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 5 | . 5 . . Power 2 | . 2 . . Propulsion 2 | . 2 . . Utility . | . . . . Weapon 1 | . 1 . . Highest Loss Streak 4 | . 4 . . To Critical Strikes . | . . . . Average Slot Usage (%) 92 | . 92 100 80 Engine 13 | . 13 14 11 Leg 1 | . 1 . . Wheel 25 | . 25 28 25 Device 9 | . 8 14 11 Storage 13 | . 14 14 11 Energy Gun 5 | . 6 . . Ballistic Gun 21 | . 19 28 22 Naked Turns . | . . . . Heaviest Build 17 | 12 17 17 17 Greatest Support 36 | 26 26 20 36 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 6 8 8 8 Most Carried 8 | 8 8 8 8 Average Carried 7 | 5 7 8 8 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 6 8 8 8 Class Distribution -------------------- 86% | Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 349 | 196 153 . . Remotely . | . . . . Salvage Created 237 | . 237 . . Parts 12 | . 12 . . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 6 | . 6 . . Guns 4 | . 4 . . AOE 2 | . 2 . . Classes Destroyed 1 | . 1 . . Grunt 6 | . 6 . . Best Kill Streak 3 | . 3 . . Combat Bots Only 3 | . 3 . . Max Kills in Single Turn 1 | . 1 . . Gunslinging . | . . . . Exploded 1 | . 1 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 755 | . 755 . . Core 239 | . 239 . . Absorbed by Shields . | . . . . Regen/Repaired (Parts) 45 | . 45 . . Core Remaining (%) 52 | 100 . 4 . Volleys Fired 36 | . 36 . . Largest 2 | . 2 . . Hottest 60 | . 60 . . Shots Fired 67 | . 67 . . Gun 65 | . 65 . . Cannon . | . . . . Launcher 2 | . 2 . . Special . | . . . . Kinetic 36 | . 36 . . Thermal 29 | . 29 . . Explosive 2 | . 2 . . Electromagnetic . | . . . . Robot Hit Streak 12 | . 12 . . Robot Miss Streak 2 | . 2 . . Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 49 | . 49 . . Core Hits 20 | . 20 . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 587 | . 587 . . Guns 480 | . 480 . . Cannons . | . . . . Explosions 107 | . 107 . . Melee . | . . . . Ramming . | . . . . Kinetic 238 | . 238 . . Thermal 242 | . 242 . . Explosive 107 | . 107 . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 1 . Average Corruption 1 | . 1 1 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 1 | . . 1 . Data Loss (minor) 1 | . . 1 . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 45 | . 45 . . Shots 2 | . 2 . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 324 | . 324 . . Average Temperature 147 | . 147 . . Received Heat Transfer 414 | . 414 . . Effects 2 | . 2 . . Interference 1 | . 1 . . Short Circuit 1 | . 1 . . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 550 | . 550 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 183 | . 183 23 8 Initial 23 | . . 23 8 Average 79 | . 107 23 8 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 2 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 15 | . 15 . . Peak Tracking Total 5 | . 5 . . Tactical Retreats 1 | . 1 . . Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 3 | . 2 . 1 Terminals 2 | . 1 . 1 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 8 | . 6 . 2 Successful 4 | . 2 . 2 Failed 4 | . 4 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 3 | . 3 . . Terminals 5 | . 3 . 2 Fabricators . | . . . . Repair Stations 3 | . 3 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . . . 2 Prototype ID Bank 1 | . . . 1 Registered Prototypes 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 2 . 1 Full Trace Events 2 | . 2 . . Feedback Events 1 | . 1 . . Corruption 1 | . 1 . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 610 | 53 427 105 25 Spaces Moved 527 | 45 323 131 28 Core 13 | 13 . . . Treads . | . . . . Legs 13 | . 13 . . Wheels 501 | 32 310 131 28 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 80 80 Average Speed 82 | 78 84 80 81 Slowest Speed 120 | 90 120 80 86 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 21 | 3 38 37 6 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 17 | . 17 . . Melee . | . . . . Projectile . | . . . . AOE 17 | . 17 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 638 | 61 418 130 29 Wait 24 | 1 23 . . Move 524 | 44 322 130 28 Hop . | . . . . Pick Up 26 | 10 16 . . Fast Attach 4 | 2 1 . 1 Attach 11 | 4 7 . . Detach . | . . . . Swap 5 | . 5 . . Drop 8 | . 8 . . Fire 36 | . 36 . . Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 20 | -11/Scrapyard | Discovered new exit (range 16) 54 | -11/Scrapyard | Entered Materials 179 | -10/Materials | Core integrity fell below 50% 206 | -10/Materials | Core integrity fell below 20% 237 | -10/Materials | Lost 4 parts (1p2n1w) 317 | -10/Materials | Discovered new exit (range 11) 422 | -10/Materials | Repaired Grenade Launcher 481 | -10/Materials | Entered Mines 482 | -10/Mines | Learned location of Storage (-7) 574 | -10/Mines | Learned Materials security intel 577 | -10/Mines | Discovered new exit (range 12) 586 | -10/Mines | Entered Materials 586 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 594 | -9/Materials | Build established: Mutant 611 | -9/Materials | Self-destructed Last Messages --------------- System corrupted: Component data lost. K-01 Serf collects debris. Acquired derelict log, extracted data. Data stored: Materials security intel. EXIT=FOUND PARAMETERS=PROPULSION+1,UTILITY+1 LOCATION=UNKNOWN GOAL=ESCAPE Loading Materials security intel (x10)... Acquired Com. Wheel. K-01 Serf collects debris. Connecting with Terminal... Current location identified: Materials >>Prototypes Downloading prototype IDs... Imp. Assault Rifle Adv. EMP Blaster >>Inventory(Prototypes) Retrieving prototype inventory records... No registered prototype stockpiles. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????#######????????????????????????????? | | ???????######## #????????????????????????????? | | ???????# ########?????????????????????? | | ???????# # #?????????????????????? | | ???????# # """ #?????????????????????? | | ???????######## # """ #?????????????????????? | | ??????????????## ## """ #?????????????????????? | | ???????????????# ## #?????????????????????? | | ???????????????# ## =#?????????????????????? | | ???????????????# ###+#####????????? ?????????? | | ???????????????# ######## a k ?????????? | | ???????????????# u #????????? | | ???????????????# u #????????? | | ???????????????########""@ #??????????? | | ??????????????????????#"T ]]] #??????????? | | ??????????????????????#"" """ ]]] #??????????? | | ????????????????????? m """ ]] #??????????? | | ????????????????????" # """ #??????????? | | ???????????????????R" # ?????????????????? | | ???????????????????""?# ????????????????? | | ??????????????????????## ###????????????????? | | ???????????????????????# #??????????????????? | | ???????????????????????#==!![[#??????????????????? | | ???????????????????????#==!![[#??????????????????? | | ???????????????????????########??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 10 Energy Capacity 250 Matter Stores 269 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StorageArchitectAccelerator Manual? 0 Play Time 00:14:02 Cumulative 35.7 hours Start 2022.07.29 @ 10:02:10 End 2022.07.29 @ 10:16:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 41 Rogue 41 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 31 Achievement% 21 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 113x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 980a892c-8a29-4b6f-8a9f-0ddf7368faa7