Cogmind - Beta 9.1 *** ADVENTURER MODE // 2019.11.03 @ 13:51:28 Player: Dingbat Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (58) 290 Value Destroyed (1691) 1691 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (16) 16 TOTAL SCORE: 3137 Bonus ------- High Alert Combat Kills 16 Cogmind --------- Core Integrity 0/400 Matter 193/300 Energy 249/250 System Corruption 0% Temperature Cool (201) Location -9/Storage Parts ------- Power (1) Ion Engine Propulsion (2) Titanium Leg Utility (3) Large Storage Unit Weapon (3) Heavy Assault Rifle Mini Grenade Launcher Inventory (10) Titanium Leg Titanium Leg High-capacity Battery (400) Sensor Array Improved ECM Suite Hardened Light Armor Plating Improved EM Shotgun High-powered Shotgun Mini Grenade Launcher Datajack Peak State ------------ Power Light Ion Engine Propulsion Titanium Leg Titanium Leg Utility Large Storage Unit Drone Bay Drone Bay Weapon Improved EM Shotgun Heavy Assault Rifle Mini Grenade Launcher Inventory Titanium Leg Titanium Leg High-capacity Battery Sensor Array Improved ECM Suite Hardened Light Armor Plating Hardened Light Armor Plating High-powered Shotgun Mini Grenade Launcher Datajack [Rating: 27] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Titanium Leg Leg Titanium Leg Wheel Armored Wheel Hover Unit Hover Unit Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Improved EM Shotgun Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 1 | . . 1 . Weapon 1 | . . 1 . Parts Attached 50 | 5 13 23 9 Power 6 | 1 . 4 1 Engine 6 | 1 . 4 1 Core . | . . . . Reactor . | . . . . Propulsion 10 | 2 3 4 1 Treads . | . . . . Leg 3 | . . 2 1 Wheel 6 | 2 2 2 . Hover 1 | . 1 . . Flight . | . . . . Utility 18 | 1 5 7 5 Device 9 | . 1 4 4 Storage 6 | 1 4 1 . Processor . | . . . . Hackware . | . . . . Protection 3 | . . 2 1 Artifact . | . . . . Weapon 16 | 1 5 8 2 Energy Gun 4 | 1 1 1 1 Energy Cannon . | . . . . Ballistic Gun 7 | . 3 3 1 Ballistic Cannon . | . . . . Launcher 3 | . . 3 . Special Weapon 1 | . 1 . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . . 1 . Unidentified Prototypes 2 | . . 1 1 Parts Lost 9 | . 2 3 4 Power 1 | . 1 . . Propulsion 2 | . 1 . 1 Utility 3 | . . 1 2 Weapon 3 | . . 2 1 Highest Loss Streak 4 | . 2 2 4 Average Slot Usage (%) 89 | . 61 95 96 Engine 9 | . 5 9 11 Leg 15 | . . 17 21 Wheel 5 | . 17 4 . Device 9 | . 3 11 12 Storage 12 | . 15 11 11 Protection 7 | . . 9 7 Energy Gun 4 | . 8 1 8 Ballistic Gun 14 | . 4 20 10 Launcher 6 | . . 7 11 Special Melee Weapon 1 | . . 2 1 Naked Turns . | . . . . Heaviest Build 40 | 9 22 40 39 Greatest Support 34 | 26 26 34 34 Greatest Overweight (x) 10 | . 3 10 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 12 | 6 12 10 10 Average Capacity 9 | 5 7 10 10 Most Carried 10 | 3 8 10 10 Average Carried 7 | 1 3 8 9 Final Capacity 10 | 6 10 10 10 Final Carried 10 | 3 3 10 10 Class Distribution -------------------- 89% | Mutant 9% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Sto Matter Collected 1234 | 209 81 667 277 Remotely . | . . . . Salvage Created 1695 | . 226 781 688 Parts 114 | . 14 57 43 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Combat Hostiles Destroyed 47 | . 7 20 20 Guns 28 | . 3 15 10 AOE 19 | . 4 5 10 Classes Destroyed 6 | . 4 2 . Worker 3 | . 1 . 2 Tunneler 2 | . 1 1 . Watcher 6 | . . 4 2 Swarmer 12 | . 3 6 3 Grunt 22 | . 4 8 10 Sentry 13 | . . 6 7 Best Kill Streak 13 | . 5 13 12 Combat Bots Only 10 | . 4 6 10 Max Kills in Single Turn 4 | . 4 2 3 Gunslinging 1 | . 1 . . Exploded 4 | . 4 2 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Damage Taken 2213 | . 323 1037 853 Core 507 | . 106 253 148 Absorbed by Shields . | . . . . Core Remaining (%) 78 | 100 57 . . Volleys Fired 111 | . 7 55 49 Largest 3 | . 2 3 2 Hottest 81 | . 60 81 68 Shots Fired 199 | . 14 111 74 Gun 177 | . 14 105 58 Cannon . | . . . . Launcher 22 | . . 6 16 Special . | . . . . Kinetic 155 | . 11 102 42 Thermal . | . . . . Explosive 20 | . . 4 16 Electromagnetic 24 | . 3 5 16 Robot Hit Streak 19 | . 6 12 19 Robot Miss Streak 6 | . 6 2 4 Penetration Max . | . . . . Secondary Targets 4 | . 1 3 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 146 | . 7 82 57 Core Hits 93 | . 11 39 43 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks 2 | . . 2 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 2 | . . 2 . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3503 | . 441 1274 1788 Guns 1932 | . 97 1126 709 Cannons . | . . . . Explosions 1567 | . 344 148 1075 Melee . | . . . . Ramming 4 | . . . 4 Kinetic 1594 | . 57 1103 434 Thermal 190 | . 190 . . Explosive 1304 | . 154 75 1075 Electromagnetic 411 | . 40 96 275 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 3 | . . . 3 Projectiles . | . . . . Explosions 3 | . . . 3 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 120 | . 60 33 27 Shots 5 | . 1 2 2 Rammed 1 | . . . 1 Targets Rammed 1 | . . . 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 408 | . 61 408 186 Average Temperature 76 | . 36 102 55 Received Heat Transfer 990 | . 150 381 459 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . . 1 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 50 | . 50 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Peak Influence 405 | . 118 284 405 Average Influence 100 | . 52 133 76 Maximum Alert Level 2 | . . 1 2 Low Security (%) 83 | . . . . Level 1 16 | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . . 4 3 Investigation 2 | . . 2 . Extermination . | . . . . Reinforcement 4 | . . 2 2 Assault . | . . . . Garrison 1 | . . . 1 Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Distress Signals 7 | . . 4 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 67 | . 9 30 28 Peak Tracking Total 9 | . 4 9 8 Tactical Retreats 6 | . 2 2 2 Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Traps Triggered 3 | . . 2 1 Indirectly 2 | . . 2 . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Sto Machines Disabled 6 | . 4 . 2 Max in Single Turn 2 | . 2 . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Machines Accessed 7 | . 2 1 4 Terminals 6 | . 2 1 3 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 11 | . 5 1 5 Successful 10 | . 5 1 4 Failed 1 | . . . 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 9 | . 5 1 3 Fabricators . | . . . . Repair Stations 2 | . . . 2 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 8 | . 5 1 2 Record 3 | . 3 . . Open Door 2 | . . . 2 Alert Level 2 | . 1 1 . Recall Assault 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . . 2 Scan Component 1 | . . . 1 Repair 1 | . . . 1 Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 1 1 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . . 1 Time 32 | . . . 32 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked 2 | . . 2 . Non-combat 2 | . . 2 . Combat . | . . . . Robot Hacks Applied 2 | . . 2 . no_distress 2 | . . 2 . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders 4 | . . . 4 GOTO 1 | . . . 1 FOLLOW 1 | . . . 1 EXPLORE 2 | . . . 2 Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches 4 | . . . 4 Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Sto Turns Passed 2688 | 58 501 1437 692 Spaces Moved 1739 | 59 439 893 348 Core 36 | 19 12 5 . Treads . | . . . . Legs 1044 | . . 696 348 Wheels 548 | 40 316 192 . Hover 111 | . 111 . . Flight . | . . . . Fastest Speed 50 | 50 90 90 130 Average Speed 128 | 77 102 135 153 Slowest Speed 550 | 90 240 550 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 46 | 3 47 64 71 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 177 | . 28 51 98 Melee . | . . . . Projectile . | . . . . AOE 177 | . 28 51 98 Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Total 2005 | 71 482 1018 434 Wait 17 | . . . 17 Move 1736 | 58 438 892 348 Hop . | . . . . Pick Up 51 | 8 13 26 4 Fast Attach 9 | . . 4 5 Attach 35 | 5 12 15 3 Detach 8 | . 5 2 1 Swap 6 | . 1 4 1 Drop 29 | . 6 18 5 Fire 111 | . 7 55 49 Melee 2 | . . 2 . Ram . | . . . . Kick 1 | . . . 1 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: [*Mat x2] / *Sto x2) -9/Storage History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 16) 59 | -11/Scrapyard | Entered Materials 337 | -10/Materials | Build established: Mutant 347 | -10/Materials | Discovered new exit (range 11) 560 | -10/Materials | Entered another Materials area 560 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 900 | -9/Materials | Discovered new exit (range 16) 1454 | -9/Materials | Discovered new exit (range 10) 1572 | -9/Materials | Discovered new exit (range 6) 1630 | -9/Materials | Core integrity fell below 50% 1882 | -9/Materials | Discovered new exit (range 4) 1997 | -9/Materials | Entered Storage 2400 | -9/Storage | Repaired Hvy. Assault Rifle 2646 | -9/Storage | Garrison activated, responded to threat 2653 | -9/Storage | Core integrity fell below 20% 2664 | -9/Storage | Destroyed 10 combat bots 2689 | -9/Storage | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 02678_ U-05 Engineer lays Concrete. 02678_ K-01 Serf collects debris. 02678_ Titanium Leg destroyed. 02679_ U-05 Engineer builds a Wall. 02679_ K-01 Serf collects debris. 02680_ Y-45 Defender destroyed. 02680_ Destroyed Weight Redist. System. 02681_ R-06 Scavenger collects Aluminum Leg. 02682_ K-01 Serf collects debris. 02683_ Terminal disabled. 02684_ R-06 Scavenger collects Heat Sink. 02685_ K-01 Serf collects debris. 02685_ U-05 Engineer lays Concrete. 02685_ K-01 Serf collects debris. 02686_ U-05 Engineer lays Concrete. 02688_ U-05 Engineer builds a Wall. 02688_ K-01 Serf collects debris. 02689_ Hrd. Light Armor Plating destroyed. 02689_ G-34 Mercenary destroyed. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ??????????????????????# ???????????????????? | | ??????????????????????# +??????????????????? | | ??????????????????????# #??????????????????? | | ??????????????????????# #??????????????????? | | ??????????????????????+ +??????????????????? | | ??????????????????????# #??????????????????? | | ??????????????????????# #??????????????????? | | ??????????????????????# #?????????#"""##???? | | ??????????????????????# #???####### T#??## | | ??????????????????????# ##### ##+####### | | ??????????????????????# | | ????????????????##????# | | ??????? ### # Y#### ##### % #### ### | | ?????? ######+###??# #?## | | ?????? # ????????# #??? | | ?????? [ # "????????# #??? | | ??????? ### % #### # """?????## #??? | | ???????? ## ??# # """?????#" #??? | | ??????? 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""" # | | ?????????????????????????? # #### | | ??????????????????????????""T"""###### #??? | | ??????????????????????????######??#####+##### | | ??????????????????????????????????# # | | ??????????????????????????????????# """"" # | | ??????????????????????????????????# "???" # | | ??????????????????????????????????# "??"" # | | ??????????????????????????????????# ""??" # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 42 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot First Step to Greatness More Dakka Please Oops Part-time Mechanic Risk Taker Storm Trooper Troublemaker Uninvited Guest Challenges ------------ None Game ------ Seed DisruptionBombMallet Manual? 0 Play Time 00:48:17 Cumulative 12.3 hours Start 2019.11.03 @ 12:31:26 End 2019.11.03 @ 13:51:28 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 21 Rogue 19 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 2 Gallery% 16 Achievement% 3 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c6d8fd80-887f-40a1-983d-7d8ae6609b80