Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.05 @ 04:36:47 Player: deadnoob Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (8) 4000 Regions Visited (25) 5000 Robots Destroyed (157) 785 Value Destroyed (4360) 4360 Prototype IDs (55) 1100 Alien Tech Used (3) 600 Bonus (3453) 3453 TOTAL SCORE: 19298 Bonus ------- High Alert Combat Kills 379 Follower Combat Kills 93 Entered Garrisons 200 Used RIF Installer 500 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Friendly Fire -1319 Cogmind --------- Core Integrity 0/1450 Matter 300/300 Energy 26/100 System Corruption 5% Temperature Cool (9) Movement Core (50) Location -2/Research Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (11) ----- Advanced Terrain Scan Processor Advanced Melee Analysis Suite Improved Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Experimental Coolant Injector Improved Matter Compressor (300) Hacking Drone Bay (1/1) CPS Tube (2) CPS Tube (2) Peak State ------------ > --- POWER ------------ Compact Particle Reactor Quantum Reactor Quantum Reactor Quantum Reactor > --- PROPULSION ------- Biometal Leg Biometal Leg Biometal Leg Biometal Leg Biometal Leg Biometal Leg Enhanced Biometal Leg > --- UTILITY ---------- Advanced Heat Sink Experimental Coolant Injector Huge Storage Unit Experimental Sensor Array Advanced Signal Interpreter Advanced Terrain Scan Processor Improved Transmission Jammer AEGIS Remote Shield Improved Hacking Suite System Mapper Ghost Barrier > --- WEAPON ----------- Enhanced Nova Cannon Plasma Sword > --- INVENTORY -------- Quantum Reactor Quantum Reactor Light Quantum Reactor Improved Heavy Siege Treads Improved Heavy Siege Treads Improved Heavy Siege Treads Advanced Heavy Siege Treads Myomer Leg Myomer Leg Myomer Leg Myomer Leg Biometal Leg Centrium Leg Improved Matter Compressor Advanced Terrain Scanner Hacking Drone Bay Transdimensional Reconstructor CPS Tube CPS Tube Plasma Sword [Rating: 199] Favorites ----------- Power Cold Fusion Reactor Engine Ion Engine Power Core Micro Fission Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Biometal Leg Hover Unit Cooled Gravmag System Flight Unit Cooled Impulse Thruster Utility Transport Network Coupler Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Transport Network Coupler Hackware Improved Hacking Suite Protection Hardened Light Armor Plating Weapon Improved Light Cannon Energy Gun Backup Laser III Energy Cannon Heavy Plasma Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Special Weapon Improved Plasma Cutter Impact Weapon Heavy Hammer Slashing Weapon Plasma Sword Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Res Gar Res Slots Evolved 16 | . . . 2 . . . 6 . . . . 2 . . . . 2 . . . 2 . 2 . . Power 3 | . . . . . . . . . . . . . . . . . 1 . . . . . 2 . . Propulsion 5 | . . . . . . . 2 . . . . 1 . . . . 1 . . . 1 . . . . Utility 8 | . . . 2 . . . 4 . . . . 1 . . . . . . . . 1 . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 344 | . 25 5 29 53 18 11 30 8 3 12 2 30 7 1 8 2 8 2 10 2 10 9 40 17 2 Power 32 | . 6 . 2 4 . 1 2 1 . . . . . . . . 2 . 1 . 2 . 8 3 . Engine 16 | . 6 . 2 3 . 1 1 1 . . . . . . . . 2 . . . . . . . . Core 2 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . Reactor 14 | . . . . 1 . . . . . . . . . . . . . . . . 2 . 8 3 . Propulsion 70 | . 4 1 6 5 1 2 6 2 . 4 . 3 . . 2 . 1 . 1 . 3 1 22 5 1 Treads 22 | . 4 1 4 5 1 . . . . . . . . . . . . . . . . . 2 4 1 Leg 20 | . . . . . . . . . . . . . . . . . . . . . . . 19 1 . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Flight 27 | . . . 2 . . 2 6 2 . 4 . 3 . . 1 . 1 . 1 . 3 1 1 . . Utility 135 | . 4 . 8 19 8 1 11 3 1 5 . 21 6 1 6 2 2 2 4 2 5 7 8 8 1 Device 76 | . 2 . 4 13 3 . 6 1 1 3 . 11 4 1 3 2 1 2 2 2 5 3 4 2 1 Storage 12 | . 2 . 1 . 1 . 1 . . . . 4 . . 1 . . . . . . 1 1 . . Processor 11 | . . . 2 1 . . 4 . . 1 . 1 . . . . . . 1 . . . . 1 . Hackware 9 | . . . . 1 . 1 . . . . . 2 1 . 1 . . . 1 . . 2 . . . Protection 27 | . . . 1 4 4 . . 2 . 1 . 3 1 . 1 . 1 . . . . 1 3 5 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 107 | . 11 4 13 25 9 7 11 2 2 3 2 6 1 . . . 3 . 4 . . 1 2 1 . Energy Gun 2 | . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . Energy Cannon 14 | . . . . 3 1 . 1 1 . . 1 2 1 . . . 1 . 2 . . . 1 . . Ballistic Gun 20 | . . . 3 9 3 2 3 . . . . . . . . . . . . . . . . . . Ballistic Cannon 15 | . 7 2 6 . . . . . . . . . . . . . . . . . . . . . . Launcher 11 | . 2 1 1 1 . 1 . . 1 2 . 1 . . . . 1 . . . . . . . . Special Weapon 5 | . . . . 2 . . . . . . . 1 . . . . . . 2 . . . . . . Impact Weapon 18 | . . 1 2 6 2 2 4 1 . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . 1 . . . . . . . . . . . . . . 1 1 1 . Piercing Weapon 4 | . . . . . . . . . . 1 1 1 . . . . 1 . . . . . . . . Special Melee Weapon 14 | . 1 . 1 4 3 2 2 . 1 . . . . . . . . . . . . . . . . Unidentified Prototypes 35 | . . . 4 3 . . 1 1 . 2 . 7 . . 4 . . . 3 . 1 5 2 1 1 Corrupted Parts 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . System Corruption 5 | . . . 5 . . . . . . . . . . . . . . . . . . . . . . Parts Lost 71 | . . . 3 6 5 . . . . . . 2 1 . . . 3 . . . . 6 24 16 5 Power 9 | . . . . . . . . . . . . . . . . . 2 . . . . . 5 2 . Propulsion 26 | . . . . 1 1 . . . . . . 1 . . . . 1 . . . . 2 12 4 4 Utility 30 | . . . 2 5 3 . . . . . . . 1 . . . . . . . . 3 6 9 1 Weapon 6 | . . . 1 . 1 . . . . . . 1 . . . . . . . . . 1 1 1 . Highest Loss Streak 18 | . . . 1 2 4 . . . . . . 2 1 . . . 2 . . . . 3 18 13 18 To Critical Strikes 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 97 100 95 97 97 95 89 99 93 97 93 93 94 94 91 94 90 80 88 95 94 91 95 69 25 Engine 5 | . 13 14 11 8 . . . 5 6 6 6 5 5 5 5 5 6 5 4 5 . . . . . Reactor 4 | . . . . 2 11 10 . . . . . . . . . . . . . . 3 9 14 9 . Treads 14 | . 23 28 21 21 22 21 . . . . . . . . . . . . . . . . . 12 6 Leg 2 | . 4 . . . . . . . . . . . . . . . . . . . . . 26 2 3 Flight 6 | . . . . . . . 21 25 25 24 18 22 22 22 22 22 24 20 21 25 26 27 . . . Device 14 | . 11 14 17 21 8 11 13 12 12 12 18 14 22 18 15 16 15 15 14 15 17 14 16 6 . Storage 9 | . 14 14 11 11 11 11 6 6 6 6 6 5 5 5 5 5 5 5 5 5 4 7 5 3 . Processor 8 | . . . 5 3 11 11 21 20 18 22 18 15 11 11 11 11 10 10 10 10 9 9 8 7 8 Hackware 4 | . . . . . . . 6 6 6 6 6 15 16 16 16 16 15 15 16 20 18 13 12 11 8 Protection 5 | . . . 5 7 11 11 . 4 6 6 6 1 . 2 2 5 5 5 3 . . 1 1 7 . Energy Cannon 2 | . . . . 3 8 . . . . . . . 4 5 5 5 4 5 3 5 4 4 1 . . Ballistic Gun 2 | . 2 . 6 12 1 . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 4 | . 21 24 12 . . . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . 6 . . 1 3 6 4 . . . . . . . . . . . . . Impact Weapon 3 | . . 3 1 2 8 8 4 5 6 3 . . . . . . . . . . . . . . . Special Melee Weapon 1 | . 1 . 1 1 2 3 5 6 4 2 . . . . . . . . . . . . . . . Peak Build Rating 199 | 6 12 13 22 27 28 25 63 61 58 68 64 97 100 101 108 105 113 100 124 124 156 165 199 161 69 Average Rating 56 | 6 10 12 15 23 24 23 52 55 55 59 63 81 97 97 100 104 111 99 110 123 144 154 183 140 56 On Entrance 70 | 6 6 12 13 18 25 23 24 60 55 55 63 63 88 95 101 105 104 100 100 123 123 156 141 104 69 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 201 | 11 35 35 60 67 71 62 23 29 22 23 23 24 31 31 30 30 33 30 32 31 47 50 201 149 . Greatest Support 258 | 20 40 40 40 43 46 46 25 25 22 24 24 31 31 31 31 31 47 32 39 39 61 66 198 258 3 Greatest Overweight (x) 10 | . 1 . 2 1 1 10 1 1 . . . . . . 1 . . . . . . 1 1 . . Average Overweight (x) . | . . . . 1 1 1 . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 20 20 20 20 20 10 10 10 10 15 10 10 10 10 10 10 10 10 10 10 25 25 5 Average Capacity 16 | 8 11 15 16 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 23 23 5 Most Carried 25 | 6 15 15 20 20 20 20 12 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 25 13 5 Average Carried 15 | 5 11 14 16 19 19 19 9 9 10 9 10 9 9 9 9 10 9 10 9 10 9 9 17 9 5 Final Capacity 25 | 8 15 15 20 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 25 5 5 Final Carried 20 | 4 15 15 20 20 19 13 10 10 10 10 10 10 9 10 10 10 10 10 10 10 10 10 13 5 5 Class Distribution -------------------- 52% | Mutant 16% | Hacker-Scout 8% | Commander-Mutant 7% | Hacker-Mutant 6% | Scout 3% | Hacker-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Commander-Mutant | -9/Storage Mutant | -9/Recycling Mutant | -9/Scraptown Scout | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Scout | -6/Zion Scout | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Ninja | -5/Upper Caves Hacker-Ninja | -5/Zhirov Hacker-Scout | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Warlord Hacker-Scout | -3/Proximity Caves Hacker-Scout | -3/Research Hacker-Scout | -3/Testing Hacker-Mutant | -2/Research Hacker-Mutant | -2/Garrison Hacker-Mutant | -2/Research Resources | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Res Gar Res Matter Collected 5509 | 200 572 105 666 1007 528 87 252 238 7 . 38 387 136 32 . 110 95 20 68 . . . 807 138 16 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 6239 | . 506 89 805 1692 493 . 269 82 20 . . 277 . 123 . . 268 59 . . . . 721 835 . Parts 316 | . 40 8 49 88 19 . 9 4 2 . . 18 . 4 . . 27 1 . . . . 25 22 . Haulers Intercepted 12 | . 1 . 3 6 . . 1 . . . . 1 . . . . . . . . . . . . . Recyclers Shooed 5 | . . . 1 2 . . 1 . . . . 1 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . . 1 . 1 . . . . . . 1 . . . . . . . Prevented 8 | . . . . . . . . . . . . . . . . . . 2 . 6 . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Res Gar Res Combat Hostiles Destroyed 97 | . 16 5 20 26 7 . . . 3 . . . . . . . 2 1 . . . . 10 7 . Melee 23 | . . 2 4 . . . . . . . . . . . . . . . . . . . 10 7 . Guns 17 | . 2 . . 13 2 . . . . . . . . . . . . . . . . . . . . Cannons 34 | . 10 . 11 8 4 . . . . . . . . . . . . 1 . . . . . . . AOE 17 | . 4 3 3 2 . . . . 3 . . . . . . . 2 . . . . . . . . Classes Destroyed 19 | . 6 . 4 . 1 . 1 . . . . 1 . 1 . . 2 . . . . . 3 . . Worker 11 | . . . 2 2 . . 3 . . . . . . . . . 4 . . . . . . . . Builder 11 | . 2 . 1 1 1 . 3 . . . . 1 . . . . 2 . . . . . . . . Tunneler 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Hauler 12 | . 1 . 3 6 . . 1 . . . . 1 . . . . . . . . . . . . . Recycler 10 | . 1 . 1 4 2 . . . . . . 1 . . . . 1 . . . . . . . . Operator 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Watcher 11 | . 3 . 4 2 . . 1 . . . . 1 . . . . . . . . . . . . . Swarmer 26 | . 5 3 5 3 1 . . . 3 . . . . . . . . 1 . . . . 2 3 . Cutter 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . Grunt 43 | . 11 2 11 13 . . . . . . . . . . . . . . . . . . 4 2 . Brawler 4 | . . . 1 2 . . . . . . . . . . . . . . . . . . . 1 . Duelist 3 | . . . 1 1 . . . . . . . . . . . . . . . . . . . 1 . Protector 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Sentry 14 | . . . 2 7 5 . . . . . . . . . . . . . . . . . . . . Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hunter 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Programmer 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . Decomposer 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Commander 2 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . Best Kill Streak 8 | . 8 3 8 4 3 . 2 . 3 . . 1 . . . . 3 1 . . . . 2 5 . Combat Bots Only 7 | . 3 3 7 4 3 . . . 3 . . . . . . . 2 1 . . . . 2 5 . Max Kills in Single Turn 2 | . 2 1 2 2 2 . 1 1 2 . . 1 . 1 . . 2 1 . . . . 1 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . 2 1 2 2 . . . . 2 . . . . . . . 1 . . . . . . . . Melee 1 | . . 1 1 . . . . . . . . . . . . . . . . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Res Gar Res Hostile Shots Fired 1180 | . 57 12 71 145 59 . 24 . 9 . . 10 2 . . 6 34 5 . . 24 96 369 191 66 Missed 384 | . 8 3 21 38 12 . 17 . 3 . . 3 1 . . 3 17 4 . . 13 57 117 40 27 Damage Taken 15186 | . 535 61 416 1409 614 . 45 . 94 . . 128 27 . . 57 390 13 . . 259 920 5380 3905 933 Core 2276 | . 70 21 13 241 74 . 18 . 29 . . . . . . . 45 . . . 118 271 851 253 272 Absorbed by Shields 3801 | . 18 25 153 102 101 . . . . . . . . . . . . . . . . . 3378 11 13 Reduced by Siege Mode 39 | . . . . . . . . . . . . . . . . . . . . . . . . 39 . Redirected to Shielding 167 | . . . . . . . . . 9 . . . . . . . 16 . . . . 71 71 . . Regen/Repaired (Parts) 93 | . . . . . . . . . . . . 13 . . . . . . 80 . . . . . . Core Remaining (%) 77 | 100 . 63 . . . 18 . . . . 94 . . . . 100 . . . 96 . 70 . . . Volleys Fired 331 | . 44 13 38 98 14 . 7 11 4 . 2 5 11 . . 9 9 14 . 8 12 22 10 . . Largest 2 | . 2 2 2 2 2 . 2 1 1 . 1 1 1 . . 1 1 1 . 2 1 2 1 . . Hottest 130 | . 78 78 78 91 91 . 90 90 30 . 90 90 90 . . 90 90 90 . 130 90 130 120 . . Shots Fired 514 | . 83 22 76 174 27 . 11 11 4 . 2 5 11 . . 9 9 14 . 9 12 25 10 . . Gun 192 | . 15 . 13 137 13 . 10 . . . . . . . . . . . . 1 . 3 . . . Cannon 304 | . 64 18 61 35 14 . 1 11 . . 2 5 11 . . 9 7 14 . 8 12 22 10 . . Launcher 18 | . 4 4 2 2 . . . . 4 . . . . . . . 2 . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 327 | . 75 18 74 137 13 . 10 . . . . . . . . . . . . . . . . . . Thermal 169 | . 4 . . 35 14 . 1 11 . . 2 5 11 . . 9 7 14 . 9 12 25 10 . . Explosive 18 | . 4 4 2 2 . . . . 4 . . . . . . . 2 . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 17 | . 11 . 5 17 10 . 12 14 5 . . . . . . . 1 3 . . . . . . . Robot Miss Streak 5 | . 3 1 4 5 1 . . 1 2 . . . . . . . 4 3 . . . 1 . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 443 | . 46 4 51 135 36 6 25 8 2 . . 7 . 9 . . 11 7 . . . . 49 47 . Core Hits 199 | . 31 5 28 52 7 . 7 3 6 . . 4 . 2 . . 11 3 . . . . 18 22 . Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 10 | . . . 3 2 3 . 2 . . . . . . . . . . . . . . . . . . Critical Strikes 33 | . 3 . 5 2 3 . 2 . . . . 1 . 1 . . . . . . . . 8 8 . Destroy 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Blast 5 | . 3 . 2 . . . . . . . . . . . . . . . . . . . . . . Smash 9 | . . . 2 2 3 . 2 . . . . . . . . . . . . . . . . . . Sever 16 | . . . . . . . . . . . . . . . . . . . . . . . 8 8 . Impale 2 | . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . Melee Attacks 346 | . 1 8 16 21 21 6 30 9 . 1 2 43 2 13 . 3 39 . . . . 5 69 57 . Impact 98 | . . 8 16 20 16 . 29 9 . . . . . . . . . . . . . . . . . Slashing 131 | . . . . . . . . . . . . . . . . . . . . . . 5 69 57 . Piercing 103 | . . . . . . . . . . 1 2 43 2 13 . 3 39 . . . . . . . . Sneak Attacks 57 | . 1 . 1 4 12 5 7 . . . . 5 . 9 . . 9 . . . . . 4 . . Combat Hostiles 8 | . . . . . 4 . 1 . . . . . . . . . . . . . . . 3 . . Follow-up Attacks 7 | . . . . . . . . . . . . . . . . . . . . . . . 4 3 . Damage Inflicted 16232 | . 1199 450 1645 3028 1095 . 942 289 253 . . 462 . 697 . . 945 220 . . . 14 2274 2714 5 Guns 2030 | . 110 . 95 1493 161 . 157 . . . . . . . . . . . . . . 14 . . . Cannons 2972 | . 833 22 761 575 240 . 32 289 . . . . . . . . . 220 . . . . . . . Explosions 1395 | . 250 265 200 292 . . . . 253 . . . . . . . 135 . . . . . . . . Melee 9692 | . . 126 519 654 684 . 753 . . . . 462 . 697 . . 810 . . . . . 2274 2713 . Ramming 143 | . 6 37 70 14 10 . . . . . . . . . . . . . . . . . . 1 5 Kinetic 3632 | . 943 22 856 1493 161 . 157 . . . . . . . . . . . . . . . . . . Thermal 1370 | . . . . 575 240 . 32 289 . . . . . . . . . 220 . . . 14 . . . Explosive 1395 | . 250 265 200 292 . . . . 253 . . . . . . . 135 . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 2736 | . . 126 519 654 684 . 753 . . . . . . . . . . . . . . . . . . Slashing 4987 | . . . . . . . . . . . . . . . . . . . . . . . 2274 2713 . Piercing 1969 | . . . . . . . . . . . . 462 . 697 . . 810 . . . . . . . . Highest Corruption 11 | . . . 6 6 9 . . . . . . . . . . . 2 2 2 . 3 11 . 5 5 Average Corruption 6 | . . . 5 6 8 . . . . . . . . . . . 1 2 2 . 2 8 . 1 5 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 177 | . . . 19 82 54 . . . . . . . . . . . . 2 . . 1 16 . 3 . Message Errors 43 | . . . 6 17 16 . . . . . . . . . . . . . . . 1 3 . . . Matter Fused 46 | . . . 4 25 14 . . . . . . . . . . . . . . . . 1 . 2 . Heat Flow Errors 14 | . . . 3 5 3 . . . . . . . . . . . . 1 . . . 2 . . . Energy Discharges 19 | . . . 2 11 4 . . . . . . . . . . . . . . . . 2 . . . Parts Rejected 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Parts Fused 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Data Loss (minor) 26 | . . . 1 11 11 . . . . . . . . . . . . . . . . 2 . 1 . Data Loss (major) 10 | . . . 1 4 4 . . . . . . . . . . . . . . . . 1 . . . Misfires 5 | . . . 1 3 . . . . . . . . . . . . . . . . . 1 . . . Alerts 5 | . . . . 3 2 . . . . . . . . . . . . . . . . . . . . Misdirections 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . Weapon Failures 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1896 | . . 22 180 225 201 . 385 . . . . 171 . 87 . . 253 47 . . . . 93 232 . Projectiles 88 | . . . . 1 40 . . . . . . . . . . . . 47 . . . . . . . Explosions 27 | . . 22 5 . . . . . . . . . . . . . . . . . . . . . . Melee 1781 | . . . 175 224 161 . 385 . . . . 171 . 87 . . 253 . . . . . 93 232 . Knockbacks 22 | . 7 1 8 2 2 . 2 . . . . . . . . . . . . . . . . . . Impact 10 | . . 1 3 2 2 . 2 . . . . . . . . . . . . . . . . . . Kinetic 12 | . 7 . 5 . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 49 | . . . . 47 . . . . . . . . . . . . . . . . . . . . 2 Shots 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . Rammed 26 | . 2 10 8 3 1 . . . . . . . . . . . . . . . . . . 1 1 Targets Rammed 29 | . 2 10 11 3 1 . . . . . . . . . . . . . . . . . . 1 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 438 | . 48 162 252 176 438 . 38 197 . . 84 200 163 . . 10 2 92 . 40 78 291 104 . . Average Temperature 65 | . 22 82 34 49 163 . 23 76 . . 48 102 70 . . 6 1 43 . 14 19 57 48 . . Received Heat Transfer 1863 | . 240 30 128 483 141 . 6 . . . . 27 . . . . 42 . . . 12 12 315 243 184 Effects 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Siege Activations 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Total Turns 8 | . . . . . . . . . . . . . . . . . . . . . . . . 8 . Longest Duration 8 | . . . . . . . . . . . . . . . . . . . . . . . . 8 . Robots Corrupted 12 | . . . 4 3 2 . 3 . . . . . . . . . . . . . . . . . . Combat Hostiles 6 | . . . 2 3 1 . . . . . . . . . . . . . . . . . . . . Parts Fried 23 | . . . 5 6 2 . 10 . . . . . . . . . . . . . . . . . . Impact Corruptions 25 | . . . 5 7 5 . 8 . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . Heat Transferred 2256 | . . . . 999 370 . 50 450 . . . . . . . . . 350 . . . 37 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Alert | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Res Gar Res Peak Influence 943 | . 513 137 536 943 397 . 197 . . . . 584 . . . . 364 . . . 170 561 520 484 322 Initial 367 | . . 109 1 165 367 . . . . . . 300 . . . . 9 . . . . 95 303 194 272 Average 282 | . 281 70 307 456 127 . 92 . . . . 370 . . . . 154 . . . 96 275 376 279 292 Maximum Alert Level 3 | . 2 . 2 3 1 . . . . . . 2 . . . . 1 . . . . 2 2 2 1 Low Security (%) 40 | 100 23 100 20 29 76 . 100 . . . . . . . . . 62 . . . 100 47 . 3 . Level 1 37 | . 60 . 56 22 23 . . . . . . 67 . . . . 37 . . . . 28 54 80 100 Level 2 15 | . 15 . 22 12 . . . . . . . 32 . . . . . . . . . 24 45 16 . Level 3 7 | . . . . 35 . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 28 | . 4 . 3 3 . . 3 . . . 1 2 . . . . 2 . . . 2 5 2 . 1 Investigation 12 | . 2 . 2 2 . . . . . . 1 . . . . . . . . . 1 2 1 . 1 Extermination 2 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . Reinforcement 12 | . 2 . 1 . . . 3 . . . . 1 . . . . 1 . . . 1 2 1 . . Assault 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Haulers Reinforced 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Res Gar Res Distress Signals 29 | . 4 1 4 5 . . 1 . . . . . . . . . 2 . 1 . . 3 8 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 323 | . 23 5 36 46 6 . 10 . 3 . 2 21 2 . . 1 18 3 4 . 10 40 56 25 12 Peak Tracking Total 19 | . 6 3 5 6 3 . 4 . 3 . 2 4 1 . . 1 9 2 4 . 6 19 13 12 11 Tactical Retreats 49 | . 1 . . 5 . . 5 . . . . 6 2 . . 1 4 1 . . 1 7 12 4 . Traps | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Res Gar Res Traps Triggered 4 | . 1 . 1 . . . . . . . . 1 . . . . . . . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 117 | . 23 . 25 69 . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Disarmed 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 14 | . . . 3 6 . . . . . . . 5 . . . . . . . . . . . . . Reused 12 | . . . . 3 . . . . . . . 9 . . . . . . . . . . . . . Traps Extracted 10 | . . . 3 6 . . . . . . . 1 . . . . . . . . . . . . . Installed 9 | . . . . 3 . . . . . . . 6 . . . . . . . . . . . . . Triggered 25 | . . . . 3 . . . 1 . . 1 9 . . . . . 1 9 1 . . . . . Most Traps Carried 6 | . . . 3 6 6 6 6 6 6 6 6 6 1 1 . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Res Gar Res Machines Disabled 23 | . 3 . 1 9 . . . . . . . . 1 . . . . . 2 1 1 4 1 . . Max in Single Turn 2 | . 1 . 1 2 . . . . . . . . 1 . . . . . 1 1 1 1 1 . . Garrison Access 5 | . . . . 1 . . . . . . . . . . . . 2 . . . 1 . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 3 | . . . . 2 . . . . . . . . . . . . . . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Res Gar Res Machines Accessed 110 | . 9 1 7 14 5 . 15 2 . 1 1 15 2 2 4 . 10 . 3 1 6 8 2 1 1 Terminals 62 | . 6 . 4 11 5 . 10 . . . 1 10 1 . . . 3 . . 1 2 6 1 1 . Fabricators 11 | . . . . . . . 2 . . . . 2 . . . . 2 . . . 2 2 . . 1 Repair Stations 5 | . 1 . . . . . 1 . . . . 2 . . . . . . . . 1 . . . . Recycling Units 8 | . 2 . 2 2 . . 1 . . . . . . . . . 1 . . . . . . . . Scanalyzers 4 | . . . 1 . . . 1 . . . . . . . . . 2 . . . . . . . . Garrison Access 6 | . . . . 1 . . . . . . . 1 . . . . 2 . . . 1 . 1 . . Total Hacks 338 | . 33 1 17 32 12 . 42 2 . 4 4 50 8 6 17 . 45 . 9 5 13 21 4 12 1 Successful 205 | . 22 1 8 16 8 . 22 2 . 4 4 25 8 6 17 . 27 . 9 5 8 8 1 3 1 Failed 133 | . 11 . 9 16 4 . 20 . . . . 25 . . . . 18 . . . 5 13 3 9 . Catastrophic 17 | . . . . 4 1 . 2 . . . . 6 . . . . 2 . . . 1 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 169 | . 21 . 12 19 7 . 22 . . . . 35 . . . . 24 . . . 7 11 . 10 1 Terminals 228 | . 27 . 12 28 12 . 32 . . . 4 38 7 . . . 24 . . 5 5 19 3 12 . Fabricators 24 | . . . . . . . 5 . . . . 6 . . . . 5 . . . 5 2 . . 1 Repair Stations 11 | . 3 . . . . . 2 . . . . 4 . . . . . . . . 2 . . . . Recycling Units 19 | . 3 . 3 2 . . 2 . . . . . . . . . 9 . . . . . . . . Scanalyzers 7 | . . . 2 . . . 1 . . . . . . . . . 4 . . . . . . . . Garrison Access 9 | . . . . 2 . . . . . . . 2 . . . . 3 . . . 1 . 1 . . Terminal Hacks 109 | . 11 1 4 6 3 . 7 2 . 4 4 8 8 6 17 . 6 . 9 5 1 4 . 3 . Record 35 | . 1 . . . . . . . . . 4 . 7 5 5 . . . 8 5 . . . . . Part Schematic 11 | . 1 . 1 . 1 . . . . 4 . . . . 4 . . . . . . . . . . Robot Schematic 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 10 | . 2 . 1 . 1 . . . . . . 1 . . 4 . 1 . . . . . . . . Prototype ID Bank 9 | . 1 . . . 1 . 1 . . . . . . . 4 . 1 . . . 1 . . . . Open Door 9 | . . 1 . 2 . . . 2 . . . . 1 1 . . . . 1 . . 1 . . . Branch Access Points 3 | . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Terminal Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Alert Level 3 | . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . Unreport Threat 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Locate Traps 7 | . 2 . 1 2 . . 1 . . . . 1 . . . . . . . . . . . . . Reprogram Traps 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Patrol Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Recall Reinforcements 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 4 | . 1 . . 1 . . 1 . . . . . . . . . 1 . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Zone Layout 5 | . 1 . . 1 . . 1 . . . . . . . . . 1 . . . . 1 . . . Garrison Registry 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Patrol Navigation 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 11 | . . . . . . . 4 . . . . 3 . . . . 1 . . . 2 1 . . . Network Status 5 | . . . . . . . 2 . . . . 1 . . . . 1 . . . 1 . . . . Load Schematic 3 | . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . Build 3 | . . . . . . . 1 . . . . . . . . . . . . . 1 1 . . . Repair Station Hacks 5 | . 1 . . . . . 1 . . . . 3 . . . . . . . . . . . . . Scan Component 4 | . 1 . . . . . 1 . . . . 2 . . . . . . . . . . . . . Repair 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Scanalyzer 5 | . . . 1 . . . . . . . . . . . . . 4 . . . . . . . . Insert Component 4 | . . . 1 . . . . . . . . . . . . . 3 . . . . . . . . Analyze 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Garrison Access Hacks 5 | . . . . 1 . . . . . . . . . . . . 2 . . . 1 . 1 . . Unlock Access 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Seal Access 4 | . . . . 1 . . . . . . . . . . . . 2 . . . 1 . . . . Unauthorized Hacks 67 | . 9 . 2 9 5 . 10 . . . . 11 . . . . 13 . . . 4 3 . . 1 Terminals 47 | . 7 . . 7 5 . 9 . . . . 9 . . . . 5 . . . 2 3 . . . Track 3 | . 1 . . . . . . . . . . . . . . . . . . . . 2 . . . Assimilate 6 | . . . . . . . 2 . . . . 2 . . . . . . . . 1 1 . . . Botnet 10 | . 2 . . 2 . . 2 . . . . 2 . . . . 2 . . . . . . . . Operators 3 | . 1 . . . . . . . . . . . . . . . 1 . . . 1 . . . . Skim 25 | . 3 . . 5 5 . 5 . . . . 5 . . . . 2 . . . . . . . . Fabricators 10 | . . . . . . . 1 . . . . 2 . . . . 4 . . . 2 . . . 1 Report 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Liberate 6 | . . . . . . . 1 . . . . 2 . . . . 2 . . . 1 . . . . Haulers 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Overload 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 10 | . 2 . 2 2 . . . . . . . . . . . . 4 . . . . . . . . Monitor 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Reject 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Recyclers 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Mask 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Tunnel 6 | . 2 . 2 2 . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 74 | . 7 . 5 12 3 . 12 . . . 1 13 . . . . 6 . . 1 5 7 1 1 . Full Trace Events 4 | . 1 . . . . . . . . . 1 . . . . . . . . . . 1 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . 1 . . . . . . 4 . . . . . . . . . . . . . . . Robots Built 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time 93 | . . . . . . . . . . . . . . . . . . . . . . 93 . . . Total Robot Build Rating 7 | . . . . . . . . . . . . . . . . . . . . . . 7 . . . Part Schematics Acquired 25 | . 1 . 1 . 1 . . . . 17 . . . . 4 . 1 . . . . . . . . Parts Built 3 | . . . . . . . 1 . . . . . . . . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time 152 | . . . . . . . 106 . . . . . . . . . . . . . 46 . . . . Total Part Build Rating 24 | . . . . . . . 6 . . . . . . . . . . . . . 18 . . . . Parts Repaired 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Time 13 | . . . . . . . . . . . . 13 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Res Gar Res Used RIF Installer 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Robots Hacked 7 | . 1 . . . 1 5 . . . . . . . . . . . . . . . . . . . Non-combat 3 | . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . Combat 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 7 | . 1 . . . 1 5 . . . . . . . . . . . . . . . . . . . parse_system 7 | . 1 . . . 1 5 . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . 2 . 1 . . . . . . . . . . . 5 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Res Gar Res Total Allies 25 | . . . . 10 2 . 4 . . . . 1 . . . . . . 5 . 1 2 . . . Largest Group 10 | . . . . 10 6 1 2 . . . . 1 . . . . . . 5 . 1 1 . . . Highest-Rated Group 259 | . . . . 88 48 27 74 . . . . 26 . . . . . . 259 . 10 36 . . . Highest-Rated Ally 65 | . . . . 16 27 27 37 . . . . 26 . . . . . . 65 . 10 36 . . . Total Orders 13 | . . . . 4 . . . . . . . . . . . . . . 9 . . . . . . STAY 10 | . . . . 1 . . . . . . . . . . . . . . 9 . . . . . . FOLLOW 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . EXPLORE 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Ally Attacks 55 | . . . . 21 22 . 8 . . . . . . . . . . . 4 . . . . . . Total Damage 742 | . . . . 184 183 . 229 . . . . . . . . . . . 146 . . . . . . Kills 8 | . . . . 2 3 . 1 . . . . . . . . . . . 2 . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Res Gar Res Robot Analysis Total 10 | . 2 . 1 . 1 . . . . . . 1 . . 4 . 1 . . . . . . . . Derelict Logs Recovered 12 | . . 1 . . . . . 2 2 1 2 . 1 1 . 2 . . . . . . . . . Drone Launches 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . Drone Recoveries 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Res Gar Res Turns Passed 17420 | 5 1538 1056 1050 2691 1732 2512 550 349 98 329 134 921 351 203 73 210 507 149 495 109 202 263 1364 492 37 Spaces Moved 16636 | 4 750 599 389 870 666 1032 1096 831 288 1030 265 1923 676 456 167 375 1096 235 953 327 663 714 932 236 63 Core 128 | . . . . . . . . . . . . . . . . . . . . . . . . 65 63 Treads 4299 | . 568 599 389 870 666 1031 . . . . . . . . . . . . . . . . 5 171 . Legs 1096 | 4 182 . . . . . . . . . . . . . . . . . . . . . 910 . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 11113 | . . . . . . 1 1096 831 288 1030 265 1923 676 456 167 375 1096 235 953 327 663 714 17 . . Fastest Speed 5 | 120 120 160 160 240 240 240 31 29 29 29 32 28 28 28 28 28 15 28 25 25 6 5 28 50 50 Average Speed 80 | 120 151 160 186 240 240 240 32 29 29 29 32 28 28 28 28 28 25 28 27 25 22 20 112 138 50 Slowest Speed 740 | 120 240 160 320 240 240 740 107 104 29 32 32 32 28 28 106 28 30 28 28 25 25 93 186 173 50 Overloaded Moves 122 | . . . . . . . . . . . . . . . . . 8 . . . 8 106 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 47 | . . . . . . . 2 . . . . 5 . . . . 14 2 1 . 5 18 . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 55 | 2 94 94 34 89 93 59 32 89 51 84 43 47 65 58 61 64 34 47 89 47 22 87 32 27 4 Regions Visited 25 Branch Regions 16 Pre-discovered Areas 20 | . 2 . 2 5 4 . 2 . . 1 . . . . 3 1 . . . . . . . . . Known Exits Taken 18 | . . . . . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . 1 . . . . . . . . . . . . . . . . . . . Scrap Searched 22 | . . 2 . . . 2 . 5 1 . 1 . 5 3 . 3 . . . . . . . . . Spaces Dug 186 | . . 11 3 1 1 . 15 8 . . 4 31 11 3 . 12 47 2 . 6 6 13 11 1 . Terrain Destroyed 305 | . 22 30 19 14 1 . 15 9 26 . 4 31 12 3 . 12 59 7 . 7 7 14 12 1 . Melee 106 | . . 2 3 1 1 . 15 8 . . 2 26 2 3 . 3 27 . . . . 4 8 1 . Projectile 79 | . 4 4 2 . . . . 1 . . 2 5 10 . . 9 7 7 . 7 7 10 4 . . AOE 120 | . 18 24 14 13 . . . . 26 . . . . . . . 25 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Res Gar Res Total 19349 | 5 1062 654 594 1229 739 1067 1227 909 296 1058 306 2188 819 504 192 463 1220 300 1177 343 700 783 1129 317 68 Wait 1226 | . 189 16 60 57 9 . 42 39 1 . 36 161 124 30 5 75 79 52 143 7 10 37 47 6 1 Move 16521 | 3 749 598 388 869 665 1031 1091 830 287 1029 264 1912 675 455 166 374 1069 230 950 326 651 679 932 235 63 Hop 43 | . . . . . . . 2 . . . . 5 . . . . 12 2 1 . 5 16 . . . Pick Up 101 | . 17 2 9 11 3 5 3 4 . 5 . 8 . 3 2 . 2 . 3 . 3 4 16 1 . Fast Attach 133 | . 6 . 13 14 6 2 12 4 1 6 . 11 . . 7 . 2 . 6 . 6 8 17 10 2 Attach 71 | . 1 1 5 8 5 1 9 2 . 5 . 4 1 . 1 . 1 . . . 2 1 17 7 . Detach 42 | . 2 . 6 6 4 1 9 . . 1 . 2 . . 2 . . . 1 . . 2 5 1 . Swap 143 | . 18 4 11 31 7 8 9 3 2 1 2 15 6 1 1 2 5 2 4 2 2 . 7 . . Drop 169 | 2 10 2 12 23 4 13 13 7 1 10 . 16 . 2 8 . 2 . 9 . 8 9 13 4 1 Fire 331 | . 44 13 38 98 14 . 7 11 4 . 2 5 11 . . 9 9 14 . 8 12 22 10 . . Melee 337 | . 1 8 16 21 21 6 30 9 . 1 2 43 2 13 . 3 39 . . . . 5 65 52 . Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 28 | . 2 10 11 3 1 . . . . . . . . . . . . . . . . . . 1 . Escape Stasis 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Rewire 51 | . . . . . . . . . . . . . . . . . . . 51 . . . . . . Trap 126 | . 23 . 25 72 . . . . . . . 6 . . . . . . . . . . . . . Miscellaneous 25 | . . . . 16 . . . . . . . . . . . . . . 9 . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: [*Min] / *Sto) -9/Storage (discovered 2 exits: *Mat / *Rec) -9/Recycling (discovered 2 exits: *Fac / *Scr) -9/Scraptown -6/Factory (discovered 5 exits: *Fac x3 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 6 exits: Res x4 / *Upp / Ext) -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: Res / *Tes x2) -3/Testing -2/Research (discovered 3 exits: [Acc] / Qua / Gar) -2/Garrison (discovered 3 exits: *Res x3) -2/Research History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 6 | -11/Scrapyard | Entered Materials 152 | -10/Materials | Discovered new exit (range 4) 319 | -10/Materials | Build established: Mutant 582 | -10/Materials | Discovered new exit (range 15) 700 | -10/Materials | Discovered new exit (range 16) 848 | -10/Materials | Discovered new exit (range 10) 978 | -10/Materials | Discovered new exit (range 16) 1544 | -10/Materials | Entered Mines 1547 | -10/Mines | Met a Derelict bent on vengeance 1644 | -10/Mines | Discovered new exit (range 6) 1657 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1756 | -10/Mines | Discovered new exit (range 9) 1791 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1796 | -10/Mines | Found Prototype Device 2146 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2196 | -10/Mines | Learned Materials interactive machine intel 2228 | -10/Mines | Excavation squad dispatched 2228 | -10/Mines | A large section of the Mines collapsed 2600 | -10/Mines | Entered Materials 2600 | -9/Materials | Evolved 2 slots: Utility x2 2601 | -9/Materials | Loaded intel: 18 interactive machine locations 2773 | -9/Materials | Identified Exp. Sensor Array 3159 | -9/Materials | Discovered new exit (range 8) 3195 | -9/Materials | Discovered new exit (range 14) 3230 | -9/Materials | Destroyed 7 combat bots 3650 | -9/Materials | Entered Storage 4536 | -9/Storage | Discovered new exit (range 14) 4927 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 4993 | -9/Storage | Discovered new exit (range 5) 5250 | -9/Storage | Build established: Commander-Mutant 5547 | -9/Storage | Loaded intel: 21 trap records 5610 | -9/Storage | Learned 4 Materials zone layouts 5662 | -9/Storage | Learned Materials emergency access door positions 5706 | -9/Storage | Learned 4 Recycling zone layouts 5739 | -9/Storage | Learned Storage trap positions 5774 | -9/Storage | Learned location of Zion (-6) 5798 | -9/Storage | Learned location of 2 exits from Materials 5834 | -9/Storage | Identified exit to Materials 5881 | -9/Storage | Learned location of Recycling (-9) 5938 | -9/Storage | Learned 8 Materials zone layouts 6050 | -9/Storage | First assault squad dispatched 6072 | -9/Storage | Core integrity fell below 50% 6334 | -9/Storage | Used back door to open Recycling access 6341 | -9/Storage | Entered Recycling 6341 | -9/Recycling | Accompanied by 6 allies 6342 | -9/Recycling | Identified exit to Factory 6446 | -9/Recycling | Lost 6 allies 6470 | -9/Recycling | Lost 4 parts (1n2u1w) 6700 | -9/Recycling | Build established: Mutant 7560 | -9/Recycling | Core integrity fell below 20% 7658 | -9/Recycling | Learned location of 2 exits from Materials 7876 | -9/Recycling | Learned 4 Recycling zone layouts 7903 | -9/Recycling | Learned location of Storage (-9) 7918 | -9/Recycling | Identified exit to Scraptown 7983 | -9/Recycling | Learned 2 Storage zone layouts 8018 | -9/Recycling | Scanned before Scraplab entrance 8051 | -9/Recycling | Entered Scraplab 8073 | -9/Recycling | Entered Scraptown 8073 | -9/Scraptown | Accompanied by 1 ally 8073 | -9/Scraptown | System corruption cleaned by C-Scrubber 8485 | -9/Scraptown | Visited Comm Corps 8622 | -9/Scraptown | Visited SPCMW 8768 | -9/Scraptown | Visited Cyclists 8816 | -9/Scraptown | Visited Science Testing Area 9032 | -9/Scraptown | Discovered new exit (range 11) 10072 | -9/Scraptown | Visited Red Mages 10170 | -9/Scraptown | Visited Assassins FH 10223 | -9/Scraptown | Visited IN-MT5's Study 10585 | -9/Scraptown | Entered Factory 10585 | -6/Factory | Accompanied by 1 ally 10585 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x4 10716 | -6/Factory | Identified exit to Lower Caves 10734 | -6/Factory | Fabricated Nuclear Pulse Array? 10935 | -6/Factory | Discovered new exit (range 9) 10939 | -6/Factory | Identified exit to Factory 11018 | -6/Factory | Learned location of 2 exits from Proximity Caves 11042 | -6/Factory | Spotted B-75 Beast 11051 | -6/Factory | Learned 2 Extension zone layouts 11054 | -6/Factory | Learned 2 Upper Caves zone layouts 11060 | -6/Factory | Learned location of Upper Caves (-4) 11062 | -6/Factory | Build established: Scout 11078 | -6/Factory | Learned Extension security intel 11135 | -6/Factory | Entered Lower Caves 11203 | -6/Lower Caves | Learned location of 1 exit from Factory 11258 | -6/Lower Caves | Destroyed OG-WE5(g) 11267 | -6/Lower Caves | Encountered a Warlord checkpoint 11338 | -6/Lower Caves | Identified exit to Lower Caves 11469 | -6/Lower Caves | Found Alien Artifact 11469 | -6/Lower Caves | Identified Core Expander 11469 | -6/Lower Caves | Installed Core Expander, added new Utility slot 11484 | -6/Lower Caves | Entered another Lower Caves area 11488 | -6/Lower Caves | Discovered exit to Factory (range 9) 11537 | -6/Lower Caves | Learned Factory non-interactive machine intel 11574 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 11578 | -6/Lower Caves | Discovered new exit (range 15) 11581 | -6/Lower Caves | Identified exit to Zion 11582 | -6/Lower Caves | Entered Zion 11611 | -6/Zion | Given the Hacking Drone Bay 11624 | -6/Zion | Discovered new exit (range 10) 11681 | -6/Zion | Received a visual enhancement algorithm 11690 | -6/Zion | Met Imprinter 11712 | -6/Zion | Learned Factory interactive machine intel 11727 | -6/Zion | Found Prototype Launcher 11727 | -6/Zion | Identified Rocket Array 11779 | -6/Zion | Found CR-A16's Pointy Stick 11896 | -6/Zion | Found Prototype Device 11896 | -6/Zion | Identified Hacking Drone Bay 11911 | -6/Zion | Identified exit to Proximity Caves 11911 | -6/Zion | Entered Proximity Caves 11913 | -5/Proximity Caves | Spotter reported a threat 11914 | -5/Proximity Caves | Spotter reported a threat 11930 | -5/Proximity Caves | Learned 8 Factory zone layouts 11973 | -5/Proximity Caves | Learned Research security intel 11973 | -5/Proximity Caves | Learned Research emergency access door positions 11973 | -5/Proximity Caves | Learned Factory emergency access door positions 11973 | -5/Proximity Caves | Learned location of 1 exit from Research 11985 | -5/Proximity Caves | Learned 4 Factory zone layouts 12045 | -5/Proximity Caves | Entered Factory 12045 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12046 | -5/Factory | Identified exit to Factory 12049 | -5/Factory | Loaded intel: 220 non-interactive machine locations 12050 | -5/Factory | Loaded intel: 52 interactive machine locations 12173 | -5/Factory | Spotted B-75 Beast 12209 | -5/Factory | Repaired Structural Scanner 12222 | -5/Factory | Identified exit to Upper Caves 12352 | -5/Factory | Build established: Hacker-Scout 12456 | -5/Factory | Learned Armory terminal intel 12526 | -5/Factory | Discovered exit to Factory (range 15) 12538 | -5/Factory | Learned location of 1 exit from Proximity Caves 12608 | -5/Factory | Loaded intel: 71 trap records 12614 | -5/Factory | Discovered exit to Factory (range 14) 12738 | -5/Factory | Cargo convoy interrupted 12755 | -5/Factory | Learned Research scanalyzer intel 12804 | -5/Factory | Found Prototype Device 12804 | -5/Factory | Identified Exp. Actuator Array 12805 | -5/Factory | Learned Quarantine security intel 12876 | -5/Factory | Found PL-3XN's Ring of Power 12945 | -5/Factory | Search patrols dispatched 12966 | -5/Factory | Entered Upper Caves 12983 | -5/Upper Caves | Encountered a Warlord checkpoint 12983 | -5/Upper Caves | Learned location of 2 exits from Factory 13170 | -5/Upper Caves | Learned Research stockpile data 13170 | -5/Upper Caves | Learned Research trap positions 13170 | -5/Upper Caves | Learned 6 Proximity Caves zone layouts 13170 | -5/Upper Caves | Learned location of 1 exit from Factory 13170 | -5/Upper Caves | Identified exit to Upper Caves 13171 | -5/Upper Caves | Attracted the attention of an 0b10 base 13317 | -5/Upper Caves | Entered another Upper Caves area 13331 | -5/Upper Caves | Discovered exit to Factory (range 12) 13428 | -5/Upper Caves | Learned Factory trap positions 13451 | -5/Upper Caves | Destroyed HV-6RK(g) 13457 | -5/Upper Caves | Learned location of 1 exit from Research 13457 | -5/Upper Caves | Learned Armory trap positions 13457 | -5/Upper Caves | Learned Research emergency access door positions 13519 | -5/Upper Caves | Discovered new exit (range 7) 13520 | -5/Upper Caves | Identified exit to Zhirov 13520 | -5/Upper Caves | Entered Zhirov 13520 | -5/Zhirov | Discovered new exit (range 3) 13526 | -5/Zhirov | Identified exit to Proximity Caves 13531 | -5/Zhirov | Met Zhirov 13536 | -5/Zhirov | Learned location of Quarantine (-2) 13536 | -5/Zhirov | Learned location of Testing (-3) 13536 | -5/Zhirov | Learned location of Command (-1) 13540 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 13545 | -5/Zhirov | Found Alien Artifact 13545 | -5/Zhirov | Identified Integrated Dissipator 13545 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 13550 | -5/Zhirov | Found Alien Artifact 13593 | -5/Zhirov | Entered Proximity Caves 13623 | -4/Proximity Caves | Spotted B-86 Titan 13803 | -4/Proximity Caves | Entered Factory 13803 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 13804 | -4/Factory | Identified exit to Research 13804 | -4/Factory | Identified exit to Upper Caves 13805 | -4/Factory | Identified exit to Extension 13806 | -4/Factory | Loaded intel: 108 trap records 13833 | -4/Factory | Garrison activated, responded to threat 13940 | -4/Factory | Identified Transdimensional Reconstructor 14310 | -4/Factory | Entered Upper Caves 14323 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 14457 | -4/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 14458 | -4/Upper Caves | Identified exit to Warlord 14459 | -4/Upper Caves | Entered Warlord 14475 | -4/Warlord | System corruption cleaned by Quarantine Array 14668 | -4/Warlord | Warlord's base attacked by MAIN.C 14813 | -4/Warlord | Met Warlord 14842 | -4/Warlord | Found Prototype Device 14842 | -4/Warlord | Identified Exp. Phase Shifter 14845 | -4/Warlord | Found Prototype Hackware 14845 | -4/Warlord | Identified System Mapper 14848 | -4/Warlord | Found Prototype Processor 14848 | -4/Warlord | Identified Exp. Armor Integrity Analyzer 14938 | -4/Warlord | Opened side exit 14952 | -4/Warlord | Discovered new exit (range 8) 14954 | -4/Warlord | Identified exit to Proximity Caves 14954 | -4/Warlord | Entered Proximity Caves 14955 | -3/Proximity Caves | Lost 8 allies 15000 | -3/Proximity Caves | Learned Armory garrison access intel 15000 | -3/Proximity Caves | Learned Factory terminal intel 15000 | -3/Proximity Caves | Learned Factory emergency access door positions 15000 | -3/Proximity Caves | Learned 6 Upper Caves zone layouts 15063 | -3/Proximity Caves | Entered Research 15063 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 15064 | -3/Research | Identified exit to Testing 15065 | -3/Research | Identified exit to Research 15066 | -3/Research | Loaded intel: 79 trap records 15070 | -3/Research | Loaded intel: 6 scanalyzer locations 15159 | -3/Research | Spotted B-86 Titan 15164 | -3/Research | Fabricated Adv. Cloaking Device? 15199 | -3/Research | Spotted B-86 Titan 15265 | -3/Research | Entered Testing 15308 | -3/Testing | Found System Mapper 15333 | -3/Testing | Found Prototype Device 15333 | -3/Testing | Identified AEGIS Remote Shield 15357 | -3/Testing | Crushed by falling debris 15357 | -3/Testing | System corruption reached 10% 15377 | -3/Testing | Spotted PG-OHZ2FWQVEP 15388 | -3/Testing | Lost 3 parts (3u) 15467 | -3/Testing | Found Prototype Hackware 15467 | -3/Testing | Identified Ghost Barrier 15473 | -3/Testing | Discovered exit to Research (range 12) 15521 | -3/Testing | Fabricated M-36 Artificer? 15528 | -3/Testing | Entered Research 15528 | -2/Research | Warlord forces began assault on 0b10 15528 | -2/Research | Evolved 2 slots: Power x2 15529 | -2/Research | Identified exit to Quarantine 15558 | -2/Research | Lost 3 parts (2n1w) 15638 | -2/Research | Research machine network offline 15875 | -2/Research | Borebot progress halted 15953 | -2/Research | Build established: Hacker-Mutant 16101 | -2/Research | Met up with Warlord 16317 | -2/Research | Borebot progress halted 16328 | -2/Research | Spotted Striker 16391 | -2/Research | Spotted Striker 16392 | -2/Research | Discovered new exit (range 20) 16430 | -2/Research | Lost 10 allies 16482 | -2/Research | Spotted Striker 16492 | -2/Research | Spotted Striker 16513 | -2/Research | Destroyed Striker 16546 | -2/Research | Destroyed Striker 16617 | -2/Research | Borebot progress halted 16630 | -2/Research | Spotted Striker 16687 | -2/Research | Build established: Hacker-Assassin 16701 | -2/Research | Spotted Striker 16701 | -2/Research | Spotted Striker 16702 | -2/Research | Spotted Striker 16710 | -2/Research | Spotted Striker 16732 | -2/Research | Warped through subspace 16810 | -2/Research | Lost 3 parts (1p2n) 16858 | -2/Research | Spotted Executioner 16862 | -2/Research | Spotted Executioner 16881 | -2/Research | Core integrity fell below 50% 16892 | -2/Research | Identified exit to Garrison 16892 | -2/Research | Entered Garrison 16911 | -2/Garrison | Lost 18 parts (4p8n5u1w) 17022 | -2/Garrison | Triggered checkpoint 17071 | -2/Garrison | Discovered new exit (range 53) 17071 | -2/Garrison | Discovered new exit (range 43) 17071 | -2/Garrison | Discovered new exit (range 38) 17130 | -2/Garrison | Lost 3 parts (2u1w) 17148 | -2/Garrison | Build established: Hacker-Mutant 17170 | -2/Garrison | Installed Relay Interface Framework 17316 | -2/Garrison | Q-Series assembled to engage unique threat in Research 17358 | -2/Garrison | Triggered checkpoint 17379 | -2/Garrison | Core integrity fell below 20% 17384 | -2/Garrison | Entered Research 17397 | -2/Research | Spotted B-90 Cyclops 17421 | -2/Research | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 17405_ Imp. Heavy Siege Treads destroyed. 17406_ Acquired Prototype Device. 17406_ Identified Energy Mantle. 17408_ Dropped Energy Mantle. 17409_ Fabricator zaps S-43 Plague with an electromagnetic arc. 17409_ Fabricator powers down. 17409_ S-43 Plague system terminally corrupted. 17409_ Penetrated by Slug. 17412_ Detecting nearby Garrison Access. 17412_ Adv. Heavy Siege Treads destroyed. 17415_ A-15 Conveyor destroyed. 17415_ Centrium Leg destroyed. 17416_ Acquired 16 matter. 17417_ Acquired Med. Treads. 17417_ Slug penetrates Wall. 17418_ Critical hit (Burn: +37). 17420_ Ghost Barrier destroyed. 17420_ Med. Treads destroyed. 17420_ Critical hit (Burn: +37). 17421_ Slammed into G-73 Enforcer. 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R" # #??? ???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 88 Coolant Potential 120 Energy Generation 85 Energy Capacity 1100 Matter Stores 300 Matter Capacity 700 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 335 ECM Strength 1 Jamming Range 14 Corruption Containment 8 Armor Coverage 825 Resistance: EX 50 Utility Shielding 90 Evasion (%) 77 Targeting Accuracy 8 Melee Accuracy 8 Recoil Reduction 7 Offensive Hacking 52 Defensive Hacking 37 Trap Extractor Capacity 8 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Hcp. Storage Unit | -9/Materials | Hacked VTOL Module | -9/Recycling | Hacked Riot Gun | -6/Zion | Free Flamer | -6/Zion | Free Ripper | -6/Zion | Free Phasing Sabre | -6/Zion | Free Adv. Signal Interpreter | -6/Zion | Archive Neutrino Core | -6/Zion | Archive Imp. Plasma Cutter | -6/Zion | Archive Phase Cannon | -6/Zion | Archive Enh. Gauss Cannon | -6/Zion | Archive Power Sword | -6/Zion | Archive Imp. Remote Shield | -6/Zion | Archive Adv. Coolant Injector | -6/Zion | Archive Imp. Cryofiber Web | -6/Zion | Archive Imp. Transmission Jammer | -6/Zion | Archive Lrn. Proton Cannon | -6/Zion | Archive Imp. System Shield | -6/Zion | Archive Adv. Heat Sink | -6/Zion | Archive Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free CPS Tube | -4/Factory | Scanalyzed Robot Schematics ------------------ M-13 Machinist | -9/Materials | Hacked Y-54 Guardian | -6/Zion | Archive A-15 Conveyor | -6/Zion | Archive K-01 Serf | -6/Zion | Archive X-82 Rainmaker | -6/Zion | Archive Fabricated ------------ Nuclear Pulse Array | x1 | -6/Factory | Preloaded Adv. Cloaking Device | x2 | -3/Research | Preloaded M-36 Artificer | x1 | -3/Testing | Preloaded Alien Tech Used ----------------- Core Expander Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed MediumTerrabombSpear Manual? 0 Play Time 03:09:57 Cumulative 316.0 hours Start 2025.02.05 @ 01:23:47 End 2025.02.05 @ 04:36:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 386 Rogue 386 Adventurer 0 Explorer 0 Win Type - Total 10 Types 8/0/1/1/0/0/0/0/0 Lore% 71 Gallery% 86 Achievement% 73 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4387077d-a78b-424d-8f3d-9ba6307bf3c5