Cogmind - Beta 14 @@@ ROGUE MODE // 2025.05.01 @ 22:29:48 Player: DuckBoy Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (16) 3200 Robots Destroyed (228) 1140 Value Destroyed (7503) 7503 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (2466) 2466 TOTAL SCORE: 17449 Bonus ------- High Alert Combat Kills 526 Follower Combat Kills 1578 Entered Garrisons 200 Registered with UFD 300 Friendly Fire -138 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 98/100 System Corruption 30% Temperature Cool (9) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ Advanced Heat Sink Visual Processing Unit Improved Signal Interpreter Core Shielding Hacking Suite Advanced System Shield A0-MCA's Component Scanner > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Graphene Brace Thief Drone Bay (2/3) Enhanced Nova Cannon CPS Tube (2) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Heavy Treads Compact Wheel Impulse Thruster Array > --- UTILITY ---------- Scrap Suit Visual Processing Unit Improved Signal Interpreter Surveybot 17 Chip Graphene Brace Advanced System Shield A0-MCA's Component Scanner > --- WEAPON ----------- Backup Laser III Enhanced Nova Cannon > --- INVENTORY -------- Heavy Treads Thief Drone Bay Tesla Bomb Launcher CPS Tube [Rating: 89] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Neutrino Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Antigrav System Flight Unit Impulse Thruster Array Utility Huge Storage Unit Device Graphene Brace Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Gatling Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Heavy Missile Launcher Slashing Weapon Power Sword Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Was Fac Gar Fac Slots Evolved 10 | . . . 2 . . . 2 2 . . . 4 . . . . Power . | . . . . . . . . . . . . . . . . . Propulsion 3 | . . . 2 . . . . . . . . 1 . . . . Utility 7 | . . . . . . . 2 2 . . . 3 . . . . Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 259 | 8 6 7 30 2 . 5 64 21 12 15 16 56 10 1 . 6 Power 19 | 2 1 . 2 . . . 4 2 . 1 1 5 1 . . . Engine 18 | 2 1 . 2 . . . 4 2 . 1 1 4 1 . . . Core 1 | . . . . . . . . . . . . 1 . . . . Reactor . | . . . . . . . . . . . . . . . . . Propulsion 87 | 3 1 3 10 1 . 1 26 11 7 1 7 12 4 . . . Treads 68 | 2 1 1 9 1 . 1 23 11 7 1 7 2 2 . . . Leg 1 | . . . . . . . . . . . . 1 . . . . Wheel 15 | 1 . 2 1 . . . 3 . . . . 7 1 . . . Hover 2 | . . . . . . . . . . . . 2 . . . . Flight 1 | . . . . . . . . . . . . . 1 . . . Utility 91 | 1 3 4 8 1 . 1 16 6 5 7 7 24 3 1 . 4 Device 41 | . 1 2 1 . . . 8 3 . 5 4 16 . 1 . . Storage 8 | 1 1 . 2 . . . . 1 . 1 1 1 . . . . Processor 5 | . . . 1 . . . 1 . . . 1 1 1 . . . Hackware 3 | . . . . . . . . . . . 1 . 1 . . 1 Protection 34 | . 1 2 4 1 . 1 7 2 5 1 . 6 1 . . 3 Artifact . | . . . . . . . . . . . . . . . . . Weapon 62 | 2 1 . 10 . . 3 18 2 . 6 1 15 2 . . 2 Energy Gun 16 | 1 1 . 5 . . . . 1 . 3 . 4 . . . 1 Energy Cannon 20 | . . . 3 . . 2 9 1 . 1 1 3 . . . . Ballistic Gun 3 | 1 . . 2 . . . . . . . . . . . . . Ballistic Cannon 4 | . . . . . . . 2 . . . . 2 . . . . Launcher 15 | . . . . . . 1 7 . . . . 4 2 . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . . . 2 . 2 . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . 1 . . . . . 1 . . . . . . . . Corrupted Parts 6 | . . . . . . . 4 . . . . 2 . . . . System Corruption 44 | . . . . . . . 30 . . . . 14 . . . . Parts Lost 98 | . . 4 8 . . 2 23 3 4 2 . 37 5 1 . 9 Power 6 | . . . 1 . . . 1 . . . . 3 . . . 1 Propulsion 40 | . . 1 3 . . 1 13 2 1 1 . 14 2 . . 2 Utility 30 | . . 1 1 . . 1 5 . 3 1 . 12 1 1 . 4 Weapon 22 | . . 2 3 . . . 4 1 . . . 8 2 . . 2 Highest Loss Streak 10 | . . 2 2 . . 2 6 1 3 1 . 10 4 1 . 8 To Critical Strikes 3 | . . . . . . 1 . . . . . 1 . . . 1 Average Slot Usage (%) 93 | . 99 95 92 100 100 99 95 97 99 99 93 78 73 81 82 83 Engine 7 | . 14 14 10 11 11 11 8 7 7 7 6 2 5 5 5 5 Treads 29 | . 27 27 29 44 44 44 33 29 30 29 30 14 7 11 11 10 Wheel 1 | . . 1 8 . . . . . . . . 3 6 5 5 4 Device 12 | . 3 9 1 . . . 12 22 17 14 17 18 11 15 17 8 Storage 7 | . 14 14 10 11 11 11 9 7 7 7 6 5 . . . . Processor 7 | . . . . . . . 4 7 7 7 12 12 21 18 17 17 Hackware 2 | . . . . . . . . . . . 6 1 3 5 5 10 Protection 6 | . 10 5 9 11 11 10 7 5 11 15 . 2 2 5 5 10 Energy Gun 3 | . 14 10 8 . . . . . 7 13 . 1 3 5 5 4 Energy Cannon 7 | . . . 7 22 22 21 15 14 7 . 1 3 3 5 5 4 Ballistic Gun 1 | . 14 14 4 . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . 7 2 . . . . Peak Build Rating 89 | 6 9 14 17 18 18 18 38 52 46 47 60 81 89 88 86 86 Average Rating 39 | 4 7 7 15 17 18 17 25 46 44 45 51 66 78 86 86 79 On Entrance 37 | . 6 7 6 17 18 18 18 38 44 46 42 60 53 88 86 86 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 130 | 14 52 53 101 101 101 103 111 113 113 113 107 130 56 39 39 56 Greatest Support 140 | 40 40 40 80 80 80 80 82 104 80 80 99 119 140 140 140 140 Greatest Overweight (x) 37 | 1 1 2 4 1 1 1 30 1 1 1 1 37 2 2 2 . Average Overweight (x) . | . . 1 1 1 1 1 1 1 1 1 . 1 . . . . Largest Inventory Capacity 25 | 8 20 20 25 25 25 25 25 25 25 25 25 25 15 5 5 5 Average Capacity 22 | 7 14 20 22 25 25 25 25 25 25 25 24 22 6 5 5 5 Most Carried 25 | 4 9 10 25 25 25 25 25 25 25 25 25 25 14 5 5 5 Average Carried 21 | 2 7 9 18 24 25 23 22 24 24 24 24 20 5 5 5 4 Final Capacity 25 | 8 20 20 25 25 25 25 25 25 25 25 25 15 5 5 5 5 Final Carried 25 | 4 9 8 25 25 25 24 15 25 25 25 25 14 5 5 5 4 Class Distribution -------------------- 74% | Scavenger-Mutant 13% | Mutant 11% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Storage Scavenger-Mutant | -7/Recycling Scavenger-Mutant | -7/Scraptown Derelict-Mutant | -5/Factory Scavenger-Mutant | -5/Waste Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Garrison Scavenger-Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Was Fac Gar Fac Matter Collected 3809 | 211 286 . 531 30 . 50 924 298 196 156 99 763 109 22 40 94 Remotely 20 | . . . . . . . . . . 20 . . . . . . Salvage Created 10730 | . 634 . 1737 339 . 159 2747 1032 615 790 . 1933 . . 187 557 Parts 514 | . 41 . 102 17 . 15 128 62 27 27 . 77 . . 3 15 Haulers Intercepted 16 | . 2 . 6 . . . 5 2 1 . . . . . . . Recyclers Shooed 12 | . 1 . 1 . . . 2 . . 3 . 3 . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Was Fac Gar Fac Combat Hostiles Destroyed 167 | . 13 . 32 6 . 4 47 17 8 4 . 27 . . 3 6 Melee 14 | . . . . . . . 6 . . . . 8 . . . . Guns 44 | . 12 . 25 . . . . . 3 3 . 1 . . . . Cannons 70 | . . . 6 6 . 1 23 16 4 . . 7 . . 3 4 AOE 26 | . 1 . 1 . . 3 13 . . . . 8 . . . . Classes Destroyed 17 | . 5 . 2 1 . 3 2 1 2 . . . . . . 1 Worker 13 | . 5 . 1 1 . . 2 2 . . . 2 . . . . Builder 7 | . . . . . . 1 2 1 . . . 1 . . . 2 Tunneler 3 | . . . . . . 1 1 . . . . 1 . . . . Hauler 16 | . 2 . 6 . . . 5 2 1 . . . . . . . Recycler 18 | . . . . 1 . 1 4 . . 7 . 4 . . . 1 Mechanic 1 | . . . . . . . . . 1 . . . . . . . Operator 1 | . . . . . . . . . 1 . . . . . . . Watcher 15 | . 3 . 4 . . . 5 2 . . . 1 . . . . Swarmer 26 | . 9 . 7 . . 3 4 3 . . . . . . . . Grunt 82 | . 4 . 15 5 . . 34 5 2 . . 11 . . 3 3 Brawler 5 | . . . 2 1 . . 2 . . . . . . . . . Sentry 29 | . . . 8 . . . 4 4 5 4 . 2 . . . 2 Demolisher 1 | . . . . . . . . . . . . . . . . 1 Specialist 2 | . . . . . . . 2 . . . . . . . . . Hunter 6 | . . . . . . 1 . 1 1 . . 3 . . . . Programmer 15 | . . . . . . . . 4 . . . 11 . . . . Heavy 1 | . . . . . . . 1 . . . . . . . . . Best Kill Streak 8 | . 4 . 7 2 . 3 6 4 3 4 . 8 . . 2 6 Combat Bots Only 8 | . 3 . 7 2 . 3 5 3 3 1 . 8 . . 2 3 Max Kills in Single Turn 4 | . 4 . 1 1 . 3 2 1 1 1 . 2 . . 1 3 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . Exploded 3 | . 1 . 1 . . 3 2 . . . . 2 . . . . Melee 1 | . . . . . . . 1 . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Was Fac Gar Fac Hostile Shots Fired 1867 | . 77 32 179 29 . 39 371 216 184 201 . 408 1 1 35 94 Missed 562 | . 26 6 58 9 . 8 110 73 47 97 . 99 . . 8 21 Damage Taken 19303 | . 550 563 1391 276 . 330 4243 1558 1160 722 . 6038 124 86 540 1722 Core 2323 | . 137 93 225 46 . 38 446 190 57 80 . 809 16 47 37 102 Absorbed by Shields 161 | . . . . . . . . 100 . . . 61 . . . . Reduced by Siege Mode 30 | . . . . . . . . . . . . . . . 30 . Redirected to Shielding 13 | . . . . . . . . . . . . . . . . 13 Regen/Repaired (Parts) 1693 | . 115 . 241 . . . 107 . . . 609 21 123 . 210 267 Core Remaining (%) 40 | 100 . 8 . . . 22 18 . . . 53 . . . . . Volleys Fired 642 | . 47 1 104 21 1 13 161 74 43 37 . 92 2 2 20 24 Largest 2 | . 2 1 2 2 2 2 2 2 2 2 . 2 1 2 2 2 Hottest 165 | . 70 20 136 136 136 136 150 150 130 160 . 165 120 160 160 160 Shots Fired 1134 | . 94 1 203 42 2 24 274 146 72 72 . 130 3 6 28 37 Gun 422 | . 94 1 169 . . . . . 31 65 . 34 1 3 8 16 Cannon 654 | . . . 34 42 2 23 235 146 41 7 . 84 1 3 20 16 Launcher 58 | . . . . . . 1 39 . . . . 12 1 . . 5 Special . | . . . . . . . . . . . . . . . . . Kinetic 166 | . 47 1 76 . . . 27 . . . . 15 . . . . Thermal 770 | . 6 . 34 42 2 23 208 146 72 66 . 103 2 6 28 32 Explosive 18 | . . . . . . 1 13 . . . . 3 1 . . . Electromagnetic 180 | . 41 . 93 . . . 26 . . 6 . 9 . . . 5 Robot Hit Streak 19 | . 6 . 15 13 . 2 13 10 16 19 . 12 1 2 12 4 Robot Miss Streak 7 | . 4 1 5 4 . 3 7 5 4 3 . 3 1 4 2 2 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 5 | . 3 . 2 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . . . . Shots Hit Robots 753 | . 52 . 142 25 . 10 151 81 51 54 . 137 1 2 22 25 Core Hits 399 | . 31 . 73 9 . 9 101 34 20 27 . 64 2 1 7 21 Critical Kills 4 | . . . . . . . 3 1 . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . Critical Strikes 19 | . 3 . . . . . 5 1 1 2 . 7 . . . . Burn 5 | . 2 . . . . . . . 1 2 . . . . . . Meltdown 4 | . . . . . . . 3 1 . . . . . . . . Blast 3 | . . . . . . . 2 . . . . 1 . . . . Corrupt 1 | . 1 . . . . . . . . . . . . . . . Sever 6 | . . . . . . . . . . . . 6 . . . . Melee Attacks 67 | . . . . . . . . . . . . 67 . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 67 | . . . . . . . . . . . . 67 . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . . . . 3 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 22100 | . 843 . 2381 547 . 403 5327 2188 1218 1122 . 5772 145 111 780 1263 Guns 4906 | . 707 . 1762 . . . . . 590 992 . 594 . 26 93 142 Cannons 10998 | . . . 493 533 . 225 3535 2188 576 130 . 2035 43 85 687 468 Explosions 4155 | . 132 . 126 . . 178 1665 . . . . 1299 102 . . 653 Melee 1844 | . . . . . . . . . . . . 1844 . . . . Ramming 197 | . 4 . . 14 . . 127 . 52 . . . . . . . Kinetic 1784 | . 381 . 591 . . . 484 . . . . 328 . . . . Thermal 12893 | . 181 . 619 533 . 225 3091 2188 1166 1016 . 2330 43 111 780 610 Explosive 1842 | . . . . . . 178 782 . . . . 780 102 . . . Electromagnetic 3540 | . 277 . 1171 . . . 843 . . 106 . 490 . . . 653 Impact . | . . . . . . . . . . . . . . . . . Slashing 1844 | . . . . . . . . . . . . 1844 . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 31 | . 1 1 . . . . 31 6 6 6 . 30 30 30 30 30 Average Corruption 8 | . 1 1 . . . . 20 4 6 3 . 9 30 30 30 30 Corruption Purged 8 | . . . . . . . . . . 3 . 5 . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 279 | . 5 3 . . . . 22 49 22 45 . 64 20 11 16 22 Message Errors 79 | . 2 1 . . . . 6 15 7 14 . 17 3 3 3 8 Matter Fused 46 | . 2 . . . . . 5 10 4 3 . 11 2 1 6 2 Heat Flow Errors 30 | . 1 . . . . . 1 8 1 8 . 4 2 1 2 2 Energy Discharges 36 | . . 1 . . . . 2 5 3 8 . 14 2 . . 1 Parts Rejected 6 | . . . . . . . . . . . . 4 1 . . 1 Parts Fused 6 | . . . . . . . . 3 . . . 1 . 1 . 1 Data Loss (minor) 32 | . . 1 . . . . 4 4 3 4 . 9 3 1 1 2 Data Loss (major) 12 | . . . . . . . 1 2 . 4 . 1 2 1 1 . Misfires 6 | . . . . . . . . 2 . . . . 1 2 1 . Alerts 10 | . . . . . . . . . 2 3 . 2 1 1 1 . Misdirections 5 | . . . . . . . . . . . . 1 3 . . 1 Weapon Failures 11 | . . . . . . . 3 . 2 1 . . . . 1 4 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 344 | . . . . 10 . 34 80 36 8 . . 173 3 . . . Projectiles 138 | . . . . 10 . 1 80 36 . . . 11 . . . . Explosions 55 | . . . . . . 33 . . . . . 19 3 . . . Melee 151 | . . . . . . . . . 8 . . 143 . . . . Knockbacks 10 | . . . . . . . 7 . . . . 3 . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic 9 | . . . . . . . 7 . . . . 2 . . . . Secondary 1 | . . . . . . . . . . . . 1 . . . . Self-Inflicted Damage 507 | . 31 . 18 . . 31 174 . . . . 191 62 . . . Shots 20 | . 1 . 1 . . 1 11 . . . . 5 1 . . . Rammed 20 | . 2 . . 2 . . 12 . 4 . . . . . . . Targets Rammed 27 | . 2 . . 2 . . 18 . 5 . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed 7 | . . . . . . . 6 . 1 . . . . . . . Highest Temperature 360 | . 135 . 279 279 87 271 340 312 316 360 . 308 236 76 249 322 Average Temperature 100 | . 45 . 96 124 44 110 101 87 103 149 . 89 100 28 106 81 Received Heat Transfer 4826 | . 168 . 480 162 . . 2070 441 321 162 . 430 . . 243 349 Effects 14 | . . . 2 . . . 2 2 6 2 . . . . . . Energy Bleed 4 | . . . 2 . . . . . . 2 . . . . . . Interference 9 | . . . . . . . 2 1 6 . . . . . . . Short Circuit 1 | . . . . . . . . 1 . . . . . . . . Siege Activations 1 | . . . . . . . . . . . . . . . 1 . Total Turns 18 | . . . . . . . . . . . . . . . 18 . Longest Duration 18 | . . . . . . . . . . . . . . . 18 . Robots Corrupted 6 | . . . 1 . . . 1 . . . . 2 . . . 2 Combat Hostiles 5 | . . . . . . . 1 . . . . 2 . . . 2 Parts Fried 21 | . 1 . 7 . . . 5 . . 2 . 2 . . . 4 Impact Corruptions 2 | . . . . . . . . . 2 . . . . . . . Robots Melted 8 | . . . . . . . 4 1 1 1 . 1 . . . . Combat Hostiles 8 | . . . . . . . 4 1 1 1 . 1 . . . . Parts Melted 40 | . 1 . 1 2 . . 8 9 6 5 . 5 . . 1 2 Heat Transferred 20441 | . 496 . 988 962 . 407 5045 3108 1998 2200 . 3387 37 148 851 814 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . 2 . 2 . . . 1 . . . . 1 . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Was Fac Gar Fac Peak Influence 1371 | . 304 7 292 120 . 152 822 410 368 153 . 321 154 443 1371 1226 Initial 719 | . . 7 . 79 . . . 331 160 91 . . 112 100 310 719 Average 185 | . 115 4 149 63 . 56 293 319 219 22 . 119 130 225 1010 927 Maximum Alert Level 4 | . 1 . 1 . . . 3 2 1 . . 1 . 2 4 4 Low Security (%) 65 | 100 78 100 74 100 . 100 41 . 56 100 . 77 100 60 . . Level 1 27 | . 21 . 25 . . . 38 99 43 . . 22 . 28 17 . Level 2 1 | . . . . . . . 7 . . . . . . 10 8 . Level 3 3 | . . . . . . . 11 . . . . . . . 19 86 Level 4 1 | . . . . . . . . . . . . . . . 54 13 Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 43 | . 1 . 4 1 . . 9 8 1 . . 9 . 3 . 7 Investigation 8 | . . . 3 1 . . 2 1 . . . . . . . 1 Extermination 11 | . . . . . . . . 5 . . . 6 . . . . Reinforcement 18 | . 1 . 1 . . . 7 2 1 . . 3 . 1 . 2 Assault 3 | . . . . . . . . . . . . . . . . 3 Garrison 3 | . . . . . . . . . . . . . . 2 . 1 Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . 1 . . . . 1 . . . 1 Haulers Reinforced 3 | . . . . . . . . . . . . 1 . 1 . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Was Fac Gar Fac Distress Signals 7 | . 2 . . . . . 3 2 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 295 | . 21 5 44 12 . 7 72 25 13 4 . 44 6 6 17 19 Peak Tracking Total 9 | . 5 3 6 3 . 4 6 4 5 2 . 9 6 4 7 7 Tactical Retreats 22 | . 1 . 2 1 . 4 7 . . . . 5 . . 2 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Was Fac Gar Fac Traps Triggered 8 | . . . 1 . . . 1 3 2 . . 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed 4 | . 4 . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . 1 . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Was Fac Gar Fac Machines Disabled 17 | . 2 . . . . . 2 3 1 . . 3 . 1 . 5 Max in Single Turn 2 | . 1 . . . . . 1 1 1 . . 2 . . . 2 Garrison Access 1 | . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Was Fac Gar Fac Machines Accessed 68 | . 8 1 12 2 4 1 8 5 1 10 8 3 . 2 1 2 Terminals 36 | . 7 . 8 1 . 1 4 3 1 6 . 2 . 1 1 1 Fabricators 1 | . . . . . . . . 1 . . . . . . . . Repair Stations 4 | . 1 . 1 . . . 1 . . . . 1 . . . . Recycling Units 9 | . . . 2 . . . 2 . . 4 . . . . . 1 Scanalyzers 3 | . . . 1 . . . 1 1 . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . 1 . . Total Hacks 198 | . 20 1 39 5 4 3 22 13 1 20 59 6 . 2 1 2 Successful 137 | . 12 1 24 2 4 1 15 6 1 9 59 1 . 1 . 1 Failed 61 | . 8 . 15 3 . 2 7 7 . 11 . 5 . 1 1 1 Catastrophic 9 | . 1 . 2 1 . 1 1 . . 1 . 1 . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 59 | . 7 . 14 1 1 2 15 5 1 4 . 5 . 1 1 2 Terminals 92 | . 18 . 25 4 . 3 11 11 1 12 . 4 . 1 1 1 Fabricators 1 | . . . . . . . . 1 . . . . . . . . Repair Stations 12 | . 2 . 6 . . . 2 . . . . 2 . . . . Recycling Units 22 | . . . 6 . . . 7 . . 8 . . . . . 1 Scanalyzers 5 | . . . 2 . . . 2 1 . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . 1 . . Terminal Hacks 93 | . 6 1 10 2 4 1 2 3 1 3 59 1 . . . . Record 62 | . . . . . 4 . . . . . 58 . . . . . Part Schematic 1 | . . . . . . . . . . 1 . . . . . . Prototype ID Bank 4 | . 1 . 2 . . . . 1 . . . . . . . . Open Door 3 | . . 1 . 1 . . . . 1 . . . . . . . Branch Access Points 1 | . . . . . . . 1 . . . . . . . . . Terminal Index 3 | . . . 2 . . . . . . . . 1 . . . . Alert Level 4 | . . . 3 . . . . . . 1 . . . . . . Unreport Threat 4 | . . . 3 . . . 1 . . . . . . . . . Locate Traps 3 | . 1 . . . . . . 2 . . . . . . . . Disarm Traps 1 | . 1 . . . . . . . . . . . . . . . Dispatch Records 2 | . . . . 1 . . . . . 1 . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . Zone Layout 2 | . 1 . . . . 1 . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . . . . . . . 1 . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . . . . . Network Status 1 | . . . . . . . . 1 . . . . . . . . Repair Station Hacks 10 | . 2 . 6 . . . 2 . . . . . . . . . Scan Component 5 | . 1 . 3 . . . 1 . . . . . . . . . Repair 5 | . 1 . 3 . . . 1 . . . . . . . . . Recycling Unit Hacks 6 | . . . 1 . . . 1 . . 4 . . . . . . Report Inventory 1 | . . . . . . . . . . 1 . . . . . . Retrieve Components 5 | . . . 1 . . . 1 . . 3 . . . . . . Scanalyzer 4 | . . . 2 . . . 2 . . . . . . . . . Insert Component 3 | . . . 2 . . . 1 . . . . . . . . . Analyze 1 | . . . . . . . 1 . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . 1 . . Unlock Access 1 | . . . . . . . . . . . . . . 1 . . Unauthorized Hacks 22 | . 4 . 5 . . . 8 2 . 2 . . . . . 1 Terminals 16 | . 4 . 4 . . . 4 2 . 2 . . . . . . Track 1 | . . . . . . . 1 . . . . . . . . . Botnet 12 | . 2 . 4 . . . 2 2 . 2 . . . . . . Operators 3 | . 2 . . . . . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . 1 Recycling Units 5 | . . . 1 . . . 4 . . . . . . . . . Reject 1 | . . . . . . . 1 . . . . . . . . . Recyclers 1 | . . . . . . . 1 . . . . . . . . . Mask 3 | . . . 1 . . . 2 . . . . . . . . . Fedlink 1 | . . . . . . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . . . Hacking Detections 45 | . 7 . 12 1 . 1 6 5 1 7 . 3 . 1 . 1 Full Trace Events 5 | . 1 . 2 . . . 2 . . . . . . . . . Feedback Events 1 | . 1 . . . . . . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . 1 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 5 | . 1 . 3 . . . 1 . . . . . . . . . Time 130 | . 26 . 88 . . . 16 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 27 | . . . 10 . . . 10 . . 7 . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Was Fac Gar Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . 3 Machine Destruction 3 | . . . . . . . . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Was Fac Gar Fac Total Allies 25 | . . . . 5 . . . . . . . . 20 . . . Largest Group 19 | . . . . 3 . . . . . . . . 19 19 15 7 Highest-Rated Group 702 | . . . . 44 . . . . . . . . 702 702 581 297 Highest-Rated Ally 50 | . . . . 31 . . . . . . . . 50 50 50 50 Total Orders 18 | . . . 4 . . . . . . . 14 . . . . . STAY 4 | . . . . . . . . . . . 4 . . . . . ROAM 3 | . . . . . . . . . . . 3 . . . . . FOLLOW 1 | . . . . . . . . . . . 1 . . . . . RETURN 10 | . . . 4 . . . . . . . 6 . . . . . Ally Attacks 383 | . . . 24 26 . . . . . . . . 116 66 113 38 Total Damage 10406 | . . . 112 242 . . . . . . . . 4476 1418 3206 952 Kills 49 | . . . 2 5 . . . . . . . . 6 8 23 5 Allies Corrupted 3 | . . . 1 . . . . . . . . . . . . 2 Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Was Fac Gar Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . . . . . . Drone Launches 14 | . . . 9 . . . . . . . 5 . . . . . Drone Recoveries 13 | . . . 8 . . . . . . . 5 . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Was Fac Gar Fac Turns Passed 28495 | 60 1561 285 2394 1487 1069 1331 3041 2350 654 2530 7868 2591 361 228 298 387 Spaces Moved 11594 | 38 671 120 1079 576 445 532 956 846 179 958 3345 1109 262 132 149 197 Core 129 | 5 . . . . . . 2 . . . 108 9 . . . 5 Treads 10156 | 21 671 108 473 576 445 532 939 846 179 958 3237 605 146 106 122 192 Legs 1 | . . . . . . . . . . . . 1 . . . . Wheels 1159 | 12 . 12 606 . . . 15 . . . . 429 32 26 27 . Hover 65 | . . . . . . . . . . . . 65 . . . . Flight 84 | . . . . . . . . . . . . . 84 . . . Fastest Speed 50 | 50 160 110 80 240 240 240 140 240 240 242 50 84 55 130 130 50 Average Speed 210 | 122 201 227 169 240 240 240 243 241 241 242 209 183 125 154 154 157 Slowest Speed 1900 | 160 240 240 240 240 240 240 1550 250 243 243 242 1900 160 160 160 160 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 54 | 3 93 25 66 67 92 87 72 27 34 99 95 26 95 5 24 10 Regions Visited 16 Branch Regions 7 Pre-discovered Areas 4 | . . . . . . . . . . . 4 . . . . . Known Exits Taken 7 | . . . 1 . . . 1 1 1 1 1 . . 1 . . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . . . . . . . . . . Scrap Searched 11 | . . . . 3 . . . . . . 8 . . . . . Spaces Dug 58 | . . . . . . 12 32 . 2 . . 12 . . . . Terrain Destroyed 207 | . 6 . 8 . . 12 102 . 4 2 . 52 16 1 2 2 Melee 12 | . . . . . . . . . . . . 12 . . . . Projectile 65 | . . . . . . . 45 . 4 2 . 9 . 1 2 2 AOE 130 | . 6 . 8 . . 12 57 . . . . 31 16 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Was Fac Gar Fac Total 14362 | 48 788 129 1445 639 445 562 1374 1013 320 1094 4222 1419 291 152 189 232 Wait 1510 | . 53 1 183 33 . 13 133 34 77 66 795 70 11 18 21 2 Move 11579 | 37 670 119 1078 575 444 531 955 845 178 957 3344 1109 261 131 148 197 Hop . | . . . . . . . . . . . . . . . . . Pick Up 150 | 3 6 1 35 3 . . 14 19 2 5 37 19 4 . . 2 Fast Attach 79 | 6 3 . 6 . . . 14 5 7 7 6 16 6 1 . 2 Attach 72 | . . 2 10 . . 2 19 2 2 2 3 24 4 . . 2 Detach 4 | . . . . . . . 2 1 . 1 . . . . . . Swap 108 | 2 3 5 14 2 . 3 31 14 3 6 7 16 . . . 2 Drop 122 | . 4 . 15 3 . . 27 18 3 13 29 6 3 . . 1 Fire 642 | . 47 1 104 21 1 13 161 74 43 37 . 92 2 2 20 24 Melee 67 | . . . . . . . . . . . . 67 . . . . Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush 27 | . 2 . . 2 . . 18 . 5 . . . . . . . Escape Stasis 1 | . . . . . . . . 1 . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap 1 | . . . . . . . . . . . 1 . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sub]) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac x2 / *Sto) -7/Storage -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 5 exits: Fac x3 / *Upp x2) -5/Waste -5/Factory (discovered 2 exits: Upp / Gar) -5/Garrison -5/Factory History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 171 | -10/Materials | Discovered new exit (range 9) 273 | -10/Materials | Discovered new exit (range 9) 304 | -10/Materials | Build established: Mutant 511 | -10/Materials | Discovered new exit (range 8) 643 | -10/Materials | Core integrity fell below 50% 720 | -10/Materials | Discovered new exit (range 7) 1144 | -10/Materials | Discovered new exit (range 5) 1287 | -10/Materials | Repaired Lgt. Treads 1505 | -10/Materials | Discovered new exit (range 6) 1622 | -10/Materials | Entered Mines 1623 | -10/Mines | Assembled infested the area 1631 | -10/Mines | Found the Drone Emporium 1642 | -10/Mines | Found Prototype Device 1643 | -10/Mines | Identified Thief Drone Bay 1831 | -10/Mines | Core integrity fell below 20% 1845 | -10/Mines | Discovered new exit (range 9) 1907 | -10/Mines | Entered Materials 1907 | -9/Materials | Evolved 2 slots: Propulsion x2 2019 | -9/Materials | Destroyed 7 combat bots 2632 | -9/Materials | Discovered new exit (range 14) 2700 | -9/Materials | Discovered new exit (range 16) 3135 | -9/Materials | Core integrity fell below 50% 3205 | -9/Materials | Build established: Scavenger-Mutant 3456 | -9/Materials | Repaired Lgt. Treads 3516 | -9/Materials | Repaired Corrupted Lgt. Treads 3548 | -9/Materials | Repaired Lgt. Treads 3621 | -9/Materials | Discovered new exit (range 3) 4301 | -9/Materials | Identified exit to Mines 4301 | -9/Materials | Entered Mines 4322 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4322 | -9/Mines | Discovered new exit (range 5) 4388 | -9/Mines | Met a Derelict shopkeep closing up shop 4498 | -9/Mines | Discovered new exit (range 6) 4529 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4680 | -9/Mines | Learned Materials stockpile data 4686 | -9/Mines | Lost 3 allies 5788 | -9/Mines | Entered Exiles 5788 | -9/Exiles | Found Exiles lab abandoned 6826 | -9/Exiles | Discovered new exit (range 14) 6857 | -9/Exiles | Entered Mines 8162 | -8/Mines | Discovered new exit (range 10) 8188 | -8/Mines | Entered Materials 8188 | -8/Materials | Evolved 2 slots: Utility x2 9401 | -8/Materials | Repaired Rnf. Ion Engine 9460 | -8/Materials | Discovered new exit (range 10) 9578 | -8/Materials | Identified exit to Factory 10543 | -8/Materials | Lost 6 parts (2n3u1w) 10670 | -8/Materials | Core integrity fell below 50% 10712 | -8/Materials | Lost 5 parts (4n1u) 10728 | -8/Materials | Discovered exit to Factory (range 15) 10770 | -8/Materials | Lost 5 parts (2n1u2w) 10831 | -8/Materials | Lost 6 parts (1p4n1w) 10866 | -8/Materials | System corruption reached 10% 10882 | -8/Materials | System corruption reached 30% 11127 | -8/Materials | Core integrity fell below 20% 11229 | -8/Materials | Entered Factory 11229 | -7/Factory | Evolved 2 slots: Utility x2 12566 | -7/Factory | Found Powered Armor 13082 | -7/Factory | Discovered new exit (range 11) 13103 | -7/Factory | Identified exit to Factory 13334 | -7/Factory | Discovered exit to Factory (range 15) 13482 | -7/Factory | Discovered new exit (range 15) 13515 | -7/Factory | Identified exit to Storage 13579 | -7/Factory | Entered Storage 13948 | -7/Storage | Lost 3 parts (1n2u) 14224 | -7/Storage | Used back door to open Recycling access 14224 | -7/Storage | Discovered new exit (range 5) 14231 | -7/Storage | Identified exit to Recycling 14233 | -7/Storage | Entered Recycling 15500 | -7/Recycling | Discovered new exit (range 8) 16657 | -7/Recycling | Scanned before Scraplab entrance 16741 | -7/Recycling | Entered Scraplab 16761 | -7/Recycling | Discovered new exit (range 2) 16761 | -7/Recycling | Identified exit to Scraptown 16763 | -7/Recycling | Entered Scraptown 16763 | -7/Scraptown | System corruption cleaned by C-Scrubber 16780 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 17597 | -7/Scraptown | Discovered new exit (range 4) 17893 | -7/Scraptown | Visited Spacefarers 18028 | -7/Scraptown | Visited CR-KLE's Repair Center 18500 | -7/Scraptown | Visited Cyclists 18613 | -7/Scraptown | Visited Comm Corps 19097 | -7/Scraptown | Visited Observation Area 19211 | -7/Scraptown | Visited Symbiants 19260 | -7/Scraptown | Visited Scrapoid Research Area 19400 | -7/Scraptown | Visited UFD Registry 19400 | -7/Scraptown | Registered with UFD as "Biorunner" 19456 | -7/Scraptown | Visited Botcube Research 19511 | -7/Scraptown | Visited Junk Repository 19595 | -7/Scraptown | Visited A0-MCA Data Center 19609 | -7/Scraptown | Given a C rating by A0-MCA 19641 | -7/Scraptown | Found A0-MCA's Component Scanner 19872 | -7/Scraptown | Visited Science Guys 19960 | -7/Scraptown | Visited Curators Association 20157 | -7/Scraptown | Visited Scrapoid Pod Storage 20195 | -7/Scraptown | Visited DA-N13 Charitable Foundation 20232 | -7/Scraptown | Found DCF Scrap (31 items) 20292 | -7/Scraptown | Visited Infowarlord's Domain 20303 | -7/Scraptown | Found Exp. Sensor Array 20533 | -7/Scraptown | Build established: Derelict-Mutant 20880 | -7/Scraptown | Discovered new exit (range 5) 20937 | -7/Scraptown | Visited Scrap Suit Storage 21233 | -7/Scraptown | Visited Cartography Club 21573 | -7/Scraptown | Found Surveybot 17 Chip 22521 | -7/Scraptown | Learned location of Storage (-7) 22521 | -7/Scraptown | Learned location of Proximity Caves (-3) 22521 | -7/Scraptown | Learned location of Archives (-4) 22521 | -7/Scraptown | Learned 4 Access zone layouts 22521 | -7/Scraptown | Learned 8 Factory zone layouts 22521 | -7/Scraptown | Learned 4 Storage zone layouts 22521 | -7/Scraptown | Learned 12 Lower Caves zone layouts 22521 | -7/Scraptown | Learned 8 Proximity Caves zone layouts 22521 | -7/Scraptown | Learned Factory emergency access door positions 22521 | -7/Scraptown | Learned location of 3 exits from Factory 22521 | -7/Scraptown | Learned location of 3 exits from Lower Caves 22521 | -7/Scraptown | Learned location of 2 exits from Upper Caves 22902 | -7/Scraptown | Build established: Scavenger-Mutant 23211 | -7/Scraptown | Found Scrap Suit 23219 | -7/Scraptown | Found Scrap Suit 23443 | -7/Scraptown | Entered Cyclist Reading Room 23748 | -7/Scraptown | Warned about trapping Scraptown 23977 | -7/Scraptown | Identified exit to Factory 24309 | -7/Scraptown | CR-KLE repaired 10 parts 24631 | -7/Scraptown | Entered Factory 24631 | -5/Factory | Evolved 4 slots: Propulsion x1, Utility x3 24632 | -5/Factory | Identified exit to Upper Caves 24633 | -5/Factory | Identified exit to Factory 24949 | -5/Factory | Build established: Derelict-Mutant 25575 | -5/Factory | Destroyed 8 combat bots 25804 | -5/Factory | Build established: Mutant 25845 | -5/Factory | Lost 8 parts (4n3u1w) 26070 | -5/Factory | Lost 4 parts (1p2n1u) 26258 | -5/Factory | System corruption reached 10% 26300 | -5/Factory | Lost 4 parts (1n2u1w) 26543 | -5/Factory | Found Tesla Bomb Launcher 26556 | -5/Factory | Core integrity fell below 50% 26597 | -5/Factory | Lost 10 parts (1p1n4u4w) 26641 | -5/Factory | Found Tesla Bomb Launcher 26695 | -5/Factory | Found Tesla Bomb Launcher 26696 | -5/Factory | Found Faulty Tesla Bomb Launcher 26699 | -5/Factory | Found Tesla Bomb Launcher 26961 | -5/Factory | Core integrity fell below 20% 27001 | -5/Factory | Lost 7 parts (1p5n1u) 27071 | -5/Factory | System corruption reached 30% 27222 | -5/Factory | Sucked down chute 27222 | -5/Factory | Entered Waste 27223 | -5/Waste | Met a frightened Derelict 27232 | -5/Waste | Spotted C-40 Crusher 27235 | -5/Waste | Spotted C-40 Crusher 27236 | -5/Waste | Found Fusion Bomb Launcher 27252 | -5/Waste | Found Fusion Bomb Launcher 27254 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 27266 | -5/Waste | Spotted C-40 Crusher 27267 | -5/Waste | Spotted C-40 Crusher 27283 | -5/Waste | Spotted C-40 Crusher 27285 | -5/Waste | Build established: Scavenger-Mutant 27285 | -5/Waste | Lost 4 parts (1n1u2w) 27285 | -5/Waste | Spotted C-40 Crusher 27303 | -5/Waste | Warlord forces began an assault 27309 | -5/Waste | Allies destroyed C-40 Crusher 27311 | -5/Waste | Allies destroyed C-40 Crusher 27312 | -5/Waste | Allies destroyed C-40 Crusher 27318 | -5/Waste | Allies destroyed C-40 Crusher 27323 | -5/Waste | Allies destroyed C-40 Crusher 27335 | -5/Waste | Allies destroyed C-40 Crusher 27488 | -5/Waste | Discovered new exit (range 17) 27564 | -5/Waste | Identified exit to Factory 27583 | -5/Waste | Entered Factory 27583 | -5/Factory | Accompanied by 19 allies 27679 | -5/Factory | Garrison activated, responded to threat 27740 | -5/Factory | Lost 3 allies 27799 | -5/Factory | Identified exit to Garrison 27811 | -5/Factory | Entered Garrison 27811 | -5/Garrison | Accompanied by 15 allies 27875 | -5/Garrison | Triggered checkpoint 27919 | -5/Garrison | Triggered checkpoint 27952 | -5/Garrison | Triggered checkpoint 27977 | -5/Garrison | Triggered checkpoint 27979 | -5/Garrison | Lost 3 allies 28049 | -5/Garrison | Discovered new exit (range 16) 28073 | -5/Garrison | Lost 3 allies 28074 | -5/Garrison | Identified exit to Factory 28109 | -5/Garrison | Entered Factory 28109 | -5/Factory | Accompanied by 7 allies 28266 | -5/Factory | Garrison activated, responded to threat 28305 | -5/Factory | Lost 5 allies 28409 | -5/Factory | First assault squad dispatched 28496 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 28488_ Hrd. Medium Armor Plating destroyed. 28489_ Component scanned: Imp. Dynamic Insulation System [H-71 Marshal]. 28489_ Component scanned: Imp. Transmission Jammer [H-71 Marshal]. 28489_ Component scanned: Hvy. Mass Driver [H-71 Marshal]. 28489_ U-05 Engineer lays Concrete. 28490_ R-10 Processor collects Corrupted Com. Wheel. 28491_ U-05 Engineer lays Concrete. 28491_ G-67 Veteran misfires. 28491_ U-05 Engineer lays Concrete. 28492_ System corrupted: Component data lost. 28492_ U-05 Engineer lays Concrete. 28492_ Hrd. Medium Armor Plating destroyed. 28492_ Imp. Deuterium Engine destroyed. 28492_ Critical hit (Blast). 28492_ U-05 Engineer lays Concrete. 28493_ R-10 Processor collects Axe. 28493_ U-05 Engineer lays Concrete. 28494_ Hvy. Treads destroyed. 28494_ Knocked back. 28495_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ??????? #????????????????????????????????????????? | | ?????"? ?????????????????????????????????????????? | | ?????"" ?????????????????????????????????????????? | | ?????"" ?????????????????????????????????????????? | | ????? ?????????????????????????????????????????? | | ?????#+#?????????????????????????????????????????? | | ?????# #?????????????????????????????? ??????????? | | ?????# #????????????????????????????? ?????????? | | ##???# #??????##???????????????????# ?????????? | | #####%########################### ????????? | | ! u%= k ????????? | | !% g[ R % g ????????? | | uw % ???????? | | g ???????? | | % H ??????? | | u ??????? | | %/ h % @ A ??????? | | ####/######=% ############### ??????? | | ##? ???# #?????????????????????????????? | | ?# """ ?# #?????????????????????????????? | | ?# """ ## %= #?????????????????????????????? | | ?# """ ## %% #?????????????????????????????? | | ?# ## #?????????????????????????????? | | ?# """ ## #?????????????????????????????? | | ?# """ ## #?????????????????????????????? | | ?# ?"" ! ## #?????????????????????????????? | | ?#???? ## #?????????????????????????????? | | ?????? ## #?????????????????????????????? | | ?????? ## ?????????????????????????????? | | ??????? #? ????????????????????????????? | | ??????? #? ??????????????????????????????? | | ??????? #? ?????????????????????????????????? | | ????????? #??????????????????????????????????????? | | ????????? ???????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 20 Terrain Scan Density 1210 EM Shielding 2 Armor Coverage 675 Resistance: EM 15 Core Shielding 20 Evasion (%) 59 Recoil Reduction 5 Offensive Hacking 10 Defensive Hacking 14 Item Schematics ----------------- Adv. Sensor Array | -7/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CannonPlatingBay Manual? 0 Play Time 03:14:25 Cumulative 465.6 hours Start 2025.04.30 @ 20:09:09 End 2025.05.01 @ 22:29:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 296 Rogue 293 Adventurer 3 Explorer 0 Win Type - Total 8 Types 7/0/1/0/0/0/0/0/0 Lore% 69 Gallery% 75 Achievement% 67 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ab761593-addd-4378-ae4d-e5f20feacb88