Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.26 @ 17:52:49 Player: Phosphophyllite Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (35) 175 Value Destroyed (1175) 1175 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (67) 67 TOTAL SCORE: 4457 Bonus ------- Follower Combat Kills 67 Cogmind --------- Core Integrity 764/850 Matter 94/300 Energy 160/160 System Corruption 8% Temperature Cool (0) Movement Flying (88) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- Light Fission Core > --- PROPULSION (5) --- Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module > --- UTILITY (5) ------ Improved Heat Sink Medium Storage Unit Recoil Stabilizer > --- WEAPON (3) ------- Gauss Cannon Magnetic Acceleration Cannon Heavy Flak Cannon > --- INVENTORY (10) --- Angular Momentum Engine Gravmag System Nuclear Pulse Thruster Seismic Detector Advanced Targeting Computer Hardened Medium Armor Plating Makeshift Light Armor Plating Improved Shield Generator Long-range Missile Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Fission Core > --- PROPULSION ------- Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Sensor Array Recoil Stabilizer Hardened Medium Armor Plating > --- WEAPON ----------- Gauss Cannon Magnetic Acceleration Cannon Heavy Flak Cannon > --- INVENTORY -------- Angular Momentum Engine Light Fission Core Medium Treads Gravmag System Seismic Detector Advanced Targeting Computer Hardened Medium Armor Plating Makeshift Light Armor Plating Improved Shield Generator System Shield Medium Laser Heavy Plasma Cannon Hypervelocity Gauss Rifle Gauss Cannon Long-range Missile Launcher [Rating: 66] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Fission Core Propulsion Light Treads Treads Light Treads Hover Unit Gravmag System Flight Unit Cooled VTOL Module Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Subdweller Machine Gun Ballistic Cannon Slug Cannon Launcher Long-range Missile Launcher Build | -11 -10 -10 -10 -8 -6 ------- Run | Yrd Mat Min Sub Scr Fac Slots Evolved 8 | . . . . . 8 Power 1 | . . . . . 1 Propulsion 3 | . . . . . 3 Utility 3 | . . . . . 3 Weapon 1 | . . . . . 1 Parts Attached 51 | 7 3 2 4 5 30 Power 8 | 1 1 1 . 1 4 Engine 6 | 1 1 1 . 1 2 Core 2 | . . . . . 2 Reactor . | . . . . . . Propulsion 18 | 2 1 1 . 1 13 Treads 9 | 2 1 1 . 1 4 Leg . | . . . . . . Wheel . | . . . . . . Hover 1 | . . . . . 1 Flight 8 | . . . . . 8 Utility 11 | 2 1 . 1 2 5 Device 6 | 1 . . 1 2 2 Storage 3 | 1 1 . . . 1 Processor . | . . . . . . Hackware 1 | . . . . . 1 Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 14 | 2 . . 3 1 8 Energy Gun 2 | 2 . . . . . Energy Cannon 2 | . . . 1 . 1 Ballistic Gun 3 | . . . 1 . 2 Ballistic Cannon 6 | . . . 1 1 4 Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . . 2 Parts Lost 6 | . . . 1 . 5 Power 1 | . . . . . 1 Propulsion 2 | . . . 1 . 1 Utility 2 | . . . . . 2 Weapon 1 | . . . . . 1 Highest Loss Streak 3 | . . . 1 . 3 To Critical Strikes . | . . . . . . Average Backups 14 | 4 10 14 14 14 14 Power 2 | . 2 2 2 2 1 Propulsion 1 | 2 3 3 1 1 . Utility 7 | . 2 6 9 8 6 Weapon 2 | 1 2 2 2 2 4 Tool/Special . | . . . . . . Unused Backups 31 | 1 . 9 4 3 14 Power 5 | . . 2 . . 3 Propulsion 8 | . . 5 . 2 1 Utility 12 | 1 . 1 3 1 6 Weapon 5 | . . 1 1 . 3 Tool/Special 1 | . . . . . 1 Average Slot Usage (%) 98 | . 100 100 100 100 93 Engine 12 | . 14 14 14 14 6 Treads 27 | . 28 28 28 28 25 Device 14 | . 14 14 14 14 18 Storage 12 | . 14 14 14 14 6 Energy Gun 14 | . 28 28 14 14 3 Ballistic Gun 1 | . . . 5 . 4 Ballistic Cannon 10 | . . . 4 14 8 Peak Build Rating 66 | 7 8 14 15 21 66 Average Rating 22 | 5 7 10 14 20 46 On Entrance 10 | . 7 8 14 12 21 Naked Turns . | . . . . . . Heaviest Build 73 | 13 30 34 40 39 73 Greatest Support 126 | 40 40 42 42 50 126 Greatest Overweight (x) 11 | 1 . . 1 . 11 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 14 Most Carried 15 | 7 14 15 15 15 15 Average Carried 14 | 4 10 14 14 14 14 Final Capacity 15 | 8 15 15 15 15 10 Final Carried 15 | 7 14 15 15 15 9 Class Distribution -------------------- 84% | Mutant 10% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Scraptown Scavenger-Tank | -6/Factory Resources | -11 -10 -10 -10 -8 -6 ----------- Run | Yrd Mat Min Sub Scr Fac Matter Collected 1405 | 270 71 243 100 73 648 Remotely . | . . . . . . Salvage Created 1544 | 93 219 57 266 . 909 Parts 79 | 8 8 2 20 . 41 Haulers Intercepted 2 | . 1 . . . 1 Recyclers Shooed 6 | 1 . . . . 5 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 14 | . . . 14 . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -8 -6 ------- Run | Yrd Mat Min Sub Scr Fac Combat Hostiles Destroyed 26 | . 4 1 9 . 12 Guns 17 | . 4 1 7 . 5 Cannons 9 | . . . 2 . 7 Classes Destroyed 10 | 2 2 . 2 . 4 Worker 1 | . . . . . 1 Tunneler 2 | 2 . . . . . Hauler 2 | . 1 . . . 1 Recycler 4 | 1 . . . . 3 Swarmer 6 | . . . 3 . 3 Grunt 7 | . 4 1 . . 2 Brawler 1 | . . . . . 1 Sentry 3 | . . . . . 3 Programmer 3 | . . . . . 3 Subdweller 6 | . . . 6 . . Best Kill Streak 3 | 2 2 1 3 . 3 Combat Bots Only 3 | . 2 1 3 . 3 Max Kills in Single Turn 1 | 1 1 1 1 . 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -8 -6 -------- Run | Yrd Mat Min Sub Scr Fac Hostile Shots Fired 176 | . 19 8 32 . 117 Missed 50 | . 4 2 7 . 37 Hits 126 | . 15 6 25 . 80 Melee 3 | . . . . . 3 Projectile 123 | . 15 6 25 . 77 Critical Strikes 3 | . 1 . 2 . . Damage Taken 2020 | . 203 123 481 . 1213 Core 244 | . 37 56 65 . 86 Absorbed by Shields . | . . . . . . Core Remaining (%) 68 | 100 . . . 36 . Volleys Fired 144 | 9 28 4 38 . 65 Largest 3 | 2 2 2 2 . 3 Hottest 130 | 100 100 100 130 . 124 Shots Fired 285 | 18 56 8 75 . 128 Gun 173 | 18 56 8 48 . 43 Cannon 112 | . . . 27 . 85 Launcher . | . . . . . . Special . | . . . . . . Kinetic 108 | . . . 27 . 81 Thermal 177 | 18 56 8 48 . 47 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 15 | 4 6 4 15 . 11 Robot Miss Streak 4 | 2 4 2 2 . 3 Penetration Max . | . . . . . . Secondary Targets 1 | . . . 1 . . Max Gunslinging Chain 1 | . . . 1 . . Shots Hit Robots 151 | 10 22 5 40 . 74 Core Hits 74 | 4 10 4 14 . 42 Critical Kills 2 | . . . . . 2 Critical Parts Destroyed 2 | . . . . . 2 Critical Strikes 14 | . 3 1 . . 10 Burn 5 | . 3 1 . . 1 Destroy 5 | . . . . . 5 Blast 4 | . . . . . 4 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2979 | 123 285 63 615 . 1893 Guns 1340 | 123 275 62 429 . 451 Cannons 1521 | . . . 186 . 1335 Explosions 101 | . . . . . 101 Melee . | . . . . . . Ramming 17 | . 10 1 . . 6 Kinetic 1548 | . . . 352 . 1196 Thermal 1313 | 123 275 62 263 . 590 Explosive 101 | . . . . . 101 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 8 | . . . . . 8 Average Corruption 4 | . . . . . 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 26 | . . . . . 26 Message Errors 9 | . . . . . 9 Matter Fused 7 | . . . . . 7 Heat Flow Errors 2 | . . . . . 2 Energy Discharges 2 | . . . . . 2 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 4 | . . . . . 4 Misfires 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 33 | . . . . . 33 Projectiles 17 | . . . . . 17 Explosions 16 | . . . . . 16 Melee . | . . . . . . Knockbacks 15 | . . . 2 . 13 Impact . | . . . . . . Kinetic 15 | . . . 2 . 13 Secondary . | . . . . . . Self-Inflicted Damage 87 | . . . . . 87 Shots 2 | . . . . . 2 Rammed 6 | . 1 3 . . 2 Targets Rammed 6 | . 1 3 . . 2 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 450 | 215 336 153 72 . 450 Average Temperature 111 | 83 118 67 28 . 123 Received Heat Transfer 477 | . 129 45 54 . 249 Effects 3 | . 1 . . . 2 Shutdowns 2 | . . . . . 2 Matter Decay 1 | . 1 . . . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 6 | . 2 1 1 . 2 Heat Transferred 3586 | 370 1036 259 777 . 1144 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -8 -6 ------- Run | Yrd Mat Min Sub Scr Fac Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 . . 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 188 | 5 41 73 . . 188 Initial . | . . . . . . Average 28 | . 14 12 . . 44 Influence Increases 972 | 15 99 212 70 . 576 Destroy 0b10 Robot/C 540 | . 80 160 60 . 240 Destroy 0b10 Robot/NC 45 | 15 5 . . . 25 Destroy Leader 134 | . 12 30 10 . 82 Allied During Kill 22 | . . 22 . . . Successful Hack 14 | . . . . . 14 Disable Machine 105 | . . . . . 105 Destroy Structure 52 | . 2 . . . 50 Lose Combat Pursuer 60 | . . . . . 60 Influence Decreases 742 | 15 99 205 77 . 346 Entered New Map 4 | . . . 4 . . Time Decay 638 | 15 99 145 73 . 306 Lost Part 40 | . . . . . 40 Lost Ally 60 | . . 60 . . . Squads Dispatched 4 | . 1 . . . 3 Investigation . | . . . . . . Extermination 3 | . . . . . 3 Reinforcement 1 | . 1 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -8 -6 --------- Run | Yrd Mat Min Sub Scr Fac Distress Signals 3 | . . . . . 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 44 | . 7 7 8 . 22 Peak Tracking Total 4 | . 2 3 2 . 4 Tactical Retreats 4 | . . . . . 4 Traps | -11 -10 -10 -10 -8 -6 ------- Run | Yrd Mat Min Sub Scr Fac Traps Triggered 1 | . . 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -8 -6 ---------- Run | Yrd Mat Min Sub Scr Fac Machines Disabled 7 | . . . . . 7 Max in Single Turn 4 | . . . . . 4 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -8 -6 --------- Run | Yrd Mat Min Sub Scr Fac Machines Accessed 9 | . . 1 . 2 6 Terminals 4 | . . . . . 4 Fabricators 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units 1 | . . . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 36 | . . 1 . 19 16 Successful 25 | . . 1 . 19 5 Failed 11 | . . . . . 11 Catastrophic 2 | . . . . . 2 Database Lockouts . | . . . . . . Manual 9 | . . . . 2 7 Terminals 9 | . . . . . 9 Fabricators 2 | . . . . . 2 Repair Stations . | . . . . . . Recycling Units 5 | . . . . . 5 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 21 | . . 1 . 19 1 Record 19 | . . . . 19 . Open Door 1 | . . 1 . . . Alert Level 1 | . . . . . 1 Fabricator Hacks 1 | . . . . . 1 Network Status 1 | . . . . . 1 Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . . . . . 1 Retrieve Matter 1 | . . . . . 1 Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 2 | . . . . . 2 Terminals 2 | . . . . . 2 Botnet 1 | . . . . . 1 Operators 1 | . . . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . . . . . 6 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -8 -6 ------------ Run | Yrd Mat Min Sub Scr Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -8 -6 -------- Run | Yrd Mat Min Sub Scr Fac Total Allies 3 | . . 3 . . . Largest Group 3 | . . 3 . . . Highest-Rated Group 40 | . . 40 . . . Highest-Rated Ally 16 | . . 16 . . . Total Orders 2 | . . 2 . . . STAY 1 | . . 1 . . . FOLLOW 1 | . . 1 . . . Ally Attacks 20 | . . 20 . . . Total Damage 210 | . . 210 . . . Kills 7 | . . 7 . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -8 -6 ------- Run | Yrd Mat Min Sub Scr Fac Active Infowar (turns) 12913 | 82 290 1504 973 8010 2054 Sensors 8789 | . . . 886 5851 2052 Terrain 2317 | . . . . 2159 158 Seismic 2956 | 82 290 1504 87 . 993 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 5 | . . 2 1 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -8 -6 ------------- Run | Yrd Mat Min Sub Scr Fac Turns Passed 13009 | 178 290 1504 973 8010 2054 Spaces Moved 6809 | 80 104 695 483 4439 1008 Core 7 | 7 . . . . . Treads 6786 | 73 104 695 483 4439 992 Legs . | . . . . . . Wheels . | . . . . . . Hover 2 | . . . . . 2 Flight 14 | . . . . . 14 Fastest Speed 50 | 50 160 152 152 160 153 Average Speed 160 | 153 160 155 153 160 169 Slowest Speed 980 | 160 160 160 240 160 980 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 41 | 5 23 99 39 61 19 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . 1 . 1 . Known Exits Taken 1 | . . 1 . . . Unknown Exits Taken 4 | 1 1 . 1 1 . Scrap Searched 7 | . . 2 . 5 . Spaces Dug 21 | . . . 10 . 11 Terrain Destroyed 66 | . . . 10 . 56 Melee . | . . . . . . Projectile 36 | . . . 10 . 26 AOE 30 | . . . . . 30 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -8 -6 --------- Run | Yrd Mat Min Sub Scr Fac Total 8640 | 114 170 1116 642 5351 1247 Wait 1505 | 10 30 378 104 888 95 Move 6804 | 79 103 694 482 4438 1008 Hop . | . . . . . . Pick Up 62 | 8 5 17 7 8 17 Fast Attach 14 | 7 . . . . 7 Attach 10 | . . . 1 1 8 Detach 1 | . . . . . 1 Swap 38 | . 3 2 4 5 24 Drop 56 | 1 . 18 6 11 20 Fire 144 | 9 28 4 38 . 65 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 6 | . 1 3 . . 2 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves (discovered 2 exits: [*Mat] / *Scr) -8/Scraptown -6/Factory (discovered 2 exits: Fac / Low) History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 15) 179 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 416 | -10/Materials | Discovered new exit (range 14) 469 | -10/Materials | Entered Mines 498 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 592 | -10/Mines | Discovered new exit (range 9) 1147 | -10/Mines | Discovered new exit (range 13) 1208 | -10/Mines | Identified exit to Subcaves 1342 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1739 | -10/Mines | Learned location of Storage (-8) 1973 | -10/Mines | Entered Subcaves 1974 | -10/Subcaves | Approached by a straggling Scientist 1998 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 2001 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 2019 | -10/Subcaves | Discovered new exit (range 15) 2698 | -10/Subcaves | Learned location of 1 exit from Materials 2716 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2794 | -10/Subcaves | Core integrity fell below 50% 2944 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 2946 | -10/Subcaves | Entered Scraptown 3376 | -8/Scraptown | Visited SPCMW 3424 | -8/Scraptown | Visited The Evicted 3473 | -8/Scraptown | Visited Red Mages 3519 | -8/Scraptown | Visited Fellowship of the Rings 4044 | -8/Scraptown | Visited Awakened 4093 | -8/Scraptown | Visited UFD Registry 4192 | -8/Scraptown | Visited Cyclists 4213 | -8/Scraptown | Visited Assassins FH 4352 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 4356 | -8/Scraptown | Learned location of 1 exit from Upper Caves 4357 | -8/Scraptown | Learned location of 2 exits from Factory 5190 | -8/Scraptown | Discovered new exit (range 11) 10956 | -8/Scraptown | Entered Factory 10956 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x3, Utility x3, Weapon x1 10957 | -6/Factory | Identified exit to Lower Caves 10957 | -6/Factory | Identified exit to Factory 11492 | -6/Factory | Build established: Tank 11816 | -6/Factory | Build established: Scavenger-Tank 12182 | -6/Factory | Found Prototype Launcher 12182 | -6/Factory | Identified Rocket Array 13010 | -6/Factory | Self-destructed Last Messages --------------- 12990_ Faulty integration damages Imp. Sensor Array (-4). 12991_ Dropped Faulty Cld. VTOL Module. 12993_ System corrupted: Heat flow error (+252). 12994_ Acquired Cld. VTOL Module. 12996_ Dropped Med. Treads. 12998_ Acquired Med. Storage Unit. 13001_ Dropped Lgt. Fission Core. 13002_ Destroyed Com. Wheel. 13002_ R-10 Processor knocked back. 13005_ Dropped Gauss Cannon. 13006_ Dropped Med. Laser. 13009_ Acquired Nuclear Pulse Thruster. 13010_ Nuclear Reactor explodes. 13010_ Imp. Deuterium Engine destroyed. 13010_ Destroyed Imp. Deuterium Engine. 13010_ Hrd. Medium Armor Plating destroyed. 13010_ Destroyed Hrd. Medium Armor Plating. 13010_ Scanalyzer disabled. 13010_ Imp. Sensor Array destroyed. 13010_ Destroyed Imp. Sensor Array. 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R s #??????# | | ??# """"""""" # %R #????? # | | ??# # ## ## #??? ? | | ????#######+#### ## ## #?? ??? | | ???###### # ## ##+##+#? | | ??## ^^ # # #? | | ???# ^ # #T #? | | ???# " # ## ## | | ???# " """ """ # ] # | | ???# "F """ """ ## ! # ##### | | ???# "" ^ """ """ # =@ # #???? | | ???# ^ ##!=% = ## #???? | | ???# """ """ """ ## === ## ####???? | | ???# """ """ """ ##%=! ## #??????? | | #### """ """ """ ## "### #??????? | | ## + #??????? | | % % ##################+########?" | | #????????????# # " | | #### ######### ############## # " | | ???# #???????# # # # " | | ???# #???#???# # # # " | | ???# #???????# # """"""""" # ! # " | | ???# #???????# # # # " | | ???# #???????# ? # """"""""" # # | | ???# #???????# # # # | | ???# #?#?????# # """"""""" # # | | ???# #???????# # # # | | ???# #???????# # **! # # | | ???# #????#??# + * ! # # | | ???# #???????#^^^ ^# *! ############## | | ??## #??#????# ^ # #????????????# | | #### ######### ####+######################## | | """"" | | ""Y"" | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 29 Energy Capacity 425 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 40 Recoil Reduction 9 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DataWaveHarness Manual? 0 Play Time 01:12:44 Cumulative 44.9 hours Start 2025.07.23 @ 17:54:55 End 2025.07.26 @ 17:52:49 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 46 Rogue 42 Adventurer 4 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 34 Achievement% 33 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f15d5507-5b09-4615-8c81-e5763aeae982