Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.28 @ 19:27:01 Player: SirusTheMadDJ Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (54) 270 Value Destroyed (1685) 1685 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1017) 1017 TOTAL SCORE: 6252 Bonus ------- Follower Combat Kills 455 Met Imprinter 300 Was Imprinted 300 Friendly Fire -38 Cogmind --------- Core Integrity 0/850 Matter 236/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Hovering (290) Ox3 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Combat Airjet > --- UTILITY (6) ------ High-capacity Storage Unit Triangulator Advanced Visual Processing Unit Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Advanced Targeting Computer Faulty Cooled Particle Cannon Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Makeshift Leg Flexi-carbon Leg Flexi-carbon Leg Armored Leg > --- UTILITY ---------- High-capacity Storage Unit Machine Analyzer Triangulator Advanced Visual Processing Unit Sensor Array Hacking Suite > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun Magnetic Acceleration Cannon Magnetic Acceleration Cannon > --- INVENTORY -------- Light Angular Momentum Engine Light Angular Momentum Engine Carbon-fiber Leg Carbon-fiber Leg Combat Airjet Improved Heat Sink Advanced Targeting Computer Improved Reaction Control System Pulse Rifle Precision Beam Rifle Cooled Particle Cannon Cooled Particle Cannon Cooled Particle Cannon Heavy Missile Launcher [Rating: 62] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Combat Airjet Flight Unit VTOL Module Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Weapon Enhanced Autogun Energy Gun Heavy Beamcaster Energy Cannon Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Bore Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Slots Evolved 8 | . . 2 . . . 6 Power . | . . . . . . . Propulsion 2 | . . 2 . . . . Utility 4 | . . . . . . 4 Weapon 2 | . . . . . . 2 Parts Attached 91 | 6 14 25 11 3 2 30 Power 15 | 1 2 2 3 1 . 6 Engine 13 | 1 2 2 3 1 . 4 Core 2 | . . . . . . 2 Reactor . | . . . . . . . Propulsion 32 | 2 6 13 2 1 . 8 Treads . | . . . . . . . Leg 25 | 2 6 7 2 1 . 7 Wheel . | . . . . . . . Hover 2 | . . 1 . . . 1 Flight 5 | . . 5 . . . . Utility 12 | 1 3 . 1 . . 7 Device 5 | . 1 . . . . 4 Storage 3 | 1 1 . . . . 1 Processor 3 | . 1 . 1 . . 1 Hackware 1 | . . . . . . 1 Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 32 | 2 3 10 5 1 2 9 Energy Gun 11 | . 2 4 2 1 . 2 Energy Cannon 3 | . 1 . . . . 2 Ballistic Gun 10 | 2 . 5 1 . 1 1 Ballistic Cannon 5 | . . 1 . . 1 3 Launcher 3 | . . . 2 . . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . 3 . . . 1 Parts Lost 38 | . 5 3 6 . 4 20 Power 7 | . 1 . 2 . 1 3 Propulsion 12 | . 1 2 2 . 2 5 Utility 6 | . 1 . 1 . . 4 Weapon 13 | . 2 1 1 . 1 8 Highest Loss Streak 13 | . 2 1 5 . 3 13 To Critical Strikes 1 | . . . 1 . . . Average Slot Usage (%) 82 | . 97 95 89 78 64 84 Engine 8 | . 13 10 10 11 4 2 Leg 23 | . 27 32 35 23 16 18 Device 2 | . 4 . . . . 9 Storage 10 | . 14 11 11 11 11 6 Processor 10 | . 8 11 9 11 11 12 Hackware 1 | . . . . . . 6 Energy Gun 6 | . 9 7 10 11 4 . Ballistic Gun 11 | . 18 7 9 11 10 10 Ballistic Cannon 3 | . . 3 . . 6 10 Peak Build Rating 62 | 6 8 19 21 26 26 62 Average Rating 22 | 5 7 13 16 20 21 47 On Entrance 13 | . 6 7 19 17 26 19 Naked Turns . | . . . . . . . Heaviest Build 74 | 14 20 23 21 23 24 74 Greatest Support 76 | 20 20 43 43 40 40 76 Greatest Overweight (x) 22 | 1 1 7 . 1 1 22 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 20 | 8 10 10 10 10 10 20 Average Capacity 10 | 7 9 10 10 10 10 13 Most Carried 14 | 2 8 10 10 8 8 14 Average Carried 7 | 1 5 7 9 7 7 7 Final Capacity 20 | 8 10 10 10 10 10 20 Final Carried 10 | 2 7 10 8 8 8 2 Class Distribution -------------------- 42% | Scavenger-Mutant 41% | Mutant 12% | Scavenger-Skirmisher Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Mutant | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Resources | -11 -10 -9 -9 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Matter Collected 2178 | 214 455 339 316 30 75 749 Remotely . | . . . . . . . Salvage Created 2033 | . 694 679 229 . 9 422 Parts 126 | . 43 36 8 . 3 36 Haulers Intercepted 3 | . 2 . . . . 1 Recyclers Shooed 2 | . 1 . . . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 14 | . . . . . 14 . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Combat Hostiles Destroyed 48 | . 14 10 15 . 1 8 Guns 30 | . 14 5 10 . 1 . Cannons 11 | . . 5 . . . 6 AOE 7 | . . . 5 . . 2 Classes Destroyed 18 | . 6 4 2 . 1 5 Worker 3 | . 2 . . . . 1 Builder 1 | . . . . . . 1 Hauler 3 | . 2 . . . . 1 Recycler 2 | . . 2 . . . . Mechanic 1 | . . 1 . . . . Operator 2 | . 1 . . . . 1 Drone 1 | . . . . . 1 . Watcher 5 | . 2 3 . . . . Swarmer 3 | . 3 . . . . . Grunt 21 | . 11 7 3 . . . Duelist 1 | . . 1 . . . . Sentry 2 | . . 2 . . . . Demolisher 1 | . . . 1 . . . Specialist 2 | . . . . . . 2 Hunter 2 | . . . . . . 2 Programmer 3 | . . . . . . 3 Heavy 1 | . . . . . . 1 Assembled 11 | . . . 11 . . . Best Kill Streak 7 | . 4 7 7 . 1 3 Combat Bots Only 7 | . 4 2 7 . 1 3 Max Kills in Single Turn 2 | . 2 1 2 . 1 2 Gunslinging . | . . . . . . . Exploded 2 | . . . 2 . . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Hostile Shots Fired 492 | . 105 62 42 . 46 237 Missed 142 | . 32 18 8 . 14 70 Damage Taken 5878 | . 814 627 678 . 601 3158 Core 1198 | . 151 75 51 . 67 854 Absorbed by Shields . | . . . . . . . Core Remaining (%) 63 | 100 39 . . . 51 . Volleys Fired 210 | . 69 50 37 . 11 43 Largest 4 | . 2 2 2 . 2 4 Hottest 194 | . 105 95 122 . 138 194 Shots Fired 438 | . 133 82 66 . 22 135 Gun 300 | . 133 41 60 . 16 50 Cannon 129 | . . 41 . . 6 82 Launcher 9 | . . . 6 . . 3 Special . | . . . . . . . Kinetic 275 | . 98 50 24 . 13 90 Thermal 149 | . 30 32 36 . 9 42 Explosive 9 | . . . 6 . . 3 Electromagnetic 5 | . 5 . . . . . Robot Hit Streak 16 | . 16 7 8 . 3 9 Robot Miss Streak 7 | . 5 3 3 . 5 7 Penetration Max . | . . . . . . . Secondary Targets 4 | . 3 . 1 . . . Max Gunslinging Chain 1 | . 1 . 1 . . . Shots Hit Robots 260 | . 87 50 43 . 8 72 Core Hits 116 | . 36 21 25 . 4 30 Critical Kills 3 | . . . . . . 3 Critical Parts Destroyed 5 | . 1 . . . 1 3 Critical Strikes 12 | . 1 . 3 . 1 7 Burn 3 | . . . 3 . . . Destroy 8 | . 1 . . . 1 6 Blast 1 | . . . . . . 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5468 | . 1216 886 929 . 233 2204 Guns 2893 | . 1216 430 682 . 125 440 Cannons 1981 | . . 453 . . 108 1420 Explosions 575 | . . . 247 . . 328 Melee . | . . . . . . . Ramming 19 | . . 3 . . . 16 Kinetic 2757 | . 827 501 270 . 139 1020 Thermal 2062 | . 334 382 412 . 94 840 Explosive 543 | . . . 247 . . 296 Electromagnetic 87 | . 55 . . . . 32 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 7 | . . . 2 2 . 7 Average Corruption 3 | . . . 2 2 . 4 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 10 | . . . 4 . . 6 Message Errors 2 | . . . 2 . . . Matter Fused 1 | . . . . . . 1 Energy Discharges 2 | . . . 1 . . 1 Parts Rejected 1 | . . . . . . 1 Data Loss (minor) 1 | . . . . . . 1 Misfires 1 | . . . . . . 1 Alerts 1 | . . . . . . 1 Weapon Failures 1 | . . . 1 . . . Overload Shots 4 | . . . . . . 4 Overflow Damage 12 | . . . 5 . . 7 Projectiles . | . . . . . . . Explosions 12 | . . . 5 . . 7 Melee . | . . . . . . . Knockbacks 4 | . . 2 . . . 2 Impact . | . . . . . . . Kinetic 4 | . . 2 . . . 2 Secondary . | . . . . . . . Self-Inflicted Damage 1 | . . 1 . . . . Shots . | . . . . . . . Rammed 1 | . . 1 . . . . Targets Rammed 2 | . . 1 . . . 1 Kicked 1 | . . . . . . 1 Crushed . | . . . . . . . Highest Temperature 361 | . 361 321 285 . 194 299 Average Temperature 101 | . 110 117 96 . 78 85 Received Heat Transfer 800 | . 393 276 95 . 36 . Effects 1 | . . . 1 . . . Energy Bleed 1 | . . . 1 . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . 1 . . . . Heat Transferred 4022 | . 777 851 1110 . 148 1136 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . 1 . . . . 1 Alert | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Peak Influence 344 | . 307 332 172 . . 344 Initial 79 | . . 21 47 . . 79 Average 141 | . 116 147 133 . . 169 Maximum Alert Level 1 | . 1 1 . . . 1 Low Security (%) 85 | 100 93 74 100 . . 80 Level 1 14 | . 6 25 . . . 19 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 14 | . 3 3 . . . 8 Investigation 4 | . . 3 . . . 1 Extermination 3 | . . . . . . 3 Reinforcement 7 | . 3 . . . . 4 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Distress Signals 2 | . 1 1 . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 75 | . 20 14 14 . 9 18 Peak Tracking Total 7 | . 4 3 4 . 4 7 Tactical Retreats 1 | . 1 . . . . . Traps | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Traps Triggered 2 | . . 2 . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . . . . 1 Machines | -11 -10 -9 -9 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Machines Disabled 4 | . . . . . . 4 Max in Single Turn 3 | . . . . . . 3 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Machines Accessed 5 | . 2 2 . . . 1 Terminals 3 | . 2 1 . . . . Fabricators . | . . . . . . . Repair Stations 1 | . . 1 . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . . 1 Total Hacks 13 | . 8 4 . . . 1 Successful 7 | . 5 2 . . . . Failed 6 | . 3 2 . . . 1 Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 4 | . . . . 1 . 3 Terminals 9 | . 8 1 . . . . Fabricators . | . . . . . . . Repair Stations 3 | . . 3 . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . . 1 Terminal Hacks 6 | . 5 1 . . . . Record 4 | . 4 . . . . . Recall Investigation 1 | . . 1 . . . . Zone Layout 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 1 | . . 1 . . . . Scan Component 1 | . . 1 . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 4 | . 2 1 . . . 1 Full Trace Events 3 | . 2 1 . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Total Allies 4 | . . . . 4 . . Largest Group 4 | . . . . 4 4 4 Highest-Rated Group 152 | . . . . 152 152 152 Highest-Rated Ally 39 | . . . . 39 39 39 Total Orders . | . . . . . . . Ally Attacks 47 | . . . . . 15 32 Total Damage 1135 | . . . . . 604 531 Kills 16 | . . . . . 9 7 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 4 | . . . 1 2 1 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Turns Passed 5777 | 65 875 591 307 1608 1188 1143 Spaces Moved 3288 | 47 525 303 162 997 676 578 Core 7 | 3 . 2 . . . 2 Treads . | . . . . . . . Legs 3200 | 44 525 252 162 997 676 544 Wheels . | . . . . . . . Hover 32 | . . . . . . 32 Flight 49 | . . 49 . . . . Fastest Speed 50 | 50 120 106 120 120 126 125 Average Speed 146 | 116 120 123 120 154 166 156 Slowest Speed 1150 | 120 190 435 120 190 210 1150 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 46 | 4 66 28 39 88 87 15 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . Known Exits Taken 2 | . 1 1 . . . . Unknown Exits Taken 4 | 1 . . 1 1 1 . Scrap Searched 4 | . . . 1 3 . . Spaces Dug . | . . . . . . . Terrain Destroyed 98 | . 3 . 42 . 2 51 Melee . | . . . . . . . Projectile 15 | . . . . . 2 13 AOE 83 | . 3 . 42 . . 38 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Total 3857 | 54 632 440 215 1061 721 734 Wait 182 | . 6 18 2 56 30 70 Move 3282 | 46 524 302 161 996 675 578 Hop . | . . . . . . . Pick Up 46 | 2 11 21 1 2 1 8 Fast Attach 26 | 6 3 8 3 1 . 5 Attach 30 | . 3 7 2 . 1 17 Detach . | . . . . . . . Swap 36 | . 8 11 6 2 1 8 Drop 41 | . 8 22 3 4 . 4 Fire 210 | . 69 50 37 . 11 43 Melee . | . . . . . . . Ram 1 | . . 1 . . . . Kick 1 | . . . . . . 1 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 2 | . . . . . 2 . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 149 | -10/Materials | Discovered new exit (range 8) 254 | -10/Materials | Discovered new exit (range 8) 313 | -10/Materials | Build established: Mutant 741 | -10/Materials | Build established: Scavenger-Mutant 861 | -10/Materials | Core integrity fell below 50% 883 | -10/Materials | Discovered new exit (range 5) 939 | -10/Materials | Identified exit to Materials 941 | -10/Materials | Entered another Materials area 941 | -9/Materials | Evolved 2 slots: Propulsion x2 1474 | -9/Materials | Discovered new exit (range 10) 1487 | -9/Materials | Identified exit to Mines 1532 | -9/Materials | Entered Mines 1582 | -9/Mines | Assembled infested the area 1789 | -9/Mines | Destroyed 7 combat bots 1796 | -9/Mines | Lost 5 parts (1p2n1u1w) 1830 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1839 | -9/Mines | Entered Zion 1891 | -7/Zion | System corruption cleaned by Quarantine Array 2337 | -7/Zion | Given A8's code to call for help 2408 | -7/Zion | Discovered new exit (range 19) 2951 | -7/Zion | Met Imprinter 2984 | -7/Zion | Imprinted 2986 | -7/Zion | Declared Zion's savior 3182 | -7/Zion | Build established: Mutant 3447 | -7/Zion | Entered Proximity Caves 3447 | -6/Proximity Caves | Accompanied by 4 allies 3951 | -6/Proximity Caves | Spotted B-75 Beast 3973 | -6/Proximity Caves | Allies destroyed B-75 Beast 4003 | -6/Proximity Caves | Lost 3 parts (1p1n1w) 4071 | -6/Proximity Caves | Learned Factory terminal intel 4585 | -6/Proximity Caves | Discovered new exit (range 19) 4635 | -6/Proximity Caves | Entered Factory 4635 | -6/Factory | Accompanied by 4 allies 4635 | -6/Factory | Evolved 6 slots: Utility x4, Weapon x2 4636 | -6/Factory | Loaded intel: 26 terminal locations 5095 | -6/Factory | Build established: Scavenger-Skirmisher 5484 | -6/Factory | Cargo convoy interrupted 5552 | -6/Factory | Lost 4 allies 5647 | -6/Factory | Lost 13 parts (1p5n1u6w) 5678 | -6/Factory | Core integrity fell below 50% 5703 | -6/Factory | Lost 3 parts (1p2w) 5751 | -6/Factory | Core integrity fell below 20% 5768 | -6/Factory | Lost 4 parts (1p3u) 5778 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- System corrupted: Energy discharge (-42). Penetrated by Slug. U-05 Engineer lays Concrete. Penetrated by Slug. U-05 Engineer lays Concrete. Penetrated by Slug. U-05 Engineer lays Concrete. Imp. Reaction Control System destroyed. Penetrated by Slug. Imp. Heat Sink destroyed. Penetrated by Slug. System corrupted: Component data lost. Penetrated by Slug. Lgt. Angular Momentum Engine destroyed. Penetrated by Slug. R-10 Processor collects Corrupted Target Analyzer. Slug penetrates Wall. Penetrated by Slug. System corrupted: IFF burst signal emitted. 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Robot Respite The One Challenges ------------ None Game ------ Seed ContainmentHybridVibroblade Manual? 0 Play Time 01:01:40 Cumulative 8.0 hours Start 2025.03.26 @ 13:00:06 End 2025.03.28 @ 19:27:01 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 14 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f610b079-133b-492a-8f1f-22b6d40e680d