Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.12 @ 21:22:31 Player: Shadow Pussy wanter Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (59) 295 Value Destroyed (2090) 2090 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (292) 292 TOTAL SCORE: 5637 Bonus ------- Met Imprinter 300 Friendly Fire -8 Cogmind --------- Core Integrity 395/700 Matter 31/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Walking (205) Ox1 Location -7/Zion Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (4) --- Improved Titanium Leg Makeshift Leg > --- UTILITY (4) ------ Large Storage Unit Advanced Targeting Computer Tactical Coordination Suite > --- WEAPON (4) ------- Gauss Rifle Slug Cannon > --- INVENTORY (15) --- Light Treads Light Treads Makeshift Leg Improved Heat Sink Compact Matter Pod (150) Structural Scanner Machine Analyzer Advanced Terrain Scan Processor Tactical Coordination Suite Makeshift Laser Beamcaster EM Pulse Cannon Enhanced Autogun Assault Cannon Rocket Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Makeshift Leg > --- UTILITY ---------- Large Storage Unit Advanced Targeting Computer Tactical Coordination Suite Makeshift Armor Plating > --- WEAPON ----------- Enhanced Autogun Gauss Rifle Gauss Cannon Heavy Missile Launcher > --- INVENTORY -------- Heavy Ion Engine Light Treads Light Treads Improved Heat Sink Compact Matter Pod Structural Scanner Machine Analyzer Advanced Terrain Scan Processor Tactical Coordination Suite Beamcaster EM Pulse Cannon High-powered Shotgun Assault Cannon Slug Cannon Rocket Launcher [Rating: 53] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Wheel Compact Wheel Utility Large Storage Unit Device Tactical Coordination Suite Storage Large Storage Unit Processor Advanced Targeting Computer Protection Heavy Armor Plating Weapon High-powered Shotgun Energy Gun Medium Laser Ballistic Gun High-powered Shotgun Ballistic Cannon Gauss Cannon Launcher Heavy Missile Launcher Slashing Weapon Phasing Sabre Build | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Slots Evolved 6 | . . 2 2 2 . . . Power . | . . . . . . . . Propulsion 2 | . . . 1 1 . . . Utility 2 | . . 1 . 1 . . . Weapon 2 | . . 1 1 . . . . Parts Attached 58 | 7 8 4 9 7 3 9 11 Power 5 | 1 2 . . 1 . . 1 Engine 5 | 1 2 . . 1 . . 1 Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 18 | 2 2 . 3 3 . 4 4 Treads 4 | 1 . . 2 1 . . . Leg 10 | . . . . 2 . 4 4 Wheel 4 | 1 2 . 1 . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 9 | 1 2 1 1 1 1 . 2 Device 2 | . . 1 . . . . 1 Storage 2 | 1 1 . . . . . . Processor 1 | . . . . 1 . . . Hackware . | . . . . . . . . Protection 4 | . 1 . 1 . 1 . 1 Artifact . | . . . . . . . . Weapon 26 | 3 2 3 5 2 2 5 4 Energy Gun 2 | 1 1 . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 16 | 2 1 3 4 1 1 3 1 Ballistic Cannon 3 | . . . 1 . . 1 1 Launcher 4 | . . . . 1 1 1 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . 1 . 1 . . . 1 Parts Lost 17 | . 1 . . 3 . 6 7 Power 1 | . . . . . . . 1 Propulsion 6 | . . . . 2 . 2 2 Utility 3 | . . . . 1 . 1 1 Weapon 7 | . 1 . . . . 3 3 Highest Loss Streak 3 | . 1 . . 3 . 2 3 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 94 | . 98 99 100 97 92 87 93 Engine 7 | . 13 11 9 7 7 7 6 Treads 9 | . 14 11 18 16 23 . . Leg 15 | . . . . 6 7 29 29 Wheel 3 | . 14 11 9 5 . . . Device 4 | . . 11 9 7 . . 6 Storage 8 | . 14 11 9 7 7 7 7 Processor 5 | . . . . 7 7 7 7 Protection 5 | . 13 11 9 5 6 4 2 Ballistic Gun 25 | . 22 30 35 28 29 27 17 Ballistic Cannon 2 | . . . . . . 1 7 Launcher 1 | . . . . 1 . . 3 Naked Turns . | . . . . . . . . Heaviest Build 60 | 14 34 39 48 49 57 57 60 Greatest Support 80 | 10 20 20 40 60 60 65 80 Greatest Overweight (x) 10 | 1 10 2 4 4 . . 1 Average Overweight (x) . | . 1 1 2 3 . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 Average Capacity 14 | 6 14 15 15 15 15 15 15 Most Carried 15 | 6 15 15 15 15 15 14 15 Average Carried 14 | 3 13 14 14 14 14 11 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 Final Carried 15 | 6 15 15 15 15 14 12 15 Class Distribution -------------------- 44% | Gunner 23% | Mutant 16% | Tank 11% | Derelict-Mutant 3% | Derelict-Gunner Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -8/Materials Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Derelict-Mutant | -7/Zion Resources | -11 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Low Low Zio Matter Collected 2149 | 238 135 154 438 186 363 484 151 Remotely . | . . . . . . . . Salvage Created 1715 | . 187 154 448 186 214 430 96 Parts 103 | . 11 15 18 13 18 16 12 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 30 | . . . . . 13 17 . Prevented 2 | . . . . . . 2 . Kills | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Combat Hostiles Destroyed 54 | . 8 6 10 4 12 11 3 Guns 45 | . 8 6 10 4 5 11 1 AOE 9 | . . . . . 7 . 2 Classes Destroyed 10 | . 2 . 3 1 1 1 2 Swarmer 19 | . 6 3 . . 10 . . Grunt 12 | . 2 3 4 1 . 2 . Brawler 1 | . . . . . . 1 . Duelist 2 | . . . 1 . . 1 . Sentry 8 | . . . 4 2 . 2 . Hunter 5 | . . . 1 . . 4 . Programmer 3 | . . . . 1 1 1 . Zionite 5 | . . . . . . . 5 Thief 1 | . . . . . 1 . . Thug 1 | . . . . . . . 1 Mutant 2 | . . . . . . . 2 Best Kill Streak 7 | . 3 3 4 2 7 3 5 Combat Bots Only 7 | . 3 3 4 2 7 3 3 Max Kills in Single Turn 3 | . 2 2 1 1 2 1 3 Gunslinging 1 | . 1 . . . . . . Exploded 2 | . . . . . 2 . 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Low Low Zio Damage Taken 4093 | . 385 103 528 342 273 1115 1347 Core 460 | . 65 34 56 42 15 86 162 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 5 | . 2 . 3 . . . . Core Remaining (%) 88 | 100 74 91 89 . . . . Volleys Fired 116 | . 19 6 21 10 10 31 19 Largest 4 | . 2 3 4 4 4 4 4 Hottest 148 | . 70 75 100 100 100 103 148 Shots Fired 350 | . 37 18 81 37 28 108 41 Gun 318 | . 37 18 80 36 24 106 17 Cannon 15 | . . . 1 . . . 14 Launcher 17 | . . . . 1 4 2 10 Special . | . . . . . . . . Kinetic 330 | . 34 18 81 36 24 106 31 Thermal 3 | . 3 . . . . . . Explosive 17 | . . . . 1 4 2 10 Electromagnetic . | . . . . . . . . Robot Hit Streak 8 | . 7 4 8 6 5 7 6 Robot Miss Streak 6 | . 2 6 5 3 6 5 3 Penetration Max . | . . . . . . . . Secondary Targets 5 | . 2 . 1 . . 2 . Max Gunslinging Chain 1 | . 1 . 1 . . 1 . Shots Hit Robots 208 | . 24 7 50 24 15 76 12 Core Hits 121 | . 11 6 22 13 20 36 13 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 . Critical Strikes 2 | . . . . . . 1 1 Destroy 1 | . . . . . . 1 . Blast 1 | . . . . . . . 1 Melee Attacks 30 | . . . . . . . 30 Impact . | . . . . . . . . Slashing 30 | . . . . . . . 30 Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4657 | . 294 133 874 465 605 1427 859 Guns 3343 | . 294 133 874 427 271 1227 117 Cannons 94 | . . . . . . . 94 Explosions 1220 | . . . . 38 334 200 648 Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 3412 | . 269 133 874 427 271 1227 211 Thermal 25 | . 25 . . . . . . Explosive 1220 | . . . . 38 334 200 648 Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 1 | . 1 . . . 1 1 1 Average Corruption 1 | . 1 . . . 1 1 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 9 | . . . . . 6 3 . Message Errors 3 | . . . . . 2 1 . Matter Fused 3 | . . . . . 2 1 . Heat Flow Errors 2 | . . . . . 2 . . Data Loss (major) 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 8 | . . . . . . . 8 Projectiles 8 | . . . . . . . 8 Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks 1 | . . . . . . . 1 Impact . | . . . . . . . . Kinetic 1 | . . . . . . . 1 Secondary . | . . . . . . . . Self-Inflicted Damage 50 | . . . . . . . 50 Shots 2 | . . . . . . . 2 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 344 | . 32 27 307 159 275 302 344 Average Temperature 95 | . 15 12 91 78 128 94 123 Received Heat Transfer 832 | . 24 18 252 126 . 120 292 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 74 | . 74 . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Peak Influence 254 | . 170 245 254 200 . . . Initial 112 | . . 71 103 112 . . . Average 121 | . 75 122 164 106 . . . Maximum Alert Level 1 | . . 1 1 1 . . . Low Security (%) 84 | 100 100 93 60 99 . . . Level 1 15 | . . 6 39 . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 5 | . . 1 3 . . 1 . Investigation 3 | . . 1 2 . . . . Extermination . | . . . . . . . . Reinforcement 1 | . . . 1 . . . . Assault 1 | . . . . . . 1 . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Low Zio Distress Signals 2 | . 2 . . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 83 | . 10 7 17 4 11 11 23 Peak Tracking Total 12 | . 6 3 6 2 4 7 12 Tactical Retreats 4 | . . 1 . . . 1 2 Traps | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Traps Triggered 4 | . 1 2 1 . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 2 | . . . . . 1 1 . Machines | -11 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Low Low Zio Machines Disabled 3 | . . . 1 . . 1 1 Max in Single Turn 1 | . . . 1 . . 1 1 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Low Zio Machines Accessed 15 | . 1 3 4 7 . . . Terminals 13 | . 1 3 4 5 . . . Fabricators 1 | . . . . 1 . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . . 1 . . . Garrison Access . | . . . . . . . . Total Hacks 47 | . 2 11 9 25 . . . Successful 16 | . . 4 1 11 . . . Failed 31 | . 2 7 8 14 . . . Catastrophic 7 | . 1 . 2 4 . . . Database Lockouts . | . . . . . . . . Manual 35 | . 2 11 9 13 . . . Terminals 38 | . 2 11 9 16 . . . Fabricators 5 | . . . . 5 . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 4 | . . . . 4 . . . Garrison Access . | . . . . . . . . Terminal Hacks 3 | . . 1 . 2 . . . Level Access Points 1 | . . 1 . . . . . Terminal Index 1 | . . . . 1 . . . Alert Level 1 | . . . . 1 . . . Fabricator Hacks 1 | . . . . 1 . . . Network Status 1 | . . . . 1 . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 4 | . . . . 4 . . . Insert Component 2 | . . . . 2 . . . Analyze 2 | . . . . 2 . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 8 | . . 3 1 4 . . . Terminals 8 | . . 3 1 4 . . . Botnet 8 | . . 3 1 4 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 14 | . 1 2 4 7 . . . Full Trace Events 2 | . . 1 1 . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . 3 Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 16 | . . . . 1 . . 15 Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 2 | . . . . 2 . . . Part Schematics Acquired 1 | . . . . 1 . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Low Low Zio Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Low Low Zio Total Allies 2 | . . . . . . . 2 Largest Group 2 | . . . . . . . 2 Highest-Rated Group 61 | . . . . . . . 61 Highest-Rated Ally 31 | . . . . . . . 31 Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . . . . . 1 1 Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Low Low Zio Turns Passed 5325 | 60 378 252 774 620 786 591 1864 Spaces Moved 3296 | 54 164 146 427 371 468 355 1311 Core 14 | 12 2 . . . . . . Treads 739 | . 72 25 87 87 468 . . Legs 1666 | . . . . . . 355 1311 Wheels 877 | 42 90 121 340 284 . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 95 130 130 140 160 125 126 Average Speed 141 | 81 178 148 154 149 160 125 130 Slowest Speed 550 | 95 550 240 240 240 160 126 205 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 39 | 4 30 17 39 13 74 54 85 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 3 | . . . . . . 1 2 Known Exits Taken 1 | . . 1 . . . . . Unknown Exits Taken 6 | 1 1 . 1 1 1 1 . Scrap Searched 7 | . . . . . 2 2 3 Spaces Dug 8 | . . . 1 . . . 7 Terrain Destroyed 54 | . . . 1 4 16 14 19 Melee . | . . . . . . . . Projectile 2 | . . . 1 . . . 1 AOE 52 | . . . . 4 16 14 18 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Low Zio Total 3701 | 66 215 172 507 422 488 445 1386 Wait 116 | . 7 2 32 21 6 48 . Move 3289 | 53 163 145 426 370 467 354 1311 Hop . | . . . . . . . . Pick Up 51 | 6 11 7 8 8 1 3 7 Fast Attach 19 | 6 6 2 1 1 . . 3 Attach 18 | . 2 1 3 3 1 5 3 Detach 1 | . 1 . . . . . . Swap 22 | 1 . 1 5 3 2 4 6 Drop 39 | . 6 8 11 6 1 . 7 Fire 116 | . 19 6 21 10 10 31 19 Melee 30 | . . . . . . . 30 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 351 | -10/Materials | Build established: Mutant 403 | -10/Materials | Discovered new exit (range 14) 439 | -10/Materials | Entered another Materials area 439 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 609 | -9/Materials | Identified exit to Materials 691 | -9/Materials | Entered another Materials area 691 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 849 | -8/Materials | Build established: Tank 1443 | -8/Materials | Discovered new exit (range 13) 1465 | -8/Materials | Entered Factory 1465 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1871 | -7/Factory | Discovered new exit (range 14) 1956 | -7/Factory | Lost 3 parts (2n1u) 2085 | -7/Factory | Entered Lower Caves 2152 | -7/Lower Caves | Destroyed 7 combat bots 2173 | -7/Lower Caves | Build established: Gunner 2860 | -7/Lower Caves | Discovered new exit (range 8) 2871 | -7/Lower Caves | Entered another Lower Caves area 3111 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3268 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3375 | -7/Lower Caves | Encountered a Warlord checkpoint 3409 | -7/Lower Caves | Discovered new exit (range 10) 3430 | -7/Lower Caves | Learned location of Zion (-7) 3462 | -7/Lower Caves | Entered Zion 3513 | -7/Zion | Gained Derelict followers 3554 | -7/Zion | System corruption cleaned by Quarantine Array 3774 | -7/Zion | Given A8's code to call for help 4250 | -7/Zion | Learned Factory terminal intel 4311 | -7/Zion | Found Prototype Launcher 4311 | -7/Zion | Identified Rocket Array 4341 | -7/Zion | Build established: Mutant 4649 | -7/Zion | Learned location of Warlord (-5) 4842 | -7/Zion | Build established: Derelict-Mutant 5115 | -7/Zion | Attacked by Zionites 5304 | -7/Zion | Lost 3 parts (2n1w) 5326 | -7/Zion | Self-destructed Last Messages --------------- 05293_ KU-JWY(z) pulls a Mak. Sword out of the Twisted Machinery. 05297_ YD-TE1(z) heat short circuits Mak. Laser. 05297_ YD-TE1(z) pulls a Mak. Laser out of the Twisted Machinery. 05299_ Critical hit (Burn: +37). HX-GVA(z) bursts out of the Twisted Machinery. 05300_ Critical hit (Burn: +37). 05301_ HX-GVA(z) pulls a Mak. Laser out of the Twisted Machinery. 05303_ Gauss Cannon severed. 05309_ HX-GVA(z) heat spikes uncontrollably. 05310_ HX-GVA(z) overheating. 05315_ HX-GVA(z) heat spikes uncontrollably. 05316_ HX-GVA(z) heat short circuits Mak. Leg. 05317_ HX-GVA(z) overheating. 05319_ CZ-PC3(z) pulls a Mak. Sword out of the Twisted Machinery. 05321_ HX-GVA(z) heat spikes uncontrollably. 05322_ O2-QG2(z) pulls a Mak. Shrapnel Gun out of the Twisted Machinery. 05322_ Mak. Armor Plating destroyed. 05324_ HX-GVA(z) heat damages core (-3). 05326_ HX-GVA(z) heat damages Med. Armor Plating, Mak. Laser, Mak. Power Source, Adv. Weight Redist. System. 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Terrain Scan Processor | -7/Factory | Scanalyzed Matter Filter | -7/Zion | Archive Arc Thrower | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Hvy. Pick | -7/Zion | Archive Launcher Guidance Computer | -7/Zion | Archive Focal Shield | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Mni. Drone Bay | -7/Zion | Archive Lgt. Angular Momentum Engine | -7/Zion | Archive Mak. System Shield | -7/Zion | Archive Force Booster | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive Adv. Hacking Suite | -7/Zion | Archive Adv. ECM Suite | -7/Zion | Archive Imp. Proton Missile Launcher | -7/Zion | Archive Robot Schematics ------------------ K-01 Serf | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive D-83 Annihilator | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MappingShrapnelScanner Manual? 0 Play Time 00:45:26 Cumulative 68.0 hours Start 2022.04.12 @ 20:32:48 End 2022.04.12 @ 21:22:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 105 Rogue 105 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 49 Gallery% 52 Achievement% 37 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fed65cd7-2b28-456a-b774-492dcfbaa9d0