Cogmind - Beta 10.2 --- EXPLORER MODE // 2021.02.28 @ 19:31:37 Player: Analote Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (54) 270 Value Destroyed (1622) 1622 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4492 Bonus ------- None Cogmind --------- Core Integrity 569/700 Matter 278/300 Energy 470/470 System Corruption 0% Temperature Cool (0) Movement Core (600) Ox11 Location -7/Factory Parts ------- > --- POWER (2) -------- Heavy Ion Engine Reinforced Deuterium Engine > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Improved Heat Sink Improved Heat Sink Medium Storage Unit Long-range Sensor Array Transport Network Coupler > --- WEAPON (4) ------- (None) > --- INVENTORY (8) ---- Heavy Ion Engine Improved Medium Laser Peak State ------------ > --- POWER ------------ Heavy Ion Engine Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Medium Storage Unit Improved Sensor Array Heavy Armor Plating > --- WEAPON ----------- Lightning Gun Improved Medium Laser Heavy Particle Gun Gauss Rifle > --- INVENTORY -------- Heavy Ion Engine Aluminum Leg Improved Weapon Shielding Lightning Gun Improved Medium Laser Light EM Pulse Cannon Particle Cannon Rocket Launcher [Rating: 44] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Transport Network Coupler Protection Light Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Particle Cannon Ballistic Gun Gauss Rifle Launcher Rocket Launcher Build | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Slots Evolved 7 | . 1 . 2 2 2 Power 1 | . 1 . . . . Propulsion . | . . . . . . Utility 4 | . . . 1 2 1 Weapon 2 | . . . 1 . 1 Parts Attached 45 | 7 3 1 9 7 18 Power 7 | 1 3 . . 1 2 Engine 6 | 1 3 . . . 2 Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 5 | 2 . . 1 2 . Treads . | . . . . . . Leg 5 | 2 . . 1 2 . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 16 | 2 . 1 2 3 8 Device 9 | . . 1 1 1 6 Storage 1 | 1 . . . . . Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 5 | 1 . . 1 2 1 Artifact . | . . . . . . Weapon 17 | 2 . . 6 1 8 Energy Gun 8 | 1 . . 4 1 2 Energy Cannon 5 | . . . 2 . 3 Ballistic Gun 2 | 1 . . . . 1 Ballistic Cannon . | . . . . . . Launcher 2 | . . . . . 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 5 | . 1 . 2 1 1 Parts Lost 12 | . . . . . 12 Power 1 | . . . . . 1 Propulsion 2 | . . . . . 2 Utility 2 | . . . . . 2 Weapon 7 | . . . . . 7 Highest Loss Streak 5 | . . . . . 5 Average Slot Usage (%) 93 | . 100 100 99 98 88 Engine 12 | . 25 25 20 11 7 Core 4 | . . . . 4 6 Leg 16 | . 25 25 20 16 13 Device 14 | . . 8 10 16 19 Storage 8 | . 12 12 10 8 7 Protection 8 | . 12 4 10 14 5 Energy Gun 18 | . 12 12 19 25 17 Energy Cannon 2 | . . . 4 . 3 Ballistic Gun 4 | . 12 12 5 . 5 Naked Turns . | . . . . . . Heaviest Build 54 | 20 31 31 38 40 54 Greatest Support 30 | 20 20 20 23 30 30 Greatest Overweight (x) 12 | 3 1 1 1 1 12 Average Overweight (x) 1 | . 1 1 1 1 1 Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 Most Carried 8 | 5 3 3 6 7 8 Average Carried 4 | 1 . 3 3 4 5 Final Capacity 8 | 8 8 8 8 8 8 Final Carried 6 | 1 3 3 4 6 2 Class Distribution -------------------- 71% | Hacker-Tank 13% | Hacker-Skirmisher 11% | Hacker-Mutant 3% | Scavenger-Skirmisher Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Tank | -9/Materials Hacker-Tank | -8/Materials Hacker-Tank | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Scr Mat Min Mat Mat Fac Matter Collected 950 | 220 99 . 201 50 380 Remotely . | . . . . . . Salvage Created 2289 | . 170 . 340 426 1353 Parts 109 | . 9 . 22 17 61 Haulers Intercepted 4 | . 1 . 1 1 1 Recyclers Shooed 4 | . . . . . 4 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Combat Hostiles Destroyed 37 | . 2 . 9 7 19 Guns 23 | . 1 . 5 6 11 Cannons 7 | . . . 4 . 3 AOE 6 | . 1 . . . 5 Classes Destroyed 11 | . 3 . 3 1 4 Worker 1 | . . . . . 1 Builder 3 | . 1 . . . 2 Hauler 4 | . 1 . 1 1 1 Recycler 4 | . . . . . 4 Watcher 5 | . . . 2 . 3 Swarmer 12 | . . . 6 . 6 Grunt 12 | . 2 . 1 4 5 Brawler 1 | . . . . . 1 Sentry 8 | . . . 2 2 4 Hunter 2 | . . . . 1 1 Programmer 2 | . . . . . 2 Best Kill Streak 8 | . 3 . 4 3 8 Combat Bots Only 5 | . 2 . 3 3 5 Max Kills in Single Turn 5 | . 1 . 1 1 5 Gunslinging . | . . . . . . Exploded 3 | . 1 . . . 3 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Mat Mat Fac Damage Taken 1999 | . 97 . 141 183 1578 Core 189 | . 11 . . 47 131 Absorbed by Shields . | . . . . . . Core Remaining (%) 96 | 100 . 95 100 91 . Volleys Fired 105 | . 13 . 21 20 51 Largest 4 | . 2 . 3 3 4 Hottest 212 | . 60 . 180 157 212 Shots Fired 323 | . 26 . 56 57 184 Gun 251 | . 26 . 39 57 129 Cannon 62 | . . . 17 . 45 Launcher 10 | . . . . . 10 Special . | . . . . . . Kinetic 67 | . 13 . 16 . 38 Thermal 136 | . . . 36 39 61 Explosive 10 | . . . . . 10 Electromagnetic 110 | . 13 . 4 18 75 Robot Hit Streak 46 | . 10 . 8 24 46 Robot Miss Streak 3 | . 2 . 3 1 1 Penetration Max 1 | . . . . . 1 Secondary Targets 4 | . 1 . . 1 2 Max Gunslinging Chain 1 | . 1 . . 1 1 Shots Hit Robots 237 | . 22 . 36 45 134 Core Hits 106 | . 7 . 14 22 63 Critical Hits 2 | . . . . . 2 Critical Kills . | . . . . . . Critical Parts Destroyed 2 | . . . . . 2 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5150 | . 392 . 567 762 3429 Guns 3262 | . 292 . 341 693 1936 Cannons 912 | . . . 226 . 686 Explosions 974 | . 100 . . 69 805 Melee . | . . . . . . Ramming 2 | . . . . . 2 Kinetic 852 | . 130 . 57 . 665 Thermal 2052 | . 100 . 446 467 1039 Explosive 672 | . . . . . 672 Electromagnetic 1572 | . 162 . 64 295 1051 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . 1 . . Average Corruption 1 | . . . 1 . . Corruption Purged . | . . . . . . Effects 1 | . . . 1 . . Message Errors 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 19 | . . . 1 . 18 Projectiles 4 | . . . 1 . 3 Explosions 15 | . . . . . 15 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 35 | . 10 . . . 25 Shots 2 | . 1 . . . 1 Rammed . | . . . . . . Targets Rammed 1 | . . . . . 1 Kicked 1 | . . . . . 1 Crushed . | . . . . . . Highest Temperature 409 | . 269 . 409 331 396 Average Temperature 116 | . 96 . 144 110 101 Received Heat Transfer 684 | . 75 . 30 99 480 Effects 14 | . . . 4 5 5 Shutdowns 2 | . . . 1 . 1 Energy Bleed 4 | . . . 2 2 . Interference 6 | . . . . 3 3 Matter Decay 1 | . . . 1 . . Short Circuit 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Fried 5 | . . . . . 5 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 6 | . . . 2 1 3 Heat Transferred 3707 | . 150 . 891 901 1765 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 5 | . 2 . . 1 2 Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Peak Influence 410 | . 77 21 242 244 410 Initial 21 | . . 21 5 8 14 Average 78 | . 44 21 74 101 81 Maximum Alert Level 2 | . . . 1 1 2 Low Security (%) 88 | 100 100 100 82 81 90 Level 1 11 | . . . 17 18 8 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 11 | . . . 1 1 9 Investigation 1 | . . . 1 . . Extermination 2 | . . . . . 2 Reinforcement 4 | . . . . 1 3 Assault . | . . . . . . Garrison 4 | . . . . . 4 Intercept . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced 1 | . . . . . 1 Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Distress Signals 1 | . 1 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 57 | . 4 . 12 10 31 Peak Tracking Total 7 | . 3 . 4 4 7 Tactical Retreats 6 | . . . . 4 2 Traps | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Traps Triggered 4 | . . . 3 . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . . 1 . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Scr Mat Min Mat Mat Fac Machines Disabled 3 | . . . . . 3 Max in Single Turn 2 | . . . . . 2 Garrison Access 1 | . . . . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Machines Accessed 7 | . . . 3 2 2 Terminals 4 | . . . 2 1 1 Fabricators . | . . . . . . Repair Stations 2 | . . . 1 1 . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 16 | . . . 10 4 2 Successful 13 | . . . 8 3 2 Failed 3 | . . . 2 1 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 11 | . . . 8 2 1 Fabricators . | . . . . . . Repair Stations 4 | . . . 2 2 . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Terminal Hacks 8 | . . . 6 1 1 Record 5 | . . . 4 . 1 Robot Analysis 1 | . . . 1 . . Branch Access Points 1 | . . . . 1 . Zone Layout 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . . . 2 2 . Scan Component 2 | . . . 1 1 . Repair 2 | . . . 1 1 . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . . 1 Seal Access 1 | . . . . . 1 Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . . . 1 2 1 Full Trace Events 1 | . . . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . . . 1 1 . Time 58 | . . . 32 26 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Scr Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Mat Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Robot Analysis Total 1 | . . . 1 . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Scr Mat Min Mat Mat Fac Turns Passed 3232 | 65 214 38 811 498 1606 Spaces Moved 1575 | 37 113 23 454 252 696 Core 17 | 14 . . . . 3 Treads . | . . . . . . Legs 1558 | 23 113 23 454 252 693 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 150 150 150 150 150 Average Speed 151 | 138 150 150 150 150 154 Slowest Speed 650 | 200 150 150 150 150 650 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 19 | 5 27 6 39 22 19 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 5 | 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . Scrap Searched . | . . . . . . Spaces Dug 1 | . . . . . 1 Terrain Destroyed 81 | . 11 . . 4 66 Melee . | . . . . . . Projectile 2 | . . . . . 2 AOE 79 | . 11 . . 4 64 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Total 2181 | 51 131 26 539 327 1107 Wait 403 | . . 3 40 40 320 Move 1570 | 36 112 22 453 251 696 Hop . | . . . . . . Pick Up 40 | 8 3 . 10 7 12 Fast Attach . | . . . . . . Attach 24 | 7 1 . 3 3 10 Detach . | . . . . . . Swap 21 | . 2 1 6 4 8 Drop 17 | . . . 6 2 9 Fire 105 | . 13 . 21 20 51 Melee . | . . . . . . Ram . | . . . . . . Kick 1 | . . . . . 1 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 19 | -11/Scrapyard | Identified exit to Materials 19 | -11/Scrapyard | Discovered exit to Materials (range 16) 66 | -11/Scrapyard | Entered Materials 66 | -10/Materials | Evolved 1 slot: Power x1 208 | -10/Materials | Identified exit to Mines 208 | -10/Materials | Discovered exit to Mines (range 12) 280 | -10/Materials | Entered Mines 312 | -10/Mines | Identified exit to Materials 312 | -10/Mines | Discovered exit to Materials (range 5) 313 | -10/Mines | Build established: Hacker-Mutant 318 | -10/Mines | Entered Materials 318 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 621 | -9/Materials | Build established: Hacker-Tank 700 | -9/Materials | Repaired Particle Cannon 1098 | -9/Materials | Identified exit to Materials 1098 | -9/Materials | Discovered exit to Materials (range 13) 1129 | -9/Materials | Entered another Materials area 1129 | -8/Materials | Evolved 2 slots: Utility x2 1529 | -8/Materials | Identified exit to Factory 1529 | -8/Materials | Discovered exit to Factory (range 16) 1602 | -8/Materials | Repaired Lgt. Armor Plating 1627 | -8/Materials | Entered Factory 1627 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2806 | -7/Factory | Garrison activated, responded to threat 2963 | -7/Factory | Lost 3 parts (1u2w) 2978 | -7/Factory | Build established: Hacker-Skirmisher 3157 | -7/Factory | Lost 3 parts (1p1n1w) 3187 | -7/Factory | Garrison activated, responded to threat 3233 | -7/Factory | Self-destructed Last Messages --------------- 03187_ U-05 Engineer lays Concrete. 03187_ Chain reaction triggered in Lgt. Deuterium Engine. 03187_ W-25 Informer calls for garrison support. 03187_ ALERT: Activating Garrison Access F001. 03187_ W-25 Informer destroyed. 03189_ K-01 Serf collects debris. 03191_ U-05 Engineer lays Concrete. 03196_ Lgt. EM Pulse Cannon destroyed. 03197_ U-05 Engineer builds a Wall. 03197_ U-05 Engineer lays Concrete. 03200_ Rocket Launcher destroyed. 03200_ U-05 Engineer lays Concrete. 03201_ Kicked A-02 Transporter out of the way. 03202_ A-02 Transporter calls for reinforcements. 03202_ ALERT: Hostile activity reported, dispatching reinforcements to area. 03202_ U-05 Engineer builds a Wall. 03202_ U-05 Engineer lays Concrete. 03207_ Gauss Rifle destroyed. 03211_ Carbon-fiber Leg destroyed. 03224_ Particle Cannon destroyed. 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