Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.11 @ 21:49:51 Player: Maddymakesgames Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (40) 200 Value Destroyed (1334) 1334 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3134 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 39/300 Energy 80/100 System Corruption 2% Temperature Cool (18) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Improved Heat Sink Structural Scanner > --- WEAPON (4) ------- Light Assault Rifle > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Ion Engine Improved Ion Engine > --- PROPULSION ------- Light Treads Improved Treads > --- UTILITY ---------- Compact Battery Small Matter Pod Signal Interpreter > --- WEAPON ----------- EM Pulse Cannon Heavy Particle Cannon Assault Rifle Light Assault Rifle > --- INVENTORY -------- Improved Heat Sink Small Laser Heavy Assault Rifle Flak Cannon Plasma Cutter [Rating: 20] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Signal Interpreter Device Tractor Beam Storage Compact Battery Processor Signal Interpreter Protection Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Special Weapon Plasma Cutter Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . 1 . Propulsion . | . . . . Utility 1 | . . . 1 Weapon 2 | . . 1 1 Parts Attached 36 | 6 2 8 20 Power 6 | 1 . 2 3 Engine 6 | 1 . 2 3 Core . | . . . . Reactor . | . . . . Propulsion 7 | 2 . 2 3 Treads 5 | 2 . 2 1 Leg . | . . . . Wheel 2 | . . . 2 Hover . | . . . . Flight . | . . . . Utility 9 | 1 2 1 5 Device 4 | 1 1 . 2 Storage 2 | . . 1 1 Processor 1 | . 1 . . Hackware . | . . . . Protection 2 | . . . 2 Artifact . | . . . . Weapon 14 | 2 . 3 9 Energy Gun 2 | 1 . . 1 Energy Cannon 2 | . . . 2 Ballistic Gun 8 | 1 . 3 4 Ballistic Cannon 1 | . . . 1 Launcher . | . . . . Special Weapon 1 | . . . 1 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 28 | . 1 4 23 Power 6 | . . 2 4 Propulsion 4 | . . . 4 Utility 5 | . 1 . 4 Weapon 13 | . . 2 11 Highest Loss Streak 8 | . 1 2 8 To Critical Strikes . | . . . . Average Slot Usage (%) 85 | . 93 92 73 Engine 13 | . 14 18 9 Treads 19 | . 28 22 10 Wheel 1 | . . . 4 Device 5 | . 15 . 3 Storage 5 | . . 9 6 Processor 8 | . 6 11 7 Energy Gun 5 | . 14 2 3 Energy Cannon 3 | . . . 8 Ballistic Gun 18 | . 14 27 15 Naked Turns . | . . . . Heaviest Build 32 | 10 11 15 32 Greatest Support 43 | 40 40 43 43 Greatest Overweight (x) 6 | . . . 6 Average Overweight (x) . | . . . . Largest Inventory Capacity 5 | 5 5 5 5 Average Capacity 5 | 5 5 5 5 Most Carried 5 | 5 5 5 5 Average Carried 2 | 1 3 3 3 Final Capacity 5 | 5 5 5 5 Final Carried 4 | 2 4 4 . Class Distribution -------------------- 45% | Mutant 41% | Gunner 4% | Scavenger-Gunner 4% | Skirmisher 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 811 | 243 61 245 262 Remotely 145 | 119 26 . . Salvage Created 1511 | 74 108 604 725 Parts 104 | 2 6 47 49 Haulers Intercepted 1 | . . . 1 Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 34 | . 4 15 15 Guns 25 | . 4 15 6 Cannons 8 | . . . 8 Classes Destroyed 9 | 1 2 2 4 Hauler 1 | . . . 1 Recycler 2 | 1 . . 1 Watcher 3 | . . 2 1 Swarmer 7 | . 2 3 2 Grunt 14 | . 2 8 4 Sentry 8 | . . 4 4 Specialist 2 | . . . 2 Hunter 2 | . . . 2 Heavy 1 | . . . 1 Best Kill Streak 6 | 1 2 6 3 Combat Bots Only 5 | . 2 5 3 Max Kills in Single Turn 2 | 1 1 1 2 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 330 | . 43 95 192 Missed 106 | . 11 35 60 Damage Taken 3161 | . 297 690 2174 Core 713 | . 34 117 562 Absorbed by Shields . | . . . . Core Remaining (%) 85 | 100 86 70 . Volleys Fired 111 | 2 14 43 52 Largest 4 | 1 2 3 4 Hottest 201 | 20 70 90 201 Shots Fired 272 | 2 28 106 136 Gun 205 | 2 28 106 69 Cannon 66 | . . . 66 Launcher . | . . . . Special 1 | . . . 1 Kinetic 199 | 2 14 94 89 Thermal 54 | . 14 12 28 Explosive . | . . . . Electromagnetic 19 | . . . 19 Robot Hit Streak 15 | 1 8 15 8 Robot Miss Streak 5 | 1 2 3 5 Penetration Max . | . . . . Secondary Targets 7 | . 1 6 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 174 | 1 22 73 78 Core Hits 81 | 1 6 32 42 Critical Kills . | . . . . Critical Parts Destroyed 3 | . 1 1 1 Critical Strikes 6 | . 2 2 2 Burn 2 | . 1 1 . Destroy 3 | . 1 1 1 Corrupt 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2651 | 16 293 750 1592 Guns 1600 | 15 293 750 542 Cannons 1024 | . . . 1024 Explosions . | . . . . Melee . | . . . . Ramming 27 | 1 . . 26 Kinetic 1722 | 15 154 664 889 Thermal 597 | . 139 86 372 Explosive . | . . . . Electromagnetic 305 | . . . 305 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . . 3 2 Average Corruption 2 | . . 2 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 9 | . . 8 1 Message Errors 1 | . . 1 . Matter Fused 4 | . . 4 . Energy Discharges 1 | . . 1 . Data Loss (minor) 2 | . . 1 1 Misfires 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 2 | . . . 2 Projectiles . | . . . . Explosions . | . . . . Melee 2 | . . . 2 Knockbacks 5 | . . . 5 Impact . | . . . . Kinetic 5 | . . . 5 Secondary . | . . . . Self-Inflicted Damage 12 | . . . 12 Shots . | . . . . Rammed 13 | 4 . . 9 Targets Rammed 13 | 4 . . 9 Kicked . | . . . . Crushed . | . . . . Highest Temperature 751 | . 147 208 751 Average Temperature 179 | . 56 93 293 Received Heat Transfer 801 | . 84 276 441 Effects 28 | . . . 28 Shutdowns 9 | . . . 9 Energy Bleed 1 | . . . 1 Interference 4 | . . . 4 Matter Decay 4 | . . . 4 Short Circuit 2 | . . . 2 Damage (minor) 2 | . . . 2 Damage (major) 4 | . . . 4 Damage (core) 2 | . . . 2 Siege Activations . | . . . . Robots Corrupted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Fried 4 | . . . 4 Impact Corruptions 1 | . . . 1 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 1382 | . 481 333 568 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 369 | 5 102 369 220 Initial 24 | . 3 3 24 Average 74 | 1 33 117 86 Maximum Alert Level 1 | . . 1 1 Low Security (%) 89 | 100 100 75 89 Level 1 10 | . . 24 10 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 8 | . 1 4 3 Investigation 4 | . . 3 1 Extermination . | . . . . Reinforcement 4 | . 1 1 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 5 | . 1 1 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 51 | . 8 19 24 Peak Tracking Total 7 | . 4 4 7 Tactical Retreats 1 | . 1 . . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . . 1 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 2 | . . 1 1 Max in Single Turn 1 | . . 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 6 | . 2 3 1 Terminals 6 | . 2 3 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 18 | . 7 9 2 Successful 7 | . 5 1 1 Failed 11 | . 2 8 1 Catastrophic 3 | . 2 1 . Database Lockouts . | . . . . Manual 8 | . 3 5 . Terminals 18 | . 7 9 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 7 | . 5 1 1 Record 1 | . 1 . . Unreport Threat 2 | . . 1 1 Dispatch Records 2 | . 2 . . Hauler Manifests 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 2 3 . Full Trace Events 4 | . 1 3 . Feedback Events 1 | . . 1 . Corruption 1 | . . 1 . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1800 | 163 462 528 647 Spaces Moved 924 | 104 259 244 317 Core 107 | 37 . . 70 Treads 742 | 67 259 244 172 Legs . | . . . . Wheels 75 | . . . 75 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 50 Average Speed 148 | 120 160 160 139 Slowest Speed 350 | 160 160 160 350 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 18 | 6 23 25 18 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 9 | . . . 9 Melee . | . . . . Projectile 9 | . . . 9 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1151 | 143 279 306 423 Wait . | . . . . Move 921 | 103 258 243 317 Hop . | . . . . Pick Up 50 | 18 4 9 19 Fast Attach . | . . . . Attach 34 | 6 2 6 20 Detach 2 | . . . 2 Swap 2 | . . 2 . Drop 18 | 10 1 3 4 Fire 111 | 2 14 43 52 Melee . | . . . . Ram 9 | . . . 9 Kick . | . . . . Crush 4 | 4 . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 164 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 520 | -10/Materials | Discovered new exit (range 14) 619 | -10/Materials | Identified exit to Materials 626 | -10/Materials | Entered another Materials area 626 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 1091 | -9/Materials | Build established: Gunner 1120 | -9/Materials | Discovered new exit (range 10) 1152 | -9/Materials | Identified exit to Materials 1154 | -9/Materials | Entered another Materials area 1154 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1613 | -8/Materials | Lost 8 parts (2p1n2u3w) 1684 | -8/Materials | Core integrity fell below 50% 1780 | -8/Materials | Core integrity fell below 20% 1801 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- K-01 Serf collects debris. Acquired 3 matter. K-01 Serf collects debris. Hpw. Shotgun destroyed. Com. Wheel destroyed. Lgt. Ion Engine destroyed. Assault Rifle destroyed. H-61 Shepherd destroyed. K-01 Serf collects debris. S-10 Pest destroyed. S-10 Pest knocked back. U-05 Engineer builds a Wall. S-10 Pest destroyed. Acquired 1 matter. Flak Cannon destroyed. U-05 Engineer builds a Wall. Acquired 12 matter. Acquired 7 matter. Com. Wheel destroyed. Acquired Lgt. Assault Rifle. 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