Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.07.06 @ 09:24:16 Player: Demise Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (315) 1575 Value Destroyed (9790) 9790 Prototype IDs (45) 900 Alien Tech Used (0) 0 Bonus (1639) 1639 TOTAL SCORE: 18504 Bonus ------- High Alert Combat Kills 889 Follower Combat Kills 483 Met Data Miner 300 Friendly Fire -33 Cogmind --------- Core Integrity 0/850 Matter 149/300 Energy 83/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- System Shield Advanced System Shield Neutron Cannon Shock Bomb Launcher Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Experimental Signal Interpreter Heavy Reactive Plating Hacking Suite Hacking Suite Advanced System Shield > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Micro Nuclear Core Light Angular Momentum Engine Improved Treads Nuclear Pulse Thruster Medium Storage Unit High-capacity Storage Unit Improved Energy Well High-capacity Matter Pod Makeshift Salvage Targeting Computer Improved Targeting Computer Armor Integrity Analyzer Improved Weapon Shielding Improved Light Armor Plating Insulated Plating Focal Shield Remote Shield System Shield High-powered Tractor Beam Recalibrator Heavy Plasma Cannon Neutron Cannon Enhanced Autogun Flak Gun Shock Bomb Launcher Guided EMP Blaster Guided EMP Blaster Improved Grenade Launcher Heavy Missile Launcher Remote Datajack Katana Blade Trap Blade Trap Blade Trap Dirty Bomb Trap [Rating: 69] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Enhanced Autogun Energy Gun Heavy EM Shotgun Energy Cannon Compact Ion Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Mini Assault Cannon Launcher Advanced EMP Blaster Special Weapon Mining Laser Impact Weapon Heavy Mace Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Dat Pro Fac Slots Evolved 8 | . . . 2 . . . 2 . 2 . . . 2 Power . | . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . Utility 8 | . . . 2 . . . 2 . 2 . . . 2 Weapon . | . . . . . . . . . . . . . . Parts Attached 339 | 6 19 8 29 13 11 2 58 47 59 8 2 17 60 Power 26 | 1 2 2 4 2 . . 4 1 5 1 . 3 1 Engine 17 | 1 1 1 4 1 . . 3 1 2 1 . 2 . Core 8 | . 1 1 . 1 . . 1 . 3 . . . 1 Reactor 1 | . . . . . . . . . . . . 1 . Propulsion 49 | 2 5 . 7 1 . . 12 3 7 . . 3 9 Treads 44 | 2 5 . 7 1 . . 12 3 5 . . 3 6 Leg 4 | . . . . . . . . . 1 . . . 3 Wheel 1 | . . . . . . . . . 1 . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 120 | 1 7 . 12 2 8 . 20 12 22 4 . 5 27 Device 24 | . . . 1 . . . 4 3 5 3 . 2 6 Storage 23 | 1 5 . 1 1 7 . 3 1 1 . . 1 2 Processor 7 | . 2 . 1 . 1 . 1 1 . . . . 1 Hackware 10 | . . . . . . . . 2 1 . . . 7 Protection 56 | . . . 9 1 . . 12 5 15 1 . 2 11 Artifact . | . . . . . . . . . . . . . . Weapon 144 | 2 5 6 6 8 3 2 22 31 25 3 2 6 23 Energy Gun 2 | . . . . . . . 1 1 . . . . . Energy Cannon 6 | . . . . . . . 1 2 2 . . . 1 Ballistic Gun 88 | 2 5 5 6 5 2 1 14 20 10 2 2 3 11 Ballistic Cannon 1 | . . . . . . . . . 1 . . . . Launcher 23 | . . . . 2 . . 1 4 4 1 . 3 8 Special Weapon 3 | . . . . 1 . 1 1 . . . . . . Impact Weapon 1 | . . . . . . . 1 . . . . . . Slashing Weapon 16 | . . . . . . . 3 2 8 . . . 3 Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 4 | . . 1 . . 1 . . 2 . . . . . Unidentified Prototypes 10 | . . . . . . . 2 4 1 . . 1 2 Parts Lost 39 | . . 1 . 1 . . 7 3 5 1 . 4 17 Power 3 | . . . . . . . 1 . 1 . . . 1 Propulsion 11 | . . . . 1 . . 1 1 3 . . 1 4 Utility 14 | . . . . . . . 3 1 1 1 . 3 5 Weapon 11 | . . 1 . . . . 2 1 . . . . 7 Highest Loss Streak 7 | . . 1 . 1 . . 2 2 2 1 . 2 7 Average Slot Usage (%) 97 | . 99 99 99 100 94 100 99 99 95 96 84 98 91 Engine 5 | . 10 5 10 6 . . . 9 6 7 7 3 1 Core 3 | . 3 9 . 4 11 11 8 . . . . . 4 Treads 18 | . 28 28 22 22 22 22 17 18 10 15 15 14 11 Device 2 | . . . . . . . 1 1 2 13 15 13 1 Storage 33 | . 27 28 32 34 43 44 38 44 30 30 30 30 25 Processor 2 | . . . . . . . . . 7 7 7 7 5 Hackware 2 | . . . . . . . . . 6 . . . 17 Protection 8 | . . . 10 9 . . 14 7 11 6 7 7 7 Ballistic Gun 17 | . 28 27 21 21 11 21 17 16 11 10 . 10 10 Naked Turns 2 | . . . . . . . . . . . . . 2 Heaviest Build 182 | 11 57 60 86 86 139 139 158 182 166 162 147 165 181 Greatest Support 60 | 40 40 40 46 46 43 43 43 43 48 40 40 43 60 Greatest Overweight (x) 49 | 2 1 1 2 1 3 3 6 4 14 4 3 7 49 Average Overweight (x) 2 | . . 1 1 1 2 3 3 3 5 3 3 3 2 Largest Inventory Capacity 44 | 6 18 18 24 28 36 36 40 44 44 36 36 36 36 Average Capacity 32 | 4 16 18 23 24 33 36 37 42 36 36 36 36 34 Most Carried 44 | 4 18 18 24 28 35 36 40 44 36 36 36 36 36 Average Carried 31 | 3 15 17 23 24 30 35 36 41 35 34 36 35 33 Final Capacity 40 | 6 18 18 24 28 36 36 40 36 36 36 36 36 4 Final Carried 40 | 4 18 18 24 28 34 36 40 36 36 36 36 36 4 Class Distribution -------------------- 84% | Hauler-Mutant 13% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Storage Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Data Miner Hauler-Mutant | -6/Proximity Caves Hauler-Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Dat Pro Fac Matter Collected 9319 | 420 747 185 968 483 305 173 1718 986 1445 161 . 583 1145 Remotely . | . . . . . . . . . . . . . . Salvage Created 12825 | 199 951 224 1435 456 . 161 2561 1791 2238 99 . 1024 1686 Parts 728 | 22 77 11 108 35 . 13 148 87 111 6 . 39 71 Haulers Intercepted 20 | . 2 . 5 . . . 5 3 3 . . . 2 Recyclers Shooed 14 | 1 1 1 . 1 . . 3 1 3 . . . 3 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 17 | . . . . . . . . . . 8 . 9 . Prevented 29 | . . . . . . . . . . 3 . 26 . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Dat Pro Fac Combat Hostiles Destroyed 217 | . 19 2 23 20 . 5 40 27 36 4 . 18 23 Melee 2 | . . . . . . . . . 2 . . . . Guns 160 | . 19 2 23 14 . 5 37 23 23 . . 1 13 Cannons 2 | . . . . . . . 1 . 1 . . . . AOE 45 | . . . . 6 . . 2 4 9 4 . 12 8 Classes Destroyed 17 | 3 6 . 1 . . 1 2 1 1 1 . . 1 Worker 25 | 2 1 1 4 . . 1 . 3 8 . . . 5 Builder 8 | . 1 . 1 . . . 2 . 2 . . . 2 Tunneler 9 | 5 1 1 1 . . 1 . . . . . . . Hauler 20 | . 2 . 5 . . . 5 3 3 . . . 2 Recycler 10 | 1 1 1 . . . . 4 2 . . . . 1 Minesweeper 1 | . . . . . . . . . . 1 . . . Mechanic 4 | . . . . . . . 1 1 1 . . 1 . Operator 8 | . 1 . 3 . . . 4 . . . . . . Watcher 13 | . 3 . 2 . . . 4 2 2 . . . . Swarmer 52 | . 6 . 3 13 . 4 7 2 4 4 . 6 3 Grunt 110 | . 13 2 12 5 . . 23 16 19 . . 6 14 Brawler 3 | . . . . . . . 2 . . . . 1 . Duelist 9 | . . . . . . . . 3 2 . . 4 . Sentry 26 | . . . 8 2 . . 7 6 2 . . 1 . Hunter 6 | . . . . . . 1 1 . 2 . . . 2 Programmer 10 | . . . . . . . . . 7 . . . 3 Behemoth 1 | . . . . . . . . . . . . . 1 Best Kill Streak 18 | 8 6 2 5 4 . 3 4 7 18 4 . 8 6 Combat Bots Only 9 | . 6 2 5 4 . 3 4 6 9 4 . 8 4 Max Kills in Single Turn 3 | 1 2 1 2 3 . 1 2 2 3 2 . 3 2 Gunslinging 1 | . . . 1 . . . 1 1 . . . . . Exploded 3 | . . . . 3 . . 1 1 2 2 . 3 1 Melee 1 | . . . . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Dat Pro Fac Damage Taken 13075 | . 628 222 1003 536 . 355 2098 1696 2427 83 . 766 3261 Core 2015 | . 83 . 149 104 . 62 257 172 259 16 . 52 861 Absorbed by Shields 177 | . . . . . . . 132 . . . . . 45 Core Remaining (%) 52 | 100 . 66 . . . 21 . 22 . . . 53 . Volleys Fired 828 | 30 83 11 104 44 . 24 193 92 121 7 . 22 97 Largest 2 | 2 2 2 2 2 . 2 2 2 2 1 . 2 2 Hottest 100 | 40 40 40 48 100 . 100 100 50 90 36 . 72 64 Shots Fired 1573 | 60 166 22 208 77 . 47 380 166 224 9 . 34 180 Gun 1455 | 60 166 22 208 70 . 46 373 156 199 1 . 6 148 Cannon 10 | . . . . . . . 2 . 8 . . . . Launcher 103 | . . . . 5 . . 3 10 17 8 . 28 32 Special 5 | . . . . 2 . 1 2 . . . . . . Kinetic 1455 | 60 166 22 208 70 . 46 373 156 199 1 . 6 148 Thermal 11 | . . . . 2 . 1 2 . 6 . . . . Explosive 14 | . . . . 5 . . . 1 . . . . 8 Electromagnetic 93 | . . . . . . . 5 9 19 8 . 28 24 Robot Hit Streak 25 | 9 10 9 17 11 . 18 25 20 23 5 . 3 14 Robot Miss Streak 6 | 1 4 1 4 4 . 4 6 3 5 1 . 2 4 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 12 | . 2 . 2 3 . . 2 3 . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . 1 1 . . . . . Shots Hit Robots 1058 | 47 109 16 133 49 4 33 270 126 143 3 . 7 118 Core Hits 546 | 16 49 8 53 24 . 9 104 65 100 6 . 31 81 Critical Hits 11 | . 1 . 4 1 . . 3 . 2 . . . . Critical Kills 5 | . 1 . 1 1 . . 1 . 1 . . . . Critical Parts Destroyed 6 | . . . 3 . . . 2 . 1 . . . . Melee Attacks 73 | . . 1 . . 4 . 11 8 34 . . . 15 Impact . | . . . . . . . . . . . . . . Slashing 67 | . . . . . . . 11 7 34 . . . 15 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 11 | . . 1 . . 4 . 5 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 24306 | 389 1218 174 2007 1118 . 428 4778 3371 4620 468 . 1771 3964 Guns 15550 | 389 1218 174 1993 751 . 428 4127 2048 2660 . . 70 1692 Cannons 70 | . . . . . . . 47 . 23 . . . . Explosions 7533 | . . . . 367 . . 134 932 1673 468 . 1701 2258 Melee 1091 | . . . . . . . 463 378 250 . . . . Ramming 62 | . . . 14 . . . 7 13 14 . . . 14 Kinetic 15550 | 389 1218 174 1993 751 . 428 4127 2048 2660 . . 70 1692 Thermal 1597 | . . . . . . . . 454 335 248 . 47 513 Explosive 877 | . . . . 367 . . . . . . . . 510 Electromagnetic 5129 | . . . . . . . 181 478 1361 220 . 1654 1235 Impact . | . . . . . . . . . . . . . . Slashing 1091 | . . . . . . . 463 378 250 . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 17 | . 3 3 3 3 3 3 . . 13 13 13 17 3 Average Corruption 5 | . 2 3 2 3 3 3 . . 9 13 13 13 2 Corruption Purged . | . . . . . . . . . . . . . . Effects 457 | . 17 25 42 33 18 18 . . 145 40 10 87 22 Message Errors 108 | . 1 10 18 6 6 5 . . 27 9 1 16 9 Matter Fused 95 | . 6 7 2 11 6 3 . . 27 9 4 18 2 Heat Flow Errors 45 | . 2 . 7 4 1 3 . . 12 5 1 7 3 Energy Discharges 48 | . 2 2 5 4 2 2 . . 14 6 1 10 . Data Loss (minor) 49 | . 2 3 6 3 3 4 . . 11 3 . 12 2 Data Loss (major) 14 | . . . . . . . . . 8 1 1 4 . Misfires 9 | . . . . . . . . . 6 2 . 1 . Alerts 6 | . . . . . . . . . 4 1 . 1 . Misdirections 28 | . . . . . . . . . 10 3 2 13 . Targeting Errors 49 | . 4 3 4 4 . 1 . . 23 1 . 5 4 Weapon Failures 6 | . . . . 1 . . . . 3 . . . 2 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 460 | . . . . 13 . . 183 100 19 50 . 23 72 Projectiles . | . . . . . . . . . . . . . . Explosions 244 | . . . . 13 . . . 67 19 50 . 23 72 Melee 216 | . . . . . . . 183 33 . . . . . Knockbacks 1 | . . . . . . . . 1 . . . . . Impact 1 | . . . . . . . . 1 . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 511 | . . . . 27 . . . 34 99 21 . 202 128 Shots 23 | . . . . 1 . . . 3 5 1 . 9 4 Rammed 7 | . . . 2 . . . 1 2 1 . . . 1 Targets Rammed 7 | . . . 2 . . . 1 2 1 . . . 1 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 273 | . 208 9 273 259 271 207 228 105 243 256 239 265 234 Average Temperature 53 | . 67 4 64 54 138 79 41 24 63 105 122 107 41 Received Heat Transfer 4010 | . 270 78 366 120 . . 935 702 498 . . 99 942 Effects 3 | . . . 1 2 . . . . . . . . . Interference 3 | . . . 1 2 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 9 | . . . . . . . . . 1 . . 5 3 Combat Hostiles 8 | . . . . . . . . . 1 . . 5 2 Parts Fried 27 | . . . . . . . . . 11 2 . 10 4 Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 3 | . . . . . . . . 1 . 1 . . 1 Heat Transferred 1800 | . . . . . . . . 600 300 300 . 100 500 Parts Sabotaged 5 | . . . . . . . . . . . . . 5 Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 21 | . . . . . . . . 6 5 3 . 4 3 Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Dat Pro Fac Peak Influence 903 | 40 241 255 322 290 . 145 669 903 895 . . . 883 Initial 357 | . 26 74 55 115 . . 3 282 357 . . . 77 Average 257 | 18 125 107 131 175 . 22 247 606 331 . . . 281 Maximum Alert Level 3 | . 1 1 1 1 . . 2 3 3 . . . 3 Low Security (%) 55 | 100 87 75 82 64 . 100 58 . 30 . . . 54 Level 1 22 | . 12 24 17 35 . . 13 30 41 . . . 18 Level 2 11 | . . . . . . . 27 18 17 . . . 10 Level 3 10 | . . . . . . . . 51 10 . . . 16 Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 67 | . 5 1 11 . . . 11 12 15 . . 1 11 Investigation 27 | . 4 1 7 . . . 5 3 6 . . . 1 Extermination 9 | . . . . . . . . . 5 . . . 4 Reinforcement 19 | . 1 . 4 . . . 6 2 3 . . . 3 Assault 7 | . . . . . . . . 3 1 . . 1 2 Garrison 5 | . . . . . . . . 4 . . . . 1 Intercept . | . . . . . . . . . . . . . . Construction Impeded 5 | . . . 1 . . . . 1 1 . . . 2 Haulers Reinforced 2 | . . . . . . . . . 1 . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Dat Pro Fac Distress Signals 12 | . 4 . 4 . . . 1 2 . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 354 | . 34 2 39 23 . 6 70 58 55 4 . 19 44 Peak Tracking Total 9 | . 6 2 7 4 . 4 5 6 5 4 . 8 9 Tactical Retreats 33 | . 4 . 5 1 . 1 8 4 4 . . 2 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Dat Pro Fac Traps Triggered 10 | . 4 1 2 . . . . . 2 . . . 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts 42 | . . 11 . . . . . 31 . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed 1 | . . . . . . . . 1 . . . . . Reprogrammed 5 | . . 2 . . . . . 3 . . . . . Reused 2 | . . . . . . . . 2 . . . . . Traps Extracted 4 | . . . . . . . . 4 . . . . . Installed 3 | . . . . . . . . 3 . . . . . Triggered 4 | . . . . . . . . 3 . 1 . . . Exploded 3 | . . . . . . . . 3 . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Dat Pro Fac Machines Disabled 43 | . . 12 . 1 . . 4 4 5 . . 1 16 Max in Single Turn 6 | . . . . 1 . . 1 1 3 . . 1 6 Garrison Access 3 | . . . . . . . 1 1 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . 1 Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Dat Pro Fac Machines Accessed 81 | . 9 2 14 . 1 . 13 12 14 1 4 . 11 Terminals 45 | . 6 1 8 . . . 7 10 7 . . . 6 Fabricators 4 | . . . . . . . . . 3 . . . 1 Repair Stations 6 | . 1 . 2 . . . 2 . . . . . 1 Recycling Units 11 | . 2 . 2 . . . 2 1 3 . . . 1 Scanalyzers 5 | . . . 2 . . . 1 . . . . . 2 Garrison Access 3 | . . . . . . . 1 1 1 . . . . Total Hacks 272 | . 38 4 42 . 1 . 54 33 38 1 27 . 34 Successful 176 | . 23 1 29 . 1 . 39 18 20 1 27 . 17 Failed 93 | . 14 3 12 . . . 14 15 18 . . . 17 Catastrophic 14 | . 1 . 1 . . . 1 1 7 . . . 3 Database Lockouts 3 | . 1 . 1 . . . 1 . . . . . . Manual 137 | . 23 3 22 . . . 29 19 21 . . . 20 Terminals 140 | . 24 3 23 . . . 27 27 15 . . . 21 Fabricators 11 | . . . . . . . . . 9 . . . 2 Repair Stations 21 | . 6 . 5 . . . 9 . . . . . 1 Recycling Units 39 | . 8 . 7 . . . 7 3 11 . . . 3 Scanalyzers 20 | . . . 7 . . . 6 . . . . . 7 Garrison Access 11 | . . . . . . . 5 3 3 . . . . Terminal Hacks 70 | . 7 1 5 . 1 . 13 9 3 1 27 . 3 Record 14 | . 1 . . . 1 . 1 . . . 11 . . Part Schematic 7 | . . . . . . . . 1 . . 6 . . Robot Schematic 7 | . . . . . . . . . . . 7 . . Robot Analysis 6 | . 2 . 2 . . . 1 . . . . . 1 Prototype ID Bank 8 | . 2 . . . . . 3 . . . 3 . . Open Door 7 | . . 1 . . . . . 5 . 1 . . . Level Access Points 1 | . . . . . . . 1 . . . . . . Branch Access Points 3 | . . . . . . . 1 . 1 . . . 1 Terminal Index 5 | . 1 . 1 . . . 1 . 1 . . . 1 Fabricator Index 1 | . . . . . . . . . 1 . . . . Repair Station Index 1 | . . . 1 . . . . . . . . . . Unreport Threat 2 | . . . . . . . 1 1 . . . . . Locate Traps 1 | . . . . . . . 1 . . . . . . Recall Investigation 1 | . . . . . . . 1 . . . . . . Hauler Manifests 2 | . 1 . . . . . . 1 . . . . . Zone Layout 4 | . . . 1 . . . 2 1 . . . . . Fabricator Hacks 8 | . . . . . . . . . 6 . . . 2 Load Schematic 4 | . . . . . . . . . 3 . . . 1 Build 4 | . . . . . . . . . 3 . . . 1 Repair Station Hacks 17 | . 4 . 5 . . . 8 . . . . . . Scan Component 9 | . 2 . 3 . . . 4 . . . . . . Repair 8 | . 2 . 2 . . . 4 . . . . . . Recycling Unit Hacks 11 | . 2 . 2 . . . 2 1 3 . . . 1 Retrieve Components 11 | . 2 . 2 . . . 2 1 3 . . . 1 Scanalyzer 18 | . . . 7 . . . 6 . . . . . 5 Insert Component 10 | . . . 4 . . . 3 . . . . . 3 Analyze 8 | . . . 3 . . . 3 . . . . . 2 Garrison Access Hacks 2 | . . . . . . . 1 . 1 . . . . Seal Access 2 | . . . . . . . 1 . 1 . . . . Unauthorized Hacks 50 | . 10 . 10 . . . 9 8 7 . . . 6 Terminals 32 | . 7 . 6 . . . 6 6 1 . . . 6 Track 5 | . 2 . . . . . 1 2 . . . . . Assimilate 2 | . . . 1 . . . 1 . . . . . . Botnet 20 | . 3 . 4 . . . 3 4 1 . . . 5 Disrupt 1 | . 1 . . . . . . . . . . . . Operators 4 | . 1 . 1 . . . 1 . . . . . 1 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 16 | . 3 . 4 . . . 2 1 6 . . . . Reject 3 | . 1 . . . . . . . 2 . . . . Recyclers 7 | . 1 . 2 . . . 2 . 2 . . . . Mask 4 | . 1 . . . . . . 1 2 . . . . Tunnel 2 | . . . 2 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 1 . . . . . Reprogram 2 | . . . . . . . 1 1 . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 65 | . 8 1 13 . . . 13 7 13 . . . 10 Full Trace Events 24 | . 3 1 6 . . . 5 2 6 . . . 1 Feedback Events 1 | . . . 1 . . . . . . . . . . Corruption 1 | . . . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . 7 . . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . 2 . . . 3 1 . . 6 . 2 Parts Built 4 | . . . . . . . . . 3 . . . 1 Matter 650 | . . . . . . . . . 438 . . . 212 Time 186 | . . . . . . . . . 133 . . . 53 Total Part Build Rating 15 | . . . . . . . . . 9 . . . 6 Parts Repaired 8 | . 2 . 2 . . . 4 . . . . . . Time 262 | . 52 . 64 . . . 146 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 48 | . 2 . 19 . . . 11 9 5 . . . 2 Parts Scanalyzed 8 | . . . 2 . . . 3 . . . . . 3 Part Schematics Acquired 7 | . . . 2 . . . 3 . . . . . 2 Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 6 | . . 1 . . 4 . . 1 . . . . . Non-combat 5 | . . 1 . . 3 . . 1 . . . . . Combat 1 | . . . . . 1 . . . . . . . . Robot Hacks Applied 6 | . . 1 . . 4 . . 1 . . . . . parse_system 4 | . . . . . 4 . . . . . . . . no_distress 1 | . . 1 . . . . . . . . . . . find_recycling 1 | . . . . . . . . 1 . . . . . Relay Couplers Released 2 | . . . . . . . . 2 . . . . . Machine Destruction 2 | . . . . . . . . 2 . . . . . Robots Rewired 1 | . . . . . . . . . . . . 1 . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Dat Pro Fac Total Allies 20 | . . 3 1 1 . . 1 12 . . . 2 . Largest Group 10 | . . 3 1 1 . . 1 10 5 . . 1 1 Highest-Rated Group 173 | . . 40 16 31 . . 21 173 91 . . 94 29 Highest-Rated Ally 99 | . . 16 16 31 . . 21 99 29 . . 94 29 Total Orders 14 | . . 1 2 3 . . . 4 2 1 . 1 . STAY 8 | . . 1 1 2 . . . 3 1 . . . . FOLLOW 4 | . . . 1 1 . . . 1 1 . . . . EXPLORE 2 | . . . . . . . . . . 1 . 1 . Ally Attacks 132 | . . 8 . 10 . . 16 50 34 . . 12 2 Total Damage 2484 | . . 429 . 209 . . 187 968 433 . . 240 18 Kills 22 | . . 4 . 1 . . . 10 4 . . 2 1 Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . 1 1 . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Dat Pro Fac Robot Analysis Total 6 | . 2 . 2 . . . 1 . . . . . 1 Derelict Logs Recovered 6 | . . 1 . 2 . . . . . 1 . 2 . Drone Launches 2 | . . . . . . . . . . 1 . 1 . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Dat Pro Fac Turns Passed 26544 | 155 1913 1253 3269 1533 977 1289 3861 2859 4208 844 202 1846 2335 Spaces Moved 10787 | 55 817 657 1517 761 461 537 1351 925 1512 366 91 772 965 Core 154 | 26 . . . . . . . . . . . . 128 Treads 10358 | 29 817 657 1517 761 461 537 1351 925 1292 366 91 772 782 Legs 55 | . . . . . . . . . . . . . 55 Wheels 220 | . . . . . . . . . 220 . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 180 180 180 180 220 220 225 220 220 220 220 50 Average Speed 208 | 117 178 180 180 180 203 220 222 235 242 220 220 225 200 Slowest Speed 2500 | 160 180 180 200 180 220 220 280 245 300 240 220 300 2500 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 68 | 4 96 98 98 99 65 91 92 59 38 50 68 79 26 Regions Visited 13 Branch Regions 8 Pre-discovered Areas 4 | . . . 2 . 1 . . . . . 1 . . Known Exits Taken 11 | . 1 1 1 . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 . . . 1 . . . . . . . . . Scrap Searched 9 | . . 1 . 2 . 1 . . . 3 . 2 . Spaces Dug 78 | . . . . 8 . 1 6 16 24 . . 9 14 Terrain Destroyed 270 | . . . . 43 . 1 7 30 28 13 . 13 135 Melee 35 | . . . . . . . 5 1 15 . . . 14 Projectile 5 | . . . . . . 1 2 . 2 . . . . AOE 230 | . . . . 43 . . . 29 11 13 . 13 121 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Dat Pro Fac Total 13502 | 96 1130 708 1880 848 499 595 1864 1481 1834 401 94 844 1228 Wait 918 | . 155 6 149 10 1 31 172 304 54 7 . 13 16 Move 10774 | 54 816 656 1516 760 460 536 1350 924 1511 365 90 771 965 Hop . | . . . . . . . . . . . . . . Pick Up 212 | 6 34 5 32 10 13 2 34 28 12 7 . 4 25 Fast Attach 87 | 4 6 4 7 2 1 . 12 2 16 2 2 7 22 Attach 66 | 2 4 . 3 1 2 . 11 8 6 4 . 1 24 Detach 44 | . 4 1 2 1 2 . 4 5 6 2 . . 17 Swap 186 | . 9 4 19 10 8 2 35 37 37 2 . 9 14 Drop 245 | . 19 9 46 10 8 . 41 37 26 5 2 10 32 Fire 828 | 30 83 11 104 44 . 24 193 92 121 7 . 22 97 Melee 73 | . . 1 . . 4 . 11 8 34 . . . 15 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 7 | . . . 2 . . . 1 2 1 . . . 1 Escape Stasis 10 | . . . . . . . . . 10 . . . . Rewire 7 | . . . . . . . . . . . . 7 . Trap 45 | . . 11 . . . . . 34 . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -8/Storage -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / Low x2) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 14) 156 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 532 | -10/Materials | Discovered new exit (range 7) 546 | -10/Materials | Identified exit to Mines 596 | -10/Materials | Discovered new exit (range 12) 823 | -10/Materials | Identified exit to Materials 1044 | -10/Materials | Discovered exit to Materials (range 10) 1348 | -10/Materials | Central database locked down 1564 | -10/Materials | Discovered exit to Materials (range 4) 1666 | -10/Materials | Repaired Lgt. Treads 1693 | -10/Materials | Repaired Lgt. Treads? 2069 | -10/Materials | Entered Mines 2132 | -10/Mines | Met a Derelict bent on vengeance 2270 | -10/Mines | Discovered exit to Materials (range 3) 2456 | -10/Mines | Discovered exit to Materials (range 12) 2472 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2874 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2941 | -10/Mines | Learned 4 Materials zone layouts 3322 | -10/Mines | Entered Materials 3322 | -9/Materials | Accompanied by 1 ally 3322 | -9/Materials | Evolved 2 slots: Utility x2 3323 | -9/Materials | Identified exit to Materials 3655 | -9/Materials | Build established: Hauler-Mutant 3866 | -9/Materials | Discovered new exit (range 8) 4156 | -9/Materials | Identified exit to Mines 4267 | -9/Materials | Central database locked down 4467 | -9/Materials | Discovered exit to Mines (range 11) 4681 | -9/Materials | Discovered exit to Materials (range 10) 5071 | -9/Materials | Discovered exit to Materials (range 11) 5590 | -9/Materials | Repaired Hvy. Assault Rifle 5708 | -9/Materials | Repaired Hvy. Assault Rifle 6591 | -9/Materials | Entered Mines 6591 | -9/Mines | Accompanied by 1 ally 6638 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 6680 | -9/Mines | Learned Materials trap positions 6831 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 6963 | -9/Mines | Discovered exit to Materials (range 12) 7008 | -9/Mines | Core integrity fell below 50% 7041 | -9/Mines | Found a hidden stash of uninstalled traps 7170 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 7170 | -9/Mines | Discovered new exit (range 5) 7395 | -9/Mines | Escorted by a lone wolf Derelict 7489 | -9/Mines | Discovered exit to Materials (range 8) 7677 | -9/Mines | Learned Materials garrison access intel 8124 | -9/Mines | Entered Exiles 8160 | -9/Exiles | Discovered new exit (range 14) 8196 | -9/Exiles | Identified exit to Mines 8251 | -9/Exiles | Met 8R-AWN 8279 | -9/Exiles | Met EX-HEX 8423 | -9/Exiles | Met EX-DEC 8495 | -9/Exiles | Met EX-BIN 8574 | -9/Exiles | Learned location of Zion (-6) 8724 | -9/Exiles | Discovered exit to Mines (range 10) 9101 | -9/Exiles | Entered Mines 9774 | -8/Mines | Discovered exit to Materials (range 14) 10075 | -8/Mines | Discovered exit to Materials (range 16) 10390 | -8/Mines | Entered Materials 10390 | -8/Materials | Evolved 2 slots: Utility x2 10391 | -8/Materials | Loaded intel: 13 trap records 10392 | -8/Materials | Loaded intel: 1 garrison access location 10737 | -8/Materials | Discovered new exit (range 9) 10899 | -8/Materials | Repaired Imp. Treads 10938 | -8/Materials | Repaired Imp. Weapon Shielding 11159 | -8/Materials | Identified exit to Storage 11456 | -8/Materials | Discovered new exit (range 15) 12387 | -8/Materials | Central database locked down 12455 | -8/Materials | Discovered new exit (range 16) 12938 | -8/Materials | Identified exit to Factory 13530 | -8/Materials | Repaired Hrd. Medium Armor Plating 13569 | -8/Materials | Repaired Arm. Treads 14251 | -8/Materials | Entered Storage 14513 | -8/Storage | Core integrity fell below 50% 14683 | -8/Storage | Garrison activated, responded to threat 15361 | -8/Storage | Met 01-MTF 15851 | -8/Storage | First assault squad dispatched 16447 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 16747 | -8/Storage | Discovered exit to Factory (range 13) 17110 | -8/Storage | Entered Factory 17110 | -7/Factory | Accompanied by 5 allies 17110 | -7/Factory | Evolved 2 slots: Utility x2 18681 | -7/Factory | Discovered new exit (range 14) 19156 | -7/Factory | System corruption reached 10% 19919 | -7/Factory | Identified exit to Lower Caves 19970 | -7/Factory | Discovered new exit (range 15) 20100 | -7/Factory | Fabricated System Shield? 20315 | -7/Factory | Destroyed 9 combat bots 20710 | -7/Factory | First assault squad dispatched 20782 | -7/Factory | Fabricated System Shield (x1) 21121 | -7/Factory | Fabricated System Shield? 21318 | -7/Factory | Entered Lower Caves 21851 | -7/Lower Caves | Learned location of 2 exits from Factory 22154 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 22160 | -7/Lower Caves | Identified exit to Data Miner 22162 | -7/Lower Caves | Entered Data Miner 22162 | -7/Data Miner | Discovered new exit (range 6) 22205 | -7/Data Miner | Met Data Miner 22251 | -7/Data Miner | Learned location of Section 7 (-2) 22251 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 22289 | -7/Data Miner | Received God Mode back door access code from Data Miner 22362 | -7/Data Miner | Identified exit to Proximity Caves 22364 | -7/Data Miner | Entered Proximity Caves 22641 | -6/Proximity Caves | Learned Factory emergency access door positions 22668 | -6/Proximity Caves | Escorted by Enhanced Grunt 23322 | -6/Proximity Caves | Identified exit to Factory 23888 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 23932 | -6/Proximity Caves | Destroyed 8 combat bots 24210 | -6/Proximity Caves | Entered Factory 24210 | -6/Factory | Accompanied by 1 ally 24210 | -6/Factory | Evolved 2 slots: Utility x2 24211 | -6/Factory | Identified exit to Factory 24211 | -6/Factory | Identified exit to Lower Caves 24450 | -6/Factory | Found Hvy. Reactive Plating 24689 | -6/Factory | Found Prototype Processor 24689 | -6/Factory | Identified Exp. Signal Interpreter 25155 | -6/Factory | Garrison activated, responded to threat 25909 | -6/Factory | Local fabrication network quarantined 25956 | -6/Factory | Fabricated Adv. System Shield? 25990 | -6/Factory | First assault squad dispatched 25994 | -6/Factory | Build established: Hacker-Mutant 26104 | -6/Factory | Spotted B-75 Beast 26217 | -6/Factory | Destroyed B-75 Beast 26242 | -6/Factory | Lost 3 parts (2n1w) 26284 | -6/Factory | Lost 4 parts (3u1w) 26450 | -6/Factory | Core integrity fell below 50% 26455 | -6/Factory | Incoming assault squad redirected 26457 | -6/Factory | Released all parts (9) 26463 | -6/Factory | Core integrity fell below 20% 26487 | -6/Factory | Lost 7 parts (1p2n1u3w) 26491 | -6/Factory | Discovered exit to Factory (range 4) 26545 | -6/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 26458_ Acquired Katana. 26459_ U-05 Engineer lays Concrete. 26460_ ALERT: Rogue bot located, Programmers report to Factory Zone 7L. 26460_ U-05 Engineer lays Concrete. 26461_ Dropped Faulty Gui. EMP Blaster. 26461_ U-05 Engineer lays Concrete. 26461_ Acquired Adv. System Shield. 26462_ Dropped Hvy. Reactive Plating. 26463_ U-05 Engineer lays Concrete. 26491_ EXIT=FOUND: FACTORY 26526_ Acquired Shock Bomb Launcher. 26529_ Acquired System Shield. 26531_ Acquired Blade Trap. 26533_ Acquired Segregator. 26535_ Dropped Segregator. 26540_ Acquired Neutron Cannon. 26541_ QU%%B#HNUUZ WM