Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.04 @ 00:18:17 Player: P9H Result: Destroyed by G-47 Trooper with Backup Laser III Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (40) 200 Value Destroyed (1062) 1062 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3082 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 288/300 Energy 155/160 System Corruption 0% Temperature Cool (9) Movement Flying (200) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Flight Unit > --- UTILITY (4) ------ Structural Scanner Visual Processing Unit > --- WEAPON (2) ------- Minigun Scythe > --- INVENTORY (5) ---- Ion Engine Light Nuclear Core Huge Storage Unit Compact Matter Pod (150) Mining Claw Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Heat Sink High-capacity Storage Unit Visual Processing Unit Hacking Suite > --- WEAPON ----------- Shotgun Shotgun > --- INVENTORY -------- Ion Engine Light Ion Engine Light Nuclear Core Light Nuclear Core Flight Unit Flight Unit Improved Heat Sink Huge Storage Unit Compact Matter Pod Structural Scanner Experimental Sensor Array Melee Analysis Suite Melee Analysis Suite Melee Analysis Suite Melee Analysis Suite Hacking Suite Shotgun Minigun Grenade Launcher Scythe [Rating: 29] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Flight Unit Cesium-ion Thruster Utility Visual Processing Unit Device Heat Sink Storage High-capacity Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Shotgun Ballistic Gun Shotgun Launcher Grenade Launcher Slashing Weapon Scythe Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . . . 2 Utility 2 | . . 2 . . Weapon . | . . . . . Parts Attached 41 | 5 2 16 . 18 Power 5 | 1 . 1 . 3 Engine 4 | 1 . 1 . 2 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 12 | 2 . 5 . 5 Treads 4 | . . 3 . 1 Leg . | . . . . . Wheel 2 | 2 . . . . Hover . | . . . . . Flight 6 | . . 2 . 4 Utility 14 | 1 1 7 . 5 Device 3 | . . . . 3 Storage 4 | 1 1 1 . 1 Processor 2 | . . 1 . 1 Hackware 3 | . . 3 . . Protection 2 | . . 2 . . Artifact . | . . . . . Weapon 10 | 1 1 3 . 5 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 8 | 1 1 3 . 3 Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 22 | . . 4 . 18 Power 4 | . . 1 . 3 Propulsion 7 | . . 1 . 6 Utility 6 | . . 2 . 4 Weapon 5 | . . . . 5 Highest Loss Streak 14 | . . 4 . 14 To Critical Strikes . | . . . . . Average Backups 15 | 3 7 13 16 16 Power 2 | . 1 1 3 3 Propulsion 5 | 1 3 6 6 3 Utility 3 | . 1 2 3 6 Weapon 3 | 1 1 3 4 3 Tool/Special . | . . . . . Unused Backups 13 | . . 1 . 12 Power 4 | . . . . 4 Propulsion 1 | . . 1 . . Utility 7 | . . . . 7 Weapon 1 | . . . . 1 Tool/Special . | . . . . . Average Slot Usage (%) 92 | . 85 95 100 79 Engine 10 | . 14 10 11 6 Treads 14 | . . 9 22 10 Wheel 4 | . 28 8 . . Flight 3 | . . 2 . 10 Device 1 | . . . . 4 Storage 10 | . 14 11 11 7 Processor 9 | . . 11 11 10 Hackware 8 | . . 11 11 7 Protection 7 | . . 7 11 4 Ballistic Gun 20 | . 28 21 22 15 Peak Build Rating 29 | 5 7 20 18 29 Average Rating 16 | 2 6 16 17 20 On Entrance 9 | . 5 7 16 18 Avg Prop Armor Cover (%) 2 | . . 2 . . Naked Turns . | . . . . . Heaviest Build 54 | 10 27 54 54 54 Greatest Support 60 | 26 26 40 40 60 Greatest Overweight (x) 3 | . 1 3 1 2 Average Overweight (x) . | . . . 1 1 Largest Inventory Capacity 25 | 8 15 20 20 25 Average Capacity 17 | 6 14 15 20 17 Most Carried 20 | 5 9 15 19 20 Average Carried 15 | 3 7 14 16 16 Final Capacity 20 | 8 15 20 20 5 Final Carried 19 | 5 9 15 19 5 Class Distribution -------------------- 97% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 1460 | 215 28 391 388 438 Remotely . | . . . . . Salvage Created 1268 | . 28 444 155 641 Parts 75 | . 2 33 7 33 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 34 | . . 16 4 14 Melee 4 | . . . . 4 Guns 29 | . . 16 4 9 AOE 1 | . . . . 1 Classes Destroyed 10 | . 1 5 . 4 Worker 2 | . . . . 2 Builder 2 | . . . . 2 Recycler 1 | . . 1 . . Watcher 1 | . 1 . . . Swarmer 13 | . . 11 . 2 Grunt 12 | . . 3 4 5 Brawler 1 | . . 1 . . Duelist 1 | . . . . 1 Sentry 5 | . . 1 . 4 Specialist 2 | . . . . 2 Best Kill Streak 9 | . 1 6 3 9 Combat Bots Only 5 | . . 5 3 5 Max Kills in Single Turn 2 | . 1 2 1 2 Gunslinging 1 | . . 1 . 1 Exploded 1 | . . . . 1 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 227 | . 4 48 13 162 Missed 59 | . 1 13 3 42 Hits 168 | . 3 35 10 120 Melee 7 | . . 3 . 4 Projectile 161 | . 3 32 10 116 AOE 1 | . . . 1 . Critical Strikes 6 | . . 2 . 4 Damage Taken 2341 | . 24 380 128 1809 Core 614 | . . 42 12 560 Absorbed by Shields . | . . . . . Core Remaining (%) 95 | 100 100 . 86 . Volleys Fired 72 | . 1 26 10 35 Largest 2 | . 2 2 2 2 Hottest 53 | . 40 46 46 53 Shots Fired 142 | . 2 52 21 67 Gun 140 | . 2 52 21 65 Cannon . | . . . . . Launcher 2 | . . . . 2 Special . | . . . . . Kinetic 140 | . 2 52 21 65 Thermal . | . . . . . Explosive 2 | . . . . 2 Electromagnetic . | . . . . . Robot Hit Streak 11 | . 2 11 5 9 Robot Miss Streak 5 | . . 5 2 5 Penetration Max . | . . . . . Secondary Targets 8 | . . 5 1 2 Max Gunslinging Chain 1 | . . 1 1 1 Shots Hit Robots 136 | . 2 42 17 75 Core Hits 71 | . 1 25 8 37 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 3 | . . . 1 2 Destroy 1 | . . . 1 . Sever 2 | . . . . 2 Melee Attacks 21 | . . . . 21 Impact . | . . . . . Slashing 21 | . . . . 21 Piercing . | . . . . . Sneak Attacks 1 | . . . . 1 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2603 | . 24 580 246 1753 Guns 1688 | . 24 580 246 838 Cannons . | . . . . . Explosions 251 | . . . . 251 Melee 664 | . . . . 664 Ramming . | . . . . . Kinetic 1688 | . 24 580 246 838 Thermal . | . . . . . Explosive 251 | . . . . 251 Electromagnetic . | . . . . . Impact . | . . . . . Slashing 664 | . . . . 664 Piercing . | . . . . . Highest Corruption 9 | . . 9 9 . Average Corruption 8 | . . 8 9 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 40 | . . 10 30 . Message Errors 6 | . . 1 5 . Matter Fused 12 | . . 5 7 . Heat Flow Errors 6 | . . 2 4 . Energy Discharges 7 | . . 1 6 . Parts Rejected 1 | . . 1 . . Data Loss (minor) 3 | . . . 3 . Data Loss (major) 3 | . . . 3 . Misfires 1 | . . . 1 . Alerts 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 54 | . . . . 54 Projectiles . | . . . . . Explosions 28 | . . . . 28 Melee 26 | . . . . 26 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 70 | . . . . 70 Shots 2 | . . . . 2 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 265 | . . 218 265 20 Average Temperature 72 | . . 104 92 4 Received Heat Transfer 723 | . . 51 60 612 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Maximum Alert Level 1 | . . 1 . . Low Security (%) 98 | 100 100 92 100 100 Level 1 1 | . . 7 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 215 | . 7 215 79 164 Initial 79 | . . . 79 6 Average 29 | . . 81 14 32 Influence Increases 936 | . 7 375 80 474 Destroy 0b10 Robot/C 680 | . . 320 80 280 Destroy 0b10 Robot/NC 30 | . 5 5 . 20 Destroy Leader 132 | . 2 50 . 80 Destroy Structure 19 | . . . . 19 Lose Combat Pursuer 75 | . . . . 75 Influence Decreases 788 | . 7 170 267 344 Entered New Map 138 | . . . 126 12 Time Decay 470 | . 7 150 141 172 Lost Part 180 | . . 20 . 160 Squads Dispatched 3 | . 1 . . 2 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 3 | . 1 . . 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 5 | . . 2 1 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 56 | . 6 21 4 25 Peak Tracking Total 10 | . 4 6 2 10 Tactical Retreats 2 | . . . . 2 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 1 | . . 1 . . Terminals 1 | . . 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 1 | . . 1 . . Successful 1 | . . 1 . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 1 | . . 1 . . Terminals 1 | . . 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 1 | . . 1 . . Branch Access Points 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . . 1 . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Active Infowar (turns) 1953 | . . 389 972 592 Optics 1953 | . . 389 972 592 Sensors 3 | . . . . 3 Structural 91 | . . . . 91 Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 2202 | 56 193 389 972 592 Spaces Moved 957 | 51 174 170 363 199 Core 18 | 16 . . . 2 Treads 516 | . . 67 363 86 Legs . | . . . . . Wheels 305 | 35 174 96 . . Hover . | . . . . . Flight 118 | . . 7 . 111 Fastest Speed 40 | 50 90 105 240 40 Average Speed 176 | 77 104 148 240 175 Slowest Speed 272 | 90 105 272 240 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 35 | 3 38 27 83 27 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched 1 | . . . 1 . Spaces Dug . | . . . . . Terrain Destroyed 18 | . . . . 18 Melee . | . . . . . Projectile . | . . . . . AOE 18 | . . . . 18 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1300 | 66 183 257 445 349 Wait 137 | 2 . 22 69 44 Move 953 | 50 173 169 362 199 Hop . | . . . . . Pick Up 49 | 9 6 16 4 14 Fast Attach 5 | 1 . 1 . 3 Attach 32 | 4 2 8 . 18 Detach 1 | . . . . 1 Swap 13 | . . 8 . 5 Drop 17 | . 1 7 . 9 Fire 72 | . 1 26 10 35 Melee 21 | . . . . 21 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 44 | -11/Scrapyard | Discovered new exit (range 15) 57 | -11/Scrapyard | Entered Materials 127 | -10/Materials | Discovered new exit (range 11) 210 | -10/Materials | Discovered new exit (range 16) 250 | -10/Materials | Entered another Materials area 250 | -9/Materials | Evolved 2 slots: Utility x2 390 | -9/Materials | Lost 4 parts (1p1n2u) 466 | -9/Materials | Identified exit to Mines 635 | -9/Materials | Build established: Mutant 639 | -9/Materials | Entered Mines 917 | -9/Mines | Discovered new exit (range 15) 957 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 962 | -9/Mines | Found Prototype Device 1256 | -9/Mines | Identified exit to Materials 1348 | -9/Mines | Excavation squad dispatched 1348 | -9/Mines | A large section of the Mines collapsed 1611 | -9/Mines | Entered Materials 1611 | -8/Materials | Evolved 2 slots: Propulsion x2 1924 | -8/Materials | Lost 3 parts (1p1n1u) 2085 | -8/Materials | Identified Exp. Sensor Array 2091 | -8/Materials | Core integrity fell below 50% 2122 | -8/Materials | Lost 14 parts (2p5n2u5w) 2133 | -8/Materials | Core integrity fell below 20% 2203 | -8/Materials | Destroyed by G-47 Trooper with Backup Laser III Last Messages --------------- prompts a warning since that may not always be the intent, as the same movement can be used to instead jump. Either repeat the action quickly to confirm an attack, or deactivate the weapon for normal jump behavior. 02134_ M-28 Smith repairs X-57 Shotgunner. 02135_ Critical hit (Burn: +37). 02139_ Destroyed Heat Sink. 02141_ Y-45 Defender destroyed. 02144_ G-47 Trooper Aluminum Leg severed. 02149_ G-47 Trooper destroyed. 02156_ X-57 Shotgunner destroyed. 02166_ Melee Analysis Suite destroyed. 02166_ Y-45 Defender destroyed. 02169_ G-47 Trooper Particle Gun severed. 02171_ Acquired 97 matter. 02173_ Acquired 60 matter. 02179_ Acquired 52 matter. 02189_ Dropped Minigun. 02191_ Acquired Mining Claw. 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H ??????? | | ??????????? ??????? ??????? | | ??????????# #?????? ??????? | | ???????????# ##??????#####??????? | | ???????????? ???????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 62 Melee Accuracy 5 Recoil Reduction 3 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Heavy Suspicion Challenges ------------ None Game ------ Seed LaserDrainedDeck Manual? 0 Play Time 00:25:14 Cumulative 74.2 hours Start 2026.07.03 @ 23:50:26 End 2026.07.04 @ 00:18:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 140 Rogue 140 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 36 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bb10dc66-1b91-4f23-b620-e39606506ba0