Cogmind - Beta 16 @@@ ROGUE MODE // 2026.04.08 @ 16:04:48 Player: telemetry Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (6) 3000 Regions Visited (7) 1400 Robots Destroyed (38) 190 Value Destroyed (1004) 1004 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (779) 779 TOTAL SCORE: 6493 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -21 Cogmind --------- Core Integrity 0/1150 Matter 33/300 Energy 98/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Fusion Compressor Compact Matter Pod (0) Enhanced Gauss Cannon Enhanced Gauss Cannon Enhanced Gauss Cannon Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Angular Momentum Engine Fusion Compressor > --- PROPULSION ------- Overtuned Treads Overtuned Treads Medium Treads > --- UTILITY ---------- Medium Storage Unit Structural Scanner Hardened Heavy Armor Plating > --- WEAPON ----------- Barrage Gun Magnetic Acceleration Cannon Antimatter Cannon CPS Tube > --- INVENTORY -------- Compact Matter Pod IFF Parser Advanced Targeting Computer Launcher Guidance Computer Kinecellerator Improved Light Armor Plating Makeshift Light Armor Plating Plasma Cutter CPS Tube Makeshift Hammer [Rating: 54] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Nuclear Pulse Array Utility Medium Storage Unit Device Structural Scanner Storage Medium Storage Unit Protection Hardened Heavy Armor Plating Weapon Improved Light Cannon Ballistic Gun Subdweller Machine Gun Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon CPS Tube Build | -11 -10 -10 -9 -9 -6 -5 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Fac Slots Evolved 12 | . . . . . 8 2 2 Power 2 | . . . . . 2 . . Propulsion 3 | . . . . . 2 . 1 Utility 4 | . . . . . 2 2 . Weapon 3 | . . . . . 2 . 1 Parts Attached 39 | 6 10 1 . 5 10 6 1 Power 7 | 1 3 . . 1 2 . . Engine 5 | 1 2 . . 1 1 . . Core 2 | . 1 . . . 1 . . Reactor . | . . . . . . . . Propulsion 10 | 3 . . . 3 1 2 1 Treads 7 | 2 . . . 3 1 . 1 Leg 1 | 1 . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 2 | . . . . . . 2 . Utility 11 | . 4 . . . 3 4 . Device 6 | . 2 . . . 1 3 . Storage 2 | . 2 . . . . . . Processor . | . . . . . . . . Hackware . | . . . . . . . . Protection 3 | . . . . . 2 1 . Artifact . | . . . . . . . . Weapon 11 | 2 3 1 . 1 4 . . Energy Gun . | . . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 4 | 2 . 1 . 1 . . . Ballistic Cannon 4 | . 2 . . . 2 . . Launcher 1 | . 1 . . . . . . Special Weapon 2 | . . . . . 2 . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . Parts Lost 17 | . . 1 . . 9 3 4 Power 3 | . . . . . 3 . . Propulsion 6 | . . . . . 3 1 2 Utility 6 | . . . . . 2 2 2 Weapon 2 | . . 1 . . 1 . . Highest Loss Streak 5 | . . 1 . . 5 3 4 To Critical Strikes . | . . . . . . . . Average Backups 6 | . 3 5 9 8 8 4 4 Power . | . . 1 1 . . . 1 Propulsion . | . . . . . . . . Utility 2 | . . . 1 2 5 4 1 Weapon 2 | . 2 4 6 3 . . 2 Tool/Special . | . . . . . . . . Unused Backups 16 | 1 . . . 5 2 . 8 Power 2 | . . . . 1 . . 1 Propulsion 2 | 1 . . . . . . 1 Utility 4 | . . . . 1 . . 3 Weapon 7 | . . . . 3 1 . 3 Tool/Special 1 | . . . . . 1 . . Average Slot Usage (%) 86 | . 96 99 100 100 67 12 13 Engine 4 | . 13 . . . 8 . . Core 8 | . . 14 14 13 2 . . Treads 23 | . 27 28 28 28 16 . 2 Device 10 | . 8 14 14 14 5 6 7 Storage 11 | . 17 14 14 14 5 . . Protection 1 | . . . . . 5 1 . Ballistic Gun 7 | . 3 . 14 14 5 . . Ballistic Cannon 14 | . 24 15 14 14 9 . . Launcher 1 | . . 11 . . . . . Peak Build Rating 54 | 5 11 12 13 20 54 22 29 Average Rating 16 | 2 8 10 12 13 39 12 18 On Entrance 10 | . 5 11 12 12 20 1 21 Avg Prop Armor Cover (%) 13 | 24 . . . . 5 . 23 Naked Turns 202 | . . . . . 105 50 47 Heaviest Build 75 | 6 24 24 24 28 75 5 1 Greatest Support 64 | 40 40 40 40 43 64 13 30 Greatest Overweight (x) 6 | . 1 . . . 6 1 . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 5 10 10 10 10 10 5 5 Average Capacity 9 | 5 9 10 10 10 9 5 5 Most Carried 10 | 2 6 9 10 10 10 5 5 Average Carried 7 | . 3 5 9 9 8 4 4 Final Capacity 10 | 5 10 10 10 10 5 5 5 Final Carried 10 | . 4 8 9 10 5 4 5 Class Distribution -------------------- 84% | Mutant 12% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Recycling Mutant | -9/Scraptown Scavenger-Tank | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -6 -5 -4 ----------- Run | Yrd Mat Sub Rec Scr Fac Fac Fac Matter Collected 1248 | 173 463 168 125 78 241 . . Remotely . | . . . . . . . . Salvage Created 680 | . 299 120 89 . 172 . . Parts 56 | . 31 18 5 . 2 . . Haulers Intercepted 4 | . 2 . . . 2 . . Recyclers Shooed 1 | . 1 . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 10 | . . 10 . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -6 -5 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Fac Combat Hostiles Destroyed 26 | . 8 12 2 . 4 . . Cannons 13 | . 6 1 2 . 4 . . AOE 13 | . 2 11 . . . . . Classes Destroyed 11 | . 6 2 1 . 2 . . Builder 2 | . 2 . . . . . . Hauler 4 | . 2 . . . 2 . . Recycler 1 | . 1 . . . . . . Turret 2 | . . 2 . . . . . Watcher 3 | . 3 . . . . . . Swarmer 14 | . 5 9 . . . . . Grunt 3 | . 3 . . . . . . Sentry 2 | . . . 2 . . . . Hunter 3 | . . . . . 3 . . Programmer 1 | . . . . . 1 . . Subdweller 3 | . . 3 . . . . . Best Kill Streak 4 | . 3 4 2 . 2 . . Combat Bots Only 4 | . 3 4 2 . 2 . . Max Kills in Single Turn 3 | . 2 3 1 . 1 . . Gunslinging . | . . . . . . . . Exploded 2 | . 2 2 . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -6 -5 -4 -------- Run | Yrd Mat Sub Rec Scr Fac Fac Fac Hostile Shots Fired 587 | . 33 62 8 30 236 74 144 Missed 230 | . 14 30 2 6 87 34 57 Hits 357 | . 19 32 6 24 149 40 87 Projectile 357 | . 19 32 6 24 149 40 87 Critical Strikes 8 | . 1 . . 4 1 . 2 Damage Taken 5346 | . 280 321 87 468 2071 608 1511 Core 2324 | . 31 60 . 66 692 320 1155 Absorbed by Shields 107 | . . . . . . 53 54 Regen/Repaired (Parts) 399 | . 112 . . 287 . . . Core Remaining (%) 55 | 100 . . . 37 18 68 . Volleys Fired 88 | . 35 20 5 3 25 . . Largest 3 | . 2 2 2 2 3 . . Hottest 105 | . 66 63 63 61 105 . . Shots Fired 182 | . 69 30 11 4 68 . . Gun 45 | . 10 5 5 2 23 . . Cannon 123 | . 58 12 6 2 45 . . Launcher 14 | . 1 13 . . . . . Special . | . . . . . . . . Kinetic 168 | . 68 17 11 4 68 . . Thermal . | . . . . . . . . Explosive 14 | . 1 13 . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 13 | . 6 7 4 3 13 . . Robot Miss Streak 4 | . 4 4 2 1 2 . . Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 108 | . 34 15 7 3 49 . . Core Hits 62 | . 18 23 3 1 16 1 . Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 5 | . 2 . . . 3 . . Blast 5 | . 2 . . . 3 . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2988 | . 851 735 138 70 1174 9 11 Guns 562 | . 77 84 79 38 284 . . Cannons 1758 | . 633 144 59 32 890 . . Explosions 648 | . 141 507 . . . . . Melee . | . . . . . . . . Ramming 20 | . . . . . . 9 11 Kinetic 2320 | . 710 228 138 70 1174 . . Thermal . | . . . . . . . . Explosive 648 | . 141 507 . . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 3 | . 2 2 2 3 3 . . Average Corruption 1 | . 1 2 2 2 1 . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 48 | . 6 5 7 27 3 . . Message Errors 9 | . 1 1 2 5 . . . Matter Fused 4 | . . . . 3 1 . . Heat Flow Errors 8 | . 1 1 . 6 . . . Energy Discharges 11 | . 2 1 1 6 1 . . Parts Fused 1 | . 1 . . . . . . Data Loss (minor) 9 | . . 1 3 4 1 . . Data Loss (major) 1 | . . . . 1 . . . Misfires 2 | . 1 . 1 . . . . Alerts 1 | . . 1 . . . . . Weapon Failures 2 | . . . . 2 . . . Overload Shots . | . . . . . . . . Overflow Damage 64 | . . 49 . . 15 . . Projectiles 15 | . . . . . 15 . . Explosions 49 | . . 49 . . . . . Melee . | . . . . . . . . Knockbacks 24 | . 7 3 . . 14 . . Impact . | . . . . . . . . Kinetic 23 | . 7 3 . . 13 . . Secondary 1 | . . . . . 1 . . Self-Inflicted Damage 47 | . . 38 . . . 4 5 Shots 1 | . . 1 . . . . . Rammed 7 | . . . . . . 3 4 Targets Rammed 7 | . . . . . . 3 4 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 281 | . 132 105 36 281 264 . 3 Average Temperature 71 | . 28 51 18 94 94 . 3 Received Heat Transfer 776 | . 84 117 27 316 138 9 85 Effects 1 | . . . . . 1 . . Energy Bleed 1 | . . . . . 1 . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred . | . . . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -6 -5 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Fac Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 . 100 . 100 100 100 Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 185 | . 127 . 91 . 185 60 130 Initial 91 | . . . 91 . . 18 29 Average 38 | . 31 . 29 . 57 12 36 Influence Increases 1360 | . 337 350 48 . 350 95 180 Destroy 0b10 Robot/C 500 | . 160 220 40 . 80 . . Destroy 0b10 Robot/NC 50 | . 40 . . . 10 . . Destroy Leader 84 | . 40 10 . . 34 . . Successful Hack 78 | . 42 . 7 . 24 5 . Select Force Hacks 30 | . . . . . 30 . . Disable Machine 15 | . 15 . . . . . . Anti-Garrison Action 150 | . . . . . 150 . . Destroy Structure 18 | . 10 . 1 . 7 . . Partial Spotted 15 | . . . . . 15 . . Lose Combat Pursuer 420 | . 30 120 . . . 90 180 Influence Decreases 1230 | . 286 211 238 . 311 74 110 Entered New Map 176 | . . 25 99 . . 21 31 Time Decay 931 | . 286 176 139 . 228 43 59 Lost Part 123 | . . 10 . . 83 10 20 Squads Dispatched 8 | . . . . . 7 . 1 Investigation 2 | . . . . . 2 . . Extermination 3 | . . . . . 2 . 1 Reinforcement 1 | . . . . . 1 . . Assault 2 | . . . . . 2 . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced 1 | . . . . . 1 . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -6 -5 -4 --------- Run | Yrd Mat Sub Rec Scr Fac Fac Fac Distress Signals 2 | . 1 . . . . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 87 | . 15 15 2 8 14 9 24 Peak Tracking Total 14 | . 4 6 2 5 8 6 14 Tactical Retreats 10 | . 1 2 . . . 3 4 Traps | -11 -10 -10 -9 -9 -6 -5 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Fac Traps Triggered 5 | . 2 . . . . 2 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -6 -5 -4 ---------- Run | Yrd Mat Sub Rec Scr Fac Fac Fac Machines Disabled 5 | . 1 3 . . 1 . . Max in Single Turn 2 | . 1 2 . . 1 . . Garrison Access 1 | . . . . . 1 . . Machines Repaired . | . . . . . . . . Machines Dismantled 1 | . . . . . 1 . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -6 -5 -4 --------- Run | Yrd Mat Sub Rec Scr Fac Fac Fac Machines Accessed 20 | . 7 . 3 1 7 1 1 Terminals 12 | . 6 . 2 . 3 1 . Fabricators . | . . . . . . . . Repair Stations 2 | . 1 . . . 1 . . Recycling Units 3 | . . . 1 . 1 . 1 Scanalyzers 1 | . . . . . 1 . . Garrison Access 1 | . . . . . 1 . . Total Hacks 59 | . 26 . 9 1 17 2 4 Successful 25 | . 10 . 6 1 4 1 3 Failed 34 | . 16 . 3 . 13 1 1 Catastrophic 8 | . . . . . 8 . . Database Lockouts . | . . . . . . . . Manual 23 | . 13 . 3 . 7 . . Terminals 43 | . 24 . 7 . 10 2 . Fabricators . | . . . . . . . . Repair Stations 4 | . 2 . . . 2 . . Recycling Units 8 | . . . 2 . 2 . 4 Scanalyzers 1 | . . . . . 1 . . Garrison Access 2 | . . . . . 2 . . Terminal Hacks 11 | . 5 . 3 1 1 1 . Record 1 | . . . . 1 . . . Part Schematic 1 | . . . 1 . . . . Robot Analysis 4 | . 3 . . . 1 . . Prototype ID Bank 2 | . 1 . 1 . . . . Open DSF 1 | . . . . . . 1 . Level Access Points 1 | . 1 . . . . . . Registered Components 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . Scan Component 1 | . 1 . . . . . . Repair 1 | . 1 . . . . . . Recycling Unit Hacks 5 | . . . 2 . . . 3 Report Inventory 2 | . . . 1 . . . 1 Retrieve Matter 1 | . . . . . . . 1 Retrieve Components 2 | . . . 1 . . . 1 Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 7 | . 3 . 1 . 3 . . Terminals 6 | . 3 . 1 . 2 . . Botnet 5 | . 2 . 1 . 2 . . Operators 1 | . 1 . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . . . 1 . . Extract 1 | . . . . . 1 . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 13 | . 6 . 1 . 6 . . Full Trace Events 1 | . . . . . 1 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 13 | . . . 1 . 12 . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired 1 | . 1 . . . . . . Time 26 | . 26 . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 6 | . . . 3 . . . 3 Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -6 -5 -4 ------------ Run | Yrd Mat Sub Rec Scr Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 1 | . . . . . 1 . . Machine Destruction 1 | . . . . . 1 . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -6 -5 -4 -------- Run | Yrd Mat Sub Rec Scr Fac Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted 1 | . . . . 1 . . . Intel | -11 -10 -10 -9 -9 -6 -5 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Fac Active Infowar (turns) 4979 | . 633 659 531 2010 881 108 157 IFF 265 | . . . . . . 108 157 Structural 4714 | . 633 659 531 2010 881 . . Robot Analysis Total 4 | . 3 . . . 1 . . Derelict Logs Recovered 3 | . . 1 . 2 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -6 -5 -4 ------------- Run | Yrd Mat Sub Rec Scr Fac Fac Fac Turns Passed 5808 | 84 1057 659 531 2010 1038 215 214 Spaces Moved 3916 | 51 551 370 320 1240 613 390 381 Core 503 | 6 . . . . 214 143 140 Treads 2922 | 41 551 370 320 1240 399 . 1 Legs 4 | 4 . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 487 | . . . . . . 247 240 Fastest Speed 40 | 50 160 160 160 140 50 40 40 Average Speed 134 | 143 160 160 160 159 136 45 51 Slowest Speed 350 | 160 240 160 160 160 350 100 145 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 1 | . . . . . . 1 . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 39 | 4 90 31 63 85 17 12 13 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 8 | . . 3 . 5 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 77 | . 8 60 1 . 8 . . Melee . | . . . . . . . . Projectile 11 | . 2 . 1 . 8 . . AOE 66 | . 6 60 . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -6 -5 -4 --------- Run | Yrd Mat Sub Rec Scr Fac Fac Fac Total 4280 | 60 654 406 330 1266 741 424 399 Wait 130 | . 46 8 . 2 71 3 . Move 3907 | 50 550 369 319 1239 612 387 381 Hop 1 | . . . . . . 1 . Pick Up 30 | 1 5 5 2 7 4 2 4 Fast Attach 24 | 6 3 . 1 . 10 3 1 Attach 10 | . 1 1 1 . 4 3 . Detach 3 | 1 1 . 1 . . . . Swap 20 | . 9 3 . 5 3 . . Drop 24 | 2 4 . 1 10 4 . 3 Fire 88 | . 35 20 5 3 25 . . Melee . | . . . . . . . . Ram 7 | . . . . . . 3 4 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 28 | . . . . . . 22 6 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous 8 | . . . . . 8 . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -10/Subcaves -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -5/Factory -4/Factory History --------- Turn | Location | Event 37 | -11/Scrapyard | Discovered new exit (range 16) 85 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 431 | -10/Materials | Discovered new exit (range 16) 492 | -10/Materials | Discovered new exit (range 11) 772 | -10/Materials | Repaired Lgt. Treads 811 | -10/Materials | Discovered new exit (range 9) 889 | -10/Materials | Discovered new exit (range 15) 901 | -10/Materials | Identified exit to Materials 1142 | -10/Materials | Entered Subcaves 1143 | -10/Subcaves | Approached by a straggling Scientist 1415 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1620 | -10/Subcaves | Disturbed a concealed Subdweller 1670 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 1670 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 1758 | -10/Subcaves | Discovered new exit (range 13) 1801 | -10/Subcaves | Entered Recycling 2038 | -9/Recycling | Discovered new exit (range 14) 2291 | -9/Recycling | Scanned before Scraplab entrance 2308 | -9/Recycling | Discovered new exit (range 11) 2313 | -9/Recycling | Entered Scraplab 2332 | -9/Recycling | Entered Scraptown 2639 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 2703 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 2708 | -9/Scraptown | Learned 8 Research zone layouts 2709 | -9/Scraptown | Learned Factory emergency access door positions 2730 | -9/Scraptown | Discovered new exit (range 11) 2838 | -9/Scraptown | Visited Cave Peace 2862 | -9/Scraptown | Visited SPCMW 2875 | -9/Scraptown | Visited CR-KLE's Repair Center 2890 | -9/Scraptown | CR-KLE repaired 5 parts 2930 | -9/Scraptown | Visited UFD Registry 2930 | -9/Scraptown | Registered with UFD as "Scrapboard" 3285 | -9/Scraptown | Visited Comm Corps 3394 | -9/Scraptown | Visited Cartography Club 3576 | -9/Scraptown | Visited Supply Room 3624 | -9/Scraptown | Visited Derelict Rescue Squad 3670 | -9/Scraptown | Visited DA-N13 Charitable Foundation 3682 | -9/Scraptown | Found DCF Scrap (33 items) 3733 | -9/Scraptown | Visited LU-1G1's Boring Crew 3949 | -9/Scraptown | Visited Abandonware Association 4003 | -9/Scraptown | Visited Curators Association 4172 | -9/Scraptown | Met Optimus 4172 | -9/Scraptown | Accepted into 0bPrime 4285 | -9/Scraptown | Civil war broke out across Scraptown 4299 | -9/Scraptown | Discovered new exit (range 5) 4312 | -9/Scraptown | Core integrity fell below 50% 4326 | -9/Scraptown | Lost 3 allies 4342 | -9/Scraptown | Entered Factory 4342 | -6/Factory | Evolved 8 slots: Power x2, Propulsion x2, Utility x2, Weapon x2 4701 | -6/Factory | Build established: Scavenger-Tank 5253 | -6/Factory | Released all parts (9) 5279 | -6/Factory | Lost 5 parts (1p1n2u1w) 5320 | -6/Factory | Released all parts (1) 5350 | -6/Factory | Lost 4 parts (2p2n) 5367 | -6/Factory | Core integrity fell below 50% 5373 | -6/Factory | Discovered new exit (range 16) 5379 | -6/Factory | Core integrity fell below 20% 5380 | -6/Factory | Entered another Factory area 5380 | -5/Factory | Evolved 2 slots: Utility x2 5389 | -5/Factory | Identified exit to DSF 5566 | -5/Factory | Build established: Mutant 5589 | -5/Factory | Discovered new exit (range 15) 5590 | -5/Factory | Lost 3 parts (1n2u) 5595 | -5/Factory | Entered another Factory area 5595 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 5744 | -4/Factory | Spotted B-86 Titan 5793 | -4/Factory | Lost 4 parts (2n2u) 5798 | -4/Factory | Core integrity fell below 50% 5807 | -4/Factory | Core integrity fell below 20% 5809 | -4/Factory | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- 05768_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 6X. 05791_ W-44 Eye sends out distress signal. 05791_ Triggered Stasis Trap. 05791_ A bubble of rippling energy engulfs the area. 05791_ Field strength at 94. 05792_ Field strength at 88. 05793_ Field strength at 78. 05794_ Field strength at 68. 05795_ Field strength at 58. 05796_ Field strength at 40. 05797_ Field strength at 34. 05798_ Slug penetrates Wall. 05798_ Stasis field depleted. 05800_ Critical hit (Burn: +50). 05803_ W-44 Eye knocked back. 05805_ Knocked back. 05809_ Penetrated by Slug. 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Y k k ?????????? | | ?????????? # ???????? | | ??????????? #######R # ???????? | | ??????????? ????????# #? ????????? | | ????????????????????????## A##? ????????? | | ?????????????????????????# u#??? ????????? | | ?????????????????????????# #????#####???###### | | ?????????????????????????# #????? + | | ?????????????????????????# +????????????###### | | ?????????????????????????# #?????????????????? | | ?????????????????????????# #?????????????????? | | ?????????????????????????# #?????????????????? | | ?????????????????????????? #?????????????????? | | ?????????????????????????? ??????????????????? | | ?????????????????????????? ????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 29 Energy Capacity 340 Matter Stores 300 Matter Capacity 350 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 62 Recoil Reduction 3 Kinecelleration 30 Item Schematics ----------------- Trap Extractor | -9/Recycling | Hacked Imp. Datajack | -6/Factory | Extracted Lgt. Angular Momentum Engine | -6/Factory | Extracted Thermal Generator | -6/Factory | Extracted Power Sword | -6/Factory | Extracted Hardlight Generator | -6/Factory | Extracted Seismic Detector | -6/Factory | Extracted Imp. Particle Charger | -6/Factory | Extracted Imp. Reaction Control System | -6/Factory | Extracted Com. Wheel | -6/Factory | Extracted Imp. Carbon-fiber Leg | -6/Factory | Extracted Component Analysis Suite | -6/Factory | Extracted Core Analyzer | -6/Factory | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 20% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Physics Hates This One Trick Streaker Uncivil War Challenges ------------ None Game ------ Seed ShieldProcessingUnit Manual? 0 Play Time 01:16:04 Cumulative 36.1 hours Start 2026.04.08 @ 14:25:36 End 2026.04.08 @ 16:04:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 33 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 28 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 0713a43f-ff17-4a8a-9805-ff329a650823