Cogmind - Beta 15 --- EXPLORER MODE // 2025.05.23 @ 12:24:41 Player: viper Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (45) 225 Value Destroyed (1048) 1048 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (41) 41 TOTAL SCORE: 2014 Bonus ------- Follower Combat Kills 41 Cogmind --------- Core Integrity 0/250 Matter 293/300 Energy 263/265 System Corruption 0% Temperature Cool (9) Movement Walking (330) Ox3 Location -9/Recycling Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (3) ------ Large Storage Unit Signal Interpreter Utility Shielding > --- WEAPON (2) ------- Assault Rifle Assault Rifle > --- INVENTORY (15) --- Ion Engine Ion Engine Subdweller Power Source Light Nuclear Core Aluminum Leg Heat Sink Subdweller Optics Terrain Scanner Targeting Computer Power Shielding Assault Rifle Assault Rifle Light Assault Rifle Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- Aluminum Leg Makeshift Leg > --- UTILITY ---------- Large Storage Unit Signal Interpreter Utility Shielding > --- WEAPON ----------- Assault Rifle Barrage Gun > --- INVENTORY -------- Ion Engine Ion Engine Light Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Subdweller Optics Terrain Scanner Targeting Computer Power Shielding Assault Rifle Assault Rifle Light Assault Rifle Heavy Assault Rifle Subdweller Machine Gun [Rating: 18] Favorites ----------- Power Makeshift Power Source Engine Makeshift Power Source Propulsion Aluminum Leg Leg Aluminum Leg Utility Utility Shielding Storage Large Storage Unit Processor Signal Interpreter Protection Utility Shielding Weapon Assault Rifle Ballistic Gun Assault Rifle Build | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Slots Evolved 1 | . 1 . . Power . | . . . . Propulsion . | . . . . Utility 1 | . 1 . . Weapon . | . . . . Parts Attached 20 | 8 3 5 4 Power 4 | 1 1 1 1 Engine 4 | 1 1 1 1 Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 . 1 3 Treads . | . . . . Leg 6 | 2 . 1 3 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | 2 2 . . Device . | . . . . Storage 2 | 1 1 . . Processor 1 | . 1 . . Hackware . | . . . . Protection 1 | 1 . . . Artifact . | . . . . Weapon 6 | 3 . 3 . Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 6 | 3 . 3 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 6 | . . 3 3 Power 1 | . . . 1 Propulsion 3 | . . 2 1 Utility . | . . . . Weapon 2 | . . 1 1 Highest Loss Streak 2 | . . 2 2 To Critical Strikes . | . . . . Average Backups 12 | 3 6 14 14 Power 3 | . 2 3 4 Propulsion 1 | . 1 2 1 Utility 3 | 1 1 3 4 Weapon 3 | . 1 3 3 Tool/Special . | . . . . Unused Backups 11 | . . 1 10 Power 3 | . . . 3 Propulsion . | . . . . Utility 5 | . . . 5 Weapon 3 | . . 1 2 Tool/Special . | . . . . Average Slot Usage (%) 92 | . 98 84 99 Engine 11 | . 11 12 11 Leg 17 | . 24 9 24 Storage 12 | . 12 12 12 Processor 12 | . 12 12 12 Protection 12 | . 12 12 12 Ballistic Gun 24 | . 24 25 24 Peak Build Rating 18 | 7 9 18 16 Average Rating 11 | 5 8 12 13 On Entrance 7 | . 7 9 12 Naked Turns . | . . . . Heaviest Build 32 | 20 30 32 32 Greatest Support 30 | 20 20 30 23 Greatest Overweight (x) 10 | 6 2 10 3 Average Overweight (x) 2 | 2 . 4 1 Largest Inventory Capacity 15 | 10 15 15 15 Average Capacity 14 | 9 14 15 15 Most Carried 15 | 4 10 15 15 Average Carried 12 | 3 6 14 14 Final Capacity 15 | 10 15 15 15 Final Carried 15 | 4 10 15 13 Class Distribution -------------------- 76% | Hacker-Mutant 17% | Scavenger-Mutant 5% | Commander-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Subcaves Scavenger-Mutant | -9/Recycling Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Sub Rec Matter Collected 1266 | 270 316 458 222 Remotely . | . . . . Salvage Created 1885 | . 472 508 905 Parts 117 | . 32 49 36 Haulers Intercepted . | . . . . Recyclers Shooed 5 | . 2 . 3 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Combat Hostiles Destroyed 28 | . 9 14 5 Guns 28 | . 9 14 5 Classes Destroyed 11 | . 4 3 4 Builder 4 | . . . 4 Recycler 10 | . 2 . 8 Turret 2 | . . 2 . Watcher 1 | . 1 . . Swarmer 8 | . 4 4 . Grunt 5 | . 5 . . Brawler 1 | . . . 1 Protector 1 | . . . 1 Sentry 3 | . . 1 2 Demolisher 1 | . . . 1 Subdweller 9 | . . 9 . Best Kill Streak 9 | . 4 6 9 Combat Bots Only 4 | . 2 4 2 Max Kills in Single Turn 2 | . 2 2 2 Gunslinging 1 | . 1 1 . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Sub Rec Hostile Shots Fired 188 | . 30 119 39 Missed 56 | . 7 40 9 Hits 132 | . 23 79 30 Melee 1 | . . . 1 Projectile 131 | . 23 79 29 AOE 4 | . . . 4 Critical Strikes 5 | . . 3 2 Actively Blocked 1 | . . 1 . Damage Taken 1224 | . 146 687 391 Core 254 | . 38 142 74 Absorbed by Shields . | . . . . Redirected to Shielding 18 | . . 9 9 Ignored by Resistances 766 | . 97 433 236 Regen/Repaired (Parts) 111 | . 111 . . Core Remaining (%) 100 | 100 . . . Volleys Fired 140 | . 32 70 38 Largest 2 | . 2 2 2 Hottest 58 | . 40 58 53 Shots Fired 273 | . 64 140 69 Gun 273 | . 64 140 69 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 273 | . 64 140 69 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 34 | . 28 34 27 Robot Miss Streak 2 | . 2 1 1 Penetration Max . | . . . . Secondary Targets 5 | . 2 2 1 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 196 | . 54 86 56 Core Hits 78 | . 21 30 27 Critical Kills 1 | . . 1 . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . 1 . Destroy 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2644 | . 681 1068 895 Guns 2641 | . 678 1068 895 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 3 | . 3 . . Kinetic 2641 | . 678 1068 895 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 2 | . 1 . 1 Kicked 2 | . 1 . 1 Crushed . | . . . . Highest Temperature 173 | . 2 173 84 Average Temperature 35 | . 2 81 30 Received Heat Transfer 821 | . 99 611 111 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 55 | . 55 . 30 Initial . | . . . . Average 4 | . 8 . 1 Influence Increases 665 | . 286 185 194 Destroy 0b10 Robot/C 420 | . 180 140 100 Destroy 0b10 Robot/NC 85 | . 15 . 70 Destroy Leader 52 | . 52 . . Successful Hack 39 | . 24 . 15 Disable Machine 8 | . . . 8 Destroy Structure 1 | . . . 1 Lose Combat Pursuer 60 | . 15 45 . Influence Decreases 665 | . 286 185 194 Time Decay 656 | . 286 185 185 Lost Part 5 | . . . 5 Lost Ally 4 | . . . 4 Squads Dispatched 2 | . 2 . . Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Rec Distress Signals 2 | . 2 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 37 | . 13 16 8 Peak Tracking Total 4 | . 4 4 3 Tactical Retreats 2 | . 1 1 . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Traps Triggered 3 | . 3 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed 4 | . 4 . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Sub Rec Machines Disabled 3 | . . 1 2 Max in Single Turn 1 | . . 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Rec Machines Accessed 12 | . 8 . 4 Terminals 11 | . 7 . 4 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 64 | . 43 . 21 Successful 49 | . 33 . 16 Failed 15 | . 10 . 5 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 54 | . 33 . 21 Fabricators . | . . . . Repair Stations 10 | . 10 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 41 | . 25 . 16 Record 8 | . 3 . 5 Part Schematic 4 | . . . 4 Robot Analysis 3 | . 2 . 1 Prototype ID Bank 4 | . 3 . 1 Emergency Access Points 3 | . 3 . . Repair Station Index 1 | . 1 . . Alert Level 1 | . 1 . . Locate Traps 3 | . 3 . . Reprogram Traps 1 | . 1 . . Dispatch Records 3 | . 1 . 2 Security Status 1 | . 1 . . Patrol Status 1 | . 1 . . Transport Status 2 | . 2 . . Investigation Status 1 | . 1 . . Reinforcement Status 1 | . . . 1 Recall Reinforcements 1 | . . . 1 Hauler Manifests 2 | . 1 . 1 Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 8 | . 8 . . Scan Component 4 | . 4 . . Repair 4 | . 4 . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 9 | . 6 . 3 Full Trace Events 7 | . 4 . 3 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 4 | . . . 4 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 4 | . 4 . . Time 104 | . 104 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Sub Rec Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired 7 | . . . 7 Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Sub Rec Total Allies 7 | . . . 7 Largest Group 6 | . . . 6 Highest-Rated Group 55 | . . . 55 Highest-Rated Ally 21 | . . . 21 Total Orders . | . . . . Ally Attacks 12 | . . . 12 Total Damage 149 | . . . 149 Kills 1 | . . . 1 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Active Infowar (turns) . | . . . . Robot Analysis Total 3 | . 2 . 1 Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Sub Rec Turns Passed 5466 | 158 1177 2485 1646 Spaces Moved 1950 | 68 538 694 650 Core 316 | 38 . 278 . Treads . | . . . . Legs 1634 | 30 538 416 650 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 130 190 Average Speed 241 | 211 176 327 205 Slowest Speed 550 | 350 260 550 330 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 51 | 6 87 33 79 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken 3 | 1 1 1 . Unknown Exits Taken . | . . . . Scrap Searched 3 | . . 3 . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Rec Total 2440 | 78 696 775 891 Wait 106 | . 106 . . Move 1947 | 67 537 693 650 Hop . | . . . . Pick Up 17 | 3 6 5 3 Fast Attach 17 | 7 10 . . Attach 7 | . 1 1 5 Detach . | . . . . Swap 8 | 1 2 4 1 Drop 5 | . 1 2 2 Fire 140 | . 32 70 38 Melee . | . . . . Ram . | . . . . Kick 2 | . 1 . 1 Crush . | . . . . Escape Stasis . | . . . . Rewire 191 | . . . 191 Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -10/Subcaves (discovered 2 exits: *Mat / *Rec) -9/Recycling History --------- Turn | Location | Event 53 | -11/Scrapyard | Identified exit to Materials 53 | -11/Scrapyard | Discovered exit to Materials (range 12) 159 | -11/Scrapyard | Entered Materials 159 | -10/Materials | Evolved 1 slot: Utility x1 310 | -10/Materials | Build established: Hacker-Mutant 547 | -10/Materials | Identified exit to Materials 547 | -10/Materials | Discovered exit to Materials (range 8) 764 | -10/Materials | Discovered exit to Materials (range 16) 951 | -10/Materials | Repaired Aluminum Leg 978 | -10/Materials | Repaired Aluminum Leg 1006 | -10/Materials | Repaired Assault Rifle 1033 | -10/Materials | Repaired Ion Engine 1195 | -10/Materials | Identified exit to Mines 1195 | -10/Materials | Discovered exit to Mines (range 15) 1317 | -10/Materials | Discovered exit to Materials (range 14) 1321 | -10/Materials | Identified exit to Subcaves 1321 | -10/Materials | Discovered exit to Subcaves (range 6) 1336 | -10/Materials | Entered Subcaves 1337 | -10/Subcaves | Approached by a straggling Scientist 1360 | -10/Subcaves | Identified exit to Recycling 1360 | -10/Subcaves | Discovered exit to Recycling (range 8) 1434 | -10/Subcaves | Identified exit to Materials 1434 | -10/Subcaves | Discovered exit to Materials (range 11) 1454 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 1462 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 2120 | -10/Subcaves | Core integrity fell below 50% 2181 | -10/Subcaves | Learned 4 Materials zone layouts 3821 | -10/Subcaves | Entered Recycling 4128 | -9/Recycling | Build established: Scavenger-Mutant 4415 | -9/Recycling | Core integrity fell below 20% 5081 | -9/Recycling | Build established: Hacker-Mutant 5438 | -9/Recycling | Build established: Commander-Mutant 5467 | -9/Recycling | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 05251_ Attempting to rewire B-36 Bruiser. 05251_ B-36 Bruiser is broken beyond repair. 05252_ Attempting to rewire B-36 Bruiser. 05252_ B-36 Bruiser is broken beyond repair. 05253_ Attempting to rewire B-36 Bruiser. 05253_ B-36 Bruiser is broken beyond repair. 05254_ Attempting to rewire B-36 Bruiser. 05254_ B-36 Bruiser is broken beyond repair. 05255_ Attempting to rewire B-36 Bruiser. 05255_ B-36 Bruiser is broken beyond repair. 05256_ Attempting to rewire B-36 Bruiser. 05256_ B-36 Bruiser is broken beyond repair. 05257_ Attempting to rewire B-36 Bruiser. 05257_ B-36 Bruiser is broken beyond repair. 05258_ Attempting to rewire B-36 Bruiser. 05258_ B-36 Bruiser is broken beyond repair. 05259_ B-36 Bruiser destroyed. 05260_ Acquired 6 matter. 05464_ Y-45 Defender springs to life. 05467_ Imp. Aluminum Leg destroyed. 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"""""??"????????????????? | | # """ """ !%%% """ ""??????????????? | | + !* % ?????????????? | | # % %%/ ?????????????? | | # ####+#############???????????????? | | ########!!!###### # %%! #?????????????????????? | | #??????#! !#???## #!%%= #?????????????????????? | | #??????#####????###!!%! #?????????????????????? | | #?????????????????# ! #?????????????????????? | | #?????????????????# !%= #?????????????????????? | | #?????????????????#%] [#?????????????????????? | | #?????????????????# #?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Utility Shielding 33 Evasion (%) 55 Offensive Hacking 20 Item Schematics ----------------- Power Maul | -9/Recycling | Hacked Missile Launcher | -9/Recycling | Hacked Hrd. Medium Armor Plating | -9/Recycling | Hacked Flak Cannon | -9/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 66% | -10/Materials Aluminum Leg | 71% | -10/Materials Assault Rifle | 62% | -10/Materials Ion Engine | 71% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShadePhysicsBank Manual? 0 Play Time 00:27:29 Cumulative 2041.8 hours Start 2025.05.23 @ 08:37:24 End 2025.05.23 @ 12:24:41 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 1024 Rogue 62 Adventurer 0 Explorer 962 Win Type - Total 11 Types 11/0/0/0/0/0/0/0/0/0 Lore% 54 Gallery% 71 Achievement% 64 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 55x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c2799ba7-eb12-45fb-8c7d-70384079f29d