Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.08 @ 17:18:06 Player: NeoBioHazard Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (102) 510 Value Destroyed (3176) 3176 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (540) 540 TOTAL SCORE: 7326 Bonus ------- High Alert Combat Kills 540 Cogmind --------- Core Integrity 425/850 Matter 242/300 Energy 51/125 System Corruption 0% Temperature Cool (9) Movement Core (800) Ox15 Location -6/Factory Parts ------- > --- POWER (2) -------- Light Ion Engine > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Improved Heat Sink Improved Heat Sink Large Storage Unit Advanced Targeting Computer > --- WEAPON (4) ------- Cooled Particle Cannon Cooled Particle Cannon Cooled Particle Cannon > --- INVENTORY (15) --- Heat Sink Cooling System Cooling System Large Storage Unit Medium Armor Plating Autogun Grenade Launcher Powered Hammer Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Improved Treads Wheel > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Large Storage Unit Advanced Targeting Computer > --- WEAPON ----------- EM Pulse Cannon EM Pulse Cannon Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY -------- Light Ion Engine Light Ion Engine Cooled Ion Engine Cooled Ion Engine Cooled Ion Engine Light Treads Heat Sink Improved Heat Sink Improved Heat Sink Medium Armor Plating EM Pulse Cannon EM Pulse Cannon Beam Cannon Advanced Beam Cannon Grenade Launcher [Rating: 31] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Improved Treads Leg Improved Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Weapon Beam Cannon Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 1 | . . . . 1 . Propulsion 2 | . . . . 1 1 Utility 3 | . . 1 1 . 1 Weapon 2 | . . 1 1 . . Parts Attached 82 | 7 13 18 27 5 12 Power 13 | 1 2 3 2 2 3 Engine 12 | 1 2 3 2 2 2 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 17 | 2 3 4 6 1 1 Treads 4 | . 1 1 2 . . Leg 2 | . . . 2 . . Wheel 11 | 2 2 3 2 1 1 Hover . | . . . . . . Flight . | . . . . . . Utility 18 | 1 3 4 8 . 2 Device 13 | . 2 3 6 . 2 Storage 3 | 1 1 . 1 . . Processor 2 | . . 1 1 . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 34 | 3 5 7 11 2 6 Energy Gun 3 | 1 1 1 . . . Energy Cannon 24 | . 3 6 10 2 3 Ballistic Gun 5 | 2 . . . . 3 Ballistic Cannon . | . . . . . . Launcher 2 | . 1 . 1 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . 1 1 . 1 Corrupted Parts 1 | . . . 1 . . System Corruption 6 | . . . 6 . . Parts Lost 30 | . 1 3 11 4 11 Power 6 | . . 1 1 . 4 Propulsion 8 | . . 1 3 1 3 Utility 4 | . . 1 1 . 2 Weapon 12 | . 1 . 6 3 2 Highest Loss Streak 11 | . 1 1 6 4 11 To Critical Strikes . | . . . . . . Average Slot Usage (%) 93 | . 94 98 94 96 66 Engine 11 | . 14 10 8 15 9 Treads 7 | . 1 11 9 5 . Wheel 12 | . 26 11 4 15 14 Device 13 | . 9 13 16 15 9 Storage 10 | . 14 11 9 7 6 Processor 6 | . . 6 10 7 6 Energy Gun 1 | . 8 . . . . Energy Cannon 25 | . 9 32 30 27 13 Ballistic Gun 2 | . 9 . . . 5 Peak Build Rating 31 | 6 8 21 31 27 31 Average Rating 18 | 4 6 14 27 26 25 On Entrance 13 | . 6 8 21 22 23 Naked Turns . | . . . . . . Heaviest Build 58 | 12 32 40 52 55 58 Greatest Support 43 | 32 32 23 43 32 42 Greatest Overweight (x) 13 | . 1 3 4 1 13 Average Overweight (x) 1 | . . 2 2 1 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 13 | 7 8 15 15 15 15 Most Carried 15 | 4 8 15 15 14 13 Average Carried 11 | 1 7 11 12 13 12 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 4 8 11 15 12 8 Class Distribution -------------------- 69% | Gunner 21% | Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 1344 | 186 500 255 347 34 22 Remotely . | . . . . . . Salvage Created 4011 | . 632 1364 1537 412 66 Parts 215 | . 54 76 69 8 8 Haulers Intercepted 7 | . 1 4 2 . . Recyclers Shooed 2 | . 1 . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 75 | . 12 25 31 5 2 Guns 5 | . 5 . . . . Cannons 56 | . 5 24 23 2 2 AOE 9 | . 2 . 6 1 . Classes Destroyed 12 | . 7 2 2 1 . Worker 7 | . 3 3 1 . . Builder 2 | . . . 1 . 1 Hauler 7 | . 1 4 2 . . Recycler 4 | . 1 1 1 1 . Operator 1 | . 1 . . . . Watcher 6 | . 3 2 . 1 . Swarmer 14 | . 4 4 4 . 2 Grunt 40 | . 8 14 16 2 . Brawler 1 | . . . . 1 . Duelist 7 | . . 2 4 1 . Protector 1 | . . . 1 . . Sentry 12 | . . 5 6 1 . Best Kill Streak 11 | . 11 7 9 6 3 Combat Bots Only 7 | . 4 4 7 5 2 Max Kills in Single Turn 2 | . 2 2 2 2 1 Gunslinging . | . . . . . . Exploded 2 | . 2 . 2 1 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 395 | . 35 55 113 50 142 Missed 126 | . 5 20 31 15 55 Damage Taken 4358 | . 317 452 1571 578 1440 Core 928 | . 69 36 322 76 425 Absorbed by Shields . | . . . . . . Core Remaining (%) 78 | 100 72 91 41 89 . Volleys Fired 198 | . 50 69 62 12 5 Largest 4 | . 2 3 4 4 4 Hottest 267 | . 125 204 267 232 169 Shots Fired 522 | . 99 183 185 39 16 Gun 67 | . 62 . . . 5 Cannon 446 | . 36 183 177 39 11 Launcher 9 | . 1 . 8 . . Special . | . . . . . . Kinetic 42 | . 37 . . . 5 Thermal 354 | . 49 183 102 13 7 Explosive 9 | . 1 . 8 . . Electromagnetic 117 | . 12 . 75 26 4 Robot Hit Streak 17 | . 11 16 12 17 5 Robot Miss Streak 9 | . 4 9 1 2 1 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 304 | . 48 100 119 29 8 Core Hits 151 | . 30 41 59 17 4 Critical Kills 1 | . . . 1 . . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . . . 1 1 . Meltdown 1 | . . . 1 . . Corrupt 1 | . . . . 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7282 | . 870 1874 3238 1082 218 Guns 443 | . 373 . . . 70 Cannons 5611 | . 368 1867 2551 677 148 Explosions 1221 | . 129 . 687 405 . Melee . | . . . . . . Ramming 7 | . . 7 . . . Kinetic 268 | . 198 . . . 70 Thermal 4457 | . 445 1867 1395 621 129 Explosive 723 | . 129 . 594 . . Electromagnetic 1827 | . 98 . 1249 461 19 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 6 | . . 1 6 . . Average Corruption 4 | . . 1 6 . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 13 | . . 2 11 . . Message Errors 2 | . . . 2 . . Matter Fused 2 | . . . 2 . . Heat Flow Errors 3 | . . . 3 . . Energy Discharges 2 | . . 1 1 . . Data Loss (minor) 1 | . . 1 . . . Data Loss (major) 1 | . . . 1 . . Weapon Failures 2 | . . . 2 . . Overload Shots . | . . . . . . Overflow Damage 39 | . . . 10 29 . Projectiles 10 | . . . 5 5 . Explosions 29 | . . . 5 24 . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 193 | . . . 108 85 . Shots 9 | . . . 7 2 . Rammed 2 | . . 1 . . 1 Targets Rammed 2 | . . 1 . . 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 622 | . 198 486 622 21 . Average Temperature 115 | . 53 131 128 9 . Received Heat Transfer 1416 | . 126 126 684 153 327 Effects 22 | . . 9 13 . . Shutdowns 2 | . . 1 1 . . Interference 15 | . . 7 8 . . Matter Decay 2 | . . 1 1 . . Short Circuit 1 | . . . 1 . . Damage (minor) 1 | . . . 1 . . Damage (core) 1 | . . . 1 . . Siege Activations . | . . . . . . Robots Corrupted 3 | . . . 1 2 . Combat Hostiles 3 | . . . 1 2 . Parts Fried 8 | . . . 5 3 . Impact Corruptions . | . . . . . . Robots Melted 2 | . . 1 1 . . Combat Hostiles 2 | . . 1 1 . . Parts Melted 17 | . 2 10 5 . . Heat Transferred 8142 | . 962 3885 2450 660 185 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 6 | . . . 3 3 . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Peak Influence 885 | . 338 666 885 664 415 Initial 384 | . . 115 190 384 324 Average 425 | . 193 381 609 523 361 Maximum Alert Level 3 | . 1 2 3 2 2 Low Security (%) 17 | 100 43 22 2 . . Level 1 35 | . 56 29 21 27 81 Level 2 30 | . . 47 28 72 18 Level 3 16 | . . . 47 . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 15 | . 3 3 6 1 2 Investigation 3 | . 2 1 . . . Extermination . | . . . . . . Reinforcement 6 | . 1 2 1 . 2 Assault 3 | . . . 2 1 . Garrison 3 | . . . 3 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 7 | . 3 4 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 112 | . 20 34 37 7 14 Peak Tracking Total 10 | . 4 4 5 6 10 Tactical Retreats 8 | . 1 1 3 . 3 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 5 | . 1 2 1 1 . Max in Single Turn 1 | . 1 1 1 1 . Garrison Access 2 | . . . 1 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 4 | . 3 1 . . . Terminals 3 | . 2 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 14 | . 10 4 . . . Successful 6 | . 5 1 . . . Failed 8 | . 5 3 . . . Catastrophic 2 | . 1 1 . . . Database Lockouts . | . . . . . . Manual 6 | . 6 . . . . Terminals 13 | . 9 4 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 4 | . 3 1 . . . Prototype ID Bank 1 | . 1 . . . . Branch Access Points 1 | . 1 . . . . Unreport Threat 1 | . . 1 . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 2 | . 2 . . . . Terminals 1 | . 1 . . . . Botnet 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Tunnel 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . 1 . . . . Used 1 | . 1 . . . . Hacking Detections 3 | . 2 1 . . . Full Trace Events 3 | . 2 1 . . . Feedback Events 1 | . . 1 . . . Corruption 1 | . . 1 . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 4 | . . . 2 2 . Machine Destruction 4 | . . . 2 2 . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 2996 | 54 569 894 1010 235 234 Spaces Moved 1410 | 43 291 398 369 157 152 Core 7 | 6 . . . . 1 Treads 128 | . 31 38 59 . . Legs 66 | . . . 66 . . Wheels 1209 | 37 260 360 244 157 151 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 125 125 115 93 Average Speed 137 | 93 111 136 184 115 114 Slowest Speed 700 | 100 240 240 330 115 700 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 29 | 3 60 62 34 6 10 Regions Visited 5 Branch Regions . Pre-discovered Areas 1 | . 1 . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 43 | . 6 . 28 9 . Melee . | . . . . . . Projectile . | . . . . . . AOE 43 | . 6 . 28 9 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 2046 | 53 439 611 562 183 198 Wait 285 | 1 68 102 79 9 26 Move 1405 | 42 290 397 368 156 152 Hop . | . . . . . . Pick Up 36 | 3 8 9 15 1 . Fast Attach 26 | 6 1 4 9 . 6 Attach 24 | . 1 4 10 4 5 Detach 1 | . . 1 . . . Swap 32 | 1 11 10 8 1 1 Drop 37 | . 10 14 11 . 2 Fire 198 | . 50 69 62 12 5 Melee . | . . . . . . Ram 1 | . . . . . 1 Kick . | . . . . . . Crush 1 | . . 1 . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 15) 55 | -11/Scrapyard | Entered Materials 93 | -10/Materials | Identified exit to Mines 322 | -10/Materials | Build established: Mutant 605 | -10/Materials | Discovered new exit (range 8) 624 | -10/Materials | Entered another Materials area 624 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 920 | -9/Materials | Build established: Gunner 1263 | -9/Materials | Discovered new exit (range 6) 1496 | -9/Materials | Discovered new exit (range 16) 1518 | -9/Materials | Entered another Materials area 1518 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1847 | -8/Materials | Garrison activated, responded to threat 2318 | -8/Materials | First assault squad dispatched 2344 | -8/Materials | Core integrity fell below 50% 2392 | -8/Materials | Lost 6 parts (1p1n1u3w) 2400 | -8/Materials | Destroyed 7 combat bots 2402 | -8/Materials | Discovered new exit (range 16) 2528 | -8/Materials | Entered Factory 2528 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2706 | -7/Factory | Discovered new exit (range 13) 2763 | -7/Factory | Lost 4 parts (1n3w) 2763 | -7/Factory | Entered another Factory area 2763 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2899 | -6/Factory | Spotted B-75 Beast 2997 | -6/Factory | Self-destructed Last Messages --------------- 02957_ R-10 Processor collects Terrain Scanner. 02960_ R-10 Processor collects Wheel. 02960_ Com. Wheel destroyed. 02960_ Knocked back. 02960_ M-13 Machinist repairs G-50 Soldier. 02960_ R-10 Processor collects Wheel. 02961_ K-01 Serf collects debris. 02964_ K-01 Serf cleans the Fusion Modulator. 02965_ Penetrated by Slug. 02965_ Lgt. Ion Engine destroyed. 02969_ Penetrated by Slug. 02969_ Com. Wheel destroyed. 02969_ K-01 Serf cleans the Fusion Modulator. 02971_ Lgt. Nuclear Core destroyed. 02973_ K-01 Serf cleans the Fusion Modulator. 02980_ Wheel destroyed. 02992_ Critical hit (Burn: +37). 02992_ Knocked back. 02993_ Slug penetrates Wall. 02997_ Penetrated by Slug. 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""" # #?# #?? | | ???????????""" "R" # #?# #?? | | ??????????"""" " " # ### ^### | | ????????# """" @; BB k | | ????????# bg#g h BB % | | ????????# """" """"g g """ """ """ """ | | ???????????""" """" # """ """ """ """ | | ????????????"" """" # """ """ """ """ | | ???????????????"""" # | | ??????????????? # """ """ """ """ " | | ?????????????? # """ """ """ """ "T | | ?????????????######### """ """ """ """ "" | | ?????????????????????#! | | ?????????????????????# """ "?" "?" """ | | ?????????????????????# """ "?" "?" """ #### | | ?????????????????????# "?? ??" "?" """ #??? | | ?????????????????????# ?? ??? ??? ? ???? | | ?????????????????????# "?? ??? ??? ?"" ???? | | ?????????????????????? "?? ??? ??? ??" ???? | | ?????????????????????? ??????? ??? ??" ???? | | ?????????????????????? ??????????????? ???? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 23 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 42 Targeting Accuracy 16 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NavigationChipExpander Manual? 0 Play Time 00:36:16 Cumulative 99.0 hours Start 2025.02.08 @ 16:44:11 End 2025.02.08 @ 17:18:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 191 Rogue 123 Adventurer 15 Explorer 53 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 55 Achievement% 42 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 15746c9d-812a-4c32-be31-201db703a8f4