Cogmind - Beta 12 @@@ ROGUE MODE // 2023.09.13 @ 08:57:40 Player: TheLargestBoi Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (25) 125 Value Destroyed (538) 538 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (32) 32 TOTAL SCORE: 1595 Bonus ------- High Alert Combat Kills 32 Cogmind --------- Core Integrity 358/400 Matter 232/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Hovering (56) Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Improved Hover Unit Improved Hover Unit > --- UTILITY (3) ------ Small Storage Unit > --- WEAPON (2) ------- Assault Rifle Flail > --- INVENTORY (8) ---- Light Ion Engine Hover Unit Improved Hover Unit Weight Redist. System Signal Interpreter Light Assault Rifle Rocket Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit > --- UTILITY ---------- Small Storage Unit Improved Terrain Scanner > --- WEAPON ----------- Assault Rifle Rocket Launcher > --- INVENTORY -------- Light Ion Engine Aluminum Leg Improved Hover Unit Improved Hover Unit Improved Heat Sink Targeting Computer EM Pulse Gun Light Assault Rifle [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Improved Hover Unit Leg Aluminum Leg Hover Unit Improved Hover Unit Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Impact Weapon Flail Build | -11 -10 -9 ------- Run | Jun Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 25 | 7 14 4 Power 3 | 1 2 . Engine 3 | 1 2 . Core . | . . . Reactor . | . . . Propulsion 7 | 2 4 1 Treads . | . . . Leg 2 | 2 . . Wheel . | . . . Hover 5 | . 4 1 Flight . | . . . Utility 3 | 2 1 . Device 2 | 1 1 . Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 12 | 2 7 3 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 7 | 2 3 2 Ballistic Cannon . | . . . Launcher 4 | . 3 1 Special Weapon . | . . . Impact Weapon 1 | . 1 . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 3 | . 1 2 Power . | . . . Propulsion 2 | . 1 1 Utility 1 | . . 1 Weapon . | . . . Highest Loss Streak 2 | . 1 2 To Critical Strikes . | . . . Average Slot Usage (%) 98 | . 99 86 Engine 13 | . 14 11 Leg 5 | . 6 . Hover 22 | . 21 31 Device 13 | . 14 11 Storage 13 | . 14 11 Ballistic Gun 21 | . 22 9 Launcher 2 | . 2 1 Impact Weapon 3 | . 3 11 Naked Turns . | . . . Heaviest Build 17 | 12 14 17 Greatest Support 21 | 20 20 21 Greatest Overweight (x) 1 | . 1 . Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 7 8 8 Most Carried 8 | 2 8 7 Average Carried 6 | 1 7 7 Final Capacity 8 | 8 8 8 Final Carried 8 | 2 8 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Jun Mat Mat Matter Collected 648 | 235 404 9 Remotely . | . . . Salvage Created 581 | 22 492 67 Parts 46 | 3 37 6 Haulers Intercepted 2 | . 2 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Jun Mat Mat Combat Hostiles Destroyed 16 | . 13 3 Melee 2 | . . 2 Guns 5 | . 5 . AOE 9 | . 8 1 Classes Destroyed 8 | 1 6 1 Builder 2 | . 2 . Tunneler 1 | 1 . . Hauler 2 | . 2 . Recycler 1 | . . 1 Operator 1 | . 1 . Watcher 2 | . 2 . Swarmer 6 | . 3 3 Grunt 10 | . 10 . Best Kill Streak 10 | 1 10 4 Combat Bots Only 7 | . 7 3 Max Kills in Single Turn 3 | 1 3 1 Gunslinging . | . . . Exploded 2 | . 2 1 Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Jun Mat Mat Damage Taken 542 | . 361 181 Core 132 | . 90 42 Absorbed by Shields . | . . . Core Remaining (%) 82 | 100 64 . Volleys Fired 50 | 2 43 5 Largest 2 | 2 2 1 Hottest 53 | 40 53 33 Shots Fired 92 | 4 83 5 Gun 79 | 4 74 1 Cannon . | . . . Launcher 13 | . 9 4 Special . | . . . Kinetic 79 | 4 74 1 Thermal . | . . . Explosive 13 | . 9 4 Electromagnetic . | . . . Robot Hit Streak 8 | 2 8 3 Robot Miss Streak 10 | 1 10 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 55 | 2 44 9 Core Hits 39 | 2 31 6 Critical Kills 2 | . 1 1 Critical Parts Destroyed 2 | . 1 1 Critical Strikes 4 | . 2 2 Destroy 1 | . 1 . Smash 3 | . 1 2 Melee Attacks 11 | . 3 8 Impact 11 | . 3 8 Slashing . | . . . Piercing . | . . . Sneak Attacks 1 | . 1 . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1799 | 26 1366 407 Guns 454 | 18 425 11 Cannons . | . . . Explosions 962 | . 752 210 Melee 371 | . 185 186 Ramming 12 | 8 4 . Kinetic 454 | 18 425 11 Thermal 254 | . 254 . Explosive 708 | . 498 210 Electromagnetic . | . . . Impact 371 | . 185 186 Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 193 | . 173 20 Projectiles . | . . . Explosions 83 | . 83 . Melee 110 | . 90 20 Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 77 | . 69 8 Shots 3 | . 2 1 Rammed 1 | . 1 . Targets Rammed 5 | 4 1 . Kicked 4 | 4 . . Crushed . | . . . Highest Temperature 20 | . 20 5 Average Temperature 6 | . 6 3 Received Heat Transfer 201 | . 147 54 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 1 | . 1 . Impact Corruptions 3 | . 2 1 Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 150 | . 150 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Jun Mat Mat Peak Influence 568 | 5 568 258 Initial 125 | . 3 125 Average 216 | 1 248 180 Maximum Alert Level 2 | . 2 1 Low Security (%) 40 | 100 28 69 Level 1 43 | . 51 30 Level 2 15 | . 20 . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 3 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Jun Mat Mat Distress Signals 3 | . 1 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 28 | . 23 5 Peak Tracking Total 8 | . 8 4 Tactical Retreats 1 | . 1 . Traps | -11 -10 -9 ------- Run | Jun Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed 6 | . 6 . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Jun Mat Mat Machines Disabled 5 | . 3 2 Max in Single Turn 3 | . 3 1 Machines Repaired . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Jun Mat Mat Machines Accessed 12 | . 8 4 Terminals 9 | . 6 3 Fabricators . | . . . Repair Stations . | . . . Recycling Units 3 | . 2 1 Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 41 | . 28 13 Successful 23 | . 15 8 Failed 18 | . 13 5 Catastrophic 2 | . 2 . Database Lockouts . | . . . Manual 30 | . 20 10 Terminals 25 | . 16 9 Fabricators . | . . . Repair Stations . | . . . Recycling Units 16 | . 12 4 Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 9 | . 6 3 Robot Analysis 1 | . . 1 Emergency Access Points 1 | . . 1 Scanalyzer Index 1 | . 1 . Unreport Threat 1 | . 1 . Locate Traps 4 | . 3 1 Reprogram Traps 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . 1 . Report Inventory 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 13 | . 8 5 Terminals 4 | . 2 2 Assimilate 1 | . 1 . Botnet 2 | . 1 1 Operators 1 | . . 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units 9 | . 6 3 Monitor 3 | . 2 1 Reject 3 | . 2 1 Mask 3 | . 2 1 Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 10 | . 6 4 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Jun Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Jun Mat Mat Total Allies 1 | . 1 . Largest Group 1 | . 1 1 Highest-Rated Group 10 | . 10 10 Highest-Rated Ally 10 | . 10 10 Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Jun Mat Mat Robot Analysis Total 1 | . . 1 Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Jun Mat Mat Turns Passed 834 | 88 665 81 Spaces Moved 834 | 57 700 77 Core 4 | 4 . . Treads . | . . . Legs 147 | 53 94 . Wheels . | . . . Hover 683 | . 606 77 Flight . | . . . Fastest Speed 50 | 50 56 52 Average Speed 67 | 115 64 52 Slowest Speed 120 | 120 120 52 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 36 | 3 91 14 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 54 | . 31 23 Melee . | . . . Projectile . | . . . AOE 54 | . 31 23 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Jun Mat Mat Total 1003 | 71 833 99 Wait 49 | . 44 5 Move 832 | 56 699 77 Hop . | . . . Pick Up 17 | 2 15 . Fast Attach 10 | 7 3 . Attach 2 | . 1 1 Detach . | . . . Swap 13 | . 10 3 Drop 14 | . 14 . Fire 50 | 2 43 5 Melee 11 | . 3 8 Ram 1 | . 1 . Kick 4 | 4 . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials History --------- Turn | Location | Event 5 | -11/Junkyard | Discovered new exit (range 16) 89 | -11/Junkyard | Entered Materials 321 | -10/Materials | Destroyed 7 combat bots 341 | -10/Materials | Build established: Mutant 494 | -10/Materials | Discovered new exit (range 11) 585 | -10/Materials | Discovered new exit (range 16) 670 | -10/Materials | Discovered new exit (range 16) 754 | -10/Materials | Entered another Materials area 754 | -9/Materials | Accompanied by 1 ally 754 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 835 | -9/Materials | Self-destructed Last Messages --------------- 4x Alarm Trap Map updated. 00795_ S-10 Pest destroyed. 00797_ Technician 1a destroyed. 00798_ Acquired 9 matter. 00801_ S-10 Pest suffers critical hit (Smash). 00801_ S-10 Pest destroyed. 00808_ Destroyed Flight Unit. 00810_ Terminal disabled. 00812_ S-10 Pest destroyed. 00814_ R-06 Scavenger destroyed. 00827_ U-05 Engineer lays Concrete. 00827_ Imp. Hover Unit destroyed. 00828_ Y-45 Defender suffers critical hit (Smash). 00828_ Destroyed Hvy. Assault Rifle. 00828_ Y-45 Defender system corrupted by crushing effect. 00828_ U-05 Engineer lays Concrete. 00829_ U-05 Engineer builds a Wall. 00832_ Sensor Array destroyed. 00833_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????########### ####### | | ?????????????????????????????# # # ] | | ?????????????????????????????# ""# # | | ???????????????????????#####?# Y"# # """ " | | ???????????????????????^ ?# ""# # """ " | | ??????????????????????? ## """ # # """ " | | ???????????????????^??""" ## """ / + """ " | | ????????????????????""""" ## """ # # | | ????????????????????""""" ## ! # # | | ?????????????????#??? ############ ####### | | ???????????????### ? ^ ########### #????? | | ???????????????? 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[ [=Y #????????????????????? | | ??????????????+# [ =#@ #????????????????????? | | ???????????????# ]# #????????????????????? | | ???????????????### ! # #????????????????????? | | ?????????????????######## #????????????????????? | | ????????????????????????# #????????????????????? | | ??????????????+?????????# #????????????????????? | | ????????????????????????+ #????????????????????? | | ?????????o??????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SignalElectronDevice Manual? 0 Play Time 00:17:21 Cumulative 16.7 hours Start 2023.09.13 @ 08:23:45 End 2023.09.13 @ 08:57:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 27 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 22 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 441d23f8-1714-436e-8599-cd4de82b7e95