Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.04.04 @ 12:57:01 Player: onyhow Result: Destroyed by Executioner with Helical Railgun Performance ------------- Evolutions (5) 2500 Regions Visited (15) 3000 Robots Destroyed (237) 1185 Value Destroyed (9543) 9543 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (1875) 1875 TOTAL SCORE: 18863 Bonus ------- High Alert Combat Kills 575 Aligned with FarCom 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 0/1000 Matter 295/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -5/Warlord Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ Lightpack 2.0 > --- WEAPON (2) ------- (None) > --- INVENTORY (24) --- Cold Fusion Reactor Micro Fission Core Light Treads Medium Treads Improved Medium Treads Improved Coolant Injector Compact Matter Pod (150) Precision Matter Filter Medium Reactive Plating Mapping Drone Bay (3/3) Gauss Rifle KE Penetrator Molecular Deconstructor Vortex Lance Vortex Lance Peak State ------------ > --- POWER ------------ Light Fission Core Micro Fission Core > --- PROPULSION ------- Antigrav System Antigrav System Antigrav System Antigrav System > --- UTILITY ---------- Improved Cooling System Lightpack 2.0 Energy Well Improved Signal Interpreter Hardened Light Armor Plating Hardened Light Armor Plating Mapping Drone Bay > --- WEAPON ----------- Gauss Rifle Slug Cannon > --- INVENTORY -------- Cold Fusion Reactor Micro Fission Core Light Treads Light Treads Light Treads Medium Treads Improved Medium Treads Improved Heat Sink Improved Coolant Injector Compact Matter Pod Precision Matter Filter Medium Reactive Plating Gauss Rifle KE Penetrator Molecular Deconstructor Vortex Lance Vortex Lance [Rating: 93] Favorites ----------- Power Micro Fission Core Engine Ion Engine Power Core Micro Fission Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Antigrav System Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Protection Layered Light Armor Plating Weapon Flak Cannon Energy Gun Heavy Laser Energy Cannon Plasma Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Flak Cannon Launcher Grenade Launcher Special Weapon Molecular Deconstructor Impact Weapon Powered Hammer Slashing Weapon Makeshift Sword Piercing Weapon Vortex Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Upp War Slots Evolved 10 | . . . 2 . . . 2 2 . 2 . . 2 . . Power 1 | . . . . . . . . . . 1 . . . . . Propulsion 3 | . . . . . . . 1 1 . . . . 1 . . Utility 6 | . . . 2 . . . 1 1 . 1 . . 1 . . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 323 | 7 3 . 19 7 1 1 30 42 51 58 17 17 38 14 18 Power 31 | 1 . . 1 1 . . 4 3 7 4 2 1 6 1 . Engine 12 | 1 . . 1 1 . . . 1 3 2 1 1 1 . . Core 17 | . . . . . . . 4 2 3 2 . . 5 1 . Reactor 2 | . . . . . . . . . 1 . 1 . . . . Propulsion 74 | 2 . . 4 2 . . 7 9 10 12 4 2 7 5 10 Treads 54 | 2 . . 4 2 . . 6 9 10 11 . . 2 3 5 Leg 13 | . . . . . . . . . . . 4 2 4 2 1 Wheel 3 | . . . . . . . 1 . . 1 . . 1 . . Hover 4 | . . . . . . . . . . . . . . . 4 Flight . | . . . . . . . . . . . . . . . . Utility 143 | 2 3 . 7 2 1 1 11 22 18 35 6 7 18 5 5 Device 71 | . . . 1 . . . 3 12 6 18 5 5 15 3 3 Storage 14 | 2 2 . 2 2 1 . . . 3 . . 1 . . 1 Processor 3 | . 1 . . . . . 1 . . . . . 1 . . Hackware . | . . . . . . . . . . . . . . . . Protection 55 | . . . 4 . . 1 7 10 9 17 1 1 2 2 1 Artifact . | . . . . . . . . . . . . . . . . Weapon 75 | 2 . . 7 2 . . 8 8 16 7 5 7 7 3 3 Energy Gun 14 | 1 . . 3 1 . . . 1 3 1 1 2 1 . . Energy Cannon 16 | . . . 1 . . . . 3 2 3 1 2 4 . . Ballistic Gun 12 | 1 . . . 1 . . 4 . 4 . . . 1 . 1 Ballistic Cannon 18 | . . . . . . . 4 3 3 1 2 1 1 2 1 Launcher 10 | . . . 3 . . . . 1 4 1 . . . 1 . Special Weapon 1 | . . . . . . . . . . . 1 . . . . Impact Weapon 2 | . . . . . . . . . . 1 . 1 . . . Slashing Weapon 1 | . . . . . . . . . . . . 1 . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . . . . . 1 1 4 1 1 . 1 . 1 Parts Lost 109 | . . . 10 6 . . 7 4 16 6 14 14 15 2 15 Power 12 | . . . . 1 . . 2 . 1 1 1 3 2 . 1 Propulsion 44 | . . . 4 2 . . 3 3 8 4 4 4 6 . 6 Utility 27 | . . . 1 1 . . 1 . 5 1 6 3 4 . 5 Weapon 26 | . . . 5 2 . . 1 1 2 . 3 4 3 2 3 Highest Loss Streak 14 | . . . 5 6 . . 4 2 9 3 5 12 8 1 14 Average Slot Usage (%) 93 | . 100 100 98 83 88 100 97 98 94 95 94 84 80 90 95 Engine 3 | . 14 14 11 10 11 11 . 3 6 2 2 4 . . . Core 5 | . . . . . . . 8 3 . 9 3 . 7 11 10 Treads 20 | . 28 28 21 20 22 22 24 29 27 21 12 3 4 8 18 Leg 3 | . . . . . . . . . . . 12 16 9 6 4 Device 12 | . . . 3 . . . 9 8 9 20 21 21 18 20 15 Storage 16 | . 24 14 21 21 22 22 18 15 14 13 13 14 17 17 15 Processor 5 | . 3 14 11 11 11 11 9 7 5 . . . 3 5 5 Protection 7 | . . . 6 3 . 11 9 12 12 11 7 3 3 2 6 Energy Gun 3 | . 14 14 6 7 11 11 1 2 3 1 4 3 . . . Energy Cannon 2 | . . . 7 . . . . 3 3 4 4 4 3 2 . Ballistic Gun 4 | . 14 14 2 6 11 11 9 1 2 2 . . . . 2 Ballistic Cannon 4 | . . . . . . . 6 7 4 3 3 . 3 5 7 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 129 | 15 31 23 50 75 75 82 85 103 102 117 116 108 129 107 105 Greatest Support 116 | 40 40 40 40 40 40 40 60 82 84 112 112 60 93 60 116 Greatest Overweight (x) 12 | . . . 2 1 1 2 4 2 1 2 3 4 6 5 12 Average Overweight (x) 1 | . . . 1 . 1 2 1 1 . . 1 2 2 2 . Largest Inventory Capacity 40 | 8 14 10 20 20 20 20 20 20 20 20 20 20 20 20 40 Average Capacity 19 | 6 9 10 15 17 20 20 20 20 19 20 20 20 20 20 20 Most Carried 20 | 5 10 10 16 13 10 9 20 20 20 20 20 20 20 20 20 Average Carried 17 | 3 7 9 12 8 7 9 17 19 17 19 16 17 18 19 19 Final Capacity 24 | 8 10 10 16 20 20 20 20 20 20 20 20 20 20 20 24 Final Carried 20 | 4 10 9 13 7 10 9 20 20 17 17 20 12 20 20 16 Class Distribution -------------------- 47% | Hauler-Mutant 42% | Scavenger-Mutant 9% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Storage Hauler-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Hauler-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Warlord Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Upp War Matter Collected 7163 | 277 34 30 194 207 . . 973 1058 1184 1145 641 162 764 329 165 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 9237 | 86 274 60 704 88 . . 961 909 1693 1826 657 415 1283 281 . Parts 419 | 2 18 7 61 2 . . 53 45 68 64 22 9 55 13 . Haulers Intercepted 4 | . 1 . 1 . . . 1 . 1 . . . . . . Recyclers Shooed 9 | . 1 1 1 . . . . . . 4 . . 2 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 155 | . . . . . . . . . . . 11 2 . 14 128 Prevented 20 | . . . . . . . . . . . . 6 . 5 9 Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Upp War Combat Hostiles Destroyed 195 | . 4 3 24 1 . . 26 19 35 29 12 7 27 8 . Melee 3 | . . . . . . . . . . . . 2 1 . . Guns 53 | . 4 3 4 1 . . 16 4 10 4 1 . 6 . . Cannons 101 | . . . 9 . . . 10 15 15 17 9 3 19 4 . AOE 31 | . . . 11 . . . . . 9 8 . . . 3 . Classes Destroyed 17 | 1 3 2 4 1 . . 2 2 . 2 . . . . . Worker 10 | . . . 1 . . . . . 2 7 . . . . . Builder 7 | . . . 3 . . . 1 . 1 2 . . . . . Tunneler 1 | . . 1 . . . . . . . . . . . . . Hauler 4 | . 1 . 1 . . . 1 . 1 . . . . . . Recycler 14 | 1 . . 1 1 . . 1 2 3 4 . . 1 . . Mechanic 2 | . . . . . . . . . . 2 . . . . . Operator 2 | . . . 1 . . . . . 1 . . . . . . Watcher 3 | . 2 . 1 . . . . . . . . . . . . Swarmer 36 | . . 3 10 . . . 7 3 . 1 . . 8 4 . Grunt 65 | . 4 . 8 . . . 8 3 17 11 5 3 5 1 . Brawler 3 | . . . . . . . . 1 1 . . 1 . . . Duelist 6 | . . . . . . . 1 1 1 1 2 . . . . Protector 1 | . . . . . . . . . . 1 . . . . . Sentry 40 | . . . 6 . . . 9 4 9 7 . . 5 . . Hunter 14 | . . . . . . . 1 2 3 . 2 3 . 3 . Programmer 26 | . . . . . . . . 5 4 8 . . 9 . . Assembled 1 | . . . . 1 . . . . . . . . . . . Thug 3 | . . . . . . . . . . . 3 . . . . Best Kill Streak 10 | 1 5 3 6 1 . . 4 5 6 10 3 2 7 4 . Combat Bots Only 8 | . 2 3 5 1 . . 4 3 5 8 3 2 6 4 . Max Kills in Single Turn 8 | 1 1 1 2 1 . . 2 1 4 8 1 1 2 2 . Gunslinging 1 | . . . . . . . . . . . . . 1 . . Exploded 6 | . . . 2 . . . . . 4 6 . . . 2 . Melee 1 | . . . . . . . . . . . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Upp War Damage Taken 21716 | . 269 111 1048 739 . . 1706 1733 3557 3418 1766 1295 3268 978 1828 Core 2809 | . 46 14 99 203 . . 263 105 294 356 162 252 425 84 506 Absorbed by Shields . | . . . . . . . . . . . . . . . . Core Remaining (%) 50 | 100 . 76 . . . 24 52 . 43 . . 9 . . . Volleys Fired 628 | 7 24 10 45 7 . . 105 78 86 97 43 19 86 21 . Largest 2 | 2 2 2 2 2 . . 2 2 2 2 2 2 2 2 . Hottest 160 | 60 60 60 121 88 . . 88 113 130 160 160 155 145 145 . Shots Fired 1226 | 14 42 20 85 12 . . 209 150 172 192 82 37 170 41 . Gun 436 | 14 42 20 28 12 . . 130 39 64 45 11 4 27 . . Cannon 749 | . . . 31 . . . 79 111 102 143 71 33 143 36 . Launcher 41 | . . . 26 . . . . . 6 4 . . . 5 . Special . | . . . . . . . . . . . . . . . . Kinetic 623 | 7 24 10 2 7 . . 187 82 85 89 17 11 81 21 . Thermal 507 | 7 18 10 57 5 . . 22 55 57 99 65 8 89 15 . Explosive 36 | . . . 26 . . . . . 6 4 . . . . . Electromagnetic 60 | . . . . . . . . 13 24 . . 18 . 5 . Robot Hit Streak 31 | 4 8 4 10 4 . . 13 13 25 18 13 7 31 20 . Robot Miss Streak 9 | 1 1 3 3 7 . . 9 3 5 3 5 1 4 4 . Penetration Max 1 | . . . . . . . . . 1 . . . . . . Secondary Targets 4 | . . 1 . . . . . . . . . . 3 . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . 1 . . Shots Hit Robots 926 | 9 33 8 46 7 . . 127 105 157 160 67 43 141 23 . Core Hits 604 | 2 16 5 50 4 . . 78 45 145 155 33 10 52 9 . Critical Hits 15 | 1 . . . 1 . . . . 3 2 2 1 4 1 . Critical Kills 7 | . . . . 1 . . . . 1 . 1 . 3 1 . Critical Parts Destroyed 8 | 1 . . . . . . . . 2 2 1 1 1 . . Melee Attacks 34 | . . . . . . . . . . . . 26 8 . . Impact 2 | . . . . . . . . . . . . 2 . . . Slashing 32 | . . . . . . . . . . . . 24 8 . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . . 2 . . . Damage Inflicted 26185 | 80 344 94 2211 65 . . 2106 2398 4504 6306 1601 1343 4363 770 . Guns 5854 | 80 344 94 236 65 . . 1464 513 1318 913 164 58 605 . . Cannons 14652 | . . . 468 . . . 642 1885 2128 3223 1437 715 3612 542 . Explosions 4940 | . . . 1507 . . . . . 1054 2165 . . . 214 . Melee 716 | . . . . . . . . . . . . 570 146 . . Ramming 23 | . . . . . . . . . 4 5 . . . 14 . Kinetic 9524 | 26 167 27 . 33 . . 1831 1077 1688 1864 380 192 1983 256 . Thermal 10299 | 54 177 67 880 32 . . 275 1019 1374 2536 1221 133 2234 297 . Explosive 4032 | . . . 1331 . . . . . 1010 1691 . . . . . Electromagnetic 1591 | . . . . . . . . 302 428 210 . 448 . 203 . Impact 31 | . . . . . . . . . . . . 31 . . . Slashing 685 | . . . . . . . . . . . . 539 146 . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 12 | . 1 1 . . . . . 3 12 7 2 4 3 4 4 Average Corruption 3 | . 1 1 . . . . . 1 5 3 1 3 1 3 4 Corruption Purged 26 | . . . . . . . . 7 2 12 2 1 2 . . Effects 130 | . . 4 . . . . . 9 48 33 7 10 9 10 . Message Errors 44 | . . 3 . . . . . 6 17 9 3 1 4 1 . Matter Fused 23 | . . . . . . . . . 7 11 . 1 1 3 . Heat Flow Errors 13 | . . . . . . . . . 5 3 . 2 2 1 . Energy Discharges 13 | . . . . . . . . 2 4 3 1 1 1 1 . Parts Rejected 1 | . . . . . . . . . . . . 1 . . . Data Loss (minor) 10 | . . 1 . . . . . . 3 4 . . . 2 . Data Loss (major) 1 | . . . . . . . . . 1 . . . . . . Misfires 1 | . . . . . . . . . 1 . . . . . . Misdirections 1 | . . . . . . . . . 1 . . . . . . Targeting Errors 19 | . . . . . . . . 1 8 1 2 4 1 2 . Weapon Failures 4 | . . . . . . . . . 1 2 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 559 | . . . 116 . . . 5 30 28 85 15 94 131 55 . Projectiles 330 | . . . . . . . 5 30 28 59 15 14 131 48 . Explosions 142 | . . . 116 . . . . . . 26 . . . . . Melee 87 | . . . . . . . . . . . . 80 . 7 . Knockbacks 115 | . . . . . . . 5 20 21 34 13 1 18 3 . Impact . | . . . . . . . . . . . . . . . . Kinetic 107 | . . . . . . . 5 19 21 32 11 1 15 3 . Secondary 8 | . . . . . . . . 1 . 2 2 . 3 . . Self-Inflicted Damage 734 | . . . 91 . . . . . 210 324 . . . 109 . Shots 24 | . . . 3 . . . . . 7 9 . . . 5 . Rammed 3 | . . . . . . . . . 1 1 . . . 1 . Targets Rammed 3 | . . . . . . . . . 1 1 . . . 1 . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 338 | 40 88 40 204 72 . . 44 120 238 243 3 235 330 182 338 Average Temperature 57 | 23 30 17 49 32 . . 17 30 30 52 3 110 112 106 191 Received Heat Transfer 4053 | . 129 . 267 . . . 432 276 897 747 486 261 360 36 162 Effects 3 | . . . . . . . . . . . . . 1 . 2 Shutdowns 2 | . . . . . . . . . . . . . . . 2 Energy Bleed 1 | . . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . 1 . . 2 . . . Combat Hostiles 3 | . . . . . . . . . 1 . . 2 . . . Parts Fried 8 | . . . . . . . . 2 2 1 . 2 . 1 . Impact Corruptions 2 | . . . . . . . . . . . . 1 . 1 . Robots Melted 4 | . . . . . . . . . . . 2 . 1 1 . Combat Hostiles 4 | . . . . . . . . . . . 2 . 1 1 . Parts Melted 30 | . . 1 2 . . . . 1 . 9 7 . 6 4 . Heat Transferred 17272 | 125 400 150 1643 40 . . 340 1554 2514 4476 2396 261 2838 535 . Parts Sabotaged 2 | . . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . . 1 1 . . . 2 . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Upp War Peak Influence 997 | 5 114 75 388 143 . . 477 364 740 997 . . 362 . . Initial 200 | . 3 6 29 128 . . . 161 153 200 . . 12 . . Average 197 | 2 51 32 181 100 . . 222 169 402 234 . . 115 . . Maximum Alert Level 3 | . . . 1 . . . 2 1 3 3 . . 1 . . Low Security (%) 56 | 100 100 100 60 100 . 100 44 57 15 52 . . 75 . . Level 1 33 | . . . 39 . . . 47 42 35 27 . . 24 . . Level 2 9 | . . . . . . . 7 . 45 17 . . . . . Level 3 . | . . . . . . . . . 3 2 . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 49 | . . . 5 . . . 3 8 9 13 . . 11 . . Investigation 7 | . . . . . . . 1 1 3 . . . 2 . . Extermination 16 | . . . . . . . . 4 3 4 . . 5 . . Reinforcement 13 | . . . 5 . . . 2 . 3 3 . . . . . Assault 2 | . . . . . . . . . . 2 . . . . . Garrison 11 | . . . . . . . . 3 . 4 . . 4 . . Intercept . | . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . 2 . . . . . . 1 . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Upp War Distress Signals 24 | . 1 . 8 . . . 7 1 3 3 . . 1 . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 374 | . 8 3 40 7 . . 65 38 44 46 14 10 38 8 53 Peak Tracking Total 28 | . 2 3 6 6 . . 7 3 6 12 4 4 7 4 28 Tactical Retreats 28 | . . . 1 . . . 5 2 2 . 1 3 9 . 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Upp War Traps Triggered 15 | . 1 . . . . . . 2 4 6 . . 2 . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed 3 | . 3 . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 17 | . . . . . . . . . . . . . . 1 16 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Upp War Machines Disabled 29 | . . . 6 . . . 2 1 3 16 1 . . . . Max in Single Turn 3 | . . . 2 . . . 1 1 1 3 1 . . . . Garrison Access 3 | . . . . . . . . 1 . 1 . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Upp War Machines Accessed 62 | . 3 . 4 . 5 . 11 11 10 6 . 1 4 . 7 Terminals 29 | . 3 . 3 . . . 8 4 7 2 . 1 1 . . Fabricators 2 | . . . . . . . . 1 . . . . 1 . . Repair Stations 7 | . . . . . . . 1 2 2 2 . . . . . Recycling Units 2 | . . . . . . . . 1 . . . . 1 . . Scanalyzers 5 | . . . 1 . . . 1 2 . 1 . . . . . Garrison Access 5 | . . . . . . . 1 1 1 1 . . 1 . . Total Hacks 179 | . 9 . 10 . 50 . 28 25 26 16 . 1 6 . 8 Successful 124 | . 5 . 6 . 50 . 16 16 10 8 . 1 4 . 8 Failed 55 | . 4 . 4 . . . 12 9 16 8 . . 2 . . Catastrophic 14 | . 2 . . . . . 3 2 2 3 . . 2 . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 33 | . 6 . 4 . 1 . 10 6 2 2 1 . 1 . . Terminals 72 | . 9 . 8 . . . 22 9 18 4 . 1 1 . . Fabricators 5 | . . . . . . . . 2 . . . . 3 . . Repair Stations 13 | . . . . . . . 2 3 5 3 . . . . . Recycling Units 5 | . . . . . . . . 4 . . . . 1 . . Scanalyzers 18 | . . . 2 . . . 3 6 . 7 . . . . . Garrison Access 8 | . . . . . . . 1 1 3 2 . . 1 . . Terminal Hacks 89 | . 5 . 4 . 50 . 11 2 6 2 . 1 . . 8 Record 59 | . . . . . 49 . 1 . . 1 . 1 . . 7 Part Schematic 5 | . 2 . . . . . 2 1 . . . . . . . Prototype ID Bank 3 | . . . . . . . 3 . . . . . . . . Open Door 4 | . . . . . . . . . 3 . . . . . 1 Branch Access Points 1 | . . . 1 . . . . . . . . . . . . Alert Level 5 | . . . 1 . . . 1 1 1 1 . . . . . Unreport Threat 4 | . . . 1 . . . 1 . 2 . . . . . . Disarm Traps 1 | . 1 . . . . . . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . Zone Layout 4 | . . . 1 . . . 3 . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . 2 . . . . 2 . . Load Schematic 2 | . . . . . . . . 1 . . . . 1 . . Build 2 | . . . . . . . . 1 . . . . 1 . . Repair Station Hacks 10 | . . . . . . . 2 2 4 2 . . . . . Scan Component 5 | . . . . . . . 1 1 2 1 . . . . . Repair 5 | . . . . . . . 1 1 2 1 . . . . . Recycling Unit Hacks 4 | . . . . . . . . 3 . . . . 1 . . Process 1 | . . . . . . . . 1 . . . . . . . Report Inventory 1 | . . . . . . . . . . . . . 1 . . Retrieve Matter 2 | . . . . . . . . 2 . . . . . . . Scanalyzer 15 | . . . 2 . . . 3 6 . 4 . . . . . Insert Component 7 | . . . 1 . . . 1 3 . 2 . . . . . Analyze 8 | . . . 1 . . . 2 3 . 2 . . . . . Garrison Access Hacks 2 | . . . . . . . . 1 . . . . 1 . . Seal Access 2 | . . . . . . . . 1 . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 42 | . 3 . 3 . . . 10 9 8 6 . 1 2 . . Full Trace Events 9 | . 1 . 1 . . . 2 1 3 . . . 1 . . Feedback Events 1 | . 1 . . . . . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . 2 . 1 . . . 3 4 . 2 . . . . . Parts Built 2 | . . . . . . . . 1 . . . . 1 . . Matter 270 | . . . . . . . . 102 . . . . 168 . . Time 93 | . . . . . . . . 51 . . . . 42 . . Total Part Build Rating 5 | . . . . . . . . 1 . . . . 4 . . Parts Repaired 5 | . . . . . . . 1 1 2 1 . . . . . Time 123 | . . . . . . . 26 26 52 19 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter 87 | . . . . . . . . 87 . . . . . . . Retrieved Matter 87 | . . . . . . . . 87 . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 7 | . . . 1 . . . 1 3 . 2 . . . . . Part Schematics Acquired 7 | . . . 1 . . . 1 3 . 2 . . . . . Parts Damaged 2 | . . . . . . . . . . 2 . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Upp War Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 9 | . . . . . . . . . 3 6 . . . . . Machine Destruction 3 | . . . . . . . . . . 3 . . . . . Programmers 6 | . . . . . . . . . 3 3 . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Upp War Total Allies . | . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . Total Orders 7 | . . . . . . . . . . . . . 4 2 1 EXPLORE 6 | . . . . . . . . . . . . . 4 2 . RETURN 1 | . . . . . . . . . . . . . . . 1 Ally Attacks . | . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Upp War Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . 1 . . . . . . 2 . . 1 . Drone Launches 14 | . . . . . . . . . . . . . 6 5 3 Drone Recoveries 10 | . . . . . . . . . . . . . 3 4 3 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Upp War Turns Passed 22602 | 113 619 779 892 327 587 81 3968 3304 1883 2971 1599 1090 2369 647 1373 Spaces Moved 10684 | 51 338 465 384 174 324 41 1776 1497 736 1287 786 517 849 352 1107 Core 24 | 6 . . . 16 . . . . . . . . . . 2 Treads 8695 | 45 338 465 384 158 324 41 1776 1497 736 1287 410 . 446 157 631 Legs 1119 | . . . . . . . . . . . 376 517 226 . . Wheels 372 | . . . . . . . . . . . . . 177 195 . Hover 474 | . . . . . . . . . . . . . . . 474 Flight . | . . . . . . . . . . . . . . . . Fastest Speed 48 | 50 160 160 160 50 180 200 180 176 156 156 160 150 130 130 48 Average Speed 170 | 147 160 160 180 167 180 200 183 177 175 167 179 182 186 152 118 Slowest Speed 650 | 160 160 160 200 180 180 200 240 192 180 200 220 240 300 260 650 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . 1 . . . . . . Exploration Rate (%) 52 | 4 45 99 44 28 64 13 89 33 83 33 83 65 17 57 84 Regions Visited 15 Branch Regions 9 Pre-discovered Areas 1 | . . . . . 1 . . . . . . . . . . Known Exits Taken 12 | . 1 1 1 1 1 1 1 1 1 . 1 . 1 1 . Unknown Exits Taken 3 | 1 . . . . . . . . . 1 . 1 . . . Scrap Searched 12 | . . 2 . . . . . . . . 4 3 . 3 . Spaces Dug 7 | . . . . . . . 4 1 . . . . 2 . . Terrain Destroyed 600 | . . . 182 . . . 11 3 179 186 . 3 17 19 . Melee 2 | . . . . . . . . . . . . . 2 . . Projectile 50 | . . . 1 . . . 11 3 8 . . 3 15 9 . AOE 548 | . . . 181 . . . . . 171 186 . . . 10 . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Upp War Total 13872 | 77 380 484 497 199 329 41 2291 1988 1135 1896 891 604 1473 421 1166 Wait 1717 | 2 4 5 20 . . . 292 302 201 395 23 11 430 13 19 Move 10670 | 50 337 464 383 173 323 40 1775 1496 735 1287 785 516 848 351 1107 Hop . | . . . . . . . . . . . . . . . . Pick Up 325 | 11 9 2 23 10 3 . 55 40 41 36 18 11 43 13 10 Fast Attach . | . . . . . . . . . . . . . . . . Attach 149 | 7 1 . 12 7 . 1 11 12 18 15 15 13 23 7 7 Detach 4 | . . . . . . . . . . . 1 . 3 . . Swap 174 | . 2 . 7 . 1 . 19 30 33 43 2 4 15 7 11 Drop 170 | . 3 3 7 2 2 . 34 30 20 23 4 6 16 8 12 Fire 628 | 7 24 10 45 7 . . 105 78 86 97 43 19 86 21 . Melee 32 | . . . . . . . . . . . . 24 8 . . Ram 1 | . . . . . . . . . . . . . . 1 . Kick . | . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . 1 . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . . 1 . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: Mat / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / *Sto) -7/Storage -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Warlord History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 114 | -11/Scrapyard | Entered Materials 258 | -10/Materials | Discovered new exit (range 12) 305 | -10/Materials | Build established: Mutant 384 | -10/Materials | Discovered new exit (range 13) 714 | -10/Materials | Discovered new exit (range 12) 732 | -10/Materials | Identified exit to Mines 733 | -10/Materials | Entered Mines 807 | -10/Mines | Learned location of 1 exit from Materials 1281 | -10/Mines | Discovered new exit (range 12) 1300 | -10/Mines | Identified exit to Materials 1383 | -10/Mines | Discovered exit to Materials (range 3) 1512 | -10/Mines | Entered Materials 1512 | -9/Materials | Evolved 2 slots: Utility x2 1513 | -9/Materials | Identified exit to Materials 1588 | -9/Materials | Identified exit to Mines 2290 | -9/Materials | Lost 5 parts (2n1u2w) 2404 | -9/Materials | Entered Mines 2458 | -9/Mines | Discovered exit to Materials (range 6) 2460 | -9/Mines | Identified exit to Exiles 2488 | -9/Mines | Assembled infested the area 2509 | -9/Mines | Core integrity fell below 50% 2514 | -9/Mines | Met 8R-AWN 2548 | -9/Mines | Lost 6 parts (1p2n1u2w) 2584 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2731 | -9/Mines | Entered Exiles 2773 | -9/Exiles | Welcomed by 8R-AWN 2805 | -9/Exiles | Met EX-HEX 2814 | -9/Exiles | Build established: Hauler-Mutant 2857 | -9/Exiles | Met EX-BIN 2877 | -9/Exiles | Aligned with FarCom system 2879 | -9/Exiles | Given EX-Vault access code 2974 | -9/Exiles | Opened EX-Vault 2987 | -9/Exiles | Found Lightpack 2.0 3024 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3074 | -9/Exiles | Met EX-DEC 3154 | -9/Exiles | Learned location of Zion (-6) 3302 | -9/Exiles | Discovered new exit (range 10) 3317 | -9/Exiles | Identified exit to Mines 3318 | -9/Exiles | Left Exiles lab with Lightpack 2.0 3318 | -9/Exiles | Entered Mines 3381 | -8/Mines | Discovered exit to Materials (range 5) 3399 | -8/Mines | Entered Materials 3399 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3698 | -8/Materials | Build established: Scavenger-Mutant 3874 | -8/Materials | Repaired Lgt. Treads 3907 | -8/Materials | Lost 4 parts (1p1n1u1w) 5991 | -8/Materials | Discovered new exit (range 7) 6504 | -8/Materials | Build established: Hauler-Mutant 6645 | -8/Materials | Discovered new exit (range 7) 6815 | -8/Materials | Identified exit to Factory 7273 | -8/Materials | Discovered exit to Factory (range 16) 7367 | -8/Materials | Entered Factory 7367 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7655 | -7/Factory | Build established: Scavenger-Mutant 8740 | -7/Factory | Build established: Hauler-Mutant 8785 | -7/Factory | Garrison activated, responded to threat 9412 | -7/Factory | Repaired Lgt. Treads 9734 | -7/Factory | Discovered new exit (range 15) 9843 | -7/Factory | Fabricated Med. Storage Unit (x1) 9896 | -7/Factory | Identified exit to Factory 9994 | -7/Factory | Discovered new exit (range 6) 10002 | -7/Factory | Identified exit to Storage 10022 | -7/Factory | Found Prototype Launcher 10023 | -7/Factory | Identified Rocket Array 10671 | -7/Factory | Entered Storage 11353 | -7/Storage | Repaired Lgt. Treads 11383 | -7/Storage | Repaired Hcp. Storage Unit 11662 | -7/Storage | Build established: Scavenger-Mutant 11664 | -7/Storage | Found Prototype Launcher 11665 | -7/Storage | Identified Scatter Rocket Array 11671 | -7/Storage | Found Scatter Rocket Array 12060 | -7/Storage | Crushed by falling debris 12060 | -7/Storage | Core integrity fell below 50% 12091 | -7/Storage | Lost 9 parts (4n4u1w) 12174 | -7/Storage | System corruption reached 10% 12315 | -7/Storage | Build established: Hauler-Mutant 12547 | -7/Storage | Discovered exit to Factory (range 5) 12554 | -7/Storage | Entered Factory 12554 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 13380 | -6/Factory | Repaired Adv. Treads 14999 | -6/Factory | Garrison activated, responded to threat 15354 | -6/Factory | First assault squad dispatched 15399 | -6/Factory | Garrison activated, responded to threat 15467 | -6/Factory | Destroyed 8 combat bots 15520 | -6/Factory | Discovered new exit (range 3) 15525 | -6/Factory | Entered Lower Caves 15529 | -6/Lower Caves | Lost 3 parts (1p2n) 15562 | -6/Lower Caves | Learned 8 Factory zone layouts 15756 | -6/Lower Caves | Lost 4 parts (1n3u) 15831 | -6/Lower Caves | Ambushed by wild Derelicts 15857 | -6/Lower Caves | Core integrity fell below 50% 16067 | -6/Lower Caves | Identified exit to Lower Caves 16292 | -6/Lower Caves | Build established: Scavenger-Mutant 16448 | -6/Lower Caves | Lost 5 parts (1p2n1u1w) 17085 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 17098 | -6/Lower Caves | Found Prototype Special Weapon 17120 | -6/Lower Caves | Identified Molecular Deconstructor 17124 | -6/Lower Caves | Entered another Lower Caves area 17164 | -6/Lower Caves | Discovered new exit (range 8) 17912 | -6/Lower Caves | Core integrity fell below 20% 17940 | -6/Lower Caves | Lost 12 parts (3p3n3u3w) 18190 | -6/Lower Caves | Build established: Hauler-Mutant 18214 | -6/Lower Caves | Entered Factory 18214 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 18235 | -5/Factory | Found Imp. Powered Armor 18763 | -5/Factory | Discovered new exit (range 5) 18823 | -5/Factory | Identified exit to Factory 18879 | -5/Factory | Fabricated Imp. Cooling System (x1) 19645 | -5/Factory | Build established: Scavenger-Mutant 19660 | -5/Factory | Garrison activated, responded to threat 20120 | -5/Factory | Garrison activated, responded to threat 20191 | -5/Factory | Lost 8 parts (1p3n2u2w) 20382 | -5/Factory | Lost 3 parts (1p1n1u) 20448 | -5/Factory | Discovered new exit (range 24) 20465 | -5/Factory | Build established: Hauler-Mutant 20581 | -5/Factory | Identified exit to Upper Caves 20583 | -5/Factory | Entered Upper Caves 20583 | -5/Upper Caves | Accompanied by 1 ally 20594 | -5/Upper Caves | Core integrity fell below 50% 21193 | -5/Upper Caves | Build established: Scavenger-Mutant 21210 | -5/Upper Caves | Learned Factory emergency access door positions 21225 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 21228 | -5/Upper Caves | Identified exit to Warlord 21230 | -5/Upper Caves | Entered Warlord 21295 | -5/Warlord | System corruption cleaned by Quarantine Array 21649 | -5/Warlord | Met Warlord 21674 | -5/Warlord | Warlord's base attacked by MAIN.C 22024 | -5/Warlord | Warlord forces counterattacked 22119 | -5/Warlord | Found Prototype Piercing Weapon 22120 | -5/Warlord | Identified Vortex Lance 22126 | -5/Warlord | Found Vortex Lance 22294 | -5/Warlord | Spotted Executioner 22453 | -5/Warlord | Spotted Striker 22504 | -5/Warlord | Spotted Executioner 22535 | -5/Warlord | Spotted Striker 22579 | -5/Warlord | Spotted Executioner 22597 | -5/Warlord | Core integrity fell below 20% 22600 | -5/Warlord | Spotted Striker 22602 | -5/Warlord | Spotted Executioner 22603 | -5/Warlord | Destroyed by Executioner with Helical Railgun Last Messages --------------- 22585_ Acquired 1 matter. 22587_ Antigrav System destroyed. 22587_ Slug Cannon destroyed. 22589_ Antigrav System destroyed. 22589_ Penetrated by Slug. 22589_ Slug penetrates System Quarantine Field Array. 22591_ Antigrav System destroyed. 22592_ Imp. Heat Sink destroyed. 22592_ Lgt. Fission Core destroyed. 22596_ Energy Well destroyed. 22598_ Hrd. Light Armor Plating destroyed. 22600_ Lgt. Treads destroyed. 22601_ Gauss Rifle destroyed. 22601_ Lgt. Treads destroyed. 22602_ Mic. Fission Core blown off. 22602_ Imp. Signal Interpreter blown off. 22602_ Slug penetrates S-27 Virus. 22602_ S-27 Virus destroyed. 22602_ E-15 Imp destroyed. 22603_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | # !"""" #???????????????????????????????????????? | | # """" #???????????????????????????????????????? | | # """" #???????????????????????????????????????? | | # """" #???????????????????????????????????????? | | # #####???????????????????????????????????? | | # #???????????????????????????????????? | | # #???????????????????????????????????? | | ##### ## #???????????????????????????????????? | | ???## #? #???????????????????????????????????? | | ???# #?####???????????????????????????????????? | | ???## #????????????????????????????????????????? | | ##?## ##???????????????????????????????????????? | | ## #????????????????????????????##?????????? | | # #?????????????????????? ???### ?????????? | | + #?????????????????????? ??? ???????##? | | # #??????????????????????? ### ?????? ## | | #### ###?????????????????????? ?????? ? | | ??# #???""??????????????????# #????? ? | | ??## #??#""#??#######????????# ????? #? | | ??# #??#""#?## ###???????# ##??? #? | | ??# ####""### ##???????# #??? ## | | ?## #" #""## #????????# ##?? # | | ## % " "" i ####??????# ### #? | | " =! "" [""""#???????# # #?? | | # !=]%% ""E% b e[%%"""#%####?## #??? | | ] %!%[!=%g=%g% =%@=%[%!=s##% ### ##?? | | !%=%*%]=%!%g%%%d %=ss%sh%%=Keg%g!%## #?? | | ==!=%]%%!%%g%% %=[m%%%=*h==E%!#### #?? | | %! %% [! d%% % *%*%![[%####= %%##??# #?? | | #% ! %%= ""=% " =""""="#??## #???# ##? | | % =#* "" """""""""%#???# #?### #? | | = " "" "############???# #### # #? | | ### #######""#####??????????????# #?# #? | | #?????#""#?????????????????? ### ^ #? | | #?????#""#????????????????? ### ##? | | #?????#""#????????????????? ##?# #?? | | #??????""????????????????? ???## ##?? | | ###+####??????????????????????# ????## #??? | | # ! = #??????????????????????? #?????# #??? | | # ! #??????????????????????? ??????## ##?? | | # #???????????????????????? ??????## #?? | | # #??????????????????????????????## #?? | | # #??????????????????????????????# #?? | | # #??????????????????????????????# #?? | | # #??????????????????????????????# #?? | | # #??????????????????????????????# #?? | | # ! ! #??????????????????????????????## ##?? | | # ! ! #??????????????????????????????? #??? | | # ! ! #??????????????????????????????? ##??? | | # #???????????????????????????????####???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 98 Coolant Potential 65 Energy Generation 33 Energy Capacity 1030 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Cloak Strength 2 EM Shielding 3 Corruption Prevention 12 Armor Coverage 600 Weapon Cycling 15 Evasion (%) 55 Recoil Reduction 5 Kinecelleration 30 Item Schematics ----------------- Med. Storage Unit | -10/Materials | Hacked Lrg. Storage Unit | -10/Materials | Hacked Lgt. Treads | -9/Materials | Scanalyzed Imp. Treads | -8/Materials | Hacked Adv. Treads | -8/Materials | Scanalyzed Cooling System | -8/Materials | Hacked Hvy. Rocket Launcher | -7/Factory | Scanalyzed Gravmag System | -7/Factory | Hacked Med. Treads | -7/Factory | Scanalyzed Lyr. Light Armor Plating | -7/Factory | Scanalyzed Imp. Cooling System | -6/Factory | Scanalyzed F-cell Engine | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Med. Storage Unit | x1 | -7/Factory Imp. Cooling System | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- A Powerful Ally? Slippery One Challenges ------------ None Game ------ Seed SupersonicColdBeamcaster Manual? 0 Play Time 03:26:21 Cumulative 72.1 hours Start 2021.04.03 @ 10:55:12 End 2021.04.04 @ 12:57:01 Sessions 19 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 48 Rogue 48 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 39 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 620b033c-42c4-44dd-a5f7-9c019d35b2b8