Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.15 @ 21:47:25 Player: mlys Result: Core destroyed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (55) 275 Value Destroyed (1834) 1834 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (878) 878 TOTAL SCORE: 6247 Bonus ------- High Alert Combat Kills 124 Follower Combat Kills 154 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/850 Matter 295/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Core Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink Advanced Heat Sink Hardened Medium Armor Plating Hacking Drone Bay (0/1) Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine Light Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Advanced Heat Sink Small Storage Unit IFF Parser Core Analyzer Jamming Amplifier Hardlight Generator > --- WEAPON ----------- Phase Cannon Heavy Assault Rifle Coil Gun > --- INVENTORY -------- Armored Treads Armored Treads Advanced Heat Sink Advanced Heat Sink Makeshift Light Armor Plating Hacking Drone Bay RU-N14's Throwing Claymores [Rating: 62] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Core Analyzer Hackware Makeshift Hacking Suite Protection Makeshift Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Heavy Riot Gun Energy Cannon Phase Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Special Weapon RU-N14's Throwing Claymores Build | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Slots Evolved 8 | . . 2 . . . 6 Power 2 | . . . . . . 2 Propulsion 1 | . . 1 . . . . Utility 4 | . . 1 . . . 3 Weapon 1 | . . . . . . 1 Parts Attached 67 | 6 4 24 . 6 8 19 Power 13 | 1 1 4 . . 1 6 Engine 13 | 1 1 4 . . 1 6 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 18 | 2 . 7 . 2 3 4 Treads 6 | . . 3 . . 3 . Leg 12 | 2 . 4 . 2 . 4 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 18 | 1 1 6 . 3 . 7 Device 9 | . 1 3 . 2 . 3 Storage 2 | 1 . 1 . . . . Processor 4 | . . 1 . . . 3 Hackware 1 | . . . . . . 1 Protection 2 | . . 1 . 1 . . Artifact . | . . . . . . . Weapon 18 | 2 2 7 . 1 4 2 Energy Gun 7 | 1 1 3 . . 2 . Energy Cannon 2 | . . 1 . . . 1 Ballistic Gun 6 | 1 1 2 . . 1 1 Ballistic Cannon 1 | . . 1 . . . . Launcher . | . . . . . . . Special Weapon 2 | . . . . 1 1 . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . . 2 . 1 Parts Lost 25 | . . 3 . . 3 19 Power 5 | . . . . . 1 4 Propulsion 6 | . . 1 . . . 5 Utility 8 | . . 1 . . . 7 Weapon 6 | . . 1 . . 2 3 Highest Loss Streak 14 | . . 2 . . 2 14 To Critical Strikes . | . . . . . . . Average Backups 6 | 1 5 6 4 7 7 5 Power . | . . 1 2 1 . . Propulsion . | 1 2 2 . . . . Utility 3 | . . . 1 3 4 4 Weapon 1 | . 2 1 1 2 1 . Tool/Special . | . . . . . . . Unused Backups 10 | . . 5 . 2 . 3 Power . | . . . . . . . Propulsion 3 | . . 3 . . . . Utility 3 | . . 1 . . . 2 Weapon 3 | . . . . 2 . 1 Tool/Special 1 | . . 1 . . . . Average Slot Usage (%) 89 | . 86 90 100 92 95 70 Engine 10 | . 14 11 11 11 9 10 Treads 14 | . . 13 33 14 25 3 Leg 11 | . 28 14 . 12 5 10 Device 13 | . 1 17 22 15 11 12 Storage 10 | . 14 10 11 11 11 5 Processor 1 | . . . . . . 7 Protection 5 | . . 1 . 6 11 3 Energy Gun 4 | . 18 8 . . 7 . Energy Cannon 1 | . . 4 . . . 3 Ballistic Gun 10 | . 9 6 22 11 10 10 Special Weapon 4 | . . . . 10 3 . Peak Build Rating 62 | 6 7 17 16 33 34 62 Average Rating 27 | 4 6 13 16 29 31 42 On Entrance 15 | . 6 7 16 16 33 30 Avg Prop Armor Cover (%) 6 | . . 5 . . 7 6 Naked Turns . | . . . . . . . Heaviest Build 60 | 14 14 26 22 29 31 60 Greatest Support 68 | 20 20 63 63 63 68 45 Greatest Overweight (x) 9 | . . 1 . 9 1 6 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 7 8 8 8 7 Most Carried 8 | 3 8 8 4 8 8 8 Average Carried 6 | 1 5 6 4 7 7 5 Final Capacity 8 | 8 8 8 8 8 8 5 Final Carried 8 | 3 7 4 4 8 6 4 Class Distribution -------------------- 49% | Scavenger-Mutant 40% | Mutant 5% | Scavenger-Tank 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Tank | -6/Factory Resources | -11 -10 -9 -9 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Matter Collected 1377 | 244 74 422 . 94 215 328 Remotely . | . . . . . . . Salvage Created 2042 | . 124 816 . . 602 500 Parts 96 | . 5 50 . . 16 25 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . . . . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 29 | . . . . . 29 . Prevented 3 | . . . . . 3 . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Combat Hostiles Destroyed 49 | . 4 20 . . 16 9 Melee 1 | . . . . . . 1 Guns 23 | . 4 7 . . 8 4 Cannons 13 | . . 9 . . 1 3 AOE 10 | . . 3 . . 7 . Classes Destroyed 11 | . 3 4 . . 2 2 Worker 1 | . . 1 . . . . Builder 2 | . . 2 . . . . Recycler 1 | . . 1 . . . . Drone 1 | . . . . . 1 . Watcher 2 | . 1 1 . . . . Swarmer 14 | . 3 7 . . 4 . Grunt 25 | . 1 9 . . 8 7 Brawler 2 | . . . . . 2 . Duelist 1 | . . . . . . 1 Sentry 5 | . . 4 . . 1 . Programmer 1 | . . . . . . 1 Best Kill Streak 6 | . 3 6 . . 6 2 Combat Bots Only 6 | . 3 4 . . 6 2 Max Kills in Single Turn 3 | . 1 3 . . 3 1 Gunslinging . | . . . . . . . Exploded 2 | . . 2 . . 2 . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Hostile Shots Fired 461 | . 32 170 . . 77 182 Missed 125 | . 9 48 . . 21 47 Hits 336 | . 23 122 . . 56 135 Melee 11 | . . . . . 5 6 Projectile 325 | . 23 122 . . 51 129 AOE 1 | . . . . . . 1 Critical Strikes 15 | . . 1 . . 4 10 Damage Taken 4885 | . 218 981 . . 1078 2608 Core 1107 | . 43 141 . . 72 851 Absorbed by Shields 612 | . . 296 . . . 316 Regen/Repaired (Parts) 196 | . . 28 . 168 . . Core Remaining (%) 76 | 100 82 . . . 46 . Volleys Fired 112 | . 12 42 . . 29 29 Largest 3 | . 2 2 . . 2 3 Hottest 138 | . 90 124 . . 110 138 Shots Fired 239 | . 24 80 . . 57 78 Gun 177 | . 24 48 . . 49 56 Cannon 54 | . . 32 . . . 22 Launcher . | . . . . . . . Special 8 | . . . . . 8 . Kinetic 125 | . 8 30 . . 31 56 Thermal 72 | . 10 40 . . . 22 Explosive 8 | . . . . . 8 . Electromagnetic 34 | . 6 10 . . 18 . Robot Hit Streak 11 | . 6 9 . . 7 11 Robot Miss Streak 8 | . 2 4 . . 8 4 Penetration Max 1 | . . . . . . 1 Secondary Targets 1 | . . . . . 1 . Max Gunslinging Chain 1 | . . . . . 1 . Shots Hit Robots 139 | . 14 45 . . 35 45 Core Hits 94 | . 7 27 . . 30 30 Critical Kills 2 | . . 1 . . . 1 Critical Parts Destroyed 2 | . . . . . . 2 Critical Strikes 10 | . . 5 . . 2 3 Burn 3 | . . 3 . . . . Meltdown 2 | . . 1 . . . 1 Destroy 2 | . . . . . . 2 Blast 1 | . . 1 . . . . Sever 2 | . . . . . 2 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3932 | . 200 1029 . . 1455 1248 Guns 1793 | . 200 442 . . 443 708 Cannons 914 | . . 411 . . . 503 Explosions 995 | . . 176 . . 819 . Melee . | . . . . . . . Ramming 37 | . . . . . . 37 Kinetic 1377 | . 55 311 . . 303 708 Thermal 1159 | . 73 583 . . . 503 Explosive 819 | . . . . . 819 . Electromagnetic 347 | . 72 135 . . 140 . Impact . | . . . . . . . Slashing 193 | . . . . . 193 . Piercing . | . . . . . . . Highest Corruption 1 | . . 1 1 1 1 . Average Corruption 1 | . . 1 1 1 1 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 11 | . . 10 . . 1 . Message Errors 2 | . . 2 . . . . Matter Fused 1 | . . 1 . . . . Energy Discharges 2 | . . 1 . . 1 . Parts Rejected 3 | . . 3 . . . . Data Loss (major) 2 | . . 2 . . . . Weapon Failures 1 | . . 1 . . . . Overload Shots . | . . . . . . . Overflow Damage 39 | . . 5 . . 28 6 Projectiles 12 | . . 5 . . 1 6 Explosions 27 | . . . . . 27 . Melee . | . . . . . . . Knockbacks 2 | . . 2 . . . . Impact . | . . . . . . . Kinetic 1 | . . 1 . . . . Secondary 1 | . . 1 . . . . Self-Inflicted Damage 12 | . . 11 . . . 1 Shots 1 | . . 1 . . . . Rammed 6 | . . . . . . 6 Targets Rammed 20 | . . . . . . 20 Kicked 14 | . . . . . . 14 Crushed . | . . . . . . . Highest Temperature 250 | . 164 126 . . 72 250 Average Temperature 36 | . 48 23 . . 27 48 Received Heat Transfer 1627 | . 54 232 . . 276 1065 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 1 | . . 1 . . . . Combat Hostiles 1 | . . 1 . . . . Parts Fried 3 | . 1 1 . . 1 . Impact Corruptions 1 | . . 1 . . . . Robots Melted 2 | . . 1 . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Melted 5 | . . 4 . . . 1 Heat Transferred 2211 | . 222 1397 . . . 592 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . 2 . . . . Alert | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Maximum Alert Level 3 | . . 1 . . . 3 Low Security (%) 40 | 100 100 51 100 . . . Level 1 27 | . . 48 . . . 9 Level 2 27 | . . . . . . 74 Level 3 5 | . . . . . . 15 Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 773 | . 65 364 96 . . 773 Initial 773 | . . . 96 . . 773 Average 291 | . 29 166 96 . . 568 Influence Increases 2439 | . 126 632 . . 588 1093 Destroy 0b10 Robot/C 1080 | . 80 400 . . 420 180 Destroy 0b10 Robot/NC 40 | . 5 25 . . 10 . Destroy Leader 234 | . 22 122 . . 40 50 Allied During Kill 88 | . . . . . 88 . Successful Hack 6 | . 4 2 . . . . Disable Machine 30 | . . 30 . . . . Destroy Structure 16 | . . 8 . . . 8 Advance Influence 750 | . . . . . . 750 Partial Spotted 15 | . . . . . . 15 Lose Combat Pursuer 180 | . 15 45 . . 30 90 Influence Decreases 2111 | . 126 384 152 96 550 803 Entered New Map 263 | . . . 152 96 . 15 Time Decay 1318 | . 126 354 . . 440 398 Search Patrol Dispatched 200 | . . . . . . 200 Lost Part 250 | . . 30 . . 30 190 Lost Ally 80 | . . . . . 80 . Squads Dispatched 13 | . . 6 . . . 7 Investigation 5 | . . 4 . . . 1 Extermination 1 | . . . . . . 1 Reinforcement 4 | . . 2 . . . 2 Assault . | . . . . . . . Garrison 3 | . . . . . . 3 Intercept . | . . . . . . . Searches Triggered 2 | . . . . . . 2 Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Distress Signals 2 | . . 2 . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 88 | . 7 29 . . 26 26 Peak Tracking Total 11 | . 3 11 . . 5 5 Tactical Retreats 10 | . 1 2 . . 2 5 Traps | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Traps Triggered 2 | . . 1 . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 3 | . . 3 . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Machines Disabled 3 | . . 3 . . . . Max in Single Turn 1 | . . 1 . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Machines Accessed 7 | . 2 5 . . . . Terminals 5 | . 2 3 . . . . Fabricators . | . . . . . . . Repair Stations 1 | . . 1 . . . . Recycling Units 1 | . . 1 . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 17 | . 3 14 . . . . Successful 11 | . 2 9 . . . . Failed 6 | . 1 5 . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 11 | . 3 8 . . . . Fabricators . | . . . . . . . Repair Stations 3 | . . 3 . . . . Recycling Units 3 | . . 3 . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 6 | . 2 4 . . . . Record 1 | . . 1 . . . . Alert Level 1 | . . 1 . . . . Locate Traps 1 | . 1 . . . . . Disarm Traps 1 | . . 1 . . . . Dispatch Records 1 | . . 1 . . . . Reinforcement Status 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . 2 . . . . Scan Component 1 | . . 1 . . . . Repair 1 | . . 1 . . . . Recycling Unit Hacks 3 | . . 3 . . . . Recycle Component 2 | . . 2 . . . . Process 1 | . . 1 . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 6 | . 2 4 . . . . Full Trace Events 4 | . . 4 . . . . Feedback Events 1 | . . 1 . . . . Corruption 1 | . . 1 . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 3 | . . . . 3 . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 14 | . . . . 14 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired 1 | . . 1 . . . . Time 38 | . . 38 . . . . Parts Recycled 2 | . . 2 . . . . Recycled Matter 47 | . . 47 . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Total Allies 4 | . . . . 4 . . Largest Group 4 | . . . . 4 4 . Highest-Rated Group 151 | . . . . 151 151 . Highest-Rated Ally 39 | . . . . 39 39 . Total Orders . | . . . . . . . Ally Attacks 28 | . . . . . 28 . Total Damage 870 | . . . . . 870 . Kills 7 | . . . . . 7 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Active Infowar (turns) 392 | . . 35 . . . 357 IFF 357 | . . . . . . 357 Terrain 35 | . . 35 . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . Drone Launches 1 | . . . . 1 . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Turns Passed 6578 | 71 313 1302 10 2107 1816 959 Spaces Moved 4017 | 55 217 752 7 1461 1090 435 Core 93 | 9 . . . 5 . 79 Treads 1757 | . . 326 7 548 780 96 Legs 2167 | 46 217 426 . 908 310 260 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 160 130 130 50 Average Speed 148 | 108 120 142 160 142 156 178 Slowest Speed 500 | 120 120 190 160 500 250 350 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 36 | 3 26 43 3 90 83 7 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 2 | . . . . 2 . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 . 1 . Scrap Searched 4 | . . . . 2 2 . Spaces Dug . | . . . . . . . Terrain Destroyed 81 | . . 7 . . 67 7 Melee . | . . . . . . . Projectile 13 | . . 4 . . 2 7 AOE 68 | . . 3 . . 65 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Total 4372 | 63 244 902 6 1486 1144 527 Wait 60 | . 7 47 . 1 5 . Move 4011 | 54 216 751 6 1460 1089 435 Hop . | . . . . . . . Pick Up 29 | 3 3 10 . 8 2 3 Fast Attach 39 | 6 1 11 . 1 4 16 Attach 13 | . . 5 . 1 2 5 Detach 6 | . . . . . . 6 Swap 35 | . 4 17 . 5 7 2 Drop 40 | . 1 19 . 7 6 7 Fire 112 | . 12 42 . . 29 29 Melee . | . . . . . . . Ram 5 | . . . . . . 5 Kick 14 | . . . . . . 14 Crush . | . . . . . . . Escape Stasis 5 | . . . . . . 5 Rewire 3 | . . . . 3 . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Mines -7/Zion -6/Proximity Caves -6/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 283 | -10/Materials | Discovered new exit (range 16) 310 | -10/Materials | Build established: Mutant 385 | -10/Materials | Entered another Materials area 385 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1244 | -9/Materials | Discovered new exit (range 7) 1319 | -9/Materials | Repaired Hardlight Generator 1398 | -9/Materials | Build established: Scavenger-Mutant 1619 | -9/Materials | Discovered new exit (range 13) 1687 | -9/Materials | Entered Mines 1688 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1693 | -9/Mines | Assembled infested the area 1697 | -9/Mines | Entered Zion 1787 | -7/Zion | System corruption cleaned by Quarantine Array 1853 | -7/Zion | Found Prototype Special Weapon 1854 | -7/Zion | Identified RU-N14's Throwing Claymores 1857 | -7/Zion | Found RU-N14's Throwing Claymores 1859 | -7/Zion | Found RU-N14's Throwing Claymores 1862 | -7/Zion | Found RU-N14's Throwing Claymores 2028 | -7/Zion | Given the Hacking Drone Bay 2042 | -7/Zion | Found Prototype Device 2043 | -7/Zion | Identified Hacking Drone Bay 2153 | -7/Zion | Identified exit to Proximity Caves 2374 | -7/Zion | Learned location of Warlord (-4) 2894 | -7/Zion | Build established: Mutant 3107 | -7/Zion | Visited the Megawrench Repair Shop 3107 | -7/Zion | Megawrench repaired 5 parts 3171 | -7/Zion | Learned location of Armory (-3) 3275 | -7/Zion | Met Imprinter 3322 | -7/Zion | Imprinted 3324 | -7/Zion | Declared Zion's savior 3804 | -7/Zion | Entered Proximity Caves 3804 | -6/Proximity Caves | Accompanied by 4 allies 3807 | -6/Proximity Caves | Spotter reported a threat 3807 | -6/Proximity Caves | Spotter reported a threat 3994 | -6/Proximity Caves | Spotter reported a threat 4084 | -6/Proximity Caves | Spotter reported a threat 4128 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4265 | -6/Proximity Caves | Lost 3 allies 4413 | -6/Proximity Caves | Core integrity fell below 50% 4525 | -6/Proximity Caves | Build established: Scavenger-Mutant 4639 | -6/Proximity Caves | Spotter reported a threat 5603 | -6/Proximity Caves | Discovered new exit (range 9) 5620 | -6/Proximity Caves | Entered Factory 5620 | -6/Factory | Evolved 6 slots: Power x2, Utility x3, Weapon x1 5970 | -6/Factory | Search patrols dispatched 6188 | -6/Factory | Garrison activated, responded to threat 6320 | -6/Factory | Search patrols dispatched 6410 | -6/Factory | Lost 3 parts (1p1n1w) 6503 | -6/Factory | Core integrity fell below 50% 6544 | -6/Factory | Core integrity fell below 20% 6579 | -6/Factory | Core destroyed Last Messages --------------- G-67 Veteran unfolds itself. G-50 Soldier unfolds itself. Hardlight Generator destroyed. Acquired Arm. Treads. Acquired Mak. Light Armor Plating. Arm. Treads destroyed. Critical hit (Burn: +50). R-10 Processor collects Hvy. Laser. R-10 Processor collects Carbon-fiber Leg. Mak. Light Armor Plating destroyed. Terminal disabled. ALERT: Cargo convoy en route, clear transfer corridor. Acquired Lgt. Angular Momentum Engine. Slammed into G-50 Soldier. Lgt. Angular Momentum Engine destroyed. Critical hit (Burn: +37). Slammed into G-50 Soldier. Destabilizing: Core damaged (-17). [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | """"""""" ##### #????????# "? ! #??????????????? | | #?###+##??????## "" #??????????????? | | """"""""" #?# #??????# """ #??????????????? | | #?# #??????# """ #??????????????? | | """"""""" #?# #??????+ """ +??????????????? | | #?# #??????# #??????????????? | | #+############ #??????? #??????????????? | | ## ########## #??????????????? | | ## # # #??????????????? | | ## # # #??????????????? | | ## # ** + #??????????????? | | " #####/# !** ## #??????????????? | | #######%" + * * ## #??????????????? | | ! #" ##### ########### #??????????????? | | = # #???# ###########%/ %###????????????? | | + #???# =!=**=% #???????? | | # ##########"######### ##### #???????? | | ????# %# ###########"#???????????????? | | ??????# # """ + # ???????????????? | | ??????# # "T # g"""" # ??????????????? | | ??????# #! # """" # " ?????????????? | | ??????# # # g """" # "R"????????????? | | ####### + """ # """" # "?" ???????????? | | # """ # """" # ?? ???????????? | | # """ # """" ####??????????????? | | # # g@ #?????????????????? | | ########+#################+####?????????????????? | | ## #????????? ????????????????????? | | ### #????????? ????????????????????? | | ??# #???????? ???????????????????? | | ??# #???????? ???????????????????? | | ??# #??????? ??????????????????? | | ??# #???????# ??????????????????? | | ??# #???????# ?????????????????? | | ??# #???????# ?????????????????? | | ??# #???????##### T##????????????????? | | ??# #????????????###?????????????????? | | ??# ! #????????????????????????????????? | | ??###############????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 44 Energy Capacity 410 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 85 Armor Coverage 100 Core Shielding 20 Evasion (%) 55 Target Analysis 5 Core Analysis 6 Recoil Reduction 3 Offensive Hacking 11 Item Schematics ----------------- Adv. Melee Analysis Suite | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive Lrn. Proton Cannon | -7/Zion | Archive Wave Gun | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive Energy Well | -7/Zion | Archive Arc Projector | -7/Zion | Archive Adv. Heat Sink | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Microactuators | -7/Zion | Archive Adv. Signal Interpreter | -7/Zion | Archive Gravmag System | -7/Zion | Archive Lyr. Light Armor Plating | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive Robot Schematics ------------------ A-02 Transporter | -7/Zion | Archive X-57 Shotgunner | -7/Zion | Archive S-27 Virus | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Hardlight Generator | 6% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- 5k Club I'm Back, Baby! Look Less Dangerous Next Time Resistances Are Futile Robot Respite Serviceable Loadout Suspicious The One Tourist Challenges ------------ None Game ------ Seed UtilityRocketStorage Manual? 0 Play Time 00:55:00 Cumulative 4.0 hours Start 2026.01.15 @ 10:05:41 End 2026.01.15 @ 21:47:25 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 9 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: da28c418-7b96-473a-83be-3a41487ee118