Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.11 @ 19:57:21 Player: horseradish Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (51) 255 Value Destroyed (1910) 1910 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3965 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 111/140 System Corruption 0% Temperature Cool (10) Movement Walking (110) Location -8/Storage Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (3) --- Aluminum Leg Carbon-fiber Leg VSS Leg > --- UTILITY (4) ------ Improved Heat Sink Medium Storage Unit Light Armor Plating Shield Generator > --- WEAPON (3) ------- Beam Rifle Particle Gun > --- INVENTORY (10) --- Light Deuterium Engine Nuclear Core Aluminum Leg Aluminum Leg Carbon-fiber Leg Heat Sink Improved Sensor Array Grenade Launcher Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg VSS Leg > --- UTILITY ---------- Medium Storage Unit Trap Scanner Seismic Detector Light Armor Plating > --- WEAPON ----------- Autogun Gauss Rifle Mini Grenade Launcher > --- INVENTORY -------- Light Deuterium Engine Aluminum Leg Aluminum Leg Carbon-fiber Leg Improved Heat Sink Improved Sensor Array Shield Generator Beam Rifle Assault Rifle Grenade Launcher [Rating: 26] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Protection Light Armor Plating Weapon Mini Grenade Launcher Energy Gun Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Autogun Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 1 | . . 1 . . Utility 2 | . . 1 1 . Weapon 1 | . . . 1 . Parts Attached 60 | 6 5 17 28 4 Power 7 | 1 1 2 3 . Engine 5 | 1 . 2 2 . Core 2 | . 1 . 1 . Reactor . | . . . . . Propulsion 20 | 2 2 4 12 . Treads . | . . . . . Leg 20 | 2 2 4 12 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 16 | 1 1 5 6 3 Device 7 | . 1 1 3 2 Storage 2 | 1 . . 1 . Processor . | . . . . . Hackware . | . . . . . Protection 7 | . . 4 2 1 Artifact . | . . . . . Weapon 17 | 2 1 6 7 1 Energy Gun 7 | 1 1 2 2 1 Energy Cannon 1 | . . 1 . . Ballistic Gun 5 | 1 . . 4 . Ballistic Cannon 1 | . . . 1 . Launcher 2 | . . 2 . . Special Weapon 1 | . . 1 . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 27 | . 1 12 8 6 Power 3 | . 1 1 1 . Propulsion 5 | . . 2 3 . Utility 9 | . . 3 3 3 Weapon 10 | . . 6 1 3 Highest Loss Streak 6 | . 1 3 6 3 To Critical Strikes . | . . . . . Average Backups 7 | 1 4 6 9 7 Power . | . . . 1 1 Propulsion 2 | 1 2 2 1 3 Utility 2 | . . 1 2 2 Weapon 2 | . 1 . 3 1 Tool/Special . | . . . . . Unused Backups 20 | . . 6 6 8 Power 6 | . . 2 2 2 Propulsion 6 | . . 2 2 2 Utility 3 | . . 1 . 2 Weapon 5 | . . 1 2 2 Tool/Special . | . . . . . Average Slot Usage (%) 93 | . 87 97 93 87 Engine 6 | . 9 8 5 9 Core 2 | . 4 2 3 . Leg 28 | . 28 32 26 27 Device 14 | . 3 10 16 16 Storage 9 | . 14 11 9 9 Protection 7 | . . 10 5 8 Energy Gun 7 | . 14 9 4 11 Energy Cannon 1 | . . 4 . . Ballistic Gun 9 | . 14 3 13 4 Launcher 5 | . . 2 9 1 Peak Build Rating 26 | 6 9 13 26 26 Average Rating 16 | 4 6 10 20 20 On Entrance 10 | . 6 9 13 26 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 29 | 11 14 25 29 29 Greatest Support 37 | 20 20 30 37 37 Greatest Overweight (x) 2 | . . . 2 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 Average Capacity 9 | 7 8 8 9 10 Most Carried 10 | 4 6 8 10 10 Average Carried 7 | 2 4 6 9 7 Final Capacity 10 | 8 8 8 10 10 Final Carried 10 | 3 6 7 10 8 Class Distribution -------------------- 31% | Scavenger-Mutant 19% | Scavenger-Bomber 19% | Mutant 15% | Scavenger-Gunner 12% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Bomber | -8/Materials Scavenger-Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Matter Collected 1266 | 213 97 230 644 82 Remotely . | . . . . . Salvage Created 2446 | . 81 814 1205 346 Parts 117 | . 4 42 58 13 Haulers Intercepted . | . . . . . Recyclers Shooed 6 | . . 5 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Combat Hostiles Destroyed 42 | . 2 14 19 7 Guns 34 | . 2 7 18 7 Cannons 7 | . . 7 . . Classes Destroyed 8 | . 1 5 2 . Worker 4 | . . 2 2 . Tunneler 2 | . . 1 1 . Recycler 3 | . . 1 2 . Grunt 26 | . 2 6 14 4 Brawler 2 | . . 2 . . Duelist 1 | . . . 1 . Sentry 12 | . . 6 3 3 Hunter 1 | . . . 1 . Best Kill Streak 5 | . 1 5 5 2 Combat Bots Only 4 | . 1 3 4 2 Max Kills in Single Turn 1 | . 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Hostile Shots Fired 318 | . 24 117 133 44 Missed 75 | . 5 34 28 8 Hits 243 | . 19 83 105 36 Melee 18 | . . 9 9 . Projectile 225 | . 19 74 96 36 Critical Strikes 10 | . . 1 9 . Damage Taken 3950 | . 321 1344 1834 451 Core 855 | . 104 193 465 93 Absorbed by Shields 94 | . . . . 94 Redirected to Shielding 38 | . . 38 . . Core Remaining (%) 69 | 100 58 51 . . Volleys Fired 241 | . 15 79 115 32 Largest 2 | . 1 2 2 2 Hottest 160 | . 20 160 112 121 Shots Fired 315 | . 15 122 136 42 Gun 272 | . 15 80 135 42 Cannon 40 | . . 40 . . Launcher 1 | . . . 1 . Special 2 | . . 2 . . Kinetic 151 | . 15 28 94 14 Thermal 158 | . . 89 41 28 Explosive 1 | . . . 1 . Electromagnetic 5 | . . 5 . . Robot Hit Streak 19 | . 9 19 16 16 Robot Miss Streak 3 | . 1 3 3 1 Penetration Max 1 | . . . 1 . Secondary Targets 1 | . . . 1 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 232 | . 13 83 101 35 Core Hits 109 | . 8 33 51 17 Critical Kills . | . . . . . Critical Parts Destroyed 2 | . . . 2 . Critical Strikes 9 | . . 2 6 1 Burn 7 | . . 2 4 1 Destroy 2 | . . . 2 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3471 | . 92 1159 1705 515 Guns 2799 | . 92 624 1568 515 Cannons 504 | . . 504 . . Explosions 133 | . . . 133 . Melee . | . . . . . Ramming 35 | . . 31 4 . Kinetic 1561 | . 92 150 1156 163 Thermal 1709 | . . 945 412 352 Explosive 133 | . . . 133 . Electromagnetic 33 | . . 33 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 13 | . . 13 . . Average Corruption 8 | . . 8 . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 31 | . . 31 . . Message Errors 7 | . . 7 . . Matter Fused 6 | . . 6 . . Heat Flow Errors 4 | . . 4 . . Energy Discharges 4 | . . 4 . . Data Loss (minor) 5 | . . 5 . . Data Loss (major) 1 | . . 1 . . Misfires 1 | . . 1 . . Misdirections 1 | . . 1 . . Weapon Failures 2 | . . 2 . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed 12 | . . 10 2 . Kicked 12 | . . 10 2 . Crushed . | . . . . . Highest Temperature 324 | . 9 260 201 324 Average Temperature 69 | . 8 80 32 97 Received Heat Transfer 1740 | . 159 486 900 195 Effects 4 | . . 4 . . Energy Bleed 1 | . . 1 . . Interference 3 | . . 3 . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Melted 13 | . . 4 5 4 Heat Transferred 4702 | . . 2334 1406 962 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 100 | . 30 75 100 56 Initial 39 | . . . 13 39 Average 27 | . 4 24 37 15 Influence Increases 1271 | . 50 436 599 186 Destroy 0b10 Robot/C 840 | . 40 280 380 140 Destroy 0b10 Robot/NC 45 | . . 20 25 . Destroy Leader 220 | . 10 90 90 30 Successful Hack 5 | . . . 5 . Disable Machine 15 | . . 15 . . Destroy Structure 11 | . . 1 9 1 Lose Combat Pursuer 135 | . . 30 90 15 Influence Decreases 1271 | . 50 404 537 280 Entered New Map 74 | . . . 19 55 Time Decay 1003 | . 40 305 463 195 Lost Part 194 | . 10 99 55 30 Squads Dispatched 5 | . . . 3 2 Investigation 2 | . . . 1 1 Extermination . | . . . . . Reinforcement 3 | . . . 2 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . . 2 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Distress Signals 10 | . 1 1 7 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 78 | . 5 20 39 14 Peak Tracking Total 6 | . 4 5 6 4 Tactical Retreats 9 | . . 2 6 1 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Traps Triggered 4 | . 1 1 1 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Machines Disabled 1 | . . 1 . . Max in Single Turn 1 | . . 1 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Machines Accessed 5 | . 1 1 3 . Terminals 5 | . 1 1 3 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 7 | . 2 1 4 . Successful 6 | . 2 1 3 . Failed 1 | . . . 1 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 7 | . 2 1 4 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 6 | . 2 1 3 . Record 3 | . 1 . 2 . Dispatch Records 1 | . . 1 . . Maintenance Status 1 | . 1 . . . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Active Infowar (turns) 2530 | . 59 514 1571 386 Structural 573 | . 59 514 . . Traps 907 | . . . 849 58 Seismic 1957 | . . . 1571 386 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Turns Passed 3626 | 68 264 920 1775 599 Spaces Moved 1876 | 50 190 492 837 307 Core 6 | 6 . . . . Treads . | . . . . . Legs 1870 | 44 190 492 837 307 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 110 110 Average Speed 116 | 111 120 120 116 110 Slowest Speed 260 | 120 120 120 260 110 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 31 | 3 43 30 40 39 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 11 | . . 1 10 . Melee . | . . . . . Projectile 2 | . . 1 1 . AOE 9 | . . . 9 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Total 3030 | 60 212 702 1522 534 Wait 746 | . . 67 497 182 Move 1872 | 49 189 491 836 307 Hop . | . . . . . Pick Up 53 | 5 2 21 20 5 Fast Attach 17 | 4 2 4 6 1 Attach 29 | 2 . 12 11 4 Detach 4 | . . 2 2 . Swap 19 | . 3 4 12 . Drop 37 | . 1 12 21 3 Fire 241 | . 15 79 115 32 Melee . | . . . . . Ram . | . . . . . Kick 12 | . . 10 2 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 6 | -11/Scrapyard | Discovered new exit (range 16) 69 | -11/Scrapyard | Entered Materials 292 | -10/Materials | Discovered new exit (range 15) 314 | -10/Materials | Build established: Mutant 333 | -10/Materials | Entered another Materials area 333 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 860 | -9/Materials | System corruption reached 10% 890 | -9/Materials | Lost 3 parts (2u1w) 1030 | -9/Materials | Build established: Scavenger-Mutant 1240 | -9/Materials | Discovered new exit (range 9) 1253 | -9/Materials | Entered another Materials area 1253 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1405 | -8/Materials | Lost 6 parts (1p3n2u) 1716 | -8/Materials | Build established: Scavenger-Gunner 2021 | -8/Materials | Discovered new exit (range 16) 2131 | -8/Materials | Core integrity fell below 50% 2233 | -8/Materials | Build established: Scavenger-Tank 2682 | -8/Materials | Build established: Scavenger-Bomber 2832 | -8/Materials | Core integrity fell below 20% 3028 | -8/Materials | Entered Storage 3194 | -8/Storage | Lost 3 parts (1u2w) 3388 | -8/Storage | Build established: Scavenger-Mutant 3627 | -8/Storage | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- Aluminum Leg melted. G-47 Trooper destroyed. R-06 Scavenger collects Aluminum Leg. K-01 Serf collects debris. Triggered Alarm Trap. An alarm sounds. ALERT: Alarm triggered, dispatching investigation squad. U-05 Engineer lays Concrete. K-01 Serf cleans the Storage Shell. Heat Sink melted. Y-45 Defender destroyed. R-06 Scavenger collects Beam Rifle. R-06 Scavenger collects Imp. Ion Engine. Acquired 10 matter. Acquired Heat Sink. R-06 Scavenger collects Lgt. Treads. Acquired Nuclear Core. Connecting with Door Terminal... ALERT: Hostiles spotted, dispatching reinforcements to Terminal S013. W-25 Informer suffers critical hit (Burn). Map ----- +----------------------------------------------------+ | ??????????" | | ??????????"#T##+#####+####+### | | ???????????### #?????? | | ?????????????# """" #?????? | | ?????????????# "??" #?????? | | ?????????????# "??" #?????? | | ?????????????# "??" #?????? | | ?????????????# "??" #?????? | | ?????????????# """" #?????? | | ?????????????# #?????? | | ?????????????#######+###?????? | | ???????????????????# #???????# | | ???????????????????# #???????# | | ???????????????????# #???????# | | ????################ #???????# | | ????# + ??????# | | ????# ############## # ????# | | ????# #? #???????# # ??# | | ????# #?"" #???????# #?#####?# | | ????# # "Y #???????# #???????# | | ????# # "" #???????# #???????# | | ????# + #???????# #???##### | | ????# # #???????# #???# | | ????# # #???????? ????# | | ????# Y #???????? ????# """ | | ????#@# #???????? ????# """ | | ????# #?? ##???????? ????# """ | | ????# #??##????????? ????# | | ????#+#????????????? ????##### | | ???????????????????? ????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Utility Shielding 33 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Hey, That's Mine! Please Form A Line Challenges ------------ None Game ------ Seed GrenadeResetMultirail Manual? 0 Play Time 01:08:24 Cumulative 4.0 hours Start 2026.02.11 @ 18:48:28 End 2026.02.11 @ 19:57:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 4 Achievement% 5 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b15d9fd7-05dd-4af4-a557-5c53a2389ff8