Cogmind - Beta 15 X1 @@@ ROGUE MODE // 2024.11.17 @ 10:22:17 Player: aoemica Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (43) 215 Value Destroyed (1014) 1014 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 5029 Bonus ------- Registered with UFD 300 Cogmind --------- Core Integrity 793/850 Matter 225/300 Energy 257/275 System Corruption 9% Temperature Cool (0) Movement Walking (113) Location -6/Waste Parts ------- > --- POWER (1+1) ------ Deuterium Engine > --- PROPULSION (4+4) - Titanium Leg Armored Leg Arachnoskeleton (+) > --- UTILITY (8) ------ Disposable Heat Sink Seismic Detector Rainbow Chip > --- WEAPON (2+1) ----- Proton Cannon Gauss Cannon > --- INVENTORY (5) ---- Experimental Terrain Scanner Cobbler Unit Scrapoid Pod Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Titanium Leg Armored Leg Arachnoskeleton > --- UTILITY ---------- Disposable Heat Sink Large Storage Unit Seismic Detector Improved Light Armor Plating Makeshift Light Armor Plating Rainbow Chip > --- WEAPON ----------- Proton Cannon Gauss Cannon > --- INVENTORY -------- Deep Structural Scanner Experimental Terrain Scanner Surveybot 17 Chip Cobbler Unit Scrapoid Pod Rocket Launcher CPS Tube Botcube [Rating: 70] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Titanium Leg Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Rainbow Chip Protection Makeshift Light Armor Plating Weapon Assault Rifle Energy Gun Subdweller Laser Energy Cannon Proton Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Impact Weapon Hammer Build | -11 -10 -10 -8 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Was Slots Evolved 8 | . . . . 8 . Power . | . . . . . . Propulsion 2 | . . . . 2 . Utility 6 | . . . . 6 . Weapon . | . . . . . . Parts Attached 40 | . 14 14 11 1 . Power 4 | . 1 2 1 . . Engine 4 | . 1 2 1 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 10 | . 4 2 4 . . Treads 5 | . 2 2 1 . . Leg 5 | . 2 . 3 . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 12 | . 3 4 4 1 . Device 7 | . 2 4 1 . . Storage 1 | . 1 . . . . Processor 1 | . . . 1 . . Hackware . | . . . . . . Protection 3 | . . . 2 1 . Artifact . | . . . . . . Weapon 14 | . 6 6 2 . . Energy Gun 3 | . . 3 . . . Energy Cannon 1 | . . . 1 . . Ballistic Gun 6 | . 3 3 . . . Ballistic Cannon 1 | . . . 1 . . Launcher 2 | . 2 . . . . Special Weapon . | . . . . . . Impact Weapon 1 | . 1 . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 4 | . 1 2 . . 1 Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 2 | . . 1 . . 1 Weapon 1 | . 1 . . . . Highest Loss Streak 1 | . 1 1 . . 1 To Critical Strikes . | . . . . . . Average Backups 9 | 6 11 11 7 7 8 Power . | 1 1 1 . . . Propulsion 2 | 4 3 1 1 . . Utility 2 | . 1 3 2 4 4 Weapon 4 | 1 5 5 2 1 2 Tool/Special . | . . . . . . Unused Backups 29 | . 10 7 6 . 6 Power 5 | . 2 2 1 . . Propulsion 6 | . 5 . 1 . . Utility 6 | . 2 1 . . 3 Weapon 10 | . 1 4 4 . 1 Tool/Special 2 | . . . . . 2 Average Slot Usage (%) 85 | . 99 99 69 50 53 Engine 12 | . 14 14 10 4 4 Treads 19 | . 23 28 12 . . Leg 5 | . 3 . 9 12 13 Device 11 | . 13 13 8 7 9 Storage 11 | . 14 14 8 4 3 Energy Gun 6 | . . 15 6 . . Ballistic Gun 14 | . 26 12 6 . . Peak Build Rating 70 | 6 10 16 57 70 70 Average Rating 15 | 6 7 13 21 69 69 On Entrance 27 | 6 6 9 15 57 70 Naked Turns 306 | . . . 306 . . Heaviest Build 53 | 14 31 35 48 53 53 Greatest Support 83 | 20 40 40 50 83 83 Greatest Overweight (x) 1 | . 1 . 1 . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 13 | 8 13 15 11 15 14 Most Carried 15 | 6 15 15 15 14 11 Average Carried 12 | 6 11 14 10 10 10 Final Capacity 15 | 8 15 15 15 15 5 Final Carried 15 | 6 15 15 15 11 5 Class Distribution -------------------- 74% | Mutant 24% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Scraptown Derelict-Mutant | -6/Factory Derelict-Mutant | -6/Waste Resources | -11 -10 -10 -8 -6 -6 ----------- Run | Yrd Mat Sub Scr Fac Was Matter Collected 1812 | 259 821 363 369 . . Remotely . | . . . . . . Salvage Created 1468 | 168 700 600 . . . Parts 103 | 20 46 37 . . . Haulers Intercepted 2 | . 2 . . . . Recyclers Shooed 4 | 1 3 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 7 | . . 7 . . . Prevented . | . . . . . . Kills | -11 -10 -10 -8 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Was Combat Hostiles Destroyed 29 | . 15 14 . . . Melee 1 | . 1 . . . . Guns 27 | . 13 14 . . . AOE 1 | . 1 . . . . Classes Destroyed 10 | 2 4 4 . . . Tunneler 8 | 5 3 . . . . Hauler 2 | . 2 . . . . Recycler 3 | 1 2 . . . . Watcher 1 | . 1 . . . . Swarmer 8 | . 7 1 . . . Grunt 8 | . 8 . . . . Sentry 1 | . . 1 . . . Artisan 2 | . . 2 . . . Cobbler 1 | . . 1 . . . Subdweller 12 | . . 12 . . . Best Kill Streak 4 | 4 4 2 . . . Combat Bots Only 4 | . 4 2 . . . Max Kills in Single Turn 2 | 1 2 1 . . . Gunslinging 1 | . 1 . . . . Exploded 1 | . 1 . . . . Melee 1 | . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -8 -6 -6 -------- Run | Yrd Mat Sub Scr Fac Was Hostile Shots Fired 112 | . 73 37 . . 2 Missed 27 | . 21 6 . . . Damage Taken 1367 | . 601 655 . . 111 Core 221 | . 97 67 . . 57 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 55 | . 55 . . . . Core Remaining (%) 67 | 100 . . 34 . . Volleys Fired 141 | 10 89 42 . . . Largest 2 | 2 2 2 . . . Hottest 120 | 40 40 120 . . . Shots Fired 276 | 20 178 77 . . 1 Gun 273 | 20 176 77 . . . Cannon 1 | . . . . . 1 Launcher 2 | . 2 . . . . Special . | . . . . . . Kinetic 224 | 20 176 27 . . 1 Thermal 50 | . . 50 . . . Explosive 2 | . 2 . . . . Electromagnetic . | . . . . . . Robot Hit Streak 23 | 3 13 23 . . . Robot Miss Streak 3 | 2 3 2 . . 1 Penetration Max . | . . . . . . Secondary Targets 2 | . 2 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 163 | 11 94 58 . . . Core Hits 67 | 7 33 27 . . . Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . 1 . . . . Critical Strikes 4 | . 1 3 . . . Destroy 3 | . . 3 . . . Smash 1 | . 1 . . . . Melee Attacks 10 | . 10 . . . . Impact 10 | . 10 . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2797 | 135 1418 1215 . . 29 Guns 2525 | 135 1175 1215 . . . Cannons 29 | . . . . . 29 Explosions 136 | . 136 . . . . Melee 56 | . 56 . . . . Ramming 51 | . 51 . . . . Kinetic 1682 | 135 1175 343 . . 29 Thermal 960 | . 88 872 . . . Explosive 48 | . 48 . . . . Electromagnetic . | . . . . . . Impact 56 | . 56 . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 9 | . 1 1 . . 9 Average Corruption 1 | . 1 1 . . 9 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 25 | . 7 15 . . 3 Message Errors 4 | . 2 2 . . . Matter Fused 4 | . 1 3 . . . Heat Flow Errors 5 | . . 5 . . . Energy Discharges 2 | . . 2 . . . Parts Rejected 1 | . . . . . 1 Data Loss (minor) 6 | . 2 3 . . 1 Misfires 3 | . 2 . . . 1 Overload Shots . | . . . . . . Overflow Damage 31 | . 31 . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee 31 | . 31 . . . . Knockbacks 1 | . 1 . . . . Impact 1 | . 1 . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 46 | . 46 . . . . Shots 1 | . 1 . . . . Rammed 7 | . 7 . . . . Targets Rammed 8 | . 8 . . . . Kicked 1 | . 1 . . . . Crushed . | . . . . . . Highest Temperature 220 | . 5 220 . . . Average Temperature 90 | . 5 94 . . . Received Heat Transfer 396 | . 246 150 . . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 1 | . 1 . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions 2 | . 2 . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . 2 . . . Heat Transferred 1100 | . 50 1050 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -8 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Was Maximum Alert Level 1 | . 1 . . . . Low Security (%) 94 | 100 94 . . 100 100 Level 1 5 | . 5 . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 255 | 20 255 . . 30 3 Initial 6 | . 6 . . . 3 Average 61 | 4 66 . . 9 . Influence Increases 768 | 30 668 40 . 30 . Destroy 0b10 Robot/C 340 | . 300 40 . . . Destroy 0b10 Robot/NC 70 | 30 40 . . . . Destroy Leader 76 | . 76 . . . . Successful Hack 39 | . 9 . . 30 . Select Force Hacks 60 | . 60 . . . . Disable Machine 45 | . 45 . . . . Destroy Structure 33 | . 33 . . . . Lose Combat Pursuer 105 | . 105 . . . . Influence Decreases 701 | 20 559 99 . 20 3 Time Decay 691 | 20 559 89 . 20 3 Lost Part 10 | . . 10 . . . Squads Dispatched 5 | . 5 . . . . Investigation 4 | . 4 . . . . Extermination . | . . . . . . Reinforcement 1 | . 1 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -8 -6 -6 --------- Run | Yrd Mat Sub Scr Fac Was Distress Signals 1 | . 1 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 49 | . 29 15 . . 5 Peak Tracking Total 5 | . 5 3 . . 5 Tactical Retreats 4 | . 3 1 . . . Traps | -11 -10 -10 -8 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Was Traps Triggered 4 | . 3 . . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -8 -6 -6 ---------- Run | Yrd Mat Sub Scr Fac Was Machines Disabled 4 | . 3 1 . . . Max in Single Turn 2 | . 2 1 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -8 -6 -6 --------- Run | Yrd Mat Sub Scr Fac Was Machines Accessed 12 | . 6 1 3 2 . Terminals 4 | . 3 . . 1 . Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 40 | . 12 1 23 4 . Successful 33 | . 7 1 23 2 . Failed 7 | . 5 . . 2 . Catastrophic 3 | . 1 . . 2 . Database Lockouts . | . . . . . . Manual 9 | . 7 . . 2 . Terminals 11 | . 8 . . 3 . Fabricators . | . . . . . . Repair Stations 2 | . 2 . . . . Recycling Units 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Terminal Hacks 27 | . 3 1 23 . . Record 16 | . . . 16 . . Part Schematic 1 | . 1 . . . . Robot Analysis 7 | . 1 . 6 . . Prototype ID Bank 1 | . 1 . . . . Derelict Proto ID Bank 2 | . . 1 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . 2 . . . . Scan Component 1 | . 1 . . . . Repair 1 | . 1 . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 4 | . 2 . . 2 . Terminals 2 | . . . . 2 . Botnet 1 | . . . . 1 . Operators 1 | . . . . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Tunnel 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 3 . . 2 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . 1 . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . 1 . . . . Time 26 | . 26 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -8 -6 -6 ------------ Run | Yrd Mat Sub Scr Fac Was Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -8 -6 -6 -------- Run | Yrd Mat Sub Scr Fac Was Total Allies 1 | . . . . . 1 Largest Group 1 | . . . . . 1 Highest-Rated Group 31 | . . . . . 31 Highest-Rated Ally 31 | . . . . . 31 Total Orders . | . . . . . . Ally Attacks 10 | . . . . . 10 Total Damage 190 | . . . . . 190 Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -8 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Was Active Infowar (turns) 4150 | . 908 1561 1551 71 59 Optics 1 | . . 1 . . . Seismic 4149 | . 908 1560 1551 71 59 Robot Analysis Total 7 | . 1 . 6 . . Derelict Logs Recovered 5 | . . . 5 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -8 -6 -6 ------------- Run | Yrd Mat Sub Scr Fac Was Turns Passed 8281 | 82 2699 1871 3495 75 59 Spaces Moved 4969 | 39 1041 981 2791 64 53 Core 592 | . . . 592 . . Treads 2863 | . 898 981 984 . . Legs 1514 | 39 143 . 1215 64 53 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 120 120 160 50 105 105 Average Speed 131 | 120 154 160 114 108 106 Slowest Speed 240 | 120 190 160 240 113 113 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 47 | 3 99 44 87 3 51 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 8 | . 2 . 6 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 11 | . . 2 9 . . Spaces Dug 14 | . 14 . . . . Terrain Destroyed 32 | . 32 . . . . Melee 3 | . 3 . . . . Projectile . | . . . . . . AOE 29 | . 29 . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -8 -6 -6 --------- Run | Yrd Mat Sub Scr Fac Was Total 6419 | 54 1935 1208 3098 70 54 Wait 1110 | 6 739 119 246 . . Move 4965 | 38 1040 980 2790 64 53 Hop . | . . . . . . Pick Up 55 | . 17 14 23 1 . Fast Attach 21 | . 5 5 10 . 1 Attach 15 | . 4 3 3 5 . Detach 5 | . . . 5 . . Swap 31 | . 11 20 . . . Drop 58 | . 12 25 21 . . Fire 141 | 10 89 42 . . . Melee 10 | . 10 . . . . Ram . | . . . . . . Kick 1 | . 1 . . . . Crush 7 | . 7 . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub) -10/Subcaves (discovered 2 exits: [*Mat] / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 4 exits: Fac x2 / Low x2) -6/Waste History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 83 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 521 | -10/Materials | Discovered new exit (range 16) 1430 | -10/Materials | Discovered new exit (range 16) 1484 | -10/Materials | Discovered new exit (range 8) 1595 | -10/Materials | Discovered new exit (range 8) 1635 | -10/Materials | Repaired Lgt. Treads 1675 | -10/Materials | Discovered new exit (range 13) 2125 | -10/Materials | Discovered new exit (range 13) 2782 | -10/Materials | Entered Subcaves 2783 | -10/Subcaves | Approached by a straggling Scientist 2870 | -10/Subcaves | Visited 4L-MR0's lab 2890 | -10/Subcaves | Found Arachnoskeleton 2989 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 3528 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 3529 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 3581 | -10/Subcaves | Shifting Twisted Machinery released Flamer 4112 | -10/Subcaves | A Subdweller sparked back to life 4112 | -10/Subcaves | A Subdweller sparked back to life 4118 | -10/Subcaves | Core integrity fell below 50% 4151 | -10/Subcaves | Found Rainbow Chip 4495 | -10/Subcaves | Build established: Scavenger-Mutant 4509 | -10/Subcaves | Discovered new exit (range 5) 4653 | -10/Subcaves | Entered Scraptown 4653 | -8/Scraptown | System corruption cleaned by C-Scrubber 4772 | -8/Scraptown | Visited Bundlers 4788 | -8/Scraptown | Visited Fellowship of the Rings 4844 | -8/Scraptown | Visited Shadow of the Wyrm 4940 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 5100 | -8/Scraptown | Visited Symbiants 5145 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 5148 | -8/Scraptown | Learned Factory terminal intel 5149 | -8/Scraptown | Learned location of Warlord (-5) 5151 | -8/Scraptown | Learned Factory stockpile data 5154 | -8/Scraptown | Learned location of Testing (-2) 5177 | -8/Scraptown | Discovered new exit (range 5) 5354 | -8/Scraptown | Visited IN-MT5's Study 5367 | -8/Scraptown | Visited SPCMW 5421 | -8/Scraptown | Visited Comm Corps 5860 | -8/Scraptown | Visited UFD Registry 5860 | -8/Scraptown | Registered with UFD as "Longunit" 5897 | -8/Scraptown | Visited Infowarlord's Domain 5918 | -8/Scraptown | Visited Science Guys 5974 | -8/Scraptown | Visited Botcube Research 5994 | -8/Scraptown | Visited Analyses Database 6028 | -8/Scraptown | Visited Scrap Suit Storage 6063 | -8/Scraptown | Visited Scrapoid Research Area 6122 | -8/Scraptown | Visited Scrapoid Pod Storage 6149 | -8/Scraptown | Visited Junk Repository 6177 | -8/Scraptown | Visited Cartography Club 6219 | -8/Scraptown | Found Surveybot 17 Chip 6237 | -8/Scraptown | Learned location of Zion (-7) 6237 | -8/Scraptown | Learned location of Archives (-4) 6237 | -8/Scraptown | Learned 12 Materials zone layouts 6237 | -8/Scraptown | Learned 20 Factory zone layouts 6237 | -8/Scraptown | Learned 4 Recycling zone layouts 6237 | -8/Scraptown | Learned 20 Lower Caves zone layouts 6237 | -8/Scraptown | Learned 12 Upper Caves zone layouts 6237 | -8/Scraptown | Learned 20 Proximity Caves zone layouts 6237 | -8/Scraptown | Learned 24 Proximity Caves zone layouts 6237 | -8/Scraptown | Learned location of 2 exits from Factory 6237 | -8/Scraptown | Learned location of 3 exits from Lower Caves 6237 | -8/Scraptown | Learned location of 1 exit from Upper Caves 6256 | -8/Scraptown | Found Deep Structural Scanner 6287 | -8/Scraptown | Found Exp. Terrain Scanner 6410 | -8/Scraptown | Delivered Scrap Shield to a Scientist 6438 | -8/Scraptown | Found Botcube 6496 | -8/Scraptown | Build established: Mutant 7486 | -8/Scraptown | Found Scrapoid Pod 7574 | -8/Scraptown | Attached Rainbow Chip, gained temporary slots: Power, Propulsion, Utility, Weapon 7575 | -8/Scraptown | Attached Arachnoskeleton, gained temporary slots: Propulsion x3 8093 | -8/Scraptown | Discovered new exit (range 3) 8148 | -8/Scraptown | Entered Factory 8148 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x6 8149 | -6/Factory | Identified exit to Lower Caves 8150 | -6/Factory | Identified exit to Factory 8153 | -6/Factory | Loaded intel: 25 terminal locations 8223 | -6/Factory | Sucked down chute 8223 | -6/Factory | Entered Waste 8224 | -6/Waste | Met a frightened Derelict 8238 | -6/Waste | EMP discharged 8255 | -6/Waste | Spotted C-40 Crusher 8264 | -6/Waste | Spotted C-40 Crusher 8264 | -6/Waste | Spotted C-40 Crusher 8277 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8277 | -6/Waste | Spotted C-40 Crusher 8280 | -6/Waste | Spotted C-40 Crusher 8281 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 8282 | -6/Waste | Self-destructed Last Messages --------------- 08228_ ALERT: Foreign system detected. Charging EMP. 08238_ System corrupted (+9). 08245_ System corrupted: Component data lost. 08265_ System corrupted: Titanium Leg rejected. 08265_ Acquired Titanium Leg. 08274_ AH-FR6(g) Beamcaster crushed. 08274_ AH-FR6(g) Imp. Heat Sink crushed. 08274_ AH-FR6(g) destroyed. 08277_ Lrg. Storage Unit crushed. 08277_ Mak. Light Armor Plating crushed. 08277_ Temporary Utility slot lost. 08277_ 52 Matter crushed. 08280_ System corrupted: FCS attempts to trigger Gauss Cannon. 08280_ System corrupted: Gauss Cannon misfires. 08280_ Mak. Light Armor Plating crushed. 08280_ Surveybot 17 Chip crushed. 08280_ Rocket Launcher crushed. 08281_ Imp. Light Armor Plating crushed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | [ #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #??????????????????? ??????????????????????? | | #??????????????????# #?????????????????????? | | #???????? ????????# #?????????????????????? | | #??????? ???????# #?????????????????????? | | #??????# #??????# ####??????????????????? | | #??????# #??????# ??????????????????? | | #??????# #??????# ???????????????????? | | #??????# #??????# CC ????????????????????? | | |#??????# #??????# CC ?????????????????????? | | #??????# #??????# #?????????????????????? | | #??????# #??????# #?????????????????????? | | #??????# #??????# #?????????????????????? | | #??????# #??????# #?????????????????????? | | ######## CC ######## #?????????????????????? | | CC CC|CC #?????????????????????? | | *! CC CC&CC@ #?????????????????????? | | ! = #?????????????????????? | | = ! % #?????????????????????? | | ######## ######## #?????????????????????? | | #??????# #??????# #?????????????????????? | | #??????# #??????# #?????????????????????? | | #??????# #??????# #?????????????????????? | | #??????# #??????# #?????????????????????? | | ####??????######??????######?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 47 Coolant Potential 50 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 250 Evasion (%) 57 Recoil Reduction 2 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 60% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MappingCoreTube Manual? 0 Play Time 00:40:09 Cumulative 1097.8 hours Start 2024.11.17 @ 09:35:40 End 2024.11.17 @ 10:22:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 501 Rogue 500 Adventurer 1 Explorer 0 Win Type - Total 177 Types 52/13/29/5/2/1/70/3/2 Lore% 93 Gallery% 98 Achievement% 93 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1bcb56cf-7d92-47fc-9457-3c96b70c8add