Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.02.27 @ 16:33:47 Player: Stryker Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (100) 500 Value Destroyed (2986) 2986 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 8846 Bonus ------- Met Data Miner 300 Cogmind --------- Core Integrity 1000/1000 Matter 5/300 Energy 210/210 System Corruption 0% Temperature Cool (0) Movement Hovering (105) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- Micro Nuclear Core Light Fission Core > --- PROPULSION (5) --- Aerolev Unit Aerolev Unit Gravmag System > --- UTILITY (7) ------ Large Storage Unit Large Storage Unit Experimental Sensor Array Improved Signal Interpreter Improved Melee Analysis Suite Light Regenerative Plating > --- WEAPON (3) ------- Mini Grenade Launcher Powered Hammer Great Axe > --- INVENTORY (16) --- Micro Fission Core Gravmag System Large Storage Unit Energy Well (500) Advanced Terrain Scan Processor Improved Melee Analysis Suite Microactuators Microactuators Actuator Array Improved Propulsion Shielding Insulated Plating Hacking Suite System Backup Module Great Axe Great Axe Peak State ------------ > --- POWER ------------ Micro Nuclear Core Light Fission Core > --- PROPULSION ------- Aerolev Unit Aerolev Unit Gravmag System Improved Airjet Cooled Gravmag System > --- UTILITY ---------- Large Storage Unit Large Storage Unit Experimental Sensor Array Improved Signal Interpreter Long-range Terrain Scanner Improved Melee Analysis Suite Light Regenerative Plating > --- WEAPON ----------- Mini Grenade Launcher Powered Hammer Great Axe > --- INVENTORY -------- Micro Fission Core Gravmag System Large Storage Unit Energy Well Advanced Terrain Scan Processor Improved Melee Analysis Suite Microactuators Microactuators Actuator Array Improved Propulsion Shielding Insulated Plating Hacking Suite System Backup Module Great Axe Great Axe [Rating: 72] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Fission Core Propulsion Armored Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Aerolev Unit Utility High-capacity Storage Unit Device Transmission Jammer Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Insulated Plating Weapon Heavy Ion Cannon Energy Gun EM Pulse Gun Energy Cannon Heavy Ion Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Impact Weapon Power Maul Slashing Weapon Great Axe Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Slots Evolved 10 | . . 2 2 2 . . . . 2 2 Power 1 | . . . . . . . . . . 1 Propulsion 3 | . . 1 1 . . . . . 1 . Utility 5 | . . 1 1 2 . . . . . 1 Weapon 1 | . . . . . . . . . 1 . Parts Attached 198 | 4 4 35 37 67 11 6 2 2 20 10 Power 13 | . . 6 . 3 . . . . 1 3 Engine 8 | . . 6 . 2 . . . . . . Core 5 | . . . . 1 . . . . 1 3 Reactor . | . . . . . . . . . . . Propulsion 51 | 3 . 12 16 6 . . . . 10 4 Treads 28 | 1 . 9 10 4 . . . . 4 . Leg . | . . . . . . . . . . . Wheel 12 | 2 . 3 5 1 . . . . 1 . Hover 11 | . . . 1 1 . . . . 5 4 Flight . | . . . . . . . . . . . Utility 80 | 1 2 6 14 33 8 4 2 2 6 2 Device 47 | . . 1 11 20 6 3 . 2 3 1 Storage 12 | 1 2 3 2 2 . . . . 2 . Processor 2 | . . . . 1 . . . . 1 . Hackware 2 | . . . 1 1 . . . . . . Protection 17 | . . 2 . 9 2 1 2 . . 1 Artifact . | . . . . . . . . . . . Weapon 54 | . 2 11 7 25 3 2 . . 3 1 Energy Gun 12 | . . 4 4 4 . . . . . . Energy Cannon 8 | . 1 . 2 4 1 . . . . . Ballistic Gun 9 | . 1 2 . 6 . . . . . . Ballistic Cannon 5 | . . 3 1 1 . . . . . . Launcher 3 | . . 2 . . . 1 . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 16 | . . . . 10 2 1 . . 2 1 Slashing Weapon 1 | . . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 7 | . . . 3 3 . . . . . 1 Parts Lost 13 | . . 6 6 1 . . . . . . Power . | . . . . . . . . . . . Propulsion 3 | . . . 2 1 . . . . . . Utility 3 | . . 3 . . . . . . . . Weapon 7 | . . 3 4 . . . . . . . Highest Loss Streak 2 | . . 2 2 1 . . . . . . Average Slot Usage (%) 99 | . 100 99 99 99 100 100 100 100 98 89 Engine 8 | . 14 11 9 6 7 7 7 7 2 . Treads 16 | . 14 22 19 14 15 15 15 15 7 . Wheel 13 | . 14 11 16 15 15 15 15 15 5 . Hover 1 | . . . . . . . . . 19 24 Device 9 | . . 3 8 11 14 12 15 14 12 9 Storage 23 | . 28 23 27 23 23 23 23 23 16 11 Processor 4 | . . . . 7 7 7 7 7 9 11 Protection 2 | . . 4 . 2 . 1 . . . 2 Energy Gun 4 | . 4 7 8 2 . . . . . . Energy Cannon 4 | . 6 3 6 4 9 3 . . . . Ballistic Gun 2 | . 16 7 2 1 . . . . . . Ballistic Cannon 1 | . . 3 . . . . . . . . Launcher 1 | . . . . . . 5 7 7 6 5 Impact Weapon 3 | . . . . 5 4 4 7 7 8 4 Naked Turns . | . . . . . . . . . . . Heaviest Build 128 | 13 40 110 114 128 128 124 118 118 115 60 Greatest Support 82 | 26 16 40 82 42 24 24 24 24 57 63 Greatest Overweight (x) 9 | . 2 9 9 5 5 5 4 4 9 2 Average Overweight (x) 3 | . 1 5 3 4 4 4 4 4 . . Largest Inventory Capacity 28 | 8 16 28 28 28 28 28 28 28 28 16 Average Capacity 25 | 7 15 21 28 28 28 28 28 28 21 16 Most Carried 28 | 8 16 27 28 28 28 28 28 28 28 16 Average Carried 24 | 7 11 20 27 27 28 28 28 27 20 15 Final Capacity 28 | 8 16 28 28 28 28 28 28 28 16 16 Final Carried 28 | 8 16 27 28 28 28 28 28 28 16 15 Class Distribution -------------------- 76% | Hauler-Mutant 13% | Hauler-Assassin 5% | Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Assassin | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Assassin | -7/Data Miner Hauler-Assassin | -6/Proximity Caves Hauler-Assassin | -6/Factory Hauler-Assassin | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ----------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Matter Collected 2512 | 245 47 779 465 741 58 132 . 32 13 . Remotely . | . . . . . . . . . . . Salvage Created 3620 | 78 47 1267 1399 675 58 83 . . 13 . Parts 208 | 8 2 87 68 36 4 3 . . . . Haulers Intercepted 9 | . . 5 3 1 . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . 7 3 . 2 . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Combat Hostiles Destroyed 78 | . 1 32 31 10 1 3 . . . . Guns 35 | . 1 11 20 3 . . . . . . Cannons 27 | . . 10 11 5 1 . . . . . AOE 16 | . . 11 . 2 . 3 . . . . Classes Destroyed 12 | 2 1 6 . 1 1 . . . 1 . Worker 3 | . . 2 1 . . . . . . . Tunneler 2 | 1 . 1 . . . . . . . . Hauler 9 | . . 5 3 1 . . . . . . Recycler 2 | 1 . 1 . . . . . . . . Operator 1 | . . . . . . . . . 1 . Watcher 5 | . . 1 . 4 . . . . . . Swarmer 24 | . . 11 10 . . 3 . . . . Grunt 30 | . 1 12 15 2 . . . . . . Brawler 1 | . . 1 . . . . . . . . Sentry 17 | . . 8 6 3 . . . . . . Hunter 1 | . . . . . 1 . . . . . Programmer 5 | . . . . 5 . . . . . . Best Kill Streak 5 | 1 1 5 4 2 1 3 . . 1 . Combat Bots Only 5 | . 1 5 4 2 1 3 . . . . Max Kills in Single Turn 4 | 1 1 4 1 2 1 2 . . 1 . Gunslinging . | . . . . . . . . . . . Exploded 4 | . . 4 . 2 . 2 . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Damage Taken 3756 | . 61 1357 1518 611 144 65 . . . . Core 466 | . 18 121 229 98 . . . . . . Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 84 | 100 92 69 58 . . . . 86 100 . Volleys Fired 260 | 5 10 115 95 29 4 2 . . . . Largest 2 | 2 2 2 2 2 2 1 . . . . Hottest 136 | 60 80 105 136 130 130 30 . . . . Shots Fired 490 | 10 20 206 189 55 8 2 . . . . Gun 277 | 10 17 117 110 23 . . . . . . Cannon 205 | . 3 83 79 32 8 . . . . . Launcher 8 | . . 6 . . . 2 . . . . Special . | . . . . . . . . . . . Kinetic 159 | 5 16 97 24 17 . . . . . . Thermal 222 | 5 4 29 145 31 8 . . . . . Explosive 8 | . . 6 . . . 2 . . . . Electromagnetic 101 | . . 74 20 7 . . . . . . Robot Hit Streak 29 | 2 5 17 29 20 3 3 . . . . Robot Miss Streak 3 | 2 3 3 3 1 2 1 . . . . Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 359 | 5 10 149 137 46 5 2 . . 3 2 Core Hits 157 | 3 3 64 61 20 2 3 . . 1 . Critical Hits 3 | . . 2 1 . . . . . . . Critical Kills 2 | . . 2 . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . . Melee Attacks 141 | . . . . 91 3 1 . 10 33 3 Impact 116 | . . . . 91 3 1 . 10 11 . Slashing 25 | . . . . . . . . . 22 3 Piercing . | . . . . . . . . . . . Sneak Attacks 1 | . . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . 1 . Damage Inflicted 8467 | 58 68 3176 2880 1514 131 366 . . 154 120 Guns 3376 | 58 68 1135 1701 414 . . . . . . Cannons 3202 | . . 1221 1100 750 131 . . . . . Explosions 1219 | . . 820 79 83 . 237 . . . . Melee 670 | . . . . 267 . 129 . . 154 120 Ramming . | . . . . . . . . . . . Kinetic 2096 | 27 68 1328 364 309 . . . . . . Thermal 3784 | 31 . 549 2240 833 131 . . . . . Explosive 871 | . . 634 . . . 237 . . . . Electromagnetic 1046 | . . 665 276 105 . . . . . . Impact 396 | . . . . 267 . 129 . . . . Slashing 274 | . . . . . . . . . 154 120 Piercing . | . . . . . . . . . . . Highest Corruption 4 | . . . 2 1 . . . . 4 . Average Corruption 1 | . . . 2 1 . . . . 3 . Corruption Purged 2 | . . . . 1 . . . . 1 . Effects 9 | . . . 7 2 . . . . . . Message Errors 3 | . . . 2 1 . . . . . . Heat Flow Errors 3 | . . . 3 . . . . . . . Energy Discharges 2 | . . . 2 . . . . . . . Data Loss (minor) 1 | . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 466 | . . 48 5 141 . 128 . . 44 100 Projectiles 44 | . . 25 5 14 . . . . . . Explosions 34 | . . 23 . . . 11 . . . . Melee 388 | . . . . 127 . 117 . . 44 100 Knockbacks 9 | . . 6 3 . . . . . . . Impact . | . . . . . . . . . . . Kinetic 9 | . . 6 3 . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 205 | . . 94 63 48 . . . . . . Shots 5 | . . 3 1 1 . . . . . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 290 | 20 54 281 183 290 . . . . . . Average Temperature 53 | 15 22 56 54 51 . . . . . . Received Heat Transfer 1101 | . 18 459 513 111 . . . . . . Effects 1 | . . . . 1 . . . . . . Energy Bleed 1 | . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . . 1 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 11 | . . 2 1 8 . . . . . . Impact Corruptions 7 | . . . . 3 . 4 . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 13 | . . 3 7 2 1 . . . . . Heat Transferred 6186 | 75 . 1077 3824 1025 185 . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 7 | . . 5 1 1 . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Peak Influence 372 | 10 86 372 324 142 . . . . 53 32 Average Influence 112 | 6 41 152 197 73 . . . . 16 30 Maximum Alert Level 1 | . . 1 1 . . . . . . . Low Security (%) 82 | 100 100 73 49 100 . . . . 100 100 Level 1 17 | . . 26 50 . . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 21 | . . 7 4 8 . . . . 2 . Investigation 4 | . . 4 . . . . . . . . Extermination 5 | . . . . 5 . . . . . . Reinforcement 12 | . . 3 4 3 . . . . 2 . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Distress Signals 5 | . . 1 3 . . . . . 1 . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 140 | . 3 54 57 19 1 3 . . 2 1 Peak Tracking Total 6 | . 1 5 6 2 1 3 . . 1 1 Tactical Retreats 19 | . . 5 14 . . . . . . . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Traps Triggered 14 | . 1 3 2 . . . . . 5 3 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 2 | . . . . . 1 . . 1 . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ---------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Machines Disabled 7 | . . 3 2 1 . . . . . 1 Max in Single Turn 1 | . . 1 1 1 . . . . . 1 Garrison Access 2 | . . . 1 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Machines Accessed 43 | . 5 9 7 10 . . 4 . 7 1 Terminals 25 | . 5 8 5 4 . . . . 3 . Fabricators 3 | . . . . 1 . . . . 2 . Repair Stations . | . . . . . . . . . . . Recycling Units 7 | . . 1 . 4 . . . . 1 1 Scanalyzers 1 | . . . 1 . . . . . . . Garrison Access 3 | . . . 1 1 . . . . 1 . Total Hacks 138 | . 20 34 24 19 . . 24 . 15 2 Successful 86 | . 11 20 15 8 . . 24 . 7 1 Failed 51 | . 9 13 9 11 . . . . 8 1 Catastrophic 13 | . 1 2 4 3 . . . . 3 . Database Lockouts 2 | . . 2 . . . . . . . . Manual 69 | . 18 27 12 7 . . . . 5 . Terminals 82 | . 20 33 15 7 . . . . 7 . Fabricators 6 | . . . . 2 . . . . 4 . Repair Stations . | . . . . . . . . . . . Recycling Units 13 | . . 1 . 8 . . . . 2 2 Scanalyzers 8 | . . . 8 . . . . . . . Garrison Access 5 | . . . 1 2 . . . . 2 . Terminal Hacks 48 | . 8 12 3 . . . 24 . 1 . Record 11 | . . . . . . . 11 . . . Part Schematic 8 | . 1 1 1 . . . 5 . . . Robot Schematic 5 | . . . . . . . 5 . . . Prototype ID Bank 12 | . 7 2 . . . . 3 . . . Alert Level 1 | . . 1 . . . . . . . . Unreport Threat 4 | . . 3 1 . . . . . . . Locate Traps 4 | . . 2 1 . . . . . 1 . Recall Investigation 2 | . . 2 . . . . . . . . Recall Reinforcements 1 | . . 1 . . . . . . . . Fabricator Hacks 6 | . . . . 2 . . . . 4 . Load Schematic 3 | . . . . 1 . . . . 2 . Build 3 | . . . . 1 . . . . 2 . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 5 | . . 1 . 3 . . . . . 1 Retrieve Components 5 | . . 1 . 3 . . . . . 1 Scanalyzer 8 | . . . 8 . . . . . . . Insert Component 3 | . . . 3 . . . . . . . Analyze 5 | . . . 5 . . . . . . . Garrison Access Hacks 2 | . . . 1 1 . . . . . . Seal Access 2 | . . . 1 1 . . . . . . Unauthorized Hacks 40 | . 6 16 7 7 . . . . 4 . Terminals 17 | . 3 7 3 2 . . . . 2 . Track 6 | . 1 4 1 . . . . . . . Assimilate 1 | . . 1 . . . . . . . . Botnet 10 | . 2 2 2 2 . . . . 2 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 33 | . 5 8 5 8 . . . . 6 1 Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . 5 . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 11 | . 1 1 4 . . . 5 . . . Parts Built 3 | . . . . 1 . . . . 2 . Matter 672 | . . . . 102 . . . . 570 . Time 279 | . . . . 51 . . . . 228 . Total Part Build Rating 11 | . . . . 1 . . . . 10 . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 13 | . . 7 . 6 . . . . . . Parts Scanalyzed 3 | . . . 3 . . . . . . . Part Schematics Acquired 3 | . . . 3 . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------------ Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Total Allies 4 | . . . . . . . . 1 3 . Largest Group 3 | . . . . . . . . 1 3 . Highest-Rated Group 94 | . . . . . . . . 94 93 . Highest-Rated Ally 94 | . . . . . . . . 94 31 . Total Orders . | . . . . . . . . . . . Ally Attacks 11 | . . . . . . . . 5 6 . Total Damage 202 | . . . . . . . . 137 65 . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted 1 | . . . . . . . . 1 . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . 1 . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Turns Passed 9611 | 65 330 2079 1760 3280 438 462 102 332 695 68 Spaces Moved 5701 | 38 234 1019 800 1955 276 337 77 233 633 99 Core . | . . . . . . . . . . . Treads 308 | . . 73 153 2 . . . . 80 . Legs 9 | 9 . . . . . . . . . . Wheels 4778 | 29 234 946 647 1953 276 337 77 233 46 . Hover 606 | . . . . . . . . . 507 99 Flight . | . . . . . . . . . . . Fastest Speed 36 | 90 100 120 125 130 130 130 130 130 38 36 Average Speed 129 | 103 119 154 151 130 132 132 130 130 71 43 Slowest Speed 270 | 120 120 220 260 197 140 140 130 130 270 171 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 45 | 3 47 89 67 57 46 61 68 41 23 3 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . 1 . . . Known Exits Taken 6 | . . . . 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . Scrap Searched 3 | . . . . . . 2 . 1 . . Spaces Dug 85 | . . . . 56 2 . . 8 19 . Terrain Destroyed 194 | . . 73 18 63 3 10 . 8 19 . Melee 85 | . . . . 56 2 . . 8 19 . Projectile 20 | . . 1 14 4 1 . . . . . AOE 89 | . . 72 4 3 . 10 . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Total 7251 | 55 266 1335 1166 2475 330 347 78 246 838 115 Wait 702 | . 7 96 173 261 37 2 . . 126 . Move 5691 | 37 233 1018 799 1954 275 336 76 232 632 99 Hop . | . . . . . . . . . . . Pick Up 113 | 4 9 33 27 27 . . . 1 11 1 Fast Attach 48 | 3 . 10 11 11 . . . . 7 6 Attach 31 | . . 5 10 5 . . . . 9 2 Detach 10 | 1 . . 4 4 . . . . . 1 Swap 119 | 1 4 20 16 51 11 6 2 2 4 2 Drop 143 | 4 3 38 31 42 . . . 1 23 1 Fire 260 | 5 10 115 95 29 4 2 . . . . Melee 134 | . . . . 91 3 1 . 10 26 3 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sto]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x3 / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / Low) -5/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 66 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 344 | -10/Materials | Discovered new exit (range 12) 396 | -10/Materials | Entered another Materials area 396 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 603 | -9/Materials | Discovered new exit (range 7) 606 | -9/Materials | Discovered new exit (range 6) 761 | -9/Materials | Build established: Hauler-Mutant 763 | -9/Materials | Discovered new exit (range 13) 1437 | -9/Materials | Discovered new exit (range 4) 1699 | -9/Materials | Discovered new exit (range 7) 1753 | -9/Materials | Central database locked down 2105 | -9/Materials | Discovered new exit (range 15) 2475 | -9/Materials | Entered another Materials area 2475 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3078 | -8/Materials | Discovered new exit (range 16) 3560 | -8/Materials | Discovered new exit (range 3) 4082 | -8/Materials | Discovered new exit (range 3) 4235 | -8/Materials | Entered Factory 4235 | -7/Factory | Evolved 2 slots: Utility x2 5853 | -7/Factory | Discovered new exit (range 13) 5867 | -7/Factory | Identified exit to Factory 6960 | -7/Factory | Discovered exit to Factory (range 5) 7095 | -7/Factory | Fabricated Lrg. Storage Unit (x1) 7302 | -7/Factory | Discovered exit to Factory (range 9) 7480 | -7/Factory | Discovered new exit (range 7) 7495 | -7/Factory | Identified exit to Lower Caves 7515 | -7/Factory | Entered Lower Caves 7946 | -7/Lower Caves | Discovered new exit (range 3) 7949 | -7/Lower Caves | Identified exit to Lower Caves 7953 | -7/Lower Caves | Entered another Lower Caves area 7955 | -7/Lower Caves | Discovered exit to Factory (range 9) 8139 | -7/Lower Caves | Encountered a Warlord checkpoint 8402 | -7/Lower Caves | Discovered new exit (range 11) 8413 | -7/Lower Caves | Identified exit to Data Miner 8415 | -7/Lower Caves | Entered Data Miner 8415 | -7/Data Miner | Discovered new exit (range 6) 8421 | -7/Data Miner | Identified exit to Proximity Caves 8440 | -7/Data Miner | Met Data Miner 8464 | -7/Data Miner | Learned location of Section 7 (-3) 8464 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8486 | -7/Data Miner | Received God Mode back door access code from Data Miner 8514 | -7/Data Miner | Build established: Hauler-Assassin 8517 | -7/Data Miner | Entered Proximity Caves 8547 | -6/Proximity Caves | Learned location of 1 exit from Factory 8576 | -6/Proximity Caves | Escorted by Enhanced Grunt 8833 | -6/Proximity Caves | Discovered exit to Factory (range 13) 8849 | -6/Proximity Caves | Entered Factory 8849 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 8850 | -6/Factory | Identified exit to Lower Caves 8884 | -6/Factory | Allied Derelicts emerged from ambush trap array 9159 | -6/Factory | Fabricated Lgt. Regenerative Plating? 9264 | -6/Factory | Discovered new exit (range 17) 9276 | -6/Factory | Fabricated Exp. Sensor Array (x1) 9292 | -6/Factory | Identified exit to Factory 9513 | -6/Factory | Discovered exit to Factory (range 4) 9544 | -6/Factory | Entered another Factory area 9544 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 9612 | -5/Factory | Self-destructed Last Messages --------------- 09594_ Triggered Blade Trap. 09594_ Massive razor-sharp blades shoot up from within the floor. 09594_ Aerolev Unit severed. 09594_ Lgt. Fission Core severed. 09594_ Acquired Aerolev Unit. 09596_ Triggered Blade Trap. 09596_ Massive razor-sharp blades shoot up from within the floor. 09596_ Cld. Gravmag System severed. 09596_ Powered Hammer severed. 09596_ Aerolev Unit severed. 09596_ Acquired Lgt. Fission Core. 09598_ Triggered Blade Trap. 09598_ Massive razor-sharp blades shoot up from within the floor. 09598_ Lrn. Terrain Scanner severed. 09598_ Lgt. Fission Core severed. 09598_ Imp. Airjet severed. 09600_ Acquired Lgt. Fission Core. 09604_ Acquired Aerolev Unit. 09607_ Acquired Powered Hammer. 09608_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ????????????????????????????????? ??????# | | ?????????????????????????????????" ??????# | | ????????????????????????#???????"" ??????# | | ???????????????????????????????""" ??????# | | ??????????????????????????????? "?????# | | ????????????????????????????! """ T?????# | | ????????????????????????????? """ "?????# ""T"" | | ??????????????????????????? ?" """ "?????# """" | | ???????????????????????????""" #############+ | | ????????????????????????? "F """ | | ????????????????????????? """ """ | | ????????????????????????+ "" """ | | ????????????????????? ??# | | ????????????????????????# ! | | ????????????????????????# #####+######+####### | | ????????????????????????# ## # #?? | | ????????????????????????# ## """ # """ #?? | | ?????????#?? ???????????# ## """ #[[ """ #?? | | ????????????????????????# ## """ #[[ """ #?? | | ????????????????????????# ## # #?? | | ????????????????????????# ## """ # """Y""" #?? | | ????????????????????????# ## """ # """"""" #?? | | ?????????#?? ???????????# ## """ # ##? | | ????????????????????????# ## ############? | | ????????????????????????# ! ## #???????????? | | ????????#???????????????#@ + ! #???????????? | | ????????????????????????# ^= ## #???????????? | | ????????????????????????# ########?? ????????? | | ????????????????????????# #????????????????? ? | | ????????????????????????# #??????? ??????????? | | ????????????????????????# #?????#????????????? | | ????????????????????????+ #??????????????????? | | ????????????????????????#k R#?????#????????????? | | ????????????????????????# R #??????????????????? | | ????????????????????????# #??????????????????? | | ???????????????????#????# #??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????? k ???????????????????? | | ?????????????????????????????????????????k???????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????t????? | | ?????????????????????????????????????????????????? | | ?????????????????? ??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 28 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Range 24 Terrain Scan Density 10 Jamming Range 8 Armor Coverage 225 Resistance: EM 15 Propulsion Shielding 66 Evasion (%) 57 Melee Accuracy 6 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Imp. Signal Interpreter | -9/Materials | Hacked Adv. Sensor Array | -8/Materials | Hacked Lrn. Terrain Scanner | -8/Materials | Scanalyzed Imp. Terrain Scan Processor | -8/Materials | Scanalyzed Aerolev Unit | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Sensor Array | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Exp. ECM Suite | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Lrg. Storage Unit | x1 | -7/Factory Lgt. Regenerative Plating | x1 | -6/Factory Exp. Sensor Array | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AluminumPowerReactor Manual? 0 Play Time 02:48:43 Cumulative 685.6 hours Start 2020.02.26 @ 11:05:22 End 2020.02.27 @ 16:33:47 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 207 Rogue 207 Adventurer 0 Explorer 0 Win Type - Total 26 Types 19/1/3/3/0/0/0 Lore% 67 Gallery% 84 Achievement% 67 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 09727432-d57b-4e2d-9503-1bf120728461