Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.27 @ 19:23:02 Player: Zonalar Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (105) 525 Value Destroyed (2400) 2400 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (151) 151 TOTAL SCORE: 5556 Bonus ------- High Alert Combat Kills 151 Cogmind --------- Core Integrity 0/700 Matter 61/300 Energy 100/100 System Corruption 31% Temperature Cool (18) Movement Walking (130) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Improved Titanium Leg Surge Thruster > --- UTILITY (5) ------ System Restoration Module > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Seismic Detector Kinecellerator Weapon Shielding Improved Weapon Shielding Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- VTOL Module VTOL Module VTOL Module VTOL Module VTOL Module > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Improved Signal Interpreter Improved Weapon Shielding Layered Light Armor Plating > --- WEAPON ----------- Precision Beam Rifle Chainsword > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Advanced Treads Improved Heat Sink Compact Matter Pod Weight Redist. System Kinecellerator Heavy Particle Gun Improved Assault Rifle Gauss Rifle [Rating: 38] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit VTOL Module Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Transport Network Coupler Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Impact Weapon Maul Slashing Weapon Chainsword Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 3 | . . . 2 1 Utility 3 | . . 2 . 1 Weapon . | . . . . . Parts Attached 176 | 8 30 46 51 41 Power 24 | 2 7 3 8 4 Engine 18 | 2 7 3 4 2 Core 6 | . . . 4 2 Reactor . | . . . . . Propulsion 42 | 2 4 9 15 12 Treads 10 | . . . 9 1 Leg 22 | 2 4 9 5 2 Wheel . | . . . . . Hover . | . . . . . Flight 10 | . . . 1 9 Utility 56 | 2 7 18 16 13 Device 30 | 1 4 11 7 7 Storage 8 | 1 1 4 2 . Processor 3 | . 2 . . 1 Hackware . | . . . . . Protection 15 | . . 3 7 5 Artifact . | . . . . . Weapon 54 | 2 12 16 12 12 Energy Gun 13 | 1 5 . 3 4 Energy Cannon 14 | . 2 9 3 . Ballistic Gun 11 | 1 1 3 1 5 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon 4 | . 4 . . . Impact Weapon 6 | . . 4 2 . Slashing Weapon 6 | . . . 3 3 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 5 | . . 2 3 . Corrupted Parts 1 | . . . . 1 System Corruption 7 | . . . . 7 Parts Lost 46 | . 6 7 17 16 Power 13 | . 2 1 6 4 Propulsion 12 | . 1 1 5 5 Utility 15 | . . 4 6 5 Weapon 6 | . 3 1 . 2 Highest Loss Streak 12 | . 4 4 9 12 To Critical Strikes . | . . . . . Average Slot Usage (%) 92 | . 94 95 90 77 Engine 8 | . 12 10 1 3 Core 2 | . . . 7 2 Treads 6 | . . . 19 11 Leg 17 | . 25 21 8 . Flight 2 | . . . 2 15 Device 16 | . 7 19 19 12 Storage 10 | . 14 9 9 6 Processor 3 | . 6 4 . 2 Protection 5 | . . 6 6 7 Energy Gun 5 | . 16 . 6 5 Energy Cannon 6 | . 4 10 4 . Ballistic Gun 2 | . 3 3 . 1 Impact Weapon 3 | . . 7 . . Slashing Weapon 2 | . . . 7 4 Peak Build Rating 38 | 9 10 18 28 38 Average Rating 14 | 6 7 14 23 27 On Entrance 12 | . 9 10 17 28 Naked Turns . | . . . . . Heaviest Build 31 | 14 22 28 31 28 Greatest Support 82 | 20 20 29 82 82 Greatest Overweight (x) 6 | . 4 2 6 6 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 8 | 7 8 7 9 9 Most Carried 10 | 5 10 9 10 10 Average Carried 6 | 2 6 6 8 8 Final Capacity 10 | 8 10 8 10 5 Final Carried 10 | 2 10 8 10 4 Class Distribution -------------------- 63% | Mutant 32% | Scavenger-Mutant 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Sprinter | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1940 | 288 263 551 642 196 Remotely . | . . . . . Salvage Created 4139 | 131 495 1933 1219 361 Parts 180 | 6 27 69 59 19 Haulers Intercepted 7 | . 2 5 . . Recyclers Shooed 6 | . . 3 3 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 67 | . 9 28 20 10 Melee 29 | . . 10 12 7 Guns 12 | . 3 3 3 3 Cannons 18 | . 5 8 5 . AOE 3 | . 1 2 . . Classes Destroyed 12 | 2 5 3 1 1 Worker 5 | . . 5 . . Builder 3 | . 1 2 . . Tunneler 2 | 2 . . . . Hauler 7 | . 2 5 . . Recycler 14 | 1 1 8 4 . Watcher 7 | . 1 4 1 1 Swarmer 22 | . 3 10 5 4 Cutter 3 | . . . . 3 Grunt 29 | . 6 13 7 3 Brawler 1 | . . . 1 . Duelist 2 | . . 1 1 . Sentry 10 | . . 4 6 . Best Kill Streak 9 | 1 3 9 5 3 Combat Bots Only 5 | . 3 3 5 3 Max Kills in Single Turn 2 | 1 1 2 1 1 Gunslinging . | . . . . . Exploded 2 | . 1 2 . . Melee 1 | . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 617 | . 73 178 201 165 Missed 154 | . 13 47 44 50 Damage Taken 7204 | 36 766 1539 2070 2793 Core 1560 | 36 125 282 413 704 Absorbed by Shields 170 | . . 170 . . Redirected to Shielding 72 | . . . . 72 Ignored by Resistances 53 | . . 25 28 . Core Remaining (%) 43 | 85 35 29 24 . Volleys Fired 267 | 8 69 121 48 21 Largest 2 | 2 2 2 2 2 Hottest 150 | 60 150 143 143 78 Shots Fired 394 | 16 118 152 83 25 Gun 193 | 16 74 37 41 25 Cannon 190 | . 33 115 42 . Launcher . | . . . . . Special 11 | . 11 . . . Kinetic 73 | 8 13 37 . 15 Thermal 287 | . 94 100 83 10 Explosive . | . . . . . Electromagnetic 34 | 8 11 15 . . Robot Hit Streak 14 | 3 11 5 14 6 Robot Miss Streak 7 | 2 7 5 3 2 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 298 | 9 56 116 82 35 Core Hits 113 | 4 26 38 32 13 Critical Kills 5 | . . 4 . 1 Critical Parts Destroyed 14 | . . 14 . . Critical Strikes 26 | . . 18 5 3 Burn 5 | . . . 4 1 Destroy 1 | . . . . 1 Smash 18 | . . 18 . . Sever 2 | . . . 1 1 Melee Attacks 173 | . . 88 42 43 Impact 94 | . . 88 6 . Slashing 79 | . . . 36 43 Piercing . | . . . . . Sneak Attacks 20 | . . 18 2 . Combat Hostiles 1 | . . . 1 . Follow-up Attacks 3 | . . . 3 . Damage Inflicted 8186 | 136 900 4152 2063 935 Guns 1513 | 93 455 218 470 277 Cannons 1817 | . 373 928 516 . Explosions 179 | 43 39 97 . . Melee 4644 | . . 2909 1077 658 Ramming 9 | . 9 . . . Kinetic 458 | 44 40 218 . 156 Thermal 2734 | 43 723 861 986 121 Explosive . | . . . . . Electromagnetic 341 | 49 128 164 . . Impact 3071 | . . 2909 162 . Slashing 1573 | . . . 915 658 Piercing . | . . . . . Highest Corruption 31 | . . 7 6 31 Average Corruption 7 | . . 7 5 25 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 45 | . . 16 23 6 Message Errors 6 | . . 2 3 1 Matter Fused 12 | . . 4 7 1 Heat Flow Errors 5 | . . 1 2 2 Energy Discharges 1 | . . 1 . . Parts Rejected 1 | . . . . 1 Data Loss (minor) 13 | . . 6 7 . Data Loss (major) 3 | . . 1 2 . Misfires 2 | . . . 2 . Weapon Failures 2 | . . 1 . 1 Overload Shots . | . . . . . Overflow Damage 1355 | 18 39 1206 62 30 Projectiles 11 | . . . 11 . Explosions 57 | 18 39 . . . Melee 1287 | . . 1206 51 30 Knockbacks 6 | . 1 5 . . Impact 6 | . 1 5 . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 193 | 36 125 32 . . Shots 4 | 1 2 1 . . Rammed . | . . . . . Targets Rammed 8 | . 8 . . . Kicked 8 | . 8 . . . Crushed . | . . . . . Highest Temperature 413 | 32 413 300 391 276 Average Temperature 89 | 15 105 72 100 96 Received Heat Transfer 1717 | . 267 436 792 222 Effects 6 | . 2 2 1 1 Shutdowns 1 | . 1 . . . Energy Bleed 1 | . 1 . . . Interference 4 | . . 2 1 1 Siege Activations . | . . . . . Robots Corrupted 12 | . . 12 . . Combat Hostiles 5 | . . 5 . . Parts Fried 28 | . . 27 1 . Impact Corruptions 37 | . . 36 1 . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | . . 1 . 3 Heat Transferred 5478 | 50 1715 1234 2146 333 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 4 | 1 1 2 . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 608 | 10 196 608 486 448 Initial 230 | . 6 52 230 165 Average 222 | 1 74 402 316 284 Maximum Alert Level 2 | . . 2 2 2 Low Security (%) 51 | 100 100 20 11 20 Level 1 22 | . . 18 60 69 Level 2 25 | . . 60 27 10 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 16 | . 4 8 1 3 Investigation 8 | . 2 6 . . Extermination . | . . . . . Reinforcement 8 | . 2 2 1 3 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . 1 . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 6 | . 1 4 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 118 | . 23 42 28 25 Peak Tracking Total 6 | . 4 5 6 6 Tactical Retreats 13 | . 2 3 2 6 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 9 | . 5 1 2 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 9 | . 3 3 3 . Max in Single Turn 1 | . 1 1 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 26 | . 5 9 6 6 Terminals 17 | . 4 6 4 3 Fabricators 1 | . . . . 1 Repair Stations 1 | . . . . 1 Recycling Units 5 | . 1 2 1 1 Scanalyzers 2 | . . 1 1 . Garrison Access . | . . . . . Total Hacks 76 | . 11 31 20 14 Successful 42 | . 4 20 11 7 Failed 34 | . 7 11 9 7 Catastrophic 9 | . 1 3 2 3 Database Lockouts . | . . . . . Manual 20 | . 4 10 4 2 Terminals 49 | . 9 19 13 8 Fabricators 2 | . . . . 2 Repair Stations 2 | . . . . 2 Recycling Units 10 | . 2 5 1 2 Scanalyzers 13 | . . 7 6 . Garrison Access . | . . . . . Terminal Hacks 21 | . 2 10 7 2 Record 10 | . 1 4 5 . Part Schematic 1 | . . . . 1 Prototype ID Bank 2 | . . 2 . . Open DSF 1 | . . . . 1 Locate Traps 1 | . . 1 . . Maintenance Status 1 | . . 1 . . Transport Status 1 | . . 1 . . Investigation Status 1 | . . . 1 . Registered Components 2 | . . 1 1 . Zone Layout 1 | . 1 . . . Fabricator Hacks 1 | . . . . 1 Load Schematic 1 | . . . . 1 Repair Station Hacks 2 | . . . . 2 Scan Component 1 | . . . . 1 Repair 1 | . . . . 1 Recycling Unit Hacks 6 | . 1 2 1 2 Report Inventory 3 | . . 2 . 1 Retrieve Components 3 | . 1 . 1 1 Scanalyzer 10 | . . 7 3 . Insert Component 5 | . . 3 2 . Analyze 5 | . . 4 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 2 | . 1 1 . . Terminals 1 | . 1 . . . Operators 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . 1 . . Monitor 1 | . . 1 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 21 | . 4 9 5 3 Full Trace Events 9 | . 1 8 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 5 | . . 3 1 1 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time 38 | . . . . 38 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 15 | . 3 . 10 2 Parts Scanalyzed 5 | . . 3 2 . Part Schematics Acquired 4 | . . 3 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 6474 | 1570 1117 2028 1262 497 Spaces Moved 2761 | 312 630 884 558 377 Core 24 | 7 5 . 7 5 Treads 426 | . . . 367 59 Legs 2009 | 305 625 884 184 11 Wheels . | . . . . . Hover . | . . . . . Flight 302 | . . . . 302 Fastest Speed 23 | 50 120 120 100 23 Average Speed 127 | 118 127 143 159 53 Slowest Speed 350 | 120 250 260 350 350 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 6 | . . 1 . 5 Exploration Rate (%) 48 | 49 80 61 38 13 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 79 | . 4 54 7 14 Terrain Destroyed 127 | 2 18 79 14 14 Melee 38 | . . 18 6 14 Projectile 69 | . 7 54 8 . AOE 20 | 2 11 7 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 4988 | 1497 801 1322 791 577 Wait 1408 | 1162 26 127 39 54 Move 2757 | 311 629 883 557 377 Hop . | . . . . . Pick Up 116 | 8 27 29 28 24 Fast Attach 21 | 1 3 4 11 2 Attach 62 | 6 10 10 14 22 Detach 2 | . . 1 . 1 Swap 94 | 1 17 32 27 17 Drop 78 | . 12 27 28 11 Fire 267 | 8 69 121 48 21 Melee 170 | . . 88 39 43 Ram . | . . . . . Kick 8 | . 8 . . . Crush . | . . . . . Escape Stasis 5 | . . . . 5 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 1571 | -11/Scrapyard | Entered Materials 1572 | -10/Materials | Build established: Mutant 1942 | -10/Materials | Discovered new exit (range 9) 2122 | -10/Materials | Discovered new exit (range 16) 2450 | -10/Materials | Discovered new exit (range 8) 2509 | -10/Materials | Discovered new exit (range 13) 2578 | -10/Materials | Core integrity fell below 50% 2641 | -10/Materials | Lost 4 parts (1p3w) 2688 | -10/Materials | Entered another Materials area 2688 | -9/Materials | Evolved 2 slots: Utility x2 3314 | -9/Materials | Discovered new exit (range 14) 3569 | -9/Materials | Build established: Scavenger-Mutant 4118 | -9/Materials | Crushed by falling debris 4134 | -9/Materials | Discovered new exit (range 13) 4149 | -9/Materials | Core integrity fell below 50% 4179 | -9/Materials | Lost 4 parts (1n2u1w) 4716 | -9/Materials | Entered another Materials area 4716 | -8/Materials | Evolved 2 slots: Propulsion x2 4917 | -8/Materials | Build established: Mutant 5038 | -8/Materials | Core integrity fell below 50% 5068 | -8/Materials | Lost 9 parts (3p2n4u) 5235 | -8/Materials | Discovered new exit (range 16) 5376 | -8/Materials | Build established: Scavenger-Mutant 5978 | -8/Materials | Entered Factory 5978 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6136 | -7/Factory | Lost 3 parts (1p2u) 6341 | -7/Factory | Crushed by falling debris 6342 | -7/Factory | Crushed by falling debris 6342 | -7/Factory | System corruption reached 10% 6365 | -7/Factory | Crushed by falling debris 6365 | -7/Factory | Core integrity fell below 50% 6373 | -7/Factory | Crushed by falling debris 6375 | -7/Factory | Crushed by falling debris 6388 | -7/Factory | System corruption reached 30% 6409 | -7/Factory | Core integrity fell below 20% 6419 | -7/Factory | Released all parts (4) 6444 | -7/Factory | Lost 12 parts (2p5n3u2w) 6475 | -7/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 06443_ Acquired System Restoration Module. 06444_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 06445_ Dropped Reaction Control System. 06447_ Connecting with Repair Station... >>Scan(Surge Thruster) Scanning Surge Thruster... Ready to Repair: Surge Thruster Rating: 3 Time: 38 >>Repair Repairing Surge Thruster... ETC: 38 06455_ System corrupted: Heat flow error (+244). 06456_ Overheating: System interference. 06456_ System Restoration Module temporarily disabled. 06475_ Lgt. Deuterium Engine destroyed. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ??????????????????????????????????????? | | ????????????????????????????##+#########/###### " | | ????????????????????????????# "" ## " | | ????????????????????????????# """## ## " | | ????????????????????????????# """## + " | | ????????????????????????????# """## # | | ????????????????????????????# ## # | | ????????????????????????????# """## + | | ????????????????????????????# """## ##### | | ????????????????????????????# """## #???? | | ????????????????????????????# ############???? | | ????????????????????????????# ] # [ #??##### | | ????????????????????????????# # # | | ???????????????????????#????# # / | | ?????????????????????? ?? ####### %# | | ??????????????????????? ? ???? + ##"##### | | ???????????????????????? #??????# #" | | ???????????????????######+####???## ##! | | ???????????????????# """ #???#" ! # | | ???????????????????# "R" #####" # | | ???????????????????# " " """ # !"" ] #* | | ???????????????????# """ # "" #""" | | ???????????????????# """ #!! 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"###### | | ???????????????????###+####### #" ! #???? | | ???????????????####### ########+### "###???? | | ????????????# ############?????? | | ????????????# # #?????????? | | ????????????# # #?????????? | | ????????????# + """ #?????????? | | ????????????# ############# """ #?????????? | | ????????????########????????????# """ #?????????? | | ????????????????????????????????# #?????????? | | ?????????????????????????????????#######?????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 14 Energy Capacity 265 Matter Stores 350 Matter Capacity 350 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 9 Armor Coverage 300 Resistance: TH 10 Weapon Shielding 66 Evasion (%) 71 Targeting Accuracy 5 Recoil Reduction 4 Kinecelleration 30 Item Schematics ----------------- Adv. Beam Cannon | -9/Materials | Scanalyzed Lgt. Armor Plating | -9/Materials | Scanalyzed Maul | -9/Materials | Scanalyzed Adv. Treads | -8/Materials | Scanalyzed Prc. Shock Rifle | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Can't Catch Me Deadly Force Librarian Made in Tau Ceti IV Part-time Excavator Power Corrupts System Compromised Challenges ------------ None Game ------ Seed SiegeCompactCasing Manual? 0 Play Time 02:59:35 Cumulative 13.2 hours Start 2025.04.27 @ 05:16:17 End 2025.04.27 @ 19:23:02 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 12 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: df71fa5e-f864-48cb-a1eb-70a95e281926