Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.16 @ 01:23:30 Player: Millea Result: Core destroyed Performance ------------- Evolutions (9) 4500 Regions Visited (24) 4800 Robots Destroyed (365) 1825 Value Destroyed (17706) 17706 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (15964) 15964 TOTAL SCORE: 45135 Bonus ------- High Alert Combat Kills 8746 Follower Combat Kills 1978 Entered Garrisons 1800 Used RIF Installer 3000 Entered DSFs 500 Friendly Fire -60 Cogmind --------- Core Integrity 0/1600 Matter 163/300 Energy 100/100 System Corruption 22% Temperature Critical (583) Movement Hovering (60) Location -1/Access Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (6) --- Combat Linear Gravjet > --- UTILITY (11) ----- Hacking Suite Improved Corruption Screen > --- WEAPON (4) ------- Dual-blade Saw Dual-blade Saw Dual-blade Saw > --- INVENTORY (5) ---- Advanced Thermal Defense Suite Antimissile System Enhanced Nova Cannon Railgun Peak State ------------ > --- POWER ------------ Antimatter Reactor Antimatter Reactor Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Heavy Siege Treads Heavy Siege Treads Heavy Siege Treads > --- UTILITY ---------- Advanced Power Amplifier Improved Cooling System Advanced Coolant Injector Huge Storage Unit Advanced Targeting Computer Advanced Targeting Computer Core Analyzer Advanced Phase Shifter Advanced Force Field Antimissile System Relay Coupler [NC] > --- WEAPON ----------- Enhanced Nova Cannon Enhanced Nova Cannon Railgun Railgun > --- INVENTORY -------- Heavy Siege Treads Heavy Siege Treads Heavy Siege Treads Advanced Heat Sink Improved Heavy Armor Plating Improved Focal Shield Improved Thermal Shield Advanced Thermal Shield Advanced Force Field Advanced Force Field Long-range Tractor Beam Heavy Proton Cannon Compact HERF Cannon Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Railgun Railgun Heavy Assault Cannon [Rating: 176] Favorites ----------- Power Antimatter Reactor Engine Improved Deuterium Engine Power Core Nuclear Core Reactor Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Hover Unit Combat Linear Gravjet Flight Unit Impulse Thruster Array Utility Advanced Targeting Computer Device Improved Cooling System Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Enhanced Nova Cannon Ballistic Gun Railgun Ballistic Cannon Heavy Assault Cannon Launcher Advanced EMP Blaster Slashing Weapon Dual-blade Saw Build | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac DSF Res Res Gar Acc Slots Evolved 18 | . . 2 2 . 2 . . . . . . . 2 . 2 . . . 2 . 2 2 . 2 Power 3 | . . . . . . . . . . . . . 1 . . . . . 1 . . 1 . . Propulsion 4 | . . . . . . . . . . . . . . . 1 . . . 1 . 2 . . . Utility 9 | . . 1 2 . 2 . . . . . . . . . 1 . . . . . . 1 . 2 Weapon 2 | . . 1 . . . . . . . . . . 1 . . . . . . . . . . . Parts Attached 279 | 6 7 8 39 12 9 2 . 7 2 3 18 13 3 3 2 13 2 7 2 8 13 15 4 81 Power 32 | 1 . 1 2 2 . 1 . 1 . . 3 3 1 1 . 2 . . 1 3 2 4 . 4 Engine 11 | 1 . 1 1 1 . . . . . . 1 3 . 1 . . . . 1 1 . . . . Core 9 | . . . 1 1 . 1 . 1 . . 2 . 1 . . 1 . . . 1 . . . . Reactor 12 | . . . . . . . . . . . . . . . . 1 . . . 1 2 4 . 4 Propulsion 42 | 2 . 1 7 2 2 . . . . . 3 1 . . 2 . . 4 1 2 1 . . 14 Treads 31 | 2 . 1 7 2 2 . . . . . 3 1 . . 2 . . 4 1 2 1 . . 3 Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . Hover 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 Flight 7 | . . . . . . . . . . . . . . . . . . . . . . . . 7 Utility 129 | 1 4 3 14 6 3 1 . 1 1 1 10 6 . 2 . 7 2 2 . 1 4 8 2 50 Device 84 | . 1 2 4 2 2 1 . . 1 . 5 2 . 1 . 4 2 2 . 1 4 7 1 42 Storage 7 | 1 2 . 1 . . . . 1 . . . . . . . . . . . . . . . 2 Processor 12 | . . . 5 . . . . . . . 2 . . . . 3 . . . . . . 1 1 Hackware 6 | . . . 1 2 . . . . . . . 1 . . . . . . . . . . . 2 Protection 20 | . 1 1 3 2 1 . . . . 1 3 3 . 1 . . . . . . . 1 . 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 76 | 2 3 3 16 2 4 . . 5 1 2 2 3 2 . . 4 . 1 . 2 6 3 2 13 Energy Gun 24 | 1 . . 5 . 2 . . 3 1 2 2 2 1 . . 3 . . . . 2 . . . Energy Cannon 15 | . 2 2 . . 1 . . . . . . . . . . . . . . 1 3 . 2 4 Ballistic Gun 25 | 1 1 . 9 1 1 . . 1 . . . 1 . . . 1 . 1 . 1 1 3 . 3 Ballistic Cannon 3 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . 1 Launcher 4 | . . 1 1 1 . . . 1 . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . 4 . . . . . . . 1 . . . . 1 . . . . 1 1 . 2 Parts Lost 81 | . . 2 9 5 2 1 . 1 . 1 6 8 . 3 . . . 1 . 2 . . . 40 Power 15 | . . 1 1 2 1 . . 1 . . 1 1 . 1 . . . . . . . . . 6 Propulsion 20 | . . . 2 2 . . . . . . 1 1 . . . . . . . . . . . 14 Utility 27 | . . 1 3 1 . 1 . . . 1 3 2 . 2 . . . . . . . . . 13 Weapon 19 | . . . 3 . 1 . . . . . 1 4 . . . . . 1 . 2 . . . 7 Highest Loss Streak 12 | . . 1 4 5 1 1 . 1 . 1 4 3 . 2 . . . 1 . 1 . . . 12 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 99 98 99 97 97 99 100 100 100 99 99 96 85 90 82 95 100 99 89 87 84 85 86 72 Engine 2 | . 14 11 2 5 5 . . . . . . 6 6 5 5 4 . . 5 5 2 . . . Core 3 | . . . 6 3 . 6 7 7 7 7 6 . 6 6 5 5 5 5 5 9 . . . . Reactor 3 | . . . . . . . . . . . . . . . . . 5 5 5 . 9 16 17 12 Treads 15 | . 28 22 17 17 15 15 15 15 15 15 15 15 13 13 17 17 17 16 10 9 14 13 13 9 Device 15 | . 12 15 7 8 22 23 23 17 15 15 17 15 13 15 11 11 14 23 21 21 19 20 21 17 Storage 6 | . 14 11 9 9 7 7 7 12 15 10 7 7 6 6 5 5 5 5 5 5 4 4 4 3 Processor 14 | . . . 20 18 15 15 15 15 15 15 18 15 13 13 11 25 25 17 15 15 14 13 13 10 Protection 5 | . . 6 7 8 7 7 7 7 7 10 8 10 6 7 5 1 . . . . . . . 2 Energy Gun 8 | . 1 . 2 . 15 15 15 16 22 23 23 15 6 6 5 10 23 18 15 7 3 . . . Energy Cannon 3 | . 13 32 . . 2 7 7 2 . . . . . . . . . . . 3 4 5 7 4 Ballistic Gun 8 | . 13 . 23 17 4 . . 1 . . . 5 6 6 5 6 . 3 5 7 9 10 9 8 Naked Turns 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Heaviest Build 215 | 13 52 57 110 110 109 110 108 108 109 114 119 123 128 132 125 131 140 143 152 157 177 197 209 215 Greatest Support 210 | 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 60 60 60 105 150 150 210 210 210 210 Greatest Overweight (x) 3 | . 1 1 2 2 2 2 2 2 2 2 2 3 3 3 2 2 2 2 1 1 . . . 1 Average Overweight (x) 1 | . . 1 1 2 2 2 2 2 2 2 2 2 3 3 2 1 2 1 1 . . . . . Largest Inventory Capacity 25 | 8 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 6 14 20 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 21 Most Carried 25 | 6 16 18 25 24 25 25 25 25 25 25 25 25 24 25 24 25 25 25 25 25 25 25 25 25 Average Carried 21 | 3 11 15 23 19 22 24 24 24 24 24 23 23 20 24 23 24 24 24 23 22 24 23 24 19 Final Capacity 25 | 8 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 6 16 18 24 18 25 24 25 25 25 24 24 24 24 25 23 25 23 25 23 25 24 25 25 25 Class Distribution -------------------- 52% | Gunner 10% | Scavenger-Tank 9% | Mutant 9% | Scavenger-Gunner 7% | Tank 7% | Generator-Gunner Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Gunner | -8/Materials Gunner | -8/Garrison Gunner | -7/Factory Gunner | -7/Garrison Gunner | -7/Factory Gunner | -7/Garrison Gunner | -7/Factory Gunner | -7/Garrison Gunner | -7/Factory Tank | -7/Garrison Gunner | -6/Factory Gunner | -6/Garrison Gunner | -5/Factory Scavenger-Gunner | -5/Garrison Gunner | -5/Factory Scavenger-Gunner | -5/Garrison Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/DSF Scavenger-Gunner | -3/Research Generator-Gunner | -2/Research Generator-Gunner | -2/Garrison Scavenger-Tank | -1/Access Resources | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ----------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac DSF Res Res Gar Acc Matter Collected 9104 | 241 308 95 1329 201 198 47 . 65 . 74 325 466 . 346 . 354 . 138 . 77 533 521 90 3696 Remotely 2911 | . . . . . . . . . . . . . . . . . . . . . . 287 . 2624 Salvage Created 20785 | . 595 620 2180 365 289 226 . 441 . 275 1164 1294 . 108 . 818 . 1349 20 509 1091 978 108 8355 Parts 870 | . 49 35 133 30 18 13 . 27 . 15 68 66 . 6 . 50 . 65 2 22 76 55 4 136 Haulers Intercepted 13 | . 2 . 5 . 2 . . . . . 3 . . . . . . . . . 1 . . . Recyclers Shooed 5 | . 2 . 1 . . . . . . . 1 . . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac DSF Res Res Gar Acc Combat Hostiles Destroyed 341 | . 13 14 39 16 3 6 . 10 . 7 22 34 . 4 . 15 . 17 . 7 12 9 2 111 Melee 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Guns 234 | . 9 . 36 7 3 6 . 4 . 7 22 33 . 2 . 13 . 16 . 7 8 5 2 54 Cannons 74 | . 4 9 3 1 . . . 1 . . . . . 2 . 2 . . . . 4 2 . 46 AOE 16 | . . 4 . 8 . . . 4 . . . . . . . . . . . . . . . . Classes Destroyed 22 | . 6 3 6 . 1 1 . . . . 2 . . 1 . . . 1 . . . . . 1 Worker 11 | . 3 . 1 . . . . . . . 3 . . . . . . . . . 1 . . 3 Builder 4 | . . . . . . . . . . . 3 . . . . . . . . . . . . 1 Tunneler 5 | . 1 . . . . . . . . . 2 . . . . . . . . . . 1 . 1 Hauler 13 | . 2 . 5 . 2 . . . . . 3 . . . . . . . . . 1 . . . Recycler 2 | . . 1 . . . . . . . . . . . . . . . . . . . 1 . . Mechanic 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . 2 Operator 4 | . . . 1 . 1 . . . . . . . . . . . . . 1 . 1 . . . Watcher 16 | . 3 2 5 . 1 . . . . . 3 . . . . . . . . . 1 . . 1 Swarmer 62 | . 6 3 10 10 . 3 . 3 . . . 11 . 3 . 3 . 5 . 4 . . 1 . Cutter 8 | . . . 2 3 . . . . . . . . . . . 3 . . . . . . . . Saboteur 7 | . . . . . . . . . . . . . . . . . . . . . . . . 7 Grunt 139 | . 7 9 18 2 1 2 . 4 . 4 10 14 . . . 5 . 6 . . 3 . . 54 Brawler 10 | . . . 1 . . . . . . . . . . . . . . . . . . . . 9 Duelist 21 | . . 1 . . . . . . . 1 . 1 . . . 1 . . . . 1 . . 16 Protector 5 | . . . . . . . . . . . 1 . . . . . . . . . . . . 4 Sentry 26 | . . 1 6 1 . . . 2 . . 2 5 . . . 3 . 2 . . 1 2 . 1 Specialist 4 | . . . . . . . . . . . . . . . . . . 1 . 1 2 . . . Hunter 10 | . . . 1 . . . . . . 1 2 . . . . . . 1 . 2 . 3 . . Programmer 44 | . . . . . 2 . . 1 . 1 7 3 . . . . . 1 . . 5 3 1 20 Heavy 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Behemoth 2 | . . . . . . . . . . . . . . . . . . 1 . . . 1 . . Executioner 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Infiltrator 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Best Kill Streak 16 | . 7 7 10 16 2 3 . 7 . 4 6 9 . 3 . 5 . 6 1 6 5 3 2 10 Combat Bots Only 16 | . 3 7 8 16 1 3 . 7 . 4 4 9 . 3 . 5 . 6 . 6 4 3 2 10 Max Kills in Single Turn 5 | . 2 2 2 5 1 1 . 4 . 1 3 2 . 1 . 2 . 2 1 1 1 2 1 2 Gunslinging 1 | . . . 1 . . . . . . . 1 1 . . . 1 . 1 . . . . . . Exploded 5 | . . 2 . 5 . . . 4 . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac DSF Res Res Gar Acc Hostile Shots Fired 2010 | . 56 32 159 137 25 29 . 71 . 20 96 182 18 28 . 22 . 100 . 118 73 69 . 775 Missed 522 | . 17 7 34 40 5 13 . 35 . 3 30 46 5 6 . 9 . 28 . 38 14 13 . 179 Damage Taken 20883 | . 394 297 1659 1028 290 205 . 372 48 267 1236 1856 96 495 . 285 . 705 . 636 539 644 . 9831 Core 3134 | . 88 40 126 231 . 40 . 54 . 13 145 185 16 70 . 32 . 143 . 18 66 79 . 1788 Absorbed by Shields 6009 | . . 23 199 123 36 55 . 38 . 36 . 221 . 120 . . . 320 . 551 547 674 . 3066 Reduced by Siege Mode 2210 | . . . . . . . . . . . . . . . . . . . . 117 58 185 . 1850 Redirected to Shielding 12 | . 9 3 . . . . . . . . . . . . . . . . . . . . . . Ignored by Resistances 2934 | . . . . . . . . . . . . . . . . . . 168 . 331 7 293 . 2135 Regen/Repaired (Parts) 111 | . . . 111 . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 78 | 100 64 90 . 35 . . . . . . . 37 . 89 . . . 82 . 98 94 . 94 . Volleys Fired 802 | . 57 24 100 19 19 17 3 16 . 12 45 66 8 22 2 26 . 42 1 19 36 26 9 233 Largest 4 | . 2 3 3 3 3 3 1 3 . 3 3 3 1 3 1 4 . 4 3 4 4 4 4 4 Hottest 395 | . 120 180 123 98 187 187 65 240 . 240 240 235 60 149 60 203 . 330 269 302 278 278 310 395 Shots Fired 2260 | . 113 66 286 42 47 40 3 33 . 35 136 151 8 42 2 83 . 141 3 61 112 88 17 751 Gun 1742 | . 82 . 274 32 44 31 . 28 . 35 136 151 . 20 . 78 . 141 3 50 74 74 8 481 Cannon 512 | . 31 64 12 7 3 9 3 4 . . . . 8 22 2 5 . . . 11 38 14 9 270 Launcher 6 | . . 2 . 3 . . . 1 . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1206 | . 74 . 243 39 11 . . 1 . . . 48 8 32 2 42 . 12 . 35 58 74 8 519 Thermal 1048 | . 39 64 43 . 36 40 3 31 . 35 136 103 . 10 . 41 . 129 3 26 54 14 9 232 Explosive 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 4 | . . . . 3 . . . 1 . . . . . . . . . . . . . . . . Robot Hit Streak 85 | . 10 7 14 5 7 12 . 17 . 17 18 18 . 17 . 10 . 23 1 18 24 34 9 85 Robot Miss Streak 6 | . 6 4 4 3 3 2 . 2 . 3 5 3 . 4 . 2 . 4 2 2 2 1 1 3 Penetration Max 2 | . . . . . . . . . . . . . . . . 1 . 1 . 1 1 1 1 2 Secondary Targets 44 | . 2 . 10 2 . 1 . . . 1 4 11 . . . 3 . 4 . 2 . . . 4 Max Gunslinging Chain 2 | . 1 . 1 1 . 1 . . . 1 1 1 . . . 1 . 2 . 1 . . . 1 Shots Hit Robots 1504 | . 57 36 178 22 27 27 . 21 . 28 109 103 . 21 . 51 . 104 1 49 78 60 11 521 Core Hits 926 | . 32 20 88 18 11 9 . 18 . 23 106 120 . 7 . 28 . 42 2 16 36 30 4 316 Critical Kills 15 | . . . . . . . . . . . . . . . . . . 1 . . 1 2 . 11 Critical Parts Destroyed 8 | . . . . . . . . . . . . 1 . . . . . 1 . 2 . 1 . 3 Critical Strikes 46 | . . . . . 1 2 . 1 . . . 1 . 1 . 4 . 5 . 3 1 3 . 24 Burn 12 | . . . . . 1 2 . 1 . . . . . . . 4 . 3 . 1 . . . . Meltdown 10 | . . . . . . . . . . . . . . . . . . . . . . 2 . 8 Destroy 13 | . . . . . . . . . . . . 1 . . . . . 2 . 2 1 1 . 6 Blast 7 | . . . . . . . . . . . . . . 1 . . . . . . . . . 6 Sever 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 Melee Attacks 21 | . . . . . . . . . . . . . . . . . . . . . . . . 21 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 21 | . . . . . . . . . . . . . . . . . . . . . . . . 21 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 Damage Inflicted 47624 | . 897 910 3402 815 622 616 . 673 . 663 2717 2482 . 544 . 1187 . 2909 56 1180 2528 1838 390 23195 Guns 31569 | . 504 . 3186 394 591 476 . 427 . 663 2701 2482 . 256 . 1034 . 2909 56 928 1480 1368 248 11866 Cannons 14793 | . 385 682 143 28 31 140 . 60 . . . . . 288 . 153 . . . 252 1048 470 142 10971 Explosions 807 | . . 228 . 393 . . . 186 . . . . . . . . . . . . . . . . Melee 316 | . . . . . . . . . . . . . . . . . . . . . . . . 316 Ramming 139 | . 8 . 73 . . . . . . . 16 . . . . . . . . . . . . 42 Kinetic 22755 | . 440 . 2824 422 97 . . . . . . 416 . 404 . 629 . 204 . 623 1148 1368 248 13932 Thermal 23806 | . 449 682 505 135 525 616 . 551 . 663 2701 2066 . 140 . 558 . 2705 56 557 1380 470 142 8905 Explosive 228 | . . 228 . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 380 | . . . . 258 . . . 122 . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 316 | . . . . . . . . . . . . . . . . . . . . . . . . 316 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 22 | . . . 1 1 1 1 1 1 1 2 8 9 . . . . . . . 1 . 4 4 22 Average Corruption 4 | . . . 1 1 1 1 1 1 1 1 3 3 . . . . . . . 1 . 3 4 11 Corruption Purged 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 375 | . . . 23 . 1 6 . 2 4 6 89 54 . . . . . . . 3 . 3 10 174 Message Errors 81 | . . . 3 . . 2 . 1 1 1 20 8 . . . . . . . 1 . 2 5 37 Matter Fused 102 | . . . 7 . . 2 . . 2 2 27 16 . . . . . . . 1 . 1 1 43 Heat Flow Errors 41 | . . . 3 . . . . . . 1 12 7 . . . . . . . . . . 2 16 Energy Discharges 44 | . . . 4 . . 1 . . . 1 7 9 . . . . . . . . . . 1 21 Parts Rejected 4 | . . . . . . . . . . . . 2 . . . . . . . . . . . 2 Parts Fused 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . 2 Data Loss (minor) 40 | . . . 1 . . 1 . . . . 7 7 . . . . . . . . . . . 24 Data Loss (major) 22 | . . . 2 . 1 . . 1 1 . 9 1 . . . . . . . 1 . . 1 5 Misfires 14 | . . . 1 . . . . . . 1 5 1 . . . . . . . . . . . 6 Alerts 7 | . . . 1 . . . . . . . 1 2 . . . . . . . . . . . 3 Misdirections 7 | . . . . . . . . . . . . . . . . . . . . . . . . 7 Weapon Failures 10 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . 8 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 382 | . . 28 . 55 . 17 . . . . . . . . . . . . . . 16 . 1 265 Projectiles 296 | . . 28 . . . 17 . . . . . . . . . . . . . . 16 . 1 234 Explosions 55 | . . . . 55 . . . . . . . . . . . . . . . . . . . . Melee 31 | . . . . . . . . . . . . . . . . . . . . . . . . 31 Knockbacks 20 | . . . 1 . . . . . . . . . . 2 . . . . . . . . . 17 Impact 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Kinetic 18 | . . . . . . . . . . . . . . 2 . . . . . . . . . 16 Secondary 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 232 | . . . . 137 . . . . . . 95 . . . . . . . . . . . . . Shots 5 | . . . . 4 . . . . . . 1 . . . . . . . . . . . . . Rammed 19 | . 2 . 11 . . . . . . . 4 . . . . . . . . . . . . 2 Targets Rammed 19 | . 2 . 11 . . . . . . . 4 . . . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 602 | . 330 326 337 264 270 237 . 81 . 210 339 239 . . . 4 . 317 51 58 330 166 378 602 Average Temperature 101 | . 105 111 81 113 89 75 . 24 . 42 87 72 . . . 4 . 132 34 33 69 54 108 131 Received Heat Transfer 4561 | . 129 140 635 111 12 30 . 69 . 108 168 526 30 . . 63 . 132 . 27 92 380 . 1909 Effects 32 | . 2 . 1 . . . . . . . 2 . . . . . . 1 . . 1 . 1 24 Shutdowns 7 | . . . . . . . . . . . . . . . . . . . . . . . 1 6 Energy Bleed 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Interference 10 | . 1 . . . . . . . . . . . . . . . . . . . 1 . . 8 Matter Decay 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 Short Circuit 3 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . 1 Damage (minor) 4 | . 1 . . . . . . . . . 1 . . . . . . . . . . . . 2 Damage (major) 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 Damage (core) 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations 19 | . . . . . . . . . . . . . . . . . . . . 1 3 4 . 11 Total Turns 3618 | . . . . . . . . . . . . . . . . . . . . 43 50 71 . 3454 Longest Duration 1972 | . . . . . . . . . . . . . . . . . . . . 43 20 34 . 1972 Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 15 | . . 1 . . . . . 1 . . . 1 . . . . . 2 . . . 2 . 8 Combat Hostiles 14 | . . 1 . . . . . 1 . . . 1 . . . . . 1 . . . 2 . 8 Parts Melted 85 | . . 6 . . 1 1 . 1 . 5 13 3 . . . 3 . 19 . 4 3 3 . 23 Heat Transferred 32648 | . 927 1406 1013 50 888 1147 . 1117 . 1475 5069 3655 . 259 . 1239 . 3996 74 918 1801 444 111 7059 Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . 3 . . . 1 . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac DSF Res Res Gar Acc Peak Influence 3543 | . 239 438 555 553 390 542 287 472 247 357 279 1738 933 999 528 976 512 791 422 538 494 540 586 3543 Initial 912 | . . 11 120 241 289 151 284 200 247 172 186 166 912 653 524 369 512 358 415 295 302 277 297 351 Average 730 | . 76 225 300 449 272 400 286 357 247 258 136 863 916 858 524 730 512 625 422 396 335 366 439 2050 Maximum Alert Level 5 | . 1 2 2 2 1 2 1 2 1 1 1 5 3 3 2 3 2 3 2 2 2 2 2 5 Low Security (%) 21 | 100 93 29 7 . 26 5 . . . 46 88 6 . . . . . . . . . . . . Level 1 29 | . 6 58 82 33 73 38 100 50 100 53 11 7 . . . 4 . 15 . 66 85 72 9 3 Level 2 16 | . . 11 10 66 . 56 . 49 . . . 25 . 12 100 33 100 30 100 33 14 27 90 1 Level 3 11 | . . . . . . . . . . . . 26 100 87 . 61 . 53 . . . . . 7 Level 4 6 | . . . . . . . . . . . . 27 . . . . . . . . . . . 17 Level 5 14 | . . . . . . . . . . . . 6 . . . . . . . . . . . 69 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Squads Dispatched 61 | . 4 1 5 . 2 . . . . . 11 . . . . . . . . 2 4 2 . 30 Investigation 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . Extermination 18 | . . . . . 2 . . . . . 6 . . . . . . . . . 1 1 . 8 Reinforcement 17 | . 3 . 5 . . . . . . . 3 . . . . . . . . 2 3 1 . . Assault 22 | . . . . . . . . . . . 1 . . . . . . . . . . . . 21 Garrison 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac DSF Res Res Gar Acc Distress Signals 16 | . 1 2 4 . . . . . . . 3 . . 1 . . . . . . . 1 . 4 Communications Jammed 27 | . . . . . . . . . . . . . . . . . . . . . . . . 27 Distress Signals 27 | . . . . . . . . . . . . . . . . . . . . . . . . 27 Times Spotted 504 | . 18 24 56 18 4 11 . 10 . 7 40 36 2 5 . 23 . 17 . 11 12 12 1 197 Peak Tracking Total 14 | . 4 6 6 14 1 4 . 5 . 4 7 8 1 3 . 5 . 6 . 6 3 5 1 13 Tactical Retreats 36 | . . 2 2 . . . . . . 1 1 2 . . . . . 1 . 2 1 . . 24 Traps | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac DSF Res Res Gar Acc Traps Triggered 34 | . 1 1 2 2 1 3 . 2 1 2 1 5 . 2 . 3 . 2 . 1 1 . 3 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ---------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac DSF Res Res Gar Acc Machines Disabled 25 | . 1 3 2 . 1 . . 1 . . 2 4 . 3 . 2 . . . 1 1 1 1 2 Max in Single Turn 2 | . 1 1 1 . 1 . . 1 . . 2 1 . 1 . 1 . . . 1 1 1 1 1 Garrison Access 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . 1 Garrison Relay 8 | . . . . . . . . 1 . . . 3 . 1 . 2 . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac DSF Res Res Gar Acc Machines Accessed 50 | . 3 2 10 1 3 1 1 1 2 1 7 3 2 1 1 . 2 . 1 . 2 2 2 2 Terminals 31 | . 3 2 6 1 1 1 . 1 . 1 4 3 1 1 . . 1 . 1 . 1 . 2 1 Fabricators 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . Repair Stations 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Scanalyzers 4 | . . . 1 . 1 . . . 1 . . . . . . . . . . . . 1 . . Garrison Access 10 | . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . . . 1 . 1 Total Hacks 99 | . 8 6 23 2 6 2 1 1 5 2 12 5 2 2 1 . 3 . 3 . 4 7 2 2 Successful 46 | . 3 3 12 1 5 1 1 . 4 . 5 2 1 . 1 . 1 . 1 . . 3 1 1 Failed 53 | . 5 3 11 1 1 1 . 1 1 2 7 3 1 2 . . 2 . 2 . 4 4 1 1 Catastrophic 9 | . . 1 1 1 . 1 . . . 1 . . . 1 . . 1 . . . 1 . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 19 | . 4 4 6 1 . . . . . . 1 . 1 . . . . . . . 2 . . . Terminals 61 | . 8 6 14 2 1 2 . 1 . 2 7 5 1 2 . . 2 . 3 . 2 . 2 1 Fabricators 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . Repair Stations 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . Scanalyzers 18 | . . . 4 . 4 . . . 4 . . . . . . . . . . . . 6 . . Garrison Access 10 | . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . . . 1 . 1 Terminal Hacks 19 | . 3 3 4 1 . 1 . . . . 3 2 . . . . . . 1 . . . 1 . Robot Analysis 5 | . 2 2 1 . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 4 | . 1 1 1 . . . . . . . 1 . . . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Branch Access Points 2 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . . Emergency Access Points 4 | . . . . . . 1 . . . . 1 1 . . . . . . . . . . 1 . Unreport Threat 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Garrison Registry 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . Scan Component 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . Repair 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 13 | . . . 4 . 4 . . . 3 . . . . . . . . . . . . 2 . . Insert Component 6 | . . . 2 . 2 . . . 1 . . . . . . . . . . . . 1 . . Analyze 7 | . . . 2 . 2 . . . 2 . . . . . . . . . . . . 1 . . Garrison Access Hacks 10 | . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . . . 1 . 1 Unlock Access 9 | . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . . . 1 . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Unauthorized Hacks 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Liberate 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 38 | . 3 2 8 1 2 1 1 1 1 1 5 2 2 1 . . 1 . . . 2 1 2 1 Full Trace Events 2 | . . . . . . 1 . . . . . 1 . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . 2 . 2 . . . . . . . . . . . . . . . . 1 . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Time 26 | . . . 26 . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 6 | . . . 2 . 2 . . . 1 . . . . . . . . . . . . 1 . . Part Schematics Acquired 5 | . . . 2 . 2 . . . . . . . . . . . . . . . . 1 . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------------ Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac DSF Res Res Gar Acc Used RIF Installer 6 | . . . . 1 . . . . . 1 . 2 . . . 1 . 1 . . . . . . Signal Jammer 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Robot Detection 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Watcher Feeds 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Autooverride 2 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 46 | . . . . . . . . 5 . 4 . 13 . 5 . 8 . 4 . . . . 7 . Machine Destruction 34 | . . . . . . . . 5 . . . 13 . 5 . 8 . . . . . . 3 . Programmers 12 | . . . . . . . . . . 4 . . . . . . . 4 . . . . 4 . Attached 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 24 | . . . . . . . . . . . . 4 . 1 . . . 6 . . . . 13 . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac DSF Res Res Gar Acc Total Allies 36 | . . . . . . 2 . . . . 8 4 . 1 . 2 . 6 . . . . 13 . Largest Group 10 | . . . . . . 2 . . . . 5 2 . 1 1 2 . 5 5 5 . . 10 10 Highest-Rated Group 655 | . . . . . . 157 . . . . 112 51 . 99 99 142 . 259 259 259 . . 655 655 Highest-Rated Ally 119 | . . . . . . 95 . . . . 32 31 . 99 99 99 . 68 68 68 . . 119 119 Total Orders 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . STAY 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Ally Attacks 273 | . . . . . . 20 . . . . 46 2 . . . 31 . 3 . 21 . . 22 128 Total Damage 8655 | . . . . . . 951 . . . . 968 22 . . . 963 . 112 . 1017 . . 321 4301 Kills 63 | . . . . . . 7 . . . . 9 . . . . 7 . 2 . 5 . . . 33 Allies Corrupted 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac DSF Res Res Gar Acc Robot Analysis Total 5 | . 2 2 1 . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac DSF Res Res Gar Acc Turns Passed 27051 | 88 1376 585 4104 452 788 699 60 501 375 419 3935 2736 126 818 167 1029 152 920 18 359 651 471 821 5401 Spaces Moved 8315 | 49 684 191 1192 120 212 189 16 134 112 113 1086 674 25 182 48 330 45 239 6 110 266 181 356 1755 Core 132 | 4 . . . . . . . . . . . . . . . . . . . . . . . 128 Treads 6978 | 45 684 191 1192 120 212 189 16 134 112 113 1086 674 25 182 48 330 45 239 6 110 266 181 356 422 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . Hover 180 | . . . . . . . . . . . . . . . . . . . . . . . . 180 Flight 1025 | . . . . . . . . . . . . . . . . . . . . . . . . 1025 Fastest Speed 29 | 50 160 240 240 320 320 330 330 330 330 330 330 330 410 410 330 250 330 240 240 160 180 180 180 29 Average Speed 242 | 151 170 240 304 320 327 330 330 330 330 330 330 367 410 410 330 274 330 268 240 239 180 180 180 82 Slowest Speed 410 | 160 240 240 320 320 330 330 330 330 330 330 330 410 410 410 330 330 330 330 240 270 180 180 180 270 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 31 | 3 86 22 85 29 7 34 1 31 4 35 29 86 1 32 3 34 3 32 . 83 10 6 54 34 Regions Visited 24 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 10 | . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . 1 . . Unknown Exits Taken 4 | 1 1 1 . . . . . . . . . . . . . . . . . . 1 . . . Scrap Searched . | . . . . . . . . . . . . . . . . . . . . . . . . . Spaces Dug 36 | . . . . . . . 3 . . . . . 9 10 3 . . . . . 5 1 . 5 Terrain Destroyed 169 | . . 3 9 10 8 . 3 2 . . 22 . 10 12 3 3 . 1 . 1 8 6 2 66 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 101 | . . . 9 1 1 . 3 . . . . . 10 12 3 3 . 1 . . 8 6 2 42 AOE 67 | . . 3 . 9 7 . . 2 . . 22 . . . . . . . . . . . . 24 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac DSF Res Res Gar Acc Total 13408 | 60 779 267 1451 158 277 234 20 163 117 128 1307 795 40 211 53 402 49 434 9 170 365 264 526 5129 Wait 3370 | . 10 36 32 . 14 15 . 1 . . 129 12 . . . 11 . 42 . 10 31 27 . 3000 Move 8291 | 48 683 190 1192 119 212 188 16 133 112 112 1086 673 24 181 48 329 45 238 5 109 265 181 354 1748 Hop 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 Pick Up 180 | 6 14 6 39 3 14 3 1 3 1 . 13 6 4 4 . 7 1 9 . 8 8 5 3 22 Fast Attach 80 | 6 1 1 11 2 1 1 . . . . 3 3 . . . 7 . 2 . 5 4 4 3 26 Attach 87 | . 2 3 12 6 3 1 . 1 . 1 7 8 3 3 1 . . 1 2 2 2 3 . 26 Detach 12 | . . . . . 1 . . . . . . 1 1 . . 2 . . 1 . . 1 . 5 Swap 112 | . 4 4 16 4 5 . . 6 2 2 8 2 . . 1 6 2 4 . 1 7 8 1 29 Drop 163 | . 6 3 38 1 8 3 . 3 2 . 12 1 . . 1 12 1 13 . 14 12 9 7 17 Fire 802 | . 57 24 100 19 19 17 3 16 . 12 45 66 8 22 2 26 . 42 1 19 36 26 9 233 Melee 18 | . . . . . . . . . . . . . . . . . . . . . . . . 18 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush 19 | . 2 . 11 . . . . . . . 4 . . . . . . . . . . . . 2 Escape Stasis 27 | . . . . 4 . 6 . . . 1 . 10 . . . 2 . 2 . 2 . . . . Rewire 244 | . . . . . . . . . . . . 13 . 1 . . . 81 . . . . 149 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 4 exits: *Fac x3 / [Mat]) -7/Factory -7/Garrison -7/Factory -7/Garrison -7/Factory -7/Garrison -7/Factory (discovered 5 exits: *Fac x2 / Low x2 / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison -5/Factory -5/Garrison -5/Factory -5/Garrison -4/Factory -4/DSF -3/Research -2/Research -2/Garrison -1/Access History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 89 | -11/Scrapyard | Entered Materials 298 | -10/Materials | Discovered new exit (range 4) 304 | -10/Materials | Build established: Mutant 966 | -10/Materials | Discovered new exit (range 16) 1405 | -10/Materials | Discovered new exit (range 16) 1465 | -10/Materials | Entered another Materials area 1465 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1771 | -9/Materials | Destroyed 7 combat bots 1771 | -9/Materials | Discovered new exit (range 8) 1793 | -9/Materials | Build established: Tank 2041 | -9/Materials | Discovered new exit (range 3) 2050 | -9/Materials | Entered another Materials area 2050 | -8/Materials | Evolved 2 slots: Utility x2 2526 | -8/Materials | Destroyed 8 combat bots 2551 | -8/Materials | Lost 4 parts (1p1n1u1w) 2577 | -8/Materials | Discovered new exit (range 12) 2619 | -8/Materials | Build established: Gunner 2842 | -8/Materials | Repaired Lgt. Treads 5060 | -8/Materials | Discovered new exit (range 5) 5681 | -8/Materials | Discovered new exit (range 10) 6154 | -8/Materials | Identified exit to Garrison 6154 | -8/Materials | Entered Garrison 6209 | -8/Garrison | Discovered new exit (range 66) 6209 | -8/Garrison | Discovered new exit (range 51) 6209 | -8/Garrison | Discovered new exit (range 40) 6209 | -8/Garrison | Discovered new exit (range 52) 6319 | -8/Garrison | Core integrity fell below 50% 6319 | -8/Garrison | Triggered checkpoint 6353 | -8/Garrison | Lost 5 parts (2p2n1u) 6355 | -8/Garrison | Destroyed 16 combat bots 6390 | -8/Garrison | Triggered checkpoint 6558 | -8/Garrison | Installed Relay Interface Framework 6606 | -8/Garrison | Entered Factory 6606 | -7/Factory | Evolved 2 slots: Utility x2 7394 | -7/Factory | Identified exit to Garrison 7394 | -7/Factory | Entered Garrison 7422 | -7/Garrison | Triggered checkpoint 7654 | -7/Garrison | Found embedded Infiltrators 7746 | -7/Garrison | Triggered checkpoint 7859 | -7/Garrison | P-60 Hacker assimilated allied BR-1D3(x) 7915 | -7/Garrison | Discovered new exit (range 14) 8093 | -7/Garrison | Entered Factory 8153 | -7/Factory | Identified exit to Garrison 8153 | -7/Factory | Entered Garrison 8295 | -7/Garrison | Triggered checkpoint 8307 | -7/Garrison | Triggered checkpoint 8345 | -7/Garrison | Destroyed 7 combat bots 8515 | -7/Garrison | Triggered checkpoint 8560 | -7/Garrison | Garrison Relay disabled 8621 | -7/Garrison | Discovered new exit (range 10) 8654 | -7/Garrison | Entered Factory 9029 | -7/Factory | Identified exit to Garrison 9029 | -7/Factory | Entered Garrison 9119 | -7/Garrison | Expanded RIF knowledge: Signal Jamming 9280 | -7/Garrison | Triggered checkpoint 9409 | -7/Garrison | Discovered new exit (range 12) 9448 | -7/Garrison | Entered Factory 9826 | -7/Factory | Garrison activated, responded to threat 9945 | -7/Factory | Lost 4 parts (1n2u1w) 10730 | -7/Factory | Identified exit to Lower Caves 11604 | -7/Factory | Discovered new exit (range 4) 12685 | -7/Factory | Lost 4 allies 13090 | -7/Factory | Discovered new exit (range 16) 13383 | -7/Factory | Identified exit to Garrison 13383 | -7/Factory | Entered Garrison 13652 | -7/Garrison | Lost 4 allies 13743 | -7/Garrison | Triggered checkpoint 13762 | -7/Garrison | Core integrity fell below 50% 13806 | -7/Garrison | Destroyed 9 combat bots 13944 | -7/Garrison | Discovered new exit (range 12) 14051 | -7/Garrison | Triggered checkpoint 14123 | -7/Garrison | Garrison Relay disabled 14208 | -7/Garrison | Build established: Tank 14291 | -7/Garrison | Triggered checkpoint 14407 | -7/Garrison | Triggered checkpoint 14470 | -7/Garrison | Garrison Relay disabled 14551 | -7/Garrison | Discovered new exit (range 14) 14801 | -7/Garrison | Triggered checkpoint 15015 | -7/Garrison | Triggered checkpoint 15098 | -7/Garrison | Garrison Relay disabled 15187 | -7/Garrison | Discovered new exit (range 11) 15380 | -7/Garrison | Build established: Gunner 15900 | -7/Garrison | Lost 3 parts (1p2w) 15915 | -7/Garrison | Expanded RIF knowledge: Robot Detection 16053 | -7/Garrison | Expanded RIF knowledge: Watcher Feeds 16119 | -7/Garrison | Entered Factory 16119 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 16168 | -6/Factory | Identified exit to Garrison 16245 | -6/Factory | Entered Garrison 16245 | -6/Garrison | Warlord forces raided the area 16273 | -6/Garrison | Triggered checkpoint 16274 | -6/Garrison | Triggered checkpoint 16285 | -6/Garrison | Triggered checkpoint 16315 | -6/Garrison | Triggered checkpoint 16345 | -6/Garrison | Triggered checkpoint 16391 | -6/Garrison | Garrison Relay disabled 16602 | -6/Garrison | Warlord forces retreated 16915 | -6/Garrison | Discovered new exit (range 9) 16960 | -6/Garrison | Spotted Executioner 16988 | -6/Garrison | Destroyed Executioner 17033 | -6/Garrison | Rewired Striker 17063 | -6/Garrison | Entered Factory 17063 | -5/Factory | Accompanied by 1 ally 17063 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 17230 | -5/Factory | Identified exit to Garrison 17230 | -5/Factory | Entered Garrison 17230 | -5/Garrison | Accompanied by 1 ally 17322 | -5/Garrison | Triggered checkpoint 17508 | -5/Garrison | Found embedded Infiltrators 17542 | -5/Garrison | Garrison Relay disabled 17586 | -5/Garrison | Expanded RIF knowledge: Autooverride 17665 | -5/Garrison | Build established: Scavenger-Gunner 17800 | -5/Garrison | Triggered checkpoint 17817 | -5/Garrison | Triggered checkpoint 17913 | -5/Garrison | Discovered new exit (range 8) 17980 | -5/Garrison | Triggered checkpoint 18063 | -5/Garrison | Garrison Relay disabled 18259 | -5/Garrison | Entered Factory 18411 | -5/Factory | Identified exit to Garrison 18411 | -5/Factory | Entered Garrison 18423 | -5/Garrison | Build established: Gunner 18524 | -5/Garrison | Expanded RIF knowledge: Autooverride 18622 | -5/Garrison | Spotted B-75 Beast 18639 | -5/Garrison | Destroyed B-75 Beast 18653 | -5/Garrison | Triggered checkpoint 19003 | -5/Garrison | Build established: Scavenger-Gunner 19121 | -5/Garrison | Discovered new exit (range 14) 19331 | -5/Garrison | Entered Factory 19331 | -4/Factory | Accompanied by 5 allies 19331 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 19349 | -4/Factory | Identified exit to DSF 19349 | -4/Factory | Entered DSF 19349 | -4/DSF | Accompanied by 5 allies 19389 | -4/DSF | Additional patrols routed to DSF 19464 | -4/DSF | Discovered new exit (range 15) 19615 | -4/DSF | Sterilization system engaged 19635 | -4/DSF | Ambient heat levels rising (+10) 19650 | -4/DSF | Ambient heat levels rising (+10) 19665 | -4/DSF | Ambient heat levels rising (+10) 19680 | -4/DSF | Ambient heat levels rising (+10) 19695 | -4/DSF | Ambient heat levels rising (+10) 19708 | -4/DSF | Entered Research 19708 | -3/Research | Evolved 2 slots: Propulsion x2 20338 | -3/Research | Discovered new exit (range 5) 20359 | -3/Research | Entered another Research area 20359 | -2/Research | Evolved 2 slots: Power x1, Utility x1 20553 | -2/Research | Spotted B-90 Cyclops 20582 | -2/Research | Destroyed B-90 Cyclops 20633 | -2/Research | Build established: Generator-Gunner 20830 | -2/Research | Identified exit to Garrison 20830 | -2/Research | Entered Garrison 20830 | -2/Garrison | Discovered recently destroyed garrison 21080 | -2/Garrison | Discovered new exit (range 3) 21219 | -2/Garrison | P-80 Master assimilated allied Plague 9c 21477 | -2/Garrison | Rewired Executioner 21480 | -2/Garrison | Rewired Executioner 21611 | -2/Garrison | Garrison Relay disabled 21651 | -2/Garrison | Entered Access 21651 | -1/Access | Accompanied by 10 allies 21651 | -1/Access | Evolved 2 slots: Utility x2 21787 | -1/Access | Build established: Commander-Gunner 21947 | -1/Access | Garrison activated, responded to threat 21994 | -1/Access | Lost 3 allies 22151 | -1/Access | First assault squad dispatched 22242 | -1/Access | Build established: Generator-Gunner 22380 | -1/Access | Lost 4 allies 23023 | -1/Access | Build established: Generator-Tank 23419 | -1/Access | Build established: Scavenger-Tank 25034 | -1/Access | System corruption reached 10% 25428 | -1/Access | Destroyed 9 combat bots 25631 | -1/Access | Destroyed 8 combat bots 25953 | -1/Access | Destroyed 10 combat bots 25975 | -1/Access | Sterilization system engaged 26014 | -1/Access | Lost 12 parts (2p3n5u2w) 26103 | -1/Access | Destroyed 9 combat bots 26103 | -1/Access | Lost 4 parts (3p1u) 26124 | -1/Access | Released all parts (6) 26159 | -1/Access | Lost 7 parts (3n1u3w) 26203 | -1/Access | Core integrity fell below 50% 26234 | -1/Access | Lost 6 parts (5n1u) 26275 | -1/Access | Ambient heat levels rising (+10) 26348 | -1/Access | Lost 3 parts (1p1n1w) 26425 | -1/Access | Ambient heat levels rising (+10) 26575 | -1/Access | Ambient heat levels rising (+10) 26576 | -1/Access | Build established: Mutant 26623 | -1/Access | Core integrity fell below 20% 26661 | -1/Access | Lost 3 parts (1n1u1w) 26725 | -1/Access | Ambient heat levels rising (+10) 26875 | -1/Access | Ambient heat levels rising (+10) 27025 | -1/Access | Ambient heat levels rising (+10) 27053 | -1/Access | Core destroyed Last Messages --------------- 27041_ Imp. Corruption Screen temporarily disabled. 27042_ Overheating: Imp. Corruption Screen damaged (-9). 27042_ Overheating: Cmb. Linear Gravjet damaged (-35). 27042_ Overheating: Dual-blade Saw damaged (-21). 27045_ Overheating: Matter decay (-72). 27047_ Overheating: Matter decay (-25). 27050_ 73OAVKSUSN2MRZT4Z TA4BDK7JD 27050_ P-80 Master heat spikes uncontrollably. 27050_ G-73 Enforcer heat damages Adv. Heat Sink. 27052_ Overheating: Matter decay (-40). 27052_ G-73 Enforcer heat spikes uncontrollably. 27052_ G-73 Enforcer heat short circuits Myomer Leg. 27052_ G-73 Enforcer overheating. 27053_ Overheating: Core damaged (-192). Map ----- +----------------------------------------------------+ | #????????????????????# #????????????????? | | #??????????#########?# #????????????????? | | #????????? ??# #????????????????? | | #????????? ???# #????????????????? | | ########? """???# ????????????????? | | #? """???? ????????????[ | | # """ ??? ??????????][[ | | %# = F" ???## ???????? | | % +%* """?????? ??????? | | %%#% "" ????? ???????? | | % % #[ #??? ? "????? | | % %#? #??? " ??? | | ####### #? #???? ??? | | # % %#?? #?????? ????? | | # % % #??###########?????? ?????? = | | + % #??????????????????? ???????? | | # % #??????????????????? ????????? | | # % % #??????????????????? #?????????# | | # #################### #?????????# | | # % % #?????????# | | " # % #?????????# | | # %%% #?????????# | | # p g #?????????# | | # #?????????# | | # #?????????# | | ####### @ g #?????????# | | ??# ######################g ########### | | ??## #### ## # ^ ! | | ???### # # ### # | | ????#########?# + | | ??????????????# # | | ??????????????#""" "" # | | ????????????????"" """" ?# ^ ^ ### | | ?????????????????" ? """" ?# #?? | | ???????????????????? """"??# ^ #?? | | ???????????????????? """"??# ^ ^ """#?? | | ?????????????????????"""???# """#?? | | ???????????????????????"???# ""#?? | | ???????????????????????????# F""#?? | | ???????????????????????????# """#?? | | ?????????????????????############## #?? | | ?????????????????????# # #?? | | ?????????????????????# # #?? | | ?????????????????????# + #### #?? | | ?????????????????????# # #??# #?? | | ?????????????????????# # #??# #?? | | ?????????????????????# ?# #??# #?? | | ?????????????????????# ?## ######??# #?? | | ?????????????????????# ???# #??????## ##? | | ?????????????????????# ???# #??????# ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 113 Coolant Potential 100 Energy Generation 96 Energy Capacity 880 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 110 Power Amplification 30 Corruption Block 15 Armor Coverage 1200 Resistance: KI 25 Resistance: TH 30 Power Shielding 33 Weapon Shielding 66 Point Defense Rating 240 Weapon Cycling 15 Phase Shifting 15 Evasion (%) 63 Targeting Accuracy 16 Core Analysis 9 Recoil Reduction 6 Particle Charging 15 Salvage Targeting 9 Offensive Hacking 10 Defensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 35 Item Schematics ----------------- Hrd. Medium Armor Plating | -8/Materials | Scanalyzed Lrn. Tractor Beam | -8/Materials | Scanalyzed Hacking Suite | -7/Factory | Scanalyzed Arm. Treads | -7/Factory | Scanalyzed Adv. Force Field | -2/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VariableScanRefractor Manual? 0 Play Time 02:16:27 Cumulative 357.8 hours Start 2024.05.15 @ 23:04:52 End 2024.05.16 @ 01:23:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 263 Rogue 263 Adventurer 0 Explorer 0 Win Type - Total 14 Types 9/0/4/1/0/0/0/0/0 Lore% 83 Gallery% 88 Achievement% 76 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a18e14af-46e2-43dc-b7b7-082c87cd1727